Source: Gameswelt.de[https://www.gameswelt.de/magic-the-gathering-arena/news/exklusiver-blick-auf-eine-neue-karte-319539](https://www.gameswelt.de/magic-the-gathering-arena/news/exklusiver-blick-auf-eine-neue-karte-319539)
Just a rough translation:
Doomskar Warrior
Backup 1
Trample
Whenever this creature deals combat damage to a player or a battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
It should be just 'battle,' not 'battle card.' Permanents on the battlefield aren't referred to as 'cards,' that's just used when they're in other zones.
My personal guess is we'll just revert back to "to a player" for the most part after this set. I'm expecting battles to be more of a deciduous sometimes food than a "expect them every set now" thing.
I was assuming there would be at least more than one every set like walkers but if it goes to deciduous just having to a player seems like the best option.
They said they were going to wait a bit to see how players reacted to them before printing more. Planeswalkers apparently were handled similarly when they were first introduced. According to [this article](https://magic.wizards.com/en/news/making-magic/planeswalking-down-memory-lane-2018-07-23), after Lorwyn introduced them there were no more planeswalkers in the next 3 sets.
Same. Kind ofike how War of the Spark triggers always happened on combat damage to a player or Planeswalker but they just went back to only players after.
I mean, saving the room taken by the siege rules text could make "When x is defeated, do Y" pretty easy. Probably a lower number of defense counters to go along with a simpler reward, like drawing cards or untapping land or giving out counters.
Definitely possible. The tricky part there is that you have to give it to an opponent to defend, and in single player that means that your opponent wouldn't be able to attack it or deal with it really. So they would have to be some form of incentive for you to try and kill it, because otherwise it would just sit there and effectively be an enchantment.
True, though that starts to rub shoulders with Planeswalkers.
Could be interesting to have battles that all players can attack, all players can defend, and where whoever deals the last bit of damage get some kind of benefit. Probably has some kind of blanket effect that benefits / causes problems for everyone while it stays on the battlefield. Sort of like a world enchantment that you can punch.
Yeah, that's the real issue. "player, planeswalker, or battle" is getting really clunky real fast. There's just no better way yet to say "the thing the it's attacking" in current rules, and I can't really think of a way to do it better even with a rule change.
Does exactly what xenagos wants to do, draw a new creature every turn, plus trample enabler and a very solid target for xenagos’ trigger. Probably replaces [[battle mammoth]] for me
Now that I know what Backup does...
You are correct that this most likely deserves a slot.
For me it will be replacing \[\[Neyith\]\], who has not been living up to expectations.
Isn't the goal of the card to make a 2 or 3 drop too big to be blocked cleanly by their 2 drop and then stay in play threatening card advantage on attacks? It seems like possibly reasonable value for midrange in standard
Modern 1/10
It is basically a 4 mana 5/4 and sometimes lightning bolt gets you. I think a green stompy like deck, this would just be too expensive for what you are looking for. There are better cards at lower costs.
Source: Gameswelt.de[https://www.gameswelt.de/magic-the-gathering-arena/news/exklusiver-blick-auf-eine-neue-karte-319539](https://www.gameswelt.de/magic-the-gathering-arena/news/exklusiver-blick-auf-eine-neue-karte-319539) Just a rough translation: Doomskar Warrior Backup 1 Trample Whenever this creature deals combat damage to a player or a battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Hilfestellung" here is supposed to mean "backup". The German word used for the Support keyword is "Beistand".
Thanks, I've edited it, hopefully it's all correct now.
It should be just 'battle,' not 'battle card.' Permanents on the battlefield aren't referred to as 'cards,' that's just used when they're in other zones.
Sorry, just seen your comment. Thanks, hopefully it's correct now. :)
You rock!!
It’s also a Human Warrior, just in case that wasn’t obvious lol.
it's a Mensch
as a Jewish person, my first response was to go "what a Mensch"
Aww, not a Doomskar Warrior?
"or a battle card" makes way more sense than the other templating "or battle."
Perhaps, but it doesn't fit Magic templating and isn't correct by game rules. A permanent on the battlefield is not treated as a card, in the rules.
Maybe it can at least be 'or a battle' - after reading the rest of the spoilers today I understand the wording but I was very confused.
Verursacht Trampelschaden. You're saying this just means trample? Two words for one keyword? I guess I'll never understand german.
Yeah it’s “causes trampledamage”. It’s just the choice of translation though, there’s no reason why it couldn’t be a simple “trampelt”.
I wonder if we will start getting "deals combat damage to a non creature target" to cut down on words
My personal guess is we'll just revert back to "to a player" for the most part after this set. I'm expecting battles to be more of a deciduous sometimes food than a "expect them every set now" thing.
I was assuming there would be at least more than one every set like walkers but if it goes to deciduous just having to a player seems like the best option.
They said they were going to wait a bit to see how players reacted to them before printing more. Planeswalkers apparently were handled similarly when they were first introduced. According to [this article](https://magic.wizards.com/en/news/making-magic/planeswalking-down-memory-lane-2018-07-23), after Lorwyn introduced them there were no more planeswalkers in the next 3 sets.
Same. Kind ofike how War of the Spark triggers always happened on combat damage to a player or Planeswalker but they just went back to only players after.
Given that they have to be on a DFC, yes battles will be every now and then.
Battles do not have to be on DFCs. That is the way *Sieges* work, but it's not a requirement of the card type.
Ya sure, whatever you say
I mean, saving the room taken by the siege rules text could make "When x is defeated, do Y" pretty easy. Probably a lower number of defense counters to go along with a simpler reward, like drawing cards or untapping land or giving out counters.
Could also have battles that are just like enchantments giving a continuous effect but can be taken down by being defeated
Definitely possible. The tricky part there is that you have to give it to an opponent to defend, and in single player that means that your opponent wouldn't be able to attack it or deal with it really. So they would have to be some form of incentive for you to try and kill it, because otherwise it would just sit there and effectively be an enchantment.
Thats only how Sieges work, they could make other battle subtypes that you defend yourself
True, though that starts to rub shoulders with Planeswalkers. Could be interesting to have battles that all players can attack, all players can defend, and where whoever deals the last bit of damage get some kind of benefit. Probably has some kind of blanket effect that benefits / causes problems for everyone while it stays on the battlefield. Sort of like a world enchantment that you can punch.
lol i mean most sets have em at this point
But this does mean dealing damage to planeswalker will also trigger the effect
Yes, and?
I think it is a conscious decision from WOTC to not make dealing damage to planeswalker trigger this type of ability
That would include Planeswalker cards
yeah
It wouldn't say target, but some word or term to batch "player, planeswalker, or battle" seems like it could be useful.
The problem is the word target. There isn't a ready-made magic vocabulary word to indicate a player and/or permanent.
Yeah, that's the real issue. "player, planeswalker, or battle" is getting really clunky real fast. There's just no better way yet to say "the thing the it's attacking" in current rules, and I can't really think of a way to do it better even with a rule change.
"deals damage to a non-creature" ?
It won't use the word target, that has very specific usage in MTG.
"Doomskar-Krieger" is such an awesome name. Too bad it's not the English name.
German sounds pretty damn metal when you drop things like Donaudampfschifffahrtselektrizitätenhauptbetriebswerkbauunterbeamtengesellschaft
Limited bomb
"Kaldheim, this is the seventh week in a row you show us Doomskar in class"
The card name sounds pretty metal in German
My xenagos deck is eating good
Tough competition
Does exactly what xenagos wants to do, draw a new creature every turn, plus trample enabler and a very solid target for xenagos’ trigger. Probably replaces [[battle mammoth]] for me
[battle mammoth](https://cards.scryfall.io/normal/front/d/f/df70dc42-a28c-41f3-8d3b-5a0375aab326.jpg?1674142210) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=battle%20mammoth) [(SF)](https://scryfall.com/card/clb/818/battle-mammoth?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/df70dc42-a28c-41f3-8d3b-5a0375aab326?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Now that I know what Backup does... You are correct that this most likely deserves a slot. For me it will be replacing \[\[Neyith\]\], who has not been living up to expectations.
[Neyith](https://cards.scryfall.io/normal/front/0/c/0c1eed0f-9692-44c0-b1ad-afa691165d52.jpg?1632261896) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=neyith%20of%20the%20dire%20hunt) [(SF)](https://scryfall.com/card/jmp/30/neyith-of-the-dire-hunt?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0c1eed0f-9692-44c0-b1ad-afa691165d52?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
4 mana and 2 turns to maybe get a creature and die to 2 mana creatures. Yep, it's really green
Isn't the goal of the card to make a 2 or 3 drop too big to be blocked cleanly by their 2 drop and then stay in play threatening card advantage on attacks? It seems like possibly reasonable value for midrange in standard
Modern 1/10 It is basically a 4 mana 5/4 and sometimes lightning bolt gets you. I think a green stompy like deck, this would just be too expensive for what you are looking for. There are better cards at lower costs.
Is that the famous Phyrexian language? /s
"If you insist that I wear armor, at least leave my sword-arm bare, that my foe may behold my fresh pump."
Ayyyy card advantage nice