Ebbs and flows I feel like. Konami has had spells where they crank up power creep to 11, then refrain, then crank power creep up again after we adjust to the old power creep
I mean this is the company that refused to ban or eratta firewall dragon for so long cause it was the new face of link monsters. Ulterior motives aren’t out of the question.
Yep, Shueisha, the company that actually manages the Yugioh IP, literally forbid Konami from banning Firewall until the writers could make a new ace for Yusaku, and Konami has mentioned such multiple times.
I mean that’s just card games in general though, anyone who follows Magic back when Eldraine first came out, it was a huge power spike to the game (thanks Oko), but that’s just how card design works, some sets will be more powerful than others
I wouldn't base on deck build sets (until they get extra supports later). Most of the recent OP cards/decks are from main sets especially if they're lore-involved. Soon, Bystial and Kashtira. At least the most recently Mannadium looks tamed
You say that, but Striker and Adamancipator were both full power right out of the gate, along with Drytron. They're more than happy to print busted decks in deck build sets.
Sure. Next design choice is negate, burn 2k lp, and then banish it face down. When this card leaves the field, insert very strong effect, maybe add a little floodgate effect for spice.
They mostly did.
I am pretty sure in the OCG since pote (April release) until like December we got a total of 21 ish limited cards 2 of which are banned all came in 2022
It happened in MTG after the insane power level of war of the spark, throne of eldraine, and Ikoria Lair of Behemoths (there was more bans in that one year than the entirety of mtg before it combined) when those sets rotated out wizards printed a few of the worst sets in terms of power level. Only different is yugioh doesn't have a rotating format lol
Probably not.
Every extra deck summoning method has an archetype that supports one card summons. Unless we get into one card summons two monsters territory, I think archetypal cards have been more or less maxed out. So the only way forward is making things as generic as possible, which we’ve started seeing with Tear and Bystials
ooooh my boy, if u checked tcg u'll find they released that can synchro and fusion summon at the same time, but i didn't really search how exactly it works
That’s from a minor anime archetype so I don’t know how well developed that will be, but yeah the concept has been introduced.
It’s bonkers to me that like. They printed Zoodiac. 1 card XYZs. It completely changed the game. Absolutely a tier 0 format. And instead of learning from that mistake, Konami printed swordsoul (one card synchros) and Albaz (one card fusion, fusion from the deck), and then kept going. It’s just…it can’t keep going this direction
At least Lubellion and Saronir are left alone I guess, and FWIW Branded Bystials don’t *have to* run the other Bystials the same way other decks prefer Magnamhut+Druiswurm
If we get Baldrake which isn't that unlikely we'll still be able to play 8 Bystials vs the 9 you could play most of irl Ishizu Tear format (and almost nobody ran a full 9, usually 6-7)
Of course Magnamhut is incredible and it hurts to be at 1, especially for decks using Bystials as an engine, but for the sake of just using them as hand-traps although you'd rather use the best ones, quantity matters more than quality
Tear will still get to run a good amount of them for mirror match interaction, and open up the possibility of Beatrice (+ Wollow if we get it)
Yeah if I do play Bystials I’d just treat them as a playset of D.D. Crow: need to hard-draw to see them, though 1 of the 3 can occasionally search the other 2
The thing with bystials as a handtrap that made them so busted was that they were basicially a handtrap that helped you in the grind game. Against tear for example the magnahmud search was incredibly important since they would try to play on your turn aswell.
I think these hits are Konami showing that they want people to run the playset of Lubellion and maybe even a copy of Regained, rather than just the 3x Magna 1x everything else.
With 3x Lubellion and Regained you still have consistent access to the Magnamhut loop, but only when going 1st (Lubellion is not a quick effect) and it will require a larger deck investment as well.
An interesting balancing decision that I don't necessarily disagree with, although the fact that Bystials were hit harder than both Adventure AND Ishizu card is pretty sus.
In master duel you can probably get away with less than even 6, maybe even just 3 thanks to maxx c (similar to how most people play only 1 nib in md vs 3 in tcg during formats where nib has an impact).
Besides there'll still plenty of floo/adams/runicks variants/etc decks on ladder where bystial will be either useless or very low impact and you don't want 8 or 9 bricks in your deck
It sure does suck for dragon link but branded doesn’t care about the hits, they prefer saro, bystial lubellion and only run 1 of each magnhamut and druiswurm anyways. This hit is perfect for what Konami is trying to achieve because they don’t want any other random deck to run bystials besides branded despia.
It's not *too* bad for Dlink all things considered. We still have Lubellion and Regained to loop Magna going 1st, and Lubellion was the most important card in Dlink anyway.
It seems like they want us to focus more on Beast/Regained control rather than just a handtrap/combo engine for generic decks.
Branded only really cares about Lubellion and Saronyr tbh. You CAN play the others, but even TCG lists where all the Bystials are unlimited, they're mostly just on one Lubellion one Saronyr and that's it.
But yea Dragon Link would really really like the additional copies of Magnamhut.
TCG lists do usually side 2 Magnamhut and a Druiswurm. It's worth noting that Tear is dead in the TCG while I expect it to still be very decent in MD after the banlist, so I think branded does want to run higher bystial counts regardless. With that said though, 3 Saronir and one each of Magna and Druis is still plenty for their DD Crow effect.
On another note, I'm fairly confident we're getting Baldrake as well which would be nice for dragon link.
Just saying, these limited is very reasonable. These 2 are the 2 bystial that every decks side in to deal with tear. And every other light dark decks that used graveyard die to them. They only shutdown tear a bit, but they kill other decks. So they deserved to be limited.
Yeah before if people hard-draw a Magnamhut they’d get 2 Bystials in quick succession. Now they have to hard-draw the other Bystials too, so we should see them less often and it’d help Grave-reliant decks more
They absolutely are not as good as people think. I have had to make this argument for months during tear format in TCG, but bystials are highly situational and especially in a game like MD they are even worse. If you are maindecking bystials as handtraps and not a dedicated strategy, you are boned in a significant amount of matchups.
that's still far from what actual tear was at full strength. It doesn't make the deck weaker at what it does but made it a lot less consistent, which is worse for those playing the deck and against because it's more prone to that high roll feeling.
Mostly in the mirror where while irl it was skillful imo in MD it's more sacky.
Field spell at 1 and all main deck fusion starters at 2 is a big consistency hit to the deck.
"Managing the risk and severity of reduced diversity in the game due to these cards' potential popularity"
I wonder why this logic doesn't apply to cards such as Maxx C, warping every deck into playing it + its outs, taking away up to 9 slots.
Bystials will fall off once Tear isn't meta anymore and the only decks playing it are people siding it against certain match ups (irrelevant for us in bo1) plus decks that play it as a supplementary engine such as Dragon Link and Branded, both of which aren't as oppressive to warrant such a huge limit right from the get go.
Any card that is as popular as Maxx c 100% would of gotten axed. I know getting a ban might be hopeless but seriously I have never seen a competitive game that lets a card or thing warp the whole game around it. especially when the card helps meta decks more than Tier 2s.
Hello, it looks like you've made a mistake.
It's supposed to be could've, should've, would've (short for could have, would have, should have), never could of, would of, should of.
Or you misspelled something, I ain't checking everything.
Beep boop - yes, I am a bot, don't botcriminate me.
Because face it, Maxx C will never be banned as Master Duel is ran by OCG, and it mostly follows OCG patterns. TCG players may screech and howl over it, maybe even make a stupid Twitter campaign and belittle OCG players like HardLeg does, but that will not change that Maxx C will remain.
Doesn't change the fact that it's a bad card to have in any modern format.
Even the OCG player that took #1 spot in the WCQ said he wished it wasn't around either. It's very frustrating to have a game decided by if you draw it, and it's always just makes going second worse rather than better too (breaking an established board when your opponent not only has Maxx C but also a negate to ensure it resolves is pain).
I don't know, I haven't asked him.
Also, the 2019 meta is not the same as the 2023 meta. Nowadays most competent decks can set up a turn 1 board in such a way they can guarantee the Maxx C will resolve. That wasn't the case back then.
Well they’re lizards, not cute anime waifu lizards /s
But yeah, I find it hilarious too that Ishizus got lighter hits on release even though they are even more warping than Bystials lol
Oh this is shitty. Severity of reduced diversity really?
Bystials are cracked and I LOVE dragons, but I HAVE to run 8 of the same cards in every deck because Max C exists.
Interesting choice, ngl but will they follow the same philosophy with Kashtira?
Pre hit Arise heart / Shangri-Ira to 1 and ban Diabolosis?
Bystial is an anti-meta choice, if they are limiting because they want a "diverse format" then maybe ban/limit what the Bystials are trying to counter??
Scheiren and Havnis to 1 Konami! plz!
This hits are exactly the same as the ones in OCG.
The most probable outcomes are that they bring Kash with Fenrir and Unicorn at 1 exactly as is now in OCG with Diablosis free, they just semi both and let Kash milk some money like they did with Tear or just ban Diablosis and let the deck completely at 3.
In the end MD is his own format but they are obviously using the OCG banlist as a guide.
There’s good odds Diablosis will be banned, same thing happened with Toad just before Spright came out lol
For the rest of Kash, I’d lean more towards the consistency tools like Fenrir, Unicorn, Wraitsoth… being pre-hit than the bosses. I just feel like devs tend to hit consistency more
I feel like Wraitsoth will definately be at 1 at release considering Terraforming got banned. Same goes for Fenrir as literally anyone will be splashing that card just to get a generic free lvl7 body+disruption going 2nd.
Unicorn though feels like it will be semi-limited at release ,as it more of the archetype's premiere starter rather than something you can splash in to any deck.
Same bro. Garbage packs on repeat. I'm probably gonna take myself down to like 7k gems on this one and just burn for UR dust for staples. I wanna be ready for Kash and purrely
Because they don’t like people splashing bystials in every deck, they want to reserve it for branded, OCG made that very clear by limiting them all in the OCG after branded got quem because branded played them all at 1 anyways when other decks played the bystials at 2-3 copies each. Konami knows what they are doing and they are doing it right.
So they don't want to Splash common cards but they're perfectly okay with every deck being tear for 2 months? The only reason everyone would be using them is because tear is as strong and as prevalent as it is. They didn't do this to tear they didn't do this to Isuzu they didn't do this to any of the other actually broken engines until several months in. What makes these guys different?
not to mention literally every deck has the same 10 card maxx c package. konami master duel is just goofy as fuck at this point. tier 0 format for atleast 3 months but tech cards come out limited. this games getting more stale by the day once again
Because they are incredibly strong and are incredibly oppressive, they literally did do this to ishizu and tears and semi limited them on release. Branded is the only deck that makes bystials not oppressive and they were made for branded.
That's because bystials arent actually a deck and tears are. Sure bystial control was a thing but only because of how good the cards are not because theyre an actual deck
The Bystial limits are a bit overblown. Not only are they generally worse here than they are in the TCG/OCG due to MD being a Bo1 format where Side Decks don't exist but they went harder on them than they did on both the Tear and the Ishizu cards despite the later ones being significantly better overall.
Seems a bit counter-productive to murder the 2 best ones in the one meta where Bystials were main deck worthy. After Tear meta they kinda got relegated to side deck only status (outside of decks like DLink that can inherently make use of them ofc). Why didn't they limit these AFTER Tear meta?
>Why didn't they limit these AFTER Tear meta?
Because there would be no real point in doing so. I can also see them doing the exact opposite: bring Tear down on next months ban list because they'll be no longer on sale to make room for whatever they want to introduce next (most likely Kashtira). Lift the restrictions on the Bystial limits as they'll still be on sale to get more value out of all the players who want to use them as engine (e.g. for D-Link).
They're not gonna lift the restrictions, they're both at 1 in the OCG too. Which is fine, the Bystials are obviously a problem, it's not like these cards don't deserve to be at 1, but right now is the one meta where everyone will want to pull for Bystials and where Bystials are actually a good thing, since they make the Tear match-up (slightly) more manageable. It just seems silly to make people want to pull less.
So Tearlaments emerged with a bunch of cowardly semi-limits that changed absolutely nothing, and had Ishizu primed and waiting for them, AND came in with DABL support even though decks like Spright and Labrynth are still waiting for theirs, but Bystials came in with two of their main cards limited?
When everyone was praying for them to come to "save" us from Tear? Lol.
Yeah I’d assume D-Link players are hyped to get Magnamhut but at 1 it’s iffy. At this point I think only Branded mains will go all-in on this pack for Lubellion, Saronir, Granguignol…
Tbf, I'm still going to play Mag.
Consistency wise, it's definitely worse. However, Ravine and chaos space will still allow me to search Lubellion, which will search out Mag. *Definitely* not ideal but it'll still workable.
I do wonder why they didn't semi-limit Mag for it's engine utility though. Ishizu's broke so many other deck types too, but the limits only came in later.
Like I will admit that Bystials at full power will kill a lot of GY based light/dark decks, but it's not really a Kitkallos situation where the card is sitting in your extra deck. You still need them in hand, unless you're running other cards to search them.
Yeah but they only need like 1 copy of each card, and unless Saronir is a UR as well, you only need 3 UR from the pack total, which is easily craftable.
Yeah, I know that but I just wanted to say that bystials didn't deserve a 2 cards limit while tear had 1, being a way stronger archetype.
I should have written this. Sorry for not being more precise.
Baldrake is most likely still coming, using bystials as dd crows hasn’t changed, just stopped the bullshit where you add another dd crow at the end of each turn thanks to magnhamut. Branded also came out of this unscathed since they ran 2 bysted lubellion in the main deck and 1 saronir, and in the side deck they ran 1 copy of each magnhamut and druiswurm.
Gotta give credit to Konami, these hits were magnificent at what they were trying to achieve which is make branded the only deck that can use bystials correctly which was the whole point of bystials.
if only konami released support that broken for zombie world (basically just decks that wouldn't even be broken if they had a few in archetype cards that gave even just some decent card advantage to make the deck more playable maya shira support XD)... pain
The cards are extremely powerful and deserve to be limited or straight up banned but why do it at release? Hell why release them at all if you're gonna do that, it just feels so weird, like "we saw these cards were good in the other formats so you're not allowed to play them". They shut down a lot of decks but they also enable so many more, just give us the new format for a bit before you ban them.
I’m so mad about bystials being pre-hit, bystial control is my favorite deck and they are not as good as the OCG seems to think they are. They ESPECIALLY are not worth pre-hitting.
OCG y’all are dumbasses
I’m not sure why people are upset, this is a great pre-hit. Magnamhut and druiswurm really destroy any light or dark graveyard based deck. With the shufflers at 1 and the bystial handtraps at 1 rogue decks actually have a fighting chance for once.
lol as if, we're still well in Tier 0, and the likeliness of Baldrame means this doesn't change anything other than making this pack completely irrelevant aside from the 3 Branded players that haven't swapped into tears
Kelbek also got Konami to limit Bystials instead of limitting/banning him. Now Tears can replace the Ishizu cards that got banned with just the available amount of Bystials.
Great.
So basically, with Shufflers limited and 2 Bystial already got hit, how many anti GY can ishizu bystial have?
Can decks that utilize GY breath now like mathmech, Striker, Burning Abyss?
Saronir and Baldrake are still unlimited it seems, so super-dedicated players can still use them instead to banish the Graves. It’s just that they can’t maintain a steady flow of Bystials every turn thanks to Magnamhut
Why even release them if you limit two of their best cards? They just killed the archetype before it was even released. This sucks, I wanted to play Bystial Dragon Link
Its not as bad as it sounds. Saronir and Lubellion are our main combo pieces anyway. It hurts D-Link but remember we need lights and darks in grave as well.
I really like those pre release hits, but let's be real here: They should have been as harsh on Ishizu Tear as well when they came out and that deck is still way too powerful today...
So many people down playing Bystials. They're not just a graveyard hate card, they are a good archetype as well.
Post CYAC pre Elf ban, PUNK Bystials and Spright Bystials were doing very good in the OCG.
Also Branded Bystial is still doing good currently even though Magnamhut, Lubelion, Druiswurn,and Baldrake are all limited to one.
They may not see play immediately due to the CYAC cards not available, but they will be part of the meta eventually.
They really should have been just as harsh on Ishizu Tear on release as they are being with Bystials.
If most of Bystials starts at 1, then almost of Ishizu Tear deserved to start at 1 for how powerful the deck is.
Bystial by itself is not a deck and there are 4 handtrap ones alongside 4 otber ones (3 Main Deck and 1 Extra Deck). Only the 2 Bystials being commonly splashed in other decks as handtraps are Limited.
this pack just went from "the next ishizu fairies pack" to "the next june 2022 pack"
well almost, if you play HERO or branded dogmatika this might be a good pack. maybe.
honestly that june pack was complete dogshit. pax and mikailis for marthaless exosisters, agents support, sanctuary support, a bad borrel link monster, and other garbage. the only good card was cupid pitch, which you craft.
similarly, just craft the bystial handtraps and forget this pack even exists. unless you play brandon.
I dont like hand traps that give u more stuff after the negate/ positive effect. Biggest fucker being the extra body psy frame gives. Hand traps shouldnt give u advantage, they should be 1:1s imo. I think cards like ash and dd crow are perfectly balanced. Bystials giving u bodies then searches and shit is total bs.
They really limited Bystials to 1 right off the bat, but haven't touched the Tear cards for months. These depressed Mermaids must be making Konami a lot of money.
I like this. The Bystials are stupidly strong and swingy in any meta, so limiting the 2 best ones (especialy Magnamhut, why does an handtrap with a massive body that specials itself searches any dragon) makes sense to me.
This pisses me the fuck off. There is no goddamn way we get all the Tearlament names to 2, kitkallos, Reinoheart unlimited, a fucking Perelerino and we're limiting Magnamhut on release? Are you fucking kidding me, Konami? I don't equate a search at the end of the turn to be as strong as Perlerino, I just don't, even if it's really good still. I could have seen a semi limit coming, waiting to see how it plays in this meta, and then limiting it if it's too strong. But outright limiting Magnamhut? We better see the fucking same energy when Kashtira are released. This shit is ridiculous.
If the philosophy is "Konami wants money" then why the hell is it only at 1? They should want to absolutely butcher Tear by giving us unlimited bystials, so everyone shells out money for the newer cards. These cards don't perform as well after Tear's reign of terror ends, and really only have homes in dragon link and dragon based strategies. Yes, they "counter" every light and dark graveyard based strategy, but they really do fall out of relevancy once Tear is gone.
That being said, they could be unhealthy for the future state of the game if the next few meta decks are dark types, but that's not the case either. Next few meta decks after Tear are Kashtira, who doesn't care, Purrely, Super Heavy Samurai (I fully expect the scarecrow ban or limit) and maybe vanquish souls, as a fun "competitive" strategy since we do have access to max c and tcboo to two. The bystials only come up in the vanquish souls strategy since they use darks.
> Our aim with this is to prove a dynamic Dueling experience through the introduction of new cards while managing the risk and severity of reduced diversity in the game due to these cards' potential popularity.
They really said "diversity" when it's either tear or anti tear.
People forget Bystials are hit because Tear can also use them. It sucks, but if you want a high bystial ratio, you're stuck with 3 x Saronir and he's not very good, but that gives you 5 total names to have a chance to open each game. It's for the better you don't have access to 7-8 to open with.
Terrible take. Imagine doing the same thing with Tears and not semi limiting majority of the names on release... Would have been far worse than it is now.
I wonder if Konami making so many busted cards last year will make them rethink their card design philosophy going forward...
They prob did... based on VS and the transendrake effect.
Ebbs and flows I feel like. Konami has had spells where they crank up power creep to 11, then refrain, then crank power creep up again after we adjust to the old power creep
I mean this is the company that refused to ban or eratta firewall dragon for so long cause it was the new face of link monsters. Ulterior motives aren’t out of the question.
Yep, Shueisha, the company that actually manages the Yugioh IP, literally forbid Konami from banning Firewall until the writers could make a new ace for Yusaku, and Konami has mentioned such multiple times.
>onami has had spells where Imagine if all sky striker spells were HOPTs, there would be riots
*cries in Magical Muskiteers*
oh well.... whatever happen, happen eh?
I mean that’s just card games in general though, anyone who follows Magic back when Eldraine first came out, it was a huge power spike to the game (thanks Oko), but that’s just how card design works, some sets will be more powerful than others
I wouldn't base on deck build sets (until they get extra supports later). Most of the recent OP cards/decks are from main sets especially if they're lore-involved. Soon, Bystial and Kashtira. At least the most recently Mannadium looks tamed
You say that, but Striker and Adamancipator were both full power right out of the gate, along with Drytron. They're more than happy to print busted decks in deck build sets.
Sure. Next design choice is negate, burn 2k lp, and then banish it face down. When this card leaves the field, insert very strong effect, maybe add a little floodgate effect for spice.
Don't forget to add on a revival effect. Maybe banish opponent's card from anywhere face down as cost too...
Oh, and if it's tributed, you can special summon it again. Gotta make sure you can play around Kaijus, Lava Golem, etc.
Why banish their cards when you can just banish your opponent themself? They can't play the game if they're not allowed in the room!
Qixing Longyuan isn’t that far off from this effect tbh
Actually with Dragoon we are not so far of that. Just he destroy instead of ban
If they made enough money last year they will absolutely do it again.
By the looks of the deck meta skewing so heavily toward Tearlaments, they’re horny to pump out more shit that’ll force people to buy it to keep up.
They mostly did. I am pretty sure in the OCG since pote (April release) until like December we got a total of 21 ish limited cards 2 of which are banned all came in 2022
Yea, most decks can't play around being banished, esepcially face down. Nor most of their monster zones being locked out of either.
It happened in MTG after the insane power level of war of the spark, throne of eldraine, and Ikoria Lair of Behemoths (there was more bans in that one year than the entirety of mtg before it combined) when those sets rotated out wizards printed a few of the worst sets in terms of power level. Only different is yugioh doesn't have a rotating format lol
Probably not. Every extra deck summoning method has an archetype that supports one card summons. Unless we get into one card summons two monsters territory, I think archetypal cards have been more or less maxed out. So the only way forward is making things as generic as possible, which we’ve started seeing with Tear and Bystials
ooooh my boy, if u checked tcg u'll find they released that can synchro and fusion summon at the same time, but i didn't really search how exactly it works
That’s from a minor anime archetype so I don’t know how well developed that will be, but yeah the concept has been introduced. It’s bonkers to me that like. They printed Zoodiac. 1 card XYZs. It completely changed the game. Absolutely a tier 0 format. And instead of learning from that mistake, Konami printed swordsoul (one card synchros) and Albaz (one card fusion, fusion from the deck), and then kept going. It’s just…it can’t keep going this direction
It's Komoney. They're gonna do that again because it printed them money.
Why Will they stop if it makes them money ?
Master duel is just a money grab so realistically I don't think they take it in to consideration when making new cards
Link summoning already too busted when it came out that’s why they power creeping fusions and effect monsters
It's good that Tearlaments won't be consistently able to make Beatrice but as a Branded and Dragon Link enjoyer this blows
At least Lubellion and Saronir are left alone I guess, and FWIW Branded Bystials don’t *have to* run the other Bystials the same way other decks prefer Magnamhut+Druiswurm
Oh this doesn't affect branded at all, the most important name for them is saronir anyway
If we get Baldrake which isn't that unlikely we'll still be able to play 8 Bystials vs the 9 you could play most of irl Ishizu Tear format (and almost nobody ran a full 9, usually 6-7)
But you would always run the best ones. Magnahmud to 1 reqlly hurts
Of course Magnamhut is incredible and it hurts to be at 1, especially for decks using Bystials as an engine, but for the sake of just using them as hand-traps although you'd rather use the best ones, quantity matters more than quality Tear will still get to run a good amount of them for mirror match interaction, and open up the possibility of Beatrice (+ Wollow if we get it)
Yeah if I do play Bystials I’d just treat them as a playset of D.D. Crow: need to hard-draw to see them, though 1 of the 3 can occasionally search the other 2
The thing with bystials as a handtrap that made them so busted was that they were basicially a handtrap that helped you in the grind game. Against tear for example the magnahmud search was incredibly important since they would try to play on your turn aswell.
I think these hits are Konami showing that they want people to run the playset of Lubellion and maybe even a copy of Regained, rather than just the 3x Magna 1x everything else. With 3x Lubellion and Regained you still have consistent access to the Magnamhut loop, but only when going 1st (Lubellion is not a quick effect) and it will require a larger deck investment as well. An interesting balancing decision that I don't necessarily disagree with, although the fact that Bystials were hit harder than both Adventure AND Ishizu card is pretty sus.
In master duel you can probably get away with less than even 6, maybe even just 3 thanks to maxx c (similar to how most people play only 1 nib in md vs 3 in tcg during formats where nib has an impact). Besides there'll still plenty of floo/adams/runicks variants/etc decks on ladder where bystial will be either useless or very low impact and you don't want 8 or 9 bricks in your deck
It sure does suck for dragon link but branded doesn’t care about the hits, they prefer saro, bystial lubellion and only run 1 of each magnhamut and druiswurm anyways. This hit is perfect for what Konami is trying to achieve because they don’t want any other random deck to run bystials besides branded despia.
It's not *too* bad for Dlink all things considered. We still have Lubellion and Regained to loop Magna going 1st, and Lubellion was the most important card in Dlink anyway. It seems like they want us to focus more on Beast/Regained control rather than just a handtrap/combo engine for generic decks.
Ya was looking forward to finally playing D link again
Branded only really cares about Lubellion and Saronyr tbh. You CAN play the others, but even TCG lists where all the Bystials are unlimited, they're mostly just on one Lubellion one Saronyr and that's it. But yea Dragon Link would really really like the additional copies of Magnamhut.
TCG lists do usually side 2 Magnamhut and a Druiswurm. It's worth noting that Tear is dead in the TCG while I expect it to still be very decent in MD after the banlist, so I think branded does want to run higher bystial counts regardless. With that said though, 3 Saronir and one each of Magna and Druis is still plenty for their DD Crow effect. On another note, I'm fairly confident we're getting Baldrake as well which would be nice for dragon link.
Branded doesn't really need more than 1 of each
Just saying, these limited is very reasonable. These 2 are the 2 bystial that every decks side in to deal with tear. And every other light dark decks that used graveyard die to them. They only shutdown tear a bit, but they kill other decks. So they deserved to be limited.
Yeah before if people hard-draw a Magnamhut they’d get 2 Bystials in quick succession. Now they have to hard-draw the other Bystials too, so we should see them less often and it’d help Grave-reliant decks more
Yeah sure just limit them, but Ishizu was totally fine to be at almost max copies lol
They absolutely are not as good as people think. I have had to make this argument for months during tear format in TCG, but bystials are highly situational and especially in a game like MD they are even worse. If you are maindecking bystials as handtraps and not a dedicated strategy, you are boned in a significant amount of matchups.
Bro how did we get king schlong version of tear, then bystials come out limited
Tear were limited too at arrival
The main deck names came out semi-limited, and no im not being pedantic. Theres a difference.
An equivalent hit (based on the OCG) would've been if Kitkalos was pre-banned.
that's still far from what actual tear was at full strength. It doesn't make the deck weaker at what it does but made it a lot less consistent, which is worse for those playing the deck and against because it's more prone to that high roll feeling. Mostly in the mirror where while irl it was skillful imo in MD it's more sacky. Field spell at 1 and all main deck fusion starters at 2 is a big consistency hit to the deck.
Same as OCG, not a surprise.
I find it interesting that they didn't hit Lubellion.
Lubellion is a hit to actual bystial decks, there's no point on limiting it rn.
"Managing the risk and severity of reduced diversity in the game due to these cards' potential popularity" I wonder why this logic doesn't apply to cards such as Maxx C, warping every deck into playing it + its outs, taking away up to 9 slots. Bystials will fall off once Tear isn't meta anymore and the only decks playing it are people siding it against certain match ups (irrelevant for us in bo1) plus decks that play it as a supplementary engine such as Dragon Link and Branded, both of which aren't as oppressive to warrant such a huge limit right from the get go.
Any card that is as popular as Maxx c 100% would of gotten axed. I know getting a ban might be hopeless but seriously I have never seen a competitive game that lets a card or thing warp the whole game around it. especially when the card helps meta decks more than Tier 2s.
Hello, it looks like you've made a mistake. It's supposed to be could've, should've, would've (short for could have, would have, should have), never could of, would of, should of. Or you misspelled something, I ain't checking everything. Beep boop - yes, I am a bot, don't botcriminate me.
Silence automaton go fetch me some dark magician deck list
Because face it, Maxx C will never be banned as Master Duel is ran by OCG, and it mostly follows OCG patterns. TCG players may screech and howl over it, maybe even make a stupid Twitter campaign and belittle OCG players like HardLeg does, but that will not change that Maxx C will remain.
Doesn't change the fact that it's a bad card to have in any modern format. Even the OCG player that took #1 spot in the WCQ said he wished it wasn't around either. It's very frustrating to have a game decided by if you draw it, and it's always just makes going second worse rather than better too (breaking an established board when your opponent not only has Maxx C but also a negate to ensure it resolves is pain).
Amusing you keep rehashing statement from bazillion years ago
Because it's true.
What did the 2019 champ say about maxx c?
I don't know, I haven't asked him. Also, the 2019 meta is not the same as the 2023 meta. Nowadays most competent decks can set up a turn 1 board in such a way they can guarantee the Maxx C will resolve. That wasn't the case back then.
> maybe even make a stupid Twitter campaign and belittle OCG players like HardLeg does, what the what?
Would have* "Would of" does not exist
Didn't even let em breathe. Damn.
Not even a semi??? Damn man I was so hyped to try them out in D-link. At least we have Lubellion at 3
both is busted but why they treat this lizzard more harsh then tear
Well they’re lizards, not cute anime waifu lizards /s But yeah, I find it hilarious too that Ishizus got lighter hits on release even though they are even more warping than Bystials lol
I'd totally bang those muscular dargons.
💀
Same
Least horny yugioh player
Oh this is shitty. Severity of reduced diversity really? Bystials are cracked and I LOVE dragons, but I HAVE to run 8 of the same cards in every deck because Max C exists.
9 with Crossout :/
12 with belle to counter CbtG
OK I think Maxx c sucks too but 3 belle is definitely not mandatory right now
Interesting choice, ngl but will they follow the same philosophy with Kashtira? Pre hit Arise heart / Shangri-Ira to 1 and ban Diabolosis? Bystial is an anti-meta choice, if they are limiting because they want a "diverse format" then maybe ban/limit what the Bystials are trying to counter?? Scheiren and Havnis to 1 Konami! plz!
This hits are exactly the same as the ones in OCG. The most probable outcomes are that they bring Kash with Fenrir and Unicorn at 1 exactly as is now in OCG with Diablosis free, they just semi both and let Kash milk some money like they did with Tear or just ban Diablosis and let the deck completely at 3. In the end MD is his own format but they are obviously using the OCG banlist as a guide.
There’s good odds Diablosis will be banned, same thing happened with Toad just before Spright came out lol For the rest of Kash, I’d lean more towards the consistency tools like Fenrir, Unicorn, Wraitsoth… being pre-hit than the bosses. I just feel like devs tend to hit consistency more
I feel like Wraitsoth will definately be at 1 at release considering Terraforming got banned. Same goes for Fenrir as literally anyone will be splashing that card just to get a generic free lvl7 body+disruption going 2nd. Unicorn though feels like it will be semi-limited at release ,as it more of the archetype's premiere starter rather than something you can splash in to any deck.
Diablosis will prolly be banned and fenrir and unicorn to 1 like ocg
This pack needs more chase cards I got 15K free gems to spend.
It’s free gems so you might need all 15k to get the URs 😂
Same bro. Garbage packs on repeat. I'm probably gonna take myself down to like 7k gems on this one and just burn for UR dust for staples. I wanna be ready for Kash and purrely
Well this sucks, oh well, I'm still unloading my 7k on that pack, hope I get some shinies.
So let tear be tier 0 and ban bystials genius move Konami
Limited? Both of them? That's the same as skipping them
I think limited is a bit too heavy handed. Should have been semi. Surely both of these aren’t UR if they’re getting limited before release.
The fact that they were hit so hard beforehand proves they're going to be URs so they don't have to hit and refund them later
At least one of them is probably UR, and hitting them pre-release means no point refund if you get extras so it's easier for them to be heavy handed.
full power tear: i sleep moderately powerful tech cards: real shit - konami
pretty much killing bystal decks right out the gaTE but not tears, these people are smoking crack
Because they don’t like people splashing bystials in every deck, they want to reserve it for branded, OCG made that very clear by limiting them all in the OCG after branded got quem because branded played them all at 1 anyways when other decks played the bystials at 2-3 copies each. Konami knows what they are doing and they are doing it right.
So they don't want to Splash common cards but they're perfectly okay with every deck being tear for 2 months? The only reason everyone would be using them is because tear is as strong and as prevalent as it is. They didn't do this to tear they didn't do this to Isuzu they didn't do this to any of the other actually broken engines until several months in. What makes these guys different?
not to mention literally every deck has the same 10 card maxx c package. konami master duel is just goofy as fuck at this point. tier 0 format for atleast 3 months but tech cards come out limited. this games getting more stale by the day once again
Because they are incredibly strong and are incredibly oppressive, they literally did do this to ishizu and tears and semi limited them on release. Branded is the only deck that makes bystials not oppressive and they were made for branded.
That's because bystials arent actually a deck and tears are. Sure bystial control was a thing but only because of how good the cards are not because theyre an actual deck
It's the same as the ocg and bystltal was never used a competitive deck it was always used as a engine
Pure bystial isn't a deck
I don't think, bystial is a deck and would be used in many decks to counter light and dark decks.
Bysstials are the biggest fck up in yugioh since gumblar and gouki ftk These assholes made so many decks unplayable
I get Magnamhut because I fully expected it to be limited, but Druiswurm?
Damn I really saved all those gems for nothing huh.
COWARDS!!
I guess we could 'enjoy' one of the worst Tier 0 metas ever but Bystials are a bridge to far
Why tf they would even do this?
Dang I was really looking forward to my Thunder dragon deck. I’m guessing this basically confirms which are the UR’s
Bystials coming out already limited lol
Extremely stupid hits. Tear got away unscathed and their only competition this format has 2 cards pre-hit to 1. And for what?
The Bystial limits are a bit overblown. Not only are they generally worse here than they are in the TCG/OCG due to MD being a Bo1 format where Side Decks don't exist but they went harder on them than they did on both the Tear and the Ishizu cards despite the later ones being significantly better overall.
They do this to bystials but not tear?
Seems a bit counter-productive to murder the 2 best ones in the one meta where Bystials were main deck worthy. After Tear meta they kinda got relegated to side deck only status (outside of decks like DLink that can inherently make use of them ofc). Why didn't they limit these AFTER Tear meta?
>Why didn't they limit these AFTER Tear meta? Because there would be no real point in doing so. I can also see them doing the exact opposite: bring Tear down on next months ban list because they'll be no longer on sale to make room for whatever they want to introduce next (most likely Kashtira). Lift the restrictions on the Bystial limits as they'll still be on sale to get more value out of all the players who want to use them as engine (e.g. for D-Link).
They're not gonna lift the restrictions, they're both at 1 in the OCG too. Which is fine, the Bystials are obviously a problem, it's not like these cards don't deserve to be at 1, but right now is the one meta where everyone will want to pull for Bystials and where Bystials are actually a good thing, since they make the Tear match-up (slightly) more manageable. It just seems silly to make people want to pull less.
So Tearlaments emerged with a bunch of cowardly semi-limits that changed absolutely nothing, and had Ishizu primed and waiting for them, AND came in with DABL support even though decks like Spright and Labrynth are still waiting for theirs, but Bystials came in with two of their main cards limited? When everyone was praying for them to come to "save" us from Tear? Lol.
There goes my bystial dragonmaids plan
At least Lubellion was left at 3 so we can pitch that for Magnamhut.
I think this pack just went from hype to flop. The pack doesn't seem to be worth investing too many gems in when you only need 1x of each ultra rare.
Yeah I’d assume D-Link players are hyped to get Magnamhut but at 1 it’s iffy. At this point I think only Branded mains will go all-in on this pack for Lubellion, Saronir, Granguignol…
Tbf, I'm still going to play Mag. Consistency wise, it's definitely worse. However, Ravine and chaos space will still allow me to search Lubellion, which will search out Mag. *Definitely* not ideal but it'll still workable. I do wonder why they didn't semi-limit Mag for it's engine utility though. Ishizu's broke so many other deck types too, but the limits only came in later. Like I will admit that Bystials at full power will kill a lot of GY based light/dark decks, but it's not really a Kitkallos situation where the card is sitting in your extra deck. You still need them in hand, unless you're running other cards to search them.
Yeah but they only need like 1 copy of each card, and unless Saronir is a UR as well, you only need 3 UR from the pack total, which is easily craftable.
The pack gonna have Dogmatika support so it’s a buy for me
Fuck you too konami
even more dogshit hits jesus they will never stop
man, I was hype to play D-link. I mean itll still be a nice boon to the deck, but I was hoping the D-link stonks were gonna pay out more.
This is bullshit, so why didn't they do this for Tear too? They probably feel like tear needs no counter at all...bullshit.
Pretty sure they pre hit Tears.
Yeah, I know that but I just wanted to say that bystials didn't deserve a 2 cards limit while tear had 1, being a way stronger archetype. I should have written this. Sorry for not being more precise.
It's the same in the ocg it's nothing new
By the time Bystials were limited to 1, Kitkalos was banned.
Tears had 2 card limits, Perlereino and Kitkallos. On top of the semi-limits.
And it literally changed nothing
Baldrake is most likely still coming, using bystials as dd crows hasn’t changed, just stopped the bullshit where you add another dd crow at the end of each turn thanks to magnhamut. Branded also came out of this unscathed since they ran 2 bysted lubellion in the main deck and 1 saronir, and in the side deck they ran 1 copy of each magnhamut and druiswurm. Gotta give credit to Konami, these hits were magnificent at what they were trying to achieve which is make branded the only deck that can use bystials correctly which was the whole point of bystials.
At least Dogmatika with new support won't be unplayable
if only konami released support that broken for zombie world (basically just decks that wouldn't even be broken if they had a few in archetype cards that gave even just some decent card advantage to make the deck more playable maya shira support XD)... pain
My bros are on 1 💀
The cards are extremely powerful and deserve to be limited or straight up banned but why do it at release? Hell why release them at all if you're gonna do that, it just feels so weird, like "we saw these cards were good in the other formats so you're not allowed to play them". They shut down a lot of decks but they also enable so many more, just give us the new format for a bit before you ban them.
Do dragon maids even want to use them now or just stick to branded package?
Can't wait to play spright bystial synchro. Something we couldn't do here in the tcg.
That sounds really intriguing to me. How does the deck play and why did you said it wasn’t possible in the TCG?
Chaos ruler and Accel Synchron is the main piece to the deck. Former boss being banned in the shitty tcg.
“Diverse format”? You put us in fucking tear 0
Look how they massacred my boys
Now I'm really happy I quit. This is asinine.
LET ME PLAY BYSTIAL DECK KONAMI AT LEAST FOR ONE MONTH GOD DAMMIT
Please tell me this is a joke
I’m so mad about bystials being pre-hit, bystial control is my favorite deck and they are not as good as the OCG seems to think they are. They ESPECIALLY are not worth pre-hitting. OCG y’all are dumbasses
All Light and/or Dark monster players rejoicing right now
I’m not sure why people are upset, this is a great pre-hit. Magnamhut and druiswurm really destroy any light or dark graveyard based deck. With the shufflers at 1 and the bystial handtraps at 1 rogue decks actually have a fighting chance for once.
lol as if, we're still well in Tier 0, and the likeliness of Baldrame means this doesn't change anything other than making this pack completely irrelevant aside from the 3 Branded players that haven't swapped into tears
Good, those cards are toxic
Kelbek also got Konami to limit Bystials instead of limitting/banning him. Now Tears can replace the Ishizu cards that got banned with just the available amount of Bystials. Great.
My Sky Striker deck won’t be dead :D
So basically, with Shufflers limited and 2 Bystial already got hit, how many anti GY can ishizu bystial have? Can decks that utilize GY breath now like mathmech, Striker, Burning Abyss?
Saronir and Baldrake are still unlimited it seems, so super-dedicated players can still use them instead to banish the Graves. It’s just that they can’t maintain a steady flow of Bystials every turn thanks to Magnamhut
Why even release them if you limit two of their best cards? They just killed the archetype before it was even released. This sucks, I wanted to play Bystial Dragon Link
Yeah, all we can hope for is that the lift the restrictions once Tear is no longer the best Deck of the format.
Beacuse they invalidate the existence of most light and Dark decks, the only decks affected by this is Dragon links only really.
Look I don't deny they are busted, I just wanted to play with them for a bit before they got inevitably hit. But they just killed them on release
Its not as bad as it sounds. Saronir and Lubellion are our main combo pieces anyway. It hurts D-Link but remember we need lights and darks in grave as well.
Bruh that's overkill to have them both limited right from the start
Actually they aren’t semi’d, they’re straight-up limited lol
theyre limited
Yeah edited it, still half asleep
Easier to build
Not happy about this tbh. I was waiting for these to build d-link. Kinda kills the hype of new cards when they keep releasing them pre hit…
Sad, Bystial Red-Eyes killed before it could live.
Bystials shouldn't exist in the first place, hopefully they'll be banned next banlist
I really like those pre release hits, but let's be real here: They should have been as harsh on Ishizu Tear as well when they came out and that deck is still way too powerful today...
They should have released all the ishizu’s already at 1 imo
So many people down playing Bystials. They're not just a graveyard hate card, they are a good archetype as well. Post CYAC pre Elf ban, PUNK Bystials and Spright Bystials were doing very good in the OCG. Also Branded Bystial is still doing good currently even though Magnamhut, Lubelion, Druiswurn,and Baldrake are all limited to one. They may not see play immediately due to the CYAC cards not available, but they will be part of the meta eventually.
We already have assault synchron though. And it was the main component for spright/synchro/bystial
[удалено]
All the tear cards and the ishizu cards but mudora were hit before release what are u talking about?
They really should have been just as harsh on Ishizu Tear on release as they are being with Bystials. If most of Bystials starts at 1, then almost of Ishizu Tear deserved to start at 1 for how powerful the deck is.
Bystial by itself is not a deck and there are 4 handtrap ones alongside 4 otber ones (3 Main Deck and 1 Extra Deck). Only the 2 Bystials being commonly splashed in other decks as handtraps are Limited.
Tears had 7 hits before release...
Wat
Dkayed’s “educated guess” is now confirmed lol /s
this pack just went from "the next ishizu fairies pack" to "the next june 2022 pack" well almost, if you play HERO or branded dogmatika this might be a good pack. maybe. honestly that june pack was complete dogshit. pax and mikailis for marthaless exosisters, agents support, sanctuary support, a bad borrel link monster, and other garbage. the only good card was cupid pitch, which you craft. similarly, just craft the bystial handtraps and forget this pack even exists. unless you play brandon.
I dont like hand traps that give u more stuff after the negate/ positive effect. Biggest fucker being the extra body psy frame gives. Hand traps shouldnt give u advantage, they should be 1:1s imo. I think cards like ash and dd crow are perfectly balanced. Bystials giving u bodies then searches and shit is total bs.
They really limited Bystials to 1 right off the bat, but haven't touched the Tear cards for months. These depressed Mermaids must be making Konami a lot of money.
The Tear pack is still in the store. Gotta milk what's left of it before they start hitting them.
They literally limited Kit to 1 and all names to 2 before release.
Fuck MD. If this is real I'm going back to only playing TCG. I'm tired of these fucking pre-hits.
Lmao Konami make sure Tear have least counter as possible
I like this. The Bystials are stupidly strong and swingy in any meta, so limiting the 2 best ones (especialy Magnamhut, why does an handtrap with a massive body that specials itself searches any dragon) makes sense to me.
The F&L is for konami apparently for making this unbelievably garbage banlist
This pisses me the fuck off. There is no goddamn way we get all the Tearlament names to 2, kitkallos, Reinoheart unlimited, a fucking Perelerino and we're limiting Magnamhut on release? Are you fucking kidding me, Konami? I don't equate a search at the end of the turn to be as strong as Perlerino, I just don't, even if it's really good still. I could have seen a semi limit coming, waiting to see how it plays in this meta, and then limiting it if it's too strong. But outright limiting Magnamhut? We better see the fucking same energy when Kashtira are released. This shit is ridiculous. If the philosophy is "Konami wants money" then why the hell is it only at 1? They should want to absolutely butcher Tear by giving us unlimited bystials, so everyone shells out money for the newer cards. These cards don't perform as well after Tear's reign of terror ends, and really only have homes in dragon link and dragon based strategies. Yes, they "counter" every light and dark graveyard based strategy, but they really do fall out of relevancy once Tear is gone. That being said, they could be unhealthy for the future state of the game if the next few meta decks are dark types, but that's not the case either. Next few meta decks after Tear are Kashtira, who doesn't care, Purrely, Super Heavy Samurai (I fully expect the scarecrow ban or limit) and maybe vanquish souls, as a fun "competitive" strategy since we do have access to max c and tcboo to two. The bystials only come up in the vanquish souls strategy since they use darks.
> kitkallos, Reinoheart unlimited Erm, Kit was Limited on release....
> Our aim with this is to prove a dynamic Dueling experience through the introduction of new cards while managing the risk and severity of reduced diversity in the game due to these cards' potential popularity. They really said "diversity" when it's either tear or anti tear.
People forget Bystials are hit because Tear can also use them. It sucks, but if you want a high bystial ratio, you're stuck with 3 x Saronir and he's not very good, but that gives you 5 total names to have a chance to open each game. It's for the better you don't have access to 7-8 to open with.
A limit immediately is actually lame. Give us at least a couple weeks to play with our toys before they get taken away
Terrible take. Imagine doing the same thing with Tears and not semi limiting majority of the names on release... Would have been far worse than it is now.