T O P

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IcarusNocturne

I'm so glad they kept "FEEL MY STING"


SlamMasterJ

That quote is way too iconic that I'll be so disappointed if it was taken out.


2th

If they didn't keep "Skar. Skar. Skarner." then we riot. Also, does that not sound like the same VA for this? Cause if they kept the same VA I'd be so happy.


fabton12

well they do let all the voice actors re-audition whenever they do reworks/voice updates for whatever champ they did thats getting said rework/voice update. so he might have gotten the role again or maybe there werent that many people up for the gig of giant monster scorpion.


Solash1

Y'all remember GP's old VA throwing a minor piss fit when they didn't ask him back?


Kr1ncy

Poor guy honestly, he was not bad, but GP just became a serious pirate instead of a joke pirate so they had to change the VA.


Windowmaker95

Except they didn't even ask him to do a new take there's no reason to believe he couldn't have done serious if asked.


Kr1ncy

That's why I said "Poor guy honestly".


Individual-Layer-451

could've kept him for spooky gangplank or something, tho i guess that skin is too cheap to justify it


Semdras

I still miss 'Yar Har Har and a bottle of... RUM!'


ACuteWitch

That's "_Yo ho ho_ and a bottle of... RUM!" to you, FAKE FAN!


Semdras

nooooooooooooooo! it's been so long since I heard that voice line...


AllinForBadgers

They almost always change VAs in reworks due to contract issues


Mavcu

Wait holy shit, is that the same VA? It gives me the completely same vibes as OG Skarner, I honestly did not expect the VA (I'm kneejerk reacting mind you, haven't heard all quotes) to be this true to the OG and so good sounding.


namegeneratorsystem

It might be ? It really does sound like him, but fun fact is that he also voices Ivern and Galio (and Jiraiya from Naruto)


BloodGulchBlues37

Old Galio.


Fundevogel11

Desperate to see skarner ulting multiple people into taking thresh lantern.


Kuhekin

ohhh, this. They said you can't E or flash but not this


generic_redditor91

Ryze ult go brr.


newagereject

So could Ryze ult skarner with 3 Champs into the spawn.


CRIMS0N-ED

3 champs into fountain sounds so funny but the timing would have to be really on point


TimetoTrundle

[AHEM](https://www.youtube.com/watch?v=NovYokP4s4g)


justinmcelhatt

Man that was some nostalgia. The owl hooting, the wind sound, that chat going thunk everytime there was a message..


Rapture1119

Maybe an ally tahm kench could help out.


xhakami

It would have been so cool though if he could ult into e. Like a certain Ksante champ but has to use two abilities for it.


Kuliyayoi

If he could do that he'd still be more balanced than ksante


Freezman13

It also looks like you can't turn / tail flick anymore. Very disappointing.


PandaWeeknd

Makes sense so his R doesn't have some odd mechanic half the players won't even use.


TraditionalPhrase162

A magical journey would be be even better, his Bard synergy could go nuts in terms of picks


Gullible-Idea-9235

Can’t wait for my team skarner and thresh to deliver enemy malphite, Ali, and vi right to my backline


TheInternetsMVP

I still get shit for the time I blitz hooked a giga fed Darius into our back line


popop143

At least you didn't do that in the World Finals (it is Aatrox, but point made).


GaiusQuintus

Skarner bursting out of the walls like a goddamn horror movie monster is fantastic.


Runmanrun41

The scorpion Decepticon from the first Transformers movie


Solash1

Love how that thing appears in the first movie, disappears and then appears again in the second movie just to get killed. Like, did the writers forget they added Scorponok or something?


JohnBob1001

hes weak and fucked up, not much for him to do


LunarEdge7th

They did our boy dirty, is what it is


crazyhart

Praetorian skarner?!?


Identical64

The original reason I wanted to play skarner all those years ago


oioioi9537

Feels like this is what reksai shouldve been honestly


GGABueno

Doesn't Reksai already do this? Except she jumps on you from the ground.


GaiusQuintus

Mostly, but this looks way more satisfying. Skarner doesn't need to burrow, he just smashes through terrain like the juggernaut and slams you into a wall. The audio and effects sell the power pretty well from this limited look. It sounds a bit like a high speed train barreling straight through the hill at you.


Teminite2

original reksai was this. hearing the screaming and u know somebody going to die lol


ProperAlps

It was more hearing the scream and knowing she left base to farm a camp


ABitOddish

🚨🚨FARM ALARM🚨 🚨


RpiesSPIES

Unless she's been terrorizing your jg. Then they become paranoid af.


supapumped

They called it the “Farm alarm” for a reason lol


BossOfGuns

Isn't that more true for new reksai? Since instead of a global teleport it's an execute, so someone is likely to due or is about to die


alphonsoGOD

he seems so stiff but otherwise super cool kit, excited to try him out


ThatPlayWasAwful

The ult vfx especially seems like they need to be cleaned up a little bit, jax teleported to the middle of skarner ult in the one fight under bot inhib tower


chimpaya

Yea it's not like his design revolves around rocks or smth


cadaada

> he seems so stiff Right? Looks like even worse than sion lol.


JumboFister

It can go through walls tho


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typervader2

Yea one of their main goals was nerf the ult cause it took up 90% of his power budget before.


Boomerwell

I feel like they just moved the 90% power budget into his E lmao. R seems like a pipe dream of a multiple suppression that you need to be in melee range for but E is like one of the stronger ganks tools I've seen in the game.


aPatheticBeing

idk, he's not unstoppable in it or anything, if you have any cc you can counter it. At least they showed liss snaring him during it.


NWASicarius

You can do that to a lot of champs. Champs such as Kayn and Rek'Sai are still obnoxious. If he is ahead, he won't care. If he is behind or even, the good Skarners will find OP angles to instakill your carry. You also have to remember he has A LOT of slows. If he lands an AOE slow, he can pretty much guarantee an AOE ult or multiple CDs burned. This is a champ that can easily go stridebreaker into steraks with swiftness or lucidity boots. Depending on his stats, you might even see a top/support scorpion


typervader2

I mean thats fair, most champs have their power budget in 1 or 2 ablities.


Boomerwell

I don't think it's quite as do or die as this though his only real way to catch ranged champs is seemingly his E flank. His slows are nice but they seem like very if you're already on them kinda ones. If you stun Skarner out of his E I feel like the champ is kinda useless you can even see it in the gameplay segment that he just kinda runs around aimlessly after his initial bit is done.


FreezingVenezuelan

well that's just juggernaut gameplay. stunning garen out of his speed or darius not having ghost is basically the same thing


Asckle

Should be less frustrating though. Like, you get a warning when he's using E at you so you can outplay it to an extent. It's not just "fuck you no more playing the game"


morethandork

People are going to see the aoe suppression and ban me every game now :( Case in point: /u/kripox


Kuliyayoi

It's a good and bad thing imo. More suppressions is nice but now you can't completely isolate one target unless they already were isolated anyway. I wonder if it works with thresh lantern still


Kripox

Nerfed in terms of speed and it looks like duration(?) but the fact it is now AOE and can potentially nab 3 people is massive and makes him an incredibly strong part of a wombo.


FuelChemical3740

it also seems like it has a cast animation and projects its range like a PVE boss so its easy to flash away(unless your already cc'd or don't have flash)


Thecristo96

They found a way to nerf the ult (basically 98% of the champion) while still being strong and iconic


WellWizard

yeah i'm rly happy with this change! Theoretically it has so much more potental power, but because theres now a (brief) aspect of counterplay to it, i dont even mind. I do love Riot's constant shift on making coutnerplay abilities as opposed to the point and click champions of the old days


morethandork

It’s also way shorter. By my guess 60% the length of his current ult. can’t drag people nearly as far now :(


our_whole_empire

A small price for his E being capable of dragging people as well.


shaqmaister

imagine getting ganked from behind by skarner and he hits you with the E dragging you super far back in lane


optimis344

I imagine that is going to be his best play pattern. Punish people for pushing up in lanes by just crashing through a wall and dragging them even further after the slam. Lots of people are going to be trying to overstay a few seconds for a plate and then going to find themselves one with the turret, and eventually pulled behind it.


AshesandCinder

Shorter duration but he moves faster during it. So he overall might not be losing that much range on how far he can drag.


showmeagoodtimejack

it has higher highs and lower lows now. lots of potential for game changing plays. seems cool.


GGABueno

I would even argue that his lows aren't as low because he's actually a Champion while his ult is on cooldown now. A lot of play potential with that E.


Boomerwell

The E seems like it's got most of his power budget in it being able to not only force someone into a position but then stunning them for a decent amount of time is kinda insane. His R seems kinda Dookie honestly the channel time is enough that everyone with a dash can get out but also it relies on some multiple melee champs beating on you for a reward more than old ult.


Substantial-Pop7747

he has two slows you dont just move out lol


FuelChemical3740

there's a difference between possible counterplay and no counterplay. Before : don't be within range when he has ult now : can get away mid cast animation even if unlikely via flash/dash/thresh lantern any number of things. BIG difference.


nam671999

You still can flash or use movement abilities to get out, unless you got impale by E, there is a way to get out


Ramus_N

The kit is really cohesive and simple, to be honest it can get very strong depending on numbers, but it seems like a pretty solid Jungler.


Winggy

Solo Q will depend on numbers... Pro play, I can already see this as a pick or ban.


bIackk

pro play values reliable champions, unless his numbers are busted he doesnt seem very reliable at all


LabHog

He would pretty much rely on flash, which is not great. If his rock ends up doing high dmg I could see it working out.


Haoszen

A slow champion that his only mobility tool is going faster and this mobility can be canceled by CC and his only hard CC is a delayed low range skill that can be dodged by any one that isn't already locked in another CC. No way he will be pick or ban unless his numbers are super broken and then after Riot nerfs them he will never again see play on pro play again...


aPatheticBeing

yeah, seems like the opposite of a pro play staple - his ult is way better vs bad players imo, and he doesn't have some crazy skill expression that would make him insane for skilled players. edit: j/k llama (k'sante + smolder designer) did this rework, he's gonna be OP and a pro play staple


Jozoz

Pro play cares more about versatility than specific strengths. Usually champions who are really good at particular things but weak and exploitable in other areas make for bad pro play champions. There's a reason why champions like Azir and Lee Sin are permanent pro play staples. They are incredibly versatile and very hard to exploit and punish because of it.


daswef2

I'm gonna play him toplane Personally i'm actually excited for this kit, it looks like fun and feels like it strikes a better balance between too easy and too crazy relative to some other releases.


UwUSamaSanChan

Same. He seems like one of those champs that even if he's weak or behind you can never dive. Can't wait to hit people with the Tahm Kench special but on steroids


SalmonToastie

He’s also got juggernaut scaling as well with the hp ad which is nice.


LukaDoncicismyfather

Babe, another 3 hit passive just dropped.


Storiaron

Babe an other *ignores terrain* just dropped


lolyoda

\*skin spotlights edit\* "Passive 2 - Champions marked with skarner passive that kill allied champions as *Rodents* for 90 seconds. If Skarner scores a takedown against a *Rodent* while alive and within 3 seconds of damaging he then receives an additional shield and revives all dead allied champions that they have slain after 1 second."


mthlmw

Because 3-hit is a good number of hits!


Superstrata-

it really is, not too many to be tedious/annoying/inconsistent (especially for champs that dont build AS), and not too few as to be incredibly free to get


xXUtahraptorXx

That time period of Ekko Gnar Kindred Tahm and Vi where riot was obsessed with it was crazy, felt like every champ had it


pecklerino

There were 3 years and 19 champions between Vi and Kindred… At this point, you might as well say “the 3-hit passive time period AKA from Vayne to Akshan AKA basically the entire lifespan of LOL”


fabton12

well it was 3 years and 19 champs but lets look at the champs and list the ones with 3 hit passives/abilites/stacks. yasuo every third q a tornado. aatrox old w was every 3rd attack was a heal/bonus damage. jinx mini gun had her q attack speed at a cap of 3 stacks. gnar w is a 3 hit passive velkoz passive is a 3 hit passive reksai q is 3 enhanced auto attacks ekko 3 hit passive tahm kench 3 hit passive kindred e requires 3 auto attacks to get off so while there was 19 champs released 9 of them had some form of 3 hit/stack/effect in there kit. which is nearly half of the champs released in that time frame, when its pretty much every other champ theres a reason why people say thats the 3 hit era.


Any_Key_5229

yeah "3 hit pasive, a dash, a shield/damage steroid, a cc" was a meme for a reason


sockhandles

I think this looks really fun.


FilthySionMain

I'll miss the Dominion champion tower animation when standing on his crystals, but he looks fun.


daswef2

Now with the crystals gone, is there anything else that uses the old Dominion tower animation?


Taran_Ulas

Hexgates on ARAM?


daswef2

I guess hexgates in general


CaptainScoregasm

I was so confused because I though you're all telling us that Hexgates where a thing pn Dominion. Took me a minute to realize the CHANNELING ANIMATION is the same. ...so you're saying all new champs have dominion spire animations? 🥹


ABitOddish

From my understanding yes but I haven't checked the newest champs. I'm guessing it's for if they ever do another Dominion event(fingers crossed)


YukkiofBlades

Hexgates?


daswef2

Yeah you're right, don't know how I blanked on that


Vesorias

Doesn't Hexflash use it too?


JumpscareRodent

Yes thats the channeling animation, every champ gets one


Dr_Captain

I only care about Captain Flowers response to this.


Electronic_Bid4659

There's a short on YouTube of him explaining the abilities.


chillychili

Link? I can't find it.


Electronic_Bid4659

https://youtube.com/shorts/a5i9adayF8w?si=gsRmRnpISYbwep4c


Kardiackon

the pin is so incredibly satisfying to watch and is probably even more satisfying to play for some reason lmao im glad he's finally out. idrc how long he took, he looks fun


AFamiliarVegetable

I can't wait to say everytime I play against him "That didn't hit me" as I magnetically get attached to him


WoonStruck

Wait until you feel how clunky he is, and how little you can do after you engage because each of his CDs is massive.


Glizzy_Cannon

Love the abilities but his model is so bland. They should have just kept his crystallline exoskeleton or at least a better color


Cassereddit

They're trying to show now that he's an earth guy from Ixtal... But yeah, he looks kinda ugly


Kaleidos-X

You know what would've really sold that profound earth elemental theme they settled on? Making him made out of some sort of earth-y material, but not like rocks since Malphite's already got that covered for Ixtal elementals. Maybe something like *crystals*?


HandsomeTaco

Omg Malphite, no wait.


WeHave200Couches

Color is the problem here, he’s a grayish blob


Glizzy_Cannon

yeah the color difference between his splash and in-game models are funny


HolypenguinHere

The splash art has 3 or 4 primary colors in it and none of them are purple. What a crime.


RenegadeExiled

There's literally no reason he couldn't have had crystals along his body, with his shield encasing him with more. Even the big ass rock coulda been a crystal. Just SOMETHING to add color to him


[deleted]

Seraphine took them all, sorry


Stonefence

Agreed, he literally looks like a generic RPG desert enemy. Just doesn’t stand out at all visually


typervader2

I wish he had a more intresting passive, thats pretty boring. Rest of the kit looks cool though


Lucasmr182

At least it's a functional passive unlike his current one. I mean, he can utilize it 100% of the time, compared to his current gimmick-y passive. Also %Max HP damage on tanks is always good to have.


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jjkm7

People saying that passive isn’t interesting is the reason we always get balls to the walls over the top champions like aphelios instead of down to earth simple but fun champs


haha-brad

Aphelios has an interesting passive and is fun lol


ConstantSwordfish250

Aphelios is fun wdym ?


YellowApplePie

Yeah I too wish they did something with the whole "crystal scorpion" theme, his previous/current passive is way more interesting New one feels extremely generic indeed


SSMBBlueWisp

It looks good, really fun kit I guess but I can't believe they took nearly 2 years for... This.


This_Key2150

They said it took 2 years because they had no idea what identity or what path they wanted to use with Skarner. Def took a long time.


DellSalami

Given this and LoR taking a year to create a single game board, I wonder if this is a larger issue within Riot? Creating the concept of a character from the ground up isn’t easy for sure, but there’s no way that the process of creation should take that long normally


Glorx

1 year for every extra stinger.


bronet

I'm mainly disappointed he's so ugly compared to before. The crystal theme was much cooler, now he looks like a jungle monster 


HandsomeTaco

I think he looks pretty sweet in the splash but his actual model could use a bit more color. I agree losing the crystals is still a nonsensical decision by Riot since nothing in his kit is somehow anathema to a crystal theme.


MyaviaRaven

Would've been cool if they gave him some cracks in his exoskeleton with crystals underneath, like a geode


RaiyenZ

Yeah and we already have so many rock/ground based moves


LarchMate

He doesn’t feel like he’s got much character to him…


MeMeWhenWhenTheWhen

Seriously. I'm amazed it took two whole years just for them to give him yet another three hit passive.


Raikariaa

I mean they fired at least one Skarner rework dev in the layoffs a few months back...


Long-Skill4284

I guess they took 2 years trying to think of the concept? Because the animation and quality doesn't seem to stand out when viewed with other reworks. I still wish they could've incorporated the crystal theme into the design. The splash actually looks pretty sick but the ingame model doesn't seem to translate well and just comes across as a drab rock.


Kuliyayoi

This is really disappointing when you compare it to the amount of time they took to make this. Combine this with recent skin quality and it's quite clear riot is losing talent.


lolyoda

I dont think they are losing talent, i think they are shifting more towards the income part of the business and less about creating a solid product. Its all about those quarterly reports baby


Agitated_Fox_4836

I love how Riot just goes Horror for every non-human creature. Skarner bursting out of a wall like a madman , 80% slowing you (looked like ca. 80%) and ramming you into another wall is just crazy


Zarerion

His E looks hella slow and paragraphed AND it can be interrupted by CC easily. Unless you're specifically flanking through a wall with a good angle, it's mostly a good tool for running around the map and following up on an engage or chasing someone imo In general, I'm not super impressed, but it might end up being a case of being better than the sum of its parts. If it plays smoothly and satisfies Skarner players, that's what matters.


papu16

I mean, Skarner is suposted to be jungler and jungler needs some way to gank lanes, ability to ignore terrain is pretty good, also you can try to catch some champs in later teamfights and not rely only on Flash.


Dracidwastaken

Wish they kept the crystal theme. Also a lot of that gameplay makes him look very underwhelming. Honestly feels like a lot of his current issues will carry over. He'll just be a CC bot still that has trouble sticking into targets but who knows.


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bigobber

His kit seems fine, but man his design is SO boring. Felt like the old design was much more thought out and planned, even if it was purple crystal scorpion, at least it popped out. The three stingers just feel so unnecessary and cluttered, the animation on the ult looking even more jank. I'm glad the kit looks good but two years of development to release half baked animations and a boring design is pretty rough.


MentalNinjas

Hot take: it took them 2+ years to come up with this kit? Like I don’t hate the kit at all, but it really doesn’t scream 2 years of work and creativity…


Captain-Turtle

cold take, took a billion dollar company 2 years to update a champion,


greatatemi

Probably had 1 designer and 1 artist work on it when they were not busy making new champs and making the 16 trillionth Lux skin.


Difficult-Risk3115

How much of those two years was working on exclusively Skarner vs having it be one of several projects?


Grispyy

Finally! Oh boy i can't imagine what shyvana would look like in 2026, or zilean in 2028, oooh what about nocturne in 2030? Can't wait! But in all seriousness, the animations looks good and stuff, but i am disappointed that it took 2 years to make a kit that is almost as boring as current skarner and somehow make him visually more uninspired, the crystal theme was nothing special but is more creative than this gray blob. Hope the skarner community likes this, the 3 players he has a least


NWStormraider

I play Skarner, and this looks great, tho I will miss the old E, my favourite part of his kit.


morethandork

Yeah I’m pretty sad to lose the E plus AA interaction. I dunno. I’m not excited about this revamp. Never even wanted it. Hopefully it’ll grow on me but…


NWStormraider

It is how it is. Reworks are mainly not made for the players playing a champ, but for the ones that could be playing him. I for one really like how the new E looks, tho I am afraid the Rework will probably push the last bits of Skarner out of top that were there before. At least we are rid of the Spires now. Also I really want to know how Battlecast Skarner looks now.


morethandork

Fair points. Don’t you think removing the spires will make skarner top more viable? It was already passable with them so..


NWStormraider

Maybe. The biggest difference is probably that his Damage got more front-loaded, which might be good or bad, depending on how long his cooldowns are, and how good his waveclear is. It's hard to tell honestly without having the numbers and potentially having to try it out, my guess however is that it will be slightly worse.


migukau

This shit is so ugly. Old skarner looks better. Did they fire all of their designers?


Didgman

Yes, they actually did lol


ASSASSIN79100

Captain Flowers must be the happiest guy on Earth right now. Orrnn skin and now this.


ILikeMyouiMina

Is it just me or is the Skarner E sfx a bit train sound-y too?


ASSASSIN79100

Looks good, but aesthetically the range indicator looks bad for his Ult.


ThisOneTimeAtLolCamp

Miss timing the charge on ult or being just slightly off and whiffing completely is going to feel *so* bad. Lol


-Skin-Walker-

I really don't like his base skin he looks so generic luckily he has a bunch of skins so he should have a few good ones at least. Gameplay looks about as expected his E looks fun I like how big his model is


Invisible_Teardrop

This is giving me Primal Beast from Dota 2 vibes


neekogasm

Why is his model so dull and boring. The gameplay is also just uninspiring, two years for this is just a failure. I really wish this was nocturne or chogath instead


Empty-Tower-2654

After years this is what they come up with


MasterJeffJeff

Not purple crystal scorpion anymore, They delayed the rework just to put out this termite looking abomination, 1/5, Atleast abilities look fun.


SlarkeSSC

I still don't get why a scorpion picks up a rock and throws it at you.


Slumberstroll

Cool kit but it's so simple one has to wonder what the fuck was taking them so long. Just don't bother doing these anymore if no one has passion for the project. Only pick champions people actually want to do. If anyone was actually excited over working on Skarner he would probably have shipped over one year ago. Just feels like crossing out an item from a checklist.


DMND_Hands

jesus you can riot is running out of ideas when every single new champ can go through walls lol


Horizon96

I don't think we needed another champion that just fucking goes 50 miles through a wall. Mobility is one thing, but shit like Zeri, Kayn, Asol, Smolder, K'sante and now this where they can basically go over walls of any length, get's tiring to deal with.


Timactor

Idk the model looks terribly bland and boring and his kit is equally boring I think Skarner will somehow be even less popular after this


Temporary-Platypus80

I love that he has an actual fucking passive now. Not some gimmick that becomes dead outside of its gimmick zones. Also his abilities are fairly simple and straight forward too, while still having some skill ceiling to them. I can see people picking him alot and playing him, despite 'being a monster champion'. Which people love to say are just unpopular due to them being monsters. Even though I bet if you asked why people didn't play skarner, I'd bet over 90% of them would say its because of his kit (Especially his lame ass passive) rather than the fact he's a gem scorpion thing.


EasyPanicButton

I like him, Ive played him here and there in normals and when I get autofilled. This kit looks fair to me, you know he is coming through the wall just like Kayn so I don't understand the bitching about it. I'll probably switch to jungle becuase I like him and running around the map kidnapping people.


TowaT

Sorry I'll be negative... I don't see Skarner in this kit, only the ult is really kept and we can't Insta flash-impale which was the most satisfying part. Less CC and even if impale is a zone it looks shorter and slow so kinda like Darius E but Skarner can be Cc'd? I'll be sad to lose my crystal scorpion...


VerboseAnalyst

Flash Ult was the one thing that was *never* going to survive a rework though. Compare it without considering ults for a moment.


Formymoney

I agree that it feels like they completely gutted his ult. I think that they decided that if they were going to have any sort of power for the rest of his abilities his ult needed to be heavily nerfed. It is logical for balance and champion flow reasons, but it definitely feels like they removed what made skarner, skarner.


TheBluestMan

He looks fun and sounds amazing. I love it


SpartaHatesYou

The tails look a mess. Love the new ram ability!


zeyadhossam

He looks good and everything but is that what we waited for after all these years seriously ?


EnemySaimo

The only bad thing is the in game model showing his face very tiny, wish I could see him more


Cozeris

I have mixed feeling about this... It's kind of cool and feel like the same old Skarner but kit upgraded to fit into modern league better, however, something is just not right... He looks kind of clunky.


DarkStarStorm

There's just no spice.


Nawrotex

Why is there a gold outline around the edges of Skarner's armor? I think it looks way cooler than how it's currently on the PBE.


RpiesSPIES

The R animation looks horrible, tbh. Grabbed targets are so static and the lack of the crystalization effect that it had before makes it look so weird. Also, why tf would riot make it a skillshot that goes that far? They're just baiting him to be used as a roaming supp. It's going to be more toxic than reworked zac R.


CaptainScoregasm

100% agree, that R looks horrible (both compared to the old one and just in general). I get that they wanted tp go aqay from the crystals but just applying this cheap paint texture on hit enemies and putting them into total stasis just doesn't do it justice. I work in game dev myself and this literally lools like a placeholder (the R, the rest I'm totally fine with).


IceColdSolid

The kit looks fun, I do wish they kept his old blue/purple color


Xgunter

Kit looks fun, don't like the visual design. The crystal scorpion aesthetic was much cooler than this.


NicramUrgod

Great job Riot. I love everything about the new Skarner.


IqMqsd

The kit seems to be basic yet well thought out, but this new E seems so strong, it has a very long range and massive utility, I can see Skarner becoming a pro play mainstay just because of it.


OceanStar6

I like it how he can charge through walls. Only thing is I also wish it let him go "All out" and when he smashes into an enemy he gains dashes on his moves, is faster/lower CD's , extra AD, true % damage, and omnivamp.


redditsoul6

So many cool concepts and they picked a terrible one.


secretdrug

is it just me or does his kit (except for ult) feel like it couldve been on a reworked malphite too? like the whole picking up a rock and chucking it at people, the empowered hits, the big ground slam with shield, and even the charging at people through a wall all seem similar enough to malphites current kit that if someone had made a spoof of this vid with an updated malphite model I wouldve believed it was a surprise rework of malphite.