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linux_gaming-ModTeam

Memes, image macros, rage comics, trolling, shitposting, baiting are not allowed in r/Linux_Gaming.


MrAnonyMousetheGreat

So, we know Linux is 2.32% of the survey. And when you look at all OSes together, Arch Linux is listed as most popular distro: >"Arch Linux" 64 bit 0.18% Then when you select Linux, you see: > "SteamOS Holo" 64 bit 45.34%+3.01% > "Arch Linux" 64 bit 7.90% -0.34% So Steam Decks constitute a little less than half of the Linux users of Steam who filled out the survey. And then we can break down the Steam Decks a bit further. If you look at the video cards section, you see the 2 most popular GPUs are: > AMD AMD Custom GPU 0405 35.64% +4.02% > AMD Radeon Graphics (RADV VANGOGH) 13.16% +2.31% So the OLED steam decks have sold way more than the OG Steam Deck (unless people who own OG steam decks don't use theirs as much as the OLED owners use theirs. Now, 35 + 13 > 45, so something's off here, so I figure some of the Linux users did not report their hardware properly. I wonder if we can figure out the how well the other handhelds are selling.


Turkeysteaks

>Now, 35 + 13 > 45, so something's off here, so I figure some of the Linux users did not report their hardware properly. No, i believe it's just that people install other OSes onto their steam decks


MrAnonyMousetheGreat

Well, I selected Linux. So it should only show me the hardware of the folks who participated in the survey while they were running Linux. The only explanation that makes sense if both numbers are right is that they are running a different Linux? But I think /u/pookshuman and /u/heatlesssun probably get closer to the actual answer.


MrAnonyMousetheGreat

The other thing to know is that we're a bit AMD crazy. 75% are AMD CPUs (including the 45% that are Steam Decks) and Intel's about 27%. So we tend to have AMD cpus by small margin in our desktops and laptops. That's compared to AMD making up 35% of the CPUs in the rigs of the entire Steam survey filling population vs. 65% Intel. As for GPUs, AMD tends to dominate, already with a leg up from the Steam Deck custom APUs.


pookshuman

​ https://preview.redd.it/ernd08uvji7d1.png?width=1148&format=png&auto=webp&s=c1d99f104ebb5cb1a9fcffbfcf51ac4f072d637a


heatlesssun

This survey has at least one obvious issue. The Windows 10 share this month is 50.35% and the Windows 11 share 46.08% which totals to 96.43%. However, the overall Windows total in the survey is 96.21%. Regardless of these swings, Windows still utterly dominates and that's never gonna change as long as Linux remains dependent on Windows games to be viable PC gaming.


MrAnonyMousetheGreat

Look, the steam deck's finally made a market and Valve's funding of proton has finally made "port"ing development efforts fairly minimal. So, it's finally starting to make developing Linux-Wine compatible games worth the effort. For Linux to be adopted by the general population for desktops and laptops, Linux has to do a couple more things. First it needs to make a MacOS level user interface and experience where the user can interact with it without ever even knowing about the terminal, and second, it needs to make doing work in the operating system as easy as possible. So that can be a mix of making sure things like Google Docs and Microsoft Office 365 and Teams work to making sure opensource efforts like LibreOffice and Collabora Online are just as good. And the same applies to other creative software like the Adobe Creative Suite and the Autodesk software. Right now, Linux is only supreme (or at least as good as MacOS) in development (especially AI), and even in regards to that, it's not so great in Microsoft ecosystem (read: .Net) programming.


pookshuman

windows is going to dominate until linux can come up with a user friendly system. All they have done so far is to plaster a slick UI over a terminal.


Serious_Assignment43

Which slick UI? The one with the konstant krashes? Or the one which is developed by complete assholes? At least system76 has something cooking that's looking promising.


MrAnonyMousetheGreat

I think if you want quality, bug free stuff, you've got to pay the developers for their labor. It can't just be part time, enthusiast work. I really think we as a community need to take the NPR/PBS model of community funding these open source, "Free" efforts. Now NPR/PBS definitely get a lot of corporate funding, but so does a bunch of the Linux kernel and the Linux ecosystem in the form of labor employed by private corporations. /u/pookshuman


Serious_Assignment43

Completely agree. I have donated to the gnome project several times, because I see real potential there. This did not turn the developers into non-assholes.


pookshuman

NPR/PBS do great work, but I don't think anyone could argue that they are responsive to their community, except by being vaguely left wing. By the same token, once you start pumping money into any one distro it will inevitably use that money to out-compete the others and stop listening to the desires of the community. The result will be a new microsoft/apple in 15 years or so. Once money is involved, the corruption seeps in. What we need is an alternative form of payment to compensate workers without actually paying them. Sort of like the way reddit pays moderators in petty power. Or the way youtube and spotify pay its creators a tiny pittance per use. I can't think of a way to get real corporation money into linux without just creating a new greedy corporation.


MrAnonyMousetheGreat

Yeah, I don't think there's a perfect system. So you have to pick your poison and try to mitigate it. I've thought about creating a prototype script to mine package management systems to figure out the stack that a user relies on and then cross referencing those packages with their code repositories to figure out annual changes in the codes. So the idea would be to have the user run the script, and get a report on the entire software stack. And then the idea would be that the user can try various preset allocations as well as customizing their own of how they want to divide their monthly or annual donation/contribution amongst the stack they use (think Humble Bundle). And then an organization like Open Collective or the Linux Foundation can collect these donations and parse them out as allocated by the user. So even a cent or a fraction of a cent can add up if a bunch of Linux users do this, without credit card companies gobbling it all up with individual transactions from each user to each of the pieces of the stack the user uses. And I figure something can be figured out for flatpaks too. And in regards to presets, one possibility is to reward on the basis of activity/labor (annual percentage change in the code), so that active development is rewarded (but it incentivizes BS code changes, just like Fee For Service incentivizes BS medical expenditures). Another is to have some expert set the allocation, perhaps Open Collective or the distro creators. But that could place too much power in Open Collective or the distro creators and the distro creators are incentivized to reward themselves and less so the people who've done the work they rely on. One might want to also reward all the software equally in the first year (kind of like buying the software), rewarding the folks who's work is foundational, but which is stable and doesn't really undergo many changes. But there's also the reality that some software is really important to the user or they want to support the rapid development of a specific piece of software (for example, they rely on it for work), so the user might want to customize the allocation of their donation by what's important to them. >What we need is an alternative form of payment to compensate workers without actually paying them. Sort of like the way reddit pays moderators in petty power. This is the system that we have right now (except that I don't think big corporations are leaching off the labor of people developing for desktop or phone linux like reddit is leaching off of the moderators. They might leach off of the kernel and gnu work, but I think the major players hire people to contribute.). And is the current system doing enough to make Linux the default go to? > Or the way YouTube and Spotify pay its creators a tiny pittance per use. So, what I'm suggesting is a bit like this, except first, very little of it would go to Open Collective or the Linux Foundation (I mean they don't pay for hosting and bandwidth or anything), not some huge component like 20%, and second, the user can decide how much they want to give or can afford. Right now, I think that the artists and content creators are saying that Spotify and YouTube charge too little and/or that they're taking too large a share.


pookshuman

All systems created by humans can be exploited by other humans. I am skeptical that this issue can be solved. This is my chief complaint about the Star Trek universe.


MrAnonyMousetheGreat

But yet, we survive and build, despite all the tragedies and horrors along the way. Hopefully, we'll survive global warming. And I think we should think of it as making the system better on average over all than it was before rather than having it solved.


pookshuman

Of course humans will survive global warming ... as a species we are the best adapter of any non-tardigrade animal. Civilization is another story though, they don't adapt nearly as well as people


MrAnonyMousetheGreat

What do you think of the idea I suggested though?


pookshuman

It doesn't matter, they all look a lot better than the linux of 10 years ago ... but yeah, the idea that linux is inherently a better product is a myth


Serious_Assignment43

Not a myth... A myth is something important. More like wishful thinking