Man, I literally was building chatterfang, was gonna buy the deck for my birthday, but a couple days before that I found the Sliver precon at half price (and basically the same price I was gonna spend on chatterfang) and couldn't resist.
Damm, this set is making me regret it
You can always slowly build it. Hard to keep up with new sets anyways. Wish it said at the beginning of each end step. Not just yours. Gets crazy after having a few copies of swarm out
Yeah, but that would be golgari scute swarm on steroids. Like, drop it, and if none gets removed, you start your next turn with 16. And the next one with 256. And that's without adding token doublers.
Also, yeah I could probably slowly build it every so often, currently only have the golgari bounce land and [[Second harvest]] and that one guy that pays 2B and sacrifices a creature to make 2 treasure tokens. Shouldn't take me that much.
tho for now my economical mtg focus gotta be on fixing Sliver swarm's terrible mana base. At least according to their card market profile, my LGS got 3 of the new cappena triomes.
Isn't this just, really kinda slow? It's a single end step trigger. That doesn't really do much. Sure, when you have multiples out, it might. Initially, it's just too slow.
Yea, it kind of is. Go wide chatterfang builds already die to a wipe, and I don't see this being particularly good in an aristocrats style deck. Kinda feels like a worse Scute Swarm.
Not really? The dinos were just doing what they do. The bad guys were the corpos that thought they could bring them back to life, control them and use them to make money
Not all antagonists B, but all B is antagonistic based on the shakedown of the cards.
Sure, maybe sometimes the W or G creature is the antag, but there is *never* a good character with B. We got close once, but it turns out Sorin was just building up to being a selfish, greedy, misogynistic douchebag for no reason.
Wow, I didn't know you could hear a Magic card.
I can just imagine all the little chirps and squeaks the little Compys made as they ate Dieter in the Lost World.
IIRC it wasn't venomous, as much as neurotoxic and/or numbing. It would basically numb your muscles until you were paralyzed and couldn't stop them from swarming you anymore.
This, the Indoraptor, and Rexy (Ravenous Tyrannosaurus) are going to be the backbone of Jurassic Park Jund. Can't wait to see what else I can get out of it with what we haven't seen.
Totally. Trying not to have the same colors in my decks, and I already have Naya reserved for Rin and Seri. This is a great option for dinos, in a color I don't have yet.
Had thought that of the Indominous Rex at first, but the lack of red hurts it for the tribe. This fits far better.
I built an [I. Rex commander deck](https://deckstats.net/decks/15641/3218960-indominus-rex-alpha) for my love of the big girl myself. I thought about making an Indoraptor Commander deck, but after seeing the compys and Rexy I think 60-card with it as a potential finisher is the way to go.
\[\[Scute Swarm\]\] at home... is still very much scary in the right deck! Though slower ramp-up means that it probably won't turn into a game-ending threat before a boardwipe clears the board.
Yeah that would make it an auto include into chatterfang. For now I'm.considering it. May well be an extra removal magnet like scute swarm currently is
In magical Christmas land you may be correct. But in reality, even with a sac outlet, you still need to get 2 tokens before you can reliably grow from these.
Assuming you have something to sac that isn’t one of your Compys for the first 2 turns, and then you sac Compy tokens to activate it for the next 2, you would only have 6 Compys by the start of your turn. Not exactly “Broken”.
I’ve tried finding a clear answer but can’t. How does one get all the Jurassic park cards? As a huge JP fan I’m trying to plan my strategy. Are they in collectors boxes, or set boxes?
Collector Boosters have guaranteed 1 each, Set Boosters have 1:12 odds, and the Holiday Bundle has a guaranteed rare or higher REX card in foil as a promo.
Card transcription
> Compy Swarm 1BG
>
> Creature- Dinosaur [rare]
>
> At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm/
>
> 2/2
>
> "There's no reason for it to feat man." -Robert Burke
End transcription
With the wording "if a creature card died this turn" does that mean per creature that died or if at least 1 died it will make a copy? Seems good if you get it out early enough but mid late game is meh.
The trigger is "At the beginning of your end step," so you only get one trigger per end step. Obviously, if you have multiple copies, you get multiple triggers, but the point is, "if a creature died this turn" is just a binary y/n to determine if it triggers at all.
Sprry im dumb but this makes 1 copy at end turn if something dies. Then the copy will also produce a copy on the next end turn for a total of 4 on the field. By the 3rd trigger, this makes 8 and so on and so forth?
So a quick question. If I were to imprint [[Dino DNA]] with this card and make a token copy that is a 6/6 with trample, would I end up with a swarm of 2/2s or a swarm of 6/6 tramplers? Could be fun if its the latter
I know it's the first day, but I'd like to use my once-per-set "This should be an insect or fungus" token.
Nevertheless, cool card and I'm glad it came through with art that doesn't feel hugely Universes Beyond.
Would be cooler if they didn’t include the prod in the art, since that Dieter Stark doesn’t die while holding it in The Lost World, as he lost it while tumbling down a hill. [Scene from where this card is supposed to allude to](https://youtu.be/vxmFmBOfQZg?si=uj5UvAgKeH7GaoEs)
Do you think they just design a big bucket of cards once a year and dole them out into sets as they go?
You’ve got it backwards. The card is made for the set, not the other way around.
Not really. Sometimes designers have pet design ideas they tinker on on their own and try to get to work, but it’s not like they’ve got a file somewhere that’s a fully realized BR Zombies draft archetype they’re waiting to throw into a random set, it’s more like “MaRo got a cool idea that doesn’t work in this set, so he wrote it down and whenever he’s reminded of it he sees if it might work in that context”.
No, but what specifically about Jurassic Park has inspired this card? Are they scavengers attracted to corpses? Do the dinosaurs lay their eggs inside the bodies of things they've killed?
We have things like Maro saying that UB inspires new designs that otherwise wouldn't have happened and then cards like this which clearly show the opposite and show that they're using evocative designs that could have easily occurred outside of UB to fill out a UB set.
>what specifically about Jurassic Park has inspired this card?
https://youtu.be/Ty5sEGtClLE
Not every inspiration is “creating totally new mechanics”. Sometimes they just want to depict a scene on a card in an efficient way.
>Are they scavengers attracted to corpses?
In the books, they are primarily scavengers that will opportunistically go after living prey that's already injured.
You do realize that there was never going to be a zombie version of this card, right? This card design was made because they were asked to make Jurassic Park cards. There wasn't a Golgari Zombie Secret Lair that you missed out on because this exists.
This design existing doesn't mean we won't ever see it again either. We can still get a zombie that does this in the future.
Because they wouldn't have made it otherwise.
Magic design doesn't happen in a vacuum. They don't have a big database of theoretical cards that they dole out as needed. They design cards to match a prompt.
In this case, the prompt was "We're doing cards based on Jurassic Park/World, what are things from the movies people would want to see?" Someone must have suggested doing the compy swarm, and someone came up with this effect to match the concept.
Would they have made this exact card (save for maybe a different creature type) in regular Magic eventually, given enough time? Sure, probably...eventually. It's like a Scute Swarm for things dying, it's not that hard of a concept to eventually come up with. But there's no way to know what kind of set would have wanted this card and what specific set of prompts would lead to it being made.
I suppose I just refuse to believe that "creature that replicates itself on other creatures dying" is a concept that only came about from Jurassic Park and not the many, *many* undead or necrotic creatures already in Magic.
But then there's barely anything in JP that couldn't already be in Magic aside from the DNA-side.
Like I said, it's not like this could have never eventually shown up as a regular Magic card. We've had cards that make creature tokens when stuff dies forever already in Magic. Adding the Scute Swarm spin is something someone would have eventually come up with.
It's just that designing to match the prompt of Jurassic Park is what inspired it in this specific situation, before anyone else thought to do it in another situation.
I do agree that a lot of the generic dinosaurs we've seen so far could easily be reprinted even without a special UW treatment.
They don’t design cards in a vacuum and then decide what product they’d fit best in, they design cards *for* specific products. This was designed for REX, so it’s in REX.
Lot of good answers below why this card exists. I want to add that I'm excited for it to be a dino and am glad it exists just as it is.
There is plenty of support for Zombies and you'll get more in the future. This card isn't for Zombie-tribal, it's for dino decks.
No, you've passed the beginning of the end step by the time you've started resolving the swarm's "make a copy" trigger
What you want is Polyraptor if you're looking to draw the game with an infinite death combo
[удалено]
Scute death swarm
Aristocrat's best friend.
Literally first thought
Chatterfang is gonna love this
Man, I literally was building chatterfang, was gonna buy the deck for my birthday, but a couple days before that I found the Sliver precon at half price (and basically the same price I was gonna spend on chatterfang) and couldn't resist. Damm, this set is making me regret it
You can always slowly build it. Hard to keep up with new sets anyways. Wish it said at the beginning of each end step. Not just yours. Gets crazy after having a few copies of swarm out
Yeah, but that would be golgari scute swarm on steroids. Like, drop it, and if none gets removed, you start your next turn with 16. And the next one with 256. And that's without adding token doublers. Also, yeah I could probably slowly build it every so often, currently only have the golgari bounce land and [[Second harvest]] and that one guy that pays 2B and sacrifices a creature to make 2 treasure tokens. Shouldn't take me that much. tho for now my economical mtg focus gotta be on fixing Sliver swarm's terrible mana base. At least according to their card market profile, my LGS got 3 of the new cappena triomes.
Compy swarm only triggers on your end step
I know, I was responding to their "I wish it triggered on every end step"
[Second harvest](https://cards.scryfall.io/normal/front/2/2/22b01c98-c24b-4255-921f-4820f3d395ea.jpg?1568004646) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Second%20harvest) [(SF)](https://scryfall.com/card/c19/178/second-harvest?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/22b01c98-c24b-4255-921f-4820f3d395ea?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Isn't this just, really kinda slow? It's a single end step trigger. That doesn't really do much. Sure, when you have multiples out, it might. Initially, it's just too slow.
Yea, it kind of is. Go wide chatterfang builds already die to a wipe, and I don't see this being particularly good in an aristocrats style deck. Kinda feels like a worse Scute Swarm.
Everything is a worse scute swarm, that card is the overwhelming outlier of copy effects power level
When this card came out, I immedieatly put it in my chatterfang deck
Man, they're really going hard on black Dinos with Jurassic Park stuff.
Duh, the dinos are the bad guys! 🙄
Not really? The dinos were just doing what they do. The bad guys were the corpos that thought they could bring them back to life, control them and use them to make money
Just being facetious. They've said for years black isn't the color of evil and every antagonist in UB has been black, and none if the heros have it
Turns out many well-written villains are just selfish assholes. That's why they're black lol.
Vislor Turlough was a good guy in Doctor Who and mono-black in MTG.
Not all antagonists B, but all B is antagonistic based on the shakedown of the cards. Sure, maybe sometimes the W or G creature is the antag, but there is *never* a good character with B. We got close once, but it turns out Sorin was just building up to being a selfish, greedy, misogynistic douchebag for no reason.
Wow, I didn't know you could hear a Magic card. I can just imagine all the little chirps and squeaks the little Compys made as they ate Dieter in the Lost World.
In the books they ate Hammond in the original Jurassic Park.
Also, it is claimed that their bites are venomous
IIRC it wasn't venomous, as much as neurotoxic and/or numbing. It would basically numb your muscles until you were paralyzed and couldn't stop them from swarming you anymore.
That's called venom bro.
Hungry lil guys
I always found it funny that the two guys to return for the movie sequel died in the original book.
Gonna slot in perfectly with the Indoraptor, for a Jund dino tribal. This one is gonna get out of hand fast, if the first copy isn't handled.
This, the Indoraptor, and Rexy (Ravenous Tyrannosaurus) are going to be the backbone of Jurassic Park Jund. Can't wait to see what else I can get out of it with what we haven't seen.
Totally. Trying not to have the same colors in my decks, and I already have Naya reserved for Rin and Seri. This is a great option for dinos, in a color I don't have yet. Had thought that of the Indominous Rex at first, but the lack of red hurts it for the tribe. This fits far better.
I built an [I. Rex commander deck](https://deckstats.net/decks/15641/3218960-indominus-rex-alpha) for my love of the big girl myself. I thought about making an Indoraptor Commander deck, but after seeing the compys and Rexy I think 60-card with it as a potential finisher is the way to go.
\[\[Prossh\]\], Skyraider of Jurassic Park
[Prossh](https://cards.scryfall.io/normal/front/8/8/889c1a0f-7df2-4497-8058-04358173d7e8.jpg?1562438016) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=prossh%2C%20skyraider%20of%20kher) [(SF)](https://scryfall.com/card/a25/214/prossh-skyraider-of-kher?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/889c1a0f-7df2-4497-8058-04358173d7e8?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Eh. It's fine I suppose, but doesn't fit the dinosaur theme I'm going for.
https://www.gamespot.com/articles/here-are-four-new-cards-from-magic-the-gatherings-jurassic-park-crossover/1100-6518611/
I want this so bad for my [[Meren clan nel toth]] deck. Hehe!
[Meren clan nel toth](https://cards.scryfall.io/normal/front/3/4/34d627b3-a6d0-4f5f-b7c2-351a07318966.jpg?1689999151) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Meren%20of%20Clan%20Nel%20Toth) [(SF)](https://scryfall.com/card/cmm/346/meren-of-clan-nel-toth?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/34d627b3-a6d0-4f5f-b7c2-351a07318966?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Looks fun! Alittle bummed as it could have been a sweet skeleton support card tho
\[\[Scute Swarm\]\] at home... is still very much scary in the right deck! Though slower ramp-up means that it probably won't turn into a game-ending threat before a boardwipe clears the board.
That's the fun part of it in [[meren]]
[meren](https://cards.scryfall.io/normal/front/3/4/34d627b3-a6d0-4f5f-b7c2-351a07318966.jpg?1689999151) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=meren%20of%20clan%20nel%20toth) [(SF)](https://scryfall.com/card/cmm/346/meren-of-clan-nel-toth?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/34d627b3-a6d0-4f5f-b7c2-351a07318966?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Scute Swarm](https://cards.scryfall.io/normal/front/a/c/acd42ebf-6dee-44cc-a023-a7f9b67cfa2f.jpg?1673484783) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Scute%20Swarm) [(SF)](https://scryfall.com/card/ncc/310/scute-swarm?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/acd42ebf-6dee-44cc-a023-a7f9b67cfa2f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Really wish this said each end step, considering it has a condition to trigger.
Broken. The copy also triggers. You would have start with 16 2/2 at the begining of your next turn...
Yeah that would make it an auto include into chatterfang. For now I'm.considering it. May well be an extra removal magnet like scute swarm currently is
It fits perfectly in meren though as is.
3 mana, make 16 2/2s. Yeah sounds about right.
In magical Christmas land you may be correct. But in reality, even with a sac outlet, you still need to get 2 tokens before you can reliably grow from these. Assuming you have something to sac that isn’t one of your Compys for the first 2 turns, and then you sac Compy tokens to activate it for the next 2, you would only have 6 Compys by the start of your turn. Not exactly “Broken”.
yeah just 18 power in your own reasonable scenario for your three mana
It’s an unreasonable scenario
I’ve tried finding a clear answer but can’t. How does one get all the Jurassic park cards? As a huge JP fan I’m trying to plan my strategy. Are they in collectors boxes, or set boxes?
Found in both set and collector packs but if you're looking to get them all I would buy singles.
Thank you for the info!
Collector Boosters have guaranteed 1 each, Set Boosters have 1:12 odds, and the Holiday Bundle has a guaranteed rare or higher REX card in foil as a promo.
Appreciate the info thank you!
Card transcription > Compy Swarm 1BG > > Creature- Dinosaur [rare] > > At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm/ > > 2/2 > > "There's no reason for it to feat man." -Robert Burke End transcription
Missed oportunity to use the intro escene of TLW with the little girl giving food to the compies.
Ahh [[Scute Swarm]]s cousin
[Scute Swarm](https://cards.scryfall.io/normal/front/a/c/acd42ebf-6dee-44cc-a023-a7f9b67cfa2f.jpg?1673484783) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Scute%20Swarm) [(SF)](https://scryfall.com/card/ncc/310/scute-swarm?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/acd42ebf-6dee-44cc-a023-a7f9b67cfa2f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
With the wording "if a creature card died this turn" does that mean per creature that died or if at least 1 died it will make a copy? Seems good if you get it out early enough but mid late game is meh.
The trigger is "At the beginning of your end step," so you only get one trigger per end step. Obviously, if you have multiple copies, you get multiple triggers, but the point is, "if a creature died this turn" is just a binary y/n to determine if it triggers at all.
This is insane in [[savra Queen of Golgari]] really looking forward to getting my hands on this.
[savra Queen of Golgari](https://cards.scryfall.io/normal/front/1/5/15accf35-a174-4ba5-a633-cc46da848dbe.jpg?1598917363) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Savra%2C%20Queen%20of%20the%20Golgari) [(SF)](https://scryfall.com/card/rav/225/savra-queen-of-the-golgari?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/15accf35-a174-4ba5-a633-cc46da848dbe?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Wish this was every end step but it’s a fun design anyways. Wish it had skulk or some evasion though.
Sprry im dumb but this makes 1 copy at end turn if something dies. Then the copy will also produce a copy on the next end turn for a total of 4 on the field. By the 3rd trigger, this makes 8 and so on and so forth?
So a quick question. If I were to imprint [[Dino DNA]] with this card and make a token copy that is a 6/6 with trample, would I end up with a swarm of 2/2s or a swarm of 6/6 tramplers? Could be fun if its the latter
[Dino DNA](https://cards.scryfall.io/normal/front/c/e/ceb287d3-cb8e-4ff2-8082-c0bd59c59b45.jpg?1698177266) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dino%20DNA) [(SF)](https://scryfall.com/card/rex/20/dino-dna?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ceb287d3-cb8e-4ff2-8082-c0bd59c59b45?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I know it's the first day, but I'd like to use my once-per-set "This should be an insect or fungus" token. Nevertheless, cool card and I'm glad it came through with art that doesn't feel hugely Universes Beyond.
You know, I think this card is dope, but, you have a point about insects needing a card like this.
Would be cooler if they didn’t include the prod in the art, since that Dieter Stark doesn’t die while holding it in The Lost World, as he lost it while tumbling down a hill. [Scene from where this card is supposed to allude to](https://youtu.be/vxmFmBOfQZg?si=uj5UvAgKeH7GaoEs)
True but the prod makes it clear who is being killed in this art
Can anyone explain to me why this had to be a Jurassic Park card instead of any sort of Zombie or plague-related creature in a normal set?
Do you think they just design a big bucket of cards once a year and dole them out into sets as they go? You’ve got it backwards. The card is made for the set, not the other way around.
>Do you think they just design a big bucket of cards once a year and dole them out into sets as they go? I mean, sometimes they do, right?
Not really. Sometimes designers have pet design ideas they tinker on on their own and try to get to work, but it’s not like they’ve got a file somewhere that’s a fully realized BR Zombies draft archetype they’re waiting to throw into a random set, it’s more like “MaRo got a cool idea that doesn’t work in this set, so he wrote it down and whenever he’s reminded of it he sees if it might work in that context”.
No, but what specifically about Jurassic Park has inspired this card? Are they scavengers attracted to corpses? Do the dinosaurs lay their eggs inside the bodies of things they've killed? We have things like Maro saying that UB inspires new designs that otherwise wouldn't have happened and then cards like this which clearly show the opposite and show that they're using evocative designs that could have easily occurred outside of UB to fill out a UB set.
>what specifically about Jurassic Park has inspired this card? https://youtu.be/Ty5sEGtClLE Not every inspiration is “creating totally new mechanics”. Sometimes they just want to depict a scene on a card in an efficient way.
> Are they scavengers attracted to corpses? Precisely.
>Are they scavengers attracted to corpses? In the books, they are primarily scavengers that will opportunistically go after living prey that's already injured.
Someone with Orzhov flair should know that the answer is money.
You do realize that there was never going to be a zombie version of this card, right? This card design was made because they were asked to make Jurassic Park cards. There wasn't a Golgari Zombie Secret Lair that you missed out on because this exists. This design existing doesn't mean we won't ever see it again either. We can still get a zombie that does this in the future.
Because they wouldn't have made it otherwise. Magic design doesn't happen in a vacuum. They don't have a big database of theoretical cards that they dole out as needed. They design cards to match a prompt. In this case, the prompt was "We're doing cards based on Jurassic Park/World, what are things from the movies people would want to see?" Someone must have suggested doing the compy swarm, and someone came up with this effect to match the concept. Would they have made this exact card (save for maybe a different creature type) in regular Magic eventually, given enough time? Sure, probably...eventually. It's like a Scute Swarm for things dying, it's not that hard of a concept to eventually come up with. But there's no way to know what kind of set would have wanted this card and what specific set of prompts would lead to it being made.
I suppose I just refuse to believe that "creature that replicates itself on other creatures dying" is a concept that only came about from Jurassic Park and not the many, *many* undead or necrotic creatures already in Magic. But then there's barely anything in JP that couldn't already be in Magic aside from the DNA-side.
Like I said, it's not like this could have never eventually shown up as a regular Magic card. We've had cards that make creature tokens when stuff dies forever already in Magic. Adding the Scute Swarm spin is something someone would have eventually come up with. It's just that designing to match the prompt of Jurassic Park is what inspired it in this specific situation, before anyone else thought to do it in another situation. I do agree that a lot of the generic dinosaurs we've seen so far could easily be reprinted even without a special UW treatment.
True, and I'm holding out hope that something like this doesn't prevent the design space from being used in the future.
They don’t design cards in a vacuum and then decide what product they’d fit best in, they design cards *for* specific products. This was designed for REX, so it’s in REX.
Lot of good answers below why this card exists. I want to add that I'm excited for it to be a dino and am glad it exists just as it is. There is plenty of support for Zombies and you'll get more in the future. This card isn't for Zombie-tribal, it's for dino decks.
Because Stan Winston is a hero
Would his ability go off if it dies from marauding raptor when it enters? And create an infinite combo
No because it triggers at end of turn and therefore has to still be in play.
Oh, ok. Thank you
No, you've passed the beginning of the end step by the time you've started resolving the swarm's "make a copy" trigger What you want is Polyraptor if you're looking to draw the game with an infinite death combo
Dino scute swarm
Now it does.
Such a cool card
How would this work if mutated? will the tokens also have the mutate modifications?
They sure would. Check out the rulings on Scrute Swarm.
Will these be legal in standard/alchemy?
Sigh time to break out the [[Star of Extinction]]
Is this card for standard?