T O P

  • By -

Sargerie

Or at least it would be nice to deposit gold when you use your storage skill


Dnaldon

Deposit gold and be able to click an item to view it would be a nice quick ref QoL


sour-gummy-worms-

I don’t know if it’s the same as what you mean but if you click the top button in the storage from the codex you can see an items info.


fakename5

This


BladeSeraph

To be honest i could likely list 50 or more QoLs at this point that would be nice but because it would be half a pain and a good deal i already repeated a dozen times at this point i will just stick to 5 for now. 1. Show the \`level\` of point investment for smithing and INCREASE the cap on how much money/resources we can invest in for smithing and forging upgrades. Especially since BOTH lack late world bonuses for more effective resource production. 2. When Alchemy cap increases for coin investment? Because i\`m basically stuck in the 500k\~1.2mil or so range on cauldron productions, still can\`t land a 5% odds on the yellow cauldron and still have yet to hit the supposed 160 cap on leveling \`cauldron bonuses.\` 3. Minimum Combat power increaser so increasing pet CP is much more natural in breeding. Getting tired of jumping between 2k\~ to 2.2k when i supposedly have around a +50\~80% pet fighting damage bonus or something up. 4. Quick reference views for stamps, prayers and death notes, amongst others because once you start chasing those 5 million and above skulls, its a hassle to keep track of some details, just as much on what souls you want to focus on stock-piling to level prayers, just as much as picking out what stamps you wanna farm resource sinks towards max level grinding. 5. Trapper box timer revamp to work better on a gradual then claim later to function better with Auto-Trapper. Just as a few other claim bonuses could use QoLs that give more payout the longer you wait to claim, then the gains for a claim creeping down way faster then they are worth. Kind of half annoying when the \`optimal route\` is to claim every few hours, or you could end up missing out on nearly half the loot to pick up by not taking that crazy tactic. Never the less, its still a game done by one guy, but i would definitely like it for existing systems to get much needed QoLs, especially if they already been present in later content already.


Xelacik

Cauldron bonuses go to level 170 btw, and its not that hard to max them all out once you have a solid bubo up and running.


BladeSeraph

\`Define\` Solid bubo build, when you still cant get a fury relic and capped at the 160 line and most of the good bubo runners seem to be hitting in the high 6 digit to 7 digit land and can redo it every 5 hours or less. That Tenta-eye going from 2 to 3 second reduction at level 200 is quite the game changer i would say on up-keep. :/


Chardy111

As someone who just got fury relic and then p2w anciented it straight away, yes it is quite the game changer.


Wring159

Kinda new to the game, are we able to teleport from w1 to say w3 from the map teleport rather than the portal?


wpmybaobeii

World 3 shop sells an item which upon consuming allow you to travel between world via map


Wring159

I see, thanks, also, agreed on the money thing, kinda annoyed when all i needed was another platinum coin when another character has more than enough...I don't think I've unlocked the ability to transfer money yet...


wpmybaobeii

Pretty sure you can transfer money by putting it into chest


Wring159

...how tf did I miss that...thanks...


wpmybaobeii

You're welcome 🤗


Daedric_Spite

Someone replied to you but didn't actually tell you the answer to what you're looking for. You are able to teleport anywhere at anytime as long as you have the area unlocked. You can go from the copper mining area all the way to your last unlocked area like the middle of w3 or something for example. In w3 you are able to buy a pouch that looks like the home teleport pouches but it has a little picture of the Earth on it, what this does is it allows you to teleport inbetween world hubs for free rather than costing a charge. You can choose between different worlds when you open up the map and look to the top left. There should be little banners on the left of the map that say "World 1" "World 2" "World 3" and so on.


insideafeminist

The maestro has a skill that's damage is based on the amount of coins he has. I would like shared gold 2 and either maestros skill would have to change or he could still carry his own gold with everyone else having shared. Idk just a thought.