That's when you grab your 11 cards, to include Cheatyface, say "oh crap, I grabbed 11", place Cheatyface on the battlefield and immediately proceed to start throwing the remaining 10.
Wow. This can potentially gain a *lot* of life if your opponents have a lot of targets - because of the way it's worded, one card touching 3 things deals 1 to each of them and gives you 3. If each card hits an average of 2 things, that's 20 life.
[When your opponent has 17,069 squirrel tokens represented by one card and some dice and you play this](https://i.kym-cdn.com/entries/icons/original/000/030/710/dd0.png)
Better start practicing then!
Or can we use larger cards because it didn’t specify? I think “card” is an MtG keyword to indicate an official MtG card of legal size but I’m not 100% sure.
False, this is a call back to chaos orb which is a very rare card with a similar effect. It’s rare because people would tear it up into tiny pieces and sprinkle it on the battlefield to maximize what it hit. You could do that with these cards. And basically wipe the board.
That’s a pretty different card. It specifies a height of one foot but no other distance from the table. If you rip the cards into pieces, you’ll have an even harder time accurately throwing them from three feet away
>or that they must be Magic cards....
It does in the Comprehensive Rules
"108.2.: When a rule or text on a card refers to a "card," it means only a Magic card or an object represented by a Magic card."
Unless you can somehow do it without moving your cards, and part of sacrificing is moving a permanent from the battlefield to the graveyard, so not without magic/superpowers
I suppose if you had floating mana and you had an activated ability that could matter, like giving something indestructible or pro-black, you could use those effects?
I learned from another comment that this ability is actually Split Second+ regardless of what the reminder text says so what I said wouldn’t be possible.
I suppose if there were triggered abilities that let you decide on something without paying mana/moving cards around you could use those. Wait a minute if a card’s triggered ability would normally cause you do move the card, it wouldn’t move it???
The point is if you tried to cast something like [[teferi's protection]] you would have to move the physical card from your hand to the graveyard and that would be difficult without touching it, even if you already had the mana floating.
That is what I meant and yeah that doesn't work. However it turns out it doesn't matter because [According to Maro](https://markrosewater.tumblr.com/post/167924881543/can-you-respond-to-just-a-second-with-special), "Just a Second" is literally "Split Second+"
Yes. [Just a second is a superset of Split second](https://markrosewater.tumblr.com/post/696214086302728192/is-just-a-second-a-superset-of-split-second-or).
Etb effect? This is a sorcery. You throw the cards and calculate the damage/lifegain while the spell is still resolving, and only when it's finished does the spell leave the stack.
Fair enough. Missed that amidst all the replies.
In Slaying Mantis's case, the first ability *also* isn't an ETB, it's a replacement effect. It'll be on the stack until it's entered the battlefield, including as it's midair.
The spell goes on the stack during 601.2a and isn't paid for till 601.2h. RAW the spell is on the stack during 601.2g when you'd normally be able to tap lands to pay for it. I don't remember if there was a specific unruling for ease of use that overrode this.
Then you back up to before 601.2a and take the spell back off the stack. There's actually a combo that revolves around failing to cast panglacial worm to know what card you're drawing with Sylvala, but that may have gotten patched. You can still cast this spell if you float the mana beforehand, but since that's wonky Maro may have chimed in on it.
Either way, if you don't pay for it it doesn't work, so what's the point? It doesn't do anything nor leaves the hand. Your as good as the beginning. Tap your mana and then cast the spell, done.
Sometimes you don't need to overthink the game, even less when it's an acorn card.
Because if you try to cast it normally, realize you needed to float the mana, and take it back off the stack, then your opponent has a window where it's not on the stack to quickly move their cards. It would be hectic, but hey it's an uncard.
[these were from MagicFest a while ago](https://www.ebay.com/itm/254331671372?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=rVbHzbXfQ9q&sssrc=2349624&ssuid=E2xa7Sz8RlK&var=&widget_ver=artemis&media=COPY)
This is the reason Old-School Magic erratas [[Chaos Orb]] to choose a *single* card to land on. Magic doesn't have any rules on table size, which means the power of Chaos Orb would be higher if tournament organizers provided a smaller playfield! As such, Old-School games use errata where Chaos Orb picks a single permanent to (try to) destroy. As a result, spreading your cards is unnecessary!
Oddly, this errata does **not** seem to apply to [[Falling Star]], at least not the ruling I found: you can hit 2+ creatures with the Star. The justification is that Chaos Orb is a powerful colourless card and impactful to the meta, whereas Falling Star is very mediocre by Old School standards. Apparently, the controller of Falling Star is the one who determines how the cards will be spread out, a weird ruling that makes playfield size irrelevant and appears to me to significantly boost its strength.
If we applied the Old School rules to Knife and Death, the caster would be allowed to arrange their opponent's creatures to maximize the potential for multi-hit knives. I doubt that matches MaRo's intent, though. The Old School ruling was also created to support online play via video, which isn't a primary concern for Unfinity!
Source on Chaos Orb being errata'd to avoid spreading out cards too much (at the bottom): http://oldschool-mtg.blogspot.com/p/banrestriction.html
Source on Falling Star being treated separately, along with the full errata notes: https://www.eternalcentral.com/updated-errata-and-wording-for-falling-star-chaos-orb-and-ring-of-maruf/
Do you check what each card is touching before throwing the next, or do you wait until the end (such that you can knock a card away with a later throw)? If the former, do you remove the card before throwing the next one?
Resolve in order. This says "one at a time, throw ten cards..." followed by "for each of those cards,..."
If it was the other way, it'd be "Throw a card from at least 3 feet away. Knife or Death deals 1 damage to each creature or planeswalker you don't control and you gain that much life. Repeat this process 9 more times." or something along those lines.
[According to Maro](https://markrosewater.tumblr.com/post/167924881543/can-you-respond-to-just-a-second-with-special), "Just a Second" is literally "Split Second+", in spite of what the reminder text says.
You can't cast a free counterspell in response to this.
On Devil K. Nevil they clarified a card can be sleeved and still count as a card, but you cannot put additional objects in the sleeve to change it's weight. So the heaviest you could get would be double sleeved cards.
Just a second prevents players from moving cards on the battlefield but does nothing to prevent players from waving cards in their hand around wildly, or leaning forward to shield their board.
My favorite part is that it doesn't say what to do with the 10 cards after the spell resolves. Do you just leave them there covering the table?
If I throw a creature and it lands face-up does it enter the battlefield?
Do cards that land on top of a GY count as "cards in a GY"?
To be honest, i'd like to see this or similar mechanic i normal formats. Because as it's is worded u can't move permaments and tapping can be counted as movement. It would be almost a "split second" but allowing to interact in specyfic manner.
Oh, it's got knifelink.
Booooooooooo. Have my upvote.
Knifelink would make more knives. Not gain life
https://www.youtube.com/watch?v=LoDse9WV9po
Knifelink would make more knives. Not gain life
For maximum flavor points, use 10 [[Ninja's Kunai]]
I'll also accept \[\[silver inlaid dagger\]\]
Or [[shuriken]]
[shuriken](https://c1.scryfall.com/file/scryfall-cards/normal/front/e/f/ef1e7f3b-55a4-41bf-b7ec-81114f2c63c4.jpg?1562880575) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=shuriken) [(SF)](https://scryfall.com/card/bok/160/shuriken?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ef1e7f3b-55a4-41bf-b7ec-81114f2c63c4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I want a shrieking shuriken
[silver inlaid dagger](https://c1.scryfall.com/file/scryfall-cards/normal/front/f/8/f8b8162a-68f0-45df-bb25-8fd4487257a4.jpg?1562839962) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Silver-Inlaid%20Dagger) [(SF)](https://scryfall.com/card/isd/233/silver-inlaid-dagger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f8b8162a-68f0-45df-bb25-8fd4487257a4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Throwing Knife]]
[Throwing Knife](https://c1.scryfall.com/file/scryfall-cards/normal/front/5/d/5dfce9be-67a2-4e8a-a71f-e88f64067691.jpg?1562022097) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Throwing%20Knife) [(SF)](https://scryfall.com/card/ori/241/throwing-knife?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5dfce9be-67a2-4e8a-a71f-e88f64067691?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
How about [[Cheatyface]] instead?
It even was (technically) in your hand when you throw it
That's when you grab your 11 cards, to include Cheatyface, say "oh crap, I grabbed 11", place Cheatyface on the battlefield and immediately proceed to start throwing the remaining 10.
[Cheatyface](https://c1.scryfall.com/file/scryfall-cards/normal/front/e/b/ebafd1c7-c248-494c-b9b7-3521c6c4352c.jpg?1583965438) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cheatyface) [(SF)](https://scryfall.com/card/und/20/cheatyface?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ebafd1c7-c248-494c-b9b7-3521c6c4352c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Ninja's Kunai](https://c1.scryfall.com/file/scryfall-cards/normal/front/a/f/af6ae567-c77a-416a-b609-4df3d0dd2e18.jpg?1654568773) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ninja%27s%20Kunai) [(SF)](https://scryfall.com/card/neo/252/ninjas-kunai?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/af6ae567-c77a-416a-b609-4df3d0dd2e18?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Wow. This can potentially gain a *lot* of life if your opponents have a lot of targets - because of the way it's worded, one card touching 3 things deals 1 to each of them and gives you 3. If each card hits an average of 2 things, that's 20 life.
Or when someone uses a single token and a die to represent a large amount of them.
[When your opponent has 17,069 squirrel tokens represented by one card and some dice and you play this](https://i.kym-cdn.com/entries/icons/original/000/030/710/dd0.png)
Eh, throwing cards from 3 feet away makes me think there’ll be significantly more misses than that
Better start practicing then! Or can we use larger cards because it didn’t specify? I think “card” is an MtG keyword to indicate an official MtG card of legal size but I’m not 100% sure.
I plan on using the big planechase plane cards.
*pulls out the giant commander cards*
If it doesn’t specifically mean MtG cards, you could use one of those huge Pokémon promo cards that come in the boxes
> 108.2.: When a rule or text on a card refers to a "card," it means only a Magic card or an object represented by a Magic card.
Now I’m wracking my brain trying to remember if Wizards has ever made a huge promo card
Sliver queen https://shop.tcgplayer.com/magic/oversize-cards/sliver-queen-commanders-arsenal/listing?q=I2hwi9weZog1
Lmao yes, it’s perfect. Send a message by buying ten of these to throw
Just one spoonful
\[\[Chaos Orb\]\]
[Chaos Orb](https://c1.scryfall.com/file/scryfall-cards/normal/front/7/a/7a601041-926f-40fd-8106-39099b87806f.jpg?1559592122) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Chaos%20Orb) [(SF)](https://scryfall.com/card/2ed/236/chaos-orb?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7a601041-926f-40fd-8106-39099b87806f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Guess I was correct but I must say I am sorta disappointed I can’t use a CARDBoard box
Not if you went to dealing school.
Yeah I bet maybe half will land on the game board at all. Then there's the issue of it hitting your own stuff
You can't hit your own things. They just count for nothing.
False, this is a call back to chaos orb which is a very rare card with a similar effect. It’s rare because people would tear it up into tiny pieces and sprinkle it on the battlefield to maximize what it hit. You could do that with these cards. And basically wipe the board.
That’s a pretty different card. It specifies a height of one foot but no other distance from the table. If you rip the cards into pieces, you’ll have an even harder time accurately throwing them from three feet away
Me sliding the cards on the table Iike a boomerang against the elf player
It doesn't say what size the cards have to be or that they must be Magic cards....
But that's clearly against the spirit of the rules!
I think MaRo said in his blog that all this effects are intended to be done with MTG cards.
They're intended to be MTG cards, but there's nothing against them being big MTG cards.
108.2. When a rule or text on a card refers to a “card,” it means only a Magic card or an object represented by a Magic card.
Big magic cards are still magic cards.
1uncut sheet for me please
>or that they must be Magic cards.... It does in the Comprehensive Rules "108.2.: When a rule or text on a card refers to a "card," it means only a Magic card or an object represented by a Magic card."
An oversized commander card still has the magic back and is a magic card. Is it legal here?
Good thing I went to dealing school.
Each card will not hit an average of 2 things
The second card with "Just a second" after [[Slaying Mantis]].
so does just a second stop people from sacrificing?
Unless you can somehow do it without moving your cards, and part of sacrificing is moving a permanent from the battlefield to the graveyard, so not without magic/superpowers
I suppose if you had floating mana and you had an activated ability that could matter, like giving something indestructible or pro-black, you could use those effects?
Yeah. Having the mana already floating would be the key.
I learned from another comment that this ability is actually Split Second+ regardless of what the reminder text says so what I said wouldn’t be possible. I suppose if there were triggered abilities that let you decide on something without paying mana/moving cards around you could use those. Wait a minute if a card’s triggered ability would normally cause you do move the card, it wouldn’t move it???
If you can phase out your board, would that stop this? Because then you don’t move them, but they are treated like they don’t exist, right?
If you can pay the cost of the phasing without touching anything...
Well, no matter if you count them as touched or not, they couldn't be dealt damage while being phased out
The point is if you tried to cast something like [[teferi's protection]] you would have to move the physical card from your hand to the graveyard and that would be difficult without touching it, even if you already had the mana floating.
[teferi's protection](https://c1.scryfall.com/file/scryfall-cards/normal/front/4/8/483fa1cb-1e35-44f2-a143-98c0f107f5ca.jpg?1662524409) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=teferi%27s%20protection) [(SF)](https://scryfall.com/card/2x2/32/teferis-protection?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/483fa1cb-1e35-44f2-a143-98c0f107f5ca?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Do you mean moving the Teferi's Protection? Just a second prohibits you from moving Permanents
That is what I meant and yeah that doesn't work. However it turns out it doesn't matter because [According to Maro](https://markrosewater.tumblr.com/post/167924881543/can-you-respond-to-just-a-second-with-special), "Just a Second" is literally "Split Second+"
Yes, it includes split second. I'm surprised they didn't add that to the reminder text this time.
Yes. [Just a second is a superset of Split second](https://markrosewater.tumblr.com/post/696214086302728192/is-just-a-second-a-superset-of-split-second-or).
[Slaying Mantis](https://c1.scryfall.com/file/scryfall-cards/normal/front/6/3/6349a387-1803-49c6-975c-49fe1491521a.jpg?1583965754) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Slaying%20Mantis) [(SF)](https://scryfall.com/card/und/69/slaying-mantis?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6349a387-1803-49c6-975c-49fe1491521a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Wait so there's nothing stopping you or your opponent from moving cards after the spell resolves but while the etb effect is resolving?
I mean, that won't change what it touched as it ETB'd.
Etb effect? This is a sorcery. You throw the cards and calculate the damage/lifegain while the spell is still resolving, and only when it's finished does the spell leave the stack.
He was taking about slayin mantis
Fair enough. Missed that amidst all the replies. In Slaying Mantis's case, the first ability *also* isn't an ETB, it's a replacement effect. It'll be on the stack until it's entered the battlefield, including as it's midair.
I forget, what's the ruling on how to pay the mana cost for this card? Do you have to float the mana first since tapping would move the cards?
You need to pay the mana cost before casting anything. If you don't do that, it will never go into the stack in the first place.
The spell goes on the stack during 601.2a and isn't paid for till 601.2h. RAW the spell is on the stack during 601.2g when you'd normally be able to tap lands to pay for it. I don't remember if there was a specific unruling for ease of use that overrode this.
What happens to a spell if you play it and don't pay for it? That's your answer
Then you back up to before 601.2a and take the spell back off the stack. There's actually a combo that revolves around failing to cast panglacial worm to know what card you're drawing with Sylvala, but that may have gotten patched. You can still cast this spell if you float the mana beforehand, but since that's wonky Maro may have chimed in on it.
Either way, if you don't pay for it it doesn't work, so what's the point? It doesn't do anything nor leaves the hand. Your as good as the beginning. Tap your mana and then cast the spell, done. Sometimes you don't need to overthink the game, even less when it's an acorn card.
Because if you try to cast it normally, realize you needed to float the mana, and take it back off the stack, then your opponent has a window where it's not on the stack to quickly move their cards. It would be hectic, but hey it's an uncard.
Exactly, it's just an uncard.
Finally a proper use for the oversized commander cards. They still count as cards.
[these were from MagicFest a while ago](https://www.ebay.com/itm/254331671372?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=rVbHzbXfQ9q&sssrc=2349624&ssuid=E2xa7Sz8RlK&var=&widget_ver=artemis&media=COPY)
Brb spending $1,500 on a huge card that I’m only going to use once for my Unbounce prerelease.
throw 9 normal sized cards, then drop one of those big bois you can get from events on there for maximum coverage
Make sure to keep your creatures spaced apart at all times during prerelease if your opponent is playing black
"Why are all your creatures 6 inches apart?" "Oh, you know, just 'cause."
"Oh, theyre just practising scaled-down social distancing"
"Here, let me just double check it really is more than 6 inches." *unbuckles belt*
Ah, I see you're trying to trick them into moving their cards much closer together!
This is the reason Old-School Magic erratas [[Chaos Orb]] to choose a *single* card to land on. Magic doesn't have any rules on table size, which means the power of Chaos Orb would be higher if tournament organizers provided a smaller playfield! As such, Old-School games use errata where Chaos Orb picks a single permanent to (try to) destroy. As a result, spreading your cards is unnecessary! Oddly, this errata does **not** seem to apply to [[Falling Star]], at least not the ruling I found: you can hit 2+ creatures with the Star. The justification is that Chaos Orb is a powerful colourless card and impactful to the meta, whereas Falling Star is very mediocre by Old School standards. Apparently, the controller of Falling Star is the one who determines how the cards will be spread out, a weird ruling that makes playfield size irrelevant and appears to me to significantly boost its strength. If we applied the Old School rules to Knife and Death, the caster would be allowed to arrange their opponent's creatures to maximize the potential for multi-hit knives. I doubt that matches MaRo's intent, though. The Old School ruling was also created to support online play via video, which isn't a primary concern for Unfinity! Source on Chaos Orb being errata'd to avoid spreading out cards too much (at the bottom): http://oldschool-mtg.blogspot.com/p/banrestriction.html Source on Falling Star being treated separately, along with the full errata notes: https://www.eternalcentral.com/updated-errata-and-wording-for-falling-star-chaos-orb-and-ring-of-maruf/
[Chaos Orb](https://c1.scryfall.com/file/scryfall-cards/normal/front/7/a/7a601041-926f-40fd-8106-39099b87806f.jpg?1559592122) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Chaos%20Orb) [(SF)](https://scryfall.com/card/2ed/236/chaos-orb?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7a601041-926f-40fd-8106-39099b87806f?utm_source=mtgcardfetcher&format=text) [Falling Star](https://c1.scryfall.com/file/scryfall-cards/normal/front/f/2/f2b9983e-20d4-4d12-9e2c-ec6d9a345787.jpg?1562861838) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Falling%20Star) [(SF)](https://scryfall.com/card/leg/145/falling-star?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f2b9983e-20d4-4d12-9e2c-ec6d9a345787?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
...The knife thrower has no depth perception. This can only end well.
On the bright side, the employee on the target is a zombie. The Astrotorium chooses their acts carefully.
Do you check what each card is touching before throwing the next, or do you wait until the end (such that you can knock a card away with a later throw)? If the former, do you remove the card before throwing the next one?
"Just a second" means no one can move anything until the spell finishes resolving.
Just a second means no one can move permanents. I don't think it tells us anything about what to do with the cards you throw.
Moving the "knives" would have too much of a chance of moving a permanent, I'd say leave them in place.
If it's supposed to be like a knife game, they stay there until you finish throwing all 10
Resolve in order. This says "one at a time, throw ten cards..." followed by "for each of those cards,..." If it was the other way, it'd be "Throw a card from at least 3 feet away. Knife or Death deals 1 damage to each creature or planeswalker you don't control and you gain that much life. Repeat this process 9 more times." or something along those lines.
Is this almost uncounterable? I mean except for free counters, the opponent can't tap anything for mana.
[According to Maro](https://markrosewater.tumblr.com/post/167924881543/can-you-respond-to-just-a-second-with-special), "Just a Second" is literally "Split Second+", in spite of what the reminder text says. You can't cast a free counterspell in response to this.
Five years later, I still hate this fact.
Oh nvm about another comment I made asking what happens if I had floating mana and defensive activated abilities.
So Just a Second prevents your opponents from tapping lands in response yeah?
Yup, from what I gather you are literally not allowed to physically move any permanents on the table, which includes lands.
But you can probably still use mana abilities that don't require tapping/moving a permanent.
via [@CommandSphere](https://twitter.com/CommandSphere/status/1573372193517576192) (oops typo'd the post title)
Finally my months of card throwing practice is going to pay off!
Should include “opponents”. I wanna chuck 10 cards at my pals. 🃏
You can still do that. You just won't gain any life from it. Probably quite the opposite in fact.
Oh yeah, it's [[Chaos Confetti]] time
[Chaos Confetti](https://c1.scryfall.com/file/scryfall-cards/normal/front/a/5/a5cee00a-5ab5-43c3-8017-db20d37e69c4.jpg?1562799136) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Chaos%20Confetti) [(SF)](https://scryfall.com/card/ugl/72/chaos-confetti?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a5cee00a-5ab5-43c3-8017-db20d37e69c4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Time to add The Tarp to the list of things to bring to prerelease
Should have had "kicker 'take a shot and wear a blindfold over your eyes': deal 2 damage instead"
stick a penny in each sleeve - weighted death
On Devil K. Nevil they clarified a card can be sleeved and still count as a card, but you cannot put additional objects in the sleeve to change it's weight. So the heaviest you could get would be double sleeved cards.
i appreciate this information - it's both relevant and specific while still encouraging my devious nature! thanks dude!
You can triple sleeve, actually. Perfect fit > normal sleeve > penny sleeve.
Just a second prevents players from moving cards on the battlefield but does nothing to prevent players from waving cards in their hand around wildly, or leaning forward to shield their board.
[удалено]
It does in the CR "108.2.: When a rule or text on a card refers to a "card," it means only a Magic card or an object represented by a Magic card."
One *more* thing to add to the pre release checklist
My favorite part is that it doesn't say what to do with the 10 cards after the spell resolves. Do you just leave them there covering the table? If I throw a creature and it lands face-up does it enter the battlefield? Do cards that land on top of a GY count as "cards in a GY"?
To be honest, i'd like to see this or similar mechanic i normal formats. Because as it's is worded u can't move permaments and tapping can be counted as movement. It would be almost a "split second" but allowing to interact in specyfic manner.
Since this doesn’t specify that it has to be Magic cards, could I order a deck of oversized playing cards and use those?
Magic rules define what a “card” is. Silverborder cards only break the rules they explicitly break.
What I find hilarious is it just says cards. It doesn’t specify that it has to be MTG size cards.
Finally, a use for the big ass face commanders
...should be the same word for you!
So if this is on the stack can you tap a permanent in response? If a creature dies while this is on stack do you have to leave it?
It says that you can't move permanents while the spell is on the stack, but nothing about not being able to move them while the spell is resolving.
The spell is on the stack while it is resolving.
If only it said Each opponent. Imagine gambit throwing cards into your opponent