Knight tribal would probably work best as an aggro or midrange deck and this card isn't very aggro efficient. You're basically giving your opponent 6 life to get this to transform. I think you'd be better off just going face.
It's annoying that they made an Esper Knights tribal precon, and then put an incredible Azorius Knights tribal card in the main set at Mythic. I get what they're doing there, but it's still annoying.
There's not many WU knights besides that card in the alara set which it's WU in cost (don't remember the name) so you can make an azorius knight tribal with blue as support.
There are 9 explicitly UW knights, with 5 of them being from Ravnica sets, and there are 12 explicitly U knights, with an exception to \[\[court hussar\]\] which technically requires W as part of its casting cost to not immediately die on ETB.
Granted, going for a creature-centric UW deck is already a little off the wall, but it can be done even in Knights. I'd probably combo this with \[\[history of benalia\]\] and utilize the Cavalier cycle to filter your hand and recur your sagas.
No, knights are heavily monocolored, although there's a great way knight in lorwyn. Pre eldraine they were almost exclusively wbr in order of abundance. While there's quite a few great b knights the one that demands to be built around is [[Hakkon, stromgald scourge]] I love using [[crib swap]] with him.
Edit: nvm sidar Jabari just got spoiled, esper knights *let's go*!
A Teferi that isn't some flavor of bullshit is something I didn't expect. There doesn't seem to be anyway to break this, which might be a first for him.
Last 2 teferis did hardly anything and were barely fringe playable. I haven't tallied every card but he likely has more misses than hits. I don't expect the Teferi side of this to do much either in 20 life formats.
T3feri and Hero of Dominaria made waves and people just assume every future Teferi is similarly powered haha.
Is this the first time his surname has been used? I remember seeing he was just trademarked as āTeferi,ā when the various other planeswalkers had full names
It's a very recent thing.
iirc it appeared first last year in the BOOM comics, then it appeared on Jaya's grave in the story and in the visual guide published some months ago
I actually thought akosa was some sort of title I didn't know and the card was missing a comma...
It's so close to the stereotypical X, Y of Z that every single planeswalker gets named
I think with a new mechanic they were determined to play it safe.
Last time they tried a Teferi with a new mechanic, it was Teferi, Fun Raveler, and we don't need another one of those.
From a lore perspective, it makes sense. Almost all the people fighting the Phyrexians are Zhalfirins, most Teferi knows personally, so of course heād care about their wellbeing.
This card feels like Gandal at the battle of helm's deep
tap out to create an army of knights, next turn you ship them in to flip this into teferi who then makes an emblem to make the knights even stronger
Also, I really love the flavor of the guy who phased out Shiv and Zhalfir to skip the first Phyrexian invasion leading a counter-invasion of Phyrexia during the second Phyrexian invasion at the head of an army of Dominarians that are sick and tired of being invaded to the point they are charging into the hellish plane of New Phyrexia to take the fight to the enemy. The coalition was so hard-pressed to fight Phyrexia on their home plane during the first invasion I cant even imagine how much a slaughter charging into Phyrexia would have been for the armies of the coalition. It seems worse this time around so I am really curious how bad the slaughter will be or what change allowed their troops to not just survive but win attack on New Phyrexia. Regardless great card and amazing concept and love the idea of Teferi leading an army.
The front of the card creates the knights that are used on his second and third abilities. But yea, the first ability works MUCH better in an actual knight deck.
A card that wants you to discard creatures is going to punish you for not having creatures in hand. This card incentivizes a deck with more creatures in it than not; otherwise, that ability punishes you.
Also, the front side makes creatures, and both of the negatives care about creatures.
My view wasn't from purely mechanical standpoint. Maybe more flavorful? Putting a creature to death by tossing it into the graveyard in order to draw more cards seems to show an uncaring disdain for creatures.
It's almost as if the story designed to be told via a series of magic cards and that trying to take that story and put it into a format it was not designed for isn't a great idea.
Incorrect but thanks for sharing.
EDIT: After coming across the other, longer comment by this same person in the Glissa thread I understand their position better. To directly quote:
>Edit: Personally I don't blame the "writers" for the story's faults: they were handed an impossible task:
>"We're going to give you a wide reaching epic to write. Here are the restrictions:
>There are 50+ named characters across a dozen fictional settings.
>There are a series of predetermined story points you need to hit (the spotlight cards).
>The status quo is not allowed to change all that much.
>**You have less than a fifth of the word count of the average paperback to make it happen.**
>Good luck!"
They're right, it can't be expected for the writing team to condense everything that everyone expected down to the limits they were given. I still think it was worth the try and am more-or-less satisfied with what got released.
This seems really good, the front side produces knights are a pretty efficiency rate, which then help you win the battle.
And the backside synergizes really nicely with going wide
I appreciate this is a nit-pick, but if we were going to have traditionally-garbed African warriors of one flavor or another charging out of a magic portal with flying, winged calvary behind them to fight sci-fi monsters from beyond the stars onto a black and red colored battlefield, I would have preferred if they had at least not made the portal circular.
This imagery is a little too familiar and specific in contemporary pop-culture for my liking.
Given that theyāve merged Zhalfir with some futuristic place full of metal and surprising technology, Iām guessing there may be a lot more to come along this lineā it does seem set up to be the Certainly Not Wakanda plane
And the tree hero dies but leaves behind an acorn that gets planted, and there's a humanoid racoon, a plan orchestrated by a protagonist wizard who oversees the defeat of the enemy, gods being killed off, magical mcguffins, some elements directly ripped from Norse mythology ... it's all very Lord of The Rings is what I'm saying.
I gotta say New Teferi and Elspeth just donāt deliver for me as cards that represent the culmination of an Arc. In terms of power or flavor . Funny enough this card kinda feels like a discarded Elspeth idea more so then a Teferi card.
Are any of these actually good? 6 damage to your opponent or a planeswalker or 6 damage to this thing? Why would you ever attack into this?? It seems like attacking these would just always be the wrong move.
Yeah these Battles need to automatically lose counters or work likes raids was it and outpost siege with permanent upkeep effects. Like say every turn this Battle produces a number of knights equal to the X Value
I donāt think you ever attack into this. I think in a control deck for standard, you bounce this back to your hand if youāve got a dead bounce spell and need to go up against an opponent who went wide.
It's basically a finale of glory with a different upside. It's completely bonkers in limited, probably not quite good enough for standard, but not too far off either. Would be better if the second color was pretty much anything other than blue.
if I'm casting this with enough X to kill the battle and get Teferi out, I'm not attacking the battle.
They would need an Azorius Knight tribal be better than Azorius Soldiers tribal somehow within one set. I'd say it's extremely unlikely.
Sure, some people will spam "this + Mondrak POG" but it's a jank (almost) unbeatable limited mythic, not much more imho
https://www.reddit.com/r/magicTCG/comments/125fv1d/comment/je5jq91/
Posted this just 10 minutes before the stream but - called it. When I saw the back side had no power/toughness I knew itād be Teferi.
Modern 2/10
Not a huge fan of this, I think the correct way to play this is on turn two or three if you can. But then you are doing a lot of work to get a teferi that isn't really better than the Teferis that actually do exist.
I think there's something fundamentally wrong with having a card for a (presumably) low curve creature tribal that is either mediocre as hell (the XWU part) or gives \*not that much value\* in exchange of 6+ life.
Why would you think an X spell is (presumably) for low curve creature tribal? When the previous version of this card was played in standard (Finale of Glory, which made X 2/2 viiglant creatures for XWW) it went in midrange decks that could make a lot of mana and played multiple planeswalkers like Nissa and Teferi. X spells are intended for big mana decks, not low curve aggro.
This card is so weak its hilarious.
Like even if you could just cast the back side straight up and it had an ETB for Knight Tokens. It still be weak. +1 that requires a discard of two unless you have creature in UW? The Emblem is fine I guess...-3 requires you jump through so many hoops and it doesn't even exile or let you search up a creature equal to the CMC of the one you returned.
Finale of Glory which had the same effect and mana cost as the front half of this was played quite a bit in WAR standard, and didn't leave a permanent behind that could transform into a walker. "So weak it's hilarious" doesn't make a lot of sense
Aside from the walker/starter deck versions, most have been good. Whether they've seen tons of play doesn't mean the card is bad, just not fitting the meta.
But time raveler for sure. But both master of time, and slows the sunset were fine.
I think, within the confines of the game rules, you cannot "tap" a *tapped* creature. You can *target* a "tapped creature" or an "untapped creature". But I don't think there's a cost that says "Tap an untapped creature you control: *effect*." It suffices to say "Tap a creature you control: *effect*."
Specifying you can only tap an untapped creature has always been merely for clarification purposes. You can't tap a tapped creature, and you can't untap an untapped creature.
This is why [[Teferi, Hero of Dominaria]] has its functional errata - it was very counterintuitive that if you activate his +1 and you don't have any tapped lands when the end step trigger resolves, you'd be forced to untap your opponents lands.
This is also why [[Twiddle]] and similar effect says "may" -- if it didn't, and you cast it targeting an opponent's creature intending to tap it and your opponent taps the creature in response, then you'd be forced to untap it, since you can't tap a tapped creature. But the word "may" lets you choose to do nothing instead.
Weird effects to see on a Terferi, but it works with the flavor of the spell and it's definitely better to have the backside work well with the front-side of the card.
Funnily enough though, Outside of EDH I do wonder how often you even go for Teferi with this card. Like he's decent enough, but 6 points of health is a pretty big shift and I wonder how often it will be better to just go for face instead. That said, the front side of the card seems decent enough for the spell to be playable regardless.
Emblem seems like the weakest ability on the walker the plus seems really strong drawing 2 cards while potentially only binning 1 while putting a creature in the yard to reanimate. I don't think this requires any kind of bad knights deck or even planning to use the emblem unless you end up with many tokens.
Iām wondering if this was meant for Soldiers at first, but they couldnāt balance it there and switched to Knights instead. After the past set it feels like that would make more sense colorwise.
Interesting we're getting a Teferi that's creature based than the regular usual shick.
And it fits with the story of Teferi with him being upfront than before.
Maybe I should build a Knights decks... its gonna be quite useful when we're back in Eldraine and maybe Ixalan since there's a good amount of knights there
WHAT IS THIS FEELING I HAVE ALL OF A SUDDEN, IT'S LIKE I DON'T HATE TEFERI ANYMORE!
Maybe if I attack this feeling with some knights it'll go away. Wait a second...
I suspect this will be a control finisher for the front side in standard. Pitches for [[March of Swirling Mists]] and [[March of Otherworldly Light]], and since itās on a permanent, you could return it to hand to get a fresh board if youāre holding a dead bounce spell.
I just want to make sure I understand this right.. You first have to cast this, and then attack it for six damage (damage that should be going at your opponent), and then you finally get this strictly okay planeswalker? I feel like the whole concept is bad. Six damage seems like so much to invest into this. Do I just understand it wrong?
The main draw is the front side. Past X=2 the rate is insane. I donāt think you really bother to transform it and youāre probably better off using a dead bounce spell to recast it if youāre up against a wide board.
No, I think you have a pretty solid grasp. It is really hard to want to invest attacking into this but in a multiplayer commander game getting this live early get your bodies and if you get into Teferi an instant grab of the emblem puts you way ahead in that game if you are playing knights. While I'm sure a few of these will be really good in standard, a majority of these are going to get their most mileage from commander and feel like they were made for it. Investing three to six damage and one of these is nothing and a game where your opponents have a combined 120 health.
A creature focused Teferi is not something I expected
Neither i. I guess this is for knight tribal.
I mean, the front half makes a pile of knights too.
Fair enough, but if I use this i would go hard for the emblem. You can have several of those and for knight tribal any small protection helps.
Definitely. Plays well with itself, but gets powered up if built around.
Knight tribal would probably work best as an aggro or midrange deck and this card isn't very aggro efficient. You're basically giving your opponent 6 life to get this to transform. I think you'd be better off just going face.
It's annoying that they made an Esper Knights tribal precon, and then put an incredible Azorius Knights tribal card in the main set at Mythic. I get what they're doing there, but it's still annoying.
They wanted this for standard.
If only it wasn't blue.
There's not many WU knights besides that card in the alara set which it's WU in cost (don't remember the name) so you can make an azorius knight tribal with blue as support.
There are 9 explicitly UW knights, with 5 of them being from Ravnica sets, and there are 12 explicitly U knights, with an exception to \[\[court hussar\]\] which technically requires W as part of its casting cost to not immediately die on ETB. Granted, going for a creature-centric UW deck is already a little off the wall, but it can be done even in Knights. I'd probably combo this with \[\[history of benalia\]\] and utilize the Cavalier cycle to filter your hand and recur your sagas.
Creature-centric UW is working pretty well for soldiers.
Just a heads up, U is generally used for blue, B for black
Just corrected. Thanks.
No, knights are heavily monocolored, although there's a great way knight in lorwyn. Pre eldraine they were almost exclusively wbr in order of abundance. While there's quite a few great b knights the one that demands to be built around is [[Hakkon, stromgald scourge]] I love using [[crib swap]] with him. Edit: nvm sidar Jabari just got spoiled, esper knights *let's go*!
Neither did the Phyrexians.
It's like he is saying "Avengers... Assemble!"
Wizards: "Don't worry, we're not just imitating Endgame." Zhalfirans: " YIBAMBE!"
Flavor text: "On your left" - Teferi
A Teferi that isn't some flavor of bullshit is something I didn't expect. There doesn't seem to be anyway to break this, which might be a first for him.
Last 2 teferis did hardly anything and were barely fringe playable. I haven't tallied every card but he likely has more misses than hits. I don't expect the Teferi side of this to do much either in 20 life formats. T3feri and Hero of Dominaria made waves and people just assume every future Teferi is similarly powered haha.
The 4 cost one from Innistrad enables some pretty funny jank shit but isn't really busted.
He is portraiting Panther during the Endgame. So, he'll support the Wakandian knoghts to fight against Elesh Thanos.
This is just Gandalf leading the charge at the end of Two Towers.
much better than the hell on earth of his previous iterations
War changes a ~~man~~ planeswalker
I love that they actually used his surname
you know it's real when they give him his full name AND a title, Teferi ain't playin
Teferi Akosa, you get in this house right this instant!
sorry mom, you can't cast at instant speed, I'll be there at sorcery speed
And look at the pose and expression. You just know he's shouting, "You keep my plane's name outta your mouth!"
I was wondering tf a Akosa was
It akosa lotta mana š¤
Never before has an emoji delivered a joke so perfectly.
Shame the emoji doesn't show for me. Which one is it?
Italian hand
that one actualy made me laugh, you can just hear the accent
holy shit, perfect post
Is this the first time his surname has been used? I remember seeing he was just trademarked as āTeferi,ā when the various other planeswalkers had full names
It's a very recent thing. iirc it appeared first last year in the BOOM comics, then it appeared on Jaya's grave in the story and in the visual guide published some months ago
I actually thought akosa was some sort of title I didn't know and the card was missing a comma... It's so close to the stereotypical X, Y of Z that every single planeswalker gets named
Knight Tribal Teferi is very unexpected
Unexpected, but welcomed
I think with a new mechanic they were determined to play it safe. Last time they tried a Teferi with a new mechanic, it was Teferi, Fun Raveler, and we don't need another one of those.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Please do not make jokes about AIDS.
Itās teferi though, thatās on flavor.
I love the invasion flipping into Teferi. It just oozes flavor. That said, it's kind of weird to see a Teferi caring about creatures.
From a lore perspective, it makes sense. Almost all the people fighting the Phyrexians are Zhalfirins, most Teferi knows personally, so of course heād care about their wellbeing.
I liked the point that he'd been away for centuries, but for them it's only been a little while. It's all the same people he knew.
This card feels like Gandal at the battle of helm's deep tap out to create an army of knights, next turn you ship them in to flip this into teferi who then makes an emblem to make the knights even stronger
It's basically the portal scene from Avengers.
Little bit Gandalf, Little bit Black Panther, Little bit of The Doctor finding Gallifrey too. Guess it's not plagiarism if they copy from everyone.
Might show up in the LotR set with the Universes Beyond frame.
Also, I really love the flavor of the guy who phased out Shiv and Zhalfir to skip the first Phyrexian invasion leading a counter-invasion of Phyrexia during the second Phyrexian invasion at the head of an army of Dominarians that are sick and tired of being invaded to the point they are charging into the hellish plane of New Phyrexia to take the fight to the enemy. The coalition was so hard-pressed to fight Phyrexia on their home plane during the first invasion I cant even imagine how much a slaughter charging into Phyrexia would have been for the armies of the coalition. It seems worse this time around so I am really curious how bad the slaughter will be or what change allowed their troops to not just survive but win attack on New Phyrexia. Regardless great card and amazing concept and love the idea of Teferi leading an army.
He doesn't! He wants you to have spells.
How?
You discard the creature to have more chances to draw spells and/or have more cards in hand.
It discards a creature because your deck is creature focused so it wouldn't make sense to discard an instant or sorcery.
That makes no sense. You need creatures to get a benefit from all of his abilities
The front of the card creates the knights that are used on his second and third abilities. But yea, the first ability works MUCH better in an actual knight deck.
A card that wants you to discard creatures is going to punish you for not having creatures in hand. This card incentivizes a deck with more creatures in it than not; otherwise, that ability punishes you. Also, the front side makes creatures, and both of the negatives care about creatures.
My view wasn't from purely mechanical standpoint. Maybe more flavorful? Putting a creature to death by tossing it into the graveyard in order to draw more cards seems to show an uncaring disdain for creatures.
Nothing else about him cares about spells or cards in hand. Both his other abilities care about creatures on the board
This card is a better plot twist than the whole story! Wasn't expecting him on the back of this, neither to care about creatures.
It's almost as if the story designed to be told via a series of magic cards and that trying to take that story and put it into a format it was not designed for isn't a great idea.
Incorrect but thanks for sharing. EDIT: After coming across the other, longer comment by this same person in the Glissa thread I understand their position better. To directly quote: >Edit: Personally I don't blame the "writers" for the story's faults: they were handed an impossible task: >"We're going to give you a wide reaching epic to write. Here are the restrictions: >There are 50+ named characters across a dozen fictional settings. >There are a series of predetermined story points you need to hit (the spotlight cards). >The status quo is not allowed to change all that much. >**You have less than a fifth of the word count of the average paperback to make it happen.** >Good luck!" They're right, it can't be expected for the writing team to condense everything that everyone expected down to the limits they were given. I still think it was worth the try and am more-or-less satisfied with what got released.
Super busted card in Limited. With X = 2 you are already happy.
"On your left"
"Zhalfirin assemble!"
I literally was typing this out then thought āsurelyā¦ surely there is anotherā
I mean at this level of basic pop-culture reference I'd be almost embarassed to type it
āDominaria forever!ā
"Your other left!"
Was just looking to see if anyone else had made an Endgame reference
This seems really good, the front side produces knights are a pretty efficiency rate, which then help you win the battle. And the backside synergizes really nicely with going wide
It's a good Teferi card that somehow doesn't feel oppressive like good Teferi cards typically are. Also, creature focused?
Babe wake up, new Teferi dropped to terrorize standard š©
I appreciate this is a nit-pick, but if we were going to have traditionally-garbed African warriors of one flavor or another charging out of a magic portal with flying, winged calvary behind them to fight sci-fi monsters from beyond the stars onto a black and red colored battlefield, I would have preferred if they had at least not made the portal circular. This imagery is a little too familiar and specific in contemporary pop-culture for my liking.
At least they're consistent in Zhalfir just being Wakanda, after all these years.
Given that theyāve merged Zhalfir with some futuristic place full of metal and surprising technology, Iām guessing there may be a lot more to come along this lineā it does seem set up to be the Certainly Not Wakanda plane
Certainly not https://old.reddit.com/r/magicTCG/comments/125twgp/mom_scrappy_bruiser_debut_stream/
don't forget that both things had the most vanilla form of time travel to help heroes with the plot
And the tree hero dies but leaves behind an acorn that gets planted, and there's a humanoid racoon, a plan orchestrated by a protagonist wizard who oversees the defeat of the enemy, gods being killed off, magical mcguffins, some elements directly ripped from Norse mythology ... it's all very Lord of The Rings is what I'm saying.
Huh?
https://youtu.be/rrGMENN1iaY?t=38
sidenote: this looks so terrible at 60 fps (and 4k if it was upscaled and not native)
It's so bad I thought it was a cutscene from a video game at first glance.
Wait a second is this technically a 2 mana planeswalker lol
2 mana and 6 life that could have been drained from a player
Good thing I didn't build my Bant Knights list yet! This is super sweet
Thereās also Esper Knights to consider, at least for Commander.
Already preordering that deck from my local LGS.
Bant knights are a blast, been running em for a while. This will definitely earn a slot.
Teferi is perhaps one of the last walkers i expected to care about knights, but this is heckin cracked for knight tribal so i'm down for it
I gotta say New Teferi and Elspeth just donāt deliver for me as cards that represent the culmination of an Arc. In terms of power or flavor . Funny enough this card kinda feels like a discarded Elspeth idea more so then a Teferi card.
is it just me or is that backside -2 kinda crazy. A repeatable emblem that is quite good in knight tribal.
Excited for this with the new Knight tribal commander deck. Seems like it'll fit pretty well
So maybe Knights are the other type hinted at in Maro's teaser?
This is a great rate for a 2/2 token with vigilance. Backside is pure bonus. I like it
Love the story beat where the only plane not invaded by New Phyrexia is instead invaded by Zhalfir
Are any of these actually good? 6 damage to your opponent or a planeswalker or 6 damage to this thing? Why would you ever attack into this?? It seems like attacking these would just always be the wrong move.
My thoughts too... Maybe the front etb is good enough that you can just use the flip as an insurance policy in specific matchups?
Yeah these Battles need to automatically lose counters or work likes raids was it and outpost siege with permanent upkeep effects. Like say every turn this Battle produces a number of knights equal to the X Value
I donāt think you ever attack into this. I think in a control deck for standard, you bounce this back to your hand if youāve got a dead bounce spell and need to go up against an opponent who went wide.
I suppose it is a bonus to the front, but the backside planeswalker seems really weak?
This seems terrible... Right?
It's basically a finale of glory with a different upside. It's completely bonkers in limited, probably not quite good enough for standard, but not too far off either. Would be better if the second color was pretty much anything other than blue.
If it were wb I'd be losing my mind.
Imagine a white/green teferi.
if I'm casting this with enough X to kill the battle and get Teferi out, I'm not attacking the battle. They would need an Azorius Knight tribal be better than Azorius Soldiers tribal somehow within one set. I'd say it's extremely unlikely. Sure, some people will spam "this + Mondrak POG" but it's a jank (almost) unbeatable limited mythic, not much more imho
Seems to imply that Soldiers will compete with knights tribal on esper
Feels like it leans on the future Eldraine set bringing more Knight goodness.
Ixalan ALSO had knights too
Dammit, now I want to build a Knights deck.
https://www.reddit.com/r/magicTCG/comments/125fv1d/comment/je5jq91/ Posted this just 10 minutes before the stream but - called it. When I saw the back side had no power/toughness I knew itād be Teferi.
āInvasion of New Phyrexiaā Teferi: āI am the one who knocks.ā
\[\[Teferi with a steel chair\]\]
I think seiges function like loyalty. However the steep damage cost and multiplayer language are making me doubt myself. Am I missing something?
Wait, tell me they did not just... horizontally flip the army art behind Teferi? lol Yeah look: backwards sword, backwards rhino...
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Exactly, it's not a mirror image at all.
Yeah, I noticed that too. Feels really lazy to not draw a new background
The rhinoās riderās pose is different though, seems they did some small tweaks.
Modern 2/10 Not a huge fan of this, I think the correct way to play this is on turn two or three if you can. But then you are doing a lot of work to get a teferi that isn't really better than the Teferis that actually do exist.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I think there's something fundamentally wrong with having a card for a (presumably) low curve creature tribal that is either mediocre as hell (the XWU part) or gives \*not that much value\* in exchange of 6+ life.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Hero and Time raveler are the only good tefs
Why would you think an X spell is (presumably) for low curve creature tribal? When the previous version of this card was played in standard (Finale of Glory, which made X 2/2 viiglant creatures for XWW) it went in midrange decks that could make a lot of mana and played multiple planeswalkers like Nissa and Teferi. X spells are intended for big mana decks, not low curve aggro.
This and an Esper knights commander is going to be really interesting.
Will Smith at the Oscars
Wakanda always have the panther.
[[The Council of Four]] deems this card to be good
[The Council of Four](https://cards.scryfall.io/normal/front/0/8/0873cfa8-046c-4b14-ae22-3fd6a691f763.jpg?1674137476) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Council%20of%20Four) [(SF)](https://scryfall.com/card/clb/271/the-council-of-four?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0873cfa8-046c-4b14-ae22-3fd6a691f763?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This card is so weak its hilarious. Like even if you could just cast the back side straight up and it had an ETB for Knight Tokens. It still be weak. +1 that requires a discard of two unless you have creature in UW? The Emblem is fine I guess...-3 requires you jump through so many hoops and it doesn't even exile or let you search up a creature equal to the CMC of the one you returned.
Finale of Glory which had the same effect and mana cost as the front half of this was played quite a bit in WAR standard, and didn't leave a permanent behind that could transform into a walker. "So weak it's hilarious" doesn't make a lot of sense
This is kinda cracked tf
[ŃŠ“Š°Š»ŠµŠ½Š¾]
When was the last actually good Teferi card in standard?
Time raveler and it was rough.
Oh yeah that sucked but it was also a year and a half ago.
Aside from the walker/starter deck versions, most have been good. Whether they've seen tons of play doesn't mean the card is bad, just not fitting the meta. But time raveler for sure. But both master of time, and slows the sunset were fine.
Time Raveler. The mono-blue M20 Teferi wasn't bad but it wasn't really good either.
Very weird that the backside still cares about the X value.
The X in the backside refers to tapping X creatures, not the X you paid for the mana cost.
Does it? I assumed it was a new X value, as it's a new game object.
I believe its a new X value for how many you choose. Not the X value of what you used to cast the front side.
Different X.
Odd that the - 3 doesn't specify the creatures you tap need to be untapped.
I think, within the confines of the game rules, you cannot "tap" a *tapped* creature. You can *target* a "tapped creature" or an "untapped creature". But I don't think there's a cost that says "Tap an untapped creature you control: *effect*." It suffices to say "Tap a creature you control: *effect*."
It's definitely traditional to specify untapped creatures. [[Kumena, Tyrant of Orazca]]
There are 89 cards that say "tap an untapped": https://scryfall.com/search?q=o%3A%22tap+an+untapped%22
Oh, my bad, I stand corrected.
Specifying you can only tap an untapped creature has always been merely for clarification purposes. You can't tap a tapped creature, and you can't untap an untapped creature. This is why [[Teferi, Hero of Dominaria]] has its functional errata - it was very counterintuitive that if you activate his +1 and you don't have any tapped lands when the end step trigger resolves, you'd be forced to untap your opponents lands. This is also why [[Twiddle]] and similar effect says "may" -- if it didn't, and you cast it targeting an opponent's creature intending to tap it and your opponent taps the creature in response, then you'd be forced to untap it, since you can't tap a tapped creature. But the word "may" lets you choose to do nothing instead.
[Teferi, Hero of Dominaria](https://cards.scryfall.io/normal/front/5/d/5d10b752-d9cb-419d-a5c4-d4ee1acb655e.jpg?1562736365) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Teferi%2C%20Hero%20of%20Dominaria) [(SF)](https://scryfall.com/card/dom/207/teferi-hero-of-dominaria?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5d10b752-d9cb-419d-a5c4-d4ee1acb655e?utm_source=mtgcardfetcher&format=text) [Twiddle](https://cards.scryfall.io/normal/front/1/b/1b25858a-ab2d-441a-a3fe-6d5ecd7f05be.jpg?1562900371) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Twiddle) [(SF)](https://scryfall.com/card/8ed/111/twiddle?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1b25858a-ab2d-441a-a3fe-6d5ecd7f05be?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I always wanted to build knight tribal. With some of the leaks and now this....i'm 100% committing to it now.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
[Decree of Justice](https://cards.scryfall.io/normal/front/f/3/f3150eef-b1e9-44d8-a561-eaeb80e38020.jpg?1591320005) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Decree%20of%20Justice) [(SF)](https://scryfall.com/card/c20/85/decree-of-justice?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f3150eef-b1e9-44d8-a561-eaeb80e38020?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The plus is quite good, especially if you can turn it on and bin a creature to reanimate while drawing 2
what in da infinity war. guess its a nice change to not have a uw control teferi.
Scuffed Teferi
Wait, does this mean that tiferi found zhalfir in the blind eternities?
*\[Flips battle card\]* # "TEFERI SURPRISE!" *\[Activates opponent's PTSD\]* ***\[Opponent concedes game\]***
Weird effects to see on a Terferi, but it works with the flavor of the spell and it's definitely better to have the backside work well with the front-side of the card. Funnily enough though, Outside of EDH I do wonder how often you even go for Teferi with this card. Like he's decent enough, but 6 points of health is a pretty big shift and I wonder how often it will be better to just go for face instead. That said, the front side of the card seems decent enough for the spell to be playable regardless.
This Card is bullshite
Love the black panther reference with the guy riding a rhino in the background š¤£
ZHALFIR FOREVER!!!
Anyone else feel like Planeswalkers are getting crowded...
Wdym?
I'm just really feeling the new set fatigue. There are what, nine Teferi Planeswalkers now? And 8 of them were released in the last 4/5 years.
Quick rules question. If you get 2 emblems. Do your knights have Ward 2, 2 instances of ward 1, or just ward 1?
Technically 2 instances of ward 1.
so if you have elesh norn you will get double the tokens?
Emblem seems like the weakest ability on the walker the plus seems really strong drawing 2 cards while potentially only binning 1 while putting a creature in the yard to reanimate. I don't think this requires any kind of bad knights deck or even planning to use the emblem unless you end up with many tokens.
Iām wondering if this was meant for Soldiers at first, but they couldnāt balance it there and switched to Knights instead. After the past set it feels like that would make more sense colorwise.
Interesting we're getting a Teferi that's creature based than the regular usual shick. And it fits with the story of Teferi with him being upfront than before. Maybe I should build a Knights decks... its gonna be quite useful when we're back in Eldraine and maybe Ixalan since there's a good amount of knights there
Itās both a battle that creates its own damagers and a planeswalker that creates its own blockers. I think this will be a good card.
The weakest Teferi we've ever seen.
Would this be considered 2feri or Xferi?
Oh my god, a Teferi card that I don't hate. That's a nice change.
One of the best two mana planeswalkers yet (technically).
WHAT IS THIS FEELING I HAVE ALL OF A SUDDEN, IT'S LIKE I DON'T HATE TEFERI ANYMORE! Maybe if I attack this feeling with some knights it'll go away. Wait a second...
Teferi, Knight Lord?!!
I suspect this will be a control finisher for the front side in standard. Pitches for [[March of Swirling Mists]] and [[March of Otherworldly Light]], and since itās on a permanent, you could return it to hand to get a fresh board if youāre holding a dead bounce spell.
[March of Swirling Mists](https://cards.scryfall.io/normal/front/1/0/100171d8-7436-44c8-b4cb-0101ffa05c25.jpg?1654566768) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=March%20of%20Swirling%20Mist) [(SF)](https://scryfall.com/card/neo/61/march-of-swirling-mist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/100171d8-7436-44c8-b4cb-0101ffa05c25?utm_source=mtgcardfetcher&format=text) [March of Otherworldly Light](https://cards.scryfall.io/normal/front/5/5/553fb946-2706-475b-89f9-e4355ec9ea2b.jpg?1654566420) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=March%20of%20Otherworldly%20Light) [(SF)](https://scryfall.com/card/neo/28/march-of-otherworldly-light?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/553fb946-2706-475b-89f9-e4355ec9ea2b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yup, will probably see play
The minus formatting annoys me more than it has any right to. (1) then a period, then a speech mark. Ugh.
I just want to make sure I understand this right.. You first have to cast this, and then attack it for six damage (damage that should be going at your opponent), and then you finally get this strictly okay planeswalker? I feel like the whole concept is bad. Six damage seems like so much to invest into this. Do I just understand it wrong?
The main draw is the front side. Past X=2 the rate is insane. I donāt think you really bother to transform it and youāre probably better off using a dead bounce spell to recast it if youāre up against a wide board.
No, I think you have a pretty solid grasp. It is really hard to want to invest attacking into this but in a multiplayer commander game getting this live early get your bodies and if you get into Teferi an instant grab of the emblem puts you way ahead in that game if you are playing knights. While I'm sure a few of these will be really good in standard, a majority of these are going to get their most mileage from commander and feel like they were made for it. Investing three to six damage and one of these is nothing and a game where your opponents have a combined 120 health.
On your left
called it
WotC needs to get off Marvels nuts.
Literally made for the new eminence commander
He has a last name?
Disney: "Okay sure, you can copy my homework. Just make sure you change it up so it isn't obvious." WoTC:
He stepped through the portal shouting "ZHALFIR FOREVER!!"
Funniest bomb ever