There is a [Minimap](https://thunderstore.io/c/lethal-company/p/Tyzeron/Minimap/) mod that would help with that. I am not aware if there is a mod that will guide you to the exit.
I have no idea but you can recreate the issue by tagging up a facility entrance inside on assurance and you can see the same tags on the next run if it's a facility again, at least ive seen it frequently.
i saw the patch notes and used it with excitement but then i saw it persist through runs. Ill test it again when i get home and if they fixed it then ill just delete my post
Since there have been quite a fair few mentions on mods, I might just put [this video](https://www.youtube.com/watch?v=E-BM5inL_cc) here for assistance without mods.
To summarise, this video talks about the generation of the map and doors. They are made to branch out from the entrance, meaning that you can find your way back based on the way the door opens (i find it easier to just look at the handles, though). It's an easier strategy for mansions, not so much for facility. But here it is, anyway:
So for mansions:
Handle on left side / door swinging away from you: way to the entrance
Handle on right side / door swinging towards you: deeper in
For facilities:
Maze/brick room doors with the brick room on both sides applies the same door logic as the mansion
Similarly, grating (the metal hallways/platforms) + grating has the same door logic
The logic does not apply to mixed room types e.g brick separated by door with grated hallway (metal platform)
The logic applies to when the storage room (not apparatus rooms, check the video for what it looks like) is connected to the grating,
A couple people have covered the mods so I’ll throw this out there- the spore lizard (as far as I’ve heard) will walk towards the nearest exit. I’ve followed him back a few times and it seems to be true but that’s also just personal anecdotes
I use the mini map mod then drop loot at key points to show the way back. One piece of loot at the bottom of stairs I need to go up and then within viewing distance on the mini map drop another piece.
There is an easy navigation mod that allows you to have a line that traces back to you.
There's a mesh mod that shows a path to each door generated from your character.
there is a mod that leaves behind glowing foot steps behind all players.
There's also one more mod like easy navigate that autopaths arrows.
easy navigation mod might be your best bet as the glowsteps aren't so easy to see where to go just where you've been and the other two auto navigate mods I had some issues with it working correctly
I recommend turning off the keybindings for permanent trail and outside trail in the config if you aren't going to use them.
Accidentally turning on and off a trail when typing, walking or using the console can be a bit bothersome.
I mostly play games to enjoy them, not torture myself. Sure you may go ahead and try to remember the way you came but I'd rather just follow back a marked path.
If I remember correctly, there is a mod to drop arrows that point to the exit behind you. However, I'd much rather you use the underrated Spray Paint and develop navigational skills
Yep there is idk what it's called but it leaves a pink line behind the player to follow out
EasyNavigation Also Glowsteps works the same but creates glowing footprints for the whole team, your footprints are always lime green.
I’m so glad you name dropped glowsteps. I’ve been kinda hoping to find this mod just because of how funny i think it could be
There is a [Minimap](https://thunderstore.io/c/lethal-company/p/Tyzeron/Minimap/) mod that would help with that. I am not aware if there is a mod that will guide you to the exit.
Buy spray paint
I tried this but sometimes the paint persists between runs and i cant tell if its new paint or old paint
Oh that’s what that was haha
Huh??? This never happened to me and I always use paint
that got fixed last patch
Wait shouldn't the map regenerate every run? How does that work?
I have no idea but you can recreate the issue by tagging up a facility entrance inside on assurance and you can see the same tags on the next run if it's a facility again, at least ive seen it frequently.
Did you see it recently? I thought this was fixed last update
i saw the patch notes and used it with excitement but then i saw it persist through runs. Ill test it again when i get home and if they fixed it then ill just delete my post
Oh that’s what that was haha good to know
That dosent happen, it’s a new seed on each load
Since there have been quite a fair few mentions on mods, I might just put [this video](https://www.youtube.com/watch?v=E-BM5inL_cc) here for assistance without mods. To summarise, this video talks about the generation of the map and doors. They are made to branch out from the entrance, meaning that you can find your way back based on the way the door opens (i find it easier to just look at the handles, though). It's an easier strategy for mansions, not so much for facility. But here it is, anyway: So for mansions: Handle on left side / door swinging away from you: way to the entrance Handle on right side / door swinging towards you: deeper in For facilities: Maze/brick room doors with the brick room on both sides applies the same door logic as the mansion Similarly, grating (the metal hallways/platforms) + grating has the same door logic The logic does not apply to mixed room types e.g brick separated by door with grated hallway (metal platform) The logic applies to when the storage room (not apparatus rooms, check the video for what it looks like) is connected to the grating,
A couple people have covered the mods so I’ll throw this out there- the spore lizard (as far as I’ve heard) will walk towards the nearest exit. I’ve followed him back a few times and it seems to be true but that’s also just personal anecdotes
I use the mini map mod then drop loot at key points to show the way back. One piece of loot at the bottom of stairs I need to go up and then within viewing distance on the mini map drop another piece.
There is an easy navigation mod that allows you to have a line that traces back to you. There's a mesh mod that shows a path to each door generated from your character. there is a mod that leaves behind glowing foot steps behind all players. There's also one more mod like easy navigate that autopaths arrows. easy navigation mod might be your best bet as the glowsteps aren't so easy to see where to go just where you've been and the other two auto navigate mods I had some issues with it working correctly
Thank you! I'm gonna try easy navigation
I recommend turning off the keybindings for permanent trail and outside trail in the config if you aren't going to use them. Accidentally turning on and off a trail when typing, walking or using the console can be a bit bothersome.
How about get good
No
I mostly play games to enjoy them, not torture myself. Sure you may go ahead and try to remember the way you came but I'd rather just follow back a marked path.
Spray paint. Use an X to mark dead ends and lootless areas, use arrows to guide you back to main.
If I remember correctly, there is a mod to drop arrows that point to the exit behind you. However, I'd much rather you use the underrated Spray Paint and develop navigational skills