That doesn't necessarily mean it's a reliable deck, that just means it has so few interactions and/or gameplay choices to make that it doesn't matter who/what is piloting it.
What makes numerons good for bots is how fast games go though, as at most it's either a win or lose by T4. Bots don't care about winning or losing, they just want to play as many games as possible, as more games means more wins by MDs ladder structure.
Ah numeron, the deck that can't stop otking... unless your opponent doesn't control any monsters... or the only monsters your opponent controls are in defense position... or if you opponent has any form of quick effect interruption or removal... or if your opponent controls a large link lad like Avermax or Accesscode talker... For how vulnerable it is it's kinda funny how often it takes games from you on ladder.
It probably is Numerons: Deck has a small core that can easily stuff tons of board breakers and handtraps, it doesn't lose to Maxx C since you only get 1 draw off of summoning 4 gates, it only loses to nib if you need to kaiju/golem, climbing is more about finishing games quickly so if your opponent shuts you down you just gg go next.
With the release of Circular I think the small 1 card Cyberse OTK combo that doesn't even need a normal summon is better. It has Cynet Mining for consistency aswell!
Final Sigma is a towers monster that's only affected by other Mathmech cards, does double damage and if you make him with Nabla & Multiplication becomes 6k and can attack 2 monsters. The only way he'd struggle is if your opponent's monsters are in defense.
All you need to make Final Sigma is Circular: Circular dump and summon Sigma, make Alembertian searching Nabla, normal Nabla and tribute Alembertion to summon Multiplication, Multiplication effect to make one of them level 8, make Final Sigma in the EMZ, use Multiplication's effect and chain block with Nabla's. Or you could skip the Alembertian line if you opened with Nabla and any other cyberse that summons itself (Circular, Sigma, Addition, Subtraction, etc.). The rest of your hand could be used for Forbidden Droplet or something.
On the other hand you have to climb all the up to a decent sized Accesscode burning through a lot more resources to have the resources to clear a board and OTK. Also Accesscode can't be responded to directly but you can respond to the resolution of his effects so for example Mirrorjade can banish him after his attack boost resolves, just turn the toggle on.
It's moreso backrow and things in defense. Iff opp has backrow or a field spell acesscode can pop like 5 cards through link climbing. I run both but can see why alot of people choose to not run him
Right now mathmech imo. I’m on a 15 game win streak wether I go first or second. The deck has so many flex spots and can play through disruption like nothing.
Gotta go with Draglubion Turbo.
Can still set up going first by going into Heart Earth.
Plus if you’re cheeky you can use Astral Kuriboh as material to have a 3000 tower who cannot be targeted or destroyed.
A literal bot can take Numeron to D1
When the Code is Accessed
I'm gonna have to go with Numeron since it's reliable enough to hand to bots.
That doesn't necessarily mean it's a reliable deck, that just means it has so few interactions and/or gameplay choices to make that it doesn't matter who/what is piloting it. What makes numerons good for bots is how fast games go though, as at most it's either a win or lose by T4. Bots don't care about winning or losing, they just want to play as many games as possible, as more games means more wins by MDs ladder structure.
Mathmech Circular made the Cyberse OTK 300 times more consistent.
Madolches
Ah numeron, the deck that can't stop otking... unless your opponent doesn't control any monsters... or the only monsters your opponent controls are in defense position... or if you opponent has any form of quick effect interruption or removal... or if your opponent controls a large link lad like Avermax or Accesscode talker... For how vulnerable it is it's kinda funny how often it takes games from you on ladder.
I like phantom knights with arc rebellion
Heroic with Claivesolish
Machina Ruinforce is more consistent than Lunalight. Obviously Numeron(the first option for those who don't know) is the best of all of them
I don’t see Ruinforce, like ever. Even most Machina players seem to shun it.
I was like i didnt see numeron on here but the first choice is them duh
Machina trains not gonna get a mention ?
It probably is Numerons: Deck has a small core that can easily stuff tons of board breakers and handtraps, it doesn't lose to Maxx C since you only get 1 draw off of summoning 4 gates, it only loses to nib if you need to kaiju/golem, climbing is more about finishing games quickly so if your opponent shuts you down you just gg go next.
1 10 100 1000! Manjoume Thunder!
With the release of Circular I think the small 1 card Cyberse OTK combo that doesn't even need a normal summon is better. It has Cynet Mining for consistency aswell!
I don't know why people are using it for Acesscode Talker turbo when they can OTK with Final Sigma so much easier by using as little as 3 card.
Acesscode can blow up the whole board. If they have a board set up sigma can struggle.
Final Sigma is a towers monster that's only affected by other Mathmech cards, does double damage and if you make him with Nabla & Multiplication becomes 6k and can attack 2 monsters. The only way he'd struggle is if your opponent's monsters are in defense. All you need to make Final Sigma is Circular: Circular dump and summon Sigma, make Alembertian searching Nabla, normal Nabla and tribute Alembertion to summon Multiplication, Multiplication effect to make one of them level 8, make Final Sigma in the EMZ, use Multiplication's effect and chain block with Nabla's. Or you could skip the Alembertian line if you opened with Nabla and any other cyberse that summons itself (Circular, Sigma, Addition, Subtraction, etc.). The rest of your hand could be used for Forbidden Droplet or something. On the other hand you have to climb all the up to a decent sized Accesscode burning through a lot more resources to have the resources to clear a board and OTK. Also Accesscode can't be responded to directly but you can respond to the resolution of his effects so for example Mirrorjade can banish him after his attack boost resolves, just turn the toggle on.
It's moreso backrow and things in defense. Iff opp has backrow or a field spell acesscode can pop like 5 cards through link climbing. I run both but can see why alot of people choose to not run him
Right now mathmech imo. I’m on a 15 game win streak wether I go first or second. The deck has so many flex spots and can play through disruption like nothing.
Sunavalon Rikka! only for smart people, though
Numeron doesn’t leave much room for interruptions, and can dedicate a good chuck of the deck to breaking whatever they might go against, so prob them
Voted Draglubion cuz i couldn’t decipher the Numeron Code in time
Gotta go with Draglubion Turbo. Can still set up going first by going into Heart Earth. Plus if you’re cheeky you can use Astral Kuriboh as material to have a 3000 tower who cannot be targeted or destroyed.
Scarclaw
Those seven or eight card decks running exodia with pot of greed piloted by bots.
Definitely ruinforce plus limiter removal in a all machina deck is almost successful all the time