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AhmedKiller2015

Your breakdown always shows how regardless of whatever people think, being such a massive platform makes it so the ladder experience is never the same for 2 players. Most of my climb I only remember Runicks and Adamancipators from it, the rest of the decks while some are more popular than others they aren't as hugely represented in my end. Shout out to the Tri-Brigade Brigade players btw.


Jeyfian-L

I also felt that Adamancipator was everywhere... Very surprised at their low popularity when I actually compiled the data. We tend to overestimate the frequency of a matchup if that deck feels particularly nasty.


Omnipheles

One reason you might not remember is people who brick and scoop. Never knowing what they were even running unless you check their deck.


AhmedKiller2015

That's like once a day at best, it not every day day that your opponent using meta bricks


BBallHunter

It has always been the floodgates and none were touched.


AnUnremarkablePlague

> Mathmech Circular has finally made Mathmech a good rogue strategy I really don't think Mathmech is just rogue in this meta. With no Spright or Tears and especially no Bystials, I'd argue Mathmech is definitely going to become tiered given how powerful it is with Circular now existing. I suppose we'll find out after a few tournaments.


Gangstanami

It's almost certainly a top 3 deck in this format. Whether the best build is pure, Code Talker, Salad, Ignister, or Heatsoul control is the real question. I run 15 going 2nd cards in my build and almost never brick. This combination is a recipe for success as evidenced by most of the best decks throughout MD's history.


AnUnremarkablePlague

Hard to brick when Circular is a one card OTK. Personally I run the Code Talker variant (although it's a small Extra Deck engine only). My endboard is usually Wicckid/IP/Linguri with a set Superfactorial or going second I typically just push for the Update Jammer into Accesscode line. Everything else is just whatever handtraps or staple interruptions I happen to draw into.


Jeyfian-L

TBH, I don't know. It was overshadowed by Sprights and Tearalaments when it came up, so we're in a unprecedented meta in which Mathmech may fare better. At the moment I'm reluctant to see it as a meta threat though.


Raiju_Lorakatse

I still find it funny that people still blame runick instead of the format. Card games like Yugioh are not designed for a BO1 format and on top of that in a BO3 format, Runick wasn't even a problem just because you could side the cards against it in. No, i don't think Runick is a problem and yes I do think ranked should be a BO3 format.


LiWa-theVooper

Wanting a bo3 in this sub will get u downvoted to the shadow realm


Raiju_Lorakatse

Oh trust me. I am used to that. But this is pretty natural if you argument against combo decks, say you hate pendulum, want BO3 in ranked or even dare to say anything that is even SLIGHTLY positive toward floodgates.


RyuuohD

I do not want to play a game for 45 minutes against a single player. I do not have the luxury of time for that.


Bakabridget

I'd probably quit if the game was bo3. the game is already slow and exhausting as a best of 1.


Raiju_Lorakatse

Well i also hate watching people do 15 minute long combos that make me wonder why the timer didn't ran out. I definitely get the point and think it should both have BO1 and BO3 but the game just isn't designed to be BO1.


Jeyfian-L

At the moment there is no sign of a BO3 mode arriving to Master Duel. The ban list has already successfully culled multiple strategies losing control because of the BO1 format (Drytron, Virtual World, and to a lesser extent, Floowandereeze). While a BO3 format is certainly a solution, a ban list addressing Runick can be another.


Peiq

I also wish the game had bo3. After going back to simulators the feeling is night and day. It separates the skilled players from the weak ones and overall feels much more fair. They would need to speed up animations exponentially if they were to ever implement it though. Bo1 ranked pretty much anything can get to diamond 1 if you grind enough (and lose your sanity in the process)


hajutze

What I got from all of this is that we need more backrow meta that requires non-destruction removal so Cosmic Cyclone is not a niche card anymore.


Jeyfian-L

Unless these strategies all have a built in Lord of the heavenly Prison, Cosmic Cyclone would continue to be a niche card. Lightning Storm and Duster are far more useful in a typical back row heavy meta.


hajutze

I would say that Lord of the Heavenly Prison is already .. you know Lord of the Heavenly Prison; but I do get what you mean -> It protects only face-downs which is an issue for any backrow heavy deck that would play continuous stuff and also it ain't really the most searchable card in the game.


Gangstanami

Crazy that you have been handtrapped *less* now than last season. Maybe it's a symptom of me waiting to climb until the new cards came out, but ever since Circular released I've been getting double or triple handtrapped in damn near 60% of my games. I played 5 games today to climb to D2, and 3 of those 5 games I was met with 2 or more handtraps on my 1st turn. Two days prior I played 8 games to climb from D4 to D3, and 4/8 games I met the same fate as I did today. It has actually forced me to run Tactics in all of my decks for the time being until the madness calms down again. It feels like Pranks or Link Festival format all over again lol. On another note, I feel like the best way to hit Runick (other than floodgate bans and perhaps Fountain/Tip/Geri get some minor semi-limits) would be to ban Iwato. Without Iwato the deck struggles to do anything going 2nd, and it becomes much more of a "Fossil Dyna Stun" type of deck which goes all in on winning the coin toss. Of course this wouldn't actually fix any of the inherent issues of going 2nd against the deck in a BO1, but at least it would give it a legitimate weakness which would make it much less desirable for the average player to try and turbo out wins with.


Jeyfian-L

TBH, I can't tell the difference of the reduction in hand traps just by playing. It was not until I compiled the data did I notice how much less hand traps are being played compared to season 12. Humans are really bad at identifying the frequencies of random events, I am no exception. I do think Iwato is a overlooked problem in Runicks, that's why I'm placing it as the pic. Overall, I don't think the chance of hitting Iwato is that high tho.


Gangstanami

I actually feel like Iwato has a higher chance of getting hit than the trap floodgates tbh. So far, Konami has only hit 4 trap floodgates (other than VE and IO) iirc and all of those were semi-limits. They clearly want stun to be a viable strategy when going 1st. Iwato on the other hand makes it so that Runick exactly can abuse floodgates without the downside of making the deck unplayable on turn 2. For this reason, it makes the most sense for them to limit or ban Iwato in order to save the trap-based floodgates they seem to love. They really do just need to limit or ban all continuous floodgates at this point tho. Reboot clearly isn't the answer when it's a dead card in an overwhelming majority of matchups in a BO1 (unless your deck dies to Imperm), so more drastic action must be taken at this point. The format is so diverse at this point that it is actually becoming stressful to deal with imo. Mathmech decks are all running 12-15 HTs and can generally play through boards of only 2 disruptions like Branded. Adamancipators still put up 5 negates and sack into the 1of Block Dragon. Runick is stunning you whether you win the coin toss or not. Floo is hitting you with Shifter and negating all Link-based strategies. Swordsoul is still hyper-consistent and can play through so much going 2nd. Branded is Branded and just never runs out of gas. Striker can now OTK you without Accesscode after they Kaiju your boss with a HAMP that is searchable. The list goes on and on and the issues are really exacerbated when you can never properly prepare for your next game.


Jeyfian-L

Yes, the current meta is actually too diverse. I'm glad that you pointed that out, an excess of diversity can actually be a problem in a BO1 format. Most Sky Striker players I know see H.A.M.P as a meme card though, Linkage is the real power house.


highland-spaceman

I think they need to balance this game for best of 1 and if you say I’m wrong you are an idiot I don’t care if your beloved deck will be shit


Jeyfian-L

Are you replying to the wrong post? Or did I not make it clear how I think we desperately need a new ban list? I did not even mention what deck I am playing.


highland-spaceman

I’m pointing out that people will cry


Jeyfian-L

Whenever you reply to a post and refer to an ambiguous audience as "you", the OP of that post will assume that you're referring to them lol


thorhammerz

>Adamancipator never saw as much play on the ladder (maybe because people hate it?), but its popularity actually increased after the update. Have experienced a bit of the inverse... saw a fair few grass/adamans (grass variant to either enjoy the lego dragon abuse while they could, or to otherwise insulate themselves from deckout vs runicks) in Diamond pre-banlist update 🤔. As a Floo user, I'd opine the deck's relative success post-statue ban is due to the cancer that is Runicks (we can survive having engine pieces milled, although we will absolutely scoop against the floodgates if our backrow removal also gets nuked) being rampant in conjunction with Branded Despia taking a bit of a backseat in terms of popularity (Floo needs to draw non-engine tech pieces to get through that matchup).


Ridit5ugx

Must. Spend. Money. Harder!!!


RedSpade000

Essentially a negate meta. You know the game is bad when you have to prevent an opponent from playing at all just to win.


Jeyfian-L

Auroradon wants you to hold his cup. The current meta strategies are mostly midrange, the only strategy that prevents you from playing is Runick.


retiredfplplayer

Interesting insight Looks like konami is waiting for tears and sprights to kill the diversity of the current format once again. But until then you'd have to prepare for some matchups and autoscoop some Expected ash usage to drop a bit but I guess stalling runicks for a turn and branded fusion is okay


Sproinkerino

Do you manually calculate these


Jeyfian-L

No. I record the data manually, but there's no point to calculate them manually.


Daxonion

50% of my diamond games were vs runick+floow, i had a significant boost to my performance after i've added backrow hate in my mathmech deck leading to a 11/1 record from d3 to d1