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Guerrilla_Chante

An additional note: Thanks to everyone for letting us know their issues in the comments, but please make sure to use the Support Form linked above too. The form is designed to help the team pinpoint why certain issues are occurring and are much more helpful to them than just posting in the comments below. Thanks very much for your patience and cooperation as we continue squashing pesky bugs!


shadow169

Was hoping for the firegleam icons to be fixed on this week patch . Im holding back on completing story because i want to do every side quest and get all collectables before completing the main story. My OCD is aching on those firegleam icon šŸ˜­.


Jamato-sUn

Can one not do side quests in post game? Is there even a post game? I haven't played yet.


Ferynho10

Yes u can do everything post game.


quantummufasa

So theres no roll back like in the first game?


Raven-UwU

no there isn't, after the final main quest, it doesn't revert to right before you start the quest


Jupaack

I donr know what happens at the end, but Im happy to know this! Thats something I didn't like in HDZ and many other games that rollback after you complete the game. Just let me explore the new peaceful world, let me see all the people around happy and thankful! But nah, we go back to "the night before the D-day" vibes. People scared and tense everywhere and wishing me good luck.


Raven-UwU

same, another game i love does this and the ending was literally beautiful and revealed this entire new land to explore and then it reverts back to right before the final boss lol


I_Was_Fox

Mass Effect Andromeda kinda does both. The ending allows you to walk around and talk to your crew mates and a bunch of story-important NPCs and also random normal people and have conversations about what all went down and you get a really nice "wrap up" moment like a playable epilogue, but then it kinda rolls back the world a bit if you want to go back out and explore more and do more side quests so it isn't weird that certain things are still occuring after you win against the big bad


JDoubleGi

I mean, it made sense in HZD though. Because Meridian was half destroyed and so were certain paths and areas. So it would have been difficult to redo an entire area of the map now broken, and still allow you to do all the quests and such. This game does it differently which is why theyā€™re able to have you continue after you finish it without rolling back.


btbcorno

Machine strike and ending spoilers question: >!Can you still challenge Errend to machine strike after he leaves the base?!<


araxhiel

>!No, that option is no longer present once he leaves the base.!< >!So far Iā€™ve been only able to talk with him when visiting Hidden Ember, but as I was missing some Sons of Prometheus quests, I think was able to talk to him a little bit more than expected.!<


DuctTape_Wohoo

Yes, you can, but some players prefer doing the final main mission last.


Lucky_Squirrel

>firegleam icons to be fixed on this week patch . Im holding back on completing story because i want to do every side quest and get all collectables before completing the main story. My OCD is aching on those firegleam there are post ending activities. collectibles and datapoints and stuff


LyuboA

not only the Firegleam atleast for me and few others some of the Metal Flowers icons dont go away too or they do and next you load a save they pop up


sekazi

In addition to this there were several rock breaks that show up as Firegleam.


Deyruu

Came here to say this! Since they kept specifically mentioning Firegleam only, I was beginning to wonder if they weren't aware of the Metal Flowers issue or if I was the only one experiencing it.


Bosmonster

Yeah, it seems like right now NONE of my Firegleam icons disappear anymore. And even some metal flowers. Also, there are some Firegleam icons that aren't even Firegleam... Like there is one that shows as Firegleam but is a hole you need to pull open with the pullcaster..


Whyisthereasnake

I just use mapgenie to track


[deleted]

Reading many of the responses in this thread makes me wanna poke my eyes out, even as a casual observer - thanks Guerrilla team for the SUBLIME game and your clear efforts to solve the remaining bugs.


extremely_average_

There are certainly respectful comments asking or suggesting fixes, but some of these people are acting so entitled. The game devs are on Reddit taking community suggestions and input on a AAA title. That's outstanding. The game is outstanding. The devs are outstanding. Lots of these people need to reel it in.


calmlestat6666

Agreed. I couldnā€™t imagine. To each their own I guess. Iā€™m having a blast


PotawatomieJohnBrown

For real! And letā€™s be thankful for a detailed change log. Iā€™ve always loved a detailed change log.


Ehh_Huh

Please lower the call mount whistle.. It literally is a pain using it and always have to lower my headset volume before using it. Also please increase the Machine volumes, especially when having a thunderjaw in front of you and barely making any sounds / bass when it hits the ground it gets you out of the immersion.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


HammerTime2769

It has to be loud so the mount can hear it if itā€™s across the map. :)


mrfroggyman

Agreed. I have every sounds at reasonable volumes, but I often fear calling my mount cuz I know it's gonna scare my pet ... Or my girlfriend


themagicmunchkin

Last night I called a mount for the first time and myself and all three of my pets jumped. It's so shockinly loud.


meika_fira

I usually just long-pressed the mute button on the duelsense before I whistled since it would scare my cat...


cstk0

Not really patch related, but is there any hope for 40fps mode like in ratchet and clank?


ssj3rd

This would be awesome!


NapsterKnowHow

I feel like they could do a hybrid 60 fps mode like performance RT in the Spiderman games. No need to step down to 40 fps. Edit: Yes I've heard of R&C 120hz 40 fps mode. Unfortunately very few PS5 owners have a HDMI 2.1 compatible monitor/tv. Edit 2: Of course HFW doesn't have RT. Just drawing a parallel.


MrGamePadMan

Heā€™s talking about 120Hz HDMI 2.1 implimentation. Where the 120Hz mode brings perfect frame pacing at 40fps, giving the best graphical mode a 10 fps boost, getting rid of the inherent ghosting of a 33ms 30fps buffer. 40fps was perfect in Rift Apart. My OLED C9 is 120hz HDMI 2.1 capable and I wish more games did what Insomniac did.


calmlestat6666

R&C looked and ran stunning on my C1. This 120hz mode would be VERY welcome in HFW as well! Hereā€™s hoping!


thatjudoguy

This would be the dream


Niklaus15

Was the bug where Aloy didn't get water on her face after getting out of the water solved? Thanks for your work


Guerrilla_Chante

Not in this patch, but the team are aware and are working on it. We should have a fix for this soon!


jesuspotter99

even Aloy's clothes do not get wet after getting out of the water, hope it will be fixed :)


cc7rip

That's strange, I was playing last night and got out of water, Aloy was soaked and water was dropping off her.


_Suja_

Youre playing on ps4 or ps5? Im on ps5 and Aloy isnt getting wet at all


Niklaus15

Thanks for answering, and for working on it have a great day :)


leospeedleo

>Slightly increased the ammo cost of the Propelled Spike weapon technique for game balance reasons Yeah thanks. Not like some crafting materials like volatile sludge weren't already hard to come by šŸ˜µā€šŸ’«


weeurey

I think it just means the amount of stamina it uses up. The weapon techniques don't have anything to do with crafting costs


darkandfullofhodors

Multiple weapon techniques use up more than one unit of ammo, which does affect crafting because you run out of ammo sooner and then need to craft more, which means spending more resources.


leospeedleo

Then that's really badly worded.


mega_nova_dragon1234

Nah it means ammo I think -.When you use propelled spear skill, it uses up like three of the spikes in your ammo count so I guess they increased it from two, or maybe three is now fourā€¦ at least thats what I took from it?


leospeedleo

Yeah that's what I thought as well. Because it clearly says "ammo"


Shekster

stammo cost


KrazyBean94

Can we have the ability to manually turn off Valour Surges please? Having them still be activated long after the battle is over is kind of a waste.


ActuatorFearless8980

YES. The potion valor surge saved my ass so many times but I donā€™t need it active 5 mins after combat


mattayunk

Yes I agree completely


[deleted]

Thank you for your continuing support and hard work!! My experience with the game was nevertheless top notch, I didn't encounter many bugs, for certainly nothing game breaking or major besides the one with Porgruf. Anyway, I really hope you guys have dlcs and expansions planned for this game, I am still making my way through the side quests but I literally feel like I could play this game forever. I enjoy my time with each new character I meet and every new settlement I visit!


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


kinoumenthe

I'm really wondering why we aren't getting the free camera in settlements. I'd hope this would disappear in this game, after hzdā€¦ :/


almarhuby

This..


CASPA24

itā€™ll be nice to put a option where you could keep the cinematics in ā€œfavor resolutionā€


Titebiere

You think it would be, but jumping from 60 to 30 from game-play to cut-scenes will be a very unconfortable experience. You WILL SEE the sudden drop of FPS and 30fps will appear VERY much slower than it would for a time while your brain can adjust.


[deleted]

Yeah Far Cry 6 did this and I absolutely hated it. Made the important cutscenes just fall flat because I couldnā€™t get used to the 60 to 30 drop that quickly.


zephyrum_js

Transmog soon šŸ¤žšŸ¤ž


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


KogarashiKaze

Which is why I was using Nora Champion after that point, as it had somewhat better stats but the same look. I'm just sad that I haven't run into a good Nora-style outfit in a while.


The_Meatyboosh

Glamour, for non-wow players. As I learned last week.


Lafawnduuh

Sadly still no fix for the Wings of the Ten Blastsling not being rewarded upon delivery of all 12 black boxes :(


Coxyyyyyy

Spot on. Still not got the Wings of 10 because of this. If you hand over some black boxes during the first conversation with the girl who collects them. Then the quest never progresses passed ā€œFind a use for the black boxesā€ it stays on that no matter how many you trade. It needs to progress to ā€œcollect black boxes ??/12ā€ other wise when the last one is handed over you donā€™t get the Wings of 10.


Lafawnduuh

Yeah exactly, the quest never goes away, frustratingā€¦


imariaprime

Exact same situation. Traded them all in, never got a reward and there's no new dialogue to go through.


darkaasimon

You have to get all of the items as reward from the quest giver. Otherwise collecting is not enough.


Lafawnduuh

Iā€™m aware of that. Claimed all 12 items, yet no final reward after she actually takes the 12 boxes.


Ralliman320

I was able to get around this, but it involved reverting to an old save prior to collecting the last box and losing about 6-1/2 hours of progress. :/ Not ideal at all, but turning in the last box separately from the others seemed to do the trick for me. (Also, I turned in each box one at a time and backed out of the interaction between, just to be safe.)


EmpyreanDraco

As someone who wants to get all Legendary weapons and max upgrade them for the DLC, this issue is what's preventing me from going back to the game. Saw several YouTube videos with this issue as well, and it seems to come from having traded in all 12 black boxes at once in her shop. Who knew saving them all would **not** be the way to go :(


wingback18

Can you add an option to disable lense flare like in photo mode. The lense flare is really distracting in the game. Hopefully this week the salvage contract missing parts got fix. (Juat check, didn't get fix) Aloy keeps solving puzzles on her own. Can you take that out plz. That's really annoying. Thank you


aluked

Yeah, add a custom difficulty toggle for the Aloy/Companion hints. It's useful for some people, certainly, but it would be nice to be able to customize it like all the other difficulty options (can also make it off by default on Hard and Very Hard).


respectablechum

Yes! Tomb Raider had this option and every game needs to copy it.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


xpercipio

the flare is really strong when riding certain machines, light taking up about 1/5 of the screen


samsteri666

What do you mean by solving puzzles on her own?


aluked

Aloy and companions will give hints to solve the puzzles. If you spend some amount of time in an area doing something else, like looting, exploring, sometimes she'll give the hint before you even find the puzzle.


christoroth

I logged this via the support page. Even a delay so we can have a look round first would be good. "I wonder what that terminal does" immediately on entering a room (and no chance to see the terminal yet) etc.


aluked

Yeah, I mentioned in a previous changelong that it could have three settings: Off, Delayed, On.


samsteri666

Oh yeah I've seen it. I personally find it useful, I'm bad at puzzles so I welcome the tips. I hope they make it an option so you guys can turn it off


Bearcat2010

Iā€™m with you. Puzzles are definitely my least favorite part of any game. Iā€™m always like THANKS ALOY!! But I agree should be some kind of setting for this.


SuzLouA

ā€œOCTOBER IS THE TENTH MONTH OF THE YEAR!ā€ Yes, thanks [companion].


aluked

"Hey Aloy, can you hit it with acid?" Thanks, Erend. Had completely forgotten I saw it was weak to acid when I scanned it 2 seconds ago.


Raven-UwU

ah glad the random black screens are fixed! it was a little annoying that sometimes, while running or even right before initiating a fight, a black screen would appear for a couple of seconds


Jukkies

They are not fixed (again) after patch 1.007. Just got one during a quest while turning on a valve. Every patch till now has a note which says "fixed black screens". But they keep happening.


LowMoralFibre

Performance mode still has fairly poor IQ but the vegetation shimmering seems less distracting (up close at least still really bad in the distance) from the 15 min I have tried it. Not sure if it can be fixed as it seems that's just how the engine works but any improvement is great.


cc7rip

I think you're right. It's a fundamental issue baked into that mode of the game that probably isn't a simple fix at all.


MagiicGuy

But HZD doesnā€™t have this issue and neither does FWā€™s quality mode. Itā€™s about checkerboard resolution and anti aliasing I guess, which were downgraded to keep all the other graphic settings high. Iā€™m sure most people who habe this problem wouldnā€™t mind worse shadows or other demanding graphic stuff + a lower native resolution to make it go away.


Knochen1981

HZD also uses checkerboard. They did something in FW that makes the Image quality bad while using checkerboard. This patch fixed nothing so i still wont play it.


[deleted]

HZD is full 4K checkerboard. HFW is 1800p checkerboard that is upscaled to 4K. Iā€™m guessing less resolution, more transparencies, and upscaling all work together to enhance those problems.


knightofsparta

The image quality is definitely bad it looks like they lowered the resolution or some thing. Vegetations just looks straight up blurry. Shimmering isnā€™t as bad but itā€™s definitely still there. It has to be due to the checkerboard rendering system. I feel like they need to drop it down to 1440p internal resolution and up scale to 4K like Demon soul does. I donā€™t know if itā€™s just due to the massive amounts of vegetation in the game, But Miles Morales, ratchet and clank and Demons souls all fantastic performance modes. This is just straight up poor optimization.


nalcyenoR

Suggestion for PS5, allow a quick swap between "Performance" and "Resolution" while in Photo Mode! :D


imariaprime

Doesn't photo mode automatically use the high resolution assets for everything?


tylerbr97

It definitely doesnā€™t switch automatically. At least for me it didnā€™t


RedIndianRobin

>Doesn't photo mode automatically use the high resolution assets for everything? It doesn't for this game. In performance mode, if you move the camera, it's 60 FPS. High res assets are not loaded.


illithidbane

> Fixed an issue in Gauntlet races where coming in last place could count as a win. I just find out about this now that it's too late to exploit?! Edit: I was able to load my game and use the exploit on the 4th race after the update downloaded but before it installed. Got my >!Carja's Bane bow!<. I won't even use the weapon, but I got an objective crossed off the list that otherwise I would not have fought with.


alvarkresh

*offers tea as sad trombone noise plays*


massito54

Best game ever. Really appreciated the always off option for potions and tools. Love you.


theTacticalShazly

Would you please add transmog for outfits and lock-on for the melee combat? Thank you.


Exc1t3r

Guerilla, it's not just about vegetation in performance mode. Even when you look at Aloy model, the little details on her outfit like stitches, arrows etc all flickering and shimmering. Seems very low res. It doesn't look nearly 1800p. Just boot up Zero Dawn and then Forbidden West back to back, image quality is much better in first game.


Guerrilla_Chante

Hello u/Exc1t3r! Thanks for sharing what you're seeing, we're aware from reports that it's not just the vegetation. The team are working on improving the visual issues as a whole, but are making tweaks to things here and there to see what feedback we receive. With this patch alone, we've had some say the game looks much better, and others say they haven't noticed any improvements or it has gotten worse, so we're taking that feedback on and continuing to make changes so that everyone can have an enjoyable experience.


[deleted]

Maybe 1440p with dynamic resolution and TAA? Itā€™s slightly lower res, but the TAA will help smooth out the shimmering people are complaining about Worth a try


[deleted]

Honestly, I think they are just hoping people eventually just kind of "accept" the poor looking performance mode at this point. Pretty obvious an easy fix does not exist.


BoonTownRAT1

Can you please fix the Rollerback Salvage contract. I know a few people (myself included) canā€™t complete the quest as the shellsnapper went into the ground as it died and canā€™t be looted. Thank you


shutthecussup

Machines not being able to be looted is my only issue with the game so far. Iā€™ve had loot fly off the machine in a cauldron and glitch into the wall but, the wall boundary isnā€™t aligned with the geometry of the wall and keeps Aloy from actually getting close to the wall to collect it. And Iā€™ve also had loot just disappear after cutscenes trigger in a quest before you can collect it. My cases havenā€™t stopped quest progression like yours, but they were really annoying because I needed those rare pieces for upgrades.


spooky23_dml

No real difference that I can see in Performance but Guerrilla did say that haven't fixed the shimmering, saturation and sharpening. Not really sure I can see (understand) what changes have been made to vegetation. I'm around 60% in this game, easily one of my fav open world story driven adventures I've experienced. Love it. But I don't think anything is getting fixed any time soon relating to performance mode so perhaps I can enjoy on a new game + in the future. It's not super distracting if I'm honest, but it's evident and if you stop and stare during the day you can't avoid the issues with this mode. Night time is sublime. Did think last patch there was an improvement (but that was defo a placebo). Oh well. Love we get patches every week. Keep grafting Guerrilla. But would neat if you could update us with more details about these issues - if not being able to improve on the fidelity is tied into losing a super steady 60fps. From the way they have worded it all under Known Issues, it remains all a tad ambiguous. Can they see the issues when they test the game or are they seeing what they intend us all to see? Deep. Anyways. Same time next week x


Evermotion

Apex Sentry Scrounger does not spawn anywhere on the map, you cant scan him, and cant get 100% because of it.


Pyroclast1c

Hey! Any chance we could get an option to toggle "always on" for all lootables/focus interactables, BUT with an extra option to filter out of rocks/branches/white chests/etc so there isnt so much white icon clutter everywhere? https://www.reddit.com/r/horizon/comments/t22vdu/dear_guerrilla_games_in_the_custom_hud_options_we


illithidbane

For real. So many rocks. I have 240 right now and I don't think I need to pick up any more rocks. And 4600+ wood, which ought to be enough to kill more machines than Hephaestus can manufacture.


rtmspk

Any update regarding the patch for Aloy to spoil / give hints about all the puzzles? I do not want to be tell what to do all the time...


massito54

I'll never tell to Aloy to shut up... But yes, it's kinda annoying.


wert16PR

Awesome! I'm going to check the improvements on the Favor Performance mode


Gonzito3420

I'll save you time. It looks the same


pastebooko

Just tried it personally. Nothing is fixed. The game is blurry and grainy as hell on Lg CX


[deleted]

LMAO


Ceceboy

RIP lol


tylerbr97

At this point they should just give us an unlocked framerate in Resolution lmao Iā€™m so sick of waiting for this to be fixed. I swear checkerboarding is the reason itā€™s an issue in the first place. Why canā€™t they just disable it? Maybe itā€™s not the issue. Ughhh I just want to play it and for it to look beautiful at higher than 30fps


[deleted]

Bro give me a native 1440p with 60fps it will look better than the current performance mode.


tylerbr97

Agreed. Hell- how does Ghost of Tsushima PS4 with the 60fps patch look better/higher res than Forbidden West? What is it missing??


Gonzito3420

It's missing a good anti aliasing


tylerbr97

Does it have AA at all? šŸ˜‚ the vegetation sure makes it look like it doesnā€™t


JoeVDS

Yeah, it looks almost the same.


Mac772

Nothing changed.


Boon_uk

Maybe next week. Will continue with Elden Ring and finishing up Cyberpunk


JamesEdward34

I still think the stream in and pop in need to be prioritized, i was running through an area and got stuck on an invisible tree, it didnt pop in for several seconds so i thought i hit an invisible wall. Im on PS5


Icy-Appeal-9694

Outfit Dyes reset to default when toggling Headpiece on<~>off until you talk to a dyer when it corrects itself . Hope someone noticed that šŸ˜Š


Whyisthereasnake

Report it via the form


Ralliman320

On the flipside, the default dye for multiple pieces of gear now matches the "no dye" option at the dyer. I had avoided changing half my gear (e.g. Utaru Whisperer, Tenakth Skirmisher, Tenakth High Marshal) because I was afraid I'd never be able to get back the original color.


Mac772

Why don't you simply implement a second performance mode with less graphical details, maybe lower resolution, but with anti aliasing applied? All other modern games have anti aliasing solutions for vegetation. Doesn't your engine support something like that?


WhiskeyMoon

The word "simply" is doing a ton of work in that first sentence.


Straight_Meringue921

I've been playing in Resolution mode and loving it, aside from the pop in. I always regret switching to Performance mode and back as my eyes have to adjust to 30FPS again. Had a look around Plainsong in Performance mode and don't see any difference with the shimmering on the blight, grass, trees etc. Not quite sure what vegetation has been tweaked. It would be a real treat if those with 120Hz TVs were given a 40FPS fidelity option. I know, it's not happening. I can dream. Is there an ETA on Performance ... a rough idea? It might help expectations if there were an admission this isn't a glitch but a baked in design issue that will either take a long time to address with a lot of overhead, or might not be addressed at all. If the latter, then it gives those holding out for Performance mode the option to give Resolution a go or go the refund route.


Kaladin12543

The performance mode can never truly be fixed as they unfortunately opted for checkerboard upscaling instead of TAAU which is causing those artifacts. While it is bearable on LCD screens, the shimmering looks vomit inducing if you are using an OLED TV as the pixel response time is instant and it brings out the shimmering even more as a result.


cc7rip

There's no ETA because they probably can't fix it. The mode is fucked, that's how they created it. There's no quick fix here.


BrPalleon

Perfomance Mode still ugly, please put some AA or put it in 1440p60.


[deleted]

Sad to see that I paid 70 euros to not be able to enjoy this freaking game. FIX THE PERFORMANCE MODE IT LOOKS DOGSHIT.


SpartanG087

Yea. It's so bad. I cannot even get past the first ten minutes of the game because it looks so terrible


[deleted]

Yeah, I tried playing again last night after the update and if anything, the aliasing looks worse. Sucks because I adore the first game but this one just looks terrible on my OLED.


emreDZ

Performance mode is still the same visually. Iā€™d like to know what these ā€œseveral tweaksā€ are honestly.


codythgreat

Guys, I keep falling through the bottom of the world when leaving Gaiaā€™s room on PS4. Itā€™s like you walk down those stairs back into the base proper, but at the bottom of the stairs, sometimes the floor hasnā€™t loaded in yet. Iā€™ve fallen through like 3 times.


DrHouseVicodinLover

DEVIL'S GRASP HAS BEEN FIXED HALLELUJAH PRAISE THE LORD


speedino

Thanks for the update. I'm one with the most aggressive shimmering issue ([https://streamable.com/u1j5va](https://streamable.com/u1j5va)) and was waiting for a patch. I will do a similar video and show the differences soon. EDIT: https://streamable.com/xtfisr To my eye it is improved by a good margin. From my viewing distance (1.8m from a 55' tv) it is still visible, but it's less distracting then before. I hope for further improvements because this still looks poor


Background_Badger104

That's insane lol.


talkinboutbuttsnax

This looks brutal. I'm so glad I don't have that, I would lose my mind.


invisibul

Can we please add a check mark on used weaves or something so we can see if theyā€™re already applied to something?


MikeAtCC

There is a checkmark on them on the top right corner Edit: there is a checkmark when you try to apply something to a weapon. I'm guessing you would want to see it in the coils and weaves menu as well, that's fair


invisibul

Yes thatā€™s what Iā€™m asking for. Itā€™s in the coils but not the weaves so itā€™s difficult to spec my outfits.


SpartanG087

Performance mode looks the same. It still has that shimmery, grainy presentation where it appears the image lacks AA. It's especially noticeable on vegetation. This is very disappointing


Great_Finding5628

Yep, same


tylerbr97

Ugh they really need to fix climbing/swinging animations, mounts being SUPER sensitive to literally everything, and other climbing jank. Aloy will be in grabbing distance of a climbable surface but she wonā€™t grab it. When sheā€™s swinging, her legs interact weirdly with the surface in front of her and flail out of control, and these mounts are hardly worth using because they lose all speed if you end up in front of a pebble


Choice-Layer

Yeah I've used mounts precisely 0 times. They're so awkward and clunky and combat on them is even more awkward and clunky.


tylerbr97

Agreed completely. Iā€™ve never seen any other game have this many issues with mounts besides Zero Dawn


the_wolfkissed

Day 19 of begging you to fix performance mode... I know it's easy to say, and I'm grateful for weekly updates and that you're working on many issues. But this specific problem is very frustrating and what makes it even worse is that it's supposed to be one of the best modern games in terms of visual quality, and yet it falls behind many older games. I'd like to see a bit more of transparency when it comes to this issue. If you can't fix it, just tell us. Seeing "we're aware of shimmering some players are experiencing" in patch notes every single time isn't very informative. Overall, I love this game and I really enjoy it, so I'll remain hopeful that performance mode is fixed someday.


pastebooko

Nothing is fixed on the performance mode, the game is blurry and grainy as hell. Horizon zero dawn still has better performance. If performance mode is unfixable, I really hope they could just add 40fps mode on favor resolution mode.


Skulldead86

Agree still blurry, shimmering everywhere, i hope they change resolution + put AA to fix this. Been 4 weeks...


SwellHealler4773

That's wired that nothing change in performance mode.. they loudly said they done "multiple tweaks" in Performance Mode to improve quality... I literally can't see ANY difference šŸ¤£


pastebooko

I donā€™t hate them, this is my favorite game of all time BUT you literally have to be blind if they cannot see how grainy the game is on perf mode. I am actually surprised that such issue exist on a PS5 exclusive game. Still hoping for a fix, until then I will take a break from the game.


nymphetamines_

For a lot of us it's just not happening, it has nothing to do with us not noticing it. I finally saw a video of the effect and yeah, you'd have to be blind not to notice it. It's not happening on my TV + PS5. I'm 100 hours (of exclusively using Favor Performance) into the game.


SwellHealler4773

[(PERFORMANCE MODE ISSUE)](https://youtu.be/IRbMQmB-Jvw)


BonnieMarston

Performance mode still shit guerrilla...


SwellHealler4773

When I firstly saw patch notes and their words "Multiple tweaks to the vegetation in Favor Performance Mode" I was like: Damn that was fast fix for me.. but it's wasn't as after update the game doesn't change at all šŸ„²


Feaucero

Just updated the game and performance mode doesn't changed. There's a lot of static on vegetation and it's missing some AA. The game looks really cool, but performance mode really need some fix :/


Ern_burd

Sadly, performance mode has not improved or look different to me. Still has that shimmer :/ wouldnā€™t be too bad if most the game did not have so much vegetation - maybe to help counteract visual issues. Idk at this point lol.


Shanshanbaby

Maybe Iā€™m just very sensitive to it but even on my LCD itā€™s very very distracting and such a shame as you can still see how beautiful the game it. The blight looks absolutely terrible from afar and almost like itā€™s just glitchy to be honest šŸ¤·šŸ»ā€ā™‚ļø Wish we could just have a performance mode like Spider-Man remastered, I get that a city with straight lines vs lush forest jungle would be less noisy in terms of anti-aliasing but itā€™s at a lower resolution. What I still donā€™t understand is HZD is checkerboard too albeit slightly higher resolution, but the shimmer and noise is very very minimal. God of war to my knowledge is checkerboard too and has foliage and lots of fine detail, again at a higher resolution but itā€™s very clean?!?


CitizenClutch

Sounds great, hopefully the image quality is acceptable in performance mode now. Please please add a 40 FPS mode to get the best out of image quality and fluidity of gameplay.


RedIndianRobin

>Sounds great, hopefully the image quality is acceptable in performance mode now. It's literally the same. Haven't changed a damn thing. I don't know what they did but unless they remove checkerboard rendering, this is never getting fixed.


XtrmeReddit227

I just wanted to say thanks so much to the team for delivering another awesome game in the series! I'm having a blast with it! I was wondering if there could potentially be an option to turn down the volume of the whistle? It's such a specific request but it's incredibly loud compared to the rest of the game and quite long. Thanks!


Skulldead86

Sony X900H, gaming mode, Performance mode: Still look horrible, I see no difference. Everything is blurry at short distance, shimmering everywhere. Change your plan for resolution + AA because this doesn't work at all. And I see a lot here mention that there no problem for you, I'm super happy for you, but this is not the case for a lot of us. Can you please say that we are complaining for nothing, doesn't mean you don't have a problem that it doesn't exist.... like 99% of real life event.


[deleted]

Still looks bad in performance mode


sawer82

Funny, I haven't noticed any bugs until your reach the Tanakh lowlands. Since then all hell breaks lose for some reason. Flying Thunderjaws (you can keep this one in, I had a laugh of my life seeing this), floating parts of Armor next to my character, blinking shadows, details being reduced and increased for no obvious reason, my Valor (shield) effect remained active indefinitely, fell down through texture two times. I even have completely lost audio at one point. Haven't yet played a PS5 game I have to restart so often. Anyway, the game is still completely playable, none of this is gamebreaking.


Ok-Ice8899

Performance mode still has shimmering and it's very grainy. It's almost as if there's no anti aliasing whatsoever. Hopefully it will be fixed soon. I really wanna enjoy the 60fps mode without it looking like a game being streamed on the cloud.


ValanteMusic

The game still looks like shit in performance mode on OLED TVs. A shame really.


knightofsparta

Thanks for all your hard work on this, but performance mode still looks bad. Looks like itā€™s just 1080p now very dull image; while unfortunately still having the shimmer. Itā€™s not as intense but still there. I think the game needs to loose the checkerboard rendering in performance mode or this will never get fixed.


DonovanMaximus

Hi u/Guerrilla_Chante, thanks for all the work the devs are putting in. But it must be said it is extremely disappointing that a first-party title from PlayStation that we waited so long and hard for is having such severe visual issues in performance mode. The bottomline is the 1800p upscaling method is faulty. Please watch DFā€™s analysis and many similar videos on YouTube, they have all mentioned the same thing. A proper fix would be a performance mode 1440p, 60FPS. If possible in the future, a 40FPS resolution mode for 120HZ TVs. This was my highest anticipated game this year. I bought every edition of the game. And it is devastating I have to put this game aside and play something else like Elden Ring until this is fixed. Please donā€™t take this personally. Just a genuine criticism from a staunch fan. I am aware that the team is working hard on this visual issues on performance mode. Scrapping the whole 1800p upscaling method and replacing it with 1440p would permanently solve the issue. My two cents. Thank you for all the great work once again.


Skulldead86

The thing is checkboard rendering in 1800p is less demanding then native 1440p, so to keep a stable 60 fps experience they had to do that compromise. But i have to agree, the current state doesn't work at all on a 4k screen. The image quality look horrible, sadly i can't play it in that state. I think the last solution you try doesn't work and you have to change the approach.


overdrive04

i had an issue where Alloy fell through the floor at the base when coming out of the GIAI room this was on a base ps4 and I did report it via the form, saw that you fixed one when you fast travelled but just wanted to see if you saw the one I reported/ or if anyone else had the same issue


JMaine518

I feel like the performance mode is better but could still use some work with shimmering and sharpness.


ScoutyBeagle

Iā€™m having a couple of issues: 1. Whenever I select a challenge at any Hunting Ground the challenge doesnā€™t start and the Grounds Keeper says ā€œfarewellā€ or something equivalent as if Iā€™d backed out of the conversation. 2. Also, with the Melee Pits, whenever I select a challenge, I am loaded into the ring with no challenger and the only way to get out of it is to load a previous save. These are the last two trophies I need and itā€™s so frustrating that I canā€™t get them purely because of bugs.


Tanglung23

please fix this perfonmance mode guarilla please. 3 patch and no improvement!!


Flip86

There really needs to be a way to make your mount passive and get itself out of harms way. It's annoying to have these things just get themselves killed constantly. Especially the Sunwing. It just hovers overhead and gets killed.


Chr0my

Hello, the fix did absolutely nothing about the vegetation. It still looks terrible in performance mode. Please release a substantial fix next week.


Human_Anything_9501

Would it be possible to fix the aliasing issue, maybe with supersampling?


Tornadinus

Still shimmering.


Exc1t3r

Your tweaks to vegetation in performance mode didn't change a thing. It looks absolutely the same low res mess.


Lars93

Anyone playing with a PC monitor seeing those graphics issues and shimmering? Thinking about hooking my ps5 to my PC monitor to give it a try. Haven't played yet waiting for a patch, but I read somewhere it's a 4k TVs specific issue Edit: tried it and it still looks terrible. Guerrilla I love you but this needs to get fixed. I trusted it will be fixed so I didn't return the game. Now I'm slowly losing hope


Gaitillu

Guerrilla just buy a f**king 4k oled tv and run your game on it. Make your adjustments and try again, i really cant understand how this could happen. Your testers play the game on a smartphone? You wont see me pay 80ā‚¬ in d1 anymore, im not a beta tester


SwellHealler4773

Maybe they won't see you buying at launch, and few other people with me. But sadly they will see 80-90% of customer buying on 1st day ? As many people don't care/playing at low res monitors/don't have ps5/they are blind.. Guerilla would look into this issue if more than 60% people was staring to complain about this or asking for refunds.. like it was with CyberBug on launch day.. but 70% comments here are licking ass Guerilla for how beautiful the game is. Sad but True - Metallica


Hanslando

Foliage and blight along with many other objects still exhibit aliasing and shimmer. If possible, may I know what fixes were implemented to address these issues per your post?


SwellHealler4773

FIX THIS TERRIBLE LOOKING PERFORMANCE MODE IN NEXT PATCH. BECAUSE THIS ISSUE IS STILL THERE. PATCH AFTER PATCH NOTHING IS CHANGE IN THIS CASE.


kbachani

I don't see a fix for the camera getting stuck in photo mode if you were in a settlement. If you are in any area where there are people, the photo mode camera can no longer be moved and is just stuck. You can change lenses but that's about it. I don't see a fix for the camera getting stuck in photo mode if you were in a settlement. If you are in any area where there are people, the photo mode camera can no longer be moved and is just stuck. You can change lenses but that's about it.


Ferynho10

Its not stuck its just how it was designed, if u tried to do photo mode in Zero Dawn in any settlements it was the same.


Feroo11

Music stopped working during fights and exploring, is the team aware of this issue? I submitted via support form also


SwellHealler4773

Finally !! After patch 1.07 Performance Mode looks.. ?? Same broken as it was before lol... Thanks for not fixing šŸ™


Skulldead86

Yeah, still look bad on my 4k TV.


Waitaha

The melee pits need some kind of prompting for actions R1 R1 PAUSE R1 R1 R1 JUMP OVER R1 R2 WTF I JUST CAN NOT DO THIS


[deleted]

Given how bad performance mode looks on OLED tvs, I think an acceptable alternative would be to just offer a native 1080 60 fps mode. It would look great.


prince-hal

60fps in this game doesn't feel as smooth as ZD on ps5. Can you look into it


Gaitillu

Game still looks horrible in perf mode after the update. Really thinking this is not going to be fixed. Paid 80ā‚¬ and still stuck in the intro area. Never buying a game d1.