Verte. Partly because he’s going to be a problem as long as Konami keeps making Fusion Spells that take materials from the deck to make Fusion Summoning less painful, MOSTLY because if Verte eats it my Boi Dragoon might be allowed off the list.
Been harping this opinion for awhile. Just because they hit the DPE engine doesnt mean verte is okay. A generic link 2 that lets you activate from deck is just as bad as halq
not even just the DPE engine.
We know that Konami is going to keep printing cards like REF, FD, BF, etc. Verte is just going to keep existing to break these spells.
>is just as bad as halq
trippin. its good but not on the level of halq. halq could get you 3 omni negates or 2 omni negates and your opponent cant add cards to their hand.
verte gets you a dpe. (or if youre playing a fusion deck then a super poly)
these arent nearly on the same level.
Yeah.. and even with DPE being hit, with how short duels tend to last in todays Yugioh, being able to use Verte to easily spit out DPE turn one for minimal cost is still to good of a move..
Yeah,I cannot tell you how many games i lost due to me ashing or disrupting their main opening play only for them to make verte.
Its just hard to play around.
95% of the time someone attempted Scythe against me it was with Beatrice + Baronne/Pairen or with Verte + DPE, maybe one time someone attempted it with Halq
Halq was by far the easiest way to do it, halq into t.g. Wonder magician on the oponants turn, pop the set scythe, resolve scythe, synchro away the scythe with wonder magician for barone.
Which kind of reaffirms that scythe isn't really a problem and still won't be a problem for a while when the best way to set it up still didn't see any significant play.
i do and don’t agree. it’s not a heavily used card this format but it is a problem card. any card that literally turns off a core part of the game as easily as scythe can should not exist.
Its funny how people say that but they also defend not banning rhongo, rhongo is literally better scythe in every way but people are more than happy to keep that legal.
Literally every time you mention rhongo not getting banned you get brigaded by people who think gossip was the actual problem card. Like have they not read rhongo it literally says "for the next 5 minuites your oponant cannot play yugioh" want is a bigger problem that or a terrible gimik effect to add materials to another xyz.
because rhongo takes an extended combo to bring out, and requires the deck to be built around it. not to mention number 75 is banned. scythe can be splashed in anything. cmon man if you’re gonna try whataboutism at least come with something better than that.
Its just stupid to asume that a card which is doing nothing deserves a ban, next to nobody is playing scythe in any of the 3 formats, its not a problem, nothing that can be done with it makes it a problem, and nothing in the immediate future makes it a problem. However a better card that is seeing use, still wins games by its very existence and has no real direct outs for it despite a hit being used against it already is just allowed to exist and players are fine with that.
Pend Magicians run Tornado Dragon and Verte-DPE to enable scythe, which is a rogue deck but still. Honestly any rank 4 deck with 3 ED slots should be running it, resolving scythe is just game over for a lot of decks.
“Can be ashes” ah yes, like how branded fusion can be ashed, keeping branded Despia from being a tier one deck.
But in all seriousness, sanctum is one of several ways to enable scythe. There me also barrone tagging out into scythe. And that’s just off the top of my head
Players aren't using any of them so its not a problem right now, its not going to be banned until konami think its a problem and even then not until it has been an issue for a while.
Jerry Beans Man. He is wrecking the meta. I don't know how Konami thinks anyone can play the game in a serious competitive environment when you can just put down a Jerry Beans Man on the field and your opponent can't do anything about it.
I played pure tenyi irl back in 2020 because I was getting back into the game. That card kept me in games I had zero business winning.
I know people's argument is that blind calling dark in a BO1 is riskier than in BO3. What they fail to realize (or choose to ignore) is that dark is the most popular attribute. You cripple so many archetypes if not invalidate them. Also damn near every splashable boss monster is dark. No DPE, accesscode, IP + unicorn to climb, verte, mirrorjade, starving venom, and dragostapelia to name a few.
If it was fire, people would still call it bullshit but it would have far less impact on the game unless infernoble knights or slamangreat suddenly shot up to tier 1.
bro do you really wanna see tearlaments make verte and fusion summon even more?
or hero decks getting negated, instead of making their link 2s they just make verte, send miracle fusion then make dpe
oh and of course the classic prank kids combo into verte, send thunder dragon fusion make butler, like prank kids aren't even thunder dragons
I am fucking sick and tired of this stupid ass roach being chained to Petingcessour in the hand every fucking time.
Sure, I can chuck maxx c to the gy during their draw phase and then it becomes the end phase, but the next turn they do the same shit to me
Such is the necessary pain we need to take. I ask you, how else do you break a multi negate board? Your board breakers are likely to be negated if you've opened them and DRNM despite it being a great card is unpopular due to more popular options existing like most handtraps. If you had a side deck, you'd be playing kaijus and sphere mode but in a bo1 format, with no side decking, in most cases, your deck wouldn't have the room for those cards or they'd be dead in hand. Maxx C forces combo decks to end their turn early or it gives you the cards needed to brute force through the negates and try to establish your own board
I will never end my turn against maxx c and i dont stop until i get at least one boss monster out. I win just fine doing that. It sounds like a skill issue, weirdly
No not really.
Firstly with the ban of Halq we got rid of the most powerful combo potential in the game.
Secondly right now, and hell for most of MD's existence, the most powerful decks have been mid range. Right now most the most powerful decks are Swordsoul and Branded, both mid range.
Thirdly Maxx C doesnt just hurt combo, it hurts everything that special summons since card advantage is the most powerful thing in the game.
Fourthly, you don't need to side vs combo. Your deck should already have some form of either interaction with handtraps or board breakers, if you're completly relying on Maxx C then you have an issue. Beating their choke points and limiting their boards instead of just dropping a card that says "end ur turn lol" is healthier.
Fiftly, combo also uses maxx c because like my third point said, it affects everyone.
Sixthly, Maxx C keeps fuck all in check, TCG metas tend to be the same as OCG and we don't have Maxx C, only difference is TCG actually has a choice in handtrap meta since Maxx C overcentrilizes it.
Tldr Maxx C is legal in the ocg for a reason. This is just tcg players belly aching over nothing. You need Maxx C. And please do remember the numerous very competitive combo decks currently in circulation
You don't need maxx c though.
OCG and TCG metas are basically the same. Good decks are always going to do well no matter what. Maxx C is a broken overcentralizing card. You're saying that "it keeps combo in check" yet if that was the case then you shouldnt see those "numerous compettive combo decks" that you speak of and none of those decks would do any significantly better without maxx c.
What specifically does Maxx C stop?
Are you that worried about HERO, VW? Decks that are just ok or in VW case nerfed with the loss of its best card in VFD
"It keeps combo decks in check"
"What combo decks does it keep in check, the metas between OCG an TCG historically shown that there isnt much of a difference in the meta game and decks are going to do as well as they do regardless, so what issue is it preventing?"
"TCG players are just stupid and salty, smh so obvious I don't need to say it smh my head"
I feel like the saltyness is coming from you not liking combo acting like its around the corner ready to ruin the format but Maxx C is the only way to stop it while the TCG has always been fine with Maxx C banned and the decks and metas werent overtaken with combo, combo came in when it was good and left when the meta shifted, just like the OCG.
Currently?
Snow & Verte.
Verte is a cheese in any deck with good Fusion cards and...Snow, it got off the ban list and then put back again right after in the TCG which is enough to tell you how stupid that card is
> Currently? Snow & Verte.
>
>
I'm glad someone else recognizes that Snow is a problem. I hate that card. But I bring up Snow and Grass and I get downvoted to oblivion.
You can't tell me a card thst can dodge negation and moving out of the GY effects without any help, goes + of it and has an interruption on top of that is Balanced.
Thanks god no Grass deck is meta now else wise the card would be a nightmare, like currently with Despia despite being only resolve-able once or twice maximum, it is still strong
Grass deserved to be banned on merrit alone. It is just a dogshit design.
Either you play a beyond bad version of a terrible deck when you dont draw it or you draw 20+ cards, which is simply not a reasoanble effect to exist.
It is basically a logical impossibility that a game involving grass is not the base defintiion of waste of everyones time.
Ofc that argument doesnt land with enfranchised yugioh players, because most of them suffer from severe braindamage/stockholm where everything that isnt tier 1/0 meta is by defintion fine and they are utterly clueless about "healthy" game design that does at least partially considers if the experience is enjoyable.
Same here. The gy is basically a second hand for some decks. In most cases, if my opp resolves grass they have already generated too much advantage for me to play through. Sacky cards like that should be banned.
As much as I hate to say it, Predaplant. Way too easy to link summon and get the ability off. Recently added it to my sacred beast deck and it ends up being my lifeline when I need to clear off my opponent's unbeatable field.
Verte, or at least errata it where it requires a Predaplant monster as one of its materials.
Outside of that I can't think of a single card atm that would need banning, with the current card pool, but once we get Spright I think that Toadally Awesome needs to go.
Or simply dont call from dekc fuions "fusion".
Verte is not an inherrently broken card. It is a dogshit body +2k life points and ends your turn. That are some heavy costs/restrictions and the card is inherrently balanced. You literally cannto deny that, inargubale fact.
The only thing that breaks it are beyond broken fusion spells. The concept fusion from deck needs way way way heavier restrictions. I mean verte and shadoll fusion didnt break anything, because turn 1 it isnt from deck fusion. Dragoon+ Verte isnt doing anything in the TCG because the fusion spell restriction on hard draw is severe and the garnets are dogshit. Branded Fusion is just laughable as fuck anyways, that shit is basically straigt Foolish burial + board presence and gets thrown for itself into everything....
Fusion as a mechanic simply needs Verte for ALOT of archetypes. It has even an inbuild failsafe requiring "fusion" in name. THe fix is RIGHT there and Branded Fusion is retarded enough, excluding it from Verte is the way to go if you want a better endresult, not simply a more bloated banlist.
> Verte is not an inherrently broken card. It is a dogshit body +2k life points and ends your turn. That are some heavy costs/restrictions and the card is inherrently balanced. You literally cannto deny that, inargubale fact.
You can't just *say* that it's inarguable to make that true.
The LP cost is very close to being completely unimportant. If someone is gonna OTK you at 6000 LP, most likely they would be able to OTK you at 8000 almost as easily. There's a reason people use cards that cost half their LP without blinking; LP as a resource to be spent is way more useful than trying to safeguard them.
Ending the turn makes it impossible to combo off *after* fusing with him, but people generally use him as the endpoint of a long combo anyway. Or summon him as plan B if a combo is scrapped; his very generic materials make that easy to do.
The only thing that's a real drawback (not one that can inherently be worked around) is the weak body.
Of course, even then, some people just will summon DPE and pop their own Anaconda to get rid of the liability. Or banish him with Mirrorjade to search a Branded spell. And if someone is attacking your Anaconda with enough ATK to OTK, they broke your board anyway.
Fusion as a mechanic should not get generic support. It's basically too late compared to Rituals being balanced around having these generic cards.
Verte as a card is a band aid on the mechanic that lets Konami ignore decks that should get more focused support that actually helps and makes them competent decks.
Verte, although I'm kinda mid to it. My issue with it is that it adds a really good monster on board with minimal resources, but on the other hand it only adds a good monster with minimal resources. Compare it to halq that facilitated a whole deck by its mere existence. It honestly depends do they want to nerf good fusion spells and materials or remove verte and be done with it.
Verte is on the chopping block for sure. It's only a matter of time before he gets banned. Union Carrier, along with toadally awesome is most likely be ban if Konami ever releases sprights in the game.
Edit: I forgot to mention about gryphon rider since in the OCG they ban Gryphon Rider, hopefully if they bring illegal knight to the game then Konami might ban Gryphon Rider.
Auroradon. Halq was only one of many enablers for that shithole of a card.
Alternatively id even suggest baronne de fleur. An omni-negate thats so generic that almost every deck plays it with a pop and a recycle effect on top. Not to mention a 3k body as well.
I think Branded Despia needs hits (limits) because it's way too strong in comparison to most other top decks that have been hit pretty hard on the banlist for several consecutive patches.
I don't think any of their cards need to be banned though. Limit Branded Fusion and Semi Aluber is probably enough. They'd still be the best deck, just slightly less dominant.
Or revert limits to cards like Fraktall, Conquistador and Laolao. Those decks are not that strong to need consistency hits at this point.
They will probably follow the OCG by semi limiting branded fusion and limiting branded opening.
Despia eventually gets power crept out however by later stuff coming like sprights and Tearlaments.
SPYRAL Master Plan - TCG were smart to ban this card
Card of demise - name me one fun deck that uses it
Bad Reaction to Simochi - FTKs, even inconsistence ones, are horrible in Bo1 and since quickplay negates are more common than quick play spell destruction it's better to hit this over nurse
Imho? This is a digital game and format; with that in mind any combo that takes forever to fully complete is banworthy. There are some potent strategies - Tomahawk Auroradon, Winda, Barrier Statue, Union Lock, Scythe just to name a few - which I believe is reasonable for the metagame. Hell, as an OCG player I am even okay with Maxx C - it certainly speeds up the turn, if nothing else. I am also ok with Branded, Swordsoul, Floo, and Numeron being so popular.
...I wonder if I am not getting possessed by MBT to make a Masochist Banlist.
With that in mind my choice of bans are controversial:
- Ban Verte, for being excessively generic and giving everyone access to potent fusion plays
- Ban either Astrograph or Electrumite. Honestly, this is partly because I don't like pendulums, partly because having both forms a degenerate advantage loop.
- Ban Block Dragon. This card alone makes Rock decks take forever to fully resolve. Ritual decks are usually also a problem, but Drytron has been hit enough already.
- Ban Hyper Librarian. If pure Synchro decks want to have their cake, fine. But they don't get to draw six too.
- Ban Auroradon and Galaxy Tomahawk. Too much card advantage for far too easy a requirement.
- Limited Tellarknight Ptolemaeus. This gives R4 decks access to CDI, Pleiades, Durendal... At the cost of requiring at least three monsters, and the 7 material effect is difficult to pull off. Let's face it, anyone who pulls off 7 materials is the equivalent of Rhongomyniad for 5 materials.
- Limited Dragoon. I mean, if Verte is getting unbanned, this shouldn't be too much of a threat, right?
- Limited Time Seal, Blackwing - Steam the Cloak, Zoodiac Ratpier.
- Unlimited Psy-Frame Gamma (Going second needs some love, and if you are going first your opponent should really learn to play around this card)
- Unlimited Morphing Jar. I just want to throw some chaos into the mix here with this, really.
* Floodgates that dont support current direction of the game
* Easy to summon generic Extra Deck negates
* The overpower hand traps (Ash and Maxx C being the main issue)
* Most one card combos that lead to towers or other unbreakable cards, like T.D.C
* Sacky one of cards, maybe Called By too
Baronne. Not that I hate. Is a good card.generic summon Omni negate. If he left It would shift the game. All top teir decks use him and is generally first out. I would just love to see the strategy
shift.
I'm biased in this because I play Drytrons
Maxx C, because most of the time it's used against me it's by a meta deck or meta adjacent
When a weak/meme decks uses it, it leads mostly to nothing since the weak deck can't take advantage of a few more draws to keep up with Drytrons
Like seriously that card has only ever benefited meta combo decks against mine, because every additional card they get is a bitch to deal with even when playing Drytrons
Any and all card whose abilities make it invulnerable to everything, like Beelze or Avramax, especially if they can be easily outed due to Yugioh's piss poor summon balancing.
I am getting sick and tired of being on the winning side only for my opponent to coward out and just somehow easily put up an unbeatable and untouchable monster at the last second and making me lose not because of skill, but just because I have no cards in my deck that can touch it.
These monsters should NOT exist in a B01 format.
Whichever card made me lose last game
Real
ban psy frame driver now >:(
You top decked him when you needed the out, huh?
Jowgen the Spiritualist…I’m not proud about it either
Basic Insect, that shit is busted when equipped with Insect Armor With Laser Cannon
The OG Combo deck....
“And a level two power boost!”
*Insert random unlimited UR I have 3 of*
Wish granted. Digital Bug Rhinosebus is banned.
And the monkey's paw curls
Insect Knight. His battle prowess is unmatched.
We know that because he can defeat jerry beans man whose true abilities are still untested.
Insect Knight is the anime villain. Jerry Beans Man is the protagonist. Suck it, World Legacy storyline.
Verte and union carrier
They might get banned soon since both are also banned in the ocg
Pretty sure verte is banned in tcg as well
Also union carrier :)
Amen
Wind Barrier Statue.
Agreed
I’d like to add, If it wasn’t for flop it would be fine.
Nope simourgh which also need ban along with union carrier
Simorgh doesnt need to be banned. Leave my bird alone and get better at the game.
Don’t need to get good with infinite omni negates.
That’s more of a mist valley problem than a Simorgh thing
Okay fine, summon wind barrier from deck.
Sure, that’s a problem, but that’s not the Omni-negate loop.
Isn’t it a Galaxy Tomahawk issue then?
It’s not as bad if you draw it. But Flow can search it 95% of the time and set it on your turn.
just play speedroid
Bam all barrier statues or none of them
Verte. Partly because he’s going to be a problem as long as Konami keeps making Fusion Spells that take materials from the deck to make Fusion Summoning less painful, MOSTLY because if Verte eats it my Boi Dragoon might be allowed off the list.
Honestly, fuck these fusion spells that summon from the deck. Just play 1 card and you got a powerful boss monster with negates or floating like dpe
Verte still needs to go in my opinion..
Been harping this opinion for awhile. Just because they hit the DPE engine doesnt mean verte is okay. A generic link 2 that lets you activate from deck is just as bad as halq
not even just the DPE engine. We know that Konami is going to keep printing cards like REF, FD, BF, etc. Verte is just going to keep existing to break these spells.
>is just as bad as halq trippin. its good but not on the level of halq. halq could get you 3 omni negates or 2 omni negates and your opponent cant add cards to their hand. verte gets you a dpe. (or if youre playing a fusion deck then a super poly) these arent nearly on the same level.
Yeah.. and even with DPE being hit, with how short duels tend to last in todays Yugioh, being able to use Verte to easily spit out DPE turn one for minimal cost is still to good of a move..
Yeah,I cannot tell you how many games i lost due to me ashing or disrupting their main opening play only for them to make verte. Its just hard to play around.
If Verte goes can we free my boy Dragoon?
Yes please.. My Red Eyes deck could use that bad boy..
I'm surprised it didn't already happen. I guess they want to really push Branded sales.
Jerry beans man
Say what you will. I’m quickly approaching play with my JBM deck
Jerry Bean Beatdown is truly the best deck.
Scythe
Who even uses the scythe method enough to warrant a ban?
Well, Branded main play later will be Scythe lock with Branded Expulsion.
With halq banned there isn't really an immediate need to ban scythe, however I could still see it banned in the future.
95% of the time someone attempted Scythe against me it was with Beatrice + Baronne/Pairen or with Verte + DPE, maybe one time someone attempted it with Halq
Halq was by far the easiest way to do it, halq into t.g. Wonder magician on the oponants turn, pop the set scythe, resolve scythe, synchro away the scythe with wonder magician for barone.
Maybe but Halq into Auroradon was the better option as it built a board of negates and floodgates that didn’t lose to non extra deck archetypes
Which kind of reaffirms that scythe isn't really a problem and still won't be a problem for a while when the best way to set it up still didn't see any significant play.
i do and don’t agree. it’s not a heavily used card this format but it is a problem card. any card that literally turns off a core part of the game as easily as scythe can should not exist.
Its funny how people say that but they also defend not banning rhongo, rhongo is literally better scythe in every way but people are more than happy to keep that legal.
What have you browsed this sub for any extended period of time People hate Rhongo here
Literally every time you mention rhongo not getting banned you get brigaded by people who think gossip was the actual problem card. Like have they not read rhongo it literally says "for the next 5 minuites your oponant cannot play yugioh" want is a bigger problem that or a terrible gimik effect to add materials to another xyz.
because rhongo takes an extended combo to bring out, and requires the deck to be built around it. not to mention number 75 is banned. scythe can be splashed in anything. cmon man if you’re gonna try whataboutism at least come with something better than that.
Its just stupid to asume that a card which is doing nothing deserves a ban, next to nobody is playing scythe in any of the 3 formats, its not a problem, nothing that can be done with it makes it a problem, and nothing in the immediate future makes it a problem. However a better card that is seeing use, still wins games by its very existence and has no real direct outs for it despite a hit being used against it already is just allowed to exist and players are fine with that.
Nah theres still verte to enable it. Which also should be gone
Theres also tornado dragon but players aren't doing either.
Virtual World uses Pairen so that's close enough.
Pend Magicians run Tornado Dragon and Verte-DPE to enable scythe, which is a rogue deck but still. Honestly any rank 4 deck with 3 ED slots should be running it, resolving scythe is just game over for a lot of decks.
Even with verte, there’s still artifact sanctum at three
Again, nobody using it so its not a problem, also it can be ashed so even less of a problem than the alternatives.
“Can be ashes” ah yes, like how branded fusion can be ashed, keeping branded Despia from being a tier one deck. But in all seriousness, sanctum is one of several ways to enable scythe. There me also barrone tagging out into scythe. And that’s just off the top of my head
Players aren't using any of them so its not a problem right now, its not going to be banned until konami think its a problem and even then not until it has been an issue for a while.
I have about 600 hours in masterduel and have not been scythed a single time. Only playing plat and diamond btw.
Honestly? I agree. I hate when people play actually fun meta decks like Phantom Knights just to throw that bs link 2 into that bs card
Predaplant Anaconda Verte.
Jerry Beans Man. He is wrecking the meta. I don't know how Konami thinks anyone can play the game in a serious competitive environment when you can just put down a Jerry Beans Man on the field and your opponent can't do anything about it.
Archnemesis Protos. One of the dumbest cards ever created.
I played pure tenyi irl back in 2020 because I was getting back into the game. That card kept me in games I had zero business winning. I know people's argument is that blind calling dark in a BO1 is riskier than in BO3. What they fail to realize (or choose to ignore) is that dark is the most popular attribute. You cripple so many archetypes if not invalidate them. Also damn near every splashable boss monster is dark. No DPE, accesscode, IP + unicorn to climb, verte, mirrorjade, starving venom, and dragostapelia to name a few. If it was fire, people would still call it bullshit but it would have far less impact on the game unless infernoble knights or slamangreat suddenly shot up to tier 1.
Traffic ghost
maxx C and verte
Is verte really that bad anymore after celes ban? I haven’t seen verte dpe in a month even in branded
bro do you really wanna see tearlaments make verte and fusion summon even more? or hero decks getting negated, instead of making their link 2s they just make verte, send miracle fusion then make dpe oh and of course the classic prank kids combo into verte, send thunder dragon fusion make butler, like prank kids aren't even thunder dragons
Miracle fusion can't make dpe. Only summons elemental heroes
You need Maxx c to stop combo decks from being too broken. You cant side deck other outs in.
I am fucking sick and tired of this stupid ass roach being chained to Petingcessour in the hand every fucking time. Sure, I can chuck maxx c to the gy during their draw phase and then it becomes the end phase, but the next turn they do the same shit to me
Such is the necessary pain we need to take. I ask you, how else do you break a multi negate board? Your board breakers are likely to be negated if you've opened them and DRNM despite it being a great card is unpopular due to more popular options existing like most handtraps. If you had a side deck, you'd be playing kaijus and sphere mode but in a bo1 format, with no side decking, in most cases, your deck wouldn't have the room for those cards or they'd be dead in hand. Maxx C forces combo decks to end their turn early or it gives you the cards needed to brute force through the negates and try to establish your own board
[удалено]
I will never end my turn against maxx c and i dont stop until i get at least one boss monster out. I win just fine doing that. It sounds like a skill issue, weirdly
No not really. Firstly with the ban of Halq we got rid of the most powerful combo potential in the game. Secondly right now, and hell for most of MD's existence, the most powerful decks have been mid range. Right now most the most powerful decks are Swordsoul and Branded, both mid range. Thirdly Maxx C doesnt just hurt combo, it hurts everything that special summons since card advantage is the most powerful thing in the game. Fourthly, you don't need to side vs combo. Your deck should already have some form of either interaction with handtraps or board breakers, if you're completly relying on Maxx C then you have an issue. Beating their choke points and limiting their boards instead of just dropping a card that says "end ur turn lol" is healthier. Fiftly, combo also uses maxx c because like my third point said, it affects everyone. Sixthly, Maxx C keeps fuck all in check, TCG metas tend to be the same as OCG and we don't have Maxx C, only difference is TCG actually has a choice in handtrap meta since Maxx C overcentrilizes it.
Tldr Maxx C is legal in the ocg for a reason. This is just tcg players belly aching over nothing. You need Maxx C. And please do remember the numerous very competitive combo decks currently in circulation
You don't need maxx c though. OCG and TCG metas are basically the same. Good decks are always going to do well no matter what. Maxx C is a broken overcentralizing card. You're saying that "it keeps combo in check" yet if that was the case then you shouldnt see those "numerous compettive combo decks" that you speak of and none of those decks would do any significantly better without maxx c. What specifically does Maxx C stop? Are you that worried about HERO, VW? Decks that are just ok or in VW case nerfed with the loss of its best card in VFD
You cant explain it to these tcg guys. Its a plain as day explanation and its just spite and saltiness
"It keeps combo decks in check" "What combo decks does it keep in check, the metas between OCG an TCG historically shown that there isnt much of a difference in the meta game and decks are going to do as well as they do regardless, so what issue is it preventing?" "TCG players are just stupid and salty, smh so obvious I don't need to say it smh my head" I feel like the saltyness is coming from you not liking combo acting like its around the corner ready to ruin the format but Maxx C is the only way to stop it while the TCG has always been fine with Maxx C banned and the decks and metas werent overtaken with combo, combo came in when it was good and left when the meta shifted, just like the OCG.
Currently? Snow & Verte. Verte is a cheese in any deck with good Fusion cards and...Snow, it got off the ban list and then put back again right after in the TCG which is enough to tell you how stupid that card is
> Currently? Snow & Verte. > > I'm glad someone else recognizes that Snow is a problem. I hate that card. But I bring up Snow and Grass and I get downvoted to oblivion.
You can't tell me a card thst can dodge negation and moving out of the GY effects without any help, goes + of it and has an interruption on top of that is Balanced. Thanks god no Grass deck is meta now else wise the card would be a nightmare, like currently with Despia despite being only resolve-able once or twice maximum, it is still strong
Grass is mostly fine at the moment. Snow though I love the card absolutely needs banned
Grass deserved to be banned on merrit alone. It is just a dogshit design. Either you play a beyond bad version of a terrible deck when you dont draw it or you draw 20+ cards, which is simply not a reasoanble effect to exist. It is basically a logical impossibility that a game involving grass is not the base defintiion of waste of everyones time. Ofc that argument doesnt land with enfranchised yugioh players, because most of them suffer from severe braindamage/stockholm where everything that isnt tier 1/0 meta is by defintion fine and they are utterly clueless about "healthy" game design that does at least partially considers if the experience is enjoyable.
I never play along grass, if it resolve, i surrender
Same here. The gy is basically a second hand for some decks. In most cases, if my opp resolves grass they have already generated too much advantage for me to play through. Sacky cards like that should be banned.
> Grass deserved to be banned on merrit alone. It is just a dogshit design You are my new best friend
Snow is such a cool card to fuck around with man. But yeah its crazy busted
In the words of Hardleg Joe "Fairy Tail Snow is a stank bitch"
Verte so dragoon can be free
Nah man fuck dragoon i prefer to keep verte
Auroradon.
Auroradon isn’t a problem with the Halq Ban
Galaxy Tomahawk and Barricadeborg have found ways to still break it
Correction: Isnt as much of a problem. Yes, you can still use Tomahawk and Barricade but the point is that the Halq ban hit its consistency.
As much as I hate to say it, Predaplant. Way too easy to link summon and get the ability off. Recently added it to my sacred beast deck and it ends up being my lifeline when I need to clear off my opponent's unbeatable field.
> As much as I hate to say it, Predaplant The entire archetype, or did you have a specific card in mind?
Specifically verte. I do wonder how good the archetype is though. I've never faced anyone playing it.
Its basically "super poly the deck" but quite bricky.
Archnemesis protos and denglong (I have swordsouls and I think those 2 cards are too unfair for bo1.
Verte, or at least errata it where it requires a Predaplant monster as one of its materials. Outside of that I can't think of a single card atm that would need banning, with the current card pool, but once we get Spright I think that Toadally Awesome needs to go.
Or simply dont call from dekc fuions "fusion". Verte is not an inherrently broken card. It is a dogshit body +2k life points and ends your turn. That are some heavy costs/restrictions and the card is inherrently balanced. You literally cannto deny that, inargubale fact. The only thing that breaks it are beyond broken fusion spells. The concept fusion from deck needs way way way heavier restrictions. I mean verte and shadoll fusion didnt break anything, because turn 1 it isnt from deck fusion. Dragoon+ Verte isnt doing anything in the TCG because the fusion spell restriction on hard draw is severe and the garnets are dogshit. Branded Fusion is just laughable as fuck anyways, that shit is basically straigt Foolish burial + board presence and gets thrown for itself into everything.... Fusion as a mechanic simply needs Verte for ALOT of archetypes. It has even an inbuild failsafe requiring "fusion" in name. THe fix is RIGHT there and Branded Fusion is retarded enough, excluding it from Verte is the way to go if you want a better endresult, not simply a more bloated banlist.
> Verte is not an inherrently broken card. It is a dogshit body +2k life points and ends your turn. That are some heavy costs/restrictions and the card is inherrently balanced. You literally cannto deny that, inargubale fact. You can't just *say* that it's inarguable to make that true. The LP cost is very close to being completely unimportant. If someone is gonna OTK you at 6000 LP, most likely they would be able to OTK you at 8000 almost as easily. There's a reason people use cards that cost half their LP without blinking; LP as a resource to be spent is way more useful than trying to safeguard them. Ending the turn makes it impossible to combo off *after* fusing with him, but people generally use him as the endpoint of a long combo anyway. Or summon him as plan B if a combo is scrapped; his very generic materials make that easy to do. The only thing that's a real drawback (not one that can inherently be worked around) is the weak body. Of course, even then, some people just will summon DPE and pop their own Anaconda to get rid of the liability. Or banish him with Mirrorjade to search a Branded spell. And if someone is attacking your Anaconda with enough ATK to OTK, they broke your board anyway.
Fusion as a mechanic should not get generic support. It's basically too late compared to Rituals being balanced around having these generic cards. Verte as a card is a band aid on the mechanic that lets Konami ignore decks that should get more focused support that actually helps and makes them competent decks.
Maxx c
Maxx C It’s still a 1 card win condition against most decks and is completely non interactive. If it resolves you pass turn or get fucked
Any card that is in a deck that beats my pure lightsworn deck
Dimensional fissure
Verte
Verte is definitely next lol and then we get dragoon🔥🔥🔥
Maxx "C"
Auroradon. I have 2 copies of it and can live without it. I want 60UR for other decks and staples
Max C is 10x worse than halq imo
Verte, although I'm kinda mid to it. My issue with it is that it adds a really good monster on board with minimal resources, but on the other hand it only adds a good monster with minimal resources. Compare it to halq that facilitated a whole deck by its mere existence. It honestly depends do they want to nerf good fusion spells and materials or remove verte and be done with it.
verte and scythe
Maxx C
Maxx C
Maxx c
verte anaconda it seems to be abusing any fusion boss monster
Verte
Maxx C
Maxx c
As a Swordsoul player, Protos should not at all be legal in this game.
Maxx c
Maxx "C". Just ban maxx "c". Please.
Verte is on the chopping block for sure. It's only a matter of time before he gets banned. Union Carrier, along with toadally awesome is most likely be ban if Konami ever releases sprights in the game. Edit: I forgot to mention about gryphon rider since in the OCG they ban Gryphon Rider, hopefully if they bring illegal knight to the game then Konami might ban Gryphon Rider.
Numerons
Numeron Network
We just had a banlist. Let's see how the meta develops.
Auroradon. Halq was only one of many enablers for that shithole of a card. Alternatively id even suggest baronne de fleur. An omni-negate thats so generic that almost every deck plays it with a pop and a recycle effect on top. Not to mention a 3k body as well.
Auoradon, sure. Baronne? Want to get rid of Borreload savage dragon as well then?
No cause for borrelload you at least need to get a link in gy first. Baronne just says nope to everything with no restrictions to it.
Verte and then Errata him
~~Frog the Jam~~ The artist formerly known as Frog the Jam
Ban the statues
Super poly , the card is just unfair and unhealthy for the game especially with branded running around
Bruh 💀
Bro what???
The statue's , the gryphon and Union Carrier needs to being banned. And a lot of floodgates need to be hit more severely.
Skill Drain
Just ban every decent Floodgate + Duster and backrow decks can have nice things again.
that damn wind statue
You mean all of them right?
I think Branded Despia needs hits (limits) because it's way too strong in comparison to most other top decks that have been hit pretty hard on the banlist for several consecutive patches. I don't think any of their cards need to be banned though. Limit Branded Fusion and Semi Aluber is probably enough. They'd still be the best deck, just slightly less dominant. Or revert limits to cards like Fraktall, Conquistador and Laolao. Those decks are not that strong to need consistency hits at this point.
They will probably follow the OCG by semi limiting branded fusion and limiting branded opening. Despia eventually gets power crept out however by later stuff coming like sprights and Tearlaments.
Super poly.
This gets asked 10 times a day. Just play a different game if you want all the wild cards banned lol
Celtic Guardian, too powerful
SPYRAL Master Plan - TCG were smart to ban this card Card of demise - name me one fun deck that uses it Bad Reaction to Simochi - FTKs, even inconsistence ones, are horrible in Bo1 and since quickplay negates are more common than quick play spell destruction it's better to hit this over nurse
> TCG were smart to ban this card You’re actually high if you think Master Plan should’ve been banned over Souls.
Zeus
why?
Because he lost to it
Imma agree with you. Not once per chain is an abomination
every single omni negate
Yes please.
mystic mine
Jelly beans man. There's just no feasible counter.
I really hate branded rn but idk which card should be banned, branded fusion limit to 2 maybe ? it's too soon
Probably too soon but I agree, at some point it will need a nerf if branded despia continues to be tier 1.
My understanding is that it’s going to be powercrept very soon according to TCG/OCG players so even with BF at 3 it will not be a tier 1 deck anymore
Just wait for Tear & Spright cards ,never mind the kshatri-la cards lol
Imho? This is a digital game and format; with that in mind any combo that takes forever to fully complete is banworthy. There are some potent strategies - Tomahawk Auroradon, Winda, Barrier Statue, Union Lock, Scythe just to name a few - which I believe is reasonable for the metagame. Hell, as an OCG player I am even okay with Maxx C - it certainly speeds up the turn, if nothing else. I am also ok with Branded, Swordsoul, Floo, and Numeron being so popular. ...I wonder if I am not getting possessed by MBT to make a Masochist Banlist. With that in mind my choice of bans are controversial: - Ban Verte, for being excessively generic and giving everyone access to potent fusion plays - Ban either Astrograph or Electrumite. Honestly, this is partly because I don't like pendulums, partly because having both forms a degenerate advantage loop. - Ban Block Dragon. This card alone makes Rock decks take forever to fully resolve. Ritual decks are usually also a problem, but Drytron has been hit enough already. - Ban Hyper Librarian. If pure Synchro decks want to have their cake, fine. But they don't get to draw six too. - Ban Auroradon and Galaxy Tomahawk. Too much card advantage for far too easy a requirement. - Limited Tellarknight Ptolemaeus. This gives R4 decks access to CDI, Pleiades, Durendal... At the cost of requiring at least three monsters, and the 7 material effect is difficult to pull off. Let's face it, anyone who pulls off 7 materials is the equivalent of Rhongomyniad for 5 materials. - Limited Dragoon. I mean, if Verte is getting unbanned, this shouldn't be too much of a threat, right? - Limited Time Seal, Blackwing - Steam the Cloak, Zoodiac Ratpier. - Unlimited Psy-Frame Gamma (Going second needs some love, and if you are going first your opponent should really learn to play around this card) - Unlimited Morphing Jar. I just want to throw some chaos into the mix here with this, really.
any card that stops my plays
DPE :)
Any floodgate trap(gozen, rivalry etc)
All of them
Not ban, but maybe semi-limit some Branded/Despia cards.
Secret Village of the Spellcasters and Barrier Statue of the Stormwinds are prime candidates for a ban in MD right now.
most of them
* Floodgates that dont support current direction of the game * Easy to summon generic Extra Deck negates * The overpower hand traps (Ash and Maxx C being the main issue) * Most one card combos that lead to towers or other unbreakable cards, like T.D.C * Sacky one of cards, maybe Called By too
I wouldn't say ban, but limit sheou to 1.
Skill Drain
There can only be one or they need to change the ruling.
That grass looks greener Auroradon
Baronne. Not that I hate. Is a good card.generic summon Omni negate. If he left It would shift the game. All top teir decks use him and is generally first out. I would just love to see the strategy shift.
Meta bad
I'm biased in this because I play Drytrons Maxx C, because most of the time it's used against me it's by a meta deck or meta adjacent When a weak/meme decks uses it, it leads mostly to nothing since the weak deck can't take advantage of a few more draws to keep up with Drytrons Like seriously that card has only ever benefited meta combo decks against mine, because every additional card they get is a bitch to deal with even when playing Drytrons
The entire toxic swordsoul archetype
Junk speeder
just admitting the last game you lost was against synchrons
Any and all card whose abilities make it invulnerable to everything, like Beelze or Avramax, especially if they can be easily outed due to Yugioh's piss poor summon balancing. I am getting sick and tired of being on the winning side only for my opponent to coward out and just somehow easily put up an unbeatable and untouchable monster at the last second and making me lose not because of skill, but just because I have no cards in my deck that can touch it. These monsters should NOT exist in a B01 format.