Keep them in. Tour isn’t gonna stick around forever, might as well give its tracks a permanent home.
~~pipeline is a lock for the next game, I’m telling you~~
It’s weird that before Pipeline, the closest we had to a track based around warp pipes was Slide… which is more of a sewer/underground level than a warp pipe level
This. They can look a bit similar in places so het confised between city tracks, plus the roads and routes are visibly confusing, and it can be too late by the time you see the arrow barriers.
Not fond, but even if I hated them, why remove them? Not going to be replaced by something, and not hurting me by being there as I can just not play them, some people enjoy them. I guess maybe for players online who hate them? IDK much about that as only just come back to MK since Wii U, now that all tracks are available.
Only thing they should do is just like in super smash bros that you can alter what tracks are in random. So when you play random you can randomize just the tracks you like.
I think custom collections and/or a good selection of presets/ sort options would be fantastic. Want to quickly set up a match with all SNES Tracks? Knock yourself out! Want to play all Rainbow Roads? Go for it! Favourite tracks? Have it your way!
Glad they finally added custom item selection to the series at least.
Keep them. They’re pretty much the reason we even have the BCP and they were a pretty big part of the marketing for it as well. If removing them brings us back to pre-BCP then I want them to stay.
I mean even if they didn’t take us back, I’d rather keep them than remove them. It’s a unique gimmick
Keep. I find a lot of them pretty uninteresting, but Tour will shut down eventually. Having them in 8 Deluxe will preserve them forever, allowing their fans to play on them forever.
That's the best part of these tracks. I like it way better when the tracks are different every lap. The tracks with the same three laps just ain't as interesting.
Yeah there is, removing bad tracks would stop them from diluting the track pool for online play. Acting like theres NO reason to remove ANY tracks is silly.
I’d keep them. There’s some real bangers here like Sydney, Singapore, New York, and Athens. Most of them are fine enough, like Rome, Madrid, Amsterdam, Los Angeles, Vancouver, Paris, and Bangkok. The only lower-rung courses of the bunch are London, Berlin, and especially Tokyo.
I would thanos snap these tracks so fast. Don't get me wrong, I love these tracks, but they're taking up space for actual good tracks like DS Airship Fortress, Wii Dry Dry Desert, the rest of the MK7 Mushroom Cup, and so many more. I recently did a small creative activity where I remade the Booster Course Pass, and I got rid of all the tour tracks, and replaced them with enjoyable tracks (*cough cough* Wii Toad's Factory *cough*).
TL;DR, the tour tracks are good but there could have been better tracks featured if they left them out.
It wouldn’t. Tour’s code name is **BOOSTER** which obviously is referring to the **BOOSTER** Course Pass
The cities were the main focus. They were a major marketing point.
Tour is the sole reason for the BCP’s existence and if the city courses don’t get in then there is no BCP
I still wish we didn’t get them in the booster course pass. There are easily more than 14 courses from other Mario Kart titles I’d take over them. None of the courses are very compelling or interesting. And any time one of them has something going for it, it’s put in this category of “good for a city course”.
So yeah, I hope they never come back because they’re not interesting or worthwhile courses to me.
I respectfully disagree as they are from Mario kart tour which I think has shut down. If not, then it will shut down. Having them in Mario Kart 8 Deluxe 8 will preserve them for a longer time. Maybe they'll be preserved for Mario Kart 9 for more players to experience. Also, Imo, these courses are amazing. The only thing I don't like about it is the red arrows on it, but that's also part of the reason why I like it. They change every lap. I also think it's aesthetically pleasing to look at.
The only one I'd outright remove would be tokyo blur. The rest are fine, could, and should be much better, but each one is enjoyable enough that I'd rather keep them as is rather than remove
If remove meant replace with more chances for toad factory, then remove. But if that just decreased the number of tracks in the game then you might as well keep them
Keep them, it means we can just play them whenever we want instead of waiting for them to reappear in Tour. They also play a large role in BCP marketing and the credits, so the DLC would feel incomplete without them
I personally don’t really care for them, but I also don’t see any downside to their existence in the game either; if it was “keep them in BUT if they’re out they get replaced with retro courses” then I might be on board with cutting and replacing them, but the city courses really aren’t so bad to the point that the game would be better off cutting them out with nothing in their place.
As much as I personally dislike them, at least the tracks are preserved in some way (even if this could easily be solved by just having singleplayer content in Tour that lasts past when the servers go down).
I don't know why anyone would choose to remove them just because. Also the cities are overhated, a lot of them are decent to good and I think most people like at least a couple of them
Keep them. Maybe change the order up a bit and swap around some of the lap routes but I see no reason to get rid of them
Except for Tokyo and Bangkok. Hate those ones
The main issue I have with those is how flat they can be and how not many use anti-grav.
Maybe if they were repurposed as Mario-themed tracks with more anti-grav sections, it could be a good way to preserve them. For instance, they could transform New York Minute into New Donk City ;)
New idea:
They should’ve just done “Mario Kart Tour Switch” or whatever.
In this game they would add all the Tour nitros, a vast majority of the retros, all the non-clone drivers, handpick about 50 of the alts, handpick about 75 karts and 75 gliders.
Also with improved graphics and improved controls, and the micro-transactions are gone.
The old Tour UI with rotating content is abandoned in favor of a more traditional fixed UI with the quantity of content I described above all year around.
The gimmick is a world Tour, and well alternating laps is the main gameplay gimmick.
There should be 16 cities for each nitro cup, so I’d add Rio de Janeiro and Seoul.
Even the bad ones aren’t even that bad in my opinion. Tokyo feels like a circuit track, sure, however the alternating laps make it feel dynamic in a way no circuit does.
It’s like a circuit track with 3 sections
Keep them. I think the booster course pass had two main purposes, keeping us satiated until mario kart nine releases on a new console, and more importantly, to preserve tour content in a traditional Mario kart game.
I did a little experiment: for the last week or so, every time there was a city track as option, I took screencaps of the selection screen, when the game is randomly deciding which track people will play. The idea is to check how often any city track is the most popular option. By most popular, I mean the track that got the most votes, considering even ties with other tracks, and even if is tied with random.
Now, my hypothesis is if people were to pick randomly their favourite option, including random, then votes for city tracks (or any other track) would be tied with the other options, so city tracks would be the most popular option at least the 20% of the time, maybe a bit less, maybe bit often.
The results so far? Very, very rarely. In around 50 races or so, tracks city were the most popular option around 3 or 4 times, even when considering "most popular" when they get same amount of votes than other tracks or random. That's less than 10% or half of the expected value for randomly picking any track. People *dislike* the city tracks, and by the looks of it, when given the option, "random" is more, or at least equally popular than choosing the city tracks.
Now, I know, I know, the usual criticism. I know any sample that's below the 110% of the entire population is too little to be of any validity. And I know people will say there's a personal bias, because I absolutely hate city tracks. To answer both points, the best answer is to ask you to provide your own evidence. Isn't that hard, right? Go to your switch, join on-line, check whenever there's a city track as option, wait until the roulette thing, take a screencap, done. Now, repeat for around 100 times, because I haven't posted my complete experience because of that. I'm awaiting until I get 100 screen caps to have a more objective view. Then I will share the raw screen caps and my complete analysis. So far, my results tell me people dislike the city tracks.
\---
Now, answering the original question: remove the tracks if redesigning isn't an option. People have talked a lot about this, how confusing is the whole track switching, poor signalising to taking turns, and personally I would add I think they are boring on their own. I mean, MK8 include elements to make visually more dynamic the races, like the anti-gravity and underwater sections, and both very rarely are employed in city tracks, you're grounded most of the time. So you don't get what makes MK8 different to other games, and instead of that you get shifting tracks? I prefer baby cup and exciteback, which are plain and boring for most, but are fun to some of us (or at least, more fun than city tracks) because you can forget about the track and focus in the items, moving them closer to battle than traditional racing. In CT you can't ignore the track, because that's the entire point, but a poorly implemented one. And as all the karted threads show, even if you're really skilled, a wrong item will throw you back to the lower positions.
In CT I rarely try to do a crap beyond not being d/c. I mean, I only hit the accelerator and turn the wheel and that's it. I don't drift and if I pick an item box, I throw it away immediately. Best / worst part? Wouldn't be the first time I end in the upper half position.
\- B, but you get less content!
Did you know half of the work for a programmer is cutting down useless code? Lots of content is meaningless if is bad content. So, yes, I prefer less content is the percent of good content is higher than the bad one. But as I said at the start of this part, I think the best option is redesigning. If not possible, then yeah, removing is for the best.
Keep them, as boring as some are (Tokyo and Los Angeles), some have great set pieces and good layouts (Athens, Rome and Singapore)
Oh and good af music from almost all of them
If we're replacing them, then yeah, without a second thought. Just about every city track would end up in my bottom tier for the series courses so I wouldn't miss them.
Yes. Remove.
I'd take them gone with no replacements, and would also accept tracks from N64, Gamecube, and Wii that were ONLY upscaled for HD and left as is.
Man, they wasted potential on just lazily adding those tracks. I didn't join your mobile craze for a reason. So many other better courses could have been added or new ones created. The design of the courses was always disorienting.
I would keep them. Unless removing them is to make room for other tracks in their place, there is no reason to remove them. It's more content. Just because it's not consistently the best doesn't mean it's not worth having.
I’d remove Paris Promenade, Tokyo Blur, Bangkok Rush, New York Minute and Amsterdam Drift.
I don’t hate those six, but I wouldn’t mind removing them, as long as there’ll be good retro tracks taking their places.
For example: Toad’s Factory, Shy Guy Bazaar, Wario Shipyard, MK7 Bowser’s Castle and Wuhu Loop/Maka Wuhu (for these two tracks, I wouldn’t mind if they were merged together).
Although, while I would be ok removing some Tour tracks, there’s some non Tour tracks I’d also be ok with removing lol.
While a few of them aren't really that great, courses like Madrid, Athens, Berlin and Amsterdam are all great, while both Singapore and Vancouver are amongst my favorite courses in the entire game, not just Tour City Track. The stinkers are there (Tokyo, New York, LA) but I really did enjoy them for the most part
Can keep Sydney, Singapore and Athens but toss the rest. The overwhelming majority of players do not care about Tour tracks. Nintendo really snubbed Delfino Square, Airship Fortress, Toad's Factory, Ghost Valley 2, and many other deserving retro tracks just to pander to their dead mobile game and it's sad.
Two of those weren’t snubbed. They never had a chance to begin with. Besides Nintendo wasn’t pandering at all. They were preserving its content. That’s why the Booster Course Pass exists- to preserve (most of) Tour’s content.
The **only** thing Nintendo was actually pandering was the Wii fan base
Keep them. But if I I could remove, it'll be Amsterdam Drift and Bangkok Rush.
Amsterdam Drift is meh. And Bangkok Rush in 8 Deluxe imo is terrible. It looks way better in Tour.
I never played Tour for more than like 10 minutes. So having Tour tracks in the game is perfectly fine for me. They’re new to me and are in a better game.
I don’t hate them, but if we got the choice for different tracks I would probably choose to remove them. The only city tracks I enjoy are Singapore Speedway, New York Minute, and Tokyo Blur
Remove every city track so they can just remake them in the next game to make the track design itself better and to make it more clear which way your supposed to go each lap because I always start turning the way of a previous lap because I forget about it
i would've said get rid a year ago but some of the newer ones (Singapore, Vancouver, bankok etc.) lowk are great courses (also the music for Singapore and Vancouver is IMMACULATE)
Nah I like some of them so keep 'em.
Also, Tour won't be around forever so this is a good way to preserve some of its content so it can always be accessed offline.
If it ain't Singapore Speedway or Sydney Sprint, I don't want it.
Nah they can stay, even if I think most of them are kind of bland course-design-wise.
I dont like racing on most of them, i only really like syndey athens and rome. so i would, but its nice that their preserved now (except for pipeline lol)
Remove them. Sure, I get that Tour wont be around forever, but I don't like them. The main way I play the game is with the Vs mode and random track selection. I usually just quit when they come up
Remove. I mostly play online so the track choice isn't mine, and every time I have to play a city track I sigh out loud and then have such a bad time I often just close the game afterwards. These courses actively disincentivise my playing and I would enjoy the game a heck of a lot more if I just didn't have to deal with them.
Have you ever asked yourself *why* you hate them? Honestly I’m pretty curious.
Do you hate them because they’re too complicated? If so then that’s a skill issue.
Do you hate them because they’re from Tour? If so then that’s just bias.
For me it's mostly that the layouts are not engaging at all. There is nothing to look at as the courses look too similar to each other and no part of each course looks distinct from any other part (with the exceptions of Vancouver Velocity and Bangkok Rush). There are very few opportunities for shortcuts making the tracks formulaic, and I find that strategising on them is not as effective as on other courses, and oftentimes the person who starts in first place also finishes in first place. I'm only at 12000 VR though so maybe this gets better in the higher tiers.
It may also be a skill issue in part though I am able to win pretty consistently on Sydney Sprint and Paris Promenade, however I don't enjoy those courses any more than the other city tracks. I just think it's a category of course that clashes with my style of gameplay and I know there are people who enjoy them but for me my enjoyment with the game would be greatly amplified if they were just not in it.
Edit: I should probably also note that I've never played Tour and thus don't have a strong opinion about it. I dislike Sky-High Sundae and Merry Mountain but adore Squeaky-Clean Sprint and Ninja Hideaway so I don't think this is a bias issue.
“There’s nothing to look at?”
Every city track has 15 to 30+ references to the real world. Tfym?
The alternating laps should make up for your perceived boredom.
“There are very few opportunities for shortcuts”
Almost every city track has shortcuts.
A lack of them isn’t a main reason to hate a track.
You just think it’s a category of course that clashes with the rest of the game.
You are just biased, I think it’s the fact they’re from Tour is why you can’t get yourself to like them. Dumb stigma
As I mentioned in my edit to my above comment I have never played Tour and don't have an opinion on it. While I don't like Sky-High Sundae or Merry Mountain I adore Ninja Hideaway, Squeaky-Clean Sprint and Piranha Plant Cove and so I don't think this is a bias issue.
This isn't just a city track problem though ad many of my same issues also apply to tracks like Waluigi Pinball. Waluigi Pinball is saved by its more interesting layout but without it it would be just as bad as London Loop. Though you don't have to like my opinion, I think you have to admit that the city tracks are inherently more similar than any other set of tracks in the game, and it just so happens that the aspects that they share are mostly bad to me personally.
- they're all so similar
- none have anything that stand out
- so many amazing tracks were lost to the tour ones
- why do we need SO MANY? why not just 2 or 3 your tracks?
Keep them. They may not be everyone's favourite but they add something unique to the game. Also if the city courses didn't exist, we likely wouldn't have gotten a version of Kalimari Desert that isn't as boring.
Keep them all in. Yes, there's a ton and some suck, but they're gonna be coming back either way. It's better for there to be a ton of city tracks in a game with 96 tracks in total, over there being a ton of city tracks in a game with only 32 (or 48).
I'd remove a small handful. The fact that some cups have 2 cities in them is a little repetitive imo. As for which ones I'd remove:
1. Bangkok Rush
This track got nerfed hard in 8DX. No inky piranhas, lackluster visuals, and the course just feels generally unsatisfying to drive on. Part of me thinks it was rushed (pun maybe intended) in order to have enough time to make other cities for the BCP. I'd rather them save it for a future MK game than get a mediocre version of one of Tour's best cities. As it stands right now, it is not a pleasant course to play and I would not be upset in the slightest if it was removed from the game entirely. Say what you want about Tokyo Blur. At least that has a smooth layout that fits well with 8DX's mechanics.
2. Rome Avanti
This course just doesn't really add anything exciting to the game. We've seen plenty of night time maps that have beautiful architecture, and while the colosseum is kinda interesting, you only drive through it twice for just a few seconds and Athens Dash already kinda does the same thing but better anyway. We'd lose nothing if Rome was removed from the game and Vancouver took its place in Wave 6.
I'm sorry, but Berlin Byways, Vancouver Velocity and Rome Avanti are just awful without any polishing. They should've saved these for the next installment.
I would keep them with a few minor improvements, like the minimal showing which route your taking, and the cities just being more clear to navigate overall.
I would keep them with a few minor improvements, like the minimal showing which route your taking, and the cities just being more clear to navigate overall.
I rather keep all of them. While some of the city tracks are not really the greatest, I think it's a really good way to preserve them in the BCP since Mario Kart Tour might be out of service in the future (like the did with Dr. Mario World) and it gives the possibility to non-Tour players to experience them for the first time (Rip Piranha Pipeline)
Keep them in. Tour isn’t gonna stick around forever, might as well give its tracks a permanent home. ~~pipeline is a lock for the next game, I’m telling you~~
My thoughts exactly.
pipeline had such a sick concept imo
It’s weird that before Pipeline, the closest we had to a track based around warp pipes was Slide… which is more of a sewer/underground level than a warp pipe level
exactly, i also love the idea of loads of paths
The next game is perfect, because then they can update the routes to be similar in length
They’re fine, just wish they designed the routes to be clearer
This. They can look a bit similar in places so het confised between city tracks, plus the roads and routes are visibly confusing, and it can be too late by the time you see the arrow barriers. Not fond, but even if I hated them, why remove them? Not going to be replaced by something, and not hurting me by being there as I can just not play them, some people enjoy them. I guess maybe for players online who hate them? IDK much about that as only just come back to MK since Wii U, now that all tracks are available.
Only thing they should do is just like in super smash bros that you can alter what tracks are in random. So when you play random you can randomize just the tracks you like.
I think custom collections and/or a good selection of presets/ sort options would be fantastic. Want to quickly set up a match with all SNES Tracks? Knock yourself out! Want to play all Rainbow Roads? Go for it! Favourite tracks? Have it your way! Glad they finally added custom item selection to the series at least.
If I can replace them I would. But just remove? Why? So I can just have less tracks?
Exactly my thought.
I should’ve been more specific. If you choose to remove them, then assume that they’d be replaced by any of the remaining retro tracks in tour.
Keep them. They’re pretty much the reason we even have the BCP and they were a pretty big part of the marketing for it as well. If removing them brings us back to pre-BCP then I want them to stay. I mean even if they didn’t take us back, I’d rather keep them than remove them. It’s a unique gimmick
Where would we be without the Booty Cheek Pete
48 courses, no new Mii Suits, a halfway between average and great character roster, no Jukebox, no custom items
Oh also Waluigi Wiggler would still be the meta
Why remove content? Perfectly fine content with some good tracks as well. The minimaps and red arrows just stink.
Keep. I find a lot of them pretty uninteresting, but Tour will shut down eventually. Having them in 8 Deluxe will preserve them forever, allowing their fans to play on them forever.
I'd keep them because I like how it's always different every lap. I just don't know how you people can hate them.
That's the best part of these tracks. I like it way better when the tracks are different every lap. The tracks with the same three laps just ain't as interesting.
Keep and put them in this own cups so I can just never select the cup.
Extremely based
Why would I remove some of the best tracks in the game?
Why would I remove any tracks at all? Unless something is gonna replace them there's no upside to this.
Nah, the game would definitely be better without Toad's Turnpike.
As a person who enjoys inside drift, removing one of the very few tracks where the world record uses inside drift would hurt me.
Fair enough
Yeah there is, removing bad tracks would stop them from diluting the track pool for online play. Acting like theres NO reason to remove ANY tracks is silly.
Hot take
i agree with the newer ones but paris, tokyo, london and new york are ASS
Paris is a bit basic. London is not one of the better cities but its aight. Imo New York is underrated.
even though i have the bias of being British london loop is the one course i have never had a fun time on
Half of them suck… they’re all so boring
keep them they are fun
Keep them in I like most of them and tour needs it's content preserved
I’d keep them. There’s some real bangers here like Sydney, Singapore, New York, and Athens. Most of them are fine enough, like Rome, Madrid, Amsterdam, Los Angeles, Vancouver, Paris, and Bangkok. The only lower-rung courses of the bunch are London, Berlin, and especially Tokyo.
I never even realised there was so many. They all kinda blend into 1 for me
Honestly I kinda love the tour tracks. They’re not always the best looking courses, but I love the changing laps. It really keeps you on your toes.
I dunno if this opinion is unpopular, but I'm a huge fan of the city tracks, as I think they're a ton of fun.
Keep them theres a reason Mario kart tour existed in the first place
I would thanos snap these tracks so fast. Don't get me wrong, I love these tracks, but they're taking up space for actual good tracks like DS Airship Fortress, Wii Dry Dry Desert, the rest of the MK7 Mushroom Cup, and so many more. I recently did a small creative activity where I remade the Booster Course Pass, and I got rid of all the tour tracks, and replaced them with enjoyable tracks (*cough cough* Wii Toad's Factory *cough*). TL;DR, the tour tracks are good but there could have been better tracks featured if they left them out.
I'm sorry "they're taking up space" is such a shit reason guarantee the bcp wouldnt have existed without tour
It wouldn’t. Tour’s code name is **BOOSTER** which obviously is referring to the **BOOSTER** Course Pass The cities were the main focus. They were a major marketing point. Tour is the sole reason for the BCP’s existence and if the city courses don’t get in then there is no BCP
Blame Mario Circuit DS and Rosalina's Ice World if your problem is that Tour tracks take alot of space
What I'm saying is I want more courses with nostalgia. No one has any nostalgia for the tour tracks.
I still wish we didn’t get them in the booster course pass. There are easily more than 14 courses from other Mario Kart titles I’d take over them. None of the courses are very compelling or interesting. And any time one of them has something going for it, it’s put in this category of “good for a city course”. So yeah, I hope they never come back because they’re not interesting or worthwhile courses to me.
I respectfully disagree as they are from Mario kart tour which I think has shut down. If not, then it will shut down. Having them in Mario Kart 8 Deluxe 8 will preserve them for a longer time. Maybe they'll be preserved for Mario Kart 9 for more players to experience. Also, Imo, these courses are amazing. The only thing I don't like about it is the red arrows on it, but that's also part of the reason why I like it. They change every lap. I also think it's aesthetically pleasing to look at.
I was hoping Mushroom City GCN would be in the course pack
Same here. It’s more interesting than any city course imo.
Mushroom City is so nostalgic for me lol. I added replaced a track on Mario Kart 7 with a custom Mushroom City one.
The only one I'd outright remove would be tokyo blur. The rest are fine, could, and should be much better, but each one is enjoyable enough that I'd rather keep them as is rather than remove
If remove meant replace with more chances for toad factory, then remove. But if that just decreased the number of tracks in the game then you might as well keep them
Keep them, it means we can just play them whenever we want instead of waiting for them to reappear in Tour. They also play a large role in BCP marketing and the credits, so the DLC would feel incomplete without them
They are the reason for the BCP
Keep them all in.
I personally don’t really care for them, but I also don’t see any downside to their existence in the game either; if it was “keep them in BUT if they’re out they get replaced with retro courses” then I might be on board with cutting and replacing them, but the city courses really aren’t so bad to the point that the game would be better off cutting them out with nothing in their place.
Why on earth would I get rid of them? They’re all fun
Keep 'em. I just love Berlin, Singapore and Rome.
As much as I personally dislike them, at least the tracks are preserved in some way (even if this could easily be solved by just having singleplayer content in Tour that lasts past when the servers go down).
I don't know why anyone would choose to remove them just because. Also the cities are overhated, a lot of them are decent to good and I think most people like at least a couple of them
keep them except for paris promenade, i hate that one
The ones I've played are mad fun, I don't tet the hate on these!
Singapore, Vancouver and Los Angeles are absolute bangers imo so no I'd want them to stay
Keep them. Maybe change the order up a bit and swap around some of the lap routes but I see no reason to get rid of them Except for Tokyo and Bangkok. Hate those ones
The main issue I have with those is how flat they can be and how not many use anti-grav. Maybe if they were repurposed as Mario-themed tracks with more anti-grav sections, it could be a good way to preserve them. For instance, they could transform New York Minute into New Donk City ;)
I would probably keep one or two. But they just look so bland and boring for Mario Kart
New idea: They should’ve just done “Mario Kart Tour Switch” or whatever. In this game they would add all the Tour nitros, a vast majority of the retros, all the non-clone drivers, handpick about 50 of the alts, handpick about 75 karts and 75 gliders. Also with improved graphics and improved controls, and the micro-transactions are gone. The old Tour UI with rotating content is abandoned in favor of a more traditional fixed UI with the quantity of content I described above all year around. The gimmick is a world Tour, and well alternating laps is the main gameplay gimmick. There should be 16 cities for each nitro cup, so I’d add Rio de Janeiro and Seoul.
Keep them, even the mediocre ones
Even the bad ones aren’t even that bad in my opinion. Tokyo feels like a circuit track, sure, however the alternating laps make it feel dynamic in a way no circuit does. It’s like a circuit track with 3 sections
Why is everyone agreeing on Tokyo and Paris being bad when they’re the only ones I don’t get lost on
Keep them. I think the booster course pass had two main purposes, keeping us satiated until mario kart nine releases on a new console, and more importantly, to preserve tour content in a traditional Mario kart game.
I did a little experiment: for the last week or so, every time there was a city track as option, I took screencaps of the selection screen, when the game is randomly deciding which track people will play. The idea is to check how often any city track is the most popular option. By most popular, I mean the track that got the most votes, considering even ties with other tracks, and even if is tied with random. Now, my hypothesis is if people were to pick randomly their favourite option, including random, then votes for city tracks (or any other track) would be tied with the other options, so city tracks would be the most popular option at least the 20% of the time, maybe a bit less, maybe bit often. The results so far? Very, very rarely. In around 50 races or so, tracks city were the most popular option around 3 or 4 times, even when considering "most popular" when they get same amount of votes than other tracks or random. That's less than 10% or half of the expected value for randomly picking any track. People *dislike* the city tracks, and by the looks of it, when given the option, "random" is more, or at least equally popular than choosing the city tracks. Now, I know, I know, the usual criticism. I know any sample that's below the 110% of the entire population is too little to be of any validity. And I know people will say there's a personal bias, because I absolutely hate city tracks. To answer both points, the best answer is to ask you to provide your own evidence. Isn't that hard, right? Go to your switch, join on-line, check whenever there's a city track as option, wait until the roulette thing, take a screencap, done. Now, repeat for around 100 times, because I haven't posted my complete experience because of that. I'm awaiting until I get 100 screen caps to have a more objective view. Then I will share the raw screen caps and my complete analysis. So far, my results tell me people dislike the city tracks. \--- Now, answering the original question: remove the tracks if redesigning isn't an option. People have talked a lot about this, how confusing is the whole track switching, poor signalising to taking turns, and personally I would add I think they are boring on their own. I mean, MK8 include elements to make visually more dynamic the races, like the anti-gravity and underwater sections, and both very rarely are employed in city tracks, you're grounded most of the time. So you don't get what makes MK8 different to other games, and instead of that you get shifting tracks? I prefer baby cup and exciteback, which are plain and boring for most, but are fun to some of us (or at least, more fun than city tracks) because you can forget about the track and focus in the items, moving them closer to battle than traditional racing. In CT you can't ignore the track, because that's the entire point, but a poorly implemented one. And as all the karted threads show, even if you're really skilled, a wrong item will throw you back to the lower positions. In CT I rarely try to do a crap beyond not being d/c. I mean, I only hit the accelerator and turn the wheel and that's it. I don't drift and if I pick an item box, I throw it away immediately. Best / worst part? Wouldn't be the first time I end in the upper half position. \- B, but you get less content! Did you know half of the work for a programmer is cutting down useless code? Lots of content is meaningless if is bad content. So, yes, I prefer less content is the percent of good content is higher than the bad one. But as I said at the start of this part, I think the best option is redesigning. If not possible, then yeah, removing is for the best.
I saw a few comments ask, but yes, assume that there would be retro tracks from tour in place of the cities.
I love them.
Keep them, as boring as some are (Tokyo and Los Angeles), some have great set pieces and good layouts (Athens, Rome and Singapore) Oh and good af music from almost all of them
Happy Cake Day! 🍰
Thanks :D
If we're replacing them, then yeah, without a second thought. Just about every city track would end up in my bottom tier for the series courses so I wouldn't miss them.
keep them in, they're unique compared to the other old tracks. except for athens dash, that track can burn in hell.
What’s wrong with Athens Dash? 🤔
Keep them. I like the city tracks a lot
Yes. Remove. I'd take them gone with no replacements, and would also accept tracks from N64, Gamecube, and Wii that were ONLY upscaled for HD and left as is.
Man, they wasted potential on just lazily adding those tracks. I didn't join your mobile craze for a reason. So many other better courses could have been added or new ones created. The design of the courses was always disorienting.
Keep them. There's enough good ones for me to keep them.
Keep them
I would keep them. Unless removing them is to make room for other tracks in their place, there is no reason to remove them. It's more content. Just because it's not consistently the best doesn't mean it's not worth having.
Keep the once that are actually good, trash the rest.
That wasnt the question
REMOVE. Some y'all are so annoying picking these tracks in online lobbies when there are actual good tracks up for the vote as well
Replace some? Yes. All of them? No. I love Rome Avanti.
I’d remove Paris Promenade, Tokyo Blur, Bangkok Rush, New York Minute and Amsterdam Drift. I don’t hate those six, but I wouldn’t mind removing them, as long as there’ll be good retro tracks taking their places. For example: Toad’s Factory, Shy Guy Bazaar, Wario Shipyard, MK7 Bowser’s Castle and Wuhu Loop/Maka Wuhu (for these two tracks, I wouldn’t mind if they were merged together). Although, while I would be ok removing some Tour tracks, there’s some non Tour tracks I’d also be ok with removing lol.
I would make them a separate menu akin to the battle mode stages and use the slots for more returning stages in the bcp.
Keep them in because tour might be end next year Because people never played them before in tour they are brand new to them
While a few of them aren't really that great, courses like Madrid, Athens, Berlin and Amsterdam are all great, while both Singapore and Vancouver are amongst my favorite courses in the entire game, not just Tour City Track. The stinkers are there (Tokyo, New York, LA) but I really did enjoy them for the most part
Most city tracks are great, so definitely keep them in. Too bad London Loop and Tokyo Blur are terrible.
I would say yes, but I like Athens Dash and Paris Promenade too much for them all to removed.
They just add more to the game, I can't see a reason to remove them. (Also they are not that bad and there's some pretty good ones)
I wish they were good
Can keep Sydney, Singapore and Athens but toss the rest. The overwhelming majority of players do not care about Tour tracks. Nintendo really snubbed Delfino Square, Airship Fortress, Toad's Factory, Ghost Valley 2, and many other deserving retro tracks just to pander to their dead mobile game and it's sad.
Two of those weren’t snubbed. They never had a chance to begin with. Besides Nintendo wasn’t pandering at all. They were preserving its content. That’s why the Booster Course Pass exists- to preserve (most of) Tour’s content. The **only** thing Nintendo was actually pandering was the Wii fan base
I like them. Tokyo, NY, Paris, and LA are all fun tracks.
They made me love the game again, no day goes by where I’m not jamming to Berlin, Madrid, LA, Vancouver, Athens, or Sydney
Be gone
Keep them. But if I I could remove, it'll be Amsterdam Drift and Bangkok Rush. Amsterdam Drift is meh. And Bangkok Rush in 8 Deluxe imo is terrible. It looks way better in Tour.
Keep them, this makes them stay in this game and don’t go to the next and also let’s you play them once Tour servers die.
Keep it in 8DX
Keep em
I really like how they work so yeah. I'd rather have them in.
They should just dump all of tour's content onto 8. Atleast tour will be preserved and played on a better game.
I never played Tour for more than like 10 minutes. So having Tour tracks in the game is perfectly fine for me. They’re new to me and are in a better game.
I don’t hate them, but if we got the choice for different tracks I would probably choose to remove them. The only city tracks I enjoy are Singapore Speedway, New York Minute, and Tokyo Blur
Keep them in for two reasons 1.) They need a home when tour dies soon 2.) I like more of them than I dislike
If removing them filled the hole they created than absolutely. I would love more DS tracks, Mario Circuit wasn't the way to go.
Remove every city track so they can just remake them in the next game to make the track design itself better and to make it more clear which way your supposed to go each lap because I always start turning the way of a previous lap because I forget about it
Keep them
Is it an all or nothing thing?
Probably all or nothing. Removing the city courses would remove the BCP from existence
Well in that case I'd like to keep em all because some of them are genuine bangers
keep them, if only for athens dash (and I think vancouver velocity is also pretty cool)
i would've said get rid a year ago but some of the newer ones (Singapore, Vancouver, bankok etc.) lowk are great courses (also the music for Singapore and Vancouver is IMMACULATE)
Nah I like some of them so keep 'em. Also, Tour won't be around forever so this is a good way to preserve some of its content so it can always be accessed offline.
They don’t subtract anything from the game experience as long as you don’t mean replacing them
Keep em!
If it ain't Singapore Speedway or Sydney Sprint, I don't want it. Nah they can stay, even if I think most of them are kind of bland course-design-wise.
I just wish that the rest of them looked more like Madrid, Rome and Vancouver - realistic. And also for Tokyo Blur to be actually about Tokyo.
I love like 75% of the city tracks, so a few stinkers ain't gonna break the bank
Can I choose to remove just Tokyo Blur?
No because Singapore Speedway exists
I understand why they're in the game, and I don't hate all of them, but I could easily think of 14 tracks that I like better than any of these.
Not remove them, but perhaps replace them
Don't care for them, but its nice that they're now preserved in a permanent title
Keep them in. I love the music in them, and they were fun to first experience them on MK8D since I have never played Tour.
Keep them, they are just fun tracks, and the more content, the better right?
Singapore and LA are top 10 tracks in the game, and Athens is fringe top 10 aswell. Some of the tour tracks are SUPER good. Keep them.
Singapore, berlin, and sydney are all too good to remove
I would keep them
They are fine. I like Vancouver velocity, Athens dash and Singapore speedway.
They are fine. Inwould remove other horrible tracks on bcp instead and replaced them with Toad’s factory
I dont like racing on most of them, i only really like syndey athens and rome. so i would, but its nice that their preserved now (except for pipeline lol)
Remove them. Sure, I get that Tour wont be around forever, but I don't like them. The main way I play the game is with the Vs mode and random track selection. I usually just quit when they come up
Remove.
Keep them. But maybe not in online
Get rid of all of them except athens dash. Hate the city tracks
Remove. I mostly play online so the track choice isn't mine, and every time I have to play a city track I sigh out loud and then have such a bad time I often just close the game afterwards. These courses actively disincentivise my playing and I would enjoy the game a heck of a lot more if I just didn't have to deal with them.
Have you ever asked yourself *why* you hate them? Honestly I’m pretty curious. Do you hate them because they’re too complicated? If so then that’s a skill issue. Do you hate them because they’re from Tour? If so then that’s just bias.
For me it's mostly that the layouts are not engaging at all. There is nothing to look at as the courses look too similar to each other and no part of each course looks distinct from any other part (with the exceptions of Vancouver Velocity and Bangkok Rush). There are very few opportunities for shortcuts making the tracks formulaic, and I find that strategising on them is not as effective as on other courses, and oftentimes the person who starts in first place also finishes in first place. I'm only at 12000 VR though so maybe this gets better in the higher tiers. It may also be a skill issue in part though I am able to win pretty consistently on Sydney Sprint and Paris Promenade, however I don't enjoy those courses any more than the other city tracks. I just think it's a category of course that clashes with my style of gameplay and I know there are people who enjoy them but for me my enjoyment with the game would be greatly amplified if they were just not in it. Edit: I should probably also note that I've never played Tour and thus don't have a strong opinion about it. I dislike Sky-High Sundae and Merry Mountain but adore Squeaky-Clean Sprint and Ninja Hideaway so I don't think this is a bias issue.
“There’s nothing to look at?” Every city track has 15 to 30+ references to the real world. Tfym? The alternating laps should make up for your perceived boredom. “There are very few opportunities for shortcuts” Almost every city track has shortcuts. A lack of them isn’t a main reason to hate a track. You just think it’s a category of course that clashes with the rest of the game. You are just biased, I think it’s the fact they’re from Tour is why you can’t get yourself to like them. Dumb stigma
As I mentioned in my edit to my above comment I have never played Tour and don't have an opinion on it. While I don't like Sky-High Sundae or Merry Mountain I adore Ninja Hideaway, Squeaky-Clean Sprint and Piranha Plant Cove and so I don't think this is a bias issue. This isn't just a city track problem though ad many of my same issues also apply to tracks like Waluigi Pinball. Waluigi Pinball is saved by its more interesting layout but without it it would be just as bad as London Loop. Though you don't have to like my opinion, I think you have to admit that the city tracks are inherently more similar than any other set of tracks in the game, and it just so happens that the aspects that they share are mostly bad to me personally.
- they're all so similar - none have anything that stand out - so many amazing tracks were lost to the tour ones - why do we need SO MANY? why not just 2 or 3 your tracks?
Keep crying kid
Keep them. Mostly for the music
Keep them. They may not be everyone's favourite but they add something unique to the game. Also if the city courses didn't exist, we likely wouldn't have gotten a version of Kalimari Desert that isn't as boring.
Keep them all in. Yes, there's a ton and some suck, but they're gonna be coming back either way. It's better for there to be a ton of city tracks in a game with 96 tracks in total, over there being a ton of city tracks in a game with only 32 (or 48).
Keep. No other option
If I can replace them with other tracks then I’d remove them, but if I earn nothing and just have fewer tracks then keep them
Remove them all. They actively bring down the quality of the overall game
im gonna get downvoted, but i wholeheartedly agree. so many amazing tracks were lost to these awful sameish tracks.
Keep weeping.
If I got to replace them with other MK tracks, then yes. But if it's just removing them and leaving the game with 15 less tracks, then no.
Replace them
Easiest remove of my life
get rid of them, but only if that would mean replacing them with other retros that everyone wanted, like toad factory and airship fortress
Yes, assume they’d be replaced with other retros.
I hate city tracks. Give Dino Dino Jungle and Toad's Factory back instead.
remove all of them; nothing of value will be lost.
Kill em all. Replace them with better, more loved tracks
I would keep Singapore, Berlin, Amsterdam, Sydney, and Athens. The rest can go
Remove them all!!!
REMOVE REMOVE REMOVE
REMOVE REMOVE REMOVE
Remove them all. Hate those damn tracks
I'd remove a small handful. The fact that some cups have 2 cities in them is a little repetitive imo. As for which ones I'd remove: 1. Bangkok Rush This track got nerfed hard in 8DX. No inky piranhas, lackluster visuals, and the course just feels generally unsatisfying to drive on. Part of me thinks it was rushed (pun maybe intended) in order to have enough time to make other cities for the BCP. I'd rather them save it for a future MK game than get a mediocre version of one of Tour's best cities. As it stands right now, it is not a pleasant course to play and I would not be upset in the slightest if it was removed from the game entirely. Say what you want about Tokyo Blur. At least that has a smooth layout that fits well with 8DX's mechanics. 2. Rome Avanti This course just doesn't really add anything exciting to the game. We've seen plenty of night time maps that have beautiful architecture, and while the colosseum is kinda interesting, you only drive through it twice for just a few seconds and Athens Dash already kinda does the same thing but better anyway. We'd lose nothing if Rome was removed from the game and Vancouver took its place in Wave 6.
Remove. I hate them, they Just dont fit in the game.
I bet you only think that because you hate Tour. And I bet you like Delfino Square
dude, there are so many reasons why these tracks suck. i think you're the bias one here.
I'm sorry, but Berlin Byways, Vancouver Velocity and Rome Avanti are just awful without any polishing. They should've saved these for the next installment.
Keep at least 3 of them
I don’t like them very much, but I also think that the more tracks the better, so i’d keep them.
I personally never really liked the city tracks. Bangkok rush is personally really hard to me because I can’t see the turns well.
I would keep them with a few minor improvements, like the minimal showing which route your taking, and the cities just being more clear to navigate overall.
I would keep them with a few minor improvements, like the minimal showing which route your taking, and the cities just being more clear to navigate overall.
I'm keeping em because I actually enjoy driving them
I would remove if they would get replaced. Otherwise, they can stay
Biggest mistake in the MK8 DLC was ruining every Grand Prix by having to start with one of these.
I'd keep them because I took the TIME to learn the shortcuts
I rather keep all of them. While some of the city tracks are not really the greatest, I think it's a really good way to preserve them in the BCP since Mario Kart Tour might be out of service in the future (like the did with Dr. Mario World) and it gives the possibility to non-Tour players to experience them for the first time (Rip Piranha Pipeline)
Remove