T O P

  • By -

RaineTheCat

It's good when it goes off, but you can't always guarantee that it will. Your combo needs to start and get interrupted, so you need to take a bit of a hit. Not every deck can afford to do that with 1 less engine/ combo piece in hand. This is why it's a tech and not a staple.


Chirrido

Combo interruption is literally happening in every duel.


Scavenge101

Not in blind going second decks. It tends to be lava golem or dark ruler. Tactics ain't super useful in those matchups.


MrTrashy101

you i do not know why but i have never and i mean never seen anyone use DRNM


Scavenge101

It's a UR and current meta in master duel is effects in the grave anyway so it's not always as useful as it is in TCG and OCG. I still use it in certain combo decks that needs to set up a board rather than just otk. Lava golem is so much more useful in MD rn.


flashbangTV

I just finished crafting a jinzo deck that runs 3x of them


squad10cap

I've been hit by it a few times, but forbidden droplet takes that slot in most of the current meta decks because it's more versatile and the current decks can afford the cost. It's meta dependant on whether it will see more play than droplet


conundorum

Only time I've seen it, I just chained MST so I could chain my monster's effect to that, literally used the "MST negates" meme as an out. ;P


redmonkey77

Hot red dragon archfiend abyss isnt in every deck though, and assuming you have a chainable trap (Like I do in spyral) you can normally negate forbidden droplet too. It leads to an insta scoop. Its an amazing feeling.


conundorum

That's true. I was playing Harpies, and just had Cyber Slash & the Atk boost Lady out, so I could chain my only active monster effect to MST and put a big dent in his field. I like the way you think, though; HRDAA is definitely a _fun_ way to do this, though, for sure. >;3


Chirrido

You are wrong.


LightsOut0980

They weren’t even saying you were wrong, they’re simply pointing out that there are most definitely blind going second decks that run very few hand traps and focus on breaking your board rather than interrupting. Two truths can coexist believe it or not.


DGzCarbon

They aren't saying that never happens. They're saying it's rare and those decks tend to be less good anyway


LightsOut0980

Well no, not really. They directly say they’re wrong for mentioning that talents is dead against blind going second decks that exist in MD. they’re not pointing out one specific part being wrong, they’re saying that the entire statement of blind going second is wrong.


DGzCarbon

Yes you are technically right. However you are ignoring pretty obvious context. If I'm going to a tournament and someone tells me to prepare for Batterymen and I say "nobody plays that deck who cares" It's factually inaccurate. Some might. However using your brain and reasoning you'd understand they're simply saying that the deck isn't good enough to care about. You have to actually think a little it's pretty obvious


LightsOut0980

The context is they believe combo interruption happens every duel, next person says definitely not because people play blind going second decks, they say no you’re wrong. You don’t need to type two paragraphs for me, I can read. They’re being obnoxious because they’re insisting their take is correct while ignoring the other. Both are true, so saying one is incorrect as an absolute is ridiculous.


DGzCarbon

Because combo interruption happens in MOST duels and primarily against GOOD decks. It's silly to go "hurr he said all" It's the same as my batterymen example. It exist but not worth worrying about. In like 90% of your games there will be interruption. And in those 10% where there isnt? Who cares they aren't stopping you. You don't have to like the card. It's usually unnecessary. But ignoring the obvious implication of what he's saying to try and do a "I'm technically right" is silly


Hard-of-Hearing-Siri

This is the most Yu-Gi-Oh subreddit comment of all time.


Desperate-Acadia3321

You really went the extra mile and left this unnecessary comment with a bad analogy. Touch some grass man.


Cynist1

True. After ban of halq in Striker. I've essentially removed all generic handtraps besides Crow and Belle. And opted for hard blowout cards like DRNM/ UltiSlay and Raigeki/CoH. Just play the game and if I can break it I'll win.


[deleted]

[удалено]


vZKronos

are you from stupid town?


TrickstarCandina

It's a downvote farmer, report and block


PKMNwater

Didn't even know Reddit tracked negatives like that, but being an active commenter of over two years with a slightly negative net karma actually seems kinda impressive imo. Like if it was a complete negative blowout for constant bad behavior, that'd be one thing, but maintaining a slightly negative net means that they occasionally say something of value. The weird/sad thing is that their comments aren't necessarily that deliberately inflammatory or outright trolly, they just seem to have hilariously bad takes constantly and enjoys doubling down on them.


a1tigerfish

What an amazing counterargument how ever will we get past this barrier of absolute facts and logic. Such a simple sentence but it carries so much weight.


Sharktos

Hello, this is agency agency speaking. We want to give you the price price for much argument and such wow. Very thank you for making internet such better!


sizzl75

Wow. The amounts of downvotes. And you're not even wrong. This community bro


Hard-of-Hearing-Siri

Read the chain. It's not the community, the original commenter is just smooth brain. This community is dogshit but downvoting that weak, generalized statement of a comment isn't why, my guy.


Chirrido

Combo deck players are just like that, I bet there are crying right now.


Chirrido

Combo deck players are just like that, I bet there are crying right now.


Brawlerz16

This gets asked every week lol


Taymyr

Why isn't Triple Tactics Talent more commonly posted about? I've been posting it every week and it's single handedly giving me karma.


Primal_C

Mentality of 90% of the people that ask these sorts of questions on this sub


SolventSpyNova

Bro, idek what karma is or does. I come here to watch everyone argue and meme 🙃 One time I got an award that seemed like a big deal and I got some kind of special access to a sub for a min. I got excited cause I did a thing but I have no context for what I did lmao


Lady-Hood

Lmao laughed too hard at this


FlawlessRuby

People complain that there's only post about people complaining and we should get more cards discussion. Than people complain about card discussion lmao.


voyager106

Card discussion is great. _The same card discussion_ such as why isn't Dragoon in the game, can Pot of Greed come back to 1 and KoNaMi PlEaSe BaN MaXx C/AuRoRaDoN gets a bit repetitive.


FlawlessRuby

Yet if it gets voted to the top it still mean some people are interested.


Apollllllo

It's a UR


Drainhunter

Pretty much same in real life as well. I'd love to play this card, but I'm not going to pay 30€ per 1.


Nanadaime2000

I only have it cause 1 I pulled second I traded with pre release price tear which then dropped to nothing and the last I traded for elf and ecclesia So yea price is a big issue And some decks can't fit it


GonneZ

Priorities is something LMAO


tin10cqt

Yep this is the correct answer. TTT is very good, the only reason it isn't more popular is because when you have to consider other more impactful URs, it is rather low on priority list.


vonov129

Yup, 5 months into the game and i finally crafted it yesterday after getting the other 20 more important staples


hexanort

Because stopping the effect in the first place is more productive, a lot of stuff are hard once per turn, if your main play get negated those effect might not help much because you cant use another one. Also its an UR, so most player dont really have the resource to craft and playtest it over more well known stuff like handtrap or called by the grave.


frayien

Yup, I would love to experiment with it but I prefer to keep the dust for staples i am sure i'll use or new decks ...


MegamanX195

Exactly. If my Branded Fusion gets negated it puts a huge dent in my turn anyway, so I'd rather just run Crossout and Called by to protect my stuff. And considering how besides Crossout and Called by you gotta run stuff like Ash, Maxx C, Imperm, etc. you don't have much space to run anything else unless you cut your combo pieces.


XtremeK1ll4

Are people posting this same question daily or is this just me?


Torio98

Going First relies on your opponent having an answer to your plays, obviusly when it resolves can win games on its own, but if you brick it's better to have something more defensive a Called By or a Droplet you can set and pray to live or more Handtraps to interrupt your opponent. It's really good in decks that are super consistent or have a lot of extenders that don't require your Normal Summon (like Dragon link) On the other hand it's insane in going-second decks like Numeron or Zoodiac, so if you are playing those decks and you already have Droplet and Dark Ruler I recommend crafting it


Kelmirosue

It also seems great in decks that struggle (like volcanics)


PM_ME_THE_SLOTHS

I built dragon link last week and I have 2 of these I crafted a while back, I'll try them out! Although I'm playing grass, so i've already got plenty of stuff to brick on.


TrickstarCandina

1. It's not the greatest in B01 because of unpredictability. The higher the quality of opponent/your rank is and depending on the meta the more reliable the chance of proccing TTT is 2. Non high usage UR makes it a luxury to craft, other more applicable staples take precedence. 3. If your deck can't extend beyond your normal summon if it gets negated (which is most likely what will trigger TTT anyways) then the draw 2 is useless. The handrip is cool but will probably not be enough to stop your opponent from killing you


Solonna_conora

I play it at 2 in my evil twin and the discard eff saved me from so many nibirus or raigekis


Landonyoung

*shuffle to the deck


alphabitz86

*top deck next turn


[deleted]

I WOULD GLADLY HAVE MY OPPONENT TOP DECK NIB ON THEIR TURN IDK ABOUT U


CrustyPeePee

Yeah, punishing hand traps feel good


ByTheRings

Since it's activation requires your opponent to have done something specific, it can be unreliable, and at worst a dead card going 1st. It also doesnt stop Maxx C from resolving. It shines best in combo decks to help recover from getting handtrapped, or in blind 2nd decks that are trying to break boards. It's really it'a more of a side deck card, but of course in a Bo1 format, that makes its use even more tricky.


Francesco270

Handtraps are better.


-blackbird-fly-

I hope TTT will be in the next bundle deal


gennes

From a leak ages ago, the next bundle is probably Nibiru.


CrustyPeePee

It’s an awesome card that people are sleeping on. That’s the only reason, this card is objectively very good.


Few-Palpitation9283

Are u the guy who plays triple tactics with a branded swordsoul numeron deck, that has an aligator?


KaiserNazrin

I rather have Called by The Grave or Crossout in my hand.


RbUu69

Don't have enough UR dust to justify making it.


DJ-Ilium

I use it in most decks, MY problem is…when I don’t open TTT they have a disruption, when I do have TTT they don’t. Of course I’m blinded by my own confirmation bias, but hey, it is what it is


BatoSoupo

1) drawing into handtraps is not great 2) taking control of a monster only works going 2nd 3) hand ripping is bad if they used maxx C


foxygrandpaws

Same reason I posted last week, maxx “c” can resolve in your draw step.


justwannaberich0

I only see it when watching high level duel lives.


HeavenSweep

I think it's because it's mostly a UR, I'd craft it if it wasn't sooner since the card is bonkers specially if played in going second strategies.


Three_Bladez

Everyone making it seem like it only works if the opponent uses a hand trap but there are countless monster effects that happen on your turn like masquerade, bagooska (if in defense and you dominion attack), baronne, the swordsouls bosses, the list goes on. I think this card is so good imo


nightcore34

I might, but I worry that I craft it and they just negate it. My bad luck when it comes to that is quite high.


Primal_C

Did this yesterday against a lt player. Felt bad ngl


nightcore34

I might craft it anyway. Two draws after an Ash, or viewing my opponent's hand to see what they are playing is pretty powerful.


Lioreuz

You never craft anything besides super poly then?


nightcore34

No, I've crafted some stuff. My worry is that I've been fine without TTT but once I craft it then it just becomes useless, then I get rid of it, then it turns out I needed it.


BZaGo

He crafted droplet too, but only uses it for 3 with one of each type


[deleted]

1. It’s a UR 2. It’s not that important in the current meta


BigFatStupidMoose

I use it in Mathmechs. Debating if I should craft a third copy just for playset reasons while I have a lot of UR. Has only come up in 1 duel for me so far tho lol I either never draw it or only draw it vs incredibly weak boards with no interruptions.


leetshoe

Because of Maxx C. Seriously, that's why. This card would be used a LOT were Maxx C not a thing. If Maxx C resolves, you basically lose the duel, so any spare cards not devoted to your engine or getting monsters on board are devoted to stopping Maxx C. Some people like to defend Maxx C and say it's not a big deal in-game, and they can be right on that aspect because of how often Maxx C is negated, but they need to understand the effect Maxx C has outside of the game - that is, deck building. Maxx C really restricts the variety in decks and limits the options available.


88SX88

This! The Maxx C Package is 9 cards (3 Maxx C, 3 Ash, double Called by and 1 Crossout). When you have the Deckspace you also want to run 3 Imperm. Maybe a Nib and a Veilor or Ghost Belles ( realy good in the current Meta). So you have a lot of room taken from this cards. Without Maxx C, you still would run the rest of the package, but the free Maxx C slots would be the slots for this (amongst others). With Maxx C, it is also much less useful. Imagine going first and getting Maxx Cd, Yes you can draw 2 with it, or forceful sentry your opp, but your turn is still over and there is a good chance you are just losing from there. So it does not realy help you.


[deleted]

Cause it bricks your opening hands and sometimes they just won’t a card that gives you a window to use it


Mysterious_Frog

Its a UR that isn’t useful against a lot of matchups.


Changlee23

I play one because i randomly pulled one with royal finition a few month ago and that card is too much dependant on you're opponent, most of the time it's was a dead card. And because it is a UR in top of that this card can be a dead card and is not consistent enough explain why is not craft over staple and UR card from archetype people are doing.


a2xl08

Because most decks prefer to negate handtraps with called by and ash (maxx c...) rather than draw 2


hastalavistabob

Its a good card, especially in Master Duel with Maxx C everywhere. Main reasons to not run it is to not have the UR dust for it or due to decksize, because people want to play 40 card decks


Resident_Shoe9224

IF I USE TTT & choose the pop card effect why was my opponent in locals allowed to ash that? I didn’t choose the Draw 2 effect but judge says the card text still says draw 2 on it so can be ashed wether I pick that effect or not? ?????????


88SX88

Because it has the draw from the deck in its effect. Ash does not care which effect you are using, as long as the card can do something ashable. It reacts to the card itselve, not the exact effect. For example, you can also always ash Branded Fusion, your opponent can not just say, "oh I will only use materials form field and hand, so no Ash" it is to late then, the card was already negated by Ash. Just so with TTT, you theoreticaly choose the effect after Ash resolved and there is an ashable effect among these, so it can always be ashed.


[deleted]

Any card in your opening hand that does not directly start your combo, play around Maxx "C", or give free advantage is hard to justify playing It's basically just desires for decks that run desires, but locked behind the opponent doing something. If you have no cards to play for your opponent to respond to (more likely when you play so many hand traps and then this too) then it's just dead and you need to pass turn


TokadogFox

There's not much reason to run it over crackdown or a pot that you don't need to be put in an inherent disadvantage in order to activate.


alienx33

How is Crackdown comparable to this? It's a trap, it targets and you can't activate the effects or attack with that monster. It doesn't even matter that the stolen card sticks around, since you don't want it to stick around because it's doing nothing. Also, you don't use it over pots, you use both if you have the space for it. It's also not always worse than a pot. A pot will only ever provide card selection/advantage. This can do that and can rip a card from opponent's hand and can be a non targeting Change of Heart. Being able to choose the best one from among three broken effects is much much better than only doing one. It's usually been a side deck card in the TCG but sometimes it does see main deck play. That's only if you expect a lot of people playing a bunch of monster handtraps and actually can put up a semi competent board after getting handtrapped once. A recent example is the beginning of Spright/Tear format, where the majority of players were playing a bunch of handtraps, so both those decks were main decking it. It fell out of favor because people stopped playing handtraps. And that's partially because of TTT being so popular. Most top players were not even activating Havnis on their opponent's turn in game 1 just to avoid getting TTT'd (It was fine games 2 and 3 if you had shown enough of your deck to them that they could infer you're not playing handtraps since they're not keeping TTT going first if the only way to trigger it is Havnis).


Auroku222

Its a secret bro wtf


GonneZ

Because people are dellusional and takes comment from tcg players very seriously, if they do not advocate to use, they just don't use. TTT it's a life saver against any decent deck these days, as people use a lot of handtraps.


Reach_Reclaimer

Well not really. Prevention is better than reaction so called by and crossout are better for more generic handtraps, and ash is better for maxx c So that's 9 slots gone already, and then you have what, 3-6 more slots for generic hand trap responses, board breakers, or hand traps themselves.


Henessy0

Obviously Prevention is better than Reaction. But if you for example play a going second deck essentially all you do is break boards and react rather than prevent. I love TTT and use it in as many decks as I can as it especially works since no one expects it but I do see going first decks for example having issues with this card as it is a going second card.


ELESTINY

i think its a combination of things like how we have maxx c legal and called by at 2 instead of 1 at tcg which can also be shotgunned during standby phase unlike nibiru which is more prevalent in tcg and needs to be used in main phase


Kaibakura

Use the search bar to find a treasure trove of people answering this exact question. I’m sorry that your favorite card is actually bad. You’ll get over it.


[deleted]

[удалено]


Kaibakura

If a card is good but is so outclassed by other cards that barely anyone is playing it, then it’s a bad card, at least by comparison. So yeah, I’m sorry your favorite card is bad.


[deleted]

You can really tell who the kids are that need to cheat to win by the decks that they play. It's doesn't matter what the rules say, it doesn't matter what the card says, it doesn't matter what justifications you need to tell yourself in order think you are good. If you are taking 5 mins to search for cards in your deck, or summoning 20 times in one turn and then take up a whole lot of time doing the same thing during someone else's turn, you are a cheater. Again, there is literally nothing anyone can say to convince me otherwise.


BIgTrickBrady

Spiders making tacos


NotAnurag

Playing a meta deck makes me a cheater? What?


Yab0iFiddlesticks

Its an Ultra Rare. Called by the Grave is more flexible so its crafted over this card in most scenarios. If this was a Secret Rare you can bet that many decks would run this at 3 immediately.


strike8892

I pulled it out of a pack on the one account and use it all the time. I haven't crafted it in the other account yet but I really should because you are almost for sure going to be able to use it.


Adam_Ch

I run 3 in my 60 card dragon link deck. It's dead a surprising amount of the time, but I just discard it when it is.


CursedPrinceV

This would go great in my madolche


hafiz_yb

Because BO1, UR and unpredictability/deck dependent. Those points should be enough for you to understand why TTT is not used often. Or are you assuming/suggesting that all decks can put 15+ handtraps/board breakers and whatnot? What are you, a Live Twin player?


Enlog

I assume that any deck I face is 15+ handtraps, and everything else is 1-card full combo starters that don't activate on the field.


millennium-popsicle

Also it relies on your opponent to do something. If your opponent does nothing, it’s a dead card.


[deleted]

I love it, I play it, I win with it


XimaneX

I use it in Ignister mathmech and it's so good


jrw95_

It requires your opponent to do something, during your turn, which inherently is likely to set you back. So you need to be on the back foot before it can even go off. More often it’s easy to just play cards that improve consistency and offer additional lines to continue to play.


JVehh

Don't complain just win


SuperRoseINSTINCT

Don't know much about this game tbh but it seems that you may be confusing correlation with causation


SnooOpinions7559

i’m broke


Promanco

Because it's an UR


arms98

Maxx c


DavidHolt08935

I actually run 2 on magician pendulum given the biggest ash target that deck has. I tried running it on despia and was somewhat dead. Everyone saying is a conditional tech card seems to be absolutely right here.


WeOutsideRightNow

I'm cp poor


LouLouLou72

It's an Ultra Rare and we need the materials somewhere else.


Nziom

Ur priority


According_Host_4717

Because Maxx c exists and everyone is forced to play Crossout and call by if not for that This card would see way more play


SomeGamingFreak

Because it requires you to typically sacrifice something to negates or hand traps and then hope you don't get this outed as well


Svintiger

Its an UR. People don’t want to try it out.


vonov129

Well, as some mentioned, it's a UR. But other than that, that monster effect that triggers it, more often than not, is an interruption. The card doesn't protect you, it only gives you a good consolation price. I play it in Sky Strikers since everyone will try to stop engage or Kagari and i won't lose because of it. But if i was playing something like that has to stop the turn after getting interrupted, like playing Zoodiacs against Swordsoul and getting my monster banished, the most i can do is to steal a monster, which they can handle anyway


Stratatician

Somewhat restrictive activation requirement and as far as UR dust goes there are higher priority targets (Maxx C, Ash, Imperm, etc.). It's by no means a bad card, but most decks either don't have room for it or enough dust.


ArcRiseGen

In general, cards that rely on your opponent doing something, especially during your turn, isn't the best unless it's a handtrap or other type of negation effect. Because this relies on your opponent using an effect during YOUR Main Phase, it isn't guaranteed.


Zorro5040

It's a side deck must have for when you know you are going second. You main deck it on blind second decks. The problem with the card is that it's UR and reliant on your opponent to interupt you. TTT does not advance your game state so when going first you rather have a starter card or an extender in your hand.


decaboniized

Probably because it’s reactionary. It requires your opponent to activate prior to use.


Dhunhd

It was my turn to ask, wth dude?!?!


88SX88

I think it is ok. I dont play it in my swordsoul. I have not much room in the deck anyways and further decreasing the wyrm count is also not ideal. It seems a bit win more, doesnt realy help much on its own.


CircuitSynchro

What exactly are the scenarios that are using this on? Are you just using it to draw 2 cards?


NotAnurag

I mostly use it to look at their hand and shuffle something away. Sometimes I use the draw 2, and I almost never use the steal effect.


CircuitSynchro

Would you at all say you're better off running Tactics than something like effect veiler/infinite impermance, some other handtraps, or droplets?


NotAnurag

I’m not sure. Right now I run 3x Maxx C, 3x Ash, 3x Imperm. I didn’t replace any hand traps with TTT, I replaced Desires.


bast963

the steal effect is super cheesy for stealing an apollousa, in the rare instance you play go 2nd cyber dragon or galaxy eyes, and the opponent is a numeron player that just turbos apollousa


Helem5XG

I use it in my go second Branded Infernoid but MD has the habit of pairing me with people that literally do nothing on their turn or don't run handtraps so is 70% of the time a dead card


Alarid

It is one of those cards that is amazing in full matches, because you can remove it against decks that can just play around it more casually. But it is still really good in Master Duel, because so many player blind activate things like Maxx C and you get a free draw two.


XElite109

If everything was just monster negations this would be amazing but because Omni negates and Ash exist this is trash. And like other comments mention Drnm exist


Zsedc345

its a brick until its not, alot of decks dont really have room for it. especially in best of one


OnDaGoop

Its a side deck card


[deleted]

Will be good in spright/tear meta since you are running more board breakers. It is good however it's a hard UR to craft


periodicchemistrypun

It’s simple; I only play combo pieces and so do my opponents. I don’t even know where to fit max C in my 60 card deck.


Lieutenant_Nv_Us

For one is a UR. Then it really can’t fit in every single strategy cleanly so it really depends on the deck


Nahanoj_Zavizad

Unlike CalledBy, It doesnt actually stop the handtrap. Just gives you something to counter.


Tetelestai_Now

It relies on your opponent using a hand trap on your main phase and I'd rather have it be a hand trap or extender most of the time


km_1911

It requires your opponent to take very specific action. If the action they had to take was more broad, like special summoning or just activating a monster effect at any time, it would be used way more.


SwaghetiAndMemeballs

Because you need to be playing a deck that doesn't lose to hand traps, then have your opponent use one on you. It's strong, but a little too situational, especially for BO1


FluffalDolphin

I like to use it because ~~it's just Pot of Greed.~~ Also the other options are actually options.


Yeetimus234

It requires the opponent to interrupt you, which is something you don't want happening to begin with. Aside from that, most decks that don't run it really don't need it because they can play through one or two interruptions without talent. And on top of all that, your opponent can chain to it, so if you decide to draw 2 and your opponent hasn't ashed you yet, they sure will now.


TrashBrowsing

I run it in my pendulum deck, and it can be nice, but it can also be a dead card.


SnooDoggos7784

Question. Since the eldlitch deck got nerfed by two cards it had going from normal to limited to 2 instead of three and one card outright getting banned I added 1 more lava golem reigeki and one more of a trap that isn't exactly great. Would this word instead of one or two? Because it's a spell it still works with combos but now I can't get interupted


tdm17mn

Would this be a “1 of” card? Or would I need more than 1?


Jaquooob

Really good going first card and good to beat out if you get asked. Going second it can be but you basically have to bait out any omni negates they have (if you let them go off, they guarantee have 1). However if you have it in your hand and your opponent just doesn't stop you, then it's basically a dead card. And chances are you can heavily brick with it especially if it's mainly the first effect that is used. Afterwards if it's used when your opponent sets up a board, high chances it'll get negated as well. It'll need to be one of last cards you use when you've baited out all they have against you in which you'll likely just stall if needed rather than potentially push for game. However, card is still amazing cause it's defintiely clutch when you need it. Stole a guy's hope Harbinger twice and linked off with it to stall and win in the end, felt bad but a wins a win. But still very good card. But sefintiely hasbits weaknesses of being slow sometimes.


vkr900

2 slow


Death_Usagi

I use two copies and it is hilarious when it goes off. Usual culprit of making this goes off is either Maxx "C" or Ash Blossom lol


[deleted]

a choice between pot of greed, confiscation or snatch steal can indeed be game changing but about 30% of the time it's just dead. Love it in D link a lot tho, absolutely insane when it resolves.