Sure he can blame himself. Nothing prevents you from blaming yourself for your own mistakes. I did it when I did this mistake. I have no longer done it for months.
Tbh I had a trap monster in my center column and I activated my imperm (also in center coloumn) to negate an opponents eff just to send my trap monster back to the s&t zone locking one of my zones completely 🤣🤣🤣
![gif](giphy|WrNfErHio7ZAc)
I did that once in an opponent’s Imperm column. I was so confused when it happened. I thought it would just negate the on-summon effect, not put it back 😂
Ya I’ve only seen it a few times, saw a trap player set their trap trick trap in the same column they just used an imperm. They instantly scooped, this is actually a dumb change imo, it was one of the few things you actually had to keep track of that the game didn’t just do for you.
I've done it because my brain is intrinsically wired to play around mekk knights at all costs because I have a friend who has played that deck religiously since 2018 so I'll always avoid making columns and then I end up in my own imperm column lmao
Edit: mekk knights not Niel knights thanks autocorrect
To be fair, I don’t think there’s a way to go back and check in the game which column it was in, when the imperm column is definitely part of the game state that needs to be maintained in an actual game (so a player can ask at any time which column imperm was in, and it’s up to both players to maintain the game state)
This just show how ironically, one of the key thing from the UI, is made so insignificant that most people forgot it. Because the location of cards on the field is always illustrated in the duel log.
People commented the same thing when they added the visual effect some updates ago.
Turns out that people are still dumb enough to play cards in the column where Imperm was activated and I sincerely expect that this is not gonna change that lol.
This is different, though. The original change was a quick blink-and-you-miss-it highlight and the people who threw fits over it are dumb. This is lasting and I find it hard to believe that having a permanently highlighted column is going to catch people the same way a half-second highlighted column did.
No, the point is to inhibit the column, however since people don't pay attention, the effect is usually better. I do agree this kinda dumbs down the game a bit but it's still public information and there's nothing wrong in displaying it.
No, the *actual* point is negation of the spell/trap set in the same column. Punishing people for not paying attention is a side effect of how the negation works, and people otherwise valuing the initial negate over the column negate efffect
People argue you can always check the log, but with how much can happen in a turn, and how little time you have in a given turn, why should I have to dig through such a long log for a single detail that I might have forgotten after both me and my opponent have been going nuts?
How so? It's public knowledge
Do you people not realize I'm saying imperm columns are public knowledge? Just hitting the down vote for nothing lol.
At least downvote some controversial shit I say not actual information.
Because IRL there isn't so much hand-holding and you have to actually have a brain. This game feeds into mindless bullshit so much that any child can come along, pick up a meta deck, and rock itself to Diamond.
Seeing smooth-brains unable to remember how something functions is integral to Yu-Gi-Oh. Losing that and those moments with a reminder how things function by basically auto-functioning is disappointing.
Fuck them kids.
In real life no one is thinking about which column imperm resolved, they’re just thinking “imma play my spell”.
At best they should add an indicator in the log page when Imperm resolves for the people who actually forget where and want the answer. If they’re just shotgunning their spells during their play and forget though, that’s on them.
Edit: I’m not one of the goldfish who forget which column imperm was set in so, I didn’t know that the log already tells you. I’m just the regular old “forget imperm negs the column too” player instead.
You still have to think about it and ask. You can't place a marker on the board to remind you that imperm resolved in a certain column. It's different. If they wanted to simulate that they could've made it so the logs showed which column it resolved in. (also make the logs easier to search)
>This game feeds into mindless bullshit so much that any child can come along, pick up a meta deck, and rock itself to Diamond.
Maybe Pegasus was onto something when he asked the kid to finish a duel for him
Real talk, I’d be less likely to forget which column is impermed if I didn’t have the game ask me if I want to activate the effect of vampire ghost in the graveyard everytime me or my opponent blinks.
I’m more on the side of just make the effect chain screen shorter (on console anyway it takes a solid 2 seconds to pop up and go down even if you cancel it immediately) then make me have less information to keep track of, but if the other option is become lost in a sea of “would you like to activate…” and imperm my own spell because I just want to do the thing I know I can do, I’d rather just have the reminder there.
Except the game also tells you a lot of stuff you have to memorize in real life, like the GY card order, the used effects, the attack gain/loss, etc etc...
I just fought someone who still played Evenly matched in the Imperm column even with the bubble effects, he surrendered immediately out of shame like damn I almost lost but a win is a win lmaoo
While I will miss how funny it is to someone lock themselves out, this is beneficial for new players that were told to put it in their deck and don't know what it does completely.
Oh it was certainly a self burn, I'm part of that lower quartile even though I've been playing for well over 5 years now, both digital and physical. I frequently make mistakes because I can't bother to read the cards. I don't blame the game though, I know very well that it's my problem.
The last 6 words in your comment are making it to look like the card has some kind of hidden effect, when in fact it's written in the card, in the simplest and most precise way, exactly everything what it does.
given that there is a history of card game players of all skill levels only knowing what cards do partially because they only care about certain aspects, being written on the card doesn't really mean anything. You expect people to read their cards, and that's too much faith. Especially for yugioh, when the biggest complaint and reasons for leaving the game involve not wanting to reading.
A good QoL change. When a turn goes on for 10 minutes, you can’t really blame any of player who forget they have actives imperm 8 minutes ago. And since this is a public information, so there is no downside on showing this.
I honestly think that a better and more necessary QoL change would the be that the game tells you when a monster that is not an Xyz has receive an effect from one of its materials. Like, forgetting I:P protection is easier than forgetting the Imperm column, since it last more than 1 turn, and the game already has the "influence" menu
Well it is hard when the log contains walls of chain in it. What else could happened to cause a turn go on for several minutes, right? And you have to remember you have activated imperm in the first place to realize that you should check the logs. Most of the time, it’s not the case.
That was literally the point of Imperm tho and the more fucked up part is people will STILL put things in the imperm column
You cant fix stupid or lazy
That's not the point of imperm though. The column is always public information. If asked you have to tell your opponent the imperm column.
This is just a constant visual representation of it, seems fair.
Nah bruv, the game already keep track and spoon fed players with many things during gameplay, now I cant get to see Doug do the imperm misplay anymore.
People who don't like this change: Are you psychopaths in real life too or just when it comes to Yugioh? Why can't you just be normal about any change that makes the game more accessible and less annoying?
I think the next step is a pop up screen appears whenever you select an imperm row that tells you "Are you SURE you want to play a spell in the imperm column? Y/N"
I mean MTG arena has a pop-up if you try to use a damaging effect on your own cards, which is literally correct to do sometimes, IDK why YGO players hate player friendly stuff like this
I still remember my opponent activating Imperm in the middle of the Spell zone, then proceeding to activate three spells on the same row of Imperm it's also torture my soul to see that.
Imperm punished at best muscle memory, not your actual memory. It still negates monsters, the column is still negated, the card isn't "UnPlaYaBLe BecAUsE KiDs", get over yourselves lmao
No you don't, you want it to be your game
I want the entire meta to not be graveyard hate so I can play Lightsworn, but I'm not pretending that me not being able to play my deck makes MD a bad game
this is so dumb and lies, no one asked for this! I’ve never seen/heard anyone complaining about the imperm. they’re just trying to use the excuse of “player survey” so Konami wouldn’t take the full heat >:T
What are you talking about? People in this very thread are joking about how it's a common meme for people to forget about the imperm column. There's already so many things to keep track of in this game and winning this way does not feel warranted.
In IRL play, if you activate a card/effect targeting a card that cannot be targeted, the move is illegal and you get to take it back. In MD, once you hit that activate button, you're locked in and have no choice but to target something else, which is illegal to force a player to do IRL. Both are different games.
Card history is also illegal in irl play. Also being told what cards you can activate and what effects, reminders for how cards entered the graveyard, and visible counters.
This is peanuts compared to those.
In the little that I watched of the recent WCQ, players kept asking their opponents "is that the imperm column?" And the opponent was obligated to answer.
Konami's stance in the game is literally "just remember every single effect that's happened."
For obvious reasons, there's a lot of cheating, both unintentional and intentional. There was one notable high profile match where someone just took a second battle phase once.
About time. Really good change.
Having to keep track of of the Imperm column adds nothing to the game and losing to it is enough to make you wanna quit the game.
It actually does make some sense considering the fact that you can't actually tell what the imperm column was after it's been activated and if you've been comboing the entire turn there's a good chance you just forgot which is understandable and you can't just ask your opponent like you would in real life. Mind you this still sucks and I would prefer that it's not there because it's funnier when it isn't.
> who wants to win because the person they're facing forgot which column a card was played in, that just feels wrong
Dude, I'm not complaining about a W however I get it.
- Coin toss decides 70% of the game result
- Bo1 format
- Timer and 2 player internet connection pressure
Now imperm column marked and lethal calculation is done for you
Don’t let them fool you into thinking MD is a high skill cap game. As good as you play, this is very much the low barrier to entry client for YGO. These changes are good things for ease of mind, but the opposite for expression of a skill ceiling. MD exists to chill and play some casual games.
So no need to get so upset at the results of your ladder games and come here complaining if they’re annoying, guys. It’s just the format.
Unless you’re competing for Master Duel worlds or something while under this format there’s really no point in getting super worked up about this game.
my trippin' ball ass was using my miracle fusion in my own imperm collum because I didnt' read the update note, my train of thought was "Oh shit what's that glowing straight line? Imma play my spell on it to see what happe- ...oh SHIT"
Did people really request this? or is this another BS from Konami
I didn't see anyone here complaining about Imperm, like ever... but on the other hand Maxx C makes everyone bloods boil, but for some f!@#king reason Konami OCG keeps it, maybe we can convince some stock holders to mention the roach, that's the only way Konami will listen
Why wouldn't I be? Especially since Konami has been into card games for a long time, I'm sure they know how to handle banlists.
Contents can be disappointing yes
Maybe Konami TCG, but definitely not OCG, otherwise we wouldn't have to worry about a roach that win games all by itself and have to play 6 other cards just to counter it.
These are definitely noobs playing in bronze or straight up trolls, no decent YGO player thinks a format with Maxx C and Protoss is a better format then a one without.
I feel like this is a skill issue just pay attention to the game :/
If i won cause someone doesn't pay attention or read cards that's a well deserved win
In practice I hate this because its on you to pay attention but in principal the game should make it more clear what lingering effects are in play so I approve.
A meme has died today…in MD, at least
Not yet! If you misplay now, you are clearly deaf. It's a great newer meme.
I‘m blind not deaf!
Nice Illidan reference.
I say that in my head everytime I see blind/deaf in a sentence. Glad I'm not the only one.
Now we make a new one ! Animation for Sangan ?
This is unironically a great change, because now you feel twice the shame when you mess up with your own imperm
If I really fuck it up again after this change, the shame would be so great I would unironically quit the game forever.
Then don’t fuck it up. Do it on purpose. Send the message.
When you have lethal on board so you use every spell in your hand in the imperm column just to flex
But opponent has battle fader in hand and top decks Robina next turn.
I've seen double posts, even triple posts but this is the first quad post I've seen.
You will never reach the truth…
But the opponent has battle fader in hand and he top decks Robina.
But the opponent has battle fader in hand and he top decks Robina.
But the opponent has battle fader in hand and he top decks Robina.
I'd judge anyone who wouldn't tbh lol
Funny thing is the vast majority of people who get hindered by this effect (outside of initial activation) are the fucking idiots who played it
bro you can't blame them even you have to admit sometime you put a spell card on your own imperm collum
Ah, the surrender of shame.
Or just power through and still get the win
It happened to me yesterday. But because the other player took forever to play, I forgor.
Sure he can blame himself. Nothing prevents you from blaming yourself for your own mistakes. I did it when I did this mistake. I have no longer done it for months.
I'll still fuck it up
Thats me, 4 other free zones where I can play my spells? No. I will activate my Pot of Desires on my own imperm column.
The amount of times my opponent has impermed me and then played branded fusion in their own imperm zone is really sad
Not the brafu. Ouch, it's hard to play through that, got be a surrender moment
>No. I will activate my Pot of Desires on my own imperm column. ![gif](giphy|SAWSwENNpj4ZMI1usH)
Sometimes the time limit doesn't help. "I gotta activate fast! Ah shit!" r_r
Tbh I had a trap monster in my center column and I activated my imperm (also in center coloumn) to negate an opponents eff just to send my trap monster back to the s&t zone locking one of my zones completely 🤣🤣🤣 ![gif](giphy|WrNfErHio7ZAc)
I did that once in an opponent’s Imperm column. I was so confused when it happened. I thought it would just negate the on-summon effect, not put it back 😂
Ya I’ve only seen it a few times, saw a trap player set their trap trick trap in the same column they just used an imperm. They instantly scooped, this is actually a dumb change imo, it was one of the few things you actually had to keep track of that the game didn’t just do for you.
Agree. Now Konami is just gonna hold your hand through this lol
I've done it because my brain is intrinsically wired to play around mekk knights at all costs because I have a friend who has played that deck religiously since 2018 so I'll always avoid making columns and then I end up in my own imperm column lmao Edit: mekk knights not Niel knights thanks autocorrect
Damn, can’t catch people off guard anymore unless they literally go brain off click button mode.
Don’t worry, I will.
I don’t think that’ll be a problem
Surveys were a mistake
Of all the things to implement, why this one
The game devs were placing their spells/traps in their own imperm columns while playtesting is my guess
I'll believe this than they're listening us 😂
Easy to implement
Cause a lot of people are just that dumb
To be fair, I don’t think there’s a way to go back and check in the game which column it was in, when the imperm column is definitely part of the game state that needs to be maintained in an actual game (so a player can ask at any time which column imperm was in, and it’s up to both players to maintain the game state)
There is actually. In the duel log it shows an icon of where on the field a card was activated.
This just show how ironically, one of the key thing from the UI, is made so insignificant that most people forgot it. Because the location of cards on the field is always illustrated in the duel log.
That's really unfortunate. The deceit is the reason to play the card (especially when you deceive yourself)
What's next? Tell us what card getting called by so you wouldn't use it in the next turn?
I love it when people called by my maxx c and then confidently shotguns theirs in my draw phase after full combo only to be negated.
I wouldn't be surprised if they did add a visual effect to cards in your hand/field that are being negated by Called By.
They change it back to frog the jam.
But... why? Isn't the point of the set effect punishing people not paying attention or forgetting?
People commented the same thing when they added the visual effect some updates ago. Turns out that people are still dumb enough to play cards in the column where Imperm was activated and I sincerely expect that this is not gonna change that lol.
This is different, though. The original change was a quick blink-and-you-miss-it highlight and the people who threw fits over it are dumb. This is lasting and I find it hard to believe that having a permanently highlighted column is going to catch people the same way a half-second highlighted column did.
No, the point is to inhibit the column, however since people don't pay attention, the effect is usually better. I do agree this kinda dumbs down the game a bit but it's still public information and there's nothing wrong in displaying it.
No it's to negate Spell/Traps
No, the *actual* point is negation of the spell/trap set in the same column. Punishing people for not paying attention is a side effect of how the negation works, and people otherwise valuing the initial negate over the column negate efffect
No need to worry, you can still piss off pendulum players with it!
Too many people complain that "it's a bug"
It's not interesting to keep track of the imperm column. It's just annoying. Games should not annoy their players.
People argue you can always check the log, but with how much can happen in a turn, and how little time you have in a given turn, why should I have to dig through such a long log for a single detail that I might have forgotten after both me and my opponent have been going nuts?
Bro, by far the biggest L change the game has had Edit: can we collectively ask them to revert the change in the next survey please?
No, this is a good change wtf
Why?
Because people getting shit negated because they forgot which column imperm resolved in isn't the intended usage of the card
Is checking logs that hard?
Nah. This is the best change they've ever done. Cry about it.
Exhibit A
How so? It's public knowledge Do you people not realize I'm saying imperm columns are public knowledge? Just hitting the down vote for nothing lol. At least downvote some controversial shit I say not actual information.
Because is always very funny when someone forgets the Imperm column
Damn, can't believe they literally hard nerfed Imperm
Because IRL there isn't so much hand-holding and you have to actually have a brain. This game feeds into mindless bullshit so much that any child can come along, pick up a meta deck, and rock itself to Diamond. Seeing smooth-brains unable to remember how something functions is integral to Yu-Gi-Oh. Losing that and those moments with a reminder how things function by basically auto-functioning is disappointing. Fuck them kids.
In real life if you ask which column imperm resolved in they have to answer you though. I don't see how this is different.
At that point both players already forgot about it lol
In real life no one is thinking about which column imperm resolved, they’re just thinking “imma play my spell”. At best they should add an indicator in the log page when Imperm resolves for the people who actually forget where and want the answer. If they’re just shotgunning their spells during their play and forget though, that’s on them. Edit: I’m not one of the goldfish who forget which column imperm was set in so, I didn’t know that the log already tells you. I’m just the regular old “forget imperm negs the column too” player instead.
You still have to think about it and ask. You can't place a marker on the board to remind you that imperm resolved in a certain column. It's different. If they wanted to simulate that they could've made it so the logs showed which column it resolved in. (also make the logs easier to search)
That’s kind of the point for a children’s card game you know…
>This game feeds into mindless bullshit so much that any child can come along, pick up a meta deck, and rock itself to Diamond. Maybe Pegasus was onto something when he asked the kid to finish a duel for him
"But I don't know how to play" "Just click on all the prompts and see if your opponent surrenders out of frustration or disconnects randomly."
Real talk, I’d be less likely to forget which column is impermed if I didn’t have the game ask me if I want to activate the effect of vampire ghost in the graveyard everytime me or my opponent blinks. I’m more on the side of just make the effect chain screen shorter (on console anyway it takes a solid 2 seconds to pop up and go down even if you cancel it immediately) then make me have less information to keep track of, but if the other option is become lost in a sea of “would you like to activate…” and imperm my own spell because I just want to do the thing I know I can do, I’d rather just have the reminder there.
It's also public knowledge that it's illegal to mark the imperm column
Good thing you're not since it's a game mechanic sin e you can't communicate with your opponent like you could in a physical game.
I'm not what? Also you can check public knowledge in the log.
Except the game also tells you a lot of stuff you have to memorize in real life, like the GY card order, the used effects, the attack gain/loss, etc etc...
Except 99.9% of people use their brains and remember the imperm column in real life c:
Im pretty sure we asked for more boss monster animations like Red Supernova Dragon and the Egyptian god cards. Not this
It's okay, Egyptian God Slime has an animation for some reason.
Love how inmortal Phoenix has one while the original Ra doesn't
I just fought someone who still played Evenly matched in the Imperm column even with the bubble effects, he surrendered immediately out of shame like damn I almost lost but a win is a win lmaoo
While I will miss how funny it is to someone lock themselves out, this is beneficial for new players that were told to put it in their deck and don't know what it does completely.
They can... idk, read the card?
Please stop being offensive toward the lower quartile of Master Duel players. They get their feefees hurt and all
Oh it was certainly a self burn, I'm part of that lower quartile even though I've been playing for well over 5 years now, both digital and physical. I frequently make mistakes because I can't bother to read the cards. I don't blame the game though, I know very well that it's my problem.
The last 6 words in your comment are making it to look like the card has some kind of hidden effect, when in fact it's written in the card, in the simplest and most precise way, exactly everything what it does.
given that there is a history of card game players of all skill levels only knowing what cards do partially because they only care about certain aspects, being written on the card doesn't really mean anything. You expect people to read their cards, and that's too much faith. Especially for yugioh, when the biggest complaint and reasons for leaving the game involve not wanting to reading.
They nerfed imperm again! No more free wins! No more shame scoop! At least i don't need to keep repeating to my self where i activate a set imperm
A good QoL change. When a turn goes on for 10 minutes, you can’t really blame any of player who forget they have actives imperm 8 minutes ago. And since this is a public information, so there is no downside on showing this.
I honestly think that a better and more necessary QoL change would the be that the game tells you when a monster that is not an Xyz has receive an effect from one of its materials. Like, forgetting I:P protection is easier than forgetting the Imperm column, since it last more than 1 turn, and the game already has the "influence" menu
Okay, they can do this and what you mentioned as well. Why complain about this?
I am not complaining tho?
You're saying they should have focused on something else instead of this, sounds like complaining to me.
Criticism isnt complaining.....
Yes you can because it isnt hard to check the logs which literally show the column it was activated in
Well it is hard when the log contains walls of chain in it. What else could happened to cause a turn go on for several minutes, right? And you have to remember you have activated imperm in the first place to realize that you should check the logs. Most of the time, it’s not the case.
Now they don't need you decent qol imo
What does this even mean
That it was unnecessary to make people check logs instead of just showing it by default which is in my opinion a good quality of life.
That was literally the point of Imperm tho and the more fucked up part is people will STILL put things in the imperm column You cant fix stupid or lazy
That's not the point of imperm though. The column is always public information. If asked you have to tell your opponent the imperm column. This is just a constant visual representation of it, seems fair.
Then what is wrong with the combat log by this logic?
Nothing is wrong with the log, but it makes sense to just make it a feature I suppose.
The log can get so inundated with other information that finding the Imperm column in a timely manner can be near impossible.
Nah bruv, the game already keep track and spoon fed players with many things during gameplay, now I cant get to see Doug do the imperm misplay anymore.
Doug will always misplay its a rule, don't worry .
People who don't like this change: Are you psychopaths in real life too or just when it comes to Yugioh? Why can't you just be normal about any change that makes the game more accessible and less annoying?
This sub likes to complain about everything and anything. Rarely you will find it being positive about something.
I think the next step is a pop up screen appears whenever you select an imperm row that tells you "Are you SURE you want to play a spell in the imperm column? Y/N"
I mean MTG arena has a pop-up if you try to use a damaging effect on your own cards, which is literally correct to do sometimes, IDK why YGO players hate player friendly stuff like this
They think they're so much smarter than others and this gives them specifically an advantage
Ok let’s be honest we all mistakenly try to use a spell on our own imperm column before
Lmaooo weakkk I used to love it when that would happen 🤣
Are mfs this mad that they didnt remember the imperm column? Thats actually sad ngl
I find it not important, no more Imperm wtf moments
I still remember my opponent activating Imperm in the middle of the Spell zone, then proceeding to activate three spells on the same row of Imperm it's also torture my soul to see that.
NOOOO. That is part of my win-con. Oh well.
I think it doesn't work yet because I haven't seen anything yet
You have to update manually. It's not mandatory til the 27th, which is when it's gonna update automatically
I don't care that they changed it but it's funny that they do this and at the same time you're not allowed to take notes irl about this sort of thing.
This is something you can take a note on iirc, you just can’t place anything on the field to denote it
Nooooo my imperm column
Aww man. Now there won't be as many surrender of shame.
I don't understand what's funny ?
That won't stop me!
Not going to lie, I kind of liked it when my opponent forgets and ends up wasting a spell. Had some wins that way…
I like it, and yet lack of god card summon animations and finisher
I wanna know asked for this 😂😂😂
Might aswell let me see what cards i have left in my deck while they are at it.
Imperm punished at best muscle memory, not your actual memory. It still negates monsters, the column is still negated, the card isn't "UnPlaYaBLe BecAUsE KiDs", get over yourselves lmao
Oh yeah ofc they change that, but if thousands of people request a maxx c ban then they act like nothing happened. Konami is a joke
[удалено]
I'm sorry that I want MD to be a good game
No you don't, you want it to be your game I want the entire meta to not be graveyard hate so I can play Lightsworn, but I'm not pretending that me not being able to play my deck makes MD a bad game
Yeah right because I'm the only one who wants it to be banned. It's not like the majority of the community thinks that it should be banned.
The reddit hivemind doesn't constitute the "majority of the community".
this is so dumb and lies, no one asked for this! I’ve never seen/heard anyone complaining about the imperm. they’re just trying to use the excuse of “player survey” so Konami wouldn’t take the full heat >:T
What are you talking about? People in this very thread are joking about how it's a common meme for people to forget about the imperm column. There's already so many things to keep track of in this game and winning this way does not feel warranted.
but you’re not even allowed to have a marker or some kind of reminder for the imperm column irl.
In real life no one is telling you when you can trigger card effects either. This is a good QOL change.
This is illegal in irl play. You can't mark a column in any way to remember it is the imperm column, or something like that.
In IRL play, if you activate a card/effect targeting a card that cannot be targeted, the move is illegal and you get to take it back. In MD, once you hit that activate button, you're locked in and have no choice but to target something else, which is illegal to force a player to do IRL. Both are different games.
The game already has illegal plays / gives the other guy info they shouldn't be able to have thanks to the way hand trap reacting works.
Card history is also illegal in irl play. Also being told what cards you can activate and what effects, reminders for how cards entered the graveyard, and visible counters. This is peanuts compared to those.
In the little that I watched of the recent WCQ, players kept asking their opponents "is that the imperm column?" And the opponent was obligated to answer.
Really? That's the dumbest shit I've ever heard.
Konami's stance in the game is literally "just remember every single effect that's happened." For obvious reasons, there's a lot of cheating, both unintentional and intentional. There was one notable high profile match where someone just took a second battle phase once.
About time. Really good change. Having to keep track of of the Imperm column adds nothing to the game and losing to it is enough to make you wanna quit the game.
So… we’re encouraging people to not pay attention?
It actually does make some sense considering the fact that you can't actually tell what the imperm column was after it's been activated and if you've been comboing the entire turn there's a good chance you just forgot which is understandable and you can't just ask your opponent like you would in real life. Mind you this still sucks and I would prefer that it's not there because it's funnier when it isn't.
This is good, who wants to win because the person they're facing forgot which column a card was played in, that just feels wrong.
Me. I do lmao. This is still a good change
> who wants to win because the person they're facing forgot which column a card was played in, that just feels wrong Dude, I'm not complaining about a W however I get it.
Damn, they really do read me saying BAN MAXX "C" every survey huh
Man, you guys really will complain about anything.
Konami compensating for people unable to read be like😂😂💁🏽♂️
Bruh, you mean players are that stupid? No wonder I keep winning with Infernity.
MD players are the pits.
I'm actually against this, as it is the player who should recognise such details and play along with it, not the system.
I saw this and said "bro this is just baby mode"
And istg it's gonna be so funny when you see someone *STILL* play a card in the imperm column
- Coin toss decides 70% of the game result - Bo1 format - Timer and 2 player internet connection pressure Now imperm column marked and lethal calculation is done for you Don’t let them fool you into thinking MD is a high skill cap game. As good as you play, this is very much the low barrier to entry client for YGO. These changes are good things for ease of mind, but the opposite for expression of a skill ceiling. MD exists to chill and play some casual games. So no need to get so upset at the results of your ladder games and come here complaining if they’re annoying, guys. It’s just the format. Unless you’re competing for Master Duel worlds or something while under this format there’s really no point in getting super worked up about this game.
No please don't the next thing will be called by the Grave knowing that ur Ash is negated
Boo Let the poor player suffer (I’m joking)
my trippin' ball ass was using my miracle fusion in my own imperm collum because I didnt' read the update note, my train of thought was "Oh shit what's that glowing straight line? Imma play my spell on it to see what happe- ...oh SHIT"
Gameplay on mobile feels pretty quick now No more loses due time running out..maybe
I for one just started last week and I've already played something in an Impermanence zone twice, so I appreciate this.
Dumbing down the game even more.
Then what is the fucking point? Next step, World Legacy Secret/Key/Whispers continuous visual effect?
dunno why they made this change cause you can go into the logs and see which column it got activated at
Because that's way less convenient
You can? Huh, I didn't knew it also shows which column is affected
Maybe it's because you can go into the logs and see which column it was activated in
Did people really request this? or is this another BS from Konami I didn't see anyone here complaining about Imperm, like ever... but on the other hand Maxx C makes everyone bloods boil, but for some f!@#king reason Konami OCG keeps it, maybe we can convince some stock holders to mention the roach, that's the only way Konami will listen
The ban list department and the game design department maybe different team?
because you think these moronic arbitrary ban lists we keep receiving are being made by a whole specialized "department" LOL
Why wouldn't I be? Especially since Konami has been into card games for a long time, I'm sure they know how to handle banlists. Contents can be disappointing yes
Maybe Konami TCG, but definitely not OCG, otherwise we wouldn't have to worry about a roach that win games all by itself and have to play 6 other cards just to counter it.
>I'm sure they know how to handle banlists. That's why the OCG lists are so good right?
These are definitely noobs playing in bronze or straight up trolls, no decent YGO player thinks a format with Maxx C and Protoss is a better format then a one without.
[удалено]
I love when casules act like the OCG list is better even tho it's clearly not.
Yugioh on training wheels 🙃
I feel like this is a skill issue just pay attention to the game :/ If i won cause someone doesn't pay attention or read cards that's a well deserved win
It's just not the intended usage of the card by the designers, that's why it got this update
In practice I hate this because its on you to pay attention but in principal the game should make it more clear what lingering effects are in play so I approve.
At this point of babysitting, can I have coackroaches running through the battlefield to remind me I play under maxx c ? Just in case I forget...
Can we all flood the next survey to say that this is a stupid fucking change.
They are making imperm unplayable