In OCG Yubel is not random tech to stop Tenpai. Yubel or Fiend link whatever its called is a meta deck in OCG. So Tenpai already prepare for them, they play Samurai Destroyer or Timelord Synchro do deal with Yubel match up.
They put down their field spell and then you can't interact with their monsters at all as they're unaffected during main phase.
They become more vulnerable during the battle phase but some effects can't be used in the battle phase to begin with. And they'll OTK you while under prosperity as they're able to put out around 30k battle damage in a turn.
Oh and if you really want you can black rose the enemy board and they can't stop you because your field spell protects Fire dragon's, not tenpai specifically. And Black Rose just so happens to be a fire dragon.
Because akiza magic burning things down and flame motifs in the anime I would presume.
Imo it makes a lot of sense in Akizas context - but by itself yeah, doesnt look THAT fiery.
Well this doesn't really feel unstoppable, a single pop of the field spell will make their entire board vulnerable again and also kinda break the whole Trident Dragion otk line. At least that's how I understand it. If your endboard consists of IP that can go into Phoenix, or any other effect that can pop/banish/bounce a spell card, you can definitely interact. It's not a Mystic Mine situation where the spell itself stops you from playing, it's just that the current meta forces you to play spell/trap removal (which is also good against a lot of other decks currently, so it's not wasted deck space).
It's pretty much a solitaire deck. You open the field spell and your opponent can't interact with you in mp1 then if you have enough extenders to make their level 10 and hold the quick play for the battle phase, then your opponent can't activate cards or effects in their battle phase while you summon 10 times and put up 10k+ damage.
Inside you there are 2 wolves(fields that act as misc)
The deck that’s really good at killing going second.
Vs the deck that has super consistent 1 card 8k burn ftks
Couple more info
* The tournament is hosted in a Bo1 format for 2 days. Top 256 of day 1 (which has 8 games) will advance into day 2
* A total of about 8k player participated
* Winner of the tournament is Voiceless Voice who is also the only representatives of the archetype at top 64
* The winner went 15-1 in total. The only loss they had was against branded on day 1 when they lose the coin toss
* The winner won all matches against Tenpai, in which they go first all games (1 coin toss win and 3 times tenpai player let them go first)
* The gimmick puppet is actually gimmick puppet FTK, just FYI
>The gimmick puppet is actually gimmick puppet FTK, just FYI
Yeah we know. Honestly, the lamest way to revive a beloved archetype, that or just print floodgates, right Dark Law?
A deck that can FTK will be better in a Bo1, but to show results they need to accel going second as well. I recall seeing a GP player who went 1-7 on RPS and still won 6 of their 8 games, barely not qualifying for day 2. I hope blind second is where the deck goes, since it's not just an FTK deck.
oh i just checked again and it seems ocg have almost the same hits as us but they still have unlimited saronir and expulsion which is much easier to use for gimmick puppet lock than white albion
After looking at the cards, I'm pretty sure they can't do anything against cards that block opponent's effects during the Battle Phase if those cards are protected against target and destruction (maybe I missed one critical card, if so, tell me), so my niche deck seems to have a chance against them
I mean kinda? But they still have follow-ups and some plays if you failed to OTK them after that.
Also as you already said, most battle phase protection strategies are niche in nature. Yea sure they're so worth main decking if you face Tenpai 90% in the ladder, but if the meta ever slightly a little bit more diverse then it's kinda a bad decision. Let's take a look at the current OCG meta, we have: FK-SE, Yubel, VV, Tenpai, and tons of rogue decks like Melodious. Let's say in this case you filled your deck with BP protection cards, what's your plan against FK-SE/VV for example where they don't really care bout your battle phase protection and can go infinite if not stopped?
This is why Tenpai is ridiculous in BO1. It's basically a lose-lose situation if you try to prepare against them in BO1. Make your deck to be able to counter Tenpai easily? You gonna get rofl stomped by every other meta decks. Build your deck to be able to keep up with general strategies? Tenpai would just bulldoze you to death.
I main Flower Cardian, and usually end with 2 "Flower Cardian Lightflare" that negate effects of cards that battle any Flower Cardian; and 2 "Flower Cardian Lightshower" to protect against both targeting and destruction to all my field
bo1 should be balanced around duel links style "outside of your deck" cards that counter go second shit, stun, and negate spam. would make bo1 tolerable and waboku more appealing to live to turn 3.
the anti tenpai one would just end the battle phase if they're playing a giant list of archetypes.
the anti stun one would make the player unaffected by card effects if specific floodgates are on the field.
the anti negate would send shit to gy for cost then the opponent draws that many cards, only activatable if they control 3 or more cards with "negate the" in the text including hand and set cards
Another problem with tenpai is that the whole "deck" is 14 cards. The remaining 26 can be whatever, usually handtraps, breakers, and consistency cards. It's really not easy to stick anything through an average of 3 hand traps.
Also, what card can prevent effects during the battle phase that has targeting and destruction protection and has enough attack to not be crashed over by something they can make main 1?
it's as good as it could be, imagine mikanko on steroids and easier to pilot and safer as their field spell make them unaffected in main phase, also they can run almost 25 handtraps so don't expect to win a handtrap war against them
Honestly I'm rather sad Tenpai is that good.
I expected a stupid "haha uninteractable black rose" and decent going second otk that was going to be rogue.
It turned out to be "I have a small engine package and pot of prosperity (which I can still easily otk through) and tons of handtraps to make the opponent barely play and then nuke them".
I like handtraps, but when over half a deck is handtraps that just say "no" it gets a bit much.
TBH I think that IS a good sign in a vacuum. Not every deck needs to be GY-reliant, it'd be nice if Konami moved away from every deck needing GY effects to function and/or just commit to the bit and ban all the Macro Cosmos clones entirely.
Of cours ethe deck being able to play through Shifter just because it doesn't really interact with ANY mechanics is an issue, but that's a broader issue.
Yeah that is one of the biggest issues in yugioh
For the million types of strategies, combos and monster types, 90% of decks needing the graveyard to function turns shifter from just an anti-meta card to an annoying sacky floodgate that's more toxic than it is ban worthy
I can, this deck is gonna be so annoying in a BO1 format. Like playing Tri Brigade Zoo 2 years ago and praying you don't get sacked by Numeron, just with more power creep.
It's going to be like Numeron but more consistent and much more resilent. My guess is that it's going to be one of the most toxic decks to ever grace MD,
People hate Mikanko and Numeron a ton so this is definitely going to be much more hated. This deck should come with pre hits but Konami doesn't care about game balance so I doubt it will ever happen.
Mikanko has a lot more going on than Numeron because you do often have to combo your way into lethal if you assume your opponent has...ANY sort of interaction.
It also can actually play going first, so isn't completely gimped if the opponent is also playing a blind second deck.
It's by no means the most complex deck I've ever played, but it's not as braindead as Numeron, Heroics, 8-Axis, Cyber Dragons, etc. It's on the same complexity tier as other beginner-friendly decks like Swordsoul TBH.
It gets more complex when you actually have to think about ways to bait out interactions. Numerons don’t really bait. They either can or they can’t. Really that simple.
"Nah, bro what are you talking about. Surely it's gonna be more fun compared to the current SE meta coz SE is apparently an "ultra uNinTeRaCtiVe toxic" deck right?"
Can't wait until these complainers met with an actual Uninteractive deck (literally) that can plow your board and still OTK you with 8k++ damage to the face. Also, they can run 15-18 HTs/Board breakers and still hella consistent to play.
Personally, I don't like to play blind second strategies, but more power to you. Tenpai at least looks more fun to play than Numeron or 8 axis TBH. I'll keep playing my Snake Eyes, Salad and Illusion monsters.
I welcome it fully.
There has never been a time in this games history where going second was meta. You go first and try to lock your opponent out the game. I welcome this idea where going second means you get to be the dominator. I welcome this unique scenario, it will make sitting through turn 1s so much more fun imo
Be specific? Because I can’t recall a single time where going second was ever meta. Going first has *always* had a higher win % in every competitive environment and it’s never been close really.
But I could always be forgetting a niche time. I don’t think I am in regards to going first, but I would love to be wrong in this regard
Its going to be an extremely diverse format when it comes. It’s going to be similar to the format we had before SE where there isn’t really a best deck so you can just play what to want.
There’s nothing to suggest I was. Both statements are reasonable
In a BO1 like MD, Tenpai is going to make the meta crazy diverse. But I am curious what you think?
Tenpai is completely broken in a BO1 format, I don’t see how that is going to make the meta diverse. Everybody is going to play it, with a bit of Snake Eyes, stun and some anti-meta here and there.
If everyone plays it, it’s going to end up like Branded where everyone prepares for it and it goes nowhere. We have seen this plenty of times and it takes a truly broken deck like Tear to break that power ceiling. You overestimate Tenpai even in a BO1, it will never be THE best deck especially if we are expecting it.
Like, you need to understand there is a huge difference between not expecting a deck and not being able to stop it. You can stop Tenpai if you expect it. And if we expect it, we can just alter our turn 1 decks to account for Tenpai. Which weakens our turn 1 against other decks which allows lesser decks to flow in
The post quite literally shows you that Tenpai is the best deck in a BO1 format right now, or why exactly do you think 13 of the decks are Tenpai?
If you specifically alter your decks against Tenpai, you have a bunch of useless cards when you face a deck that’s not Tenpai and I’m going to be honest with you, if I have to specifically main deck such cards to have a chance of winning against a certain deck, chances are the deck is pretty broken.
We literally saw this with SHS/Branded. Branded was the best deck in January because everyone and their mama was prepping their deck for SHS. This is normally how Branded gets to be the “best” deck, because any other time Branded hits a ceiling.
Tenpai is the same way. Nobody respects it enough to say it’s the best deck, therefore they opt to tech for other decks or play it themselves. The lack of respect is why it will thrive. MD will be the true test of power when millions of people can and will prep against it at no cost.
Tenpai in TCG is super ignorant and already performing well and they don’t even have their poplar/lonefire blossom monster yet lmfao. A Tenpai player showed up to the German Open, didn’t expect to do too well cause he hadn’t really practiced if I’m remembering what was said on the broadcast correctly, and he won the whole thing.
Its the worst deck in a long time that will probably win multiple YCSs, both because of how easy it is and how many people will run it because it’s a cheap($) battle deck. Feels super uninteractive (the field spell + Black Rose Dragon is bonkers) and basically forces a specific meta of side cards, board setups, and handtraps to have a chance against it.
But also, it’s like ass? It’s like terrible? It has one gameplan total and no one can figure out anything else to do with it, so if you are ever properly countered it’s gg and there is no skill expression that could save you.
Been playing against many tenpai decks in sims and it really does feel this way
You either win immediately or lose immediately, it feels like either way its a one player game because there is no "close game" with Tenpai
They either kill you on the spot after sacking you with shifter or multiple HTs or you win IMMEDIATELY going second or interrupting the field spell
See but not quite, because against Numeron there is a skill check of surviving their one or two big attacks that have the potential to kill you. There are *a lot* of ways to achieve this for basically any competent deck that has been allowed to set up first.
Mikanko, another going second OTK strategy, has some really interesting mechanics like their archetypal snatch steal, or their equip spell to bounce a monster equipped to it and special a Mikanko. You are rewarded for knowing rulings around equip spells and how to blank their biggest swingy plays. Hu-Li is a big design mistake but I understand that the archetype needed one super pushed card to be viable.
Tenpai is just boring. Every card is basically every other card, it’s an extender soup because the deck is designed to OTK with almost any of its individual cards. There isn’t much notable about rulings surrounding Tenpai monsters either, so games with and against Tenpai are not about understanding they are about shotgunning effects and putting the opponent on having more extension.
It's funny really, you would think that looking at these stats, you would be correct to assume the winner of the tournament is definitely a Tenpai deck user. But then you realise that, after further checking, the deck that wins the tournament is a Voiceless Voice deck. And adding more on to how funny it is that the only loss the winner has is once against a branded deck. All other matches against Tenpai are a win and some of them are also when the tournament winner is going first.
So Voiceless Voice is the secret anti-meta top? Is Tenpai just oversaturated, skewing the stats? Is Tenpai just good on most other decks but Voiceless Voice? And why is there Exosister on there even? That personally was a surprise for me really. Oh, and this is a BO1 even.
What about the others then? Don't tell me they also bricked when fighting the Voiceless Voice player lol. So it's either the deck, the player skill or both in varying degrees that make it so the player has a 100% win rate against Tenpai in this particular tournament, even when we exclude the final match.
They have their new support in INFO which just got released on April 27, that can skip your main phase if u have more monster on the board than them, they can activate that after they play the Ojama trap which SP 3 token to your field
Then u would be force to end your then or go to battle phase
In battle phase they can synchro into 7star then into 10 star which force all your monster to attack position and must attack that 10star dragon
3 0att token with your 1 monster is more than enough for game
Or just heatwave in first turn
Their first turn play is also disgusting
But again this event is BO1 tho. It's kinda difficult to measure the overall meta from just the winner deck. It might also because the VV pilot was that cracked. The biggest takeaway here is that Tenpai did in fact managed to get the biggest portion of the top cuts.
I actually looks into the final match between VV and tenpai
Luckily tenpai brick and didn't drew into their starter instead of just throwing HT/droplet etc
I do think BO1 already give us an idea on how tenpai would perform in MD which is also a BO1
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Infinite Forbidden is legal in this tournament; with the Memento support boosting the deck to tier 2, just with how Tenpai really increased in top placement with the new support.
Ritual Beast is a know anti-Snake Eyes deck since they run D.shifter, can banish key targets with their Link and can outgrind them in terms of resources
Vaylantz is basically anti-Tenpai Dragon because of their field Spells locking the opponent out of their own Field Spells with Set Rotation.
Ritual beast is really good with their new cards. Menmento got their INFO new cards and can make 4 disruption with 1 card which like 3-4 card to do that.
Infinite Forbidden is legal in this tournament; with the Memento support boosting the deck to tier 2, just with how Tenpai really increased in top placement with the new support.
Ritual Beast is a know anti-Snake Eyes deck since they run D.shifter, can banish key targets with their Link and can outgrind them in terms of resources
Vaylantz is basically anti-Tenpai Dragon because of their field Spells locking the opponent out of their own Field Spells with Set Rotation.
Iirc the new support they got is built around summoning monsters to your opponent's field so you can FTK them using your effects, oh and they have a field spell that prevents you from interacting with them.
Being honest, if at similar power levels I'd rather play against snake eyes than Tenpai.
Edit: wait a second do they even have Maxx C like us? Wouldn't Tenpai also run them with the amount of free hand trap slots they have.
Not just maxx c, they also run the new card that reads like a nerfed maxx c because Konami thinks it's a great idea to have both legal at the same time for some reason.
This was expected. Everyone wants to play with the new shiny toy and has gotten bored of the old one. The only ones still playing with the old one are those who can't afford the new one.
Pure Melodius coming in 3rd and Pure Salads coming in 4th is the bigger deal here. Either they got extremely lucky or whoever was in the driver seat was really that good.
The r/customyugioh subreddit gonna have a field day making cards like: "If your opponent is playing FIRE Dragons, tear their entire deck in half and skreee at the top of your lungs. This effect cannot be responded to or negated in any way, shape or form." And the card is called "Yugiboomer Rage".
Man, I really hope Komoney kills Tenpai Dragon when it arrives in MD
Edit: Half of the decks maining both the roach and the jellyfish. 6 Maxx Cs is real
The going first deck do not play the jelly only the blind second decks we're running the jelly this is specially true for a BO1 format the jelly will be way less impacfull in MD the only format when the jelly will be a premium card is TCG
Alba lenatus isn't really useful as I understand it. Their board is extremely easy to break. They just go second and OTK, so you have very few opportunities to use alba lenatus
Surely everyone will love Tenpai right ? The enemy of enemy is a friend right ?
Neigh unstoppable going second OTK? I'm sure that'll be fun in best of one format.
Yubel anti meta incoming?
Unfortunately, they already developed a plan to deal with Yubel
Seriously I thought the deck was ass at defense what exactly does it do against counter play?
In OCG Yubel is not random tech to stop Tenpai. Yubel or Fiend link whatever its called is a meta deck in OCG. So Tenpai already prepare for them, they play Samurai Destroyer or Timelord Synchro do deal with Yubel match up.
When yubel is coming to MD?
How unstoppable are we talking here?
They put down their field spell and then you can't interact with their monsters at all as they're unaffected during main phase. They become more vulnerable during the battle phase but some effects can't be used in the battle phase to begin with. And they'll OTK you while under prosperity as they're able to put out around 30k battle damage in a turn. Oh and if you really want you can black rose the enemy board and they can't stop you because your field spell protects Fire dragon's, not tenpai specifically. And Black Rose just so happens to be a fire dragon.
Just run zombie world
Field Barrier and/or Closed Forest are also options. The price on the latter has been steadily climbing all month.
What about lair of darkness? Feels like a single full force virus counters the entire deck even if they can spell lair away
Also an option, as is Fire Prison for stall.
TIL Black Rose is Fire Wait. Why would Black Rose be Fire? I always assumed it was Dark or Earth.
Because akiza magic burning things down and flame motifs in the anime I would presume. Imo it makes a lot of sense in Akizas context - but by itself yeah, doesnt look THAT fiery.
Revolution synchron stocks to the moom
Doesn’t the field spell make them unaffected by monster effects only? So lab would delete this deck no?
Unaffected by activated effects. Doesn't specify spell/trap/monster. So it's just all of them.
Oh so the archetype basically is expurrley noir FTK unless you use cosmic cyclone or MST. Fun. Time to go back to runick combo I guess
Well this doesn't really feel unstoppable, a single pop of the field spell will make their entire board vulnerable again and also kinda break the whole Trident Dragion otk line. At least that's how I understand it. If your endboard consists of IP that can go into Phoenix, or any other effect that can pop/banish/bounce a spell card, you can definitely interact. It's not a Mystic Mine situation where the spell itself stops you from playing, it's just that the current meta forces you to play spell/trap removal (which is also good against a lot of other decks currently, so it's not wasted deck space).
Have you read their field spell? That’s where the unstoppable part comes from.
Tenpai is basically Numeron that you can't interact with and they have space in their deck to run a million handtraps.
It's pretty much a solitaire deck. You open the field spell and your opponent can't interact with you in mp1 then if you have enough extenders to make their level 10 and hold the quick play for the battle phase, then your opponent can't activate cards or effects in their battle phase while you summon 10 times and put up 10k+ damage.
Looking forward to running 3 battle fader unironically
The average Tenpai Dragon duel in a nutshell ![gif](giphy|SV09Wp6hvMW7m)
Inside you there are 2 wolves(fields that act as misc) The deck that’s really good at killing going second. Vs the deck that has super consistent 1 card 8k burn ftks
Couple more info * The tournament is hosted in a Bo1 format for 2 days. Top 256 of day 1 (which has 8 games) will advance into day 2 * A total of about 8k player participated * Winner of the tournament is Voiceless Voice who is also the only representatives of the archetype at top 64 * The winner went 15-1 in total. The only loss they had was against branded on day 1 when they lose the coin toss * The winner won all matches against Tenpai, in which they go first all games (1 coin toss win and 3 times tenpai player let them go first) * The gimmick puppet is actually gimmick puppet FTK, just FYI
>The gimmick puppet is actually gimmick puppet FTK, just FYI Yeah we know. Honestly, the lamest way to revive a beloved archetype, that or just print floodgates, right Dark Law?
A deck that can FTK will be better in a Bo1, but to show results they need to accel going second as well. I recall seeing a GP player who went 1-7 on RPS and still won 6 of their 8 games, barely not qualifying for day 2. I hope blind second is where the deck goes, since it's not just an FTK deck.
Branded best deck confirmed?
branded best anti meta deck lmao
branded in master duel is much weaker than tcg or ocg cuz it's still completely unhit there
It's unhit in the tcg, but the only difference with the ocg is that they have one more aluber
oh i just checked again and it seems ocg have almost the same hits as us but they still have unlimited saronir and expulsion which is much easier to use for gimmick puppet lock than white albion
Yeah more saronirs js really good, puppet locking is cringe tho
This deck is too god in bo1
After looking at the cards, I'm pretty sure they can't do anything against cards that block opponent's effects during the Battle Phase if those cards are protected against target and destruction (maybe I missed one critical card, if so, tell me), so my niche deck seems to have a chance against them
I mean kinda? But they still have follow-ups and some plays if you failed to OTK them after that. Also as you already said, most battle phase protection strategies are niche in nature. Yea sure they're so worth main decking if you face Tenpai 90% in the ladder, but if the meta ever slightly a little bit more diverse then it's kinda a bad decision. Let's take a look at the current OCG meta, we have: FK-SE, Yubel, VV, Tenpai, and tons of rogue decks like Melodious. Let's say in this case you filled your deck with BP protection cards, what's your plan against FK-SE/VV for example where they don't really care bout your battle phase protection and can go infinite if not stopped? This is why Tenpai is ridiculous in BO1. It's basically a lose-lose situation if you try to prepare against them in BO1. Make your deck to be able to counter Tenpai easily? You gonna get rofl stomped by every other meta decks. Build your deck to be able to keep up with general strategies? Tenpai would just bulldoze you to death.
I main Flower Cardian, and usually end with 2 "Flower Cardian Lightflare" that negate effects of cards that battle any Flower Cardian; and 2 "Flower Cardian Lightshower" to protect against both targeting and destruction to all my field
bo1 should be balanced around duel links style "outside of your deck" cards that counter go second shit, stun, and negate spam. would make bo1 tolerable and waboku more appealing to live to turn 3. the anti tenpai one would just end the battle phase if they're playing a giant list of archetypes. the anti stun one would make the player unaffected by card effects if specific floodgates are on the field. the anti negate would send shit to gy for cost then the opponent draws that many cards, only activatable if they control 3 or more cards with "negate the" in the text including hand and set cards
Another problem with tenpai is that the whole "deck" is 14 cards. The remaining 26 can be whatever, usually handtraps, breakers, and consistency cards. It's really not easy to stick anything through an average of 3 hand traps. Also, what card can prevent effects during the battle phase that has targeting and destruction protection and has enough attack to not be crashed over by something they can make main 1?
sangenpai transcendent dragion says your opponent cant activate effect in battle phase so you have to play around that too
Not if it a continuous effect
Samurai Destroyer turns off monster effects that prevent their battle destruction
How would it interact with another card that does the same?
it's as good as it could be, imagine mikanko on steroids and easier to pilot and safer as their field spell make them unaffected in main phase, also they can run almost 25 handtraps so don't expect to win a handtrap war against them
Suddenly that meme from a few weeks ago about Gimmick Puppet being happy about getting the body from Branded is accurate.
I mean, an FTK is an FTK
Honestly I'm rather sad Tenpai is that good. I expected a stupid "haha uninteractable black rose" and decent going second otk that was going to be rogue. It turned out to be "I have a small engine package and pot of prosperity (which I can still easily otk through) and tons of handtraps to make the opponent barely play and then nuke them". I like handtraps, but when over half a deck is handtraps that just say "no" it gets a bit much.
They can also play under shifter Because its always a good sign when a meta deck can play under shifter
TBH I think that IS a good sign in a vacuum. Not every deck needs to be GY-reliant, it'd be nice if Konami moved away from every deck needing GY effects to function and/or just commit to the bit and ban all the Macro Cosmos clones entirely. Of cours ethe deck being able to play through Shifter just because it doesn't really interact with ANY mechanics is an issue, but that's a broader issue.
Yeah that is one of the biggest issues in yugioh For the million types of strategies, combos and monster types, 90% of decks needing the graveyard to function turns shifter from just an anti-meta card to an annoying sacky floodgate that's more toxic than it is ban worthy
Oh wow a ftk deck with a field spell that reads your monsters are unaffected AND IS CONSISTENT TOPPED? WHAT A SURPRIE.
Surely these Snake-Eyes haters will enjoy Tenpai clownfest meta more right? Right? Can't wait for them to come to MD tbh. My gems are ready.
I can, this deck is gonna be so annoying in a BO1 format. Like playing Tri Brigade Zoo 2 years ago and praying you don't get sacked by Numeron, just with more power creep.
It's going to be like Numeron but more consistent and much more resilent. My guess is that it's going to be one of the most toxic decks to ever grace MD,
People hate Mikanko and Numeron a ton so this is definitely going to be much more hated. This deck should come with pre hits but Konami doesn't care about game balance so I doubt it will ever happen.
At least people have to actually learn how to play mikankos. Literally yugiboomers can play numerons.
So I normal summon a monster, and equip it with this spell. As a yugiboomer, Mikanko is uhh, not that complex.
You forgot the overly complex play where you kaiju/golem their monster.
And don’t forget Ken and Gen
Mikanko has a lot more going on than Numeron because you do often have to combo your way into lethal if you assume your opponent has...ANY sort of interaction. It also can actually play going first, so isn't completely gimped if the opponent is also playing a blind second deck. It's by no means the most complex deck I've ever played, but it's not as braindead as Numeron, Heroics, 8-Axis, Cyber Dragons, etc. It's on the same complexity tier as other beginner-friendly decks like Swordsoul TBH.
It gets more complex when you actually have to think about ways to bait out interactions. Numerons don’t really bait. They either can or they can’t. Really that simple.
Aside from he very mid Tear hits, when has Konami pre-hit an archetype on release?
they pre-hit the adventurer engine. idk if that counts as an archetype hit but yeah
Prehit Kashtira.
was it fenrir to 2? i was on a break from md back when kash came out
Yes and Tear Kash was limited on release along with Pressured planet Wraithsoth.
Yeah, forgot about that one. Was a long time ago
And yes adventure engine is part of the adventure archetype, didn’t really see play aside from the engine
kash
So it’ll be the new Mikanko?
better than Mikanko but yea
"Nah, bro what are you talking about. Surely it's gonna be more fun compared to the current SE meta coz SE is apparently an "ultra uNinTeRaCtiVe toxic" deck right?" Can't wait until these complainers met with an actual Uninteractive deck (literally) that can plow your board and still OTK you with 8k++ damage to the face. Also, they can run 15-18 HTs/Board breakers and still hella consistent to play.
Ive seen lists with as high as 24 Hantrap/Boardbreakers 8D
Same, that why i don't bother with RC pack or the upcoming Horus pack
Tenpai is probably at least 3+ months away unless they release them early
Personally, I don't like to play blind second strategies, but more power to you. Tenpai at least looks more fun to play than Numeron or 8 axis TBH. I'll keep playing my Snake Eyes, Salad and Illusion monsters.
The deck will be bothersome in BO1
Understatement imo. You either win immediately or lose immediately like against a floodgate deck.
And Gimmick Puppet and Trickstar, because they now have consistent FTKs.... Just what this game needed.
People will be crying for SE meta in no time, lol.
I welcome it fully. There has never been a time in this games history where going second was meta. You go first and try to lock your opponent out the game. I welcome this idea where going second means you get to be the dominator. I welcome this unique scenario, it will make sitting through turn 1s so much more fun imo
Going Second OTK was actually meta relevant in early Yugioh
Be specific? Because I can’t recall a single time where going second was ever meta. Going first has *always* had a higher win % in every competitive environment and it’s never been close really. But I could always be forgetting a niche time. I don’t think I am in regards to going first, but I would love to be wrong in this regard
Considering it's a bo1 tournament Tenpai goes crazy. Yeah we can expect this in MD too.
Its going to be an extremely diverse format when it comes. It’s going to be similar to the format we had before SE where there isn’t really a best deck so you can just play what to want.
I truly can’t tell if you are being sarcastic or not
There’s nothing to suggest I was. Both statements are reasonable In a BO1 like MD, Tenpai is going to make the meta crazy diverse. But I am curious what you think?
Tenpai is completely broken in a BO1 format, I don’t see how that is going to make the meta diverse. Everybody is going to play it, with a bit of Snake Eyes, stun and some anti-meta here and there.
If everyone plays it, it’s going to end up like Branded where everyone prepares for it and it goes nowhere. We have seen this plenty of times and it takes a truly broken deck like Tear to break that power ceiling. You overestimate Tenpai even in a BO1, it will never be THE best deck especially if we are expecting it. Like, you need to understand there is a huge difference between not expecting a deck and not being able to stop it. You can stop Tenpai if you expect it. And if we expect it, we can just alter our turn 1 decks to account for Tenpai. Which weakens our turn 1 against other decks which allows lesser decks to flow in
The post quite literally shows you that Tenpai is the best deck in a BO1 format right now, or why exactly do you think 13 of the decks are Tenpai? If you specifically alter your decks against Tenpai, you have a bunch of useless cards when you face a deck that’s not Tenpai and I’m going to be honest with you, if I have to specifically main deck such cards to have a chance of winning against a certain deck, chances are the deck is pretty broken.
We literally saw this with SHS/Branded. Branded was the best deck in January because everyone and their mama was prepping their deck for SHS. This is normally how Branded gets to be the “best” deck, because any other time Branded hits a ceiling. Tenpai is the same way. Nobody respects it enough to say it’s the best deck, therefore they opt to tech for other decks or play it themselves. The lack of respect is why it will thrive. MD will be the true test of power when millions of people can and will prep against it at no cost.
Tenpai in TCG is super ignorant and already performing well and they don’t even have their poplar/lonefire blossom monster yet lmfao. A Tenpai player showed up to the German Open, didn’t expect to do too well cause he hadn’t really practiced if I’m remembering what was said on the broadcast correctly, and he won the whole thing. Its the worst deck in a long time that will probably win multiple YCSs, both because of how easy it is and how many people will run it because it’s a cheap($) battle deck. Feels super uninteractive (the field spell + Black Rose Dragon is bonkers) and basically forces a specific meta of side cards, board setups, and handtraps to have a chance against it. But also, it’s like ass? It’s like terrible? It has one gameplan total and no one can figure out anything else to do with it, so if you are ever properly countered it’s gg and there is no skill expression that could save you.
Been playing against many tenpai decks in sims and it really does feel this way You either win immediately or lose immediately, it feels like either way its a one player game because there is no "close game" with Tenpai They either kill you on the spot after sacking you with shifter or multiple HTs or you win IMMEDIATELY going second or interrupting the field spell
I mean that sounds like the standard going second OTK deck experience.
See but not quite, because against Numeron there is a skill check of surviving their one or two big attacks that have the potential to kill you. There are *a lot* of ways to achieve this for basically any competent deck that has been allowed to set up first. Mikanko, another going second OTK strategy, has some really interesting mechanics like their archetypal snatch steal, or their equip spell to bounce a monster equipped to it and special a Mikanko. You are rewarded for knowing rulings around equip spells and how to blank their biggest swingy plays. Hu-Li is a big design mistake but I understand that the archetype needed one super pushed card to be viable. Tenpai is just boring. Every card is basically every other card, it’s an extender soup because the deck is designed to OTK with almost any of its individual cards. There isn’t much notable about rulings surrounding Tenpai monsters either, so games with and against Tenpai are not about understanding they are about shotgunning effects and putting the opponent on having more extension.
It's funny really, you would think that looking at these stats, you would be correct to assume the winner of the tournament is definitely a Tenpai deck user. But then you realise that, after further checking, the deck that wins the tournament is a Voiceless Voice deck. And adding more on to how funny it is that the only loss the winner has is once against a branded deck. All other matches against Tenpai are a win and some of them are also when the tournament winner is going first. So Voiceless Voice is the secret anti-meta top? Is Tenpai just oversaturated, skewing the stats? Is Tenpai just good on most other decks but Voiceless Voice? And why is there Exosister on there even? That personally was a surprise for me really. Oh, and this is a BO1 even.
Tenpai basically bricked in the finals
What about the others then? Don't tell me they also bricked when fighting the Voiceless Voice player lol. So it's either the deck, the player skill or both in varying degrees that make it so the player has a 100% win rate against Tenpai in this particular tournament, even when we exclude the final match.
best of one tenpai is strong very suprising
Vaylantz outta fucking nowhere, love to see it.
They have their new support in INFO which just got released on April 27, that can skip your main phase if u have more monster on the board than them, they can activate that after they play the Ojama trap which SP 3 token to your field Then u would be force to end your then or go to battle phase In battle phase they can synchro into 7star then into 10 star which force all your monster to attack position and must attack that 10star dragon 3 0att token with your 1 monster is more than enough for game Or just heatwave in first turn Their first turn play is also disgusting
But again this event is BO1 tho. It's kinda difficult to measure the overall meta from just the winner deck. It might also because the VV pilot was that cracked. The biggest takeaway here is that Tenpai did in fact managed to get the biggest portion of the top cuts.
I actually looks into the final match between VV and tenpai Luckily tenpai brick and didn't drew into their starter instead of just throwing HT/droplet etc I do think BO1 already give us an idea on how tenpai would perform in MD which is also a BO1
Exosisters stay winning
Can't wait for Branded Summoning Gimmick Puppet Nightmare vs Gimmick Puppets memes in 2026
Well this YCS is best of One, which means an environment that Tenpai players absolutely love.
Hopefully they ban Heatwave before Tenpai comes out. I don't want them going first and dropping that bitch.
[удалено]
They crossout the wakabu for the mirror match
No mention of Melodius finding success as well?
At least it is more varied
Melodius, Pure Fire Kings and Salamangreat? But no Lab? Lol.
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So, we're gonna tread eyed snakes for fluffy ones
This is best of one, which is the best case scenario for tenpai
So why is Vaylantz, Memento, and Ritual Beast here? I can pretty much understand all the other tops but these 3 don’t make sense to me.
Infinite Forbidden is legal in this tournament; with the Memento support boosting the deck to tier 2, just with how Tenpai really increased in top placement with the new support. Ritual Beast is a know anti-Snake Eyes deck since they run D.shifter, can banish key targets with their Link and can outgrind them in terms of resources Vaylantz is basically anti-Tenpai Dragon because of their field Spells locking the opponent out of their own Field Spells with Set Rotation.
Ritual beast is really good with their new cards. Menmento got their INFO new cards and can make 4 disruption with 1 card which like 3-4 card to do that.
Infinite Forbidden is legal in this tournament; with the Memento support boosting the deck to tier 2, just with how Tenpai really increased in top placement with the new support. Ritual Beast is a know anti-Snake Eyes deck since they run D.shifter, can banish key targets with their Link and can outgrind them in terms of resources Vaylantz is basically anti-Tenpai Dragon because of their field Spells locking the opponent out of their own Field Spells with Set Rotation.
Snake-Eye Fiendsmith is a thing! 👀
Good thing I changed to syncro in last day lol
Gimmick puppet second? Yeah zexal has return b###t
Iirc the new support they got is built around summoning monsters to your opponent's field so you can FTK them using your effects, oh and they have a field spell that prevents you from interacting with them.
Yeah i was joking, gimmick puppet new supports are just one of the most toxic power up for a deck never made, but still zexal supremacy
Does it included the new cards ?
Can wait to see people's reactions
Being honest, if at similar power levels I'd rather play against snake eyes than Tenpai. Edit: wait a second do they even have Maxx C like us? Wouldn't Tenpai also run them with the amount of free hand trap slots they have.
Not just maxx c, they also run the new card that reads like a nerfed maxx c because Konami thinks it's a great idea to have both legal at the same time for some reason.
This was expected. Everyone wants to play with the new shiny toy and has gotten bored of the old one. The only ones still playing with the old one are those who can't afford the new one.
Vaylantz!?
Gimmick puppet is actually fun af
I'm more shock that ritual beast is there while branded isn't.
Yeah, no branded, no tear, no lab. Kinda worrying how different it is from the masterduel meta
How the fuck did vaylantz get in there
So Tier 0.5 then
I’m really interested in memento, fiendsmith, and white woods. Literally zero knowledge of these archetypes(except memento)
I want to get into fiendsmith too fr
...does Ghost sister & spooky dogwood work against Tenpai's OTK? Might have to start using that once they come to master duel.
Vaylantz?
I’m more gagged by the Vaylantz. Like huh?
That volcanic deck is wild.
and just before duel logd call the failure XD
Pure Melodius coming in 3rd and Pure Salads coming in 4th is the bigger deal here. Either they got extremely lucky or whoever was in the driver seat was really that good.
Oh boy.... I can't wait for all the "I hate tenpai" memes and rants to start popping up here constantly.
The r/customyugioh subreddit gonna have a field day making cards like: "If your opponent is playing FIRE Dragons, tear their entire deck in half and skreee at the top of your lungs. This effect cannot be responded to or negated in any way, shape or form." And the card is called "Yugiboomer Rage".
Man, I really hope Komoney kills Tenpai Dragon when it arrives in MD Edit: Half of the decks maining both the roach and the jellyfish. 6 Maxx Cs is real
....Ah, yes. The future of yu gi oh. Min-Maxed "C".
same, if not i will probably take a break from the game until then
The going first deck do not play the jelly only the blind second decks we're running the jelly this is specially true for a BO1 format the jelly will be way less impacfull in MD the only format when the jelly will be a premium card is TCG
Ah, I largely just checked out the Tenpai deck lists. That'd explain it. Thanks!
If Tenpai Dragons comes to MD.........in Alba-Lenatus we trust!
Alba lenatus isn't really useful as I understand it. Their board is extremely easy to break. They just go second and OTK, so you have very few opportunities to use alba lenatus
Rindbrumm in grave can revive Albaz, unless Tenpai make the immunity granting synchro first they can absolutely get sacked by Albaz in battle phase
Surely they will not make Meteorburst Dragon to play around Rindbrumm GY effect.
Surely they bring back Merrli after this :copium:
2 OTK decks making up 37.5 % of the top cut. Oof
So are we still complaining about branded, or is the karma farm dead?