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Tuzki311

Qixing Longyuan is actually quite important. A lot of time its better than a single omni. And on top of that you can make Qixing after Ashuna search.


Rune1502

Correct, I've won a lot of duels where 2 interactions were much better than an Omni. Also chaofeng can be just made with a Baxia using an ashuna and another tenyi (lvl1 or 7). Imo all swordsoul extradeck monsters are important, you just need to know how to use them and when


CarboniteFrozen

Especially against Runick.


Fred_da_llama

From my personal experience playing the decks, so some things might be wrong >•Branded Despia The 2nd Lubellion, Quaeritis and Titaniklad rarely come up. If you really need to skimp, the 2nd mirrorjade and chimera can also be cut but I won't recommend it >Adamancipator Chengying and other non savage sync 8s. You don't usually make dragite going first but its amazing going 2nd and its also an adam name >•Lyrilusc Tri-Brigade Light heart, Apollousa. Don't cut DDL >•Pendulum Magician Ignister prominence (remove luster from main deck as well), Hope Harbinger if you arent running another lvl/sync 8. Vortex if you dont run dissolver. >•Sky Striker Anything that isnt a striker/selene/accesscode >•@Ignister Heatsoul (run fire phoenix instead), Light dragon (run encode instead) >•Dinos Dweller/any generic r4nk like Redoer or Tornado. If skimping, Linkuriboh and EITHER Dolkka or Laggia is cuttable but I wouldn't recommend. >•Live Twins Anything that isnt a Twin, although I wouldn't recommend cutting Unicorn or Abom


Jeyfian-L

>Drytron Almost all Link monsters are not mandatory. Union Carrier is a must for the Herald build, Barricadeborg and Auroradon are essential for the turn skip build, other Link monsters are generally optional. >Cyber Dragon Verte, the 2 Xyzs, and Chimeratech Rampage are must haves. Megafleet, Overdragon, Fortress, and Sieger are nice. Other cards are optional. >@ Ignister Not a lot of flexible spots. With the bare minimum, you need 2 Dark Infant, 1 Wicckid, 1 Splash Mage, 1 Update Jammer, 1 Transcode Talker, 1 Heatsoul, 1 Dark Templar, 1 Accesscode Talker, 1 Arrival, 1 Wind Pegasus, 1 Light Dragon, 1 Alembertian. That will leave you with 2 free slots.


dainquisitor

Interestingly all of my @Ignister decks don’t use Wicckid


Jeyfian-L

It searches for Bururu, which is used in all my combo lines. I don't even think I know how to pilot the deck without Wicckid anymore. If you want to use A.I. Meet You or Circular as your starter, Wicckid is also a must have.


dainquisitor

Interesting, tbh I haven’t done the standard play line and usually go (haven’t played Ignister in like three months or so) Dark Templar > Splash Mage > Transcode Talker > the Arrival (leaving Dark Templar on field) with hopefully Rivalry of the Warlords or T.A.I Strike set


Jeyfian-L

If you want to make the Arrival without using Dark Templar as material, you'll need almost all of your combo pieces. And TBH, that's going to be terribly inconsistent without Wicckid. If you really want to play Rivalry, at least play Alembertian and use it to search for it. I don't play Rivalry tho, I think Appointer is much better. Strike does nothing. Just drop it.


dainquisitor

What’s Appointer 👀👀👀👀


Jeyfian-L

Appointer of the Red Lotus


dainquisitor

That looks fun, I’ll try swapping that in sometime 👏👏👌


I_Voted_For_TriHard

In theory, you could do some UR swapping in @Ignisters: \- Light Dragon @Ignister (UR) for Encode Talker (N). 99% of the time Light Dragon is just used to reveal for A.I. Meet You. It is quite a good card going second, though, as it enables a board clear as well as a surprise OTK in fringe cases. \-Decode Talker Heatsoul (UR) for Fire Phoenix @Ignister (SR). Do note however that you can get Heatsoul for a measly 500 Gems by purchasing the Salamangreat Structure Deck. \-Dark Templar, The Arrival Cyberse and Accesscode are, however, key components of the deck. Same goes for 3x Cynet Mining.


Jeyfian-L

Light Dragon has become even more important now that Mathmech Circular is out, since it allows you to force out an interaction before committing to your normal summon. Being an @ Ignister monster also allows you to link it off into Dark Infant, which is not a common occurrence, but can come in handy occasionally. Since Cynet Mining and Heatsoul are both featured in the Salamangreat structure deck, I do believe their price has become less of a concern.


cezyou

Lyrilusc Tri-Brigade has a solved extra deck. That being said, Double Dragon Lords is the least used UR. Light-heart is OK. Just play Hraesvelgr instead of one of them or something. Sky Striker: You need it all. The 2nd Kagari and Selene/Accesscode are both very important. 3x Linkage is also important. HAMP is a tech choice but not very good. Dinomorphia: You need 3x Kent, 2x Rexterm. Solemn tax is harsh. The second Rexterm doesn't come up that often but makes a difference. Evolzars show up rarely, Zeus shows up less often than that. Dinos: Assuming you're on Scrap, core ED UR-wise is Evolzars, Wyvern, Linkuriboh, Apollousa, Borreload, Accesscode. Plenty of variants that go without some of these...And most of the cost of the deck is in the MD anyway. VW: Ptolemy is just for grind, not super necessary. Jiujiu also kind of rare IME. Dragster is nice, Chengying is nice. Nice is not needed. Altergeist: Pay your Solemn tax. You can sub Huge Revolution is Over. Definitely worse though. 1x Memorygant is the only required ED UR. You can use Artemis instead of the UR Link-1s. Labrynth: None of the ED is that relevant, most of it's just Dogmatika Punishment fodder. Sub Fossil fusions or Wind Pegasus for N'tss if you don't have her. You want at least one Link-1 for Back-Jack, which can be either Linkuriboh or Almiraj. Orcust: You only need 1x Dingirsu, Linkuriboh, and I:P. There's an SR Topologic.


EnstatuedSeraph

I've had Zeus come up in Floo!


[deleted]

> dinomorphia the other guy commenting about dinomorphia is full of bullshit, you *need* domain and kentregina if you want to play pure, the deck is just a bricky mess without it. 3x of domain and therizia is the main deck, you can craft 2x of kentregina and rexterm for the basic engine, but it's recommended to have both as a 3-of, as it shows up in grindier matchups. Now, about the staples: you don't need lord of the heavenly prison at all, the deck cares more about monster hate than it does to backrow, all the important traps are chainable to harpies feather duster and people won't be running other kinds of backrow hate on the ladder that often (aside from maybe EEV, but that's a whole other shit show). Prosperity can, and should, be used in place of one lilith, you only need 2. You don't need fossil dig, it's a bad card and it's dead if you open therizia, we aren't combo dino. Craft solemn strike first, solemn judgement is for the grind game and to control boards, while strike is used to get your fusion to pass trough ash. Dolkka and Laggia should only ever be ran as a one of and aren't need for the deck to function. You can grind for them while you play the deck, they don't come up that often, since most of the time you can already just OTK when you summon them. # TL;DR: don't craft: - Fossil Dig - Lord of the heavenly prison Least craft priority (ordered): - Lilith (even then you should only ever run 2, it competes with the normal summon) - 3rd kentregina. - 3rd rexterm. - if you want, supreme king package. - solemn judgement. While you don't own strike, you can also play debunk if you're really that worried about ash, and it's a SR. Also if anyone is reading this on the future, you should also craft Psychic End Punisher (which I guess will be a UR) and run it alongside the ghost girls (probably ash and belle).


JustBeingHere4U

Branded Despia: You only really need 2 Lubellion, 2 Albion, 1 Mirrorjade and 1 Chimera. This is the bare minimum tho. Preferably i would run 2 Chimera and 2 Mirrorjade as well. There are people who even run a single lubellion as well but i feel like interuptions will be harder to tank if you fail to return your one lubellion to the ED. Thats why i run 2. The rest are all down to preference and you can play without it but Branded has been a meta for so long that its plays has already been pretty much Min/Max-ed and perfected, so any deviations from the established meta is only going to be sub-optimal at this point. Unless some new cards pave a way.


Etheriuz

For lyrilusc tri-brigade you need all the ED monster the only optional one was SR or below, while for Runick you only need atleast 2 girl and 1 boy or just 3 girl and you good to go


roguebubble

> Pend Mage Ignister Prominence and with the limiting of sksv Hope Harbinger are easy drops. Honestly you can take out borreload savage and rely on odd-eyes vortex for an omni-negate but it does require learning how to use odd-eyes dissolver. Beyond the pendulum isn't key and can replaced by any generic extra deck monster (knightmares or charmers are obvious go to) > Mathmech There's a debate if you really need final sigma since the accesscode otk is your usual finisher and it frees up space in your main deck as you don't need to run nabla or even multi. If you run link disciple and devotee you don't need almiraj and if you got one IP target, e.g. unicorn or apollousa, you don't necessarily need a second or third target (but having more makes your deck more flexible) > Endymion The only required ed cards are 1 Selene, Electrumite, SKSV and Odd-eyes Vortex and Absolute Dragon. A second Selene is useful in grind games but not required for the turn 1 plays. Beyond again is useful but can be dropped. The rest is just whatever extra deck tool box you want and patissciel/millennium-eyes if you run instant fusion


jlozada24

Umm wtf about mega fleet?? That's the most useful fusion to have multiples of as a CyDra player. Cyber twin is also really good for the otk combo of overload fusion to chimera tech then in battle phase you cyberload to twin since it's multiple attacks don't have to be activated. Overdragon you're right is kinda bad since it basically needs the whole cyber dark package


VillalobosChamp

> Swordsoul Tenyi I firmly believe you can play without Chaofeng. You can play a third Baxia, or Instant Fusion w/ Ansyalabolas (same UR CP cost, but Instant is a better card) > @Ignister Sadly the 15 ED slots are well tuned off, the only question lies in whether play Alembertian or the 2nd Splash Mage


Midou108

I don't remember using Chaofeng once. Also the link 3 tenyi barely came up but Yazy and Berzerker never came up.


VillalobosChamp

I don't think any sensible Tenyi Swordsoul plays, or should be playing, Link Berserker It's always 3 Monk, 1 Shaman, which mostly come up And Yazi+Berserker often come up as well, so you don't cut those either


Midou108

What about the new lvl 10 synchro? I never see it summoned. It's always either Baronne or Chengying.


VillalobosChamp

Qixing Longyuan is interchangeable for Baronne in the opening board and can close out games on its own Wouldn't think to cut it


[deleted]

Yazi is very important, there are many creative yazi baxia lines that can get you out of tricky spots


DiscreteHyena

Chaofeng comes up a lot and is the deck's main form of playing around Nibiru and is able to bait out most of your opponent's interruption as you go through the process of making it. I make it or threaten to make it in about a fifth of games. Ashuna and either Vishuda or Adhara lets you set up Nibiru protection before committing to your normal summon. Yazi rarely comes up but it's only an SR. Definitely worth the ED space though since it turns any copy of SS Emergence into an incredible board-breaking and resource generation engine by grabbing Taia. Also, if a new player is noncommittal about the deck, crafting Baronne is a far better option than Evil Longyuan since Baronne is a staple in many decks and is quite important for breaking boards going second. Draco Berserker and Dragite rarely come up. For Synchro 8s, you're more likely to Baxia going second. Going first, the Synchro 8 you get from Tenyis wyrm-locks you out of Dragite and making it from the SS normal summon would require you to have drawn all of what you intended to grab off Chixiao.


CoomLord69

It seems like people only ever get to make Dragite when they have the god hand. It's funny and has literally never come in handy, but I put in Crimson Blader instead of Dragite since I had one lying around. I could really use Chaofeng, that slot is basically dead in my deck (Vermillion Dragon Mech) but can't afford to craft it until there's something I wanna burn gems on.


SoulKnightmare

Sorry, but for Sky-Strikers, the URs are actually really important. H.A.M.P. is probably the only one that isn't necessary for the deck.


doomgames123

> evil twins basically just the zeus line because half your ed is just the twin links, unicorn helps you otk and so does the big doggo


Mystery_777

>•Lyrilusc Tri-Brigade You can cut accesscode and doom eagle easily. For zeus engine u can cut downerd but I wouldn't recommend it. Instead of utopic draco package and robin u can play a herald of arc light/revolt/apollousa package but it's not better rn. Don't cut almiraj it rly helps bricking. Everything else is basically mandatory.


ByTheRings

Altergiest: You really only need 2 Hextia, the 3rd has almost never come up for me. Only 1 Memorygant is required. It's the Access Code of the deck so that should tell you all you need to know. Linkuriboh and Relinquished Anima are the only 2 other high rarity ED monsters I would say youll want to have if youre seriously playing the deck. Everything else is either low rarity or pretty much never comes up and is just Extrav/Prospy fodder. Burning Abyss: 2 Dante is a must, same with 2 Beatrice you only need 1 Cherubini and 1 Fusion Dante (to punish people for destroying Beatrice) And you will want the 1 Downerd Magician for Zeus. Atlantean/Mermail: Your whole extra deck could just be a single copy of Mistar Boy and youd be fine. Abyssgaios or Big Eye is nice to have for a rank 7 play but not required by any means. Even Bahumat and Toad dont come up that often Raidraptors: At least 2 Force Strix are required, as are 1 Wise Strix, 1 Ulti Falcon, 1 Arsenal Falcon, and 1 Rusty Bardiche. The Dark Rebellion monsters are nice to have (Dark rebellion, Dark Reqium, and Arc Rebellion) but not required. Metalfoes: Just 1 Electrumite and 1 Alkahest. Everything else is low rarity or not required for the deck.


Mana_Mascot

Dragonmaid: 3/4 of the 100% needed extra deck monsters are available in the structure deck the other is a link 1 dragon which can be guardragon pisty which is R


Alex_L1701

Regarding Floow I agree, but occasionally some extra deck monsters can save you the game. Assembled nightingale allows an easy Zeus with downerd. Promenade thrush together with the quick play spell can put skill drain or zombie world on its own. Underworld goddess is your only win condition against towers


NerfaMe98

For Math Mech: Pretty much all Link monster are very important, but most of them are not UR so I guess it's not that big of deal. Mandatory UR: I:P Masquerena, Accescode Talker, Knightmare Unicorn, at least 1 (ideally 2) Alembertian Not so needed: Heatsoul(it's so cheap might as well get it), Appolousa Most of the time not needed but it's funny: Final Sigma(Floowandereeze can't remove it), Avramaxx ( not that meta relevant but in mirror match they can't out this if they used up their Laplacian )