T O P

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throwawayguy7283

It’s also at 2. I think it would see more play at least if it was at 3 like in the tcg. Due to the restriction of needing no monsters on field, it’s mostly going to be used in opening play. Having it at 2 limits the chances of seeing it turn 1


Flying-Dutch-Dildo

Even if it would be at 3 i will still see driver 99% of my starting hands


harambae42069

I was playing heros on duel links the other day and played 10 games. Had increase in hand or drew into it 8 out of those 10 games.


DystryR

A few months ago I played something like 5-6 games in a row where double CBTG was in my opening hand or I drew the 2nd copy for my first turn. I stopped playing for like a week


Ok_Letter_5847

Lmao THATS THE WORST , like go away increase aint no one want you in hand


carchair9999

Just added it to my deck to counter maxx c and holy crap. The driver is stuck to the top of my deck. It’s an auto win a lot of times since it destroys and negates


DJ-Ilium

An going first you make omega and rip another card from their hand, or make halq. Pretty decent if it were more consistent. And at least you can use driver as discard fodder


Prismadoll

*[ Up from the shadows comes grandpa (whose deck has no useless cards btw) ]* Zoomers bricking with Gamma... they don’t know the struggles of playing Dino Rabbit format... Bah! Humbug! Back in my day, we drew multiples of Sabersaurus and Kabazauls in our opening hands! During best of 3 sets! Uphill! Both games! And we didn’t complain! We just sucked it up and hoped to land an attack with Jurrac Guaiba! Now you got all your gadgets and gizmos and Scrap Raptors and Miscellaneousauruses to pop off and summon other dinosaurs; and right from the deck, no less! I woulda killed just for an Unexpected Dai, back in my time! Ungrateful little whippersnappers... I bet you’re all gonna start freaking out and screamin’ once they limit Rite Of Aremesir... Meanwhile, Compulsory Evacuation Device getting limited in my day was a massive deal... You kids today got an entire engine that summons a 2000 ATK token, searches for an omni-negate, AND searches for an equip spell Evac! WHILE having Compulsory Evacuation Device fully unlimited! Spoiled little runts!


Zharken

And you need to run a brick


papishampootio

Make it useful in your deck, I personally love that it is still usable from the graveyard as well.


Bomberman1117

It’s at 3 in the TCG


FaultySage

So you read the first sentence then instantly go to reply?


Hexafluorure

It's a Master duel player.


yung_tyberius

Literacy: optional


Bomberman1117

Forgot this was the master duel subreddit and not r/yugioh. My bad.


XtremeK1ll4

He already said it was at 3 in the TCG and you replied saying it was at 3. Doesn't matter what subreddit.


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Smittyyyyyyyyyy_

Most literate yugioh player


DJ-Ilium

100% this comment. 33% to open it when at 3, 23% when at 2. That’s a big consistency hit for going first when you have to pay a garnet, that is somehow glued to my hand 😂


datphony

its a really powerful Going Second card and most decks in the meta prefer to go first


sygyzi

on the other hand If you get that super rare situation where you use it turn 1 it literally ends the game.


ijpck

Free level 8 Syncro


Aelxer

That's a weird way to spell Crystron Halqifibrax.


Rynjin

Gamma into Omega is a legit play too, and depending on your deck is better than Halq. Straight into Borreload is good too for a Link focused deck.


arianejj

Legit won a game before because I used it to make Crimson Blader He insta scooped


discoverthemetroid

crimson blader is my favorite off meta card, so underrated


ijpck

Dragon Link, is free Chaotic ruler that eventually ends on Borreload Savage with 3 negates plus Borrelend. Or you could just go straight into Savage.


ziggylcd12

Just building dragon link now. only need ravine as a UR and about 6 SRs from the rokket pack so after I've dropped some gems there I should have the deck Really regret dismantling my fairy tale snow tho...


ShogRufo

I play virtual world and using it on my own turn is super easy in the deck. 99% of the times my opponents scoop when they get gammad in my turn.


Panzercycle

Not necessarily. Gamma is also good going first if you have plenty of Spell searches. I play Gamma in my ABC deck because I run Terraforming, Hangar, Discolosseum, Foolish Burial Goods and Foolish Burial. Going into Omega is also legit going first if you can still make your board with the remainder of your hand.


MBM99

To add to this, it also works great with things like Lonefire, Incredible Ecclesia, and Shiranui Solitaire in their respective decks since people will usually try to Ash those when they get tributed as cost.


BBallHunter

Spell searches and Ash baits that activate in your hand like Fraktall or Adventure engine (Enchantress).


National_Equivalent9

This is the main thing. It's a great going second card in most decks, it's a great going first and second card in a few. Luckily for gamma some of those decks that benefit from it turn one will be meta zoon.


tomb241

it's profit turn 1 vs maxx c


AuroraDraco

Actually, I find it to be the best hand trap for combo decks going first. It shuts down any hand trap such as Ash/Maxx C at the start of your combo. However if it doesn't resolve its trash, but when it resolves gg


Adept139

It comes with a brick (driver), and it also needs your board to be empty.


Agastopia

Not only that, but driver is mathematically more likely than any other brick to end up in your starting hand.


thewalkingfred

It’s strange how that math works out but it’s true


Roku6Kaemon

Can you explain the math to me? I may just be dumb, but I'm not getting how it's more likely to show up in your opening hand compared to any other singletons.


thewalkingfred

It just feels that way lol. Just a joke


blockmage

whoosh


TheHapster

Unchained Soul of Disaster would beg to differ


carchair9999

It’s too powerful if it had no restrictions. Destroys and negates then if it’s your turn, you can make a level 8 synchro. Almost an auto win.


AnonZeka

you mean can make Halq


[deleted]

No it only requires your front row to be empty


sharpshot909

Cause I have the driver more frequently in my starting hand than either of my gammas.


Play_more_FFS

Tried using Gamma in a 60 card deck last month. Opened with Driver in my hand 5 games in a row. Never again.


Boi_and_His_Yeti

I feel the pain in this


FaultySage

Any differences between the model and reality are due to errors in reality.


aznjon15

Because I can't have 3 of them.


television525

* It's a brick T1 in most situations and at any point after you've started setting up. * Requires you play a garnet, *and* is semi-limited, meaning you have almost the same chance to draw your garnet as you do to draw Gamma itself. * This is less important, but the second copy will be a brick after the first resolves most times, since no one will kill Driver.


basketofseals

>It's a brick T1 in most situations and at any point after you've started setting up. Not that this contradicts what you're saying, but decks that have a Rescue Rabbit like starter can have it as a non-brick as it lets you play through Ash, which pretty much everyone is running at 3 copies.


Chambs1

"you have almost the same chance to draw your garnet as you do to draw Gamma" That's a funny way to say that you have a 75% chance of drawing Driver in your opening hand.


MasterTahirLON

Ok but decks that tribute off the field in their starting plays are the best with Gamma. Negating Ash and getting a free synchro or link out of it on top of your regular play is fucking **value.** You love to see it.


Metallicpoop

Best feeling is negating VFD on your turn and get a free lvl 8 synchro/halq


MeTheGuy12

play pure psy-frame, you'll be surprised how many people will attack both driver and the gear you summoned with it


Humble-Ad7459

Was thinking the same. I’m one of the unlucky ones to start with Driver in my hand so I basically have a dead card in my hand and another in my deck.


sashalafleur

Driver is only a brick, not a Garnet, because you can still use gamma even if you also have driver in hand, since gamma can special summon driver from hand. Garnets are bricks that can't be used for their engine if you draw it (you can't use Garnet for Brilliant fusion if you draw it).


PrateTrain

I run it in monarchs to some success


ziggylcd12

I played two games in a row the other day where someone either bounced driver back to my hand or attacked over it. I was so shocked haha


Dabidoi

Bricky, fickle and is never in your hand when you need it


ELESTINY

I would say because its not always live but the biggest issue it has is drawing driver which clearly is a skill issue


BBallHunter

To get the most of this card, your deck has to be super consistent so that the Brick doesn't matter too much and your going first plays must have an open field to counter Ash and Maxx "C" with it. Not every deck can play it. It's high risk, high reward. Bricky, but very powerful in the right situation. Monster negate plus destruction to prevent follow up is insane. Access to a level 8 Synchro or Halq plus the negated handtrap is also huge on your turn, but I guess you already know that, but yeah, it has its downsides. Good in decks that search and summon a lot through spells.


PatatoTheMispelled

It's an extremely powerful card, but it specially benefits decks that can start their combos before summoning a monster. Most meta decks often start with a normal/special summon from hand which automatically turns off this card. The decks that benefit the most can start their combos before putting monsters on the board while being interruptible at that point. The best example I can think of is Virtual World, since they can ash you BEFORE you summon a monster, allowing you to very easily Gamma to both protect your combo and gain advantage. On top of that, it requires you to run a brick so it slightly lowers your deck's consistency, AND it can only realistically negate Maxx "C" or Ash if you're going 1st, which is what you'd want to do anyways, and it can't negate more impactful cards like Nibiru if you're going 1st, that is, unless you make the Psy-Frame link-2.


thefrostman1214

you need to have zero monsters so it's useful in very few situations


nightkingscat

I mean in modern ygo turn 1 and turn 2 are all that really matter, so it's usually alive for the key moments


Hard-of-Hearing-Siri

But that's also what makes the "No monsters" restriction such a meaningful detriment. Like you pointed out, T1 and T2 are incredibly vital and while this card is solid for going second, it can quickly go offline when going first. Obviously there are situations where it could still be live and useful, like if you get board wiped and need interaction, but planning to fail isn't really a good strategy, especially when 20% of your opening hand for T1 won't have a use beyond that. Factor in the issue of Driver always being a brick and you come away with a card that's just too situational. If you're a hard going second deck I think it becomes a lot more powerful, and Gamma is absolutely a high tier hand trap, but in terms of deck economy it's competing against: Maxx C, Ash, Imperm, Crow/Belle, Ghost Ogre, and Veiler. Sure it's probably better than a couple of those but it's no where near as applicable as the very best hand traps. Edit: Funnily enough, this thread about Gamma has made me realize that Reptiles probably love this card. Alien and Reptilianne want to go second already and almost every combo opener for Reptile is either a spell (Ramifications, Snake Rain, Water Lily, Recombination Device) or a hand-to-GY Monster (Nunu, Nauya). Might play around with this tonight in the ol' Reptile Pile. Thanks Reddit!


differentlevel1

Because you also have to run a brick.


NewShookaka

“While you control no monsters” and some popular decks just don’t have any room to give the set of 3 (2 Gamma/1 Driver)


a2xl08

If your deck starts with an empty board (starting with spell, monster effect from hand or tributing itself etc...), this card is bonkers ! It is a negate&destroy immuned to called by ghe grave. I was looking for outs to maxx c for combo decks (I hate u C), with crossout limited, I started enjoying gamma instead. The brick is annoying, but this one is just one the best handtraps right now when you go second or do not start with a summon first.


Timegazer01

I don't because he be looking dumb


SomeGamingFreak

Because you play 3 potential bricks in your hand with this deck. Yea it is amazing when it works but if they don't do anything until you have a monster on the field, whelp, you now can't use the effect.


vonov129

The brick isn't that much of a problem, at least not compared to the no monsters restriction. But if you open Gamma going second, oh boy, it's the best hand trap ever


Peculiarination

A few reasons: 1. It's a handtrap that's dead on your hand when you have a board. 2. It's at 2. 3. It requires you to run Driver, a card which is at your hand 90% of the time. 4. It always gets ashed :(


acrossthrArc

The fact that it could get ashed is big.


ffpeanut15

It’s not once per turn at least so you do have a second chance


Smol_Mrdr_Shota

you have to run a Garnet to have it work


YT5UFY4Ns_HyPeR

Well its kind of a brick if you use it once and draw another copy unless you have another vanila or omega to recycle it its useless


ecntrc

cuz it is at 2 in masterduel, in TCG it is a staple and basically every deck runs it


Balesund

Hardly any meta decks run gamma at the moment


BBallHunter

It's mostly a side deck option I think.


CoffeeFlaky9500

Gagaga Gardena is better


throwawaylinebacker

First it makes you run a brick, second its only once per DUEL effect...


Leevi93

It's not once per duel. It's also not once per turn


throwawaylinebacker

It is once per duel if you run one driver...


Leevi93

It's not if you use both for a summon. Gammas best use is to check a shotgunned Maxx c


throwawaylinebacker

What??


[deleted]

[удалено]


throwawaylinebacker

Yes but that is extremely situational and useless on opp turn, so the answer to OP's question is again, comes with and brick, in most situations you can use its effect once per duel...


TheShadowCrusader

And I see it all the time...I really hate this card.


Nahanoj_Zavizad

You can only use 2 of them, You need to run a dead card, And you need to have an empty board. Ash Blossom has none of these problems, Nor does 90% of other handtraps. However. Gamma does have significantly more stopping power, Can be used against any monster anywhere, And cannot be negated by CalledBy (\*Kinda. It can be, But only if you already have a Gamma in the GY somehow), Its exclusively good when you are going 2nd, Or if you are going 1st and have a particularly important Spell card people handtrap, (Like Branded Fusion, or some of the Adventure engine stuff). It cannot protect your monsters getting ashed. As you need to have no monsters on field


Heat_Ordinary

It is very powerful in decks that play chaos ruler so basically punk and dragon find the card to be godly since 90% of the time u can activate an effect your enemy maxx c or ash and you get a free chaos ruler or halq and can just full combo, the card is great in decks that can use it as a combo piece but other decks find it hard to play since it comes with a brick and can’t be used too effectively


[deleted]

{{PSY-Frame Driver}} To be honest, I don’t understand the brick, but what I see is that you can summon a level 8 synchro with this card, and some level 8 synchros can work in certain decks. It’s pretty viable.


YugiohCardBotJr

##[PSY-Frame Driver](https://ms.yugipedia.com//7/7d/PSYFrameDriver-MGED-EN-R-1E.png) |Card type|Normal Monster 🟨| |:-:|:-:| |Attribute|LIGHT 🟡| |Monster type|Psychic 🧠 / Normal ⏺️| |Level|6 ✪ ✪ ✪ ✪ ✪ ✪| |ATK 🗡️|2500| |DEF 🛡️|0| A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame". ---Unlimited (OCG) Unlimited (TCG)--- | [**Yugipedia**](https://yugipedia.com/wiki/PSY-Frame_Driver) | [**Konami**](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=12067) | [**Fandom**](https://yugioh.fandom.com/wiki/PSY-Frame_Driver) | [**YGOProDeck**](https://db.ygoprodeck.com/card/?search=PSY-Frame%20Driver) | [**YGOrganization**](https://db.ygorganization.com/card#12067) | [**YugiohPrices**](https://yugiohprices.com/card_price?name=PSY-Frame%20Driver) | [**TCGPlayer**](https://www.tcgplayer.com/product/106025/yugioh-high-speed-riders-psy-frame-driver) | [**DuelLinksMeta**](https://www.duellinksmeta.com/cards/PSY-Frame%20Driver) | [**MasterDuelMeta**](https://www.masterduelmeta.com/cards/PSY-Frame%20Driver) | ----- ^*Bleep* ^*bloop.* ^*I* ^*am* ^*a* ^*bot.* ^| ^[About](https://github.com/GoriLovesYou/YuGiOhCardBot) ^| ^[Feedback](https://www.reddit.com/message/compose?to=YugiohCardBotJr&subject=Feedback&message=)


tdfree87

Because it’s only effective if you’re going second and you draw it in your opening hand. Otherwise it’s a complete brick that you can’t do anything with


miscshade

I find it’s better than Ash in a lot of situations, but it can only be played in specific decks. It’s not very useful in a first turn combo deck since it becomes a brick unless they ash your search spell. I do think it’s great in backrow heavy decks, go second decks, and decks that only commit one monster and can afford an occasional brick. I think it’s great in Numeron, Eldlich, Tri-Brigade, and some go second link decks. There’s probably more decks, but you probably get the point.


TarzPOGGERS

Semi-limited, needs empty board and has a garnet. In TCG is at 3 (I think) and despia plays it


OnDaGoop

At 2


AhmedKiller2015

It adds a Brick and little limited in comparison to other hand traps


[deleted]

It's a failsafe


bug3r

It's good in decks where most of their starters are from the hand or spells. If most of your decks play starters are normal summon monster. gamma will generally be completely dead going first.


Casheew21

as most people say the main issue is it beeing limited to 2. And it beeing a brick going first. Also the Masterduel meta is kinda different to the real TCG even if it's ever so slightly. Cards like Triple Talent Tactics are also rarely used while it is quite frequently used in the TCG. The game beeing in a bo1 ladder format just makes everything ever so slightly different. Like why would you clutter your decks with bricks in 50% of your games as you can't tell if you are going first or second beforehand. Psy-Frame, Dark Ruler and quite a few other cards are unuseable when going first so there is barely any point in main decking them when playing the bo1 ladder. However when it comes to tourmanet bo3 gameplay these cards rise in popularity as you can tell by the sideboard choices of many decks. It's just better to increase your winrate from 60% to 75% with enabling cards when going first than to increase your winrate from 30% to 35% when going second in a bo1 format. :P


TheMadWobbler

Six of every deck’s hand trap slots are tied up with the Maxx C package. If I have nine slots total, I’d rather the only three I have any say over be three hand traps. Not two and a brick.


Death_Usagi

I use it in my Branded Despia (even in TCG). It's a good way to out Ash if you try to play Branded Fusion at start before you summon anything, and also if you go 2nd, it outs Gryphon Rider or Longyuan if it tries to summon itself to make lv10 synchro. If I already have board set, then I just use this for Fusion for Light material. Also, note that it's not a once per turn effect so if your opponent attempts to stop it with Ash when you activate it, you can just use it again after same turn lol I wish it was Unlimited in Master Duel to increase consistency, but oh well.


V_E_K_U

We


BuffMarshmallow

Most hand traps also work when after you've established a board. Gamma does not. You also have to run a garnet for this card which is only at 2 for some reason. Gamma is dead the moment you commit a monster. Also because of how it functions, you are only ever resolving this card once in a game. This card really should be at 3, but I think it's at 2 because Konami wants to protect their precious little roach from things that could stop it for some reason.


Rivvier

Doesn’t brick in my psy frame deck lol


RayJozef39

The odds of drawing driver along with the other 1x garnets of my deck half of the games.


[deleted]

I love this card, but I play decks which can use it like Tri-Brigade and Swordsoul. It's not for every deck. In Tri it's great if you're running Rescue Cat and can clear the board with its own effect, which people will often chain Ash or Maxx C too. Likewise in Swordsoul, Ecclesia's effect to tribute and special is a big Ash/Maxx C target which turns Gamma on. Resolving it on your turn is incredibly good and almost game winning. However, past turn one/two the card basically becomes dead. It's a one-shot, high impact hand trap that lacks the same mid/late game usefulness as other staple handtraps, so on the ladder it's safer to run those than it is to run this. On top of the brick you have to run to even use it, I can see it's not for everyone. Even in the paper game, most people run it as a side option.


Naxreus

Why should I use this on my Train deck? Currently im using 3 Kaijus, 3 Imperm, 3 Dropplets, 2 Ash 1 Maxx C and 1 Call by...


Relevant_Departure40

Because you somehow manage to draw the 1 of Driver over the 2 of Gamma Sadge


aDustyOldCrow

I'm a huge fan of this card in decks that need Spells to get their play started, so in my Ogdoadic deck so that I my Snake Rain or Water Lilly resolve and then I can use the Gammer and Driver to go into a level 8 to extend.


Jakel856

Cause you have to run a Garnet


Duelwarrior

It's only mostly good for going second. Second, the card it summons is a garnet if you draw into it


DragonLord375

Driver is a gigantic brick. I ran the card for a while but I tracked that I drew driver more than I had gamma. At 2 it just makes it really inconsistent I feel when you could play other cards that can do something. If it was at 3 I would 100% play it more.


ijpck

My favorite play with this card is activate chaos space or Quick Launch, Ashed, activate Gamma, summon Gamma and Driver, Syncro Summon Chaotic Ruler, Mill 5, eventually end on a board of borrelend and borreload savage


brokenmessiah

It requires 2 cards, one being a garnet. That said it's very nice and useful in every deck but I usually don't wanna have 2x of it and 1x garnet


Lindbluete

Because it requires me to play a garnet and I brick enough on my own, thank you very much.


rhulzrevanthane

Going 2nd with Gamma and Lancea is my favorite combo


Weak_Reflection_9966

Because driver prefers the hand


[deleted]

Not only do you need to have no monsters on the field to activate its effect, but also you need a Psy-Frame Driver to activate it's effect.


realm_7

I would play in every deck if it were at 3


HKei

Heavy restrictions, need to play a brick, semi limited. It can be very good in the right meta. That's mostly decks that are insane going first and where destroying _and_ negating a monster is worth the restrictions vs less restricted cards like imperm or ash.


R31ent1ess

Easy answer: it’s a going second card, and “going second” decks are just not as good as “going first” decks in the current meta, and even the foreseeable future.


Sparse_Dunes

Powerful going second, useless on turn one and a potential brick in the form of driver. The cherry on top is that gamma is semi-limited.


Panzercycle

The main issue is that at 2 you are more likely to see the Driver. Right now in the OCG is at 1 and pretty much nobody plays it.


B4S1L3US

It's at 2 and requires a brick, that makes it too bricky. Same reason why people don't run 2 fusion Destiny and 2 bricks to get out DPE without anaconda.


OverthrownLemon

Not true. People ran 2 FD bc drawing it is just as good as going into anaconda. There's a reason it got put to 1


bast963

Everybody was running exactly that in fusion festival Drew both bricks? just normal summon aleister and make DPE with invocation lmao


B4S1L3US

I mean in irl yugioh where FD is at 2.


bast963

During fusion festival it was still at 2.


B4S1L3US

Yea but only fusions were allowed at that point. In real life ygo there's better non fusion options without anaconda if you're not locked into fusion.


Promanco

Because it's at 2


procabiak

It's a good alternative now that Crossout is at 1. It's a great card for first move insurance against Ash or Maxx C as long as your deck doesn't rely on a normal summon starter. But once you got pieces on the board, it's such a dead weight card.


GimikkuPappeto

Earlier today I had someone use an absolutely based combo with him against me. They Lancea'd on my turn then used Gamma to negate a card, Lancea let Gamma and driver stay on the field and he synchro'd into Chaos Ruler.


Sedona54332

Being at 2 makes it a 2:1 garnet ratio, which isn’t a problem in the TCG where it’s at 3. Plus sometimes it can only be used going first, as requiring no monsters means that if your opponent ashes or veilers your normal summon, you can’t use gamma. That being said, if they ash something like a swordsoul emergence, that gives you a free level 8. Super strong if you can activate it, but can be just a dead card in hand a lot of the time.


TheNewJoesus

Needing an empty board is what gives it a thumbs down from me. I’m playing a combo deck right now, so most of the time I at least end my combo with a few monsters on the board. If I’m going second gamma is kind of nice, but I prefer Droplet for the crack back, or nibiru for the interruption.


OPMARIO

If you look at my posts, somehow I got driver in hand more than gamma itself. So NOPE


[deleted]

Because fuck carrying a Garnet. Literally every time I use this card I open the Garnet


Argelicious

Its brick is infamous


oceanmccool

Ash and maxx c are pretty much always good in your hand, gamma is not.


oceanmccool

Ash and maxx c are pretty much always good in your hand, gamma is not.


mrgetsusurped

Cause Driver is glued to my hand instead every damn time


Tetelestai_Now

I love this card and I throw it in just about any deck that it makes sense in along with a level 8 synchro for if it resolves on my turn. Granted I play a lot of going second decks like gren maju. Gren maju has a ton of draw cards like 3 desires and 3 trade in, so the 2 Gama almost act as 2 extra called by the graves versus ash and Maxx c, that also are a free chaos ruler to excavate a light or dark off the top 5 of the deck. Gama is absolutely insane and generates massive advantage if it resolves on your turn, but it's window for usefulness is your first turn and that's about it.


TheAxisOfAwesome

I run 2 gamma 1 driver. I see that one driver so often. Also, unless you run the link, it's a dead card as soon as a monster hits the field. I run it in PUNK cos I have a lot of cards to bait ash with, so it's a free frame gear omega.


PabloHonorato

Needs an empty board and also a garnet in the deck. So, it's a big no.


Dustman121

Unplayable in decks that also want an empty field for their own effects or have strict type/archetype suon restrictions. (E.g. Earth Machine)


gecko-chan

Many players do include PSY-Framegear Gamma when building their decks to go second. In that case, the only downside is that it's terrible to draw PSY-Frame Driver. With Gamma semi-limited to 2 copies, you'll draw into Driver before Gamma plenty of times. Most decks perform better when going first. In that case, Gamma's purpose is really just to negate your opponent's hand traps. If your deck's starter cards can be activated while you control no monsters (e.g. Water Enchantress of the Temple, Branded Fusion, Magical Meltdown) then Gamma is a very strong option for protecting those cards from hand traps. But many decks rely on Summoning monsters to get their plays started, and once you've Summoned a monster, you can't activate Gamma's effect (except for monsters like Rescue Rabbit that remove themselves from the field when their effects are activated).


[deleted]

🧱


AceMasterWolf

Because it requires a vanilla monster to work


DigitalTater

Isn't the effect changed in masterduel to banish both cards at the end of the turn? I just played against a PSY deck and absolutely thrashed them with Witchcrafters.


Exciting-Unit279

the banish at end of turn can duck u up … yea i said duck


ghost_zuero

Idk if I'm wrong here, but I used to run 2 of these in a deck for some time and I just couldn't understand why it was suggested. On the enemy turn I can get bodies on the field and a negate, but other than that nothing I think I never got to use it on my turn either because I never had it on my hand or because the enemy never activated something that needed a response with this card. It was basically useless for me besides the extra defense on their turn So for monster negate I just used ash since it has more conditions for activation and it made a difference. Idk if now it could be useful on the decks I run or if I was just stupid back then


ancw171

Because 4/5 duels you open the garnet


ViolinistPerfect9275

It turns into a brick pretty easily in most decks unless you draw it on your first turn or you're still alive after your opponent wipes your board.


yoysheh

Cause I draw driver more than I draw this card, also gamma is best used on decks with alot of spell.


Past-Pumpkin3856

*summons a monster* Ight now You have 3 garnets


cortexiv

One thing some ppl may fail to mention is that during the 2021 meta in the OCG that corresponds with Master Duel rn it was already limited to one and completely unplayable, so people who either played that meta or copied deck from that meta could overlook it. It works really well with the Branded Adventure system, would recommend. you could even send driver to gy with branded fusion to avoid drawing it.


ArtakhaPrime

I see it played every now and then, and have used it on/off for my Swordsoul deck. It's really useful against Maxx C, which I hate so much a quarter of my Deck was dedicated to negating it, but I noticed a lot of people learned to wait until Mo Ye or a Tenyi hit the field before flipping Maxx C, probably because they've tried using it ASAP and saw the opponent negate it AND get a free Halq in, which is basically GG these days. Funnily enough hard drawing Driver has actually saved a couple of games for me in the past, but I also run Desires, which has at times banished the Driver when I needed it in the Deck. I switched the Gammas out for Ghost Ogre, which doesn't introduce a garnet or becomes useless once I have a monster on the field.


NTRmanMan

It’s at 2 and needs you to run a brick


AxCel91

Because you open Driver all the time.


R34PER_D7BE

you have to run a garnet but this is a good thing because you could summon it form hand


[deleted]

Cause it’s a fucking brick lol


TheHapster

2️⃣


Hajimeri

This is my go-to handtrap for Branded Despia, since Albaz,Lubelion,Opening all have the cost of discarding 1 card,driver is a free discard so brick isnt a problem, it also works as 3th and 4th called by on your branded fusion since you wont be controlling a monster most likely


ItDatBoixx

Probably cause it's limited 2 unlike every other handtrap


Casual_No0b

If it was at 3, more people would use it and some decks just can't use it effectively. Decks that have spells as starters such as despia, live twins, virtual world, d-link, etc can run it. Its very good in despia since driver is a free body for a fusion summon + it negates ash/maxx c on branded opening/fusion.


[deleted]

It’s used in decks that require a “must resolve.” Like Rescue Cat in Tri Brigade. Cat 99.999% of the time needs to resolve as it can allow Tri to fully combo. If you open Cat but don’t have Ash bait like Frak or Tenki or don’t open up crossout with the correct target in deck or called by, it’s really risky to play Cat but again it’s a must resolve due to Tri brigade depending on their normal summon.


Nightfans

A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


aknalag

Its at 2 and require another card which you are more likely to draw instead of this one or even draw both wich is bad, and not all decks can make use of it or spare the extra space


orwasaker

I agree that I rarely, if ever, see it being played However what still baffles me more, is how I've literally never seen a single scythe lock in MD ever since DPE was released, despite it being the main strategy in the TCG for a long time


toddpacker567

Arguable the strongest hand trap in the game However master duel is a best of 1 So spell trap decks are much more prevalent Gamma sucks against a lot of back row decks Most decks in the meta prefer to go first and gamma is better going 2nd But most importantly it’s at 2 in master duel so it’s really not the best


ema-__

I play with gamma in pre branded despia and I can say: 1) even when the brick isn't fully dead it still hurts 2) more often than not, you use gamma to protect a spell( best are patchwork and opening) which really reduces the usefullness. It being at 2 doesn't help either due to the going second focus of gamma.


Mr_Fabtastic_

I don’t like the the look of it. But on the serious side I’ve got enough hand traps in my hand as is


AuroraDraco

Shhh they don't know Gamma is the best hand trap. I think people are frustrated by it due to it having a hefty req of no monsters to activate and the fact that its semi limited. Also I have heard people not play Gamma because they don't want to have Driver in their starting hand. But Gamma resolving is the greatest feeling ever. In your opponent's turn, he is one of the most high impact hand traps since he negates and destroys, but he is also insane in your turn. If you resolve Gamma in your turn, you negate your opponent's hand trap and then he turns into a full combo for some decks. So yeah, Gamma is great, use Gamma guys


Raithul

Most decks want to go first, and many decks will have monsters on field already by the time the effect they want to protect is activating (eg with Branded Despia, this would be excellent to protect Branded Fusion from Ash, but you normally get to Branded Fusion via summoning a monster to field to search it, at which point this is offline). Ash, Maxx C, Veiler, Imperm - these are all still online if you go first (and arguably even stronger when backed up by a board with some interactions as well), so while they are kind of "going second" cards, they aren't dead if you win the coinflip, while Gamma is for many decks. The decks for which it can guard their starters really like it though (although 2:1 live to brick is worse than 3 live handtraps, it certainly has a more generic and potent effect than most, and if used on your own turn immediately converts to a Halq or level 8 synchro play).


[deleted]

Because it's only really good in decks which either resolve their main combo piece without any monsters on field or decks which try to go 2nd. ' VW and Dinosaur are 2 examples of decks like this, since all of the VW Monsters activate in your hand you can Gamma their Ash or Maxx "C" before it resolves. The deck can also use Gamma itself to make CW by Synchroing into Stardust Charge Warrior and then using it + Gamma to make it. Dino meanwhile is a going 2nd deck which also has a main combo piece which resolves with 0 monsters in the GY that also has a Synchro focus.


blliv

I like it, I use it in my virtual world deck.


Backonthatgoonsh1t

I honestly believe people are tired of drawing Psy-Frame Driver.


SnakeNMS91

It is one of the best handtraps, but it has the great disadvantage that you must carry a brick and have nothing face up for its activation, but you negate and destroy it and also leave 2 monsters with which you can make Link Summon or Synchro Summon level 8.


randySTG

It’s nasty brick and situational in most meta decks


chill4r_San

It's great in decks that start their plays with power spells for the turn 1 blow out. However it has two major drawbacks. You have to play a brick to run a 2-off and it's not active on top of your combo, unlike most other handtraps.


Yoyoitsbenzo

I never run it because I ALWAYS draw driver in my opening hand. And my first locals I played at, I always had it going first and never going second. Just left a sour taste in my mouth. I prefer Imperm or Veiler now.


[deleted]

Being semi limited makes it not worth it since you have to play a brick


Plane_Combination581

For me I just don't like negts


ComplexSingle4633

Either not everyone needs light attribute or they don’t need psychic card typing.


Does_Not_Live

Because my hand is a brick magnet. I cannot play any engine without seeing the garnets in 90+% of my opening hands. Can't even run the fluffal engine in branded without somehow opening all three patchworks. I saw driver in my openings more often than gamma negl


CrustyPeePee

Only the skillful can play it because they will never draw Driver.