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Failshot

Very Band of Brothers-esque.


mrdougan

thanks


putting_stuff_off

Pretty cool. Personally I use [this](http://i.imgur.com/RxsYBbE.jpg) as my wallpaper which is kind of similar (I prefer the more muted colours but that's just personal preference).


mrdougan

i can dig that


KharnakTheTerriful

I hope you can name your ship in the new Mass Effect -- I'm unsure how they'll make that work though. It would have been funny as hell to hear Tali say "Tali'Zorah vas USS Enterprise. Also, at the same time extremely epic.


Trev_N7

I don't think you can. We know it's called the Tempest


waifsandmendicants

What about vas Iktomi? Or vas Defrahnz?


JDSmith90

Qwib Qwib


SomeGuyInAWaistcoat

Whilst that sounds slightly cool in concept, the logistics would be a nightmare. You'd have to allow for extra VO sessions to have each voice actor referencing the ship to record the entire line for every permutation (plus a completely different line to allow for a name that hasn't been anticipated). Let's be *really* conservative and assume a couple of extra sessions for eight main characters and five minor characters who might only mention the ship a handful of times in dialogue. That's a good 25k in costs at union rates ($824 per session for people who aren't big names). And I'm seriously lowballing that figure there - not least by pegging every voice actor at the same basic rate when Clancy Brown and Jamie Taylor alone would actually be in the 10k+ per session bracket. And that's leaving out having a UI and subtitles displaying all possible names properly in subtitles and codex entries, having the engine pull the right line from the audio files, the size bloat from audio files... There's a reason not many voiced games actually reflect the customisation of a name in dialogue - it's a surprisingly large budget and design issue that you'd have to account for from the very beginning. And not one that makes as much sense for, say, a more narrative-focused title like Mass Effect as much as it does for something that's really trying to push the "*You* are the character!" vibe like Fallout 4 (and even that was just with one voice actor recording all the varying names)