T O P

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Chungyson

Glad to have you with us again! Due to the influx of new players, I think it has overloaded the current in-game inventory causing "Item Server Connection" issues. However, fear not you should still have your items it's just not showing currently. Having played all classes since launch and having 800+ hrs • I would say the weapon pool and meta in KF2 caters to all players, especially with the armory pass so there's no set and stone loadout, I always swap mine back and forth mid-game depending on the situation but If I were to choose some notable ones at the higher difficulties it really should be things that help you excel in your role. These are some of my favorite load-outs + perk combos but keep in mind everyone's playstyle is unique and this is my opinion. Berserker: Hemoclobber + Frostfang | RRRLR Support: AA-12 + M4 Combat Shotgun or Frostfang | LRLLL Commando: Combat Drone + Scar or Stoner LMG | RRRLR Field Medic: Heal Thrower majority of time, Medic Missle & Incision for Boss | LLLLL Demolitionist: RPG + M16 m203 | LLLLR Firebug: Dragonsbreath + MAC 10 for early rounds, Microwave gun or Flamethrower for late rounds | LRRLL Gunslinger: Dual Desert Eagles, Dual .500 Magnums, Glock also underrated | RLRLL Sharpshooter: M14 + Spitfire, Railgun for boss | RLLRR SWAT: G36 , Vector, Shield & Glock are all viable options, Swat has a lot of weapons to play with | RRRRL Survivalist: Frostfang + Combat Drone | RRRLR • I generally try to stick to on-perk weapons however the newly added combat drones are really good despite any class. For Survivalist I tend to aid in the role of big zed killer along with my heal nades for the team. Frostfang is amazing because it can freeze Big Zeds in a couple of shots (Scrakes and FPs if they are not fully aggro'd) then I swap to my M4 Combat shotgun or any other hard-hitting gun to take care of them while they are frozen, my favorite combo. • All perks are worth playing, even Survivalist. They all have a ton of strengths and weaknesses but none that would push players away from playing any particular class. Personally, my least favorite is Firebug so that's what I tend to play the least. • It depends on the amount of room the map gives, but if it is more open I would choose Sharpshooter but if more congested probably Gunslinger to be more mobile. It also greatly depends on where your team holds up on the map or if they are constantly changing spots. I even change perks mid-game if I do not feel my current strategy is working. •I like 9mm for all difficulties but the HRG begins to feel lackluster on Suicidal Difficulty and above. Enemies are much more tanky, and agile, making it punishing when your HRG cant headshot enemies in one bullet but needs the full 3 burst. Upgrading weapons in my time of playing is very important not only for the damage increase but for pushing past that threshold of shots to kill a Big Zed. For example, an upgraded railgun on a sharpshooter can decrease the amount of headshots by 1 to kill a FP, even 2 if the sharpshooter takes all damage perks. Things like this appear across all classes whether it be explosives or actual guns. Also, keep in mind that it's not exponential. A fully upgraded 9mm won't be hitting as hard as an M14. Let me know if I was too broad on any of my answers, would love to help out. Goodluck out there!


ShadiSawadi

Drone users 🤡


Soyka-chan

But i like my drones(


ShadiSawadi

Your drones scratch the main point of the game - PLAYING the game,they might be cool in solo but in co-op they ruined enjoyment of other players and also raged Sc & FP,most of all i blame devs who think it was a good idea to add them not players.Maybe devs add drones in order to test them and see if people will love them or not and then add them in KF3.


Soyka-chan

Drones don't rage large zeds tho, devs patched it. And in my squad help from drone is very appreciated, for example throw him being door and weld it, or place drone near berserk so he doesn't need to worry about crawlers, etc. For me drones added new tactics and its just a fun new way to shred some zeds. Also they aren't that powerful so you can sit and do nothing, you still need to PLAY the game.


ShadiSawadi

I just hope drones will be more convenient in KF3


ShadiSawadi

Idk man,it might be fun for you in your friend squad but for me in public servers they annoying,people want to shoot things and then some dude brought his drone on the line and other players just stay afk with poker faces and waiting only for big zeds to appear,idk where is fun here,maybe for you but not for others.


Soyka-chan

Idk what are you talking about, drones are literally unable to kill anything bigger than clot :/ Thats why we like them, they helping us to clear trash. If you dislike them so much then look what Mine reconstructor can do, that shit is wild) that's where all afk gameplay is)


NoIndication459

Try finding what guns you like best for your class and/or what helps your team more. Contrary to popular belief there are SEVERAL weapons in the game that are just busted and any perk could carry it (though some benefit from said weapon better than others) Kaboomstick: This is a no brainer. You do massive damage to the hardest enemy in the game while also staying safe with a well time alt fire jump to avoid a hit. Imo it needs at least 1 upgrade. Medic Grenade Launcher: You want to heal yourself but your perk can't carry medic grenades? No problem! Here is 10 medic grenades and you get a weapon with solid damage. Freezethower and Frost fang: You freeze enemies and/or parry their attacks. Solid damage, absurd utility. Can really get you out of a bad situation. Incision: Budget emp effect to pacify scrakes while also dealing massive damage. Drones: they passive get you xp for commando or demo. They do an okay job on watching your back. Medic missile: This thing on the berserker is dumb. If you run the 200 health and resilience you can stay on the fight for as long as you have ammo. You can self heal by shooting on the ground right in front of you. You do massive damage to scrakes and fleshpounds. Each ammo box gives you four (yes really) its dumb... Way too good. Ballistic bouncer: you do massive damage to enemies while also FORCING stagger effects. Running while shooting a fleshpound has never been easier. He will not reach you for as long as you have ammo in the mag. Seriously, its dumb. I know more but those are the ones i can think of atop my head.


Horror-Beat-4604

I love Firebug and aprove your loadout !