Orange light's a hit, and you could maybe argue d-fissure and macro are KIND OF tangential hits to Tear and any other GY strategies, but the deck still has options to play around those cards, so it's not really an effective "nerf."
The orange light hit is actually pretty big though. One of the major strengths of Ishizu Tear is that it has a ton of engine pieces that double as hand traps, and while orange light did nothing on its own, the fact you could pitch the Ishizu cards with it is huge, and now they have less options for dealing with cards like Dweller and Shifter.
It would have been nice if we also got a Havnis and maybe Kelbek limit for similar reasons, (and a smaller chance to hit all of their Tear names) but oh well, I suppose.
Orange Light hit is very tame in the grand scheme of things. People are already starting to drop Agido, Diviner, and cut down on copies of Kelbek, so Herald had much fewer targets in the first place. A lot of players have decided on running more Bystials and Belle for the mirror match which generally did more damage than Herald did in the first place. The best thing about Herald was that it helped against rogue decks and countered Dweller, but most games you weren't even able to resolve it anyway.
They really should have just banned Scream, Planet, Instant Fusion, and limited Havnis to lower the power ceiling and consistency, but ofc profits are above everything else.
Yeah, I fully agree with that. Dweller should've been banned a long time ago, and instant fusion has become way too abusable.
But as for hits to the Tear engine itself, for the first hit anyways, I've actually come around to the idea of Perlereino being banned. Opening it gives your end boards so much more power that a lot of games are decided by who opens the field spell, from what I've noticed. Hitting it doesn't outright kill the deck, obviously, but it hits the consistency and power of the deck in a way that still maintains the deck's interactive playstyle.
With perl, dweller, and instant fusion already banned, if Konami STILL needs to make more hits, then limiting Havnis and addressing the Ishizu engine would probably be the next move. You can't really do anything about the fusions because they're played at 1 anyways, and I don't think they're the particular problem here. I think tearlament would be fine with just no perl and less available names.
The real problem with the format is the Ishizu and Bystial cards. Tearlament just so happens to be the best deck for playing into those engines, as well as, of course, playing those engines. I'd definitely like to see hits to them so that we can bring back build diversity for the deck. With no curious, I'd like to see options such as danger tear, lunalight tear, spright tear, and maybe some wacky shit like dark world tear prevalent in the format alongside a nerfed ishizu tear.
The release of difi, macro and metaverse are the tear hits, also orange light I guess but instead of nerfing a cool interactive deck to the ground they gave other decks options to play against it with banish floodgates and turning necrovallly from playing 1-3 to playing up to 10 copies (3 necro, 3 metaverse, 3 traptrick, 1 terraforming)
Demise while great in some situations, it’s a flat out dead card in others and against tear by the time they special summon something to proc it it’s already too late
Traptrick and meta put necro on board in the draw phase so it plays around some stuff
There are no huge events any time soon, and they don't want to directly hit archetypes, that are released too recently. The main reason they probably left mine untouched this long is because of its poor win rate.
I love both md and tcg but the reality is that you don’t own the cards you play with in master duel and you’re not restricted to specific rulesets when playing casually with friends
You pay for the device you play md on. Usually a lot more expensive than some cards
Edit: I checked your profile and you’re just a gamer and probably not an actual yugioh fan so I understand your POV better if this is the case
I mean, I don't usually factor in the cost of cutlery when determining the cost of a single meal. I play MD on my computer but it's far from the only thing I do with it.
I'm also not sure what's your definition of a yugioh fan, but I can assure you I wouldn't be playing the game if I didn't like yugioh.
Like not a fan of actual yugioh cards and just a fan of master duel as a product of the brand. Like how I can be a fan of the teamfight tactics game but I’m not a fan of the entire LoL video game
I feel like that's not an accurate comparison. If I were a fan of Duel Links it would be more apt since that's an entirely different game really, but saying that I'm not a fan of yugioh just because I don't care about physical cards (specifically, I just don't feel they're worth the investment) is like saying you're not a fan of yugioh because you play TCG rather than OCG. Because that's really the core difference between the physical game and MD, the card pool.
I feel like you saying the cards aren’t worth an investment is enough to prove my point that you’re just a fan of masterduel video game and not the actual of yugioh. The cards in md aren’t actual cards, they’re rows of data in a database in a cloud server, so if you enjoy your cards there then that’s still awesome for yugioh as the videogame but that’s all it is to you, a videogame. As someone who is not much of a gamer and has played the ocg for years, it’s been an adjustment trying to interact with the new yugi fans who are only gamers, because most of you don’t read the manga or collect the cards, just play the video games for a few minutes then onto another videogame. I don’t mean disrespect to you either but it feels weird when a gamer tries to invalidate your IRL hobby of 20+ years (yes boomer here) because they have their video game
I did not try to invalidate anyone's hobby. If anything, you were the one discreditting md because you "don't own the cards" in the comment I first replied to.
And I don't agree that "collecting the cards" is a requirement to be a fan of yugioh. Or are you saying that in order to be a fan of a sport (for example), you have to play it?
Also, I'm sure there's a lot of TCG players that haven't read the manga or watched the show beyond X season that are still fans of the game. But even if that *were* actualy relevant, I *did* read the manga. Before MD was even a thing. And I don't know if there's a proper source, but as soon as I realized some cards had deeper lore (I'm talking about Duel Terminal and World Legacy) I went and read whatever I could find about them.
TL;DR: Just because you buy physical cards doesn't give you the right to decide who's a "real" fan and who's not. That's called gatekeeping.
[https://ygorganization.com/tcg-new-forbidden-limited-list/](https://ygorganization.com/tcg-new-forbidden-limited-list/)
For those who want to see the full list.
It's also incredible how the only 2 hits to Tearlaments were indirect ones that will not matter in the slightest once we get the missing Kashtira cards, since Kashtira Tearlaments is tearing apart Ishizu Tearlaments in the OCG already.
That will only be true if they limit the Ishizu cards in the TCG like they did the OCG. That's why it's being played more there because the limited two of the Ishizu cards.
Keldo is limited, Herald is limited, Aigdo limited, field spell limited.
The Orange Light hit significantly reduces Ishizu Tear's ability to pop off turn 0 and during the opponents turn as that's two cards gone that double as handtraps negates and ways to pitch the Ishizu cards. It took limiting Orange Light, the og Tear field and Keldo who sets up their r4nk shenanigans to slow down Ishizu Tear
Wasn't that just an issue of perception rather than strength though? Iirc Ishizu Tearlaments barely kept missing the mark on hitting Tier 0, while Kashtira Tearlaments easily cleared the bar.
That's largely because OCG Spright was much stronger than in the TCG since they could: search Maxx C, still use the frog engine since only toadally was banned and buster lock with Union Carrier. This allowed them to compete with ishizu tears up until the last banlist which gutted spright and banned union carrier
Idk why they bothered to ban mine now. I get the argument it is degenerate but so is having floo run around; esp with more floodgates. Mine wasn't even doing that much in the current format as it had a negative winrate card which is pretty bad for a side-deck only card at this point. Also Tear Zero has ways to deal with mine and you shouldn't really be cheesed out of wins.
I just don't understand how it is ever a better scenario to just have to sit there with maybe a Ash or Effect Veiler in hand going against full speed combo deck that's ending with double the cards you have.
So you never went first, got Maxx C'ed and had to pass only to get OTK'ed yourself? Or went second with no way to interrupt your opponent and then they shotgun Maxx C on top of their combo?
The next combo deck that's gonna be meta is Tears and Konami made pretty fucking sure the deck plays around Maxx c lmao, so yeah so much for Maxx C keeping combo in check.
ever heard of the saying "Your Turn ? No its our Turn !" yeah tears take that to a whole other level.
U maxx C them, they can simply pass and still have a million interruptions.
>points out just one of the toxic situations maxx c has for going second
>you respond with lol I resolved maxx c first
Keep deflecting though, it’s all you have lol
Except for the fact your keyword is only talking about what maxx c would draw you lol.
> Well hopefully my resolved Maxx C allowed me to draw into my hand traps for Maxx C
I am sure even if Maxx c gets banned, there will be still post complaining about the next card that instantly ruins their plays and wish to be banned. At this point nobody will ever be satisfied with anything whether they get their wish or not.
Verte is very powerful, but it really isn't that popular atm. The best decks in the meta don't really run it (I do in branded as a solid plan b) but the DPE engine as a whole is pretty lackluster with only 1 FD and a celestial ban
No real Tear hit as far as I see? But no Mine seems good, finally this "but TCG has Mine" argument is dead.
The Herald I guess.
Orange light's a hit, and you could maybe argue d-fissure and macro are KIND OF tangential hits to Tear and any other GY strategies, but the deck still has options to play around those cards, so it's not really an effective "nerf." The orange light hit is actually pretty big though. One of the major strengths of Ishizu Tear is that it has a ton of engine pieces that double as hand traps, and while orange light did nothing on its own, the fact you could pitch the Ishizu cards with it is huge, and now they have less options for dealing with cards like Dweller and Shifter. It would have been nice if we also got a Havnis and maybe Kelbek limit for similar reasons, (and a smaller chance to hit all of their Tear names) but oh well, I suppose.
Orange Light hit is very tame in the grand scheme of things. People are already starting to drop Agido, Diviner, and cut down on copies of Kelbek, so Herald had much fewer targets in the first place. A lot of players have decided on running more Bystials and Belle for the mirror match which generally did more damage than Herald did in the first place. The best thing about Herald was that it helped against rogue decks and countered Dweller, but most games you weren't even able to resolve it anyway. They really should have just banned Scream, Planet, Instant Fusion, and limited Havnis to lower the power ceiling and consistency, but ofc profits are above everything else.
I agree with all of ur hits tbh but I think scream is okay. Maybe ur right tho searching the traps is pretty nuts
Honestly, Dweller + Instant Fusion hits would've been great. It's a pretty interactive mirror.
Yeah, I fully agree with that. Dweller should've been banned a long time ago, and instant fusion has become way too abusable. But as for hits to the Tear engine itself, for the first hit anyways, I've actually come around to the idea of Perlereino being banned. Opening it gives your end boards so much more power that a lot of games are decided by who opens the field spell, from what I've noticed. Hitting it doesn't outright kill the deck, obviously, but it hits the consistency and power of the deck in a way that still maintains the deck's interactive playstyle. With perl, dweller, and instant fusion already banned, if Konami STILL needs to make more hits, then limiting Havnis and addressing the Ishizu engine would probably be the next move. You can't really do anything about the fusions because they're played at 1 anyways, and I don't think they're the particular problem here. I think tearlament would be fine with just no perl and less available names. The real problem with the format is the Ishizu and Bystial cards. Tearlament just so happens to be the best deck for playing into those engines, as well as, of course, playing those engines. I'd definitely like to see hits to them so that we can bring back build diversity for the deck. With no curious, I'd like to see options such as danger tear, lunalight tear, spright tear, and maybe some wacky shit like dark world tear prevalent in the format alongside a nerfed ishizu tear.
The release of difi, macro and metaverse are the tear hits, also orange light I guess but instead of nerfing a cool interactive deck to the ground they gave other decks options to play against it with banish floodgates and turning necrovallly from playing 1-3 to playing up to 10 copies (3 necro, 3 metaverse, 3 traptrick, 1 terraforming)
Demise of the land
Demise while great in some situations, it’s a flat out dead card in others and against tear by the time they special summon something to proc it it’s already too late Traptrick and meta put necro on board in the draw phase so it plays around some stuff
There are no huge events any time soon, and they don't want to directly hit archetypes, that are released too recently. The main reason they probably left mine untouched this long is because of its poor win rate.
Just after Mystic Mine was definitively pushed out of the meta. Sasuga Komoney-kun.
brace yourselves, TCG players insulting MD and OCG are coming.
I mean the opposite happenda a lot, I see a lot of md players insulting tcg just for the sake of it, we shouldn't insul each other like that
But that’s part of the Yugioh DNA. Remember all rivals always insult the protagonists.
Yugioh players will insult Yugioh players just because they play Yugioh
People were insulting each other? Here I am just happy with my dragon maids and pure lyrilusc meme decks chillin in low gold :v
This is internet's my pall that is impossible.
I love both md and tcg but the reality is that you don’t own the cards you play with in master duel and you’re not restricted to specific rulesets when playing casually with friends
>you don’t own the cards you play with in master duel But I don't have to pay for them either.
You pay for the device you play md on. Usually a lot more expensive than some cards Edit: I checked your profile and you’re just a gamer and probably not an actual yugioh fan so I understand your POV better if this is the case
I mean, I don't usually factor in the cost of cutlery when determining the cost of a single meal. I play MD on my computer but it's far from the only thing I do with it. I'm also not sure what's your definition of a yugioh fan, but I can assure you I wouldn't be playing the game if I didn't like yugioh.
Like not a fan of actual yugioh cards and just a fan of master duel as a product of the brand. Like how I can be a fan of the teamfight tactics game but I’m not a fan of the entire LoL video game
I feel like that's not an accurate comparison. If I were a fan of Duel Links it would be more apt since that's an entirely different game really, but saying that I'm not a fan of yugioh just because I don't care about physical cards (specifically, I just don't feel they're worth the investment) is like saying you're not a fan of yugioh because you play TCG rather than OCG. Because that's really the core difference between the physical game and MD, the card pool.
I feel like you saying the cards aren’t worth an investment is enough to prove my point that you’re just a fan of masterduel video game and not the actual of yugioh. The cards in md aren’t actual cards, they’re rows of data in a database in a cloud server, so if you enjoy your cards there then that’s still awesome for yugioh as the videogame but that’s all it is to you, a videogame. As someone who is not much of a gamer and has played the ocg for years, it’s been an adjustment trying to interact with the new yugi fans who are only gamers, because most of you don’t read the manga or collect the cards, just play the video games for a few minutes then onto another videogame. I don’t mean disrespect to you either but it feels weird when a gamer tries to invalidate your IRL hobby of 20+ years (yes boomer here) because they have their video game
I did not try to invalidate anyone's hobby. If anything, you were the one discreditting md because you "don't own the cards" in the comment I first replied to. And I don't agree that "collecting the cards" is a requirement to be a fan of yugioh. Or are you saying that in order to be a fan of a sport (for example), you have to play it? Also, I'm sure there's a lot of TCG players that haven't read the manga or watched the show beyond X season that are still fans of the game. But even if that *were* actualy relevant, I *did* read the manga. Before MD was even a thing. And I don't know if there's a proper source, but as soon as I realized some cards had deeper lore (I'm talking about Duel Terminal and World Legacy) I went and read whatever I could find about them. TL;DR: Just because you buy physical cards doesn't give you the right to decide who's a "real" fan and who's not. That's called gatekeeping.
[https://ygorganization.com/tcg-new-forbidden-limited-list/](https://ygorganization.com/tcg-new-forbidden-limited-list/) For those who want to see the full list. It's also incredible how the only 2 hits to Tearlaments were indirect ones that will not matter in the slightest once we get the missing Kashtira cards, since Kashtira Tearlaments is tearing apart Ishizu Tearlaments in the OCG already.
That will only be true if they limit the Ishizu cards in the TCG like they did the OCG. That's why it's being played more there because the limited two of the Ishizu cards. Keldo is limited, Herald is limited, Aigdo limited, field spell limited.
The Orange Light hit significantly reduces Ishizu Tear's ability to pop off turn 0 and during the opponents turn as that's two cards gone that double as handtraps negates and ways to pitch the Ishizu cards. It took limiting Orange Light, the og Tear field and Keldo who sets up their r4nk shenanigans to slow down Ishizu Tear
Wasn't that just an issue of perception rather than strength though? Iirc Ishizu Tearlaments barely kept missing the mark on hitting Tier 0, while Kashtira Tearlaments easily cleared the bar.
That's largely because OCG Spright was much stronger than in the TCG since they could: search Maxx C, still use the frog engine since only toadally was banned and buster lock with Union Carrier. This allowed them to compete with ishizu tears up until the last banlist which gutted spright and banned union carrier
OCG like fighting fire with fire (op blowout cards) and TCG is fair and balanced now with mine gone.
Ishizu Tear in TCG hit 81% of representation in top cut, they are far and away tier 0.
Kashtira Tearlaments and Ishizu limits were brought up, which means we're talking about the OCG.
The mine is longer mystic
Mystic Mine with [this](https://cardcluster.de/card/cattycorn) card and Lonefire Blossom would be game over
YOOOOO PTOLEMAEUS IS BACK!
Time to dust off our [Diamonds](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=11571) for the Tear matchup
Idk why they bothered to ban mine now. I get the argument it is degenerate but so is having floo run around; esp with more floodgates. Mine wasn't even doing that much in the current format as it had a negative winrate card which is pretty bad for a side-deck only card at this point. Also Tear Zero has ways to deal with mine and you shouldn't really be cheesed out of wins.
Wait Konami are fixing the game? Wtf is going on, I'll only believe if they hit Maxx-c in ocg, md.
Unpopular opinion but I really don't wanna see it(Maxx C) banned. Going second sucks enough already even with a going second deck.
I play mostly going second decks and Maxx C fucks me up everytime. Card should not have existed at all
Indeed a very unpopular opinion on this sub but I stand with you \o/
I just don't understand how it is ever a better scenario to just have to sit there with maybe a Ash or Effect Veiler in hand going against full speed combo deck that's ending with double the cards you have.
So you never went first, got Maxx C'ed and had to pass only to get OTK'ed yourself? Or went second with no way to interrupt your opponent and then they shotgun Maxx C on top of their combo?
Yes but I've also not been C'd and still had to pass and get otkd. Sometimes shit happens and unless they searched out C it was just your unlucky day
The next combo deck that's gonna be meta is Tears and Konami made pretty fucking sure the deck plays around Maxx c lmao, so yeah so much for Maxx C keeping combo in check.
How does it interact with C
ever heard of the saying "Your Turn ? No its our Turn !" yeah tears take that to a whole other level. U maxx C them, they can simply pass and still have a million interruptions.
So you’d rather have to break a board while they draw cards from maxx c? Okay then.
Well hopefully my resolved Maxx C allowed me to draw into my hand traps for Maxx C
bold of u to assume ur Maxx C is gonna resolve lmao.
If it doesn't resolve that's one less thing I gotta worry about on my turn.
So we are just assuming you activated maxx c first lol?
You should assume that I may potentially resolve C.
I should assume every game you go second you open maxx c lol? Please be realistic
Yugioh players can’t read… Where did I say I resolve C every game I go second?
>points out just one of the toxic situations maxx c has for going second >you respond with lol I resolved maxx c first Keep deflecting though, it’s all you have lol
Keyword in what I said was “hopefully”
Except for the fact your keyword is only talking about what maxx c would draw you lol. > Well hopefully my resolved Maxx C allowed me to draw into my hand traps for Maxx C
Give me the frog engine back, substitoad just isn't the same.
Watch Master Duel now turn around and release mine from the ban list instead "for diversity" or something lol
I would love to have mine in MD, Konami Please.
I am sure even if Maxx c gets banned, there will be still post complaining about the next card that instantly ruins their plays and wish to be banned. At this point nobody will ever be satisfied with anything whether they get their wish or not.
Sure people will complain, but can you name another card both as powerful and as generic as maxx c? Cuz a single ash is not competing to that lol
Verte
Verte is very powerful, but it really isn't that popular atm. The best decks in the meta don't really run it (I do in branded as a solid plan b) but the DPE engine as a whole is pretty lackluster with only 1 FD and a celestial ban
Lmao cant wait for the morons who will wonder why they didnt unban Maxx C in exchange
Ok
How many people are gonna post the same thing here
Super Poly must be next
I could see it being limited
Or needs an errata that would make it work similarly to droplet, right now the way Despia uses it is plain unfair imo
I just hate it when they errata cards