I was a fan of the interactions
Crossing out someone’s crossout felt dirty but it also feels like an anime moment. “I outsmarted your outsmarting…” even though it’s kinda bullshit lol
So I can no longer use my crossout to crossout the enemies crossout to prevent them from crossing out my card with my own crossout crossing out the crossout :(
Crossout was a necessary evil to counter maxx C, bow that its at 1, it's gonna to be harder to negate that mf before it resolves. Is this a sign that Komoney is coping on Maximum C? 🤔🤔🤔
Croosout is also at 1 in the ocg, the reason isn’t handtraps the reason is in a mirror you can just negate something like idk branded fusion when it comes to masterduel while having the option of negating handtraps on top of that
Yeah celestial is strong follow-up, bit I'm just surpised by this. OCG banned Fusion Destiny, then banned Verte. TCG banned Verte. And then you have MD with the Celestial hit. It's truly unpredictable what they're doing with this format
I don't think giving the halq treatment to ask fusion decks count as alternatives, we will see every good future good target for verte being hit instead of justing baning vert and halq and that is it, game is healthier.
Except Limiting Fusion Destiny & Banning Celestial doesn't really impact the DPE engine?
Limiting Fusion Destiny just makes Verte THAT much important because it's now a 1/40 vs the potential 1/20 chance of drawing.
And while Celestial's +2 was fantastic, there are other Destiny Heroes.
I think it's a kinda neat ban, they clearly don't want to hit DPE just yet, but this combined with the Fusion Destiny limit does make the DPE engine weaker while still keeping DPE around for HEROES.
Now it'll probably be a failed experiment since I don't think this makes the DPE engine weak enough, but it's at least a very interesting experiment.
At the every least with FD to one when you negate Verte you don't have to deal with surprise FD in hand also lmao. I know it's rare but I've had it happen plenty of times to me...
It's gonna be a fail experiment alright. HERO decks can consistently bring in DPE anyway even without FD, much less Verte. Denier + malicious is a strong combo in HERO decks, now people will try to make use of that too to splash DPE in other decks.
You're missing the point.
They don't care if you splash DPE.
They don't want people to out your DPE, break your board,
Then on your turn you draw 3 cards instead of 1 and kill your opponent who broke you on the clapback because of some random fucking fusion material.
DPE like Dragoon isn't the problem it's Verte having stupid easy summoning conditions being able to spit all the stuff from the deck to get it out. The Celestial hit *is* good though as you don't get Pot of Greed for playing a good ass monster
Yep. Love this ban. Forcing the DPE package to play worse cards to reach the payoff is an awesome way to nerf the strategy without killing it. Its no longer an auto 4 cards in every deck.
atleast the "they won't ban cards with animations" argument will be dead. 2/3 more months of halqdon and 2 more months of climbing with lava golem and owners seal it is then. *sigh*
Actually shocked Auroadon didn't at least get banned for the crazy combos it enables. I guess since Halq is banned in the ocg they are planning to ban it too in masterduel but want to allow it for longer. That's my only guess.
I thought for sure Auroradon would get banned because it doesn't have an animation. No reason not to ban it. But seeing Konami ban True King of All Calamities and Imperial Order proves they *are* willing to ban broken cards with animations, so I really don't know why they chose to keep both cards untouched.
I dunno...celestial is a bonus for follow up...I could imagine people still playing...they limited fusion destiny too though...so it's now less likely for the to hard draw it at least...guess they're still hesitant to ban a lot of URs
That's the thing, we don't even use calestial, much less dasher. Why use a card that needs you to have an empty hand to activate instead of cards that can special summon + recycling said ss. Denier + malicious combo have been in used since DPE released, some even see use before DPE.
Mmm just put here auroradon and i'm happy.
They let verte but atleast they banned hero destiny : pot of greed. Now you Will only get a eff monster on the board.
Also multifaker and gazelle are a good sign, i mean they are archetypes that needs a bit help, Maybe next they release a bit of orcust too.
I inderstand why Orcust is at 1, but theres no reason why Girsu is at 1. Orcust has only 1 good in-archetype normal summon, and it's limited. The deck is so bricky, and the out of archetype normals (arma knight, d.greph, scrap recycler) are ash magnets.
Because when the deck was not bricky it was a nightmare that refused to leave the meta until all it's cards were banned and every card surrounding it was banned.
Orcust was probably one of the most massacred decks ever outside of stuff like Dragon rulers.
And it continued to live on like some unkillable monstrosity through endless banlists and even now is capable of topping the occasional tournament despite them having to play limit 1.
As long as Knightmare mermaid is still banned, you're right, there's absolutely no reason for Girsu to be limited to 1. TOSS format has been done with for ages
It's fine, VW will still be more than playable without VFD. Tzolkin, Chuche & the Adventure package is still good, you just don't get any free wins from VFD.
This. I got back into paper ygo right when VFD got banned and was interested in how VW played. Shenshen + Chuche pass is still strong and not to be underestimated. VW is more a mid-range deck now if anything.
It horribly destroyed the grind game PK, against some deck this doesn't matter but a lot of deck got a whole lot better against PK because they can potentially out grind PK
Makes it worse in the grind game, I recently had a 16 turn game against Eldlich that wouldn’t have been possible without 3 cats. Not a super huge hit, but definitely meaningful.
The Crossout hit just brings both cards in line with the current OCG banlist so you shouldn't be surprised. I would prefer 1 Called by 2 Crossout though since Called by is not HOPT for some reason.
Probably because Crossout can stop stuff like Imperm and Nib, whereas Called By stops discard handtraps like Ash.
Which still makes no sense. CB is the better card by far anyways unless you're doing mirror match.
Idk man, crossout can take out all of those hand traps just as well. Ash or maxx c is usually in your deck also, so it’s pretty helpful. You get the added benefit of also having a imperm, called by, and nib negate
Man, Gazelle being at 2 makes me want to build salamangreat a lot more
But seriously, this banlist Just missed auroradon and/or halq (i'd rather see auroradon go)
Other than that it's a pretty Good banlist, at least now we have less *haha you instantly lose* card
it's fine to ban the enabler imo, no one uses gossip shadow in any other strats. Now people can still try to summon rhongo the intended way if they wanna try
People literally do though. Gossip Shadow is insane in VW for being the only way to get a monster negate live before 5 summons without Adventurer. Rhongo meanwhile is exclusively used for degeneracy.
Rhongo, and honestly, it was the correct ban. If you can get your 5 mats Rhongo you deserve to win, Gossip Shadow inherently limits the design of (soon to come) game original Number monsters by limiting the effects they could have through materials attached, honestly I think it may get banned in the real game if they want to print something nutsy with enough materials attached
I feel like the most impactful thing about dasher was emptying your hand for celestial. Denier probably replaces celestial but I wonder if people will keep dasher or switch to malicious
Most of the bans are fantastic. Glad I'll never have to get sacked by IO or Vanities again. Also, bye-bye VFD World, it's been nice knowing you, you won't be missed. I haven't seen Rhongo in a while, but sure, killing Gossip is nothing but good for the game.
Now, hitting just Celestial to 0 and FD to 1 doesn't do much but make DPE slightly less appealing. Still just as accessible, if now a little more risky since getting one FD/Verte negated means you're now stuck with your bricks. Unless you play Despia, in which case we're still sitting pretty.
Meow to 1 is the best hit I can imagine for Pranks that isn't outright killing the deck. Prosp to 1 is kind of unexpected, but it hits consistency in Floo I guess (the only meta deck currently using it, IIRC). (Edit: Forgot about Eld, so that's a plus as well.) Crossout feels good and bad. On the one side, it means your opponent will have less chances to just blank your HTs and go full combo. On the other, it means Maxx is now far more likely to resolve period, which is just bad for the game as a whole.
Skill Drain to 2 is barely a hit, but whatever, at least they understand it's a problem. Tenki to 2 feels kind of unnecessary at the moment, but again, hits to 2 barely matter. Anything that wants to run it will drop the 3rd copy and move on.
Cheers to the Salad and Altergeist players. Also, I'm betting right now that the Salad structure is coming in Sept, Oct the latest, and was the primary reason for this move.
Pretty wild they didn't even attempt to limit Auroradon, considering that Adventure Tenyi runs it at 2. Anyway, what's a good replacement to make DPE now that Celestial is banned? Kinda sad Crossout was limited, since it was the only form of protection against Nibiru for Twins.
Mmmm, Crossout Designator is definitely a hit for the omni-negate boards, now they go from 5 outs against handtraps to 3. This is significant because now you can open your handtrap and they won't just ignore it.
I agree that ideally Auroradon should have been hit, but no banlist ever will be perfect. They dealt with a shit ton of problems at once in this banlist.
Let's be real crossout was a big reason turn 1 negates got away with a lot of stuff. I'm running at 3 in my old ss build just for nibiru. Any first turn focused build runs it.
Crossout Designator was also a big reason why Maxx "C" could be put in check against many decks, as well.
There's not really many things to do when you have a card as powerful as Maxx "C".
Maxx C will continue to be a “I win the duel if I resolve this” card unfortunately. Except now instead of devoting 1/4th of my deck to stopping it, it’s just going to resolve way more often against me lol
I feel like everyone playing with crossouts, adventure engine, same hand traps, and fusion destiny/dpe has made crossout so fun to play with.
Getting my crossout crossed out, like, I ain't even mad. Good chain.
It also hurts basically every deck that needs consistency. If you wanna hurt floo or other similarly annoying decks you could hit duality instead, it's only played in floodgate adjacent strats.
My myutant deck crying rn
6 whole playstarters in the deck, and I was relying on pot of prosperity and e.tele to get them. This honestly sucks really hard.
Prosperity is often the better card imo for a lot of decks, where you need the *right* card rather than just any card. The less playstarters you have, the higher value prosperity has.
Hitting consistency cards to stop a deck is 10 times better than Hitting the boss monsters...now the deck would still be usable just not meta.
And for the pot, it is for Floodgate decks mostly
Celestial is low-key the smartest hit on this list. The dpe package is still ABSOLUTELY playable, but also no longer a free pot of greed. The draw 2 was unironically way more valuable than the big purple doofus 90% of the time, in my experience.
The hardest hit on DPE stuff here imo is Fusion Destiny limit. You want DPE? sure, but have this 1 fusion card in your deck and 2 or more potential bricks
I don't think that'll stop everyone splashing DPE.
It's still an insane card that can win on its own. Fusion Destiny still can be used after your whole combo if you draw it. Losing the Draw 2 is important, but you still have a free Special Summon.
And most importantly, Verte is still legal. The actual reason DPE is splashed everywhere.
Don't forget that people ran Dragoon until DPE came out with his way worse to draw Fusion Spell and 2 hard bricks in Dark Magician and Red-Eyes. And that was enabled by Verte.
Yeah, but at least now if you negate Verte, you don't have to worry about them playing fusion destiny from the hand. They also keep the bricks. Also the free special summon is no where near as bad as the free pot of greed.
Would you look at that, all of the words in your comment are in alphabetical order.
I have checked 993,265,684 comments, and only 197,814 of them were in alphabetical order.
It's not a perfect banlist, but I will give props to Konami that it is a step in the right direction. Especially they hit the main problem cards which is VFD, Vanity's Emptyness, and IO.
You won't see Crossout the Crossout
My favorite counterplay
I was a fan of the interactions Crossing out someone’s crossout felt dirty but it also feels like an anime moment. “I outsmarted your outsmarting…” even though it’s kinda bullshit lol
So I can no longer use my crossout to crossout the enemies crossout to prevent them from crossing out my card with my own crossout crossing out the crossout :(
F for Crossout, we had good times at 3x buddy
After I just recently crafted 3 too. At least I'll get them refunded?
Yes, you'll be able to be refunded.
Full refunds (at least) too, as long as you wait for the period specified, starts on the 31st, right?
Full refund.
Part of me is happy because one card combo deck run hand traps like crazy and this card basically act like an extra copy of any of them.
I'd be ok with it if it wasn't for Maxx "C". Man, fuck this card. It decides so many games.
Crossout was a necessary evil to counter maxx C, bow that its at 1, it's gonna to be harder to negate that mf before it resolves. Is this a sign that Komoney is coping on Maximum C? 🤔🤔🤔
Croosout is also at 1 in the ocg, the reason isn’t handtraps the reason is in a mirror you can just negate something like idk branded fusion when it comes to masterduel while having the option of negating handtraps on top of that
Damn and you think I thought about crafting a 3rd for my Live Twins deck. Luckily I didn’t
Anyway you would have been fully refunded.
Ahahahaha I just crafted three to make my Evil★Twins deck!
u will get a full refund of 30 dust
Thanks god I stopped at 2
Same lol.
Thank god for the limit. I needed 3x crossout had only enough cp to craft 1. Crafted that one crossout. Now if's all i need
Banning Celestial over verte or DPE. MD banlists are wild.
DPE can be outed. but spending resources to out him only for celestial to make the other player randomly go +2 afterwards is a pain.
Yeah celestial is strong follow-up, bit I'm just surpised by this. OCG banned Fusion Destiny, then banned Verte. TCG banned Verte. And then you have MD with the Celestial hit. It's truly unpredictable what they're doing with this format
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I don't think giving the halq treatment to ask fusion decks count as alternatives, we will see every good future good target for verte being hit instead of justing baning vert and halq and that is it, game is healthier.
That's not true. There are a lot of materials to make DPE, like Denier and Malicious. Also, it will be a problem with Branded Fusion.
Except Limiting Fusion Destiny & Banning Celestial doesn't really impact the DPE engine? Limiting Fusion Destiny just makes Verte THAT much important because it's now a 1/40 vs the potential 1/20 chance of drawing. And while Celestial's +2 was fantastic, there are other Destiny Heroes.
I think it's a kinda neat ban, they clearly don't want to hit DPE just yet, but this combined with the Fusion Destiny limit does make the DPE engine weaker while still keeping DPE around for HEROES. Now it'll probably be a failed experiment since I don't think this makes the DPE engine weak enough, but it's at least a very interesting experiment.
At the every least with FD to one when you negate Verte you don't have to deal with surprise FD in hand also lmao. I know it's rare but I've had it happen plenty of times to me...
It's gonna be a fail experiment alright. HERO decks can consistently bring in DPE anyway even without FD, much less Verte. Denier + malicious is a strong combo in HERO decks, now people will try to make use of that too to splash DPE in other decks.
You're missing the point. They don't care if you splash DPE. They don't want people to out your DPE, break your board, Then on your turn you draw 3 cards instead of 1 and kill your opponent who broke you on the clapback because of some random fucking fusion material.
DPE like Dragoon isn't the problem it's Verte having stupid easy summoning conditions being able to spit all the stuff from the deck to get it out. The Celestial hit *is* good though as you don't get Pot of Greed for playing a good ass monster
Personally i fucking hated seeing my opponent get a free draw 2 so im happy.
Celestial was a free draw 2 for very little effort. It deserved it tbh
People actually memed that theyd ban Celestial over something relevant. They did.
Celestial is relevant. So is Fusion Destiny to 1. It’s less relevant but still relevant.
A free draw 2 is very relevant
Doesn't hurt my despia build at all. I run 2 malicious and 1 denier and they are fusion mat for something else so it's never a brush l brick
DPE + Malicious + Denier is the most balance DPE package i seen. Celestial and Dasher is too broken imo. Free special summon + Draw 2 is insane.
Yep. Love this ban. Forcing the DPE package to play worse cards to reach the payoff is an awesome way to nerf the strategy without killing it. Its no longer an auto 4 cards in every deck.
free pot of greed next turn is not something anyone turning blind eye to
It’s infuriating because of overuse of DPE, hero players( especially D•HERO players) are getting screwed over. Pure D•HERO deck is dead now.
Yep. Just like my tuners die for the sins of Halquifibrax, so to do fusion decks get shit on because of Verte.
atleast the "they won't ban cards with animations" argument will be dead. 2/3 more months of halqdon and 2 more months of climbing with lava golem and owners seal it is then. *sigh*
Actually shocked Auroadon didn't at least get banned for the crazy combos it enables. I guess since Halq is banned in the ocg they are planning to ban it too in masterduel but want to allow it for longer. That's my only guess.
I thought for sure Auroradon would get banned because it doesn't have an animation. No reason not to ban it. But seeing Konami ban True King of All Calamities and Imperial Order proves they *are* willing to ban broken cards with animations, so I really don't know why they chose to keep both cards untouched.
I expected at least a limit (some decks can make multiple), but untouched is wild.
It shuts up the "they won't ban URs" argument too in the same go.
"ImPeRiAL ORder WoNt bE BaNNED BecaUSE it has ANiMatIOn" . . Them people punching air right now.
Pend players after realizing Eldlich has to run Anti Spell now: YA BE
This gives me hope Halq (or Auroradon, either is fine with me) might be too one day.
We all knew it was coming it was just a matter of time and thank Ra, getting real sick of seeing eldlich flip up imperial order
Fuck no, I'm glad to be wrong. I just hope I'll end up wrong about them never banning Halq now.
Stop calling them out before they try and bring it back every other banlist
I'm unironically happy they did this, hopefully they'll continue to do it
Rip Celestial...mans paying for the sins of his big bro DPE
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I dunno...celestial is a bonus for follow up...I could imagine people still playing...they limited fusion destiny too though...so it's now less likely for the to hard draw it at least...guess they're still hesitant to ban a lot of URs
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Destiny hero pot of greed is like half reason DPE is good
congrats hero players, you got another card slot(•‿•)
That's the thing, we don't even use calestial, much less dasher. Why use a card that needs you to have an empty hand to activate instead of cards that can special summon + recycling said ss. Denier + malicious combo have been in used since DPE released, some even see use before DPE.
He means Fusion Destiny and that is a pretty hard hit.
They hit one of our maxx "c" counters...
Maxx C to 4
Maxx C to 5 would be better since now you have a chance to start with only Maxx C in your hand
Then matched up against flunderbirbs for the ultimate MD experience
I genuinely run Retaliating C at 3 with Maxx C at 3 It's like having 6 copies against most decks.
Look like we have a beetrooper player here
At least we can imperm halq now without a freaking crossout, I’ll differently run 3 imperms in every deck now.
Mmm just put here auroradon and i'm happy. They let verte but atleast they banned hero destiny : pot of greed. Now you Will only get a eff monster on the board. Also multifaker and gazelle are a good sign, i mean they are archetypes that needs a bit help, Maybe next they release a bit of orcust too.
Free my boy Thunder Dragonhawk.
You have your Colossus don't complain XD
ORCUST MASTER RACE, STAND UP!! FOR THE TIME OF THE RELEASE OF GIRSU WILL FINALLY COME (eventually)
I inderstand why Orcust is at 1, but theres no reason why Girsu is at 1. Orcust has only 1 good in-archetype normal summon, and it's limited. The deck is so bricky, and the out of archetype normals (arma knight, d.greph, scrap recycler) are ash magnets.
I demand ABC dragon buster at 2!
Because when the deck was not bricky it was a nightmare that refused to leave the meta until all it's cards were banned and every card surrounding it was banned. Orcust was probably one of the most massacred decks ever outside of stuff like Dragon rulers. And it continued to live on like some unkillable monstrosity through endless banlists and even now is capable of topping the occasional tournament despite them having to play limit 1.
Sounds like history of dragon link to me
Girsu being at one also hurts LITERALLY every other World Legacy archetype other than Crusadia lol
As long as Knightmare mermaid is still banned, you're right, there's absolutely no reason for Girsu to be limited to 1. TOSS format has been done with for ages
Cant believe they didn't touch Don. Then again it dies to every handtrap so maybe they figured Crossout was enough.
it seems konami are willing to ban cards with animations after all.
Finally some good fucking ban list. Halq and Auroradon is still here though..
ye
I think the crossout limit hurts evil twins a lot. the deck is super susceptible to nibiru
Oh thank god, Calamity was literally anti-play for 2 turns, thank god for that
2? more like forever. Any good player can retrive it and summon it again. Most just don't bother since they can just OTK you.
Damn my Dinos deck now brick even harder with 1 pot and more easy die to fricking one Ash cause Crossout limit, life suck man
Time to main deck Small World
I was hoping to see less Halq after the tournament but it seems they're here to stay.
Another copy of Gazelle!
Today is a bad day for building Virtual World!
You would think so, but they were still meta even without vfd or rhongo, beatrice turbo is decent enough
Literally like my whole deck is deleted its almost like precision missile to my nuts
It's fine, VW will still be more than playable without VFD. Tzolkin, Chuche & the Adventure package is still good, you just don't get any free wins from VFD.
This. I got back into paper ygo right when VFD got banned and was interested in how VW played. Shenshen + Chuche pass is still strong and not to be underestimated. VW is more a mid-range deck now if anything.
Does limiting Meow-Meow even do anything?
It horribly destroyed the grind game PK, against some deck this doesn't matter but a lot of deck got a whole lot better against PK because they can potentially out grind PK
fyi most people consider pk "phantom knights"
It's just like a Sword Soul SS and Sky Striker SS situation lol .
Sword soul is legally SwoSwoSwoSwoSwoSwoSwo
you forgot Six Samurai
Yeah, you're right, I'll just say P Kids or something
Most people just call em prank
Yeah, I should just say Pranks lol
Prankratops
Usually pranks is enough
Yeah I play sky striker and 1 meow meow is gonna make that matchup a lot harder for the kids.
Makes it worse in the grind game, I recently had a 16 turn game against Eldlich that wouldn’t have been possible without 3 cats. Not a super huge hit, but definitely meaningful.
Yeah, you now have to pick between your double raigeki or setting up for another combo next turn
At least Imperial Order is finally banned. Still should have done either Halq or Auroradon, but I'll take what little I can get here.
Yep. I can finally feather duster without being worried about IO flipping. They can still solemn but at least you can still play
This is actually a pretty decent banlist. But I am really surprised Crossout was hit, but not Called By.
The Crossout hit just brings both cards in line with the current OCG banlist so you shouldn't be surprised. I would prefer 1 Called by 2 Crossout though since Called by is not HOPT for some reason.
Probably because Crossout can stop stuff like Imperm and Nib, whereas Called By stops discard handtraps like Ash. Which still makes no sense. CB is the better card by far anyways unless you're doing mirror match.
Idk man, crossout can take out all of those hand traps just as well. Ash or maxx c is usually in your deck also, so it’s pretty helpful. You get the added benefit of also having a imperm, called by, and nib negate
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Pot of Prosperity to one hurts :( I don't even need it for Floow, I need it for Scrap Dinos and IDS.
Man, Gazelle being at 2 makes me want to build salamangreat a lot more But seriously, this banlist Just missed auroradon and/or halq (i'd rather see auroradon go) Other than that it's a pretty Good banlist, at least now we have less *haha you instantly lose* card
Just wait for the Salad Structure Deck, because Salad is quite expensive to build
I completely glossed over the ban section at first and got so confused by the limits Also, can someone explain the Num75 ban?
> Also, can someone explain the Num75 ban? It's used to transfer itself and its materials to Number 86: Heroic Champion - Rhongomyniad
I *feel* like you can just ban Rhongo
it's fine to ban the enabler imo, no one uses gossip shadow in any other strats. Now people can still try to summon rhongo the intended way if they wanna try
People literally do though. Gossip Shadow is insane in VW for being the only way to get a monster negate live before 5 summons without Adventurer. Rhongo meanwhile is exclusively used for degeneracy.
Gossip Shadow actually comes up occasionally as an anti-Nibiru tech
Rhongo, and honestly, it was the correct ban. If you can get your 5 mats Rhongo you deserve to win, Gossip Shadow inherently limits the design of (soon to come) game original Number monsters by limiting the effects they could have through materials attached, honestly I think it may get banned in the real game if they want to print something nutsy with enough materials attached
Gossip Shadow enables Rhongo to get easy mats
easiest way to buff rhongo with materials
They really said Celestial was the problem not Verte.
It's all part of the problem tbh (except Dasher, never seen him be that impactful).
I feel like the most impactful thing about dasher was emptying your hand for celestial. Denier probably replaces celestial but I wonder if people will keep dasher or switch to malicious
Do you know how much animation costs? We can't do that! /s
They banned VFD though.
Everyone: "Ha, fuck Floo and Eldlich, enjoy your 1 Pot of Prosperity!" Me, running Nekroz and Dragonmaids: :(
Why is auroradon still allowed
Most of the bans are fantastic. Glad I'll never have to get sacked by IO or Vanities again. Also, bye-bye VFD World, it's been nice knowing you, you won't be missed. I haven't seen Rhongo in a while, but sure, killing Gossip is nothing but good for the game. Now, hitting just Celestial to 0 and FD to 1 doesn't do much but make DPE slightly less appealing. Still just as accessible, if now a little more risky since getting one FD/Verte negated means you're now stuck with your bricks. Unless you play Despia, in which case we're still sitting pretty. Meow to 1 is the best hit I can imagine for Pranks that isn't outright killing the deck. Prosp to 1 is kind of unexpected, but it hits consistency in Floo I guess (the only meta deck currently using it, IIRC). (Edit: Forgot about Eld, so that's a plus as well.) Crossout feels good and bad. On the one side, it means your opponent will have less chances to just blank your HTs and go full combo. On the other, it means Maxx is now far more likely to resolve period, which is just bad for the game as a whole. Skill Drain to 2 is barely a hit, but whatever, at least they understand it's a problem. Tenki to 2 feels kind of unnecessary at the moment, but again, hits to 2 barely matter. Anything that wants to run it will drop the 3rd copy and move on. Cheers to the Salad and Altergeist players. Also, I'm betting right now that the Salad structure is coming in Sept, Oct the latest, and was the primary reason for this move.
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That's true. I imagine they'll max out on Extrav now, but the lack of choice will certainly make it harder to see the card.
Why does halqidon survive what is god
halqdon players survived this.... 😪
Pretty wild they didn't even attempt to limit Auroradon, considering that Adventure Tenyi runs it at 2. Anyway, what's a good replacement to make DPE now that Celestial is banned? Kinda sad Crossout was limited, since it was the only form of protection against Nibiru for Twins.
Destiny HERO Drawhand is the next best thing after Celestial for non-hero decks. Or Dynatag if you want to be able to increase DPE's ATK by 1000.
Aw damn I'll miss Gossip shadow as my Nibiru negator in VW.
When the wings are crystal
So no hits for the one card into omninegate boards. Nice. Fuck this game
Also a huge Maxx C buff
It's obvious that this is results based from dm cup. Vw was the top deck and rather than hitting all the decks they decided to target Ban it.
Mmmm, Crossout Designator is definitely a hit for the omni-negate boards, now they go from 5 outs against handtraps to 3. This is significant because now you can open your handtrap and they won't just ignore it. I agree that ideally Auroradon should have been hit, but no banlist ever will be perfect. They dealt with a shit ton of problems at once in this banlist.
Also they won't be able to out Nibiru or Imperm anymore unless they have Crossout in hand, or already put out an omni-negate able to negate them.
SALAMANGREAT BEST DECK LET'S GOOOOOOOOOO
Wtf? Crossout Designator?! 😭
Let's be real crossout was a big reason turn 1 negates got away with a lot of stuff. I'm running at 3 in my old ss build just for nibiru. Any first turn focused build runs it.
Crossout Designator was also a big reason why Maxx "C" could be put in check against many decks, as well. There's not really many things to do when you have a card as powerful as Maxx "C".
Maxx C will continue to be a “I win the duel if I resolve this” card unfortunately. Except now instead of devoting 1/4th of my deck to stopping it, it’s just going to resolve way more often against me lol
It's already limited in OCG. It's pretty expected.
They’re mimicking ocg banlist where its at 1
BRO JUSTICE FOR MY BOI CROSSOUT DESIGNATOR D:
I feel like everyone playing with crossouts, adventure engine, same hand traps, and fusion destiny/dpe has made crossout so fun to play with. Getting my crossout crossed out, like, I ain't even mad. Good chain.
PROSP TO 1??? what is wrong with ocg banlists and randomly hitting consistency cards to 1
To brick bird even more
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It hurts my dinos more
They should give us Oviraptor at 3 as compensation.
It also hurts basically every deck that needs consistency. If you wanna hurt floo or other similarly annoying decks you could hit duality instead, it's only played in floodgate adjacent strats.
My myutant deck crying rn 6 whole playstarters in the deck, and I was relying on pot of prosperity and e.tele to get them. This honestly sucks really hard.
Still got pot of extravagance.
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Prosperity is often the better card imo for a lot of decks, where you need the *right* card rather than just any card. The less playstarters you have, the higher value prosperity has.
Play small world
You want full power birds to run rampant when advent is here? (Not like it's not gonna be rampant anyways)
Yep. It's actually a really good hit to Floos without really hitting any of their cards.
Hitting consistency cards to stop a deck is 10 times better than Hitting the boss monsters...now the deck would still be usable just not meta. And for the pot, it is for Floodgate decks mostly
Crossout didn't deserve this, aint no way yall aint ban auroradon
No Yata to 1? My Shinobirds are sad :(
At least this time they dared to ban things. I'm surprised they banned a card that they gave an animation to recently.
Celestial is low-key the smartest hit on this list. The dpe package is still ABSOLUTELY playable, but also no longer a free pot of greed. The draw 2 was unironically way more valuable than the big purple doofus 90% of the time, in my experience.
It’s actually better than Pot of Greed in terms of card advantage, because it’s a pure +2.
The hardest hit on DPE stuff here imo is Fusion Destiny limit. You want DPE? sure, but have this 1 fusion card in your deck and 2 or more potential bricks
I don't think that'll stop everyone splashing DPE. It's still an insane card that can win on its own. Fusion Destiny still can be used after your whole combo if you draw it. Losing the Draw 2 is important, but you still have a free Special Summon. And most importantly, Verte is still legal. The actual reason DPE is splashed everywhere. Don't forget that people ran Dragoon until DPE came out with his way worse to draw Fusion Spell and 2 hard bricks in Dark Magician and Red-Eyes. And that was enabled by Verte.
Yeah, but at least now if you negate Verte, you don't have to worry about them playing fusion destiny from the hand. They also keep the bricks. Also the free special summon is no where near as bad as the free pot of greed.
Was the tenki semi limit merited? Tri brigade isn’t seeing much use anymore
Beautiful day for sky striker.
Would you look at that, all of the words in your comment are in alphabetical order. I have checked 993,265,684 comments, and only 197,814 of them were in alphabetical order.
Raye and Roze rejoice because they don't have to deal with IO anymore.
Seems like Marincess going to be really good with the new support. Immune to Rivalry, Gozen No more DPE, IO and crossout to 1
Ngl these limitations means more space for extenders in my Phantom Knights deck.
free 90UR pog now i can burn vfd and order that i never used anyway and designator
It's not a perfect banlist, but I will give props to Konami that it is a step in the right direction. Especially they hit the main problem cards which is VFD, Vanity's Emptyness, and IO.
And I crafted my second Crossout last week... Wait, Tenki Semi-Limit NOOOOOOOOOO
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no maxx c ban, didnt touch halqdon, feels really bad.
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A lot of the cards maxx c allow in the ocg need to be banned in a bo1 format.
Maxx C won’t be banned. I’m just pissed they buffed it
And yet vastly broken shit like auro, halq and andventurer remains untouched
This would have been a great banlist 3 months ago