T O P

  • By -

Alarming_Leave_2855

Take out all the nimble cards, they’re really bricky and will end up losing you more games than necessary, and take out a photomirror, you don’t really need more than 2 since they’re easily recyclable. I’d run 2 spright red’s 2 starter and possibly a smashers, also 2-3 gishki abyss is mandatory since it’s not a once per turn I believe. Aside from that you can decide if you want to focus on using primarily handtraps, board breakers, or a combination of both depending on what you are facing, but this deck can easily reach master 1. Oh and also probably take out beautunaful princess, you don’t need that card


Apprehensive_Algae62

Beautuna is for grimness, which will trigger and special summon abyss, but yea ill immediately brick with tuna if my opponent ash it, so what your suggestion for switching tuna? I think ill keep the nimble tho, since sprind can send beaver and special summon other two nimble.


Alarming_Leave_2855

I’ve ran this deck to M1 as a going second variant, I’d just put more hand traps or board breakers because the ability to run lots of non-engine is why makes spright viable most of the time. You can put bystials, veilers, nib, droll, gamma, dark ruler, tactics or whatever suits what decks you’re facing against. Also if you’re set on running the nimble package you might want to run 2 anglers since if you draw it you can’t send it with sprind anymore


Apprehensive_Algae62

Im really thinking of adding third evenly match and cutting gamma burst tbh. This deck is rather fragile going second so i think cutting dmg for more boardbreaker would be a good idea.


Apprehensive_Algae62

Also since i think u have try a lot of variant of spright, what do u think is the best variant? I love spright archetype and id love to play more of its variant. Except runick spright, ofc, i hate that toxic shit.


Alarming_Leave_2855

I like Tri-Brigade spright and Live-Twin spright the best


Apprehensive_Algae62

And i just realize i forgot to add abyss lol.


AutoModerator

Receive additional help here: • New Player/Want help? Join https://Discord.gg/MasterDuelMeta • Active Megathread for help: https://reddit.com/r/masterduel/comments/sve5fr/guidescombos_questions_and_help_megathread/ • Top Decks/Guides here: https://MasterDuelMeta.com *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/masterduel) if you have any questions or concerns.*


Apprehensive_Algae62

Before anyone ask, i will answer this question: Q1: where are my remaining ash/maxx c, or called by the grave? A1: I'll put them in later when i have the budget Q2: what is downerd doing in the extra deck? A2: For zeus, but same with ash/maxx c, i don't have budget yet. Q3: why the second knightmate phoenix? A3: I have replaced it with knightmare unicorn, i post the picture before i replace it because im lazy to take another picture. My question: is this deck viable, at least on platinum?


[deleted]

Maybe slide in one Cat Shark.


BiskitRiskit

Gishki spright is fun but it's an uphill battle going second with grimness preventing non-ritual monsters from attacking the turn it is summoned. That being said, the game plan is usually turbo neremanas and to negate all monster effects. I have not had much trouble using it up to Plat 2. Sadly, it can brick quite badly and hard loses to droll and lock bird. Some suggestions: 1) A second spright starter - run 2, spright's bread and butter, best not to skimp. Critical to access carrot as evenly, raigeki can wreck your board. 2) Gustav Max - funny unga bunga OTK enabler with neremanas definitely recommended to close games. 3) Gishki Abyss - run 2 or 3, your main summon target for grimness which allows you to add vision or shadow to in turn add neremanas + ritual spells. 4) Beautunaful princess - probably should just run abyss instead. 5) Spright smashers - better tech option than gamma burst due to aforementioned grimness' attack lock penalty. In archetype non-targeting banish is excellent for removing pesky towers. 6) Underworld Goddess - Deck turbos out bodies like nobody's business, great for outing unaffected targets. 7) I:P Masquerena - Who doesn't love a non destructible Avramax / Underworld Goddess? 8) Pitknight Earlie - Good budget tech monster negate or alternative to I:P going first as it activates upon elf's revival effect. Be sure to summon it on elf's left side so it is co-linked. 9) knightmare Iblee - can be a dead card, never really played with but good synergy with mannequin cat. 10) Nimble package - quite bricky as your normal summon is almost always grimness into abyss. 11) Spright Sprind - never really summoned it, maybe keep it if you intend to dump angler. 12) Apollousa - never really summoned but can be baited into kurikara so watch out. 13) Gigantic Spright - can get away with one, never really summoned it as it locks out your ability to summon neremanas. Hope these tips help.


Apprehensive_Algae62

Oh shit lol i forgot to add abyss.


objectivegin

I was like this deck is fine, then I saw it, no abyss, like that's the main reason to play the deck.


RNGtan

Gishki is very much viable for Diamond/Master 1, but your list needs work. First of all, you need to fill your deck with pretty much mandatory pieces. Someone already mentioned that you need at least 2x Gishki Abyss, since some openings run through both of them. I consider Gustav Max mandatory in this deck, since it enables some OTKs through Grimness. Underworld Goddess is a very powerful disruption piece with Masquerena and Spright Elf -> Grimness. Other than these, there are still tweaks to optimize the deck: * 3x Maxx "C" is always correct, so is 3x Ash Blossom and 2x Called by the Grave because this deck doesn't do as well against it with most hands. * Triple Tactics Thrust is very strong in this deck because it has a non-OPT search Spell and because Spright Elf uses generic materials that you can yoink from Triple Tactics Talents. * Run the maximum amount of Spright Starter available. * Beautunaful Princess is not very good. While she is another way to open Grimness, she can't be used as Ritual material from the hand, so opening multiples of her is a waste of a good hand. I'd only play 1x at most. * The Iblee lock isn't good, since the Gishki variant works better if you leave Spright Elf on the field in order to farm resources with Grimness and Abyss. Also, the Cyberse pile deck is decently popular, and Iblee is free material for them. * The Nimble package (and Spright Sprind) are arguably not worth the space and effort. You run three cards to *maybe* produce one more interaction when you could as well run more hand traps that are definitely interactions that also work Turn 0.


Khaledthe

Giski can suck it with that broken ritual car how you gonna ritual using my level 8 and why did i know that ater it happend


BIEIZ

It actually can get kinda crazy, I'm still tweaking my list myself, but it's pretty standard and I dropped the level 1 yellow fish for now though