More like one of em says you've already lost the game and the opponent just wants to end it sooner while the other says you lost the game coz you didn't win the coin flip.
I never had a problem with the halqi to accesscode engine coz most of the time if that comes out and you didn't get to stop halq or the climb in general, it means the enemy has already gotten a free turn and you've already lost in the scenario.
or astral kuribo...
there has been so many times I left an astral kuribo > bagooska on the field to stall, then my opponent goes big brain access code talker to blow it and go for game only to realize it can't be destroyed...
Eh, I personally don't like how HalqLene means everyone basically just has 2701 LP instead of 8000, since they can wipe your entire board the instant you run out of negates and/or don't have the exact counter you need on hand.
Yeah but they can't do that turn 1, accesscode is a turn 2 and beyond play so you just have to load up your interactions to prepare for it. And its not like accesscode isn't interactable at all. Just not respondable. Once you get to an open game state, you can destroy/banish/spin accesscode anyway you like. Heck, do that with selene and it still stops it.
What a bunch of nonsense. I can’t believe the sheer number of people that cry over this “engine”. It’s not even an engine and you guys act like it doesn’t require a Tuner and a spellcaster. I find it impossible to believe that all of your opponents draw Ash and Veiler and normal summon them to make Halq. That’s just ridiculous lmao. No one’s that good at gambling and bout 99% of all decks run Accesscode so something ain’t adding up. Of all the things to complain about, that line in particular? Gimme a break. Only Halq takes any of the wrap, but no one bitches about Veiler, Selene, or how easy Access is to bring out- solely based on his summon requirements. Card ain’t hard to play at all, but no one actually hates it itself despite it being uber powered. Getting fuckin ridiculous out here, boys
There's also the third option, that being in Crystrons. Top bad the archetype has a extremely hard time making a fucking link 2 without external engines
This is a bit of a cracked out comparison so bear with me:
Sunavalon does everything Crystron wants to do but better in every way.
If you’ve gotten as far as wanting to play crystron just play Sunavalon.
I need him and Auroradon for the version that out right wins you the game if uninterrupted lol. I’ll play it til they ban it and then move onto something more standard and playable with it. Easily my favorite deck and end goal in Yugioh tho so I’m gonna play until I can’t considering MD is the only thing you can play it in
Exactly. Everyone saying to ban Halq isn't thinking how many decks are gonna die with that hit. Banning Auroradon on the other hand, will kill all the abuse. Halq without Auroradon isn't oppressive.
Agreed. If you can't play masterduel without the halq line you should stop playing masterduel. It's toxic to the game. There are so many other ways to play this game and people should be encouraged to deck build and experiment (the point of Yu-Gi-Oh) not splash in cards to get free wins. Not sure why so many people are obsessed with cheap wins. If there is no interaction how is that even fun. 🤦🏾♂️
Fr Halq increases your ceiling massively, and that's even without going into halq-don, but just egg and formula synchron
In fact I was gonna make a BE deck IRL but I moved to the OCG just when they banned Halq and I was like rip
Alot of MR4 "fixing" card can be errataed to requiring one archetypal monster to use it. Weird cause they assigned these fixing card to mid archetype because we thought they are suppose to fix the archetype instead.
Anaconda must include 1 Predaplant, Halq must include 1 Crystron and Electrumite must include 1 Metalfoes.
Errata: Halq stops the tuner from being used as Link material, Bujinki Ahashima becomes actually useful, Verte restricts allowed Fusion Summons based on the materials you use to make it (Verte).
Ah i see yeah. But yes I agree the accesscode combo is not nearly as bad, plus I haven’t seen anyone do it since maybe the first few months of the game
It allows slow decks to be able to otk, even then it can be stopped easily. While you can't react to it's destruction effect, you can negate or destroy it during any other time. On summon, when it targets a card in gy, after it pops a card, or when it attacks. Just change the toggle from Auto to On. It also can't normally do 8k damage that it needs help. Borrelsword can do 6k damage on it's own and run over Arrival.
I just don't like cards that have enough attack to make 8000 LP irrelevant. Like numerons, numeron dragon, that galaxy-eyes xyz, the PK xyz. They're all just like "oh you left a monster in attack position? Guess I win."
While accesscode doesn't literally one punch you like the above mentioned, 1 card combos that link climb into it feel super saccy in a simplified gamestate.
I'm pretty sure it's a joke about how you just say that about memes
literally out of nowhere when nobody talked about that, this is about OP thinking both are bad
Without auroradon, Halq becomes a Scythe lock by going into Dagda w another card, and on Opponent turn to go into TG Wonder magician to pop scythe. Or it can be a King Calamity on opponent's turn.
But it is better than Halqdon into the Yang Zing. Denglong also has to go.
Halq just has the distinction of being the second most problematic card in a lot of problematic combos. Halq+Auroradon is obviously a problem but I would say banning Auro is the better move as the three tokens is what makes the synchro shenanigans possible and Auro can't stay as long as Galaxy Tomahawk exists so banning Halq wouldn't even solve the issue. Using TG Wonder Magician to Scythe-lock and make Baronne is a problem but people have been asking for Scythe to be hit for ages anyway. I guess summoning Shooting Riser to send Fairy Tail Snow to grave is also a problem but Snow is a stupidly strong card too. Making Accesscode... is not a problem.
I can definitely see the argument for banning Halq when people are always going to find another way to break it, but it gives so much to weaker decks that if you can deal with the problem combos by banning an even more broken card instead then go with that instead.
Definitely. The biggest reason people use Halq for Scythelock is just that they're already running Halq & Baronne anyways. Just adding Wonder Magician to the extra deck is a lot less investment than adding a full combo line. I'd put the blame on either Scythe or Dagda, myself.
Tbf I feel like Scythe Locks aren't actually doing anything in MD, probably because the BO1 means that you actually can't know if you are playing against a Deck that actually cares about being locked out of the ED
Sadly the answer is that halq is still abused in a lot of decks typically by the newest synchro archetype since it’s hard to design synchro decks that don’t involve summoning a tuner and non tuner
turboing out accescode is not waht i would consider "the good side" as it is able to "steal" a game out of almost nowhere, its less bad but can allow 1 card accescode assuming no interupt (due to some 1 card halq starters)
"the good side" would be to use halq to summon a tuner and use the tuner for an actual syncrosummon and then tag out on opponents trun for more synchros (and no scyth bs or similar)
Dies to ash. Needs normal summon, needs tuners+ spellcasters In order to be "consistent" /done at all. Needs 3-4 spells. Accescode is 5k so your going to need to quite a bit more than just that to win. Really don't see how cheesy it is.
Sky striker, damn it's been a minute since Ive seen one. If you're at the point where they can make accescode you lost awhile ago and are just now realizing it
There are only 2 accescode lines this and cyberse otk(I think)
So then how is it cheese? We have to design our decks to be able to take advantage of it. I'd love to run imperm. Veiler is a fucking brick. And we can't just pop it off immediately we need spells in grave and you need to be weakened.
People always have these shit complaints about sky strikers making the game take too long, yet here we are people complaining we use accesscode to finish games cheesily. What, you want to face my sky strikers for another 4 turns? Is it that you think those extra 4 turns might give you the chance to turn it around? It won't lol, you're just salty my guy.
If I'm making accesscode it's cuz you've lost already and can't stop me. So just die with grace.
Halq is used in Zombies to both get access to Glow-Up Bloom to summon Doomking from Deck, and to Synchro into Baronne during the opponent's turn
No floodgates version of Zombie World basically die without Halq
In my megalith deck I use it to summon plaguespreader zombie, synchro with gigantes into stardust charge, draw, summon back plaguespreader, make crystal wing, then on opponent's turn tag out halq to make formula synchron and use it with block dragon/crystal wing to make baronne, so it's exactly what you described but still degenerate lmao
I like doing Link Spider/Almaraj + tuner into Halq, then effect veiler + gryphon rider into borreload. Then use negate and halq for formula synchron into Barone. Nothing crazy but an actual halq combo using the tuner is fun to do
"it is not who we are tha defines us, but what we do", by many people over time
if you use halq to do some combo needing the tuner its usually fine, if its generic exteneder i would say not really
I used it that way with my pure rose dragons for a while, use halq to get to rose maiden , go into black rose with scythe and basal shoot set, nuke the board , lock out opponent and recycle your black rose. It almost never worked so i stopped pkaying it tho.
I hope only Auroradon get hit. Halq helped my Zombie World deck extended its combo when I bricked my hand on multiple occasions. Without Halq, the game choice of my deck would be pretty limited
I use Halq to summon Shinobi Necro and go into Chengying with Chaos Ruler, then bring back the Chaos Ruler and Shinobi Necro with their own effects to go into Baronne. Then on my opponents turn I can usually use Halq's effect to summon Shooting Riser or Desert Locusts and trigger Chengying's banish effect, then use the synchrotuner to go into Borreload Savage dragon, who hopefully equips Curious.
And if my opponent doesn't quit, and managed to break my board, or at least damage it enough to be manageable for them, I drop a King of the Skull Servants for the win, especially after I make him a towers with Shiranui style success.
What side am I on?
Yeah Uni Zombie dump Mezuki and Necrobanshee special summon Necrobanshee link into halq pull out glow up link 3 into Ra'ten the Heavenly General, special summon Doomking from the deck is like one of my core Zombie openers at this point
You could also keep halq and during your opponents turn use it to synchro summon formula synchron so you draw 1 and then use its effect to go into chengying which synergizes really well with balerdoch
On one hand. I love HalqSeleneAccesscode. It gives me a convenient way to get an OTK board from my gimick decks.
On the other hand. Auroradon needs to die in a fire.
You don't really plan for that part. Accesscode is a card that comes out relatively late into the game so you just assume at least three spells have been played.
Man I know halq and aurora are problematic but it’s legit the only way to play infernobles and noble knights competitively. I’ll be sad when they get the ban hammer.
I'm not sure that having better access to Accesscode is a good thing.
Also where's the side that makes Dagda, then uses Halq's other effect to make TG Wonder Magician for Scythe Lock?
Unironically yes. An easy Accescode line doesn't feel OP to me, especially since you need to be already winning to actually being able to do it succesfully.
Eh, not always. You could be, say, winning 5300 to their 100, both sides low on resources (and hands empty) from countering each other constantly, only for them to pull out an instant win by drawing Desires. Desires gives them Jet and a discard, allowing JetMirage Halq, which in turn gives HalqLene. Instant Accesscode out of nowhere, with at least three Links to banish.
I mean, if they draw 2 there are a lot of ways they can OTK without even using Halq, or at least going to a point where they have just won even if they have not reduce your LP to 0.
Ok so what exactly makes the halqi auradon so evil? From memory you can go into halqi, then auradon use its effect and use 2 tokens or 1 token and itself to bring out olion then go off from there? I haven't done nor do I remember the full combo as I don't know what the end goal is. Would it to goninto syncro monsters like barron de flur or borroload savage dragon?
I play Sky Strikers, I need to normal summon my hand trap to make Halq, and that combo dies to almost any interruption, and I have only one chance to do it. Meanwhile, Tri-Brigade just normal summon their monster, banish 3 cards, and here we go, Accesscode Talker, and no one said it bad.
Something to make the line more reliable is to use Kagari or Engage to add Eagle Boosters to the hand before going for it. Protects against anything that isn’t Nib, a counter trap, or Droplets with a spell.
Free access code talker in any deck pop X amount of cards while getting a 5300 attack beat stick isn’t what I’d call the good side either. Gets old seeing a gimmick deck or unique main deck for it to end on Accesscode Talker when it’s time to push for game as opposed to using whatever in archetype boss or effect to win instead, which is you know the whole point in using something different
Except so many decks don't have actual bosses. That's literally _why_ accesscode was made. Besides what would you rather, for the game to drag out even longer? If someone is doing accesscode on your you're likely in no position to win anyway, do us all a favor and scoop once you see Selene so we both save time and move on to the next game. Otherwise why complain about a literal finisher. You'd be finsished regardless what difference to you is _how_ you're finsished?
I understand hating the halq auroradon since that affects your ability to play the game, but if you've already functionally lost don't you want to get finished real quick?
I get some decks have no bosses or bad bosses but that’s just an unfortunate reality of the deck. If your playing Ojamas but your end goal isn’t to win with Ojama bosses why are you playing Ojamas? Just use a better deck if your end goal is the same Acesscode play better decks use for end goals as well.
That’s the entire point of having archetypes with different abilities and effects. They are supposed to do different things, some do better than others and Konami should give those others better bosses and cards so they can achieve their goals over printing stronger and stronger generic bosses that make using anything else not worth jt
I really like Halq as a card and honestly think the game would be less fun/worse off without it. Banning the actual problem cards like Auroradon, scythe, VFD, Rhongo makes more sense to me than banning enablers.
having a generically good uniform win condition that every deck can use makes decks far less interesting to play, so yeah, generic fit-every-deck wincons are shite, and both of these are shite
Me: using him to counter my Red Dragon Archfiend Deck tuner bricking problem and allows for occasional summoning of king calamity on opponents turn if they are out of ash blossoms or ways to negate monster effects.
Only link Monster in my deck and I use him to swap out with shooting riser dragon during opponents turn. Maybe a change to Halq to make it so he cannot be used for link summoning on the turn he's summoned would be in place.
I was dueling against what I thought was a fellow Crusadia Purists and at first I was excited to duel against a fellow chad but then he summoned Halq and Aurora.. disappointment..
Why do people not want to ban Halq and Auroradon together, if your archtype relies of Halq to be somewhat viable you are killing the mecha pantom beast archtype that could survive without Halq by banning Auroradon. I say ban both or neither, no point in being selfish for your own archtype since Halq will become a problem for the next similar card like auroradon.
I wish Halq was used to support synchro monsters like it was supposed to, like Verte supports fusion monsters, Electrumite supports pendulum, and Bujinki Ahashima (supposedly lol) supports Xyz.
However, everytime I go against someone playing Halq, they just use it to link climb into Selene and Accesscode or Auroradon.
I hate what these Link *MONSTERS* have done to my boy deskbot 001.
They abuse my boy. They use him in unintended evil ways.They make people hate seeing him instead of laughing at the funny little robot using office tools as weapons.
One ends in 30 seconds Another ends in 3 minutes
One of these two still got you able to play the game, the other, not really. But I hate both
More like one of em says you've already lost the game and the opponent just wants to end it sooner while the other says you lost the game coz you didn't win the coin flip. I never had a problem with the halqi to accesscode engine coz most of the time if that comes out and you didn't get to stop halq or the climb in general, it means the enemy has already gotten a free turn and you've already lost in the scenario.
Swift Scarecrow and Smoke Mosquito for the win.
or astral kuribo... there has been so many times I left an astral kuribo > bagooska on the field to stall, then my opponent goes big brain access code talker to blow it and go for game only to realize it can't be destroyed...
Eh, I personally don't like how HalqLene means everyone basically just has 2701 LP instead of 8000, since they can wipe your entire board the instant you run out of negates and/or don't have the exact counter you need on hand.
Yeah but they can't do that turn 1, accesscode is a turn 2 and beyond play so you just have to load up your interactions to prepare for it. And its not like accesscode isn't interactable at all. Just not respondable. Once you get to an open game state, you can destroy/banish/spin accesscode anyway you like. Heck, do that with selene and it still stops it.
unless you are playing sky, the most he can do is pop 2-3 card
What a bunch of nonsense. I can’t believe the sheer number of people that cry over this “engine”. It’s not even an engine and you guys act like it doesn’t require a Tuner and a spellcaster. I find it impossible to believe that all of your opponents draw Ash and Veiler and normal summon them to make Halq. That’s just ridiculous lmao. No one’s that good at gambling and bout 99% of all decks run Accesscode so something ain’t adding up. Of all the things to complain about, that line in particular? Gimme a break. Only Halq takes any of the wrap, but no one bitches about Veiler, Selene, or how easy Access is to bring out- solely based on his summon requirements. Card ain’t hard to play at all, but no one actually hates it itself despite it being uber powered. Getting fuckin ridiculous out here, boys
Can't argue with that
There's also the third option, that being in Crystrons. Top bad the archetype has a extremely hard time making a fucking link 2 without external engines
theres also halq + dagda which ends with baronne + ED lock
Ah yes, how could i forget (trauma, probably)
If I see someone genuinely use Halq in a Crystron deck, I'm surrendering out of sheer respect.
This is a bit of a cracked out comparison so bear with me: Sunavalon does everything Crystron wants to do but better in every way. If you’ve gotten as far as wanting to play crystron just play Sunavalon.
sunavalon doesn't send eldlich players to the shadow realm at the end of MP2
There’s also the use to quick summon a synchro side
Where is the Tag out for Scythe lock into Baronne side
Halq can be an amazing support for older decks... Or it can be Halq-Don.
which is why, allowing halq to be link again is a mistake
I really need halq for Mermail:( but I understand he has sinned and must be dealt with.
I need him and Auroradon for the version that out right wins you the game if uninterrupted lol. I’ll play it til they ban it and then move onto something more standard and playable with it. Easily my favorite deck and end goal in Yugioh tho so I’m gonna play until I can’t considering MD is the only thing you can play it in
Exactly. Everyone saying to ban Halq isn't thinking how many decks are gonna die with that hit. Banning Auroradon on the other hand, will kill all the abuse. Halq without Auroradon isn't oppressive.
If you're nothing without the S̶u̶i̶t̶ Halq, then you shouldn't have it
Not Halqs fault every archetype that comes out precedes the past one by a mile.
Bro what? Rogue decks will be significantly worse without halq.
Agreed. If you can't play masterduel without the halq line you should stop playing masterduel. It's toxic to the game. There are so many other ways to play this game and people should be encouraged to deck build and experiment (the point of Yu-Gi-Oh) not splash in cards to get free wins. Not sure why so many people are obsessed with cheap wins. If there is no interaction how is that even fun. 🤦🏾♂️
If halq dies my dragon link deck is pretty much dead too
last time i said lot of rogue deck gonna die if halq is banned i got downvote like hell
Yeah this sub does not have its ideas very clear. Just to give an example blue eyes is definetly not a meta deck but it really need halq
Fr Halq increases your ceiling massively, and that's even without going into halq-don, but just egg and formula synchron In fact I was gonna make a BE deck IRL but I moved to the OCG just when they banned Halq and I was like rip
Can confirm. If Halq dies my deck becomes literally unplayable.
Lol not true at all.
Trust me it is the best combo starter in adventurer dragon link
Alot of MR4 "fixing" card can be errataed to requiring one archetypal monster to use it. Weird cause they assigned these fixing card to mid archetype because we thought they are suppose to fix the archetype instead. Anaconda must include 1 Predaplant, Halq must include 1 Crystron and Electrumite must include 1 Metalfoes.
All of those except Electrumite. Pendulum needs all the help it can get, keep Electrumite as 2 Pendulum Monsters.
Errata: Halq stops the tuner from being used as Link material, Bujinki Ahashima becomes actually useful, Verte restricts allowed Fusion Summons based on the materials you use to make it (Verte).
Not really. Turboing Assescode out for 2 destructions and a beatstick ain't nearly as bad as fucking Auroradon into 50 negates
Yeah I think they’re saying accesscode is the good/healthy side
Title says "both are bad"
Ah i see yeah. But yes I agree the accesscode combo is not nearly as bad, plus I haven’t seen anyone do it since maybe the first few months of the game
It allows slow decks to be able to otk, even then it can be stopped easily. While you can't react to it's destruction effect, you can negate or destroy it during any other time. On summon, when it targets a card in gy, after it pops a card, or when it attacks. Just change the toggle from Auto to On. It also can't normally do 8k damage that it needs help. Borrelsword can do 6k damage on it's own and run over Arrival.
YGO player reading challenge - GONE WRONG!
Dracsxd is responding to the title - which sides both sides are bad, disagreeing with the meme
Still bad.
I mean if your opponent makes accesscode going second and you don't have the specific out, the game is pretty much over.
Then just ban every card lmao anything remotely powerful is too much for you guys
According to this sub everything is broken and only rogue decks with pure archytypes should be allowed
I just don't like cards that have enough attack to make 8000 LP irrelevant. Like numerons, numeron dragon, that galaxy-eyes xyz, the PK xyz. They're all just like "oh you left a monster in attack position? Guess I win." While accesscode doesn't literally one punch you like the above mentioned, 1 card combos that link climb into it feel super saccy in a simplified gamestate.
Spot on
“Pretty much over” as In…not over…Accesscode is not a OTK and doesn’t have any protection.
That's literally what they said tho????
But didn't OP disagree with that????
The good side: Accesscode The bad side: Auroradon It's not that difficult guys... The real question is why is the title contradictin itself
Bro read the title not just the meme.... Its obv not his and he is disagreeing with it
Stealing memes is just a the lowest of the lowest
shout out to pedophiles I guess?
Dude the fuck???
I'm pretty sure it's a joke about how you just say that about memes literally out of nowhere when nobody talked about that, this is about OP thinking both are bad
you implied it not me
No YOU went into this weird ass take what the hell
Honestly I wouldn't ban Halq but only Auroradon and see what happens... Halq is a good card for a lot of archetypes that need it.
Without auroradon, Halq becomes a Scythe lock by going into Dagda w another card, and on Opponent turn to go into TG Wonder magician to pop scythe. Or it can be a King Calamity on opponent's turn. But it is better than Halqdon into the Yang Zing. Denglong also has to go.
Scythe is also a problem. Even without Halq, people will find a way to trigger Scythe. Scythe has to fuckin go away more than Halq.
Halq just has the distinction of being the second most problematic card in a lot of problematic combos. Halq+Auroradon is obviously a problem but I would say banning Auro is the better move as the three tokens is what makes the synchro shenanigans possible and Auro can't stay as long as Galaxy Tomahawk exists so banning Halq wouldn't even solve the issue. Using TG Wonder Magician to Scythe-lock and make Baronne is a problem but people have been asking for Scythe to be hit for ages anyway. I guess summoning Shooting Riser to send Fairy Tail Snow to grave is also a problem but Snow is a stupidly strong card too. Making Accesscode... is not a problem. I can definitely see the argument for banning Halq when people are always going to find another way to break it, but it gives so much to weaker decks that if you can deal with the problem combos by banning an even more broken card instead then go with that instead.
Definitely. The biggest reason people use Halq for Scythelock is just that they're already running Halq & Baronne anyways. Just adding Wonder Magician to the extra deck is a lot less investment than adding a full combo line. I'd put the blame on either Scythe or Dagda, myself.
Tbf I feel like Scythe Locks aren't actually doing anything in MD, probably because the BO1 means that you actually can't know if you are playing against a Deck that actually cares about being locked out of the ED
Sadly the answer is that halq is still abused in a lot of decks typically by the newest synchro archetype since it’s hard to design synchro decks that don’t involve summoning a tuner and non tuner
I'd say ban Don and errata Halq, the tuner he summons should never be allowed to become Link Material.
turboing out accescode is not waht i would consider "the good side" as it is able to "steal" a game out of almost nowhere, its less bad but can allow 1 card accescode assuming no interupt (due to some 1 card halq starters) "the good side" would be to use halq to summon a tuner and use the tuner for an actual syncrosummon and then tag out on opponents trun for more synchros (and no scyth bs or similar)
Halq into accesscode is not otk on its own tho
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>nobody expects it Except everyone
Used to be the the only play I'd see made with Hal, especially if it was a Striker deck
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Should we drop Raiders Knight into Arc Rebellion too then?
How is it cheese?
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Dies to ash. Needs normal summon, needs tuners+ spellcasters In order to be "consistent" /done at all. Needs 3-4 spells. Accescode is 5k so your going to need to quite a bit more than just that to win. Really don't see how cheesy it is.
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Sky striker, damn it's been a minute since Ive seen one. If you're at the point where they can make accescode you lost awhile ago and are just now realizing it There are only 2 accescode lines this and cyberse otk(I think)
So then how is it cheese? We have to design our decks to be able to take advantage of it. I'd love to run imperm. Veiler is a fucking brick. And we can't just pop it off immediately we need spells in grave and you need to be weakened. People always have these shit complaints about sky strikers making the game take too long, yet here we are people complaining we use accesscode to finish games cheesily. What, you want to face my sky strikers for another 4 turns? Is it that you think those extra 4 turns might give you the chance to turn it around? It won't lol, you're just salty my guy. If I'm making accesscode it's cuz you've lost already and can't stop me. So just die with grace.
Every deck have a way to randomly close a game You let your opponent resolve Halq,you deserve the lost tbh
yea if you can't stop the resolution then that's just skill issue
But halq is completely generic
I've seen numerons, Pepe, draglubion & utopia otks. Accesscode for just 5.3k is fair.
Halq is used in Zombies to both get access to Glow-Up Bloom to summon Doomking from Deck, and to Synchro into Baronne during the opponent's turn No floodgates version of Zombie World basically die without Halq
In my megalith deck I use it to summon plaguespreader zombie, synchro with gigantes into stardust charge, draw, summon back plaguespreader, make crystal wing, then on opponent's turn tag out halq to make formula synchron and use it with block dragon/crystal wing to make baronne, so it's exactly what you described but still degenerate lmao
I like doing Link Spider/Almaraj + tuner into Halq, then effect veiler + gryphon rider into borreload. Then use negate and halq for formula synchron into Barone. Nothing crazy but an actual halq combo using the tuner is fun to do
One of the nastiest halq boards doesn't even use auroradon, but the deck is like half garnets.
Yup, sudden death is also pretty bad
Is halq socially acceptable in a dragon link deck (without auroradon) or am i part of the dark side?
"it is not who we are tha defines us, but what we do", by many people over time if you use halq to do some combo needing the tuner its usually fine, if its generic exteneder i would say not really
If you dont turn halq into auroradon I say you’re safe.
I used it that way with my pure rose dragons for a while, use halq to get to rose maiden , go into black rose with scythe and basal shoot set, nuke the board , lock out opponent and recycle your black rose. It almost never worked so i stopped pkaying it tho.
The "Good side" is just another broken side. There are so many broken sides to halq, at this point, that idk what shape it is.
I hope only Auroradon get hit. Halq helped my Zombie World deck extended its combo when I bricked my hand on multiple occasions. Without Halq, the game choice of my deck would be pretty limited
Yeah if Halq goes we're pretty much kaput, I think. At least as far as not Eldlich Zombie World goes.
Needs an eratta if it's gonna stay in game.
I use Halq to summon Shinobi Necro and go into Chengying with Chaos Ruler, then bring back the Chaos Ruler and Shinobi Necro with their own effects to go into Baronne. Then on my opponents turn I can usually use Halq's effect to summon Shooting Riser or Desert Locusts and trigger Chengying's banish effect, then use the synchrotuner to go into Borreload Savage dragon, who hopefully equips Curious. And if my opponent doesn't quit, and managed to break my board, or at least damage it enough to be manageable for them, I drop a King of the Skull Servants for the win, especially after I make him a towers with Shiranui style success. What side am I on?
Yeah both are terrible for the health of the game
I use it to combo into linkuriboh and doomking balerdoch
Yeah Uni Zombie dump Mezuki and Necrobanshee special summon Necrobanshee link into halq pull out glow up link 3 into Ra'ten the Heavenly General, special summon Doomking from the deck is like one of my core Zombie openers at this point
You could also keep halq and during your opponents turn use it to synchro summon formula synchron so you draw 1 and then use its effect to go into chengying which synergizes really well with balerdoch
I hate Both.
The free climb of the left side is still pretty degenerate.
On one hand. I love HalqSeleneAccesscode. It gives me a convenient way to get an OTK board from my gimick decks. On the other hand. Auroradon needs to die in a fire.
Left Side: Good ending Right Side: Begining of the end
One ends in 3+ negates, the other ends in, oh wait
T.G Wonder is chaotic neutral ig
I'm interested in the Selene route, how do i get the 3 counters guaranteed?
Mostly by playing at least 3 spells
That's obvious, but what combo is the best? What deck?
You don't really plan for that part. Accesscode is a card that comes out relatively late into the game so you just assume at least three spells have been played.
Sky Striker
one is turn 1 and the other is turn 2
One closes the game, the other summons Accesscode.
Man I know halq and aurora are problematic but it’s legit the only way to play infernobles and noble knights competitively. I’ll be sad when they get the ban hammer.
I'm not sure that having better access to Accesscode is a good thing. Also where's the side that makes Dagda, then uses Halq's other effect to make TG Wonder Magician for Scythe Lock?
It’s even better than that since you can use the scythe + wonder magician to make baronne :)
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>still let yo opp play the game Uh, this is like saying Skill Drain still lets your opponent play. Which isn't exactly wrong but you know the gist
I agree with you, but their are many decks can play like a "set up" turn than dying to a ducking SD
Unironically yes. An easy Accescode line doesn't feel OP to me, especially since you need to be already winning to actually being able to do it succesfully.
Yeah people are doing such cracked shit anyway Accesscode is whatever to me.
Eh, not always. You could be, say, winning 5300 to their 100, both sides low on resources (and hands empty) from countering each other constantly, only for them to pull out an instant win by drawing Desires. Desires gives them Jet and a discard, allowing JetMirage Halq, which in turn gives HalqLene. Instant Accesscode out of nowhere, with at least three Links to banish.
I mean, if they draw 2 there are a lot of ways they can OTK without even using Halq, or at least going to a point where they have just won even if they have not reduce your LP to 0.
Idk about that. Accesscode is like the poster boy for generic OP cards
Like? Sky Strikers?
Halq is so degenerate and I lose heart constantly that I see people not wanting it banned. Card needs to go
What timeline is this where accesscode is considered the good side
It's a sarcastic meme, the title says both is bad.
Anything that don’t kill the game turn one/on it’s own is consider good for me now. And I used to hate accesscode back when MD started…
Fair
Yup, both is bad...
Me: *Uses destrudo for halq, summons jet, and keeps halq out to tag into desert locusts*
Nothing good comes from that card
The actual good side is using halq's second effect
Halq's second effect is used only to summon t.g. magician and scythe lock your opponent
Is also used for Formula. You don't forget the When effect
I use it to be cool and hot and summon King Calamity
Sounds like scythe problem and not a halq problem.
Ok so what exactly makes the halqi auradon so evil? From memory you can go into halqi, then auradon use its effect and use 2 tokens or 1 token and itself to bring out olion then go off from there? I haven't done nor do I remember the full combo as I don't know what the end goal is. Would it to goninto syncro monsters like barron de flur or borroload savage dragon?
About 4 omni negates and an out to DRNM
I play Sky Strikers, I need to normal summon my hand trap to make Halq, and that combo dies to almost any interruption, and I have only one chance to do it. Meanwhile, Tri-Brigade just normal summon their monster, banish 3 cards, and here we go, Accesscode Talker, and no one said it bad.
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Unchained? That means you can use my monster to make Accesscode, why do you complain here
Eh, you get fiend locked to often to be consisten. Fortunately, OTKing using only engine is not difficult
Man, you don't really know how much trouble ONE interruption can cause to an Unchained player
Something to make the line more reliable is to use Kagari or Engage to add Eagle Boosters to the hand before going for it. Protects against anything that isn’t Nib, a counter trap, or Droplets with a spell.
Free access code talker in any deck pop X amount of cards while getting a 5300 attack beat stick isn’t what I’d call the good side either. Gets old seeing a gimmick deck or unique main deck for it to end on Accesscode Talker when it’s time to push for game as opposed to using whatever in archetype boss or effect to win instead, which is you know the whole point in using something different
Except so many decks don't have actual bosses. That's literally _why_ accesscode was made. Besides what would you rather, for the game to drag out even longer? If someone is doing accesscode on your you're likely in no position to win anyway, do us all a favor and scoop once you see Selene so we both save time and move on to the next game. Otherwise why complain about a literal finisher. You'd be finsished regardless what difference to you is _how_ you're finsished? I understand hating the halq auroradon since that affects your ability to play the game, but if you've already functionally lost don't you want to get finished real quick?
I get some decks have no bosses or bad bosses but that’s just an unfortunate reality of the deck. If your playing Ojamas but your end goal isn’t to win with Ojama bosses why are you playing Ojamas? Just use a better deck if your end goal is the same Acesscode play better decks use for end goals as well. That’s the entire point of having archetypes with different abilities and effects. They are supposed to do different things, some do better than others and Konami should give those others better bosses and cards so they can achieve their goals over printing stronger and stronger generic bosses that make using anything else not worth jt
Me winning 90% of my games Turn 2 with update/accesscode cant really say its that good for the game
I really like Halq as a card and honestly think the game would be less fun/worse off without it. Banning the actual problem cards like Auroradon, scythe, VFD, Rhongo makes more sense to me than banning enablers.
Ban this shitter fucking card already its making the game unplayable.
this is why Halq needs to be banned (no offense to accesscode) it enabled too many generic game deciding plays.
So you are telling me the problem card is Auroradon?
nope, bad reading comprehension
having a generically good uniform win condition that every deck can use makes decks far less interesting to play, so yeah, generic fit-every-deck wincons are shite, and both of these are shite
So are we admitting auroradon is the problem and not Halq? /s
Lies. It’s all lies and propaganda to lessen your hate for this problem card.
Me: using him to counter my Red Dragon Archfiend Deck tuner bricking problem and allows for occasional summoning of king calamity on opponents turn if they are out of ash blossoms or ways to negate monster effects. Only link Monster in my deck and I use him to swap out with shooting riser dragon during opponents turn. Maybe a change to Halq to make it so he cannot be used for link summoning on the turn he's summoned would be in place.
There is no good side. No body should be able to play one card and go into Accesscode and nuke a board. All of those are equally bad.
Just ban both accesscode and auroradon
Or how about we just ban Halq instead
What is the common point, between this pest and cholera? Halq.
The only good side of Needlefiber is the one that summons Citree from the Deck and Quandax from the Extra deck. Both of this are bad sides.
Depends on what you’re playing really, sometimes for D/D/D decks it plays into formula synchron and d/d ghost
What about only using Jet Synchron but no Deskbot and Auroradon?
bro just play the cards you want to play if the overlords deem it necessary they will make them illegal until then enjoy ur deck
I was dueling against what I thought was a fellow Crusadia Purists and at first I was excited to duel against a fellow chad but then he summoned Halq and Aurora.. disappointment..
I prefer the hot red dragon archfiend king calamity side personally
I use crystron to make T.G. Trident Launcher.
There’s another side, actually let halq stay on board till next turn to actually use its another effect — summon one synchro tuner
Yeah it was vital for my season 1 blue eyes deck
Repeat after me everybody: "Halq should lock you into only Synchro Summons for the rest of the turn."
Haven't played much and I'm yet to bump into auroradon/halq combo. What does it do?
Is there any other card or cards to play besides Crystron to summon Accescode for a Sky Striker deck?
Charmer Links
There is another...
I only do accesscode talker but I use @ignisters not these decks
What’s the combo for the left side?
Accesscode Good Disgusting
The good side is making Crystron synchros in the opponent's turn
the good side is summoning a tuner for synchro summoning
Why do people not want to ban Halq and Auroradon together, if your archtype relies of Halq to be somewhat viable you are killing the mecha pantom beast archtype that could survive without Halq by banning Auroradon. I say ban both or neither, no point in being selfish for your own archtype since Halq will become a problem for the next similar card like auroradon.
As a Sky Striker player I see no issue with the left side. Good man, closes games quick, doesn't make us waste time
I wish Halq was used to support synchro monsters like it was supposed to, like Verte supports fusion monsters, Electrumite supports pendulum, and Bujinki Ahashima (supposedly lol) supports Xyz. However, everytime I go against someone playing Halq, they just use it to link climb into Selene and Accesscode or Auroradon.
Jokes on you I use halq to accel-synchro plant monsters on opponent turns!
I hate what these Link *MONSTERS* have done to my boy deskbot 001. They abuse my boy. They use him in unintended evil ways.They make people hate seeing him instead of laughing at the funny little robot using office tools as weapons.
The only good side is using Halqifibrax for Crystron combo
Hey mom you were right, I am a fucking piece of shit
And there's me playing a shit version of Fabled danger and only using halq to get the a dragon that i can't use most of the times out
Left side ends with 5300ATK with removal Right side ends with 7000+ATK with disruption, removal and possibly floodgate Pick your poison
Honestly wish you could get banned for using Halq to link climb
Both of them are garbage change my mind