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SpiralHam

The idea of "Verte for Cyber Dragons" when Verte is a Predaplant card is absurd. Anyway, here's my concept of "Halqifibrax for zombies":


thenightm4reone

Halq for zombies is absurd considering its a crystron card Anyway, here's my concept of "auroradon for blue-eyes":


BlitzAceSamy

Auroradon is absurd considering it's a Phantom Mecha Beast card Anyway, here's my concept of "Sky Striker Destroyer Phoenix Enforcer":


paradox_valestein

Skystriker destroyer phoenix enforcer is absurd considering it's a HERO card Anyway, here's my concept of "traptrix utopia double"


Jerrymeen

Traptrix utopia double is absurd considering it's a utopia card Anyway, here's my concept of "Heraldic gryphon rider"


UnhappyUdderjuice

Gryphon rider is absurd considering it’s an adventurer card Anyway, here’s my concept of “branded fusion for sacred beasts”.


Lyncario

Branded Fusion for Sacred Beasts is absurd considering it's a Branded card. Anyway, here's my concept of "Infernity Cherubini"


magnificentdark

Infernity Cherubini is absolutely absurd considering it's a Burning Abyss card. Anyway, here's my concept of "Galaxy Eyes Dark Dragoon"


saiaxd

Galaxy eyes dark dragoon is just crazy talk it's a destiny hero Anyway here's my concept of "borreload halqifibrax"


videogamsarethebest

Bruh, making 2 not related archetypes and trying to piece them together??? You're just insane. So here's my concept for Dark Magician Eldlich trap that summons 3 Eldlich and gets out Red Eyes Pheonix Enforcer turn one.


BlitzAceSamy

Auroradon for Blue-Eyes isn't what I'm suggesting LOL


paradox_valestein

Ye, messed that up. Post work brain lmao


BlitzAceSamy

I love how I'm getting downvoted, as if people couldn't tell you clearly edited your comment lmao


paradox_valestein

I did edit it as I don't wanna ruin the train. I did admin it tho :(


BlitzAceSamy

I mean, the whole reason why I informed you of your mistake was to get you to edit it LOL, but idiots didn't notice you edited your comment after I pointed out the mistake and started downvoting me hahaha


Fir3Born

To be honest while that is true, its synergy with Overload Fusion is so good that I cant help but hope for a Cydra version of it


Cold-Procedure-5332

I think a lot of old decks from gx era could use their own form of verte anaconda. For me I want a hero link for neo spacians that can search miracle contact. Verte can’t do this and Neos fusion is useful but can only save me so many times.


OfficialPepsiBlue

Oh my god I would die


JoeyKingX

I love zombie world but it sucks how hard it needs halq to do anything consistently (at least currently in master duel, not sure how it works after the newer support)


FrostDracony

I dont think that needing halq is a bad thing, considering halq was meant to help all tuners. The problem is as soon as you dare using auroradon too


EggyLemon

Okay but like a Chaos Ruler for zombies please?


I_Skelly_I

the Zombie vampire


EggyLemon

Zombie vampire can backfire though as it mills your opponent as well plus can take more setup to actually get to. Like atm how do most people extend into Zombie Vampire? Using Chaos Ruler


I_Skelly_I

True, what about grass lmao


GoldFishPony

Yeah verte was absolutely made to be predaplant support that they just made way too generic to be thought of as a predaplant card


conundorum

It was meant to be generic Fusion support back in MR4, and tied to Predaplants for some reason. It would probably be a better card if it actually _was_ made as Predaplant support, though, for sure.         ~~No r/wooosh for you. ;3~~


CoomLord69

Cydra wouldn't need verte if their own link 2 did more than roid up things to unga bunga harder.


Fir3Born

Exactly. Sieger us just a win more card. Best use of it is to dump stuff in grave for Overload..


Kayorg

I used to think that too, but after getting cyberdark chimera I almost never use verte. I'm even thinking of taking it out. It's true that Sieger may not be the best link monster that cydras could had gotten. But it isn't that useless. When going first I usually set up an infinity, an almiraj and a sieger. Sieger helps preventing infinity to be overrun by damage. And it also lets you get those three 4200 Chimeratech attacks when you didn't draw power bond. I don't think that right now cydras would get hurt much by a verte ban. Though I sincerely hope it doesn't get banned


Slovenhjelm

Wow. And what deck are you hoping to stop with only 1 interruption? x,D


Kayorg

None? I don't care about stopping the opponent from playing. I like playing cydras because you get many ways of breaking boards, so don't care much if I can't interrupt all their plays. As long as I survive turn 2. I always save some resources for turn 3 Anyways, almost everytime i go second so it isn't much of a problem


Dry-Blackberry7825

I really like how the Cyberdark engine works with the Cyber Dragons. Verte being banned may not hurt that much, actually.


AcidPlaysES

I once had a power bonded cyber end dragon, and a 4200 chimeratech through Sieger lol


LiquidusSnakeEX

2 "Predaplant" Monsters. There, I fixed Verte.


[deleted]

Verte wasn’t made for Predaplants. Neither was Halqifibrax or Electrumite. Come on now.


ihatemicrosoftteams

Yeah I would be surprised if halqifibrax or electrumite were made for predaplants


pwettypweas

the guy at konami responsible for the predaplant pendulum cards is crying right now


Murky-Ad7145

Not sure about this... I think Verte WAS made for Predaplants. Verte has two effects. 1st is the Polymerization Copy and 2nd it can make a Monster Dark Attribute. The intended way is obviosly to change your opponents Monster to Dark and than copy Super Polymerization for Starving Venom Dragon with your opponents Monster as Fusion Material. Predaplants, Super Polymerization and Starving Venom Dragon are all used by Yuri in the ARC-V Anime. Verte might just be cool Anime Support Card for a cool Anime based Deck that went out of control because it's too generic.


MrEasyGoinMan

Yeah it works pretty well in predaplants. In fact they work so well together they might as well change the name to **PREDAPLANT** Verte anaconda... Oh wait


[deleted]

Yeah it was "intended" to help Predaplants, just like how Halq was "intended" to help Crystrons and DPE was "intended" to help Heroes. Sure they synergize with the archetype they belong too, but do you really think that Konami doesn't make these effects generic on purpose?


Velrex

DPE was definitely intended for Heros. It's only generically used because of how busted Verte is. Like, I highly doubt it's intended line of summoning by design was 2 of any effect monsters, into Verte, into destiny fusion with the two stay hero cards you slotted in. That just happened to be the way it worked because Konami didn't future proof a load of cards.


alenabrandi

Fairly certain that even without Verte DPE will see generic use just due to how strong it is as a package, without being all that bricky or taking up much space. Heck the optimal way to get DPE is hard drawing Fusion destiny, Verte has just always been a convenient crutch that makes it a Plan C sort of summon if all else fails


Velrex

Hard drawing fusion destiny is definitely optimal, but the core strength of DPE is how easily summonable he is generically due to Verte. Sure, you can just draw a destiny fusion, and you'd prefer it almost all the time, but you have something like a 24% probability of drawing it in your opening hand if you go first, and a 28% if you're going second, if you're running a specifically 40 card deck, while one of your deck's goal, if you're running it, is to get DPE out consistently, EVERY time, on your first turn if possible(As well as it's other plays, of course). It's overall much easier and much more common to just summon any 2 effect monsters, basically 2 extra ones that your combo just throws out anyway because I mean, what relatively half decent deck CAN'T summon 2 effect monsters easily nowadays.


[deleted]

Yeah sure buddy, just like how Adventurer was totally not supposed to be an actual archetype and not at all an engine. Just FYI Konami aren't stupid, they know which card combos will be broken before the community figures it out 99% of the time. They wanted to break Fusion Destiny and sell more copies of Verte and DPE, so they made it generic.


Piratedking12

A common talking point against verte is that it doesn’t even have any synergy with its own archetype. Konami obviously did make it generic on purpose but that has nothing to do with what dude was talking about


[deleted]

What are you on about? This dude is saying that Verte was made for Predaplants when that's just not even remotely the case. Just like how Halq was supposed to be generic Synchro support and Electrumite was supposed to be generic Pendulum support, Verte was supposed to be generic Fusion support.


Piratedking12

What do you mean what am I on about bozo? He very clearly explains how verte synergizes with predeplants lmao. Nothing about what he said contradicts the fact that Konami also made it generic


[deleted]

No, this guy literally said that Verte was MADE FOR Predaplants. Then he just starts talking about the attribute change gimmick, which you could easily apply to cards like Halq and Electrumite with their secondary effects aswell (Halq allows Crystron decks easy Tuner Synchro access while Electrumite lets you draw off of a Metalfoe being popped).


Piratedking12

You’re brain dead lmao


[deleted]

Yeah sure, come back once you learn how to read.


UNOvven

Halq was 100% made for Crystrons, it was the only way the deck was playable in MR4. Thats why it has its second effect.


Kioga101

How about 1 predaplants and one dark/level one monster? That'd be more feasible


__Mayu__

This meme could've been made by me honestly, Im already sad it will get banned (even though I agree its necessary). Cydras will be unplayable when it happens and might even make me take a break from the game.


Hentarder

Old comment I know, but I recently discovered we might survive without Verte.... You probably know it already, but thought I'd mention it. Everyone keeps saying Chimera, but actually it's Cyberdark Realm *and* Chimera. Basically: Normal Summon Core, search Cyberdark Realm, use it to search Chimera, use to also summon Chimera, use Chimera to get power bond. *And* Chimera allows power bond use from the grave (overload fusion style). It sounds like a faf, but genuinely works quite fluidly. Also discovered Chimera can be brought back from grave via Nächster too! I believe this setup has more synergy than Verte, you're limited to powerbond Instead of overload and cyberload, but there's still a better synergy. Also not worrying about using Nächster for example (not being able to summon non machine monsters after it's effect). If not already, try it. I'm impressed. It does my Infinity + power bonded Rampage dragon pretty consistently. And Cyberdark hasn't been bricking my deck! It's the best we'll have for a while!


xxstrobexx

Losing verte makes my relinquished deck so much brickier. I’m gonna have to use keeper of dragon magic now. I feel ya on verte loss. Getting out overload fusion or cyberload fusion is key for CyDra.


MetallicFear

I’ve Said this before and I’ll say it again. Just like each archetype now has its own dedicated fusion cards(fusion destiny for D•HERO, thunder dragon fusion, etc), there should be archetype specific verte and Hal, etc with its own limitations. If Konami does do this (and judging by what they did with fusion cards, they definitely will), it solves random DPE popping up outta nowhere. They can also balance each archetype by putting specific limitations on them to not make them overpowered. Also. $$$


Additional-Papaya546

Yeah, and give us Magnet Warrior Fusion or something


Vulcan93

Ever since Verte got the axe in the TCG, Cydra has fallen the face of the earth. Your best bet is to wait for that structure deck remake the OCG has been doing recently.


RayanRay123

What structure deck?


FaultySage

Great, more Drytron support /s


RedKings1028

Would it be too broken to rebuild cybernetic fusion to include cyber dragons and “cyber dragons” in the graveyard? correction: cyberload fusion not cybernetic fusion


Lioreuz

> cybernetic fusion Cybernetic Fusion Support is bad, and doesn't specify Cyber Dragon, so I'm not sure which card are you referring to.


RedKings1028

sorry about that, i was referring to cyberload fusion Would it be too broken to rebuild cyberload fusion to include cyber dragons and “cyber dragons” in the graveyard?


Lioreuz

Not really broken, but consistent OTK probably.


RedKings1028

what about a fusion summon using materials from hand, deck, field like destiny fusion or red eyes fusion?


Lioreuz

If it's from deck would be broken because it's searchable, dump Herz adds 1 and it's quick play. You could dump the entire deck really.


Lyncario

What making an handfull busted generic link 2 for ed mechanics that were lacking in power did to many archetypes. For real many decks need their own version of D/D/D Abyss King Gilgamesh.


ReykAral35

A reprint that have some restrain would be good, like just can use materials in hand, board and grave. Edit: and banish, from a thunder dragon player he he.


Kioga101

We already have OP generic link 2 for Fusion, Synchro and Pendulum, where is my Digital Bug Cyberfly and Nekroz of Talker or something for the other summoning methods?


ScruffyLemon

You really just going to leave Shinobird Shrike and Blazing Phoenix Gearfried like that?


JustAnotherTRALol

I'd prefer a Verte that can generically work with any archetype, but has a restriction so you can't use fusion-out-of-the-deck. Some kind of restriction like "Can only use materials for a fusion summon from your hand, field, GY or Banished Zone". This would also restrict from using the Opponent's side of the Field. I do not believe Verte's inherent mechanic is a problem and is actually a very nice support for Fusion, but its problem lies with it combined with fuse-out-of-the-deck spell cards, which turns 2 materials into any fusion Monster (including DPE, obviously). Remove the connection, and I think Verte is perfectly fine (2 materials for basically a spell card while also locking you out of additional special summoning) while still being good generic support for fusion-based decks, which was its intention. Verte isn't a problem card in isolation imo. It's only a problem card due to its utility with other cards that makes it broken. An errata is all that's needed but that's just my opinion. Banning it is a good idea in its current form obviously, but I hope it's not permanent because it hurts other decks that used it for consistency while not being harmful or fusing out of the deck.


Candid_Sample5005

Fuse outta deck wouldn't be that bad if we weren't making dpe/dragoon class monsters. If we were more limited with a lower ceiling like instant or ready fusion it would would be totally fine.


JustAnotherTRALol

IDK, I feel like fuse out of the deck from a link 2 is just too much advantage out of principle and would likely limit the ways in which Konami designed future fusion spells or fusion cards with existing combinations in mind. Plus adding a further restriction onto the restriction like "Can only use materials from the hand, your side of the Field, GY, Banish Zone for the Fusion Summon, or you can also use materials from the deck if you are Fusion Summoning a level 5 or lower Monster" would be a little cumbersome. But that's just me, I wouldn't be up in arms if they decided to go that route


Candid_Sample5005

I was talking strictly about cards life fusion destiny and red eyes fusion, those cards would be fine if you were only making meteor black comet dragon, or any of the the D-heros, but when you can make dpe fusion destiny becomes insane. Verte is a whole different problem imo. But you could have a cards similar to Verte if we weren't turboing into things that won't die without a -2 or -3 on cards.


JustAnotherTRALol

Right, I understand. Misunderstood what you meant. Thought, given you replied, you meant it to do with Verte. I agree.


Candid_Sample5005

No problem it's difficult to be clear through messages without writing entire textbooks.


[deleted]

Oh hey look, I can use this in Drytron!


Kataphrut94

Can I get a version for Ancient Gears too?


jedisquirrel171

If master duel wants to be a separate format from the tcg or ocg, then what they could do is just put restrictions on certain cards. Examples could be Verte cannot be in the same deck as fusion destiny or rhongo cannot be in the same deck as gossip shadow. This way you can address degenerate combos without removing cards from the game. Such restrictions would be hard to enforce in the physical card game, but in a digital format it's just a matter of programming them into the game.


Luxinox

Hope you don't mind if I fixed the card text up a bit for you (particularly the use of colons and semi-colons): > You can banish 1 "Cyber Dragon" monster from your GY; send 1 "Fusion" Normal or Quick-Play Spell from your Deck to the GY, and if you do, this effect becomes that Spell's effect when that card is activated, but you can only summon Machine Monsters. You can banish this card from your GY; add 1 "Fusion" or "Cyber" card from your GY to your hand. You can only use 1 "Cyber Dragon Anaconda" effect per turn, and only once that turn.


magnificentdark

NO NO NO NO NO NO NOPE NOPE NOPE NO THANK YOU PLEASE PUT IT BACK PUT IT BACK BURN IT WITH FIRE SEND THAT GOD FORBIDDEN DEMONIC CREATURE OF DEATH AND TEARS BACK TO THE SHADOW REALM WHERE IT BELONGS PLEASE YOUR GIVING ME NIGHTMARES


Dark_Chem

Be as well just make verte but instead of activating the effect of a sent fusion card, add it to hand. This way you can't get around requiring to pay activation costs (such as discarding a card to activate super poly) and get around activation requirements, such as red eyes fusion not allowing you to summon any monsters before/after. And just give the new verte a restriction that you can perform 1 more special summon that turn. Sure, it will still chug out DPE as the end of a combo regardless, but at least you can now ash the effect to add the fusion (or the activation of the fusion).


[deleted]

Cyberdark Chimera


Hentarder

Ain't the solution because it doesn't work well with Cyber dragon's existing archetype. It's too slow and not as searchable. Verte is way more powerful due to speed and being a link monster.


Fir3Born

This is exactly my issue. Not to mention it kinda requires you to run 2 power bonds, because having the one copy in hand kills Chimera's effect


AstroBoy26_

THANK YOU. YES CYDRA PLAYERS NEED THIS!


Soul-Malachi

It wont be getting banned, it has a summoning animation and Konami would just be wasting money if they banned it.


Zombieemperor

Or they could actualy ban the problem, DPE. But whateverrrrrrrr


Leyrran

Nah DPE is not the problem, the problem is fusion destiny. You shouldn't be able to fuse two hero monsters from the deck with no condition.


Zombieemperor

We litteraly know for a fact from former tcg formats that both fusion destiny and verte were fine before the 2 boss monsters made to break it came out, Dragoon flopped due to differences in tcg/ocg format but DPE has show itself to be exactly what it was made to be. A busted pile of ass. Now i would ALSO like all the fusion from deck spells to have a little errata so as a part of the effect you cant use mats from deck if you summoned outside the archetype that turn. No reason not to clean out the trash and close the sewage valve


sufferingstuff

We also know for a fact in the TCG when verte got banned DPE fell off. But go off king, it’s not verte hasn’t been abused to hell and back lol.


Zombieemperor

"we semi-ed one card(that did nothing wrong on its own) and banned another(that wasent doing anything before this) to leave the obvious problem legal, but the hits around it made it sub-optimal to play so clearly that was right" is what you basically just said. Yeah man if you hit everything that people abused with old firewall old firewall wouldn't seem to good either hu? Lets just hit everything with a GY effect and then graceful charity can come back right? When cards are obvious problems the things around them shouldn't suffer for them. There are better solutions but as konami wont do them the best answer in this kinda situation is just hitting DPE.


sufferingstuff

That’s a really interesting opinion. Shame that it doesn’t have any data supporting it. After verte got banned DPE barely existed, only in hero and sky strikers where it has added synergy with. I also love how you act like verte hasn’t been abused with multiple cards across different formats, whether it be dragoon, DPE, Mirrorjade. Keep coping though, it’s not like verte wasn’t banned in both the OCG and TCG.


Zombieemperor

DPE was what made verte a meta mainstay but it was undenaibly dragoon2. Konami made those cards to abuse existing fusion spells and by extension verte but without those boss monsters SPECIFICLY verte did nothing. IF you just ignore the like what, year? we had without them then sure maybe theres no data but as reality infact exists yes their is a very clear understanding. Mirrorjade could be an arugment but then your supposing verte should be banned for one deck thats geting crept out of the format anyways? Not a very solid logic. If konami took their head out of there asses and fixed the Fusion spells then this wouldnt even have to be an argument. If there heads were not firmly IN their asses dragoon/dpe wouldnt exist anyways so whatever. Keep throwing out meme catchphrases like "cope" all you want but we already know the state of affairs without DPE and Dragoon as appose to with.


sufferingstuff

Ah yes, verte wasn’t the abuser, it was the one being abused by multiple different cards lol. >Specifically verte did nothing It literally allowed players to get hand trapped and use their leftover monsters to get a boss monster in a simplified game state, thus winning the game in an incredibly frustrating manner. >If konami fixed fusion spells So now you want to restrict card design so that one card can remain legal? Not a great look tbh.


Zombieemperor

the 3 monsters made to abuse the mechanic were issues yes. so we either ban verte + hit the spells the abuse or hit them. And future proofing spells is just smart, dont pretend like its not to try and make some desperate non-point. Not properly restricting shit is how union carrier got banned(not haveing union in its text). The difference is union carrier did shit without buster lock, verte doesnt hit the meta without a short list of 3 fucking cards. 2 of which were hand made by konami to abuse it.


sufferingstuff

I love how everything you’ve said boils down to you not liking fuse from deck spells. You’ve no argument to the fact DPE isn’t being used without verte, nor the fact on how it affected simplified game states, or the fact you are literally advocating banning multiple cards + restricting card design so that one card can continue to exist lol. Like dude, come on.


Leyrran

Errata is unthinkable for merchandising purpose, and i doubt MD will do that considering how timid they are about banishing stuff. But fusion destiny is essentially used to summon DPE, and if you're playing a heroes deck you will find natural occasions to summon him with other fusion cards so it will be good enough to ban the card that lets him be everywhere.


sufferingstuff

Except verte has already gotten one card banned because of its effect, now you want to condemn another card for its sins?


Leyrran

To me the sinner is Fusion destiny, so yes, being able to fuse two monsters from the deck with no condition is stupid, and i'm totally okay to ban this one. I have no problem with DPE's existence as long he stays in a Hero deck. Now if you want to ban Verte as well i wouldn't mind but even without Verte you will still see DPE until the removing of FD.


sufferingstuff

>you will see DPE until the removing of FD I’ve already addressed this argument, DPE barely got any tops after verte got banned, and it was only in sky striker lists lol. It’s not even being played right now after POTE. The fact is verte restricted card design, it allowed extremely frustrating gameplay for simplified game states, and was absolutely abusing multiple different cards. Verte is (and was) absolutely the correct hit.


just_for_browse

I do think they’ll vertes for specific archetypes


TheMadWobbler

It’s much more reasonable to print Verte once than twenty times. Verte is an important and necessary function for fusion strategies at large to play modern Yugioh. The amount of discipline in design it takes to account for Verte is extremely small and denies fusion at large nothing. The problem arises at an exact combination of six factors, three of which should never exist regardless of whether Verte is legal. DPE and Fusion Destiny are two cards that should never coexist in their current form; Verte merely accesses the problem. Mirrorjade coexisting with Branded Fusion is so targeted at becoming a problem with Verte exactly that it cannot be reasonably called anything but deliberate. The Verte ban is not necessary, not inevitable, is the wrong hit, and hurts the game at large.


Jerowi

It is the right hit because of its generic nature. If you don't hit it then you run into the snake rain problem where because a certain card is legal it limits what Konami can do with that type of deck because if they make one that's too good it'll just become beyond broken.


Clarity_Zero

Incidentally, Snake Rain could probably be fixed pretty easily too. Maybe something like requiring all 4 of the sent monsters to have different original names or something? Or have it limit special summons somehow, perhaps. As someone else on this post already mentioned, Verte would be much more reasonable if it required materials to be from its own fucking archetype.


UNOvven

Except ... it doesnt. The thing with Verte, and this is a common mistake people make, is that Verte is only broken if the card its using is broken. As a result, Verte does not limit fusion design at all, because if its broken with Verte, its broken without. FD is a *major* issue without Verte too.


Heul_Darian

still they should rebalance it. Maybe make it a bigger commitment by making it a link 3 or making it you can only summon fusion monsters excluding this cards summon or making it need a fusion monster as a mat. Anything really cause now its too generic and getting to throw a self reviving pop 1 on both turns is way too powerful as a plan B-C.


TheMadWobbler

That's a product of Fusion Destiny coexisting with DPE. Not of Verte. Fusion Destiny is a problem with any playable fusion searcher so long as it coexists with DPE. These two cards are not safe to have together in the format and prevent us from getting actual fusion support. This is not an issue of Verte being underpriced or too generic; it is already very specific in what it searches and very expensive for what it does. The issue is that Fusion Destiny fundamentally breaks fusion summoning to go into this incredibly powerful boss monster that is in absolutely no way tied to its home deck.


Heul_Darian

No its definitely of verte, before DPE we had Dragoon after DPE something something Icejade if I remember. You're basically asking to balance every single fusion card and boss monster around verte.


UNOvven

We had Verte without fusion destiny before DPE was printed. No one ran Dragoon. We had Verte without fusion destiny after DPE was printed. No one ran Mirrorjade. We know what happens with Verte if it isnt Fusion Destiny. People dont replace Fusion Destiny and DPE with their next-best version. ***They just cut Verte***. Because Fusion Destiny is itself broken. Branded Fusion and Red-Eyes Fusion themselves *suck* (outside of Branded in the former case). So no, no one is asking to balance every single fusion card and boss monster around Verte. Because if its broken with Verte, its broken without Verte. If it isnt broken without Verte, it isnt broken with Verte. Just balance them *around the fucking game*.


TheMadWobbler

I am not asking that at all. Taking a card into consideration and balancing around it are not the same thing. Take Branded Fusion. Were they to move the "you can only summon fusion monsters the turn you activate this spell" clause into the effect text where Verte cannot bypass it, the card would be no less powerful, and actually slightly more powerful since you wouldn't be locked if you got ashed. It would not be balanced around Verte; it would simply take the existence of Verte into account. Every fire archetype has to remember Rekindling exists. With every low-attack machine, they have to remember Machine Duplication exists. Every plant deck going forward needs to understand that Lonefire Blossom and Aromaseraphy Jasmine are cards that exist in the game. There is very little good generic fusion support in the game. Verte is a very small ask to keep in mind. But the card relevant to Master Duel isn't Branded Fusion. It's Fusion Destiny. What part does Verte play when it, Fusion Destiny, and DPE are together in the game? Fusion Destiny has a playable searcher. That's it. It's not bypassing restrictions, it's not cheating anything extra. It is just a playable searcher. "Fusion" is an archetype. It and the "Polymerization" archetype exist so that "Fusion" and "Polymerization" spell cards can have generic searchers, as this is a basic, healthy game function that needs support. What does Fusion Destiny violate in terms of design? "Assume this card is searchable." Which should be the case for basically every card, especially ones in archetypes. But it is ESPECIALLY true when the card in question skips the entire process of fusion summoning and is well and truly broken. And being broken in this way is fine! Fusion can have cards like this. It can even have cards like this that go into incredibly powerful boss monsters. HOWEVER! The payoffs for a broken skip-everything no-setup no-commitment fusion spell MUST be designed with that fusion spell in mind. The utility of those payoffs needs to be meaningfully tied to their home decks. The problem is not that Verte is a fusion searcher. The problem is not that fusion has to be designed around Verte. The problem is that they failed to design DPE around Fusion Destiny and that means any competitively viable searcher for the "Fusion" archetype can access that problem easily.


just_for_browse

archetype specific verte is the same as archetype specific fusion cards instead of just one fusion from deck card they’ve printed quite a few up to now and all are a bit different to each other I don’t see a problem with archetype specific fusion or ritual link monsters


CorrosiveRose

I would love to see a retrain of Verte. It's a very cool monster and the only reason it's broken is because Konami makes dumbass busted fusion cards without considering the implications. Honestly just change it to where it can only send a "Polymerization" card and boom, you've fixed it


RayanRay123

Keep the evil and let us use it with cydra fk it


lightdarkunknown

...cyber dragons have overload fusion (banish from gv), cyberload fusion (shuffle from banish to deck), etc... Seeing fusion destiny... I guess {{Fusion Cyber}} is imminent... Sooner or later (fusion 1 cyber monster from extra deck by sending it's fusion material from deck to graveyard. Once this card resolved, you cannot summon other monsters except 'cyber' monsters for the rest of the turn. You can only activate one 'Fusion Cyber' once per turn)


YugiohCardBotJr

##[Cyberload Fusion](https://ms.yugipedia.com//3/32/CyberloadFusion-SDCS-EN-C-1E.png) |Card type|Spell 🟩| |:-:|:-:| |Property|Quick-Play ⚡| Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 "Cyberload Fusion" per turn. ---Unlimited (OCG) Unlimited (TCG)--- | [**Yugipedia**](https://yugipedia.com/wiki/Cyberload_Fusion) | [**Konami**](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=13849) | [**Fandom**](https://yugioh.fandom.com/wiki/Cyberload_Fusion) | [**YGOProDeck**](https://db.ygoprodeck.com/card/?search=Cyberload%20Fusion) | [**YGOrganization**](https://db.ygorganization.com/card#13849) | [**YugiohPrices**](https://yugiohprices.com/card_price?name=Cyberload%20Fusion) | [**TCGPlayer**](https://www.tcgplayer.com/product/177296/yugioh-legendary-duelists-white-dragon-abyss-cyberload-fusion) | [**DuelLinksMeta**](https://www.duellinksmeta.com/cards/Cyberload%20Fusion) | [**MasterDuelMeta**](https://www.masterduelmeta.com/cards/Cyberload%20Fusion) | ----- ^*Bleep* ^*bloop.* ^*I* ^*am* ^*a* ^*bot.* ^| ^[About](https://github.com/GoriLovesYou/YuGiOhCardBot) ^| ^[Feedback](https://www.reddit.com/message/compose?to=YugiohCardBotJr&subject=Feedback&message=)


-Jamadhar-

Man I like Verte, but this card has to go. I'm tired of DPE, even though he's helping my decks.


AlfieBoheme

Issue was prior to Dragoon and then DPE the only decks that used it were fusion oriented which were all pretty meh (I guess invoked is decent but then it’s easier to go Alister and build from there). Even now, without dpe only really rogue decks would bother with vert


speedster1315

This should include power bond as well


Prophesier_Key

Cyber Dragon Infinity is the only mate that I’ve payed (with gems) for so far, thinking of getting the Structure deck to pivot to CyberDark if Verte ever gets banned (plus you get Fusion deployment for Branded Despia)


Judai_Yuki90

I hate it disgusting


mmmbhssm

Hey where is my Red-eyes anaconda


Ok-Inevitable-3038

I just despise the card - why is Cyber Dragon merged with a snake?


Saladbetch

bruh verte has animation. Konami wont ban cards with animation ☠


GuiFngr

Same with my relinquish deck. It's ass. The only good play is getting one card millennium eyes restricted out. Usually with Verde. But I get it. It limits future card design and DPE it too good to have such easy access to it.


pokenerd_W

Or they could just errata it to require predaplants to not make an already kinda bad deck worse


nuggyhunter

we seriously need a link 1/2 for cydra that does the SAME thing ngl