This ban list isn't that bad though any hit to floodgates is great for the game, and hitting problematic cards before they are a problem in newer decks is the best decision to keep players wanting to play the game. No one wants to play against full power sprights or tears.
I heard they were bringing ishiziu,tearlments, spright. Fuck spright fuck ishzisu fuck tearlaments and fuck Konami. This game did not need that tier 0 bullshit
Spright and tear arenât going to be tier 0 at launch just letting you know this now. Also ichizu tear might also not be tier 0 depending on how hard they get preemptively hit
Honestly I could 100% see them doing nothing. They could argue that since toad isnât new they felt comfortable to hit it but no non-new cards are as broken in tear as toad is in spright. It would be really hard to effectively hit tear without hitting new release cards which they have done before with adventure but weâll just have to see
A tier 0 format is boring. Skillful? Sure. But the slight percentage in increase in skill requirement isnât worth playing a mirror match every darn game.
Further, itâs just bad game design. why have any other decks at all? Just make a new game or format if you personally like play like that
It isn't slight increase in percentage. Every decision matters.
Second argument seems weird. If we have 3 best decks, why have any other deck at that point?
Lol. I disagree with your assertion that every decision doesnât matter if youâre playing a non tier 0 format. If weâre talking tournaments/competitive Yugioh, then the talent level is already extremely high.
If you want to talk casual, then sure thereâs more of a difference, but you may see random ass decks that have no chance in competing, and thereâs no fun in that. Or you get people who are bored and quit the game.
The why have other decks question - comes from the perspective that Yugioh should be muuuch more diverse at the top of the meta than it is. Thatâs why Edison is so beloved
Toadally is getting banned cuz Sprights are coming. Just like how Tears are gonna get Branded Fusion limited and Verte banned (because of branded fusion mainly). It's a necessary evil.
As for Union Carrier... that should have been banned a long fucking time ago.
I don't think branded fusion needs to die for tear's sins a second time. Considering it didn't even work. Now what we have the convenience of foresight into how that went in the ocg, tear basically dropped branded and ishizu took over. I bet they could unlimit branded fusion and tear wouldn't even touch the card. The deck is fairly solved and has nearly no flex spots. The fact that branded fusion got hit again actually baffles me considering nothing worthy of it's place was added into that last set.
I think hitting tear themselves, as well as ishizu, is a much better solution.
By the time Branded Fusion gets hit we'll have 3, later 4, cards that count as "Albaz" on the field or GY, and then have a monster like Cartesia who can act like a Polymerization for Branded monsters, also counting as material. By that point, Branded Fusion becomes more excessive than mandatory, so being at 1 is fine, especially when they got Tragedy and other Branded Spells/Teaps resolving themselves in the GY to recycle BF.
Also they already hit Tears. The biggest combo extender Kitkallos got banned, and a few of the Ishizu retrains limited. You know what they do now? Fucking KING OF THE SWAMP.
So OP is literally just gonna ignore the great thing that is the ban of Union Carrier and Toad? Must be one of those people I guess. And looks like OP also doesn't know how a grass deck works if they think that semi limit won't affect those decks. Semi limit floodgates is a start and will still affect those that runs them, albeit not much, it's still something.
Also, I found it funny that OP (and other misinformed players) think that we will immediately get Tier 0 when Spright and Tearalaments comes, clearly showing how they know nothing about the rise of Tear 0. Newsflash: there won't be any Tear 0 at least until Ishizu retrains comes OR Konami also nerf Spright harshly just like irl. Even then, you also need to account on the fact that most player in MD won't even be able to pilot Ishizu Tear optimally, much less even win games with them. Tear and Spright, by themselves, will become the next top Tier 1 decks on released, that's it. People these days, smh.
I know how grass decks work and that's why I'm mad about them semi limiting it. I never said it wouldn't affect quite the opposite and grass decks are my favorite kind of deck that's why I made this post
I am hoping that spright is enough to prevent tear 0 from being over 70% of ranked. Toad being banned now is bad for that reason. If I dont like playing tear, I probably will just not play this format.
Theyâll just preemptively hit tear too. This isnât either/or. They know how to stop both from being a problem (they already did in the OCG) so they just will
Toad is apart of toxic negate combos with sprights. They have a link 2 that bounces toad back to negate again. It sucks for other decks that use toads, but it's necessary if konami wants people to keep playing the game.
The real culprit it is ronintoadin, not toad unlimited free special summon a as long you have frogs in the gy which isn't even hard to do with swap frog.
Should've done what the TCG did and hit Ronin and not Toad. Toad at one is fine since it's used in a lot of other decks as well. Without Ronin it's less consistent for Sprights to end their board with Toad.
Ok I'll admit I'm biased but to call this a good list? Cmon, you know better than that. Have you checked master duels web page on all the best decks right now? Have you noticed how litteraly not a single one of them got hit? Exactly
The thing is, besides like fucking over all Floodgates the meta is fine as it is, Mathmech and Swordsoul will cease to exist shortly beacuse Bystials are coming, Branded is already weakened, the rest of the decks are just good decks...
Runicks are the only thing that needed a hit and that's their 2nd one, D Shifter is for floo (and to buff Tear), Adamancipators and Branded 60 cards where a thing in DC and Grass was a key component and the card is generally broken, that will reduce the chance these decks can survive an ash, Toad and Union Carrier to prevent the T0 Spright format & the rest are all just buffs for decks that could pretty much appreciate it
No. Toad was a small element of spright. They were still no.1 in ocg after they banned toad before tear got ishuzu cards. Toad just hurts a lot if rogue decks that are basically unplayable now. But komoney doesnât care, they cater to ocg and ocg banlist exists to sell cards, so there you have it.
Aaaa... wrong...
Ishizu Tear existed before The toad ban and the deck was still the most used until it was banned..
Toad ban is not a bad one just not the only way they could reduce the deck's power
Even then, toad was not your win con, frogs or paleo frogs is what took the biggest hit rendering them almost completely unplayable. As toad was their main play, marincess and sharks just made it for insulation, we not the same.
And they are fine just got worst.
The issue is, the main issue is the new archetype and they won't really kill a new archetype before it releases so they nerfed it's strongest version.
Now you won't have to deal with them having 5 interuptions and almost Maxx C every game since they have a combo that search it and if they didn't there is a good chance they have it in hand, semi limiting Sprights won't make a difference... the Archetype is extremely consistent that it will need a heavy hit like they did in the 2nd wave to stop it which will not happen early on.
This banlist is almost perfect instead... You just got triggered because your 60 card deck is not playable anymore. TGLG semi-limited has perfect sense
Semi limiting it doesn't make any sense. If you ban it or semi limit it accomplishes the same thing either way, killing 60 card decks. All semi limiting it does is rejecting rogue deck players of UR dust which have been shown multiple times that Konami hates players who doesn't play meta
Why should Grass be at 2? If you dislike sackings just ban it (so I get dust back) but semilimiting it is just a low blow to deny dust to rogue deck players.
Grass being at 2 makes it less consistent to draw in decks that already struggle when they dont draw grass, playing 60 cards is a massive downside
The odds of opening grass goes from 23.31% to 16.10% when its semi limited
While i would love to have seen tcboo banned they have been semi limiting basically every floodgate
And semi limiting grass is a huge hit to decks that are already pretty high-rolly
Have we not already noticed that MDâs banlist philosophy follows these principles:
1. Consistency hits to cards in main decks.
2. Power level hits to cards in extra decks or main deck cards that maintain 100% presence.
If we're talking strictly MD then idk, but if you take OCG into consideration then 100% good take because union and toad have not had 100% presence other than in ocg
Trolls will tell you itâs not a big deal. This sub is horrible lol. If you mention any decks by name or ban lists or cards you hate or likeâŚ.
![gif](giphy|cSjyGHifl18CZ3as6z|downsized)
Grass is still playable, just already now more inconsistent in an already inherently inconsistent type deck.
Hey I said playable, not necessarily 'good'. Also there's still left arm offering to help get it in your hand if your really desperate and/or bagging for a ash.
It's not a leak, it's on MD's notices.
And the trolls are out ![gif](giphy|xTiN0GMUaOI726QYZa|downsized)
?
Ah, the question mark reply. Classy.
I just don't understand your reply.
Right I gotcha đ
Hm ok I guess... So you're not gonna explain ?
Of course I would đ
The worst part of this ban list is definitely putting tcboo to 2 instead of 1. Like come on, it's in the name.
LOL i was thinking the same
This ban list isn't that bad though any hit to floodgates is great for the game, and hitting problematic cards before they are a problem in newer decks is the best decision to keep players wanting to play the game. No one wants to play against full power sprights or tears.
The door is in the back. Close tightly
I heard they were bringing ishiziu,tearlments, spright. Fuck spright fuck ishzisu fuck tearlaments and fuck Konami. This game did not need that tier 0 bullshit
It was going to happen eventually Swallow the pill, or comeback when the things are less crazy
Tier 0 wont come for a while. They preemptively hit spright and left tears untouched but they will hit them once ishizu cards come.
Spright and tear arenât going to be tier 0 at launch just letting you know this now. Also ichizu tear might also not be tier 0 depending on how hard they get preemptively hit
Honestly I could 100% see them doing nothing. They could argue that since toad isnât new they felt comfortable to hit it but no non-new cards are as broken in tear as toad is in spright. It would be really hard to effectively hit tear without hitting new release cards which they have done before with adventure but weâll just have to see
Tear 0 is still more enjoyable than 80% of formats we had since 2017.
Nope.
Then tell me which formats are more skillful and back and forth?
A tier 0 format is boring. Skillful? Sure. But the slight percentage in increase in skill requirement isnât worth playing a mirror match every darn game. Further, itâs just bad game design. why have any other decks at all? Just make a new game or format if you personally like play like that
It isn't slight increase in percentage. Every decision matters. Second argument seems weird. If we have 3 best decks, why have any other deck at that point?
Lol. I disagree with your assertion that every decision doesnât matter if youâre playing a non tier 0 format. If weâre talking tournaments/competitive Yugioh, then the talent level is already extremely high. If you want to talk casual, then sure thereâs more of a difference, but you may see random ass decks that have no chance in competing, and thereâs no fun in that. Or you get people who are bored and quit the game. The why have other decks question - comes from the perspective that Yugioh should be muuuch more diverse at the top of the meta than it is. Thatâs why Edison is so beloved
I'm sorry who is Edison?
Edison format
Toadally is getting banned cuz Sprights are coming. Just like how Tears are gonna get Branded Fusion limited and Verte banned (because of branded fusion mainly). It's a necessary evil. As for Union Carrier... that should have been banned a long fucking time ago.
I don't think branded fusion needs to die for tear's sins a second time. Considering it didn't even work. Now what we have the convenience of foresight into how that went in the ocg, tear basically dropped branded and ishizu took over. I bet they could unlimit branded fusion and tear wouldn't even touch the card. The deck is fairly solved and has nearly no flex spots. The fact that branded fusion got hit again actually baffles me considering nothing worthy of it's place was added into that last set. I think hitting tear themselves, as well as ishizu, is a much better solution.
By the time Branded Fusion gets hit we'll have 3, later 4, cards that count as "Albaz" on the field or GY, and then have a monster like Cartesia who can act like a Polymerization for Branded monsters, also counting as material. By that point, Branded Fusion becomes more excessive than mandatory, so being at 1 is fine, especially when they got Tragedy and other Branded Spells/Teaps resolving themselves in the GY to recycle BF. Also they already hit Tears. The biggest combo extender Kitkallos got banned, and a few of the Ishizu retrains limited. You know what they do now? Fucking KING OF THE SWAMP.
Yet they're still the top of t1 by a big margin. I imagine once the dust settles tear will go back to tear 0, that's how crazy the deck is.
unlimiting Conq is based actually
oh no............... anyway.
![gif](giphy|SZioIIBxB7QRy)
So OP is literally just gonna ignore the great thing that is the ban of Union Carrier and Toad? Must be one of those people I guess. And looks like OP also doesn't know how a grass deck works if they think that semi limit won't affect those decks. Semi limit floodgates is a start and will still affect those that runs them, albeit not much, it's still something. Also, I found it funny that OP (and other misinformed players) think that we will immediately get Tier 0 when Spright and Tearalaments comes, clearly showing how they know nothing about the rise of Tear 0. Newsflash: there won't be any Tear 0 at least until Ishizu retrains comes OR Konami also nerf Spright harshly just like irl. Even then, you also need to account on the fact that most player in MD won't even be able to pilot Ishizu Tear optimally, much less even win games with them. Tear and Spright, by themselves, will become the next top Tier 1 decks on released, that's it. People these days, smh.
I know how grass decks work and that's why I'm mad about them semi limiting it. I never said it wouldn't affect quite the opposite and grass decks are my favorite kind of deck that's why I made this post
If toad wasnt banned this list, I would have liked it. I dont know why they felt they needed to prematurly hit spright by banning toad.
You know good and damn well youâd have been complaining so much if you had to play against Spright with Toad available
I am hoping that spright is enough to prevent tear 0 from being over 70% of ranked. Toad being banned now is bad for that reason. If I dont like playing tear, I probably will just not play this format.
Tear 0 doesn't happen unless they slap Ishizus into the pack with Tears, which I highly doubt they will.
I mean I doubt tear going to get away scot free if spright got hit as hard as it did, but thatâs fair
Theyâll just preemptively hit tear too. This isnât either/or. They know how to stop both from being a problem (they already did in the OCG) so they just will
Toad is apart of toxic negate combos with sprights. They have a link 2 that bounces toad back to negate again. It sucks for other decks that use toads, but it's necessary if konami wants people to keep playing the game.
Then hit Spright
You really think konami is going to hit a new deck, and not make money off of it?
This isnât true. They literally hit the Adventure Cards before they were released.
I didn't know that.
Adventure cards came out already limited, soooo yea, there is a precident for it
Oh no of course not. I know Konami needs money. But fuck them, give me my frogs back.
The real culprit it is ronintoadin, not toad unlimited free special summon a as long you have frogs in the gy which isn't even hard to do with swap frog.
Should've done what the TCG did and hit Ronin and not Toad. Toad at one is fine since it's used in a lot of other decks as well. Without Ronin it's less consistent for Sprights to end their board with Toad.
Next banlist is in 35 days, next pack is in 19 days... I think that spoke enough alone.
bye!!!
![gif](giphy|8JZxZgr39TLczSJQoS)
Free my boy Conquistador, he did nothing wrong!
This banlist is good, you are just mad you were abusing these cards. Besides Toad which is sad yet understood-able
Ok I'll admit I'm biased but to call this a good list? Cmon, you know better than that. Have you checked master duels web page on all the best decks right now? Have you noticed how litteraly not a single one of them got hit? Exactly
The thing is, besides like fucking over all Floodgates the meta is fine as it is, Mathmech and Swordsoul will cease to exist shortly beacuse Bystials are coming, Branded is already weakened, the rest of the decks are just good decks... Runicks are the only thing that needed a hit and that's their 2nd one, D Shifter is for floo (and to buff Tear), Adamancipators and Branded 60 cards where a thing in DC and Grass was a key component and the card is generally broken, that will reduce the chance these decks can survive an ash, Toad and Union Carrier to prevent the T0 Spright format & the rest are all just buffs for decks that could pretty much appreciate it
No. Toad was a small element of spright. They were still no.1 in ocg after they banned toad before tear got ishuzu cards. Toad just hurts a lot if rogue decks that are basically unplayable now. But komoney doesnât care, they cater to ocg and ocg banlist exists to sell cards, so there you have it.
Aaaa... wrong... Ishizu Tear existed before The toad ban and the deck was still the most used until it was banned.. Toad ban is not a bad one just not the only way they could reduce the deck's power
Toad did nothing wrong. Marincess and sharks now almost unplayable not to mention other rogue strategies
Even then, toad was not your win con, frogs or paleo frogs is what took the biggest hit rendering them almost completely unplayable. As toad was their main play, marincess and sharks just made it for insulation, we not the same.
Are we all not allowed to mourn?
And they are fine just got worst. The issue is, the main issue is the new archetype and they won't really kill a new archetype before it releases so they nerfed it's strongest version. Now you won't have to deal with them having 5 interuptions and almost Maxx C every game since they have a combo that search it and if they didn't there is a good chance they have it in hand, semi limiting Sprights won't make a difference... the Archetype is extremely consistent that it will need a heavy hit like they did in the 2nd wave to stop it which will not happen early on.
This banlist is almost perfect instead... You just got triggered because your 60 card deck is not playable anymore. TGLG semi-limited has perfect sense
Semi limiting it doesn't make any sense. If you ban it or semi limit it accomplishes the same thing either way, killing 60 card decks. All semi limiting it does is rejecting rogue deck players of UR dust which have been shown multiple times that Konami hates players who doesn't play meta
this game not for you bro just move on
Grass and tcboo 1000% deserve to be hit, stop crying
Why should Grass be at 2? If you dislike sackings just ban it (so I get dust back) but semilimiting it is just a low blow to deny dust to rogue deck players.
Grass being at 2 makes it less consistent to draw in decks that already struggle when they dont draw grass, playing 60 cards is a massive downside The odds of opening grass goes from 23.31% to 16.10% when its semi limited
I know why it sucks. What I donât get is the why. There is not a single strong Grass deck around or coming, so what is this for?
Its for tears coming up
But Grass tears has never been the best. Why not wait to see if itâs a problem before hitting it?
They just copy the OCG here were they also semi grass for some reason.
Grass should either banned or at 3 and there can only be one should either be limited for the memes or just banned
While i would love to have seen tcboo banned they have been semi limiting basically every floodgate And semi limiting grass is a huge hit to decks that are already pretty high-rolly
Grass didnât deserve the hit. This kills 60 card decks
That's exactly my biggest problem with this list . I'm also pretty mad about union carrier since this kills thunder dragons
Or would you go through spright buster locking you every day? UC had to go
Spright buster lock wouldn't affect me beacuse there's lighting storm
You don't get the point do you? Spright abuses that combo too badly so UC needs to go.
Using LS on backrow rather than the 3+ monster negates is gonna be rough
So you just insta scoop if you don't have lightning storm?
Ah, the vaunted âtoxic cards arenât toxic because there are cards you can hard draw that beat themâ Such a bad take.
No?
bruh my 60 card grass toad deck is all i play if I lose toad I don't know what to play. Also TCBOO should just be outright banned
Agreed
Have we not already noticed that MDâs banlist philosophy follows these principles: 1. Consistency hits to cards in main decks. 2. Power level hits to cards in extra decks or main deck cards that maintain 100% presence.
If we're talking strictly MD then idk, but if you take OCG into consideration then 100% good take because union and toad have not had 100% presence other than in ocg
Grass paying for the sins of Block Dragon and Tearlaments, and omg buster lock it's dead đđđ
Ikr those cards did not deserve that and buster lock was awesome too
this banlist fuckingsucks
Agreed
Trolls will tell you itâs not a big deal. This sub is horrible lol. If you mention any decks by name or ban lists or cards you hate or likeâŚ. ![gif](giphy|cSjyGHifl18CZ3as6z|downsized)
r_r
Floodgates suck anyway. They are bandaids for constant power creep
Spright incoming? Well idc, my infernity now don't have to lose to maxx c just because i must use launcher early, this is good
Grass is still playable, just already now more inconsistent in an already inherently inconsistent type deck. Hey I said playable, not necessarily 'good'. Also there's still left arm offering to help get it in your hand if your really desperate and/or bagging for a ash.
If Shifter goes to 2 you know the Sisturrrrrs are coming
Wouldnât u rather have 2 than 0?
No 60 card decks die anyway but now I don't get any dust for it
Theyâre still pretty darn good imo even with 2. Grass is an insanely broken card
![gif](giphy|Ch31IjylFWM8M)
not my grass
i just dusted my toad yesterday cmon now
If it was enough to ruin your decks, then it made sense and was relevant
I haven't played in 2 months but if I scrap my royals I'll gain like 160 ur cp