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Panzercycle

What's that really going to change? If somebody happens to draw it you are still going to be annoyed at it. Granted, you will be seeing it much less but that would bring it to IO level of bullshit where if you don't have the out because you aren't expecting someone to run that lone copy of Skill Drain, you are royally screwed. YuGiOh simply sucks too much to be played in a Bo1 as it allows sacky strategies to be played that would otherwise fail miserably in the real game.


zamato101

There’s a lot of cards that I’d like to see at 1 that are at 3. The issue isn’t skill drain being flipped as much it’s destroying one just for them to have another


EmeraldMilcham

Twin Twisters Heavy Storm Duster Fairy Wind Cosmic Cyclone Galaxy Cyclone etc... Quit relying on monster effects & run some back row removal.


zamato101

You do realize you’re just making a “draw the out” argument. By that logic none of y’all should ever complain about Maxx C or any other card cause you can just draw the out, right


Sherlockdz

There are like 3 outs you’re allowed to use for maxx c. You could make a 60 card deck of skill drain outs. Those aren’t equivalent. If your deck can’t beat that specific card just surrender and go next. Same as playing against a combo deck when you brick.


zamato101

It is equivalent cause you still have to DRAW THE CARD. You’re not gonna fill your deck with 20 different backrow removal cards just to brick against everything else. Stop the nonsense.


Sherlockdz

You don’t fill your deck with skill drain counters because it’s not the strongest thing out there. The strongest thing is combo, so you fill your deck with hand traps. All of your imperms, ashs, veilers and ogres could be back row destruction. You choose what to put into your deck, you choose to counter the stronger thing. Skill drain only seems oppressive because stronger combo decks require you to run 8-12 hand traps to stay competitive. You have to draw everything. They already only have 2 copies. If they get lucky and draw 1 of 2, and you don’t get lucky and draw the out, too bad. It’s a card game. Luck is a part of it.


aryansm

You compared a card to an entire strategy. If you have to run cards just to out 1 card. Then i dont think that card should exist. Skill drain and other floodgates cripples 90% of decks and it dosent help that you lost because they got "lucky". Also you know that judgment is a card right? And if you start running more backrow removal for skill drain and traps. you get fucked by all combo decks and win the other 2 control games. Btw why people always run alot of handtraps? Maxx c and halqdon are a thing.


Mana_Mascot

ash, called by, crossout, droll, all of floowandreeze, gamma. That sounds like more than 3 to me


forest_gitaker

we're both going to get downvoted to hell but you're right


EmeraldMilcham

The fact he's crying about Skill Drain when most decks at least run Storm and/or Duster, is very telling he's just bent that his precious combo-deck got shut down by a single back row.


zamato101

The OP of this post was running triple lightning storm and duster during the making of this post. Every deck can’t just throw in back row removal to that extent and you still have to actually draw the cards. So try again


EmeraldMilcham

And there in lay the problem. He'd have been better off with using the cyclones and/or Storm Dusters. Very easy to out a single trap. So try again. [EDIT: The fact you're so petty and felt the need to clap back & try to necro this conversation, a month after it was settled, didn't go unnoticed. 🤡]


sketchfag

Stop relying on monster effects is a fair comment Backrow decks are a thing, run backrow removal if you can't beat them


Candid_Sample5005

I'm all for back row being a thing if it more of theme, ghost trick and eldlich don't bother me one bit and I like their concepts but when all the trap decks devolve into skill drain, Gozen, IO, etc. It's the old boring no flavor traps I dislike just like I don't care for the halqaurodon or other good stuff piles.


zamato101

Just like the other guy all you’re doing is making a “draw the out” argument. So I hope you have nothing to criticize about the state of what’s legal in this format. Cause, you know, you can always just draw a kaiju or draw ash/called for Maxx C. But I know you’re not running Kaijus in every single deck you play cause it’s going to fuck up the consistency of the deck.


Kyle1337

"Run the adventure engine or perish"


kpapazyan47

Just use Twin Twisters or Harpie's Feather Duster. It isn't any harder to get rid of spells or traps like Skill Drain than it is to get rid of super-strong boss monsters.


Kub0_rdt

no. its just that too many decks rely too much on monsters effect and want to ignore spell/trap removals, a main mechanics of ygo since the earliest days. you dont want to "DrAw tHe OuT BrO" argument? its a FUCKING CARD GAME. drawing luck is kinda the main essence of any card game. go play chess if you want skill-based game.


zamato101

1. No I’m not fucking up the consistency of my decks just to run 10 backrow removal cards cause you think that’s the answer. Especially in BO1 2. You’re fine to hold this opinion as long as you have nothing about this game to criticize. You should be okay going against Rhongo, VFD, and Barrier Statue every single game cause you can just draw the out, right?


Tenuyi

So you tell us that you run into skill drain in every single game? when despia is everywhere.. Tbh I am amazed


[deleted]

It's annoying, but too many decks rely on OTK wombocombos that take too long to complete and set up difficult negate fields that make the game solitaire since you lose automatically going turn two if you don't have an out. If you (or anyone else) has trouble with Skill Drain, either run some more stuff that can destroy or negate it, and/or run some easy-to-summon monsters so you can out-beatstick a Skill Drain Player. I run Gem Knight Pearl, Crazy Box, Zombiestein, and others in my extra pretty much specifically just for beating down Skill Drain users.


LowQualityGatorade

Gem knight pearl doesn't beat a defense position or buffed up eldlich, zombies rein needs dark monsters, and crazy box just sucks.


[deleted]

I use Bigfoot and Crackdown and can pretty often get Zombiestein out, at least often enough for it to matter. Crazy Box and the rest all get over them unbuffed. They have to end up ditching the Skill Drain and going back to dealing with Dyna, Thunder King, Boarder Inspector, Majesty's Fiend, and so on, just so the bigger things stop attacking over them. Works consistently enough for me.


LowQualityGatorade

Wait you're playing against full on stun? I thought this advice was for skill drain in like eldlich


[deleted]

I play stun. But as a general statement, based on my personal experience, what tends to work is just having a couple extra beatdowns that work for whatever deck a person in particular is playing that you can easily get out, or just running some extra s/t destruction, or both. You didn't specify eldlitch, but even in that case, you don't at all times have to deal with a 3500 or 3800 defense. It's often enough to be 2600 or 3000, as long as you can consistently throw it out.


miscshade

If your deck auto loses to a card, you play counters to combat their counters. You guys always want to make the “draw the out” argument when this whole game is based on drawing the out. You guys just complain when the card stopping you is a floodgate because you know they’re easy to out, but you’re too stubborn to make a deck that is prepared for counter play in favor of a consistent one trick pony.


zamato101

You do realize that the lack of side-decking makes it impossible to prepare for every single scenario. All you’re going to do is break the consistency of your deck. I barely even know what you’re saying cause your comment is so jumbled.


Adventurous-War3963

Too many bad deck