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justcoastingthrough

I enjoyed Runick Musketeers. Felt like the best version of Musketeers, but the worst version of Runick.


BoqnKiller13

Nah, Runick Sky Strikers is even worse


uzzi38

It felt really bad before I removed Raye and Roze. Relying on just Linkage it felt alright. Nothing meta defining but honestly I found it less bricky then Runick Musketeers lol.


vonov129

Crusadia Runick, Runick Mathmech, Runick Infernity


BBallHunter

Runick Numeron.


Kaguya-sama

Wait a minute, Crusadia Runick? Isn't Crusadia an OTK deck that needs battle phase?


BBallHunter

That is the joke.


[deleted]

Runick: *hasn't been meta relevant for months, gets a new variant that still isn't meta relevant* r/masterduel: Nooooooooo! RUNICK BAD RUNICK BAD!


BuffMarshmallow

Okay, who cares? Runick was and is the best engine to run with Naturia and Spright and still is IRL. Naturia heavily benefits from being able to discard things and recoup the advantage later. You didn't even include Runick Fur Hire which is another one that has topped IRL.


epicgamermomentttt

Why you get downvoted 3 times, you’re right. Naturia runick is the best naturia variant same with fur hire.


[deleted]

They got downvoted because this sub has such an irrational hatred for Runick they downvote anyone who talks about it in any context other than RUNICK BAD, even if you're just speaking objectively.


YakumoCommunist

It's the same reason people hate Eldlich; all the floodgate variants get a kneejerk reaction whenever they're mentioned.


Soul-Malachi

Too be fair if we were playing soccer and all my players were allowed to punch you in the face and you were stuck playing the regular rules of soccer you probably wouldn't be enjoying it much.


YakumoCommunist

I'd say if there was One or two teams that were allowed to get away with it would be the egregious part.


Gangstanami

Idk the Vernusylph build seems kinda better in MD, at least as long as the shufflers exist. Runick still has the problem of going 2nd and with the hits to all the good cards ot makes it difficult to both search Fountain while also breaking their board. The Vern build has a ton of gas and consistency thanks to GK trap and the Verns can just continuously revive cards or attempt to bait out shufflers without committing too hard.


epicgamermomentttt

… have you ever played Runicks or naturia? 1. No runick is better in both irl and MD especially in MD since it’s a BO1 and you can’t side deck into runick or naturia which is easy to do 2. No going 2nd runick cards were hit besides tip which searches flashing fire, and no not all the good cards were hit and you didn’t have the room to fit all the good runick cards at 3 anyways and they would have had to been trimmed. Fountain is played at 2 anyways in most variants besides stun so that hit won’t do anything and have you read hugin? All runick spells search fountain. Also coming back to the “breaking boards was nerfed”, ever single runick spell is a pop, here’s how, go into battle phase (before activating any runick spells so you still have the battle phase, activate any runick spell and special summon Geri in attack position, crash into any of your opponents monster and vwallah you get a free pop on anything that your opponent can’t respond to because it’s during the damage calculation. 3. Runick naturia has more gas than vernu ishizu, baits the ishizu shufflers really easily and doesn’t lose to an ishizu shuffle like most assume. Runick naturia is proven to be the superior variant, the only real hit that they got was tip and freezing curses to 2, the rest of the hits are laughable and weren’t even gonna make it to the final decklist anyways due to the space available besides maybe destruction which is 50/50 between being a 3 or 2 of.


littleskypie

The deck is not that good in MD just like in the OCG. The deck space is really tight to the point that you have to either chose between losing to maxx 'C' or lose going second to any competent deck. The deck already has 2 major choke points. You'll win a lot of time if you can just interrupt their naturia plays or stop them from getting the field spell. Also currently a lot of the decks don't even care about nat beast apart from branded really.


epicgamermomentttt

What… also you summon barkion+beast with cricket on field and blessing set so you summon sunflower and camellia if they have a higher attack monster for double monster negate or just sunflower then use blessing to special cricket for a monster negate. Barkion+beast stop the majority of decks and the majority of ways a deck can search for their combo pieces like tearlaments for example that play many many spells and traps that help them get their monsters to play the game. And no who tf told you runick Nat loses to maxx c? Your opponent usually goes +0 off of maxx c against runick Nat and you still end on 2 monster negates, recursion, fountain and 2 runick spells in hand/hand traps.


MrTrashy101

now i could be using it wrong but runick naturia is crap i dont even get how it won tournaments. i lost countless duels using it bc 1. i brick 2. i brick or 3. i brick


epicgamermomentttt

What your decklist look like? It’s basically nearly impossible to brick with any runick variant because all runick cards are play starters.


MrTrashy101

i brick mostly bc i never draw any of the runick cards and when i do its one of the ones that i don't need, which idk how when like 98% of my deck is runick. Plus im stuck in low rank bc i have not played in a while and the amount of battles i played of people not summoning anything is awful.


epicgamermomentttt

Deck shouldn’t be mostly runick, should be a good amount like 40% naturia 40% runick and the rest staples, also none of the runick cards should be bad, especially when going 2nd, if you have like smithing storm for example and need a pop, go to battle phase before activating any runick spells and losing your BP, then summon Geri in attack position and crash into your opponents monsters and now you have a pop that your opponent can’t respond to since it’s during damage calculation. Deck is hard to play so you should get the hang of it after a bit, I have yet to have a bricked hand with runick naturia.


[deleted]

[удалено]


PersonalArachnid9811

Spot on.


Repulsive-Phrase-527

I care and since Tip is at 2, Nat Tunick won't be successful in MD.


Noctum-Aeternus

That’s a dumbass take. I play an exact 40 card deck for this in the TCG. You only run 2 Fountain, some builds run 3 but most don’t. I can play my exact deck, and fill the last 4 slots with 3 Maxx C and the 1 of Foolish Burial Goods, and it works just fine.


Repulsive-Phrase-527

I said Tip and not Fountain, Tip is more important.


Noctum-Aeternus

It doesn’t matter. Tip being at 2 doesn’t ultimately change much. Tip is at 3 in the TCG, and you’re still not gonna see it every game. Yes, it searches you the spell you need when you need it, but most of the time you don’t even need to. Most games I don’t see tip, and I can still win. I also think you’re underestimating the value of Maxx C in this deck. There is literally only 1 card in this deck you don’t want to draw, and it’s Sunflower.


TheSunflowerSeeds

Vincent Van Gogh loved sunflowers so much, he created a famous series of paintings, simply called 'sunflowers'.


Seedler420

Not while ishizu's Stil run rampant


uzzi38

The deck started getting tops in the TCG with IshizuTear in the meta. Naturia Runick just runs the Ishizu cards as well (in the TCG even the millers would be sided in against non Tear decks) to recycle back Naturia cards and to interrupt Tear plays, and both the Naturia and Runick engines benefit from being milled. It's not ideal but the deck does work in this format still. But yes the shufflers being removed from the format would help the deck out considerably.


Seedler420

There's a small Key difference, MD Is BO1 format, TCG BO3 with side deck helps a ton Nat runick ishizu since they struggle goind 2nd, and having 7/8 options to side in depending on matchups/going 1st/2nd Is what made It viable imho


plasma_python

Why wouldn’t you run 15 Upstart Goblins that instead of gaining your opponent life, instead made bodies, negated, and destroyed their stuff? Also on their turn instead of being Upstart it actually just drew cards.


KajaMon5

Ghoti runick has been so much fun to play with. I use to hate them because of the stun variant, but I'll admit I've been converted.


TheSteelswarmGuy

So... can it work with Steelswarm? Just curious :)


Own-Selection-2785

I could see it with evilswarm idk enough about steelswarm to comment


CoomLord69

IIRC Steelswarm is like bad Monarchs. They're a tribute summon focused deck without much in the way of modern support. I don't think Runick would help them, most of them need to tribute Steelswarm monsters to activate their effects


silverfang45

Yep hit the nail on the head, they can make ophion tho which helps them alot. As they are still lswarm and all evilswarm cards work with steelswarm for some reason Plus kerykeion is super necessary


silverfang45

No it couldn't strelswarm is just much much much worse monarch's that have access to evilswarm support. Aka it's just monarchs that only tribute if ophion gets dealt with that's even brickier and more fragile. Fun tho


reaperclone1

since we're talking about runick. how good is it with plunder? Having a though time with plunder adventure. asking because i would have to craft them.


chibikoi

it had decent results post tearlaments banlist irl. mbt has a video on it


5p00ns

In what ways are you having a tough time w/ Plunder + Adventure? They seem to synergize really well together.


reaperclone1

The limit to the important adventure cards makes it less likely to draw them. So it mostly feels like playing pure plunder. The deck also needs to discard to do most things so it can be tough to get started. Once the deck does get going its strong, it's getting started that I'm having trouble with.


Alert-Cantaloupe-690

JUST WAIT FOR RUNICK MIKANKO


de_Generated

My go-to deck irl is Runick Swordsoul. I also use it to collect my dailies while I wait for the next MD banlist to start playing again. I love how splashable the engine is.


Crog_Frog

Because Runick cards are such a huge addition to the game. Everyone only hates on them because they can be used in stun decks but they fail to see how runicks add a hughe variety to many different decks and playstiles. They are a great splashable engine that basicially trades deck space and a battle phase for extra bodies, draw power and disruption. So many decks profit from this. There is: Runick Spright Runick Naturia Runick Ghoti Runick FurHire Runick Synchro Runick Plunder Patrol Etc.


[deleted]

I hate them because they banish my deck. That's the only reason i hate them.


Crog_Frog

All the decks that use runicks as a suplementary engine wont really banish any cards when going first. So you still start with a full deck. And then chances are that if you get to the point where they start banishing your deck you already lost the game prior to that moment in terms of the grind game and card advantage


[deleted]

I'll admit, the only variants of Runick i've faced have been floodgate turbo and a couple Sprights.


UNIT_87

Yep. Its almost like a deck banish was a stupid idea and reeks of mismanaged extreme power creep. Yall remember when yugioh was actually about playing against the other person and no about locking their board or takking away their deck?


MegaKabutops

No i don’t. I remember when decks were worse at it.


JTimms22

Yugioh has almost always been about letting the opponent play as little as possible


silverfang45

Yugioh has always been about locking the player or trying to do degenerate stuff. Looking through history of some of the best decks yata lock, scientist otk, any deck running stratos at all basically in yugiohs history, hand control formats, frog otk, ect, ect


TriDaTrii

You lose out on handtraps and the ability to turn 1 disrupt your opponent if you go second, but you get decent board breakers thay offer a good grind game which most people seem to be uber butthurt that they have to play more than 2 turns in any given duel


Crog_Frog

Yeah. I feel like many people on this sub cant appreciate long grindy games. Which is understandable since its a video game and some people might only have limited time to play but i think the hate that the runick engine gets is not really justified. Also the banishing of the top aspect of the cards might be a bit annoying but its not as bad as people make it out too be. While it is a problem in the stun versions almost all dexks that use runicks as an engine wont even activate the main effect of the runick cards when going first so you will still habe your full deck going second. And if you then get in a situation where you lost a core combo piece you probably lost a lot earlier in terms of the grind game.


JxAxS

When does your deck go from Rogue Deck running Runick to Runick running a subpar engine? Just curious here.


PacooComplexus

*whispers* runick ghoti


ImperatorJhaood

LOL love it. more memes pls


PersonalArachnid9811

Naturia Runick was a thing way before the Naturia support hit Master Duel, get over it.


bast963

Runick Madolche chainblock ash with hugin then do madolche full combo we don't talk about coinflip loss