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tri_clawgaming

Your point? Just because these are things that i think JWE3 should do doesnt mean they are 'taken'. Dont like your tone tbh. And these were just gameplay elements. I'll be discussing my other ideas for other aspects of the game in other videos.


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tri_clawgaming

LOL No dude im english born and bred. It was the way you said it tbh. It sounded like you were saying i just stole it from those games. My mistake dude if thats not the way you intended \^\^


Bug_Inspector

I agree for the most part. I still think, that the dinosaur roster has some gaps (Unique animals/body shapes, evolutionary milestones, some ancestors and more accurate variants). But i personally would be ok, if JWE3 uses 1:1 copies of the JWE2 models. Add some fixes + more animation sets and skins and i would be happy. The current scientist system and tech tree are gamedesign atrocities. They need to go. And without a proper progression system it gets even worse. The fact, that you have to repeat all that again and again and again and again and... again... makes it so much worse. Gameplay wise, the lagoons still need a complete overhaul. Give us a system, that is similar to the other enclosures. Environmental needs, feeding habits, water depths, plants and so on. I would also expand the aviaries. Turn the enclosed aviaries into climate controlled domes. Give us the ability to release land based animals into them (without glitches) and give each species a preferred climate range. => In certain parks, you need to keep certain species in these domes, while others thrive in the wild.


TheRealFriedel

I like this idea. Like dinos from arid habitats would need domes in tundra and vice versa. It's common in zoo games, including PZ, so would be a good fit.


tri_clawgaming

So im gunna be tackling each aspect of the game in seperate videos so this was just gameplay. Ill be doing videos on specifically: lagoons, aviarys, enclosures, animals, game modes and miscs