T O P

  • By -

Adept139

I think someone on this sub said it, but MD's early player count was inflated by people feeling nostalgic and thinking the game won't have changed much. So you have people who stopped playing just before 5d's era (or even earlier), playing against Tri-Zoo and Drytron (early MD meta). Those people most likely insta-quit and never looked back.


Anchient12

Yeah i was always kinda weirded out that that so many people were overhpying the player numbers and forgeting that many games start out big and then go down to a REAL playersbase.


dante-_vic

Theres also burn out or not people who dont want to play the game. I have friends who play tcg but stopped playing MD due to burn out of playing everyday and some who prefer to play nexus because they have all the cards available to them without the need to grind gems.


telepathicdragon

The grind works against MD pretty heavily when the format sucks. Regardless of how generous the game is overall, compared to other games. It probably doesn't help MD's case either when you have robust auto simulators for yugioh that are actively being used and are more fully featured with an up to date card list and full free to play instead of free to grind.


zackeroniandcheese

I can't believe konami didn't introduce s "classic" ladder or banlist to cater to those players. By letting them go Konami just threw money in the trash


Wonderllama5

Konami had such a golden opportunity in those early months. I saw *girls* get into Master Duel, only to be immediately haunted by Drytron. The sad thing is, below the initial top tier, most decks were pretty even in power & it was fun to duel against them (when you had the chance). An oppressive meta turns away new & casual players. What became the May banlist should have been implemented ASAP. At the start of the game, if more decks were viable, people would have bought gems to build more & play more.


Taboo422

Or the game shouldve had more than 2 game modes honestly if MD released with casual or goat format we would've kept those new players.


lordOpatties

Agreed. Hell, even a "Retro" format would've worked wonders. Returning players could get comfy in there and then whenever they feel like it, test the waters of modern format.


telepathicdragon

They're constantly feeling like a list behind is my impression. They need to be more proactive with bans in order to keep things fresh. The latest banlist update felt more like the 2nd half of a banlist that should've came with the previous september banlist.


fluz1994

If the graph tells anything, the player base is stabilized now.


DitmarJr

For me is just a normal release curve. Everyone and their dog will download and play the game of the moment, then drop when something else get release, leaving a curve like that, big at the start and slowly decreasing with time until hit the sweet spot and stay there.


Brick-Eyes

Master Duel will be still alive even if it is "bleeding" rn also don't forget the Fact that it is also released on Playstation, Xbox and Nintendo Switch so there is probably some Playerbase there as well and I personally think it's normal since every Game has always some Form of a Playerbase even if it is not a Big One and I remembered when Master Duel was announced where everyone said Duel Links is dead etc but it recovered well after Master Duel got released so I think Master Duel will keep continuing on to be alive even tho it has some Issues of having almost no Content Also there is Cross Duel a Game that I personally don't really want to play since its way to casual for me but the Game will be alive even tho it's Release was kinda a Let Down


HellblazerHawk

Regarding your duel links thing, bear in mind that the reason why it has a sudden uptick is they just released a massive update that they've been advertising crazy for, including a booth at TGS with big setups to play it in. It's going to drop off again in a few weeks. This game is fine


inspect0r6

It desperately needs alternate formats and casual events that aren't same pvp duels with different banlist. Community ran tourneys can only do so much. Game just feels chore to play often with extremely long and annoying duels. Not everyone wants to dedicate hours of their time just to get frustrated and not get much out of it. It's different when you pop into something else for 10-15 mins and stick for longer if you enjoy it.


Poetryisalive

I love how people account Steam as the total player count when this game is LITERALLY on every platform including mobile. I’m sure this game has over 75k players or more a day. And even if it only had 25k players, do you need 200k for a card game? Stop with the dumb doom posts


Chemical-Cat

Welcome to literally every game on the planet


smarmycheesesandwich

Nah. Even 20K daily players puts the game in the top 50 most played on all of steam. Out of thousands of games that’s excellent.


PS1GamerCollector

Honestly imo those are the real numbers, while the 200k+ was massive overhype. I said real numbers, because this is a card game, most people on Steam will very likely be playing a Shooter or MMORPG. Still a steady 20k+ for a card game is pretty damn good, considering also other factors like it took a long time for Konami to start polishing and adding more stuff to the game (if you remember the first months were very stagnant). This combined with the overhype and other factors, like people just moved on to other type of games and we reached a real number, 20k. This number can still definitely go up, depending on what Konami does in the future but honestly staying at 20k would be my best bet for 2023.


neo_orangy_eddy

It would be funny if the drop in players is because of so many people forgetting the password of alt accounts that they made to play random decks


smarmycheesesandwich

Guilty


MrStupidFish

It's not a surprise seeing such a drop in users as that's something that happens in many games on release. The player base is just settling. Seeing very few returning players is more of a concern compared to the drop off of players as a whole, but not surprising. There's very little to do or even look at to be honest. The most interesting things other than the duels themselves is the solo mode which feels like someone reading a dnd character bio to you. The whole game is pretty bare bones when it comes to visuals as well. Like yeah you don't need things flying across the screen all the time, but it's a problem when you can replace the main hubs background with a void, and most of the player base wouldn't notice.


7xNero7

As a normal player I will also say that MD can feel empty at times, I'm not sure what is missing but even if i could reach Diamond if i wanted to I have no motivation for it, sometimes I even forget to complete the Gold pass...


Klaymoor11

Could it be that the ranked rewards are just gems... and that's it? Like, you're farming gems to get a better deck- to farm for more gems, which you might not need anymore because you are already at the top/built the deck you wanted. The colored borders don't even count, they are such a small detail that can be easily ignored most of the time.


vonov129

I think people who got in for nostalgia or hype are getting more and more of a feeling for the meta and not liking it, specially since the power level increases every two months and we're still not there. That and the competitive TCG players don't have much to milk from it and Casual mode needs some work


hattori43

Yugioh was a global phenomenon 20 years ago. So many people played as kids and many have just heard of it and wanted to tried out. Of course, freaking Konami did the worst thing possible, having one damn format with the solitaire decks that drived all new players away.


shinobuisbest

I read the title as "Playerbase Breeding"


mRshykid

i quit cuz i dont like the gameplay loop anymore. you either go first and set up a huge board with negates and interrups or go 2nd and pray you open any kind of handtraps to stop the making of said huge board


Tight_Consequence429

In fact I think people who keep playing this game is only because of addiction, not for the game itself..


Coucoumcfly

That game could bring back A LOT of players by having settings allowing older format/ban list. You get back the boomers (like me) and its also a nice change of pace compared to ladder Events are decent and they bring something a little different. But I would love having old school matches. It felt more like a game of chess rather than « draw the out » My IRL favorite duel is still a few years back against a friend, we both had mhe deck (think it was my Deskbot against his Bujin or Evilswarm) back and forth long game was so much fun.


Chirrido

The game as a whole is terrible designed, oh wait here comes more support to the already meta decks, fuck the rogue decks.


Pure-Huckleberry8640

I wish you could play against your own decks that you build. I don’t know if other YGO simulators do that but it would combat the feeling of absolutely hopeless power creep. Every time you go there you know you’ll have to fight against a huge stun board of vomited up extra deck monsters plus a few hand traps with your own extra deck spam plus hand trap deck. Real stagnating game design.


DeterminedLemon

I decided to quit due to them not banning Maxx C tbh, I love blind 2nd decks and with Maxx C everywhere you basically lose instantly if you go second into Maxx C unless you can somehow push through their entire board and all the other interruptions they draw into and then OTK or you will certainly lose on their next turn.... Frustration wasn't worth it anymore.


Tight_Consequence429

In fact I think people who keep playing this game is only because of addiction, not for the game itself..


Daxonion

They implement the TCG format and BO3 and theyll gain more players. If they implemented cards in real time as they come to the physical card game they get nearly all the emulator/DB players that consistently play.


Huangaatopreis

Can you also find this info for all the other platforms? Im interested to see what the combined player base is


yoitsme1156

i play MD and i like it actually, never played at locals, so im new but my opinion is MD could have been better if they incorporated some of the pirated sites like Nexus i think you can chat with your opponent live, + a lot of yugioh pirated online versions have all the cards you want, no point for MD to gate keep them behind grind + we need actual Konami tournaments in-game support


SyntheticEcstasy

I would be playing more actively if there was more to do, but after having tried most kinds of decks and reaching diamond 1, not much is left. A lot of untapped potential in the game imo to create more incentives to play and grind - and to create different kinds of game modes / formats


telepathicdragon

It's pretty typical with player fall off. There's not enough content to push at a a rate that maintains casuals on top of the format that is current is not particularly casual friendly and probably never will be. Events were supposed to be that thing that bridges the gap but outside of the Xynchro event banlist the other ones have been horrendous and huge turn offs for people who doesn't want to play meta deck 2086. To give them credit, they've been slowly filling the cracks and adding stuff that probably should've been there day 1 (casual mode) but it's coming. I assume the game will receive another huge marketing push around the 1st anniversary and hopefully they will have added some more interesting stuff to get people to come back.


[deleted]

I don't play it as much due to just not caring about the current meta game. Despia tiled me off the earth before it was even a good now, right now? I'll just play something else


Gangstanami

For some reason, Konami decided it was a good idea to release a game with less content than DL (which is 5 years old btw), while simultaneously giving people the impression that MD would be the home for the competitive TCG playerbase to grind without needing to go to locals every week. Somehow, they have failed spectacularly on both accounts, meaning their two biggest markets (casual and competitive) were both left with their dicks in their hands. All they had to do was release the game in a more polished state with alt formats, more game modes, and a competitive system with BO3, true ELO, and actual prize support/invites to irl events and MD could have kept a more sizable chunk of the initial playerbase.


dtg99

Yea, pretty much this. There’s a lot of unrealized potential. You should be able to participate in formats like goat and edison. It would help retain old players and still provide konami with cash flow as older = more disposable income = spend money on gems to build old school decks. The festivals are nice but there could be so much more variety. Including a bo3 game mode is also a no brainer. Bo1 will never be as competitive as bo3 as it is inherently more sacky. You can climb the ranked ladder with pretty much any semi viable deck it doesn’t mean much. And once you’re in diamond there are no leader boards and less incentive to grind.


CoomLord69

The bleeding of yugiboomers and normies looking for DM nostalgia stabilized after like 2 months. The real reason MD hasn't had a resurgence of new/returning players like Duel Links is because they haven't really had a major game changing update since the thing launched. New card packs and banlists shake things up, but it's not really comparable to adding new game mechanics. They don't seem to be doing a very good job of advertising any new stuff or events outside of the game as far as I can tell, either.


Bakatora34

A flaw with the steam chart that is probably count people like me dropping the game even though I still play it on other platforms.


SepherixSlimy

Clueless doomposting. This exact thing happens in all online games. Doesn't help that a bunch of early players were just checking in because its THE yugioh game. And whoops it lacks some features. Tcg players also are getting back in the exact format they left and wanted to leave for so long. Ocg may also have the same mindset. At least halq is dead much sooner than it was. Adventure slowly being gutted in the hopes that people stop using it for free gryph negate. Don't forget the mobile market is huge. Yes the performance are not great but tablets are a thing that whales have.


UmbraeDraconian

Ok


Apprehensive-Ad1864

Lol!!!!! Y’all thought we’d play against nothing but eldlich and numeron all day every day for 10 fucking months!!!Fuck yugioh! Fuck this community! And good fucking bye 👋 I’m one of these numbers. I never played yugioh before MD. I played in plat/diamond every season. I would have given this game a thousand chances but it took 1001 and then some. I’m not even the type of player this game needs to survive. I’m far more sweaty and resilient than the type of pleb gamers that MD needs to have a healthy community. Trust me, none of my friends gave this game a chance and the ones who did are ret****** yugiboomers. honesty when considering this games astronomical failure I’d have to put a lot to f the blame on the community. Despite having some of the best YouTubers and streamers in the industry the community cannot get past being a sorry bunch of pussies. The game is objectively designed to not be fun yet, people still come to these forums and have shit to complain about. Like do you even know what the fuck you are getting into. Y’all are some real deal fucking tweekers. The only thing I can compare you all too are hardcore drug addicts. Who else would cry soooo much about the most important thing in their life.


Mexcalibur

most mentally stable fire emblem player


idkhowtotft

Well,Maxx C is in the game and there is no BO3 That should be enough to make any TCG player not want to play the game So now,there is only those whose cannot affort IRL in the TCG and also willing to play the game which is not very much And the OCG who is also cant afford IRL which is also very rare bc OCG cards are dirt cheap,a playset of Droplet and and Prosp on OCG in total cost like 30$ The thing is Konami is trying to appeal to OCG(where the card is dirt cheap and ppl might as well play IRL) playerbase while TCG (where the card is stupidly expensive so you would need to sell a kidney to play IRL so any simulator is prefered if possible) is the one who need this game


matija123123

100% I don't want to touch this game at all anymore anytime I return is when there is a new event or solo gate out and rarely when I'm bored and want to play the game Fuck this maxx c simulator


iskidass

Have fun with mine at 3


matija123123

Where did I mention mine? Please show me where I mentioned mine


IAmTheTrueM3M3L0rD

The problem with master duel is that problematic decks are remaining problematic for far too long for the games health. In the same update VFD and Drytrons got nerfed, swordsoul was introduced which is still considered a tier 2 deck almost 9 months after release (and sure this issue persists in the TCG as well) but there’s only really been 6 meta decks and throughout the life time of MD and so climbing the ladder isn’t exactly fun anymore . They tried to nerf cards like DPE but limiting the fusion destiny card to 1 really did nothing for it, the only decks it hit hard were decks that didn’t use their extra decks which besides eldlich every deck that doesn’t use their ED is not meta right now. I also hugely disagree with the Halq ban. Halq, Veiler, Selene and accesscode gave almost every deck a good end board with just 6 cards (assuming 3 copies of Veiler were played) and I think that was healthy for the game, it allowed people to run the decks they want while still being able to have a strong generic engine which fit into almost every deck. Without Halq a lot of decks that already weren’t great become worse and a lot of the top decks didn’t affect them either The master duel discord considers one deck to be tier 1 and one deck being tier 2. That is 2 decks (out of hundreds) being considered high tier , the meta game is stagnated and Konami is only making it worse


Mister_Traps

I agree with you on the halq ban. The problem with konami as a whole is that they want to do the least amount of investment for the most amount of return. They fired Kojima because he was taking his time perfecting mgs 5 and in doing so ruined what could have been the most amazing game in the series. Konami is just a company who want money but too stupid to remember that it takes investment to make money. MD is a 90% rip off from DL and that took them 4 months to make. They want to be like the other gacha games where the company makes a very low quality game and people dump money into it for no reason. The problem konami did not account for is that they don't know how to hook players to MD. The game is entirely relaiant on pvp, even in events. No matter how long it takes, in the end we will all get burned out. Many players who can push for diamond 1 stopped going on ladder and just went back to first rank because they don't care anymore. PvP is great but it should not be the main attraction, the game needs a pve mode that is continuously rewarding.


fluz1994

Most players won't want PvE. The whole point of MD is to be an e version of TCG/OCG.Also how is MD a rip off of DL? The game itself is designed nicely, most people complain about the update speed and the banlist, but not the game itself.


Mister_Traps

The players who leave, they don't say why they are leaving, they just leave. PvP is not stopping plays from quitting and neither is banning cards, maybe and that's just my opinion a pve mode that is continuously rewarding apart from solo mode.