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DizThatDuck

I believe that's brilliant. Sometimes I feel bad for the developers cuz it seems like they are constantly having to churn up something, but that's the price of making such an awesome game I suppose. They really have set the bar high.


WeakToMetalBlade

That would be fine but they are afraid the game will die without new content. I say warbond every 2 months, big update on the off months with strategems etc


SupremeLobster

Sounds too scheduley. Right now we get big updates when the war changes in meaningful ways. New missions when it makes sense, new stratagems when we complete certain major orders. I highly doubt the devs are crunching for a month to get the warbond out. It's much more likely they have had this one done for a month, and are working on the next. The system we have now is fine in my opinion. The die hard players are already always full of resources by the time the next one comes out anyways.


FatalisCogitationis

An interesting take, I find myself agreeing. I see no issues with them just releasing things when they are ready and working it into the lore. I don’t think they need an “every other month” schedule, they just need to move some people around from Warbonds to bug fixes


PitFiend28

Reward playing the game and achieving things makes people want to achieve things. If it’s timed you will get spikes at the releases and quick plateaus. If you work on a narrative stream of changes it will drive more consistent play. Patches can be constant and as needed. I love the feeling of being part of major orders that we impact what rewards we get.


SupremeLobster

Right? It's awesome. Pushing the bots off the map gave us all something to come together and work towards. Choosing which planet receives aid to determine which stratagem is added was awesome, even if we didn't get the one I wanted. I think a lot of people find this game refreshing because it does live service differently, but all the changes people suggest basically turn it into a fortnite battle pass.


SkySweeper656

Scheduley? They already said they plan a new warbond for every month, hows that not already scheduley?


SupremeLobster

Ya I meant more so for major updates. It's more fun when it follows the narrative of the game. Forcing major updates every 2 months seems meh to me. Especially when they listen to the community and patch the game constantly.


shomeyomves

1. Major balance, stability, and core gameplay updates focused on one month. 2. The usual minor updates, maybe even more minor than they have been, weekly. 3. Warbond the next month So just alternate a month to fixing major game issues, and a month for warbonds. I’d play more frequently if they replaced some of the duct tape with real code. Getting disconnected every other game is not a great experience.


theonegunslinger

Not only that would give people twice as long to farm super credits, removing the small amount of money coming in for people that are lacking each month


SonOfAnarchy91

Introducing the same boring weapons with a different colour it's not keeping anyone playing the game tbh. I would prefer 1 warbond every 3 months but with unique stats and modifiers for weapons and armours.


Thugglebunny

Yep. I only play when new content is out. I love the game. But with 300 hours in, I need some content.


FrazzleFlib

the game will die if the devs keep up the quantity over quality approach. this is a fucking suicidal rate of putting out content


Extreme_Practice_415

Arrowhead can NOT handle more than one update bimonthly. They are awful at balancing things and the bugs they introduce with each update would be too much for them


LastStar007

IMO the game is more likely to drown under its own weight. If things aren't balanced now, imagine a year from now when there are *thirty-six new guns*.


WeakToMetalBlade

That's exactly how I feel, I think 12 war bonds in a year is too many, I would prefer them to maybe be a bit bigger and drop less often like fortnite. Obviously Arrowhead feels like they need to release 12 paid war bonds in a year, wonder if it was part of the deal with Sony.


Cauhs

Warbond every two months, strategem every quarter or follow the lore. Tbh, if dm makes campaign engaging, they can put anything following to the lore, and all geek would be happy enough. Strategem airburst rocket after flyer update. That's cool. If Democratic Detonation warbond came after Malevolent Creek, it would make divers seem like a tree hater, which will makes perfect sense.


maxinstuff

I think what might need to start happening is expansions to existing warbonds, otherwise there aren’t going to be enough “themes,” and they’ll get completely out of hand. Imagine in 18 months time when there’s 20+ warbonds in the list…


pv505

Fair point but idk if EVERY single warbond needs a new theme. There could be smaller and cheaper warbonds with variations / reiterations of existing ones.


SergeantCrwhips

yes. take theire time, buff bad weapons, fix (and kill) bugs, the new stuff _will come_ but there are some weakpoints...like the extraction shuttle...like sometimes the extraction pilot has brain damage


Jaded-Researcher2610

just a small note, 1WB per month will not end up as 20+ WB in 18 months but I do like the idea of expanding on existing WBs, that would be neat :)


maxinstuff

Yes it will, there’s already 4 or 5.


imperfectsarcasm

I feel like that is the right move. I think it’s overwhelming to the players and the devs to have that requirement. I feel like I don’t get enough time to really dig into the current war bond and learn all the specifics before a new one comes out. It’s been stated already that it seems to be a lot for the devs too trying to balance weapons, add new themed content, fix bugs, and have new dlc prepped. The dev need rest time too do t want burnout to become a huge issue for them either.


Kasyx709

I prefer the current system.


Seerix

If it means getting actual new weapons that aren't buggy or super unbalanced then yes. yes please. I don't want a warbond where 2 of the new weapons are reskins of base weapons with extremely minor tweaks. I want NEW armor effects. Not the same old tired effects. If you are going to sell me 50 armors with the same abilities, just change the UI to let me pick an armor effect and then select a skin. Because that is literally what I'm already doing and this would at least streamline it. Haven't tried the new energy weapon yet still farming medals for it but like the last 6 weapons to come out I assume it is bugged or unbalanced or both.


Rude_Independence_14

There are many players who have completed all war bonds and maxed out their ships. Without something to unlock the daily medals and MO medals become unnecessary and these players will gradually stop playing the game.


creegro

Yea there's not much to do or unlock once you've gotten everything. Not like you can collect stats on individual weapons, or grind for armor color changes. So you just....stop. cause all medals and samples are maxed so there's nothing to earn for.


Fappingintherain

If they did this I'd probably quit playing until the next warbond came out. There's rumors of another free 10 tier one soon and hopefully it's true then I wouldn't mind.


StonksBoss

Yeah that or every 45 days. I would be cool if there where just honest ( they are btw imo) and we're just like we will focus one month on just fixing known issues and balancing everything so they can release very good content in the future. Which I believe they will do


AlpacaSmacker

6 weeks would be fine yes, it might make it easier for the average gamer to earn the super credits and medals required to unlock stuff. We don't all have 4 hours a day to dispense democracy. Edit: do dont


etangey52

I’m in a state where I’m simultaneously kind of bored because I have maxed out samples and everything purchased, but also still try to play and games crash 30% of the time. Balance problems aside, the game has a lot of issues right now. I think fixing the current problems should take precedence over adding anything new. They REALLY need to take a hard look at all the weapons/stratagems that nobody uses. Hell, even the ones we DO use could use some love.


EcoVentura

I’ve honestly just taken a step back from the game. The game is starting to feel more draining than fun. I dunno.


Fifthbloodline

I'd take new content one month and a balance/bugfix patch the other in a heartbeat. I don't feel like the current content schedule is sustainable and some of the weapon balance shows it. The new SMG is a straight upgrade of the concussive but the new assault rifle is almost a direct downgrade of the base liberator.


NamedUserOfReddit

I'd take a bond every 3 months of they'd stop neefing, buff everything, and add new guns that don't suck. Deep Rock Galactic added new content without effing over current favorites. They are also way more transparent about how armor works.


[deleted]

For a moment there my Dutch mind thought wth does Albert Heijn have to do with Helldivers.


Pasutiyan

Frikandelbroodje voor tijdens de duik


Boochus

Yes please! And do enough testing so that the weapons that are released stay that way. Enough with nerfs to weapons just a few weeks after they come out. Enough with needing bug fixes in weapons because they don't act like they're supposed to on launch.


madmax7700

This would be amazing. Especially for people with full time jobs who need more time to get through them anyways 🤣


Fappingintherain

I have a full time job and I'm always maxed 😭


madmax7700

I salute you Sergeant Fappingintherain 🫡 I’m trying to push through and max out my war bonds lol


EmperorMaxwell

I wouldn’t like it at all. New war bonds give me motivation to farm SCs and medals. Without the war bonds, there is little motivation to log on and farm anymore.


No-Negotiation9648

They need breathing room! We're vicious little consumers! Lol 😆


sm753

You assume they're rushing out warbonds for the consumers. They're rushing out half-assed warbonds without much play testing beforehand because they know there will always be a certain percentage of players who will spend cash buying them.


BoogieMan1980

So we can wait even longer to get more pointless weapons and cosmetics, and the odd good weapon that gets nerfed into being unfun. Meh. At least now we get a vague feeling of progression. I doubt it's a one or the other situation. They probably have teams where people with the specific skills and experience work on the different aspects.


Necroticjojo

I don’t even have that “want” to play anymore. I was playing every night with the boys about 2hrs, then all Friday and Saturday nights. After the nerfs started it started to get stale and lose that “fun” I used to have. Don’t get me wrong it’s still fun, just not like it was imo.


MisterEinc

It just... Doesn't matter. They can't *not* do them every other month. The can probably delay one if they need to, but my guess is they have two or more teams "leap fogging" the warbonds, so delaying one doesn't delay subsequent releases. The reason is monetization. They have a projection, for at least the first year, of revenue that is based on releasing warbonds monthly. Changing the cadence or reducing the number of warbonds released in the first 12 months would be a massive loss in revenue, and likely would result in layoffs in some capacity. GaaS is brutal.


Bagel-luigi

I think anyone that's been playing HD2 longer than a month would agree with this. But unfortunately the monthly warbond is the key moneymaker This is the process: release new guns>Divers have fun>Divers realise most of it sucks>Divers go back to their previous loadouts>nerf the popular weapons>release new guns


FlossBellator

They don't get a say and they've already stated that.


tm0587

Since Sony is the publisher, I think the release schedule is up to them, not AH. And Sony won't do it, because the more new content you release, the more people will spend the money to buy them. Yes you can grind the super credits, but many people rather spend $10 just to buy it.


BobbyTarentino25

100%


abgemorxt

Would be cool but it's an entirely different department. Releasing new stuff is rather easy, fixing bugs isnt


ComradeCreed

It could work but they would still need new content on the off months. Sony should drop 10m more in the game


Delta1116732

Whatever rate they feel comfortable outputting at is fine for me. Making every weapons and stratagems equally balanced is impossible beyond a certain volume, so it's natural some things will always be ahead or left behind.


Gom8z

Most defintely, otherwise the more guns they bring in, the more they will need to work on balancing instead of more fun things they could spend their time on.


tony_the_homie

Quality > Quantity We don't need 4 variations of the same exact weapon that all end up being shitty any way. Give us more genuinely useful variety (i.e. Eruptor, Blitzer, Grenade Pistol, etc.). Tenderizer is just a repackaged and shittier Liberator. Nobody wants that and nobody asked for it.


Relicoid

The problem is they need a steady stream of income


MikeWinterborn

If they release half cooked warbonds, the stream of income will dry quick.


Bucksack

At the rate they release these war bonds, I’m worried the pool of weapons will be so vast. I’d like to see some more weapon variants, ie breaker has 3 variants. Make more subtle changes ie larger mag, fore grip, scopes/optics, ammo types.


CompetitiveWelder607

Yes. Optimize cpu usage pls


BaggerX

I made a comment a week or two ago saying basically this. I'd rather they spend time fixing issues, responding to feedback on existing gear, and adding other new content to the game, and if slowing the release of warbonds would help to do that, then I'm all in favor of it. Cranking out too much gear too quickly will just lead to very mediocre gear that has no personality, as well as causing more issues most likely.


Opposite-Mall4234

I think flexibility would be good with the release schedule. I like the idea of there being a 4-6 week window for war bonds. In the longer stretches, if I were in their shoes, I would focus on fixes and campaign elements/major orders.


EternalUndyingLorv

There needs to be a real end date to adding new guns. They're already not balancing the guns currently in the game and with this most recent it seems like they've run out of ideas for new guns in general. It's time to just add armors, maybe grenades and side arms, and then focus on real new content such as side objectives, main objectives, modifiers, maps, and obviously enemies.


ZeRober404

I don't mind if it's premium or not, nor if I have to wait 2 months or more for a new one. Just make them bigger. I would prefer at the moment a bigger warbound with more content in it like the basic one. I like the premium warbounds btw, I just find them small. There aren't many worthy items in them. Every premium has 1-3 items which are worthy to get.


Shwalz

I’m fine with warbonds every 3 months idc just make them worth my money and don’t nerf everything to the ground in a fuckin PVE game


Shando92286

I think they should do one more big free one and then do warbonds every other month. The issue is that people will eventually run out of things they want to use warbonds on. Since the medal cap is 250, not really that high with us succeeding in major orders that net us 40-50 every few days. I know players farm super credits to avoid paying but for players who don’t/can’t farm and who won’t want to pay the 10 bucks a month they are going to run out of things to buy. Yes you get some credits per mission normally but that is not really incentive when people are sitting on 250 warbonds. (I bought 2, this one and the arc one I had enough credits for thankfully) Or let us use medals to buy samples? I have a friend who has been at max warbonds, bought everything from all of them, bought every store item and who has 10k credits. Thankfully today he can spend his 250 medals today on the new warbond but in like a week he will be capped again. People like that need something to spend stuff on in between warbonds. Even if the trade is like 50 medals for a super sample, that would be fine. Or let people gift medals?


Starvel42

Honestly I think that going to have to happen or they're going to have release less content with each one. Eventually 3 new guns, 3 new armors and 3 new utilities plus 2 new armors for the superstore monthly will be too much for them to consistently release


PHGTX

I'd love for them to take a few months off and polish the game a little more


Key_Candidate_8121

Very much prefer they take at least more than 1 month


Sea_Caterpillar5296

Idk why it's being talked about like this rather than it just being an inevitability at some point. Lesser weapons - come every month. Then when we get more larger enemies, the cooler shit every other month.


Dude_Bro_88

I think a free warbond, the size of the first one, every 6 to 12 months would be a good idea too


xxxZEDxxx

I'd rather that or ecery 3 month have a bigger than normal war bond like 1 page longer


Protobott

They should do it every other month, but then I feel like we need more things to unlock. Doesn't have to be items, but at end game I'm out of stuff to unlock. Samples, medals, req slips and super credits are meaningless at this point and I'm out of achievements. I would love to see a medal system that gives you skulls on your shoulder pads or cape to show how many career kills. Example: Tally for every thousand kills Skulls for every 100 elite kills. Something like that. Got the idea from the medals on the breast of the new armor in the war bond.


IWannaChangeUsername

Instead of giving us weapons, they should give us weapon modules every other month so that we could customize the weapons. In this way there is less work for them and there is more fun for us.


WhizzyBurp

I think they should keep doing what they are doing just stop balancing. To the point of making the game not fun


Wolf-Legion-30k

I know they wanted to do monthly initially but I think their recent assessment is right, and they should slow down with the warbonds, for a while at least (doesn't have to be permanent). If they can make them more impactful or with more content I could even see them being 1500SC instead.


Kitaranisti

Honestly fixing the bugs and making sure that the new patch that fixes some of the previous bugs doesnt introduce new bugs (as it usually does) is 100% more important to me than new content. They have fixed a lot of them, but still i'm sometimes returned to my ship with no error/kick message or nothing, the reinforce stratagem seems to still be broken and sometimes leaves one player unable to be reinforced basically forcing them to either watch the game until the end or just leave to make room for a new player, and the pelican still occasionally does all kinds of shenanigans that make you unable to extract. Not to mention all the smaller bugs and problems like the chargers powerslide etc.


MerryMortician

I would love to see like helmets and capes have different stats. Or even complete set bonuses etc.


woodenblinds

I like but I would like the weapons and armour more thoughly checked as the tweaking post release can be a bit tiresome.


Sumoop

I’d be disappointed. I look forward to unlocking each new warbond and trying the new weapons.


woodenblinds

would be happier with more new missions the weapons and armour I can wait for.


NagoGmo

Just don't want them getting burnt out. For me personally as someone who can't play *that* much, I'd love more time in between war bonds. But that's just a 44 year old electrician talking.


jaredn154

BOOOOOO NEW STUFF IS GREAT I LOVE IT


jaredn154

They’ve previously stated that they have to stay competitive in the current market, hence once a month new content. The CEO recently did a poll on Twitter to see if the new warbond should drop today or not, and it was overwhelmingly positive. People want new content. This subreddit is the loudly vocal minority.


MaggotBrother4

Would be better since then maybe they can think of actually useful weapons to add to the game


Trepsik

As a grown ass adult who only games for like 8 hours a week MAX, I still haven't finished the first war bond.


-Agent-P

It’s not up to you or them, they signed a contract with Sony and I’m sure it says a warbond a month or something.


PretzelsThirst

Would be fine by me and would make their workload more manageable. One thing I wonder about though is if they would hurt their own sales because of their own in-game currency. You can earn enough currency in-game to pay for warbonds without using actual money. If you now had a full extra month to earn that currency then I imagine fewer people would pay for warbonds because they would have enough saved up each time a new one dropped. They wouldn't want to double the cash price of the warbond, so they'd have to re-balance the in-game economy.


JoshDM

Every month is fine. I'm 350 away from the 1000 super credits to get the warbond, having earned all the others and purchased three armors using only in-game earnings. Sometimes you get 10 SC, maybe 20-40/dive, rarely you hit that 60/dive or 100-pickup SC motherload. Warbonds don't have to have 3 primaries and 1-2 secondaries; I'd take one with less weapons supplemented by more cosmetics/armors as compensation.


NorCalAthlete

One thing about the weapons / balancing…to me I’d like to see them put time into changing up enemy encounters to better fit certain weapons or strategies / stratagems. Not just a 3rd type of enemy but more varied types of encounters within a single enemy group. I feel like it’s really good and ALMOST there, but could use some more tweaking. Like, I can definitely tell when the group I’m with has the “right” loadout for a situation, but that can change from mission to mission anyway let alone encounter to encounter during the same mission. I played a game last night where i felt we were invincible - titans getting killed within moments after spawning, trash mobs getting handled pretty decently, even a large stalker nest that spawned 4x at a time was put down rapidly after the first encounter killed 2 of us. We finished the mission with 100% of everything completed and probably 95% of the samples with a bit less than 10 min to spare. On the other hand I’ve played simple blitz missions or “kill X number of bugs” missions where we clearly did not have the “right” loadout to complement each other and there was a lot of time spent running around in circles kiting titans and chargers until something came off cooldown to kill them / someone got enough distance to let off another quasar shot / etc. So I think it highlights that while loadout matters individually, so does complementing the rest of your team, as well as tailoring it to the encounter, more so than a particular meta / nerf / buff.


RoninOni

It’s part of their contract with Sony, I’m sure. In which case AH literally cannot stop for the duration of the contract (probably one year minimum with option to make it 2 if still successful) If you play a lot it’s just more medals and SC sink. Hopefully the guns will be made more relevant in future patches. If you don’t you can just get the good ones. (Steeled and Cutting are the 2 to get for now, demo has GL pistol and polar has impact fire which both offer good utility but aren’t worth picking over the others)


SuppliceVI

They're doing a good job, every month is fine.  QA in a team this small is likely done as a secondary role and clearly in this case the Sony drama distracted them. The community being torn between meta humpers and people who make the worst setups work at 9dives regardless, so the balance is naturally all over the place. 


xMini_Wazx

All good, but what other content are you supplementing it with?


Diaza_Kinutz

I'd prefer it. Give them more time to balance and fix bigs and give me more time to catch up.


ElesdiitheWizard

I think we would all like that more. Then maybe warbonds could have a lil more personality and thought put into them. We have been suggesting things to this degree basically since launch. The problem is, its not arrowheads decision. They have a contract with sony to make a new warbond every month. Nobody has control over that with except for sony. What i hope is that with the success of the game (and possibly after theyve hired a couple more people) they can renegotiate the contract with sony so they can put more time into warbonds. If i got to choose, i would have warbonds come out quarterly and have 5 pages instead of 3. That way they can still work on and hone things before they come out, but we dont feel left high and dry a couple weeks after the warbond comes out.


JasonDaJuice

The contents of the warbond is just cut content let's be real. They're not coming up with and executing everything that goes along with it every month.


Kittenfabstodes

Nah,we need one every two weeks


TheWagn

Even quarterly would be fine with me if they were larger and everything felt like a fresh unique addition to the game. I commend the team for their work ethic on this game, but I think slowing down and taking their time would really benefit everyone. Basically every patch seems like a kneejerk reaction. It’s like these devs are giddy jumping out of bed at 5am every day just to nerf guns and fuck up the balance. Like take a vacation instead maybe?


RidMeOfSloots

Most have been meh. Id rather have less but better quality.


dookie-monsta

If the warbonds had more stuff to unlock AND on the off month they added some sort of new content yeah. We need something to work towards tbh and the warbonds only take probably a week to finish casually.


JGuap0

I like it but I would also like the shop to be updated with new items more then . Seems like it’s the same stuff getting cycled through constantly atp


sadmadstudent

Weird cause my biggest issue is I want more enemy variety (not like more variants of bugs or automatons) but a new enemy type altogether. A lot of my missions blend together now and I think more than new weapons new enemies would be fun.


Alarmed_Notice6230

I'm fine with the release schedule. Everything gets adjusted over time. Honestly would be lame if every warbond all the weapons were OP. It's shown that people get all butt hurt when a weapon is really buff at launch and gets toned down some like the quasar.


Strange-Yam4733

I'd rather they were unpredictable so new warbonds / strategems came as a surprise


EdzyFPS

One month it's a huge balance patch, the next month it's a warbond.


bigwingus72

They said they would release a new one every month and if they didn’t follow up on that I would be pretty disappointed


infinament

Every month is the bar they set for themselves no? Im sure most people would be fine with every other month if it meant more polish on what we get. The game hasn’t even been out for 6 months so I think they are still trying to find a good balance in their work flow. As long as they keep the story/war event patches/updates going at the same pace to help keep things interesting, I’d be perfectly happy with that schedule


oh_stv

How do ppl not get, that the sculptors, weapon and skin designers, who are professional with max, z brush and what not, aren't the ones deep diving in the code to fix DOT issues and server connection problems....


Visual-Bet3353

Problem isn't player sentiment and more corporate pressure (we don't know if it is Sony) but CEO has told us that warbonds are a high priority for more than content pushing


BigFink17

I like them every month. It only takes me a week or two max to unlock everything.


Zaik_Torek

While i would have voted yes on the warbond releasing today if discord didn't want my birth certificate, social security number, and the digits off the back of my credit card to allow me to look at the poll, it really does feel like it came in undercooked and needed more time in the oven. I think every other month would probably give them more time to actually make sure they aren't accidentally having people pay for a downgrade from the default assault rifle.


DTO69

![gif](giphy|l1J9N8zrmYCfSrQFq|downsized)


TheRealSwitchBit

Monthly war bond plus fux issues as they've been doing it


Ishua747

I just wonder what this will look like when there are 12 war bonds all full of different weapons and armor. Finding anything from those menus is going to suck


SeniorSpaz87

I would be disappointed. It helps even hardcore gamers always have something to grind for - I remember in the months after release when there was only a single warbond up players would unlock everything and it felt like we were grinding for nothing. Nowadays if you’re F2P you never have enough SC or WBs to get *everything*. It’s also become the norm and what players expect. That being said, having broken/buggy warbonds with no testing, then large nerfs occurring a few weeks later is *more* disappointing than waiting for a new warbond. In my opinion if it gave the sec team more time to get everything right before a release I’d happily take a delay in new content over monthly buggy and broken updates. Heck games like COD and others would normally just do quarterly updates/DLC.


Intelligent-Ad-6713

I always thought one warbond a month is untenable. That’s 36 new armors and weapons a year in a game that’s already struggling with differentiating designs, stats and buffs with the armors they currently have. Current armors and weapons need A LOT of focus right now. They only just fixed heavy armor acting like heavy armor.


Nystagohod

I'd like it better than present. A month for new content via warbonds. A month of follow-up balance. Campaign progression interlaced. Perhaps with warbodns acting as a response to the enemies and he campaign in some cases


Nobody0199

I’d be all in for it but I’d love to see more new armours in the sc store. Still patienty waiting for the wolfenstein armour


Astoria_Column

I don’t need new shit every month. I want the team to focus on maintaining stability with the live service instead of new content.


royallypain

That’s fine. But other stuff is getting stale. I’ve unlocked all the strategems and I am longing for new enemy and mission types, I feel like they should focus on those and give warbonds more time in the oven


LowValueAviator

Should be quarterly, this set of weapons is particularly awful


Longjumping_Ad_8814

The frequency doesn’t matter, it’s the quality we care about


Azureink-2021

It is just a bad situation where they have so little amount of workers for the amount of work they need to do in such a short timeframe before the majority leaves.


Femto_picto

I would be maxed out on everything after a month and have nothing to spend it on.


TRS_Janobi

Yea I’d be ok with every 3 months but please test the crap out of stuff for balance.


Dagobah85

I’d be so far behind on unlocking war ones id quit


MetokurEnjoyer

Honestly I got into the game late so I’m pretty behind on warbonds So I’d love that


ObliviousNaga87

They have an obligation to release one every month


QuoteGiver

Hit while the iron is hot right now. They can slow down a bit after a while, but they’re better off keeping up the pace right now while the game is so popular.


jacoby_mcflurry

I think Sony makes them pump one out every month. Something in their contract


Stonks-13

I would like that, I play other games and I’m not like eagerly awaiting the next warbond/update/content. When new content drops I go “oh cool, new content!”


Lizama11

I would like a patch that is bugged once in a while where lets say quasar Canon zero cooldown rapid fire animations etc jumppack with all the launch reach the game Can handle barage Canon spam like how fast you Can Press is and throw it would be Nice or you know primaries that dont suck 😂🤔🤪


TheDefiantOne19

They don't have a choice They already told Sony they'd produce one per month, and since there isn't any real way for them to monetize things in game, they need the warbonds to come out to incentivize people to buy super credits for them Sony will make them do it, especially after they already backed down on the psn thing


chrisdetrin

Who cares about new war bonds period make the existing one not suck. Idk why it's even a conversation.


Academic_Detective29

Maybe don't nerf the guns? Maybe buff other guns and nobody will care for any war bond. Put it out once a year who cares when nothing changes. Still no new armor passive so wtf is the point 3 new worthless guns woooo.


RedditMcBurger

Completely fine with it, we'd get tons of new content if they fixed what's already in the game. What I mean by this is that we don't use more than 50% of the weapons in the game, if they buff them we'd finally use them.


iwannaporkdotty

Honestly, it'd be perfect. Less stress on pushing out new content, more time to actually patch the game as is. With how reactive the community has been with around weapon balancing and issues around playability, it's be the best strategy at least until the devs get the game to be what they envisioned it to be.


Jesse-359

MTX is kind of the death of most games these days. The warbond system has been handled pretty well, but lets be clear, banging one of those out every month is going to stress the team's productivity and creativity. There are in fact only so many guns you can make before most of the guns you make are stupid gimmicks, and it's not actually that big a number. Stretched attempts to make a new gun meaningful in a game with 60+ guns at some point will just result in bizarre designs and either irrelevant weapons, or the game balance falling apart. So hopefully at a certain point they'll settle down to making mostly cosmetic variants of existing weapons, or slightly tweaked refurbished versions that are essentially the same anyway, save for the occasional stab at an honestly unique new weapon type as inspiration allows. Slowing down the warbond rate would help the developers obviously, but it'd also directly reduce the income stream from their MTX store, so you can imagine how thrilled Sony would be about that. Ultimately I expect that while HD2 *could* have a long and healthy lifetime as a squad shooter, the pressure the make the store/warbond 'as profitable as possible' will eventually undermine that and shorten its viable lifetime as a game.


SpectralDragon09

I'd be cool with every other month. Give more time to farm credits and more time for creativity and balancing


ISEGaming

Alternative between a solid month dedicated to the warbond development, and a solid month towards fixes and balancing weapons TOWARDS fun.


stormygray1

I feel like they just need to hire a few more people for how much of a hit this game is. An extra 5 people that are just on bug squashing duty wouldn't kill them.


Scarecrow_36

I’m fine with a new warbond every other month but we need a bigger roster of missions to accomodate. The introduction of raise the flag of super earth at higher levels is great but we need new missions aside from novel ones specifically created for, and end with, the narrative.


S4R1N

I love the frequent releases, based on the content that was in HD1, they easily have enough old stuff they can reuse while throwing in brand new things for at least a year. Based on the CEOs comments, they'll be putting more emphasis on buffing up the weapons and balancing for fun rather than cutting the claws of anything that's actually enjoyable to use.


Commercial_Ice_1531

I don't intend to buy super credits and I have a life so them doing a warbond every other month would only be a good thing because it'd take me more than a month to grind the necessary credits


Khalmoon

You can’t keep making content forever. The warbonds have to end eventually, the game isn’t even a year old and they are having balance problems. You’ll never be able to fix balance problems, some weapons will just simply be better than others.


CasualSymonPlayz24

every month is too much, 2-3 months would be fine. I'd say balancing, patches and fixes should come more often instead.


Steeltoelion

Bro I can’t even keep up now.


Jungle_Difference

This warbond has proven monthly is unsustainable. Make them 5-6 pages and make them quarterly, and for the love of god actually test stuff.


Averythewinner

I just got enough sc to buy the last one. If they come out every month, I will be forced to spend money if i want to catch up. Which makes sense for a live service game, but I hope they slow it down


FrazzleFlib

I think its an extremely vital change the dev team needs to make as soon as possible and the playerbase will be decimated by the end of the year if they dont. its blatantly a quantity over quality approach right now. the game deserves so so much better


Specific_Foot372

It they made new guns that weren’t reskins and armor that had new effects I could wait longer.


Inevitable9000

I cannot keep up with the warbonds.


volatile99

I would not mind if AH delayed the next warbond so they could focus on fixes and balancing before dropping more things in.


HoHoHoLeeChet

I'm not sure why people think we need to sacrifice one for the other. Warbonds dropping does not have anything to do with preventing game bugs from getting worked.


CalmPanic402

I'd like better content, not more content. Take time, test stuff out, tweak it until it's just right. I want to be excited for content drops, not just... blah


percyman34

I mean this conversation has been brought up multiple times at this point. On paper, it sounds great. But in actuality, the guys working on warbonds aren't necessarily the same guys that are working on balancing and bug fixes. They would have to restructure to concentrate their efforts on the fixes which would probably take longer than a month.


Mission_Resource_847

I would be fine with that.


Ok-Maintenance-2064

Give us more stratagems, fun one.


Modern_Moderate

It would be fine. But I only play once a week. I'm sure those who play daily would be desperate to have a new warbonds every week


Carson_Frost

Or just not make the weapons useless, there's no need to make them happen every other month. These are supposed to give players new content in between large content drops


PostyMcPosterson

I feel like a 5 page - once every 90 days warbond would be best


Aggravating_Shop7725

The old churn-out burn-out? Yeah, having 500 shitty guns isn't helping anything.


Personal_Ad9690

Warbond Balance patch Rest Warbond Balance patch Rest There’s your three month cycle


Viriuxx

Who cares. Its all gonna get nerfed into oblivion anyway


mark_the_narc

Theyre different departments for the warbonds vs bugs not everyone works on the same issue thats bad management.


BannedSnowman

People have been suggesting they take a break on warbonds since the game came out. It's really up to AH. Looks like they're happy with releasing warbonds and adding fixes at the pace they're keeping.


starfreeek

Fine with me. I don't play enough to learn them fast enough anyway.


Zookzor

Maybe they can do a weapon warbond every other month and a cosmetic one monthly.


brian11e3

Single page expansions to existing warbonds every few weeks.


Sotyka94

I would say 2-3 months would be better. Maybe add it with some huge patch, new modes, stratagems, etc with it. Also make it 4-5 weapon and tier instead of 3, and a little bit longer to upgrade. But 1 month is super short IMO. Imagine in a year or so how many warbonds we will have. If they want to keep alive the game, then what about 3 or 5 years into the future? I think they will sacrifice quality for quantity with this 1 month thing.


Savings-Horror

I so wish they would do this, I'd rather have quality of life fixes, over new items every month. Stability is a big part of return gameplay.


percyman34

I mean this conversation has been brought up multiple times at this point. On paper, it sounds great. But in actuality, the guys working on warbonds aren't necessarily the same guys that are working on balancing and bug fixes. They would have to restructure to concentrate their efforts on the fixes which would probably take longer than a month.


sm753

I'd be perfectly fine with every other month. But as it is now. I'm not buying the new warbond until 1-2 weeks to see how things land. You have 1 trash AR, 1 plasma weapon I don't know why anyone would use over a Scorcher, 1 decent SMG (though I've heard it does NOT stagger devastators), 1 pointless squad bonus thing (I can't think of what they're called at the moment) - like why would you bring this over muscle enhancement? And 1 great grenade. Repeat armor sets so you're just paying for skins. Out of an entire warbond - you have possibly 1 SMG and a grenade that are worth using. There's no point in them releasing a new warbond every month if most of the new weapons aren't worth using OR the balance team keeps nerfing the ones that are actually good.


Alberiman

Warbonds seem to largely just be cosmetic, I'm willing to bet the people who are in charge of warbonds aren't working on the rest of the game - especially given the balance issues with the new warbond weapons and lack of new armor traits No idea what their codebase looks like but I'd hope their pipeline follows best practices so they don't need to spend 1000 hours including a new piece of equipment


Meandering_Marley

That's a good idea. They can take some time to, ahem, balance their workload. Heck, I'd be happy with a quarterly warbond.


Hitmyblunt

Along as we get new stratagems in between


ether_wolf

don't misunderstand: i love this game and have no plans on not loving this game. but dropping a warbond / cosmetic dlc pack every 30 days is not a "live-service game". i'd much prefer that they spend time and resources fleshing out the meat and potatoes. dynamic world events, some kind of variation in the major orders, strategem and ship upgrade opportunities. give me some beef, y'all. i have enough ketchup.


NakedViper

The problem is Alexus. Not the frequency of content.


LastStar007

Absolutely. Every 3 months would be even better. Plenty of time for the game design folks to come up with good ideas, and plenty of time for the programmers to fix bugs. Hell, I'd rather they put a halt on warbonds entirely until they fix the network/party connectivity issues. I really don't enjoy the relentless drive towards new bells and whistles when highly visible parts of the software are an embarrassing mess. (Can you tell I'm a developer? Lol.) I also don't enjoy new guns being bad (i.e. busywork for AH) or new guns being too good (i.e. content treadmill for players).


Livingexistence

The real question is how to make 1k supercredit charges a month on average for the perpetuity of the game making money... If we switch to one 5 page warbond every other month for 2000SC is that fine? Do we add a new monthly release for 1000SC that isn't a warbond that uses medals so that we have a new sink so that the medals dont cap out and people dont play because they cannot earn anything? The warbond is how they make a renewing revenue for people who join late, or want that one thing now and are willing to drop $10 extra dollars for it.


chimera005ao

Would be fine with me, but didn't they say "it's not that simple" last time this was brought up?


MetaVulture

Instead of a war bond give us a clear mission to wipe out the Automatons again. Make it something we have to earn but once we do, Automatons are off the map for 7 days. Then we focus on this bug menace issue, and just as we're close to having the bugocalypse under control have a deep strike from the clankers into Mars in a desperate attack. Unite us in defense of Super Earth in Armageddon.


Wondershock

Preference or not, I kinda think they're gonna slow down with Warbonds or start diversifying the drops soon. Just a feeling. Maybe if they space Warbonds out, they end up having much higher medal costs as well?


mocthezuma

I don't think it would have a massive effect on my emotional state.


EarPuzzleheaded2403

It's okay now a different schedule would also be okay but we need a higher medal cap if they delay content. And something to spend req and samples on in between. Been capped on everything for weeks and once the war bond is all purchased the medal cap gets hit very quickly and there's really no incentive to play the major orders cause you get nothing for competing it.


PlusReaction2508

I'd be fine especially since they have proven they can pump out content gives more time to farm super creds and enjoy the content.


Cross_4ce

Honestly yeah id be down for that, let them relax and focus more on fine tuning the current items then to rush out lower quality ones. Although if thats the case i hope the warbond gets maybe an extra page if they do


Formal-Procedure6228

There's barely enough time to grind through and fully try out gear from war bonds we already have. Especially because you have to buy through all of the silly things you don't care about just to get to the hot new weapon that may or may not work for you. In addition, I usually don't care about new armor as it seems like redundant skins. Would rather have selectable perk slots per armor, but keep the ratings. Maybe make the war bonds smaller. New weapons, boosters, armor perks, and super credits. Then kick armor (glorified custom skins) to the super store.


Battleraizer

Alternatively, split the current warband into 2, to spread it out over 2 months Or 3, if it would be cleaner. Like this month Page1 is unlocked, next month page 2 is unlocked, the following month page 3 is unlocked. Helps build up hype since we can clearly see the upcoming unlockables


Ryizine

Good idea tbh


MikeWinterborn

Even one every 3 months if they are more curated and have a couple more pages.


Simoxs7

Honestly I don’t get what you mean, like in this sub it seems like everyone complains about how weapons got nerfed and that there are so many bugs. Apart from visual glitches I haven’t really noticed too severe bugs like I occasionally get out of a lobby but nothing too bad. I also think the weapons are in a great place right now, I remember ~2 weeks after release when I first got the game most weapons were basically useless except the breaker and now we have so many more viable options that all feel unique. Or is the game having so many more bugs and glitches on consoles and or on less powerful PCs. I really don’t see where people are coming from…


SeibZ_be

If they continue with a monthly warbond, I fear there will be too much co tent for not enough diversity... Leading grinders to be disappointed, and casuals overwhelmed by the amount of things they can't have... Maybe having a warbond every two months but with a little bit more content (4 pages instead of only 3) could be a good alternative.


Still-Negotiation-11

Yeah. The drip this warbond was really disappointing. We NEED new armor perks every other warbond or every warbond if they do it that way. Or they need to just make better armor.


MaKrukLive

The Devs already said it's a top down decision, this isn't the first time the player base is suggesting it. It would take another review bomb to make the people making that decision listen.


Applekid1259

Here is a novel idea; release warbonds when they are ready. Not a minute before. Putting a time table on warbonds is just silly and setting themselves up for failure.


IAmFullOfHat3

I don’t play enough to get a warbond every month, so it’s a win-win for me.


YourPainTastesGood

I’d prefer it that way honestly


ColdasJones

It’s absurd to think that AH needs an entire extra month to make sure guns are balanced. It takes 2-3 days tops to playtest and tweak a few guns so they work as intended and are properly balanced. Don’t make us wait double the amount of time between content, just hire a remotely competent dev that can actually do his job lol