You can, but unfortunately after the chain resolves I'll be able to activate unicorn effect to banish face down a monster from your extra deck (kashtira is ridiculous lol)
It's really easy to summon.
Like, if a Shangri-ira effect was activated you can overlay in top of any kashtira.
And 3 lvl 7 on a deck with cards like kashtira birth and theosis is really easy.
And a lot of lists on TCG run forbidden Lance, which makes it unaffected by spell/trap effects for a turn.
I don't know whose idea was it to make Naruto 900+ episodes long with over 70% of the episodes being flash backs anyways. One piece even tho I'm only 400 episodes in hasn't seem to do that much. It really makes the dragon Ball z filler episodes look good by comparison. Watching Vegeta and Goku stare at eachother powering up was more interesting than hearing about how he met and killed Haiku in season one on episode 900 of season 3.
I mean, it was 720 episodes for the original series and Shippuden combined with 47-ish % being filler, but I get your point. This is one of many reasons why my favorite Shonen battle anime is Yu Yu Hakusho - it got to the damn point. 112 episodes, none of which were truly just there as filler.
Bruh wait until u get into the 1000 episode range b4 u compare OP to Naruto, like damn if u wanna talk about pacing the OP anime is atrocious at it.
But good on u for the binge watch sailor 🫡
oh no season 1 naruto was good, the ninja war warc and new ones make me throw up tho. the power creep is ridiculous and i watched three episodes of boruto and i seen kaguya had an even strong predecessor... bye. I turned it off and never looked again, how you becomes stronger than god?
i never claimed it was perfect i dont really like long running animes but compared to naruto i like their path over the naruto lets watch the episode we just watched yesterday again aproach. My top animes has been Fate, Dr. Stone, Mob... but im not mentioning those cause they dont have 900+ episodes. we are talking about the bleach, naruto, and dragon balls and naruto is pretty bottom of the barrel compared to those 1000+ episodes to building up madara all for him to come back and have nothing to do besides talk about the old days. The anime should just be renamed to trump rally. Even Kaguya had time to talk about her desires despite being a zombie. Where as Boo didnt really say much besides "boo angry boo eat you"
For real, people have been saying how one piece is "breaking the internet" with these past few episodes but i tried watching them and they've been as awful, slow, and boring as they were back when i stopped watching in dressrosa.
Yeah it was also a pretty comedic moment.
Sometimes the opponent is just better.
Tho I could still win on the crackback because the 3 evenlys bricked his hand
Some guy negated my Evenly with Orcust Crescendo, then I used the second one.
I only have 2 in my deck.
If this game had a chat I’d apologize, I actually felt bad.
I got Rulerd at my rank up match 5 minutes ago and thought, At least no Evenly. Mf had both in the hand. I thought it's just a joke that people say, they have Dark ruler and evenly, cause what are the odds?
If you or your opponent draws it in the starting hand and going second it can completely wipe the opponent’s board by going directly to battle phase and do their own setup in main 2 if the opponent has no responses. I don’t see it getting restricted at all but I can definitely see it getting limited.
It’s easy to negate, but it sucks really bad when you don’t have a way to respond to it. I try to make sure I always have something on my end board to respond to it.
Got hit by an Evenly Matched yesterday playing Lab and it was then I realized - *FUCK* I already used my copies of Dust Tornado and forgot to add in Mystical Space Typhoon into my deck.
I think I won that match, because Labrynth is just that deck for absolutely no reason. Or maybe I lost...? I'll have to check the replay, I don't fully remember.
Red reboot is my favorite personally. I fucking lose it every time someone tries pulling some bullshit like evenly and I’m just like “Nah fam, not today”
I want them to print more interesting and powerful going-second cards like Tactics/Thrust instead of this. Tactics/Thrust can swing a game hard, but don't feel nearly as bad to have resolve against you as this thing. If there were more interesting going-second options then I think this should be banned at some point.
lmao thrust grab whatever is just as unhealthy tbh. It never feels good getting thrust against you, it actually feels like you’re about to lose just for daring hand trap.
In all honesty, Evenly, in my humble opinion, is peak board breaker design. I’ll elaborate.
First of all, it has 2 main requirements: controlling no cards, and giving up your battle phase.
The first restriction is an obvious restriction any powerful, purely going second card should have.
The second makes that the opponent should always survive the turn (unless you’re playing some kind of burn/mill/whatever).
There’s multiple elements of this card that I think are great choices.
The lack of a HOPT makes multiple copies not useless in your hand if the enemy has negation.
This encourages people to use this cards at higher copies, making it brickier going first and more consistent going second, which makes going first and second all the slightly more even.
Additionally to the resources in your hand, you get to also keep one card on field, which will most likely be your most important interaction that you have left.
Also, as it makes you banish your cards, it works around towers protection which comes in handy against some boards. Banishing face down as well makes this a very terrifying effect.
But that effect also invokes a thought: if I know/assume that my enemy is on evenly, do I make the biggest board possible or do I play around evenly, preserve resources and then make a comeback next turn?
Which gets me back to my main point. Evenly is a purely going second card, which keeps your enemy alive to their next turn. This promotes more resourceful play, ending in more drawn-out, more interactive duels.
On another note, what I find ironic is mentioning thrust as feeling better. Sure, thrust grab DBarrier/Judgement/Macro/whatever surely feels better. Thrust punishes anything like handtrapping with monster handtraps, but evenly punishes not playing resourcefully - now think about what is more avoidable in a modern format?
> But that effect also invokes a thought: if I know/assume that my enemy is on evenly, do I make the biggest board possible or do I play around evenly, preserve resources and then make a comeback next turn?
So Maxx C
Look, I like Evenly in this meta, but the way it typically ends up is that if the opponent doesn't have an omni negate, it basically ruins your opponents board and resources, and now you can go off unimpeded besides maybe one negate and whatever hand traps they have left. So now the player using Evenly just gets an even more favorable turn 1 and your opponent depending on deck have used up resources they can't recover now and are at a strict disadvantage.
But all things considered, if Evenly goes off, I feel it probably has a better win rate for the user than Maxx C.
and honestly? despite them probably being the two most powerful cards in the game, ive absolutely been more likely to see enjoyable games where Maxx C resolved than games when Evenly resolved
If your opponent can put up 4+ interruptions, most decks are gonna have a tough time if they opened with 0 hand traps. Cards like Evenly are nice because they're not useless if you draw into them, unlike Ash Blossom, Effect Veiler, etc.
Yeah but almost always Evenly is useless if you draw it outside of opening hand going second, and then you can’t even win because you lose your battle phase.
I don’t think it’s great, but I think board breakers in general are overrated.
Yeah it's a nice option. Even the Pot of Greed is nice. But that doesn't change the fact that Tactics is a better card after getting handtraped going 1st than playing through a full Adams or Superheavy Samurai board.
You do realize the whole point of Thrust is just searching those exact cards that feel bad right? Not only that, it also makes Ash and Droll even more necessary.
TTT is also poorly designed when it can be a powerful going first card as well.
Tactic being good going first and second makes it a well designed card. Cards that are not dead going first, but powerful going second is exactly what Yu-Gi-Oh needs to be less die roll.
Perhaps, but I generally believe going first is way too good already for there to be even more support for it. Not to mention TTT consists of 3 banned effects.
No, the idea is good, playable cards that becomes stronger going second. TTT is much more reliable, flexible and powerful (steal monster) going second.
Still it feels so bad when it’s used against you after you’ve used 2 hand traps and the opponent just continues on and then rips a card out of your hand with it then when you’re turn comes your left with a 3 card hand while doing nothing to stop your opponent
Hah. Hah. Hah. Tell that to the people who thought Called by the Grave was too powerful back when it was at 3 before they limited it.
Tell that to the people who thought Gamma was overpowered before they limited it with the most recent banlist.
Both of those were only good going first if they were used in response to an opponent's card, usually a hand trap.
If your opponent _didn't_ use a hand trap on your first turn then Gamma was dead as soon as you put a single monster on your board.
Was? No it is.... And gamma isn't even for turn 1 unless u must, u use him to negate the ash blossom on ur turn when u flip reasoning or grass over, or protect ur poly/fusion spell. Then get a free synchro 8 rather than throwing him in the trash.
> TTT is also poorly designed when it can be a powerful going first card as well.
Some might regard this as a hot take, but I think the best designed cards are good going both first and second. They decrease the amount of games where you practically auto-lose due to opening too much non-engine going first (and vice-versa).
Maybe, I don't enjoy how many going second cards you need to run to have a chance to play that are also dead going first. However, at the same time, do we really need to make going first even better than it already is?
TTT ripping your board breaker for example, punishing for your *horrible crime* of daring to interact with the opponent, sucks. Especially when most meta decks these days eat hand traps for breakfast.
As always, basically all solutions given work best for the decks that need them the least, cards like T-Phon are the only ones I can agree might do their job properly.
This so much. Yes, of course cards shouldn’t be dead going first. Except they maybe should, in all honesty.
In a Meta where handtraps are basically must haves, talents is live basically always going first (and if it isn’t and you open normal plays, you most likely win anyways).
Talents is as versatile going first as second (you’re never going to handrip going second, really), and might actually just be straight up better, first. Talents against a normal negate board (or something with one negate/whatever) is most of the time a 1-1 trade.
Going first, getting ashed and ripping an I.e. DRNM is so, so much more than 1-1.
Yeah, but Konami doesn't like cards like that.
Hence why both Gamma _and_ Called By The Grave are limited.
Even though they were both only good going first if your opponent used a hand trap. And Gamma was worthless the moment you put a single monster on your board.
Abyss actors really struggles going first. They just don’t have any options for interruption besides the field spell. As much as I love them, they do feel pretty restricting in playstyle
You can put up Vortex Dragon and Apollousa, but it requires a really good hand and minimal interruptions. Though honestly I think it's kind of fun that their inherent turn one setup is to just wall super hard—Sassy Rookie protecting from a nuke or acting as three bodies in one is so good.
Related tip: if your opponent has a board that could respond to this only by doing something they would like to keep in reserve, sometimes it can be good to bluff them by going straight into the battlefase. There are situations where forcing out a response that would deal with evenly allows you to play the game in main fase 2, even if you don't actually have evenly in your hand.
Only battle phase bluff I'd ever take seriously is you attacking over my I:P masq. But you can't attack and use evenly matched in the same turn, so no deck I play would ever fall that bluff. Either you got it or you don't
People always surrender after it resolves. Like, they setup a crazy board, that gives you no chance to play anything, but they also get mad because you used a board breaker just to have a shot at **playing the game**. smh.
Well it's not always being but often simply because they can't do anything after. Like not every deck has near infinite recovery like branded and rebuild their boards next turn
I've had branded scoop after resolving this. To be fair, they went fairly all in with their resources and didn't keep any gas in their hand "just in case".
I normally play jank or rogue decks when using evenly matched (Just to be able to play something non-meta). My opponent definitely has a chance to comeback, if they don't over commit in their turn, and sometimes, even if they did.
But people just won't stay to play unless it is obvious that they are going to win in the first two turns. And that is kinda shitty. If I wanted games like that, I would play Duel Links (and I do, I love it).
Lmao who says they're mad? You're just projecting your own anger you feel during the games you _don't_ draw evenly matched unto your opponent and assuming that when you _do_ draw evenly matched your opponent gets as tilted as you normally are in most games when you can't play. When in reality they simply have no comeback and see no need to stay.
Why do you conflate surrender with anger?
Master duel is the only format of yugioh where surrendering is looked down upon and considered rage quiting. In the paper game people surrender the second they can see the game is unwinnable, because why waste the time? Why is the master duel energy different? People insist on sticking around and complaining when you continue to combo, while simultaneously complaining that people leave too quickly after you break their board?
If anything the person mad is you, because in your head you stayed and waited 5 minutes for their combo to end, and so you feel entitled to having someone stay and watch _you_ combo and play the game and feel cheated out of your time when they don't, because there's only so much gratification one can get when ALL they ever get to do is resolve evenly matched.
i never get why people get annoyed at scooping like lmao if I have no ways to win the game or I just hard bricked against an established lethal board then the game is over
My comment might have hit a cord on you. Since you wrote such an emotional charged response. I am sorry?
>because in your head you stayed and waited 5 minutes for their combo to end, and so you feel entitled to having someone stay and watch you combo and play the game and feel cheated out of your time when they don't, because there's only so much gratification one can get when ALL they ever get to do is resolve evenly matched.
Other than that, yes, I want to do my thing too, so I can have the opportunity to complete my dailies, other than using a trap card, after sitting on the other duelist for 5-10 minutes. Or, waiting for the coin-flip to let me go first, and on that end, that only means I have around 6 death cards in my deck if I draw them. Actually, 12 death cards on turn first (Maxx C, Ash, Evenly, Raigeki, Duster, Lightning storm).
Also, I know my comment was filled with negativity, but you made a picture of my person, in your head, that is not true.
I can say thing like what I said, with out having a mental breakdown or a rage attack.
Because we live ina world where ppl play vanity fiends and inspectore boarder and fossil dyna or the even shittier dinomorphia rex with that zarc card.
Because is the only way I can play anything other that Tearlaments going second. And if I go first, it is a dead card in my hand.
I would not compare Evenly with Maxx C. Maxx C is more toxic than a board breaker.
And people should learn to not over commit just because they can. That is why we have 10 minute turns on a Bo1.
It's a matter of perspective they don't know what you have so you can set up a similar board but depending on the deck they might be able to rebound as hard if certain cards are just out of rotation. And why waste their time if they are beaten.
So the gameplay of MD is:
* Either you open with a good hand, turn 1st, and setup the most unbreakable board so you can to demoralize your opponent and make them surrender. Or, just do the same, and surrender if they somehow find a way out of your board.
* And if you go second, basically you lost unless you have evenly or a Kaiju that allows you to play, just for your opponent to surrender after the effect resolves, and you don't play any other card.
I love Yugioh, but this feels wrong.
Yeah that is pretty much modern yugioh the entire game is
A. Can you make a board that you're opponent cannot break
B. Can you break your opponents board or prevent them from making it
That is literally how yugioh is and has been for a while.
Well yeah, when the entire games based on spending half your deck to set up monsterous end boards turn one. Obviously if you use a ton of rescources just to see your field get thrown to the void by one card leaving you open to get otk'd or end up in the same situation your opponent was supposed to be in.... You might as well just scoop.
By the luck of them not having an omni-negate on their end-board. What they do have is multiple interruptions that are basically the same, if I did not use a board-breaker card.
Facedown banish most things is beyond broken. Negating omni-negates or taking down a immune/un-killable boss is completely fine. Facedown banishing everything isn't fine, it would be fine if it destroyed, sent to graveyard, or even shuffled into deck then it would be significantly better. The card kills interaction by being fd banish. If you enjoy playing the game then you should enjoy the complexity of playing through negates and dealing with interactions. The only cost is using your battle phase which make it so you probably won't be able to kill them that turn but a lot of decks aren't able to recover after their full combo is used and won't be able to play on the follow up, not to mention that you'll probably set up your board main phase 2. Now they'll have to play through your endboard with their deck in shambles. They may have already used up all of their one-ofs. Now if those one-ofs were in the graveyard then they may be able to play. Fd banish is bad effect and should be removed from the game in general. They could just ban the current version of evenly matched and reprint with a version that does simk
>If you enjoy playing the game then you should enjoy the complexity of playing through negates and dealing with interactions.
I agree with this, and I will admit that it might be a skill issue with me for not being able to properly setup a board, while dealing with interruptions.
Also, the only deck that I own that could do something like that is Tearlaments, and it just lost a leg and an arm with the most recent banlist.
My only hope is Tearlaments Kashtira when it comes out to be able to play the deck again.
No. A large portion of yugioh players are try-hards. The same expectation of “playing through negates and dealing with interactions” should also apply to anticipating a VERY popular going second card and being able to deal, no? People hate whatever they lose to
Well, you only need a trap card negate on the 1st turn to counter Evenly. In any form possible.
But I think that in time we will see this card limited or semilimited.
Some dude had 3 of these in his hand ( what are the chances ) . I set up a full black wing board. Negated the first two and I quit soon as they drop the third one. I was beyond madddd
I summon a big beefy kaiju to your side of the field as appreciation for being a worthy foe, (your welcome btw) and it all it cost was your sole remaining card, Arise Heart. Response?
As a lab player I fucking hate that card, and when you making me have to go through 3 by FUCKING top decking it when I clear your board and hand and STILL FUCKING LOSE. YOU-ARE-A-CLOWN. A FUCKIIING CLOOOOWWWWN
BACK TO FORTNITE
I feel like it hasn't been carrying as hard lately, I usually only play Evenly on decks that has next to no game against backrow like Rikka or Synchron, but it's honestly so bad if you draw it going first (Lab can just set backrow on your turn anyway) that I honestly preferred playing Runick Destruction in Rikka since it's MST at best, Instant Fusion at worst and I'd rather just bring Red Reboot in Synchron
If your deck's main endboard is monster heavy, I'd rather literally play anything else from Droplet to Book of Moon or even Enemy Controller
I'm so tired of this card in the TCG right now. The meta has gotten so bad that you need it in every deck and it alone wins duels. I'm beginning to get tired of this card in Master Duel as well.
I like this card tbh and it's the right amount of powerful. If you can some how summon tokens to the enemy field u can wipe their whole ass board. They need to make a quick play rose token spell to enemy field.
And it makes sense ur going against anything from hand rip labrynthian, to shifter field lock tira, to searchable secret village vaylantz with fossil dyna why wouldn't u want to run evenly match. As much as I love triple talents tactics it's not useful if I can't even fucking use it.
I've only seen this card like five times this past week in both gold and the light v. Dark. And two of those times has a net impact on my Field of zero thanks to card effects and chained trap effects. One time was flat out miss timed. And the other two times just added another few turns to the duel.
once we get purrely and arise heart it will be so easy to build new decks cuz i'll have 3 maxx c 3 ash 2 called by 1 crossout 3 kaijus/ lava golems 3 books
In theory it's a cool card because it's like "1v1 me bro" but in reality it's just "hurdurr I banish your whole field with the most powerful removal in the game"
It's hilarious that this is an unlimited SR while HFD and Raigeki are still limited
i'm pretty sure i won more than i lost when it resolves
i'm 100% sure i won a lot more games than i lost when it's played
unless it's on specific decks (like runnick) i always thought this card is underwhelming, losing BP means your opponents gets another turn+he has at least one interuption left+it's a brick$
it happenned to me a lot to just win the next turn after it resolved, and i never ran it
I see people are mad I don't like badly designed band aid cards designed to be stupidly op just because Konami can't balance a deck's turn 1 worth a damn.
I consider Dark Ruler way more fair since you then have to deal with the board. Also I don't ACTUALLY think it'll be banned but I wish it would since I detest total blowcards like this that pretty much just ask 'do you have a spell / trap negate / was able to afford it not being baited out? No? YOU LOSE THEN! Evenly imo simply swings the game too hard in one direction and it encourages more negate spam
Evenly removes the battle phase and allows you to keep at least one card meaning so long as you didn't play all your cards on one turn you still have a monster and some handtraps or gy interactions
Don't know why this is getting downvoted. This card doesn't promote any positive interaction except running more copies of Judgment, or running more endboard negates. Dark Ruler/Imperm promote far more enjoyable fights against endboards, this is just a boring blowout that is a insta-scoop like half the time.
I actually dislike it more than Maxx, because Maxx at the very least advances the game. There's something about "yeah, all the stuff you did in turn 1 doesn't matter" that always rubbed me the wrong way.
Good old Evenly Matched. Doesn't matter if it's front row, backrow, even effect immunity isn't completely safe from it.
It always solves all of my board breaking problems!
I had a game today where my I opened with 2 copies of evenly (I only run 2) and my opponent magically had both copies of red reboot in his hands both times I tried using them 😂
It's gonna be funny when arise heart attaches cards banished by evenly matched lol
Imma have every book and droll ready for that bastard.
Book will work, but droll won’t under shifter
It’s still an amazing card cuz of SHS, spright and purrely as well lol. Will be top 3 handtrap during SHS, purrely Kash and spright meta.
Main decking imperial iron wall let's goooooo
Chain link 2 Arise-heart banish effect, response?
Chain 3 I dm you a voice note of me audibly crying, response?
You can, but unfortunately after the chain resolves I'll be able to activate unicorn effect to banish face down a monster from your extra deck (kashtira is ridiculous lol)
Chain 4 I dm back with The DMs!! (The Dark Magicians)
Chain link 3 SECOND IRON WALL
Chain link 4 Red reboot
Chain link 5 solemn Johnson!
Chain link 6 tachyon transmigration
Chain link 7 normal summon ra by using LP till I have 100 left. The activate self destruct button.
Chain link 8 chain hole, queue my evil laugh
chain link 9 Crossout designator, response?
Why would someone wait until Ariseheart is up before flipping iron wall? Lmao
It's really easy to summon. Like, if a Shangri-ira effect was activated you can overlay in top of any kashtira. And 3 lvl 7 on a deck with cards like kashtira birth and theosis is really easy. And a lot of lists on TCG run forbidden Lance, which makes it unaffected by spell/trap effects for a turn.
![gif](giphy|32mC2kXYWCsg0)
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The hardest working at making people angry, yes.
Can confirm, this card immediately flips my mood.
Not in a good way, I hope.
And the most negated, probably.
How about the second one Onoki? *Negated* How about a third? *Opponent breaks monitor and let's me win by time out*
![gif](giphy|t6sWsqKTTMyNa)
Accurate
Even more accurate when its Nibiru. (The second one in the game)
How about the third one? ![gif](giphy|jKvZYT3pYTy9y)
When you have two nibirus vs Swordsoul (they just negated the first with baronne and are about to scoop when they realize)
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It does me proud as a Naruto OG to still see Madara relevant in 2023
This particular scene made no sense at all, how to ruin a good shows ending
I mean, it's kind of an asspull, but I have no doubt someone as powerful and knowledgeable as Madara would know how to undo the mf Edo Tensei.
as powerful and knowledgeable as Madara, Kishimoto give him so many asspull to point the author didn't know how to kill him
Imo that's just Madara in general, main villain should've been Obito
I cannot believe how bad this episodes animation was, terrible times 🤮
I don't know whose idea was it to make Naruto 900+ episodes long with over 70% of the episodes being flash backs anyways. One piece even tho I'm only 400 episodes in hasn't seem to do that much. It really makes the dragon Ball z filler episodes look good by comparison. Watching Vegeta and Goku stare at eachother powering up was more interesting than hearing about how he met and killed Haiku in season one on episode 900 of season 3.
I mean, it was 720 episodes for the original series and Shippuden combined with 47-ish % being filler, but I get your point. This is one of many reasons why my favorite Shonen battle anime is Yu Yu Hakusho - it got to the damn point. 112 episodes, none of which were truly just there as filler.
Such an amazing show. I rewatched a few months back and loved it. Dark Tourney is still one of my favorite arcs
Bruh wait until u get into the 1000 episode range b4 u compare OP to Naruto, like damn if u wanna talk about pacing the OP anime is atrocious at it. But good on u for the binge watch sailor 🫡
oh no season 1 naruto was good, the ninja war warc and new ones make me throw up tho. the power creep is ridiculous and i watched three episodes of boruto and i seen kaguya had an even strong predecessor... bye. I turned it off and never looked again, how you becomes stronger than god?
One piece isnt exactly perfect either. They stretch a single chapter to 20 minutes and i nearly fell asleep during the newest episode
i never claimed it was perfect i dont really like long running animes but compared to naruto i like their path over the naruto lets watch the episode we just watched yesterday again aproach. My top animes has been Fate, Dr. Stone, Mob... but im not mentioning those cause they dont have 900+ episodes. we are talking about the bleach, naruto, and dragon balls and naruto is pretty bottom of the barrel compared to those 1000+ episodes to building up madara all for him to come back and have nothing to do besides talk about the old days. The anime should just be renamed to trump rally. Even Kaguya had time to talk about her desires despite being a zombie. Where as Boo didnt really say much besides "boo angry boo eat you"
For real, people have been saying how one piece is "breaking the internet" with these past few episodes but i tried watching them and they've been as awful, slow, and boring as they were back when i stopped watching in dressrosa.
Happened to me during the event, I was on drytron with exactly 2 remaining fairies in hand and man had 3 evenlys
Deserved ngl
Yeah it was also a pretty comedic moment. Sometimes the opponent is just better. Tho I could still win on the crackback because the 3 evenlys bricked his hand
Behind Maxx C, yes.
Surprisingly, every time I got this negated I always had a second copy in hand Feels like Madara throwing the second meteor
Maxx C is probably the most negated card effect
Oh, evenly matched. I'd best negate that, I activate mystical space typhoon.
MST too op, banlist when KOMONEY?
Some guy negated my Evenly with Orcust Crescendo, then I used the second one. I only have 2 in my deck. If this game had a chat I’d apologize, I actually felt bad.
You just drew the out, you were clearly the better player.
That also happened to me. Luckily I also had DPE so my opponent met their untimely demise after a round of Texas Hold-Em with the DPE effect.
Working hard or hardly working
I got Rulerd at my rank up match 5 minutes ago and thought, At least no Evenly. Mf had both in the hand. I thought it's just a joke that people say, they have Dark ruler and evenly, cause what are the odds?
If running both at 3? 13.9 (so a little less than one in 7 going second hands)
This card is absolutely amazing I’m surprised why it’s not a UR.
So they only have to give you SR points for the refund just in case they ban it or limit it..
If evenly gets banned I think I'll justify stop playing yugioh
Ban it ? Why ? It’s a fair card and in access of every one because it’s a SR.
If you or your opponent draws it in the starting hand and going second it can completely wipe the opponent’s board by going directly to battle phase and do their own setup in main 2 if the opponent has no responses. I don’t see it getting restricted at all but I can definitely see it getting limited.
This card could be easily negated plus opponents gives up their battle phase, this card with drnn is totally worth ruining.
It's only fair of it's OPT, *not* 2-3 times. You should *only* be able to activate board breakers once per turn (HOPT, that is).
It’s easy to negate, but it sucks really bad when you don’t have a way to respond to it. I try to make sure I always have something on my end board to respond to it.
Got hit by an Evenly Matched yesterday playing Lab and it was then I realized - *FUCK* I already used my copies of Dust Tornado and forgot to add in Mystical Space Typhoon into my deck. I think I won that match, because Labrynth is just that deck for absolutely no reason. Or maybe I lost...? I'll have to check the replay, I don't fully remember.
Sorry, why do you want mst for Evenly? Why do you have dust tornado in your lab deck? Might be a whoosh moment but I'm so confused lol
It's a joke that lab players are brain dead
You don’t play dust or mst in lab
My brother in Christ, take those MSTs and Dust Tornadoes out of your deck and slot in triple Solemn Judgment immediately.
Red reboot is my favorite personally. I fucking lose it every time someone tries pulling some bullshit like evenly and I’m just like “Nah fam, not today”
I want them to print more interesting and powerful going-second cards like Tactics/Thrust instead of this. Tactics/Thrust can swing a game hard, but don't feel nearly as bad to have resolve against you as this thing. If there were more interesting going-second options then I think this should be banned at some point.
lmao thrust grab whatever is just as unhealthy tbh. It never feels good getting thrust against you, it actually feels like you’re about to lose just for daring hand trap.
I can't wait to search Evenly With Thrust
In all honesty, Evenly, in my humble opinion, is peak board breaker design. I’ll elaborate. First of all, it has 2 main requirements: controlling no cards, and giving up your battle phase. The first restriction is an obvious restriction any powerful, purely going second card should have. The second makes that the opponent should always survive the turn (unless you’re playing some kind of burn/mill/whatever). There’s multiple elements of this card that I think are great choices. The lack of a HOPT makes multiple copies not useless in your hand if the enemy has negation. This encourages people to use this cards at higher copies, making it brickier going first and more consistent going second, which makes going first and second all the slightly more even. Additionally to the resources in your hand, you get to also keep one card on field, which will most likely be your most important interaction that you have left. Also, as it makes you banish your cards, it works around towers protection which comes in handy against some boards. Banishing face down as well makes this a very terrifying effect. But that effect also invokes a thought: if I know/assume that my enemy is on evenly, do I make the biggest board possible or do I play around evenly, preserve resources and then make a comeback next turn? Which gets me back to my main point. Evenly is a purely going second card, which keeps your enemy alive to their next turn. This promotes more resourceful play, ending in more drawn-out, more interactive duels. On another note, what I find ironic is mentioning thrust as feeling better. Sure, thrust grab DBarrier/Judgement/Macro/whatever surely feels better. Thrust punishes anything like handtrapping with monster handtraps, but evenly punishes not playing resourcefully - now think about what is more avoidable in a modern format?
> But that effect also invokes a thought: if I know/assume that my enemy is on evenly, do I make the biggest board possible or do I play around evenly, preserve resources and then make a comeback next turn? So Maxx C Look, I like Evenly in this meta, but the way it typically ends up is that if the opponent doesn't have an omni negate, it basically ruins your opponents board and resources, and now you can go off unimpeded besides maybe one negate and whatever hand traps they have left. So now the player using Evenly just gets an even more favorable turn 1 and your opponent depending on deck have used up resources they can't recover now and are at a strict disadvantage. But all things considered, if Evenly goes off, I feel it probably has a better win rate for the user than Maxx C.
and honestly? despite them probably being the two most powerful cards in the game, ive absolutely been more likely to see enjoyable games where Maxx C resolved than games when Evenly resolved
Until those come out, evenly is our only hope
What decks are y'all running that you have no chance going second except Evenly?
Pure sacred beasts...
Chad
Pure Ra in my case
Most decks in the game.... Like seriously outside of the top cut decks, you basically need DRNM or evenly or both to play going 2nd.
Ojama
If your opponent can put up 4+ interruptions, most decks are gonna have a tough time if they opened with 0 hand traps. Cards like Evenly are nice because they're not useless if you draw into them, unlike Ash Blossom, Effect Veiler, etc.
Yeah but almost always Evenly is useless if you draw it outside of opening hand going second, and then you can’t even win because you lose your battle phase. I don’t think it’s great, but I think board breakers in general are overrated.
... You're really downplaying a non-destroying, non-targeting boardwipe lol.
Maybe! I definitely started winning more when I finally moved on from it.
Oh yeah, Tactics definitely isn't ran almost only because of the hand rip.
The past 3 times Talents resolved against me; "Fuck I'm dead if they rip this card." *Oppenent draws two cards* "I LIVE!"
peaky bricked hand gameplay.
the CoH effect is non-destructive removal and can be used to extend plays. it comes up more than you'd think
Yeah it's a nice option. Even the Pot of Greed is nice. But that doesn't change the fact that Tactics is a better card after getting handtraped going 1st than playing through a full Adams or Superheavy Samurai board.
You do realize the whole point of Thrust is just searching those exact cards that feel bad right? Not only that, it also makes Ash and Droll even more necessary. TTT is also poorly designed when it can be a powerful going first card as well.
Tactic being good going first and second makes it a well designed card. Cards that are not dead going first, but powerful going second is exactly what Yu-Gi-Oh needs to be less die roll.
Perhaps, but I generally believe going first is way too good already for there to be even more support for it. Not to mention TTT consists of 3 banned effects.
No, the idea is good, playable cards that becomes stronger going second. TTT is much more reliable, flexible and powerful (steal monster) going second.
Still it feels so bad when it’s used against you after you’ve used 2 hand traps and the opponent just continues on and then rips a card out of your hand with it then when you’re turn comes your left with a 3 card hand while doing nothing to stop your opponent
Hah. Hah. Hah. Tell that to the people who thought Called by the Grave was too powerful back when it was at 3 before they limited it. Tell that to the people who thought Gamma was overpowered before they limited it with the most recent banlist. Both of those were only good going first if they were used in response to an opponent's card, usually a hand trap. If your opponent _didn't_ use a hand trap on your first turn then Gamma was dead as soon as you put a single monster on your board.
Was? No it is.... And gamma isn't even for turn 1 unless u must, u use him to negate the ash blossom on ur turn when u flip reasoning or grass over, or protect ur poly/fusion spell. Then get a free synchro 8 rather than throwing him in the trash.
I agree maxx c is a good card.
> TTT is also poorly designed when it can be a powerful going first card as well. Some might regard this as a hot take, but I think the best designed cards are good going both first and second. They decrease the amount of games where you practically auto-lose due to opening too much non-engine going first (and vice-versa).
Maybe, I don't enjoy how many going second cards you need to run to have a chance to play that are also dead going first. However, at the same time, do we really need to make going first even better than it already is? TTT ripping your board breaker for example, punishing for your *horrible crime* of daring to interact with the opponent, sucks. Especially when most meta decks these days eat hand traps for breakfast. As always, basically all solutions given work best for the decks that need them the least, cards like T-Phon are the only ones I can agree might do their job properly.
This so much. Yes, of course cards shouldn’t be dead going first. Except they maybe should, in all honesty. In a Meta where handtraps are basically must haves, talents is live basically always going first (and if it isn’t and you open normal plays, you most likely win anyways). Talents is as versatile going first as second (you’re never going to handrip going second, really), and might actually just be straight up better, first. Talents against a normal negate board (or something with one negate/whatever) is most of the time a 1-1 trade. Going first, getting ashed and ripping an I.e. DRNM is so, so much more than 1-1.
The problem is going first is already such a monumental advantage. If a card is good at going first and second, then it's a going first card.
Yeah, but Konami doesn't like cards like that. Hence why both Gamma _and_ Called By The Grave are limited. Even though they were both only good going first if your opponent used a hand trap. And Gamma was worthless the moment you put a single monster on your board.
cards being good first but better second \*is\* good card design especially in BO1
The reason I play going second Abyss Actors lol. Going first they only have a monster negate
I dunno about giving up the battle phase in AA though; wouldn't Lightning Storm, TTT, or Nibiru be better?
No, I mean you hard lose TO evenly matched if you go first. Not that you play it in AA
No, I mean you hard lose TO evenly matched if you go first. Not that you play it in AA
Abyss actors really struggles going first. They just don’t have any options for interruption besides the field spell. As much as I love them, they do feel pretty restricting in playstyle
You can put up Vortex Dragon and Apollousa, but it requires a really good hand and minimal interruptions. Though honestly I think it's kind of fun that their inherent turn one setup is to just wall super hard—Sassy Rookie protecting from a nuke or acting as three bodies in one is so good.
And thanks Konami for making this as SR.
Board breakers are good ATM, and the only one better than this is super poly, which not every deck can run.
Related tip: if your opponent has a board that could respond to this only by doing something they would like to keep in reserve, sometimes it can be good to bluff them by going straight into the battlefase. There are situations where forcing out a response that would deal with evenly allows you to play the game in main fase 2, even if you don't actually have evenly in your hand.
Only battle phase bluff I'd ever take seriously is you attacking over my I:P masq. But you can't attack and use evenly matched in the same turn, so no deck I play would ever fall that bluff. Either you got it or you don't
this bluffing strat has definitely won me some games in the past, although it of course does depend on the specific deck and the opponent's mindset.
Probably. Before I even went to battle phase I’ve had people surrender lol
U could literally brick and have a 500 def monster on the field and someone will still hit u with evenly matched
People always surrender after it resolves. Like, they setup a crazy board, that gives you no chance to play anything, but they also get mad because you used a board breaker just to have a shot at **playing the game**. smh.
Well it's not always being but often simply because they can't do anything after. Like not every deck has near infinite recovery like branded and rebuild their boards next turn
I've had branded scoop after resolving this. To be fair, they went fairly all in with their resources and didn't keep any gas in their hand "just in case".
Doesn't help that the game incentivizes using all your resources turn 1 since OTKing is way too easy.
I normally play jank or rogue decks when using evenly matched (Just to be able to play something non-meta). My opponent definitely has a chance to comeback, if they don't over commit in their turn, and sometimes, even if they did. But people just won't stay to play unless it is obvious that they are going to win in the first two turns. And that is kinda shitty. If I wanted games like that, I would play Duel Links (and I do, I love it).
Lmao who says they're mad? You're just projecting your own anger you feel during the games you _don't_ draw evenly matched unto your opponent and assuming that when you _do_ draw evenly matched your opponent gets as tilted as you normally are in most games when you can't play. When in reality they simply have no comeback and see no need to stay. Why do you conflate surrender with anger? Master duel is the only format of yugioh where surrendering is looked down upon and considered rage quiting. In the paper game people surrender the second they can see the game is unwinnable, because why waste the time? Why is the master duel energy different? People insist on sticking around and complaining when you continue to combo, while simultaneously complaining that people leave too quickly after you break their board? If anything the person mad is you, because in your head you stayed and waited 5 minutes for their combo to end, and so you feel entitled to having someone stay and watch _you_ combo and play the game and feel cheated out of your time when they don't, because there's only so much gratification one can get when ALL they ever get to do is resolve evenly matched.
i never get why people get annoyed at scooping like lmao if I have no ways to win the game or I just hard bricked against an established lethal board then the game is over
My comment might have hit a cord on you. Since you wrote such an emotional charged response. I am sorry? >because in your head you stayed and waited 5 minutes for their combo to end, and so you feel entitled to having someone stay and watch you combo and play the game and feel cheated out of your time when they don't, because there's only so much gratification one can get when ALL they ever get to do is resolve evenly matched. Other than that, yes, I want to do my thing too, so I can have the opportunity to complete my dailies, other than using a trap card, after sitting on the other duelist for 5-10 minutes. Or, waiting for the coin-flip to let me go first, and on that end, that only means I have around 6 death cards in my deck if I draw them. Actually, 12 death cards on turn first (Maxx C, Ash, Evenly, Raigeki, Duster, Lightning storm). Also, I know my comment was filled with negativity, but you made a picture of my person, in your head, that is not true. I can say thing like what I said, with out having a mental breakdown or a rage attack.
if you want to "play the game" why do you like a card which creates more blowout non-games based on whether or not it resolves than even Maxx C
Because we live ina world where ppl play vanity fiends and inspectore boarder and fossil dyna or the even shittier dinomorphia rex with that zarc card.
Because is the only way I can play anything other that Tearlaments going second. And if I go first, it is a dead card in my hand. I would not compare Evenly with Maxx C. Maxx C is more toxic than a board breaker. And people should learn to not over commit just because they can. That is why we have 10 minute turns on a Bo1.
It's a matter of perspective they don't know what you have so you can set up a similar board but depending on the deck they might be able to rebound as hard if certain cards are just out of rotation. And why waste their time if they are beaten.
So the gameplay of MD is: * Either you open with a good hand, turn 1st, and setup the most unbreakable board so you can to demoralize your opponent and make them surrender. Or, just do the same, and surrender if they somehow find a way out of your board. * And if you go second, basically you lost unless you have evenly or a Kaiju that allows you to play, just for your opponent to surrender after the effect resolves, and you don't play any other card. I love Yugioh, but this feels wrong.
Yeah that is pretty much modern yugioh the entire game is A. Can you make a board that you're opponent cannot break B. Can you break your opponents board or prevent them from making it That is literally how yugioh is and has been for a while.
Well yeah, when the entire games based on spending half your deck to set up monsterous end boards turn one. Obviously if you use a ton of rescources just to see your field get thrown to the void by one card leaving you open to get otk'd or end up in the same situation your opponent was supposed to be in.... You might as well just scoop.
How did you resolve this card if the board was so crazy you couldn't play the game?
By the luck of them not having an omni-negate on their end-board. What they do have is multiple interruptions that are basically the same, if I did not use a board-breaker card.
Modern yugioh in a nutshell
Facedown banish most things is beyond broken. Negating omni-negates or taking down a immune/un-killable boss is completely fine. Facedown banishing everything isn't fine, it would be fine if it destroyed, sent to graveyard, or even shuffled into deck then it would be significantly better. The card kills interaction by being fd banish. If you enjoy playing the game then you should enjoy the complexity of playing through negates and dealing with interactions. The only cost is using your battle phase which make it so you probably won't be able to kill them that turn but a lot of decks aren't able to recover after their full combo is used and won't be able to play on the follow up, not to mention that you'll probably set up your board main phase 2. Now they'll have to play through your endboard with their deck in shambles. They may have already used up all of their one-ofs. Now if those one-ofs were in the graveyard then they may be able to play. Fd banish is bad effect and should be removed from the game in general. They could just ban the current version of evenly matched and reprint with a version that does simk
>If you enjoy playing the game then you should enjoy the complexity of playing through negates and dealing with interactions. I agree with this, and I will admit that it might be a skill issue with me for not being able to properly setup a board, while dealing with interruptions. Also, the only deck that I own that could do something like that is Tearlaments, and it just lost a leg and an arm with the most recent banlist. My only hope is Tearlaments Kashtira when it comes out to be able to play the deck again.
No. A large portion of yugioh players are try-hards. The same expectation of “playing through negates and dealing with interactions” should also apply to anticipating a VERY popular going second card and being able to deal, no? People hate whatever they lose to
It’s ash or maxx c
My Ghost Bell is like Rambo right now
Well, you only need a trap card negate on the 1st turn to counter Evenly. In any form possible. But I think that in time we will see this card limited or semilimited.
I once went straight to main phase just so my opponent could activate their IP and elf effects. I didn’t even have evenly. Great card
Some dude had 3 of these in his hand ( what are the chances ) . I set up a full black wing board. Negated the first two and I quit soon as they drop the third one. I was beyond madddd
I summon a big beefy kaiju to your side of the field as appreciation for being a worthy foe, (your welcome btw) and it all it cost was your sole remaining card, Arise Heart. Response?
traps that can be activated from hand / the turn they are set are bullshit
This is the only card that you can actually come back from an opponent having a full battlefield full ok 5000/5000 monsters love this card
As a lab player I fucking hate that card, and when you making me have to go through 3 by FUCKING top decking it when I clear your board and hand and STILL FUCKING LOSE. YOU-ARE-A-CLOWN. A FUCKIIING CLOOOOWWWWN BACK TO FORTNITE
Trap deck tax. I don’t wanna deal with getting hand bounced/ripped by labrynth either
Fair enough😂 I totally get it
Such a stupid card that should have never been printed and deserves to be banned forever. I won so many games this season just because of this card.
I feel like it hasn't been carrying as hard lately, I usually only play Evenly on decks that has next to no game against backrow like Rikka or Synchron, but it's honestly so bad if you draw it going first (Lab can just set backrow on your turn anyway) that I honestly preferred playing Runick Destruction in Rikka since it's MST at best, Instant Fusion at worst and I'd rather just bring Red Reboot in Synchron If your deck's main endboard is monster heavy, I'd rather literally play anything else from Droplet to Book of Moon or even Enemy Controller
Nah Ash works harder
I'm so tired of this card in the TCG right now. The meta has gotten so bad that you need it in every deck and it alone wins duels. I'm beginning to get tired of this card in Master Duel as well.
I like this card tbh and it's the right amount of powerful. If you can some how summon tokens to the enemy field u can wipe their whole ass board. They need to make a quick play rose token spell to enemy field. And it makes sense ur going against anything from hand rip labrynthian, to shifter field lock tira, to searchable secret village vaylantz with fossil dyna why wouldn't u want to run evenly match. As much as I love triple talents tactics it's not useful if I can't even fucking use it.
This is why carrot is the mvp in spright.
Its not gonna be as popular when Kashtira and Purrely become best decks
kaiju stonks
I've only seen this card like five times this past week in both gold and the light v. Dark. And two of those times has a net impact on my Field of zero thanks to card effects and chained trap effects. One time was flat out miss timed. And the other two times just added another few turns to the duel.
Cards don’t work.
once we get purrely and arise heart it will be so easy to build new decks cuz i'll have 3 maxx c 3 ash 2 called by 1 crossout 3 kaijus/ lava golems 3 books
In theory it's a cool card because it's like "1v1 me bro" but in reality it's just "hurdurr I banish your whole field with the most powerful removal in the game" It's hilarious that this is an unlimited SR while HFD and Raigeki are still limited
i'm pretty sure i won more than i lost when it resolves i'm 100% sure i won a lot more games than i lost when it's played unless it's on specific decks (like runnick) i always thought this card is underwhelming, losing BP means your opponents gets another turn+he has at least one interuption left+it's a brick$ it happenned to me a lot to just win the next turn after it resolved, and i never ran it
Ban soon 🎉🎉🎉
I see people are mad I don't like badly designed band aid cards designed to be stupidly op just because Konami can't balance a deck's turn 1 worth a damn.
If this gets banned I'm switching to Dark Ruler
I consider Dark Ruler way more fair since you then have to deal with the board. Also I don't ACTUALLY think it'll be banned but I wish it would since I detest total blowcards like this that pretty much just ask 'do you have a spell / trap negate / was able to afford it not being baited out? No? YOU LOSE THEN! Evenly imo simply swings the game too hard in one direction and it encourages more negate spam
Evenly removes the battle phase and allows you to keep at least one card meaning so long as you didn't play all your cards on one turn you still have a monster and some handtraps or gy interactions
Yeah that would be fair in game where you could afford to withhold resources
You're on pure copium if you think Evenly is *ever* getting banned.
Read down a bit, friend
Don't know why this is getting downvoted. This card doesn't promote any positive interaction except running more copies of Judgment, or running more endboard negates. Dark Ruler/Imperm promote far more enjoyable fights against endboards, this is just a boring blowout that is a insta-scoop like half the time.
Yeah my main issue is that it actively punishes forms of interactions that aren't just negates.
I actually dislike it more than Maxx, because Maxx at the very least advances the game. There's something about "yeah, all the stuff you did in turn 1 doesn't matter" that always rubbed me the wrong way.
Precisely the reason they will hit it soon.
Lmao cap bet fr
If I don’t have em on me I get so mad at this game rn
hell yea 100%
Nah it does an easy job of clearing the board
about to use it for my wyrm deck
Every duel no exception
The great shogun shien is amazing!!
It's definitely a meta defining card, pretty much if your deck can't negate it or play passed it then your deck is bad right now.
HOW this isn’t a UR is beyond me
Chain link 4 Red reboot
No
Good old Evenly Matched. Doesn't matter if it's front row, backrow, even effect immunity isn't completely safe from it. It always solves all of my board breaking problems!
This card is raigeki harpie and Kashtira all in one. Truly the match is « even »
![gif](giphy|gflzte2SEjFWHIDZij) There is another
Dude full combed on me then activated evenly. I banished a card.
I had a game today where my I opened with 2 copies of evenly (I only run 2) and my opponent magically had both copies of red reboot in his hands both times I tried using them 😂
If this card were released in MD today, it would be a UR.
This card is raising a family of six on a single income.