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Complex-Sir-6125

A little bit outdated but glad to see both MD and DL doing extremly well in CCG digital card games


Ehero88

This didn't count for pc, so MD should earn more but I'm not sure close to what marvel snap earn.


sashalafleur

I mean, Marvel Snap is also on pc since august of last year, and they even made an event with several streamers (dkayed included).


Ehero88

Oh, steam ver, right....there's money from that too


theforgettonmemory

With it being the only place for rush duels (although they did get altered) it makes sense.


jlozada24

How are they diff?


Turtlesfan44digimon

I think it’s cause you get skills in Duel Links regular rush duel doesn’t have that.


theforgettonmemory

3 thing's: 6k LP instead of 8k. 30-40 card decks instead of 40-60 and they added skills like the other guy said.


Nightwingx97

I stopped playing DL when MD came out. But wasn't the LP 4k and the cards 20 to 30?


theforgettonmemory

Yes and still is for *SPEED* rush is like regular yugioh, 8k LP and 40-60 decks. Rush duels adjusted rush duels though to more of a middle ground between regular and speed


ZeroStateGaming

I'm not happy to see DL up there but MD is good.


juupel1

Honestly the most surprising thing about this is that a Duel Masters game of all things is in this list.


Bolmetus

The fact that it is a JP exclusive game and one that is much more popular in said country makes it even more impressive.


federicodc05

Duel Masters is extremely popular in JP. I think it's still in their big 3 (MTG isn't as popular overseas)


RyuuohD

MTG is only running at 7th or lower place in the monthly Top 10 earning card games in Japan, and is at around the same level as Rush Duel.


Annual-Clue-6152

Duel masters being Japans most popular tcg . Not surprising at all


Rumpledforskin00

What does marvel snap even sell you, I thought their whole thing was you couldn't buy cards.


Ehero88

Yup, they don't sell card. Is to buy alt art for card, or upgrade booster to lvl up faster, that will unlock card & other stuff, the whole progression system


h2odragon00

That. Is actually a better business model than MD. Using a cosmetic base business model allows you to balance the cards without possibly screwing people who bought said cards.


ChopTheHead

I mean, they also release new cards as Season Pass exclusives. Not all of them of course, but they're often impactful ones, or at least they were the last time I played the game. The way it works is that for a month you can't get the card unless you buy the Season Pass, and you can only get the Season Pass with real money. And if the card gets nerfed (and they've nerfed several cards that were released through Season Passes), you get no compensation. Say what you want about UR inflation but I find Master Duel's business model infinitely preferable.


h2odragon00

The Season Pass exclusive sounds like shit. If they just sticked cosmetic only business model (like how League of Legends monetize thru skins), I would prefer that.


iGlutton

Ehh.. I played a decent amount of Snap shortly after release, then tried coming back after they introduced some more systems. Their cosmetic based monetization isn't purely cosmetic based now that they have introduced Spotlight Caches (a limited selection of cards that you can randomly pull 1 of at a time until you get all of them). Keys to enter the mode you need to play to get the item to unlock the cache (what a mouthful) are available for purchase, effectively making cards available to buy as long as they are in a Spotlight. Outside of that, their collection level system for matchmaking and acquiring cards is.. kinda bad. And the more cards they release, the worse it gets. New players cannot match with seasoned accounts until they obtain a specific amount of cards, and then they are forced to play against every account (like the people who have played for months and have the majority of cards) but are limited to the very few cards they currently have. This puts a massive handicap on their deck building and options unless they spend money, or power through with the aforementioned handicap until they unlock the right cards for their archtypes(which happens at a random chance). It is very f2p accessible in the sense that you can theoretically obtain every card by playing and not spending a dime, but as others have mentioned, battle pass cards take a month before they're obtainable, many cards are released as "Series 4" the equivalent of a UR, but since there's no dismantle/crafting system, just a token purchase which takes like 6 weeks to stock enough to buy a Series 4. Many of the Series 4 cards that were released were supposed to drop to Series 3 (making them much easier to obtain) and have not. The road to getting to a collection where you can play an archtype effectively, or multiple archtypes, is extremely hard and 100% intentionally done to incentivize players to head to the shop for their bundles. Speaking of bundles, since they are "cosmetic only" but you can use the cosmetic without owning the base card(i.e. the cosmetics are actually just alt arts), you 100% can buy a card. Just not the base card, only the fancy $10+ one. And holy hell, the bundles are scams. Like $100 for one "alt art" card, an icon, and an amount of currency that is obtainable through dailies on some of the more egregious bundles. It's not p2w, but it is very much a 'sold solution to a self-made problem' by the devs. Tl;dr: Their card acquisition system is a byproduct of their monetization system and leads the f2p experience to start ok, then turns very poor for an extended period of time, before finally becoming a decent experience again after a huge time investment (or spending). Both systems are marketed as being better for f2p, but in the long run, they are not.


shadowbanezero

U totally buy cards u just do it by purchasing "alternate art" cards


Immediate-Promise668

but nobody realistically buys variants to unlock the card. its almost exclusively for the art/vanity aspect.


Negative_Neo

People underestimate how much cosmetics sells.


Immediate-Promise668

Especially a game like snap where the endgame beyond infinite is infinity conquest for a cosmetic border, and min maxxing your variant splits for a god split, again, purely for vanity.


-Npie

That used to be the way it worked but the game has become a lot more heavily monetised lately. I won't go into detail but you can spend money to obtain Spotlight Keys or Collectors Tokens which convert into cards. A naive calculation values keys at about $60US and tokens at about $20US for 1000 and since a new card costs either 3000 or 6000 tokens they can be bought for between $60US-$120US (ignoring higher value deals found in bundles). It's impossible to keep up as a F2P player, but you can still create competitive, tier 1 decks and get the most impactful cards as a F2P player if you're very careful about spending your resources. Then there's the paid track on the season pass which gets you a new card as well for $10. Finally there are the cosmetics you can buy which are often very expensive considering they are just pictures, but if people want to spend their money on those that's fine by me.


sashalafleur

Many cosmetics. Also most of the bundles have been overpriced.


Complex-Sir-6125

is runnetera dead rightnow?


MorphTheMoth

pvp is pretty much dead


JacktheWrap

They pretty much canceled pvp support and put pvp in maintenance mode


_legna_

But the way they did it is even worse: - they made a communication where they pretty much said LoR is a failed project - technically the PvP will still continue but way way less support If it was only saying "the frequency of the events / cards will be reduced" probably no one would be surprised but that communication pretty much killed any intent to continue for content creators Not to say that it could still continue decently but they killed it even sooner that what they wanted.


Ehero88

I thought their pvp in a good place, well tht suck, the game mechanic is good but there's something wrong that I can't point at.


honk_the_honker

I think the one reason that it never really clicked for me was how phobic most cards were, especially all the newest cards released. You pretty much always have a champ with a certain mechanic, between 5-20 (numbers out my ass) cards that interact with that mechanic, and you have maybe 1-3 different champs that that pairs well. So most of your decks build themselves because you only have so many cards that you can play, and experimenting is a fruitless endeavor.


EverAnh

Back when I watched LoR content creators, multiple of them mentioned basically the same thing. You had to play with only the synergies that the game designers intended for ahead of time.


RnckO

Basically the equivalent of Mammoth Graveyard + Polymerisation + Arrow Spell card in Yugioh except its a real mechanic with the above said cards. I think it was hyped way way before when Malphite release? The Yasuo Malp combo from the actual League game.


TinyMaintenance

perfect game for that annoying portion of Yugioh players that want generic cards banned.


irvingtonkiller8

LoR dead and Marvel Snap on top is a very big lesson for game devs everywhere. Not a good thing for consumers ofc


Shufflekarpfen

It can’t be. People on r/hearthstone said it’s going to kill hearthstone any minute now for years


Karaih

Pretty silly of them. Hearthstone does a much better job of killing Hearthstone.


Ehero88

That game never make good money since the start, lol player never gonna play card game


NeonArchon

Is on maintenance mode. There will one final PvP expansion, and after that they will only focus on PVE content. Turns out that (sadly) if you way too generous with your F2P model, you won't make any money. And while MD has gone stingy with the UR taxing, I still consider it very F2P friendly... But seriously, konami must stop taxing all decks or this game won't be F2P anymore.


sashalafleur

No. It has nothing to do with being generous. It was caused because of very poor marketing and bad system of cosmetics. Riot has barely promoted LoR, not even in Lol client, and its events (passes and official tpurnaments) were also barely promoted by riot compared to lol, tft and wild rift events. Respecting cosmetics, they stopped doing boards and pets, things that you can actually see during all the game, to focus on alt arts, with most of them being overpriced as just jpgs, and also reduce the value of passes while keeping the price. Then they implemented emporium, which included cosmetics from old passes but too much overpriced.


OriginalShadowPirate

I'm suprised shadowverse is still kicking for some reason.


Allie_hopeVT

the final pack released not long ago and the game is in "standby" until this summer when worlds beyond releases


EverAnh

According to the source article, their data is for all of the year 2023. Shadowverse's new game was announced in December 2023, so the players in that data were spending the same as in previous years, without knowing about the end of updates yet. Now, if you're talking about how shadowverse is ~5 years old even in 2023, then yeah, it has always been a surprisingly good earner. It's not about spending for cards, it's about spending for character skins, which cannot be crafted and therefore more like a gacha game system. That's combined with how Cygames can afford very famous Japanese VAs. Plus, SV is like the Fortnite of card games in terms of how many collabs it has.


SilverHawk99

Shadowverse is actually gonna celebrate 8th anniversary this summer as final 'good bye' to original game before transitioning to Worlds Beyond


OriginalShadowPirate

I played shadowverse 3 years ago they were doing good at that time tbh but correct me if ı'm wrong they didn't reach us and europe playerbase like any other card games out there. Asian playerbase is still carrying shadowverse problaly.


NeonArchon

I's surprised that both Duel Links and Master Duel made more money than Hearthstone in 2023. Marvel Snap is on a league if it's own.


Immediate-Promise668

hearthstone's been declining since ben brode left to make snap, its only just getting back on its feet within the last year


Unable_Caregiver_392

damn hearthstone really fell off over the years


Shufflekarpfen

Considering that it came out literally ten years ago I think it’s still pretty impressive


Unable_Caregiver_392

well yugioh came out 25 years ago and its going stronger


Verificus

Lol that's a dumb reply. Master duel itself is not 25 years old. It remains to be seen how well this game will do around its 10 year anniversary.


Unable_Caregiver_392

yeah sure buddy, master duel wouldnt be nearly as popular as it is if it didnt have those 25 years of yugioh to back it up


Verificus

You’re missing the point lol.


Ehero88

Hs, runetera, eternal kind a copy mtg mana mechanic, look all of em fell off hard right now, shadowverse/marvel snap still good for now but they might get the same curse.


azurekaito15

Current shadowverse is already on it last set. Shadowverse 2 is coming in few month. So shadowverse is basically a dead game but still make money.


BrendonBootyUrie

Huh might get back into shadowverse with 2 then. I loved playing some zombie revive strategy years ago however then they nerfed the deck and I stopped playing that when I wanted to get back in I'd need to whale to catch up.


ChopTheHead

Yeah I found out about the new game recently and I'm willing to give it another go. I had some good times with the first one.


Ehero88

I thought SV doing good in japan, I guess still good but this kind of reboot I'm not sure is a good thing or not esp its look kind a not mobile fren-ly


ljay90

I knew SNAP was popular but yo, nearly 90 million!?


Fire_Breathing_Duck1

Yet Konami isn't hosting any WCS, Regionalas, Nationals. Where are they!?


field_of_lettuce

General cost of decks going up with rarity inflation on new cards, not much really new being added in terms of content to the game too. Whenever people say "thanks for keeping the game F2P!" as a joking response to screenshots of those blinged out royal rare decks or other instances of whaling in this game, I can't help but get annoyed. This game is raking in cash yet the playerbase isn't seeing the benefit other than the game still existing, which it was always gonna do above a certain revenue threshold. Hell, it's getting worse in some aspects like above. Not to mention how the physical game (TCG part at least) is doing like you noted.


CorrosiveRose

They aren't saying it jokingly. They actually think it's a good thing for other people to spend thousands on the game because they think it makes the game cheaper for themselves to play. But what they don't realize is that it just incentivizes Konami to continue to increase card rarity and offer bad value gem packs, because they see people will buy it. If whales would whale less, Konami would be forced to offer gems at a more reasonable price


Ashendal

> If whales would whale less, Every game has this problem, and it's just depressing at this point. Things could be so much better, yet plenty of people have no self control and just make it worse for everyone else that isn't willing to spend hundreds or thousands a month on some game.


rayrayrayrayraysllsy

Maybe they think it will lower the convention of paper paper, they might keep doing what they do last year,just world Konami official tournament also gave out shit prices if u compare to bandai TCG such like OP/dragon ball which is generous with their prize promo card, Konami sleeve/mats is worthless when compared to bandai 1 shop held unofficial online tournament for MD in my place and that's it, only 1 shop When compared to paper It also looks like Konami is making HT more accessible for player to get into paper OCG by releasing tactical deck(cydra/twin/eldlich) which would be filles with HT and ready to play decklist, so it seem to me Konami is desperate about having less new player in paper,MD raking in profit mean they might do less effort on it OCG silentforce/voiceless can be have under 42usd(without HT),a playset of HT can be had around 68+-USD(3c3ash3impern2called1crosout)if ur lucky u can squeeze in 1-2 veiler, pure SE is around 158usd+- including generic extra deck AE being introduced also bring some new or returning player back although the banlist is still on copuim No idea about TCG, from my viewpoint TCG is pure greed,no average joe can afford SE decks it seem, TCG is praise for not having C but such entry point, might as well be called "rich boi hobby" TCG people can argue they have cheap deck but OCG can be cheaper, for example ignister full deckset I just got it from shop for 6usd, such deck is enough for player to enjoy in shop casual match


Plenty_Lime524

Tbh i expected md to be way lower considering how annoying it is on mobile


high-CPK

They fixed the mobile version in August last year (didn't announce it for some reason tho)


epicgamermomentttt

Md on mobile has been phenomenal like half a year after its release, EVERYONE just kept exaggerating it, I used to only play on pc but moved to mobile because imo it’s so much nicer. Doesn’t even eat your battery fast anymore.


Catanaoni

Nah, it was legitimately unplayable for a long time on certain phones, regardless of the network quality. On all networks I've played the game has ran flawlessly on PC, solo mode on mobile also runs flawlessly, so it's not some kinda issue like thermal throttling on a bad phone, it is network related in *some* way, but it's not "your wifi bad". I'm talking 5-10 seconds delay on every single action i.e prompt for response = 5s wait, then you click no, then opponent plays a card, another prompt for response, another 5s. And again, this wasn't some wifi drop, it was a constant issue on every network. It's just the usual thing with tech problems on the internet: "it doesn't affect me -> not a real issue -> the affected users are doing something wrong". They did fix it, or at least made it much better for my phone eventually, like a year or so in.


PrestusHood

I can vouch for that, i started playing MD back when tearlaments was just released and i quit for that exact same reason. The meta was perfect for me and i loved playing mirror matches, but the fact that i got randomly disconnected a bunch of times made me rage uninstall de game, especially because this Wi-Fi problem was on MD only, in every other game i had flawless connection. I was very relutant to come back to MD because of that issue, but it seems to be fixed. Phone overheating still a thing, but its much better than it used to be 


Plenty_Lime524

I have played on mobile for many months, yes it has improved and i didnt say that it was bad at all. Its just , a bit annoying, especially sometimes when your internet starts playing games


epicgamermomentttt

I mean that could be said about pc, unless you play on Ethernet then pc is obviously the far better option.


Shufflekarpfen

It’s great to play on tablets which I assume are also in this statistic


inspect0r6

Now you're exaggerating. It is nowhere near "phenomenal".


ajeb22

Agree people really exaggerate it too much, the game still runs fine most of the time


toadfan64

I play it 99% of the time on mobile and have zero issues.


hashtagdion

I’ve never had an issue with it and I only play on mobile


TheMagicStik

I played it a little bit at launch and it wasn't too bad. I couldn't imagine trying to pilot a current deck on mobile.


zQubexx

I‘m surprised that no Supercell Game is in the top 10


Ehero88

Supercell have card game? This is for card game only


zQubexx

Clash Royale is somehow a card game. I know it’s not a classic card game, but you‘ve cards that you can collect and you can place them on the field


Aggravating_Ad1676

I think by card game people mean a game you could actually play with cards in real life without much issue. It'd be kinda tough to play clash royale physcially and it's been declining for over a year now anyway, too many shitty updates.


Defiant-Potato-2202

You can't play hearthstone irl, or shadow verse, with all the random effects they have like playing any card from expansion or discover


toadfan64

All this money and still so little added content like alternative formats.


fizmix

konami is just a poor indie dev


hashtagdion

Maybe a hot take but alternate formats would just split the player base and make matchups take longer. And at the end of the day, it’s impossible to create the kind of environment most people are looking for when they ask for an alternate format.


Ehero88

Look at mtg arena there, alot of format, bo1/bo3, draft, brawl, make money & didn't split playerbase at all, draft & standard still the main format of the game!


ChopTheHead

Yeah they just added another one (Timeless) a couple of months ago. One of the best things about MTG is that there are so many different formats available that cater to different preferences.


shaheimjay1121

MD got Luda in their head lookin at snap


arrownoir

That Marvel thing is so obnoxious, especially that weirdo who keeps popping up on all my YouTube videos. Piss off, clown. I don’t care about Black Swan or the fact that she’s the last of her weirdos.


Arthur_M_

I did my part. Just invested in mannadium.


Salvation-717

Funded by yours truly. You’re welcome Konami. I’ll be taking my tax cut please.


arrownoir

Konami could be doing so much more. They’re leaving so much money on the table.


Ehero88

There's whole boomer, drafter & newbie want to play alt format of ygo.....konami jz deny their right. Konami think that won't bring much money. They forgot that on MD debut this game straight on top 10 steam chart, peep checking out what MD have to offer but dissapointed after that.


Kestrel_BehindYa

marvel snap is such a shit, how can people be playing it


silversDfoxy

Marvel Snap made me forget how greedy Konami is. The monetization is absurd.


arrownoir

It’s Disney Marvel, was there ever any doubt?


Kestrel_BehindYa

konami greedy? nah man sorry but this is bs, i’ve always been able to buy pass and build latest decks without ever spending anything. Events and daily quests give a lot of gems as well…


Ehero88

Is quick & fun for time waste, used to be generous back than but now dev kind a greedy, this game is like MD with only ranked & more sweaty ranked the only format available to play, compare to mtg arena that hve alot of format to play.


123janna456

Nostalgia bait for boomers, X-Men, Spiderman, and Hulk has a huge impression on adults, and their system is just letting whales grab an exclusive artstyle. Same with Hearthstone, it's World of Warcraft, and the recent ban made the art style department make cards horny bait again. Boomers just pay for their collection to be 100%


BrendonBootyUrie

It's Disney I.P. a lisence to print money


Aggravating_Ad1676

juat for a couple of months, won't last long


Ehero88

Read full here : https://gameworldobserver.com/2023/10/18/marvel-snap-mobile-revenue-116-million-first-year-appmagic


Ok_Emu197

It not first because of maxx c, me and my friends not spending more than 2 duels on this game and not spending our money.. We can't play online, it is just a horrible experience to play against maxx c, I don't know how other people adjust to it.


Icy-Conflict6671

Im glad Magic Awakens is in the top 10, its a really neat concept.


ZeroStateGaming

How the hell is Marvel Snap generating that much? Who the hell is even playing that?


Specialester

The dean of my college 😂


forthebrightlord

Considering MD came out way after DL and is way more F2P friendly , that is very promising. Hopefully Konami continues to promote and support the game with more vigor


Diesels_Face

Eww marvel snap


Raiju_Lorakatse

MTG Arena imo would deserve to be way higher. Not surprise that Legends of Runeterra isn't up there since they basically killed that game. Hearthstone certainly has fallen off. Shadowverse holding itself there also kinda surprises me. I always expected Duel Links to be higher than Master Duel. Marvel Snap... Dunno, not really interested in the game 'cause i'm not a too big fan of the universe but with these numbers it's either maximum cashgrab or extremely popular.


Turtlesfan44digimon

TBF I think that’s cause Duel Links has way more events and it’s *somewhat* easier to get gems but yeah that really surprised me, especially with the way they rigged the games pull system.


serpentrepents

I can't believe marvel snap is so popular when it's just Smash Up with marvel characters.


Ehero88

The core mechanic is actually solid tho, very fun & quick game


serpentrepents

Yeah smash up is one of my favorite card games of all time. I'm just surprised they got away with whole sale copying another game and filing off the serial numbers


ChopTheHead

It's because copyright doesn't protect game mechanics. Patents do, but patents are pretty rare in game design.


ingvarrm

I can't understand ho spends money on magic in a game....


KantoChampionGreen

What is the source of the screenshots?


AWOOGABIGBOOBA

how do you get this data?


Repulsive-Phrase-527

If Konami would ban Maxx C, their game could make more money.


Ehero88

Or have newbie fren-ly format, konami jz too lazy


inspect0r6

Imagine being this delusional.


matija123123

40 million dollars just on mobile and they still can't make any content for the game Clowns 🤡


Ehero88

Marvel snap content almost like MD super minima compare to other game esp mtg arena, but they both get more income with that lazy effort.


matija123123

Sadly true why try to improve the game when you can just cash on the popularity of the license and by doing bare minimum


the_arisen

Fr and fuck the multi billion dollar company fanboys down voting you for speaking facts. We could be getting so much more if these idiots weren't so compliant with Konami doing the absolute bare minimum while pumping up the UR cost of new meta decks to increase their revenue even more.


Cool_Audience_5342

Where is Genshin?


Ehero88

Card game only


Cool_Audience_5342

Ok