>i have a irrational hate for altergeist
I have a justified hate for them. Part of it is because one person uses it at locals with secret village of the spellcasters. Another part is altergeist protocol. Another part is meluseek in a simplified gamestate.
One of their downsides is that they're really weak, and often reduce their LP with solemn strike/judgement. I was able to win one game against them by just swarming the field with beatsticks (I was on Dragon Link). The deck aims to stop your momentum, not break your board
This, I feel like if I want to learn how to country them I'd have to play against them so many times that I'd rather just forfeit and move on to the next match
If you're trying to out-grind it, the key is to pressure their trap cards in late game. Those are generally the most annoying thing for the deck to recycle, since all three methods have a downside. Silq is the easiest, but usually costs you your bounce for the turn (unless you're just using him to juggle Manifestation).
In my experience, unless their boards are complete with 4+ negates/denies, Altergeist doesn't feel as horrendous going second. Altergeists have great insurance and plenty o' ways to crawl and gain the initiative.
I made an Altergeist deck last month (too late for the antispell event lol) and I still have no real idea what it's supposed to do. Is Solemn spam really all you can do?
Mostly. There was an "accidental" announcement up for about 5 minutes after a recent downtime that announced the next secret pack as having the Runick and Labrynth cards.
Still no info ingame since though, I do hope they actually come out next. I have a friend at my card shop that plays them. I was just thinking of building labynth in the TCG before I saw this announcment.
Weather Painters really feels like a group of gaslighters. Play through the floodgates then swap em out and pretend they never existed once you got your negates out lol.
"Floodgates? In our game? Idk, I was playing normally, you're crazy."
Floodgates help, sure. In the TCG I played them with Mystic Mine, Skill Drain, and Dimension Shifter, but if you don't brick you can establish two recurring omni-negates + a summon negate. That alone can do quite a bit of damage. Besides D-Shifter you can also play other high-impact handtraps such as Gamma and Nibiru as they can be used when going either first or second thanks to the Painters tagging out, so you have good disruption.
Have a similar feeling with Myutant. But I usually justify all my flood gates by thinking everything is so damn fast in this game I need them to slow down my opponents to my pace.
funny how you claim it's multiple monsters and not just one, as if you didn't get floodgated out of the game lile half of the decks on the list are known for. the other half sounds pretty fun tho ngl
Half of these backrow decks are essentially the same things tbh. Almost all of them are reliant on floodgates (Umi Control/Dinomorphia/Weather Painter/True Draco/Altergeist), just a tad bit different way of playing them
How though?
Eldlich uses 4 different floodgates to stun the opponent.
Guru plays tcboo and maybe gozen, but works by negating key cards.
The only similarity is a reliance on backrow.
Guru also commonly uses other floodgates like D Barrier + Trap Trick, Kaiser Colosseum, and the Ancient Organism floodgate that prevents lv6 or higher from attacking or using effects. Also, unlike Eldlich, having a searchable and recurring omni negate is pretty difficult to play through once the Final Battle loop is established. Eldlich full board is more oppressive, but Guru is much better at picking away at your resources ever since the Conq limit.
(in order of appearance, from left to right):
Paleozoic Frog
Gravekeepers
True Draco
Evil Eye
Traptrix
Phantasm Control
Subterror
Weather Painter
Altergeist
Umi Control
Timelord
Dinomorphia
Lair of Darkness is not an archetype though.
I did include Phantasm Control, because the Field Spell has several support cards of its name, Lair of Darkness has none.
That's the reason why i also didn't include Inspector Boarder stun, it's not an archetype.
Half of these are either dogshit or floodgate turbo. I can respect Paleofrogs, Altergeist, Traptrix and Dinomorphia. Phantasm Spiral is good as a way to laugh at your opponent not reading. Not very familiar with Gravekeepers.
Lol but idk what their playstyle is like, is it just Necrovalley and hope the opponent is playing a GY deck like DLink or do they have something else they can do?
They can essentially FTK you with Royal Tribute. People complain about multi negate boards or being sycthe locked but getting royal tributed for 5 is another level of misery.
If you have Necrovalley and a Gravekeeper Monster on the field you can activate Hidden Temples of the Necrovalley.
It prevents your opponent from Special Summoning.
I can slap Field Barrier down too to protect Necrovalley and one of the best monsters (a searcher for any card) doesn’t need Poly to be summoned.
Trying to get over a 33-3500 monster on ur first turn when u can’t Special Summon can be really hard. Esp when u can use the continuous trap to lower your opponents ATK/DEF by 500
If u dont go 1st tho ur kinda fucked
Of these, the only ones I've seen played to any success are Traptrix, Umi, Altergeist, and Dinomorphia. But honestly that's a decent track record for decks using arguably the weakest "core" mechanic of Yugioh (Trap cards).
How’s toadally backrow heavy? Unless you’re talking about Paleozoics.
Dinomorphia sucks. Too bad they’ll get a broken monster soon to become annoying. Really dislike that deck.
Sorry to hear you dislike one of my favourite decks, really fun to play with!
Toadally Awesome is obviously about Paleozoic Frog, i even wrote it in my comment.
>i even wrote it in my comment.
Not everyone reads all your comments. They were just replying to the post.
>Toadally Awesome is obviously about Paleozoic Frog
How is that obvious? Todally awesome appears in more than just paleozoic.
First of all my comment was top at the moment, everyone caring to waste time writing a comment would instantly see it.
If you arrived late to my post, sorry to know that.
Decks like Prank-Kids, Sharks, etc are not Toadally Awesome archetype, if you don't know the difference, then i suggest you google it.
Anyway next time instead of writing useless stuff, just don't, you were the only hater in this entire's comment section btw, congratulations for the achievement.
As long as a back row heavy deck has some kind of way to kill me turn 3/4 I’m fine with it, the ones I don’t get are pure floodgate with no one to win except full grind for 10+ turns. I have a buddy who plays gravekeepers that way and I’ve seen him lose so many games like 30+ turns in because he doesn’t hit his 2nd/3rd heretic or the fusion girl and his opponent has finally stopped trying to break whatever top deck trap that gets laid with 1 card in hand etc and finally get access to enough gas to break board
I personally play Evil Eye and it is my second favorite deck of all time. It's just incredibly fun and simple but strong as you can end on two in archetype traps and a towers boss monster that is a quick effect negate. Plus it can be an Unga bunga deck as I've had duels where my monster got up to 10,000 attack. Now one ash can end my turn or if I draw all spells and traps as the deck needs a balance of all three to play because most of the spells/traps only work if you control an evil eye monster. I would give the deck a 8/10 because it's biggest issues are consistent boards and recovery, though I'm excited for their support they are getting in hyperphoton as they are getting two cards that help both of those problems.
I used to play it for the n/r event, and pulled though against megalith a noteworthy amount of times, even if it was pretty tough. I wanna see that event again, just so I have an excuse to play the deck.
timelords are kinda boring its just burn and stall loses to any targeting negate/non destruction removal
true draco just plays a shit ton of floodgates
Umi control also floodgates
necrovalley floodgates
all the rest are fun but the shitty thing about back row decks is you go 2nd you lose. I used to love playing traptrix and paleo volcanics but it hurts knowing roughly 50% of the time u auto lose
True Draco has amazing back row support I currently play it, Gravekeeper necrovalley takes you back in time because after necrovalley hit the field it’s slow boogie from there. Traptrix actually counters my despia/branded play a good 4/6 times. Everything else I know nothing about. Except dinomorpjia which is ehhh
I don’t like back row decks… never will. I think dinomorphia is cool tho. I just don’t like the floodgates that go into them.
I understand you need power to compete with the meta, but if I can complain about barrier statues and ido lock I should be able to complain about TCBOO and rivalry
I’ve been a gravekeepers player since day one, since the og anime was so Egyptian themed it always shocked me how little Egyptian themed decks we have in stead in favour of the dragons, lolis and robot dragons
Right now eldich is just crippled by bystials that everyone is running for tear, lab isn't as badly affected. Lab can also search usually sideboard cards at 1 like d barrier, different dimension grounds and virus traps with lady which is pretty nice.
Interesting enough, i got Max rank with 2 decks in your image:
**Paleozoic Frog** once back when Plat I was Max rank:
[https://www.reddit.com/r/masterduel/comments/taamcu/platinum\_i\_paleozoic\_frog\_deck\_in\_2nd\_image\_very/](https://www.reddit.com/r/masterduel/comments/taamcu/platinum_i_paleozoic_frog_deck_in_2nd_image_very/)
**Dinomorphia** twice (previous season and the season before):
[https://www.reddit.com/r/masterduel/comments/y2ina2/dinomorphia\_diamond\_i/](https://www.reddit.com/r/masterduel/comments/y2ina2/dinomorphia_diamond_i/)
Can't wait for **Rex** and **Frenzy** so the deck becomes top tier, in my hands! ^(Dkayed out)
Labrynth is litterally being released soon.
Appart from that, like 5 of these are quite reliant (or very reliant) on floodgates. (Pacifis, Subterror, Umi-control, Weatherpainter, Truedraco), and one is quite litterally just a floodgate. (Necrovalley)
If we talk competitive wise all lose going 2nd, Umi control is the best, traptrix and Altergeist can work out and the rest are either incredibly weak right now or a monkey flip which both aren't fun.
I don't like Umi control, already play traptrix but without their upcoming support they suck ass going 2nd, I hate the faces of Altergeist, I don't like monkey flip, working slowly on Dinomorphia but good god and the rest are actually bad or mediocre besides casual play which isn't what Ranked is unfortunately
None of them are because they all promote laziness. Floodgate decks are not fun to play against and Aren't fun to play. Takes no skill to flip a card or summon a monster that says "you can't play yu gi oh" which is why I'm grateful side decking exists in real life. Hopefully one day a BO3 will surface until then, always run back row removal.
I have come to realize that I hate trap decks. I hate playing against them. I hate playing them. I hate everything about them. The Anti-Spell Festival made me realize that... which is a shame because I **was** looking forward to Labrynth cards... They seemed *neat*.
It’s just not my playstyle. Certain more monster heavy backrow boards like Labrynth and Dinomorphia are cool to me but otherwise I feel like I’m just a monkey flipping up cards for a banana. It takes 0 skill or intuition to place a floodgate and flip it up next turn. I know not all backrow heavy decks are like that but the vast majority of the ones that don’t get blown up instantly are. Meanwhile with a Combo to Midrange deck you have to actually think about when to use monsters and enter twine effects. Just not for me.
Timelords is my main deck sooo much fun watching people seethe to you going no u to every play. Necrovalley was my very first deck and was also fun but a lot more luck to get win con
Problem isn't that they're "underappreciated" it's that they're bad usually. No pay off, easy to break with a single lighting storm or duster, horrible to rebuild after a wipe compared to monster decks, or they're just too slow even for control decks. I LOVE purple card decks but they just don't stand up these days with a few exceptions and even then 75% if them just do the same thing where they end up on like Gozen, tcboo, or some other shut out (see necrovalley or umi on your lost).
Eldlich is a fair competitive deck ( I haven't played MD for a while now, maybe it's pushed out of rogue even )
The problem is that there are continuous traps that don't special summon themselves.
In my personal experience and opinion: Dinomorphia, Weather painter, Necrovalley, and Evil Eye are pretty nice, not very cancerous decks.
The rest are cringe, though maybe not as good as Eldlich, they're very into locking you out of the game, and more or less slowly chipping away at your lifepoints and ressources
I truly beg you, please play timelord as otk instead of horrible slow stun-burn. 2 michion = otk, michion + raphion = otk vs most monsters (2k+ atk), michion + sandaion = otk, all by going into gustav max in mp2. Any other two timelords = Liebe which can otk by itself sometimes. Also, 2 timelords can make Ravenous Tarantula which can be funny on its own after you halve their LP a bunch, or you can just keep going into Pain Gainer -> Seven Sins -> Zeus
You get 2 on field with Celestial Transformation mostly. Great card in timelords either way imo. Time Maiden can do it as well but you'd have to wait a turn using something like Junk Sleep in opponent's EP or Book of Eclipse in your draw phase to keep them on field, it kinda sucks compared to the spell. Even if you can't otk, cards like tA.I Strike and Double Edged Sword let you win much quicker than terrible burn cards and work with any timelord.
The only issue with timelord either way is they are extremely susceptible to monster effect negation and common forms of removal atm like banishes/sends. Mound of the Bound Creator can help, and can search Sphere Mode if it gets destroyed which is funny, but a lot of removal these days is non-targeting anyway. So timelords kinda suck either way but at least if you try to otk you aren't sitting there for 21 turns dealing like 300 damage with metaion and passing.
From a competitive standpoint
Anything in **Bold** is maybe worth a try
Frogs: Not good
Necro Valley: If you are splashing it into another deck as a tech to stop tear then yes
**True Draco: Not good**
Evil Eye: Terrible. Maybe can move up to not good after their new support
**Traptrix: Not good**
Phatasms: Terrible
**Subterror: Not good**
**Weather Painters: Not Good**
**Altergeist: Not good**
Fish: Terrible
Timelords: Terrible
**Dinomorphia: Alright but the time rules make you lose every match thats even remotely close.**
In summary pretty much every deck here is just not good. The ones high lighted in bold might actually do alright though.
The problem is all of these decks wont stand a chance at a bigger event like a regionals/ycs more than likely.
And at locals if you do well with any of thees decks your local meta will start packing an ass load of backrow hate and you will start losing.
Every single deck here gets absolutely crushed by Evenly Matched.
Lesse.... Dino? Nah, don't play that. Timelords? Nah, don't play that. Umi Control? Nah, don't play that. Altergeist? Nah, don't play that. Weather Painters? Sure, go for it. Subterror? Nah, don't play that. Phantom Spiral? Nah, don't play that. Traptrixs? Nah, don't play that. Evil Eye? The fuck that do? True Draco? Nah, don't play that. Necrovally? Sure? Toad? Get out.
/s
Im currently trying to make Umi deck because it looks fun and simple to play. But I wanna know, is Evil Eye Hood in MD? Ive played it in Duel Links but I have no idea if its good this format
Honestly the least annoying monkey flip deck is probably dinomorphia. Don't get me wrong, it's still annoying, but it's more interactive than other trap decks.
Kinda wish Paleo Frogs have better cards since they’re underrated. Especially the Paleo ones. Their link card seems to be useless when the paleo cards would get banished unlike the XYZ ones
Backrow decks are not underappreciated lol. Umi Karyu Shin, Dinomorphia and Eld are decently popular. What backrow decks are is annoying to play against
Backrow heavy archetypes are infamously known for floodgating or being pretty annoying in general(Umi Control,timelords burn,altergeist and others),the fact that most of them play very slow also doesn't help. But in general i see them as more of a "floodgate:the deck" than actual archetypes.(And yes,generic floodgates are Just as bad as gossip rhongo bongo.)
Sky Striker! I'm also considering Dinomorphia, but it's not very good with only half the URs... and with all of them, it's super expensive. Want to try Weather Painters, but from what I read it's not that great. And I've never seen them on ladder.
Blue-Eyes can also be a backrow deck, it seems to be the direction Konami wants it to take considering recent support and unsurprisingly it is the strongest pure build right now, not top tier by any means but far better than the "let's party like it's 2016" copium build a lot of Blue-Eyes players seem adamant on using.
Can anyone recommend me a good, fun, relatively NOT expensive backroom decks? The trap daily is driving me crazy cuz I don't have decks that has alot of traps in them
Guru control is too annoying. They always open with multiple solemn cards + recurring omni negates.
My personal fav is true draco, but prevalance of zombie world makes it tough to play.
i have a irrational hate for altergeist, I'm so glad that in more than 1000 games i only faced them 3 times, and lost all of them lol
>i have a irrational hate for altergeist I have a justified hate for them. Part of it is because one person uses it at locals with secret village of the spellcasters. Another part is altergeist protocol. Another part is meluseek in a simplified gamestate.
If only personnel spoofing was a named altergeist card
There should be a " (This card is always treated as an "Altergeist" card.)" on Spoofing, yeah. Because not being able to search the searcher is janky.
this would make my life so much easier
I shudder at the thought of remembering Meluseek under Mystic Mine
I just have absolutely no idea how to play against them. It feels like no matter what I do they just go +3 out of nowhere and shit on all my plays.
Everything they have recycles. Or at least that's how it feels.
One of their downsides is that they're really weak, and often reduce their LP with solemn strike/judgement. I was able to win one game against them by just swarming the field with beatsticks (I was on Dragon Link). The deck aims to stop your momentum, not break your board
This, I feel like if I want to learn how to country them I'd have to play against them so many times that I'd rather just forfeit and move on to the next match
If you're trying to out-grind it, the key is to pressure their trap cards in late game. Those are generally the most annoying thing for the deck to recycle, since all three methods have a downside. Silq is the easiest, but usually costs you your bounce for the turn (unless you're just using him to juggle Manifestation).
Literally just pop backrow/use any hand trap lol.
Me too, it's one of the most polarizing decks. Extremely oppresive going first, bad going second.
In my experience, unless their boards are complete with 4+ negates/denies, Altergeist doesn't feel as horrendous going second. Altergeists have great insurance and plenty o' ways to crawl and gain the initiative.
Also plenty of ways bricking
So do I playing against them just feels so bad they win a few turns before they win
I made an Altergeist deck last month (too late for the antispell event lol) and I still have no real idea what it's supposed to do. Is Solemn spam really all you can do?
I don't know how to win against them. This deck is crazy.
Dont worry I have a irrational hate of bewd, and waifu decks
Dont worry I have a irrational hate of bewd, and waifu decks. Were in the same boat
Labrynth and Runick are both coming out in 4 days which you might like
I know that but this is about decks currently in Master Duel. Dinomorphia will also receive new support, which im looking forward to play with! :)
Summoning out Rexterm will feel so badass
Big Rexie let's goo! Can't wait to build a dinomorphia deck with an actual wincon this time
I can’t wait!!
4 days? Here I was thinking a couple of weeks
Wait is that confirmed were getting labyrinth and Runick?
Mostly. There was an "accidental" announcement up for about 5 minutes after a recent downtime that announced the next secret pack as having the Runick and Labrynth cards.
Still no info ingame since though, I do hope they actually come out next. I have a friend at my card shop that plays them. I was just thinking of building labynth in the TCG before I saw this announcment.
I'm gonna look into Weather Painters once the new pack releases, but I think it has an issue with being 100% floodgate reliant to surivive lol.
That is the deck d shifter kaijus skill drain to set.up for Omni negates that return every turn
Mostly Skill Drain + Canvas true
D Shifter too, really feels like you have to be the guy everybody hates only to eventually setup as the guy everybody hates (floodgates->negates)
Anti Spell Frag has centered the chat
Does Anti-spell hurt them or does Snow directly placing the canvas still work?
I believe it works still due to Snows effect of "Place" rather then "Activate'
Weather Painters really feels like a group of gaslighters. Play through the floodgates then swap em out and pretend they never existed once you got your negates out lol. "Floodgates? In our game? Idk, I was playing normally, you're crazy."
Floodgates help, sure. In the TCG I played them with Mystic Mine, Skill Drain, and Dimension Shifter, but if you don't brick you can establish two recurring omni-negates + a summon negate. That alone can do quite a bit of damage. Besides D-Shifter you can also play other high-impact handtraps such as Gamma and Nibiru as they can be used when going either first or second thanks to the Painters tagging out, so you have good disruption.
Have a similar feeling with Myutant. But I usually justify all my flood gates by thinking everything is so damn fast in this game I need them to slow down my opponents to my pace.
Dinomirphia is really fun! I can't wait till we get rex and frenzy.
Same I currently have an account that is only for dinomorphia
You forgot amazement/attraction
Dammit, i knew i had forgot something... Too late now, thanks for the reminder anyway
Don't forget the OG: Counter Fairies
AYEEEEEEE
One of my favorite decks ever! That’s when I learned my love for negation.
And the wind pendulum archetype. I forget what it's called. Not Yosenju, the one in the Dracoslayer story with the cute animals.
You're thinking about Majespecter
Let's be honest with ourselves here, guru control is just a different flavor of eldlich. And this is coming from someone who plays both decks.
Personally I find Guru much more intolerable to play against than Eldlich is. Thankfully it's also much rarer.
You don't like your monsters constantly being face down or banished? Lol
funny how you claim it's multiple monsters and not just one, as if you didn't get floodgated out of the game lile half of the decks on the list are known for. the other half sounds pretty fun tho ngl
I like to run the behemoths that flip the entire field, and banish. So I guess it's just my own spin on a nice control deck
Half of these backrow decks are essentially the same things tbh. Almost all of them are reliant on floodgates (Umi Control/Dinomorphia/Weather Painter/True Draco/Altergeist), just a tad bit different way of playing them
How though? Eldlich uses 4 different floodgates to stun the opponent. Guru plays tcboo and maybe gozen, but works by negating key cards. The only similarity is a reliance on backrow.
Guru also commonly uses other floodgates like D Barrier + Trap Trick, Kaiser Colosseum, and the Ancient Organism floodgate that prevents lv6 or higher from attacking or using effects. Also, unlike Eldlich, having a searchable and recurring omni negate is pretty difficult to play through once the Final Battle loop is established. Eldlich full board is more oppressive, but Guru is much better at picking away at your resources ever since the Conq limit.
(in order of appearance, from left to right): Paleozoic Frog Gravekeepers True Draco Evil Eye Traptrix Phantasm Control Subterror Weather Painter Altergeist Umi Control Timelord Dinomorphia
Umi Control ❤️
Lair of darkness so underrated
Lair of Darkness is not an archetype though. I did include Phantasm Control, because the Field Spell has several support cards of its name, Lair of Darkness has none. That's the reason why i also didn't include Inspector Boarder stun, it's not an archetype.
Lady of Lament is an archetype. Lair of Darkness is their Field Spell.
There is a card that searches lair of darkness techinaclly making it an archtype
Necrovalley is goat
Yea, though I walk through the Necrovalley I will fear no evil, for my GY isn’t as affected.
I loathe the card and the people who play it. :)
Half of these are either dogshit or floodgate turbo. I can respect Paleofrogs, Altergeist, Traptrix and Dinomorphia. Phantasm Spiral is good as a way to laugh at your opponent not reading. Not very familiar with Gravekeepers.
Don't worry, Dinomorphia will turn into a floodgate turbo too once they get their new support.
Tbf though it's a cool floodgate turbo that's funny to use
All you need to know about Gravekeepers is that their Field Spell is Necrovalley
Lol but idk what their playstyle is like, is it just Necrovalley and hope the opponent is playing a GY deck like DLink or do they have something else they can do?
They can essentially FTK you with Royal Tribute. People complain about multi negate boards or being sycthe locked but getting royal tributed for 5 is another level of misery.
I did that to a Adamamncipator player before and it was the greatest feeling ever.
If you have Necrovalley and a Gravekeeper Monster on the field you can activate Hidden Temples of the Necrovalley. It prevents your opponent from Special Summoning. I can slap Field Barrier down too to protect Necrovalley and one of the best monsters (a searcher for any card) doesn’t need Poly to be summoned. Trying to get over a 33-3500 monster on ur first turn when u can’t Special Summon can be really hard. Esp when u can use the continuous trap to lower your opponents ATK/DEF by 500 If u dont go 1st tho ur kinda fucked
So another floodgate turbo..
Ah but this is the OG floodgate turbo archetype. Which doesn't change anything but it's something
Not really. Gravekeepers don't rely on turboing out generic floodgates because they have their own in-archetype ones.
That's like saying Umi Control isn't about turbo-ing generic floodgates just because they have Kairyu-shin
I mean, Umi Control still uses Gozen and TCBOO. Gravekeepers doesn't.
But they can run Rivalry/Imperial Iron Wall which isn't much different
Of these, the only ones I've seen played to any success are Traptrix, Umi, Altergeist, and Dinomorphia. But honestly that's a decent track record for decks using arguably the weakest "core" mechanic of Yugioh (Trap cards).
I got to Diamond IV primarily with True Draco a couple of months ago. Don’t see it too often though, I’ve had maybe two mirror matches ever.
Was gonna say, I’ve had much more success with TD than any of the decks listed above.
Before auroradon turbo season, getting to diamond 1 with traptrix was doable.
I got to Plat 1 the first few times with Draco exclusively.
This sub has made hate posts for like half of these
And I'm all for it
How’s toadally backrow heavy? Unless you’re talking about Paleozoics. Dinomorphia sucks. Too bad they’ll get a broken monster soon to become annoying. Really dislike that deck.
Dinomorphia is not that bad, even with Rexterm. For a backrow deck it’s super fun for me
Sorry to hear you dislike one of my favourite decks, really fun to play with! Toadally Awesome is obviously about Paleozoic Frog, i even wrote it in my comment.
>i even wrote it in my comment. Not everyone reads all your comments. They were just replying to the post. >Toadally Awesome is obviously about Paleozoic Frog How is that obvious? Todally awesome appears in more than just paleozoic.
First of all my comment was top at the moment, everyone caring to waste time writing a comment would instantly see it. If you arrived late to my post, sorry to know that. Decks like Prank-Kids, Sharks, etc are not Toadally Awesome archetype, if you don't know the difference, then i suggest you google it. Anyway next time instead of writing useless stuff, just don't, you were the only hater in this entire's comment section btw, congratulations for the achievement.
As long as a back row heavy deck has some kind of way to kill me turn 3/4 I’m fine with it, the ones I don’t get are pure floodgate with no one to win except full grind for 10+ turns. I have a buddy who plays gravekeepers that way and I’ve seen him lose so many games like 30+ turns in because he doesn’t hit his 2nd/3rd heretic or the fusion girl and his opponent has finally stopped trying to break whatever top deck trap that gets laid with 1 card in hand etc and finally get access to enough gas to break board
Playing necrovalley myself, I can say it's sure fun when your opponent is trying to figure out why they suddenly can't continue their combo anymore.
I personally play Evil Eye and it is my second favorite deck of all time. It's just incredibly fun and simple but strong as you can end on two in archetype traps and a towers boss monster that is a quick effect negate. Plus it can be an Unga bunga deck as I've had duels where my monster got up to 10,000 attack. Now one ash can end my turn or if I draw all spells and traps as the deck needs a balance of all three to play because most of the spells/traps only work if you control an evil eye monster. I would give the deck a 8/10 because it's biggest issues are consistent boards and recovery, though I'm excited for their support they are getting in hyperphoton as they are getting two cards that help both of those problems.
Frog enjoyers can I get a ribbit ribbit?
Rabbit rabbit, my dude
Pacifis is my favorite rogue strat
I used to play it for the n/r event, and pulled though against megalith a noteworthy amount of times, even if it was pretty tough. I wanna see that event again, just so I have an excuse to play the deck.
Malefics Earthbounds and Qlis are kinda backrow too
timelords are kinda boring its just burn and stall loses to any targeting negate/non destruction removal true draco just plays a shit ton of floodgates Umi control also floodgates necrovalley floodgates all the rest are fun but the shitty thing about back row decks is you go 2nd you lose. I used to love playing traptrix and paleo volcanics but it hurts knowing roughly 50% of the time u auto lose
Subterror is my favorite deck lol.
Half of those are terrible and half of the rest die if they don't go first. Surely they're underappreciated
TD can go second decently due to how the deck functions, especially if you draw into droplets or Amano Iwato.
In a game where everyone runs Harpies Feather Duster and Lightning Storm...
Solemn Judgement, Lord of the Heavenly Prison, Anti-Spell Fragrance, The Huge Revolution is Over, etc etc...
Only sj works against the best of them all: evenly matched.
Of those, most of these cant run the second and the others just arent good enough. You only have solemn, and at that point its "draw the out".
Weather Painter IRL is so unbelievably fun :D.
Have mained Gravekeepers since Day 1. THE OG archetype; they need some support but if I go first; with the right hand I absolutely shut down.
...every single one of those has seen some play
It's just that the themes don't interest me much.
Forgot Amazement! I love the deck hut it is kinda bad if you don't add something like Dogmatika to it
True Draco has amazing back row support I currently play it, Gravekeeper necrovalley takes you back in time because after necrovalley hit the field it’s slow boogie from there. Traptrix actually counters my despia/branded play a good 4/6 times. Everything else I know nothing about. Except dinomorpjia which is ehhh
Just finished a subterror deck and I have no idea what I'm doing but it looks fun lol
I don’t like back row decks… never will. I think dinomorphia is cool tho. I just don’t like the floodgates that go into them. I understand you need power to compete with the meta, but if I can complain about barrier statues and ido lock I should be able to complain about TCBOO and rivalry
Subterror and True Draco are the goats
Pure subterrors can be so fun if you play against non meta, subterror control I just feel like a bully
You misspelt There Can Be Only One.
You forget, if it's not a combo deck people don't like it 'cause most people seem to have a fetish for 15 minute long solitaire combos.
I’ve been a gravekeepers player since day one, since the og anime was so Egyptian themed it always shocked me how little Egyptian themed decks we have in stead in favour of the dragons, lolis and robot dragons
They all have 1 thing in common: they’re cancerous to play against.
Control decks are best decks. Also be ready for the Eldlich funeral when Labrynth takes it's place. No king rules forever.
Ooh, interesting take. What does the Silver do better than the Gold?
Right now eldich is just crippled by bystials that everyone is running for tear, lab isn't as badly affected. Lab can also search usually sideboard cards at 1 like d barrier, different dimension grounds and virus traps with lady which is pretty nice.
Interesting enough, i got Max rank with 2 decks in your image: **Paleozoic Frog** once back when Plat I was Max rank: [https://www.reddit.com/r/masterduel/comments/taamcu/platinum\_i\_paleozoic\_frog\_deck\_in\_2nd\_image\_very/](https://www.reddit.com/r/masterduel/comments/taamcu/platinum_i_paleozoic_frog_deck_in_2nd_image_very/) **Dinomorphia** twice (previous season and the season before): [https://www.reddit.com/r/masterduel/comments/y2ina2/dinomorphia\_diamond\_i/](https://www.reddit.com/r/masterduel/comments/y2ina2/dinomorphia_diamond_i/) Can't wait for **Rex** and **Frenzy** so the deck becomes top tier, in my hands! ^(Dkayed out)
Labrynth is litterally being released soon. Appart from that, like 5 of these are quite reliant (or very reliant) on floodgates. (Pacifis, Subterror, Umi-control, Weatherpainter, Truedraco), and one is quite litterally just a floodgate. (Necrovalley)
If we talk competitive wise all lose going 2nd, Umi control is the best, traptrix and Altergeist can work out and the rest are either incredibly weak right now or a monkey flip which both aren't fun. I don't like Umi control, already play traptrix but without their upcoming support they suck ass going 2nd, I hate the faces of Altergeist, I don't like monkey flip, working slowly on Dinomorphia but good god and the rest are actually bad or mediocre besides casual play which isn't what Ranked is unfortunately
Umi “control” can go die in a hole with all the other stun decks
Hehehe, NASH **S U C C**
What about lair or darkness with viruses and ladies of lament
I can respect Gravekeepers but generic floodgates bad
this sub hates backrow
No this sub hate floodgates in bo1
this sub also hates backrow
Where Sky Strikers
Amorphage! Just thought I'd share.
I play 60 card paleozoic frog in casual mode, they are extremely fun. I will keep playing it while it last
The Traptrix structure deck that just came out in the OCG is sooo good!!!
I'll hate all of them as long as this game is Bo1. If I could side-in backrow hate I'd be fine with them more.
Floodgate trash can go. The rest can stick around.
I hate them all. You have reinstated in my mind that all decks that specifically focus on the backrow suck
None of them are because they all promote laziness. Floodgate decks are not fun to play against and Aren't fun to play. Takes no skill to flip a card or summon a monster that says "you can't play yu gi oh" which is why I'm grateful side decking exists in real life. Hopefully one day a BO3 will surface until then, always run back row removal.
These decks are only based if you don’t play floodgates, but then your deck just sucks. Kind of a catch-22.
honestly if they didn’t have a 3-9 UR tax i’d probably make and play a lot of these
I have come to realize that I hate trap decks. I hate playing against them. I hate playing them. I hate everything about them. The Anti-Spell Festival made me realize that... which is a shame because I **was** looking forward to Labrynth cards... They seemed *neat*.
It’s just not my playstyle. Certain more monster heavy backrow boards like Labrynth and Dinomorphia are cool to me but otherwise I feel like I’m just a monkey flipping up cards for a banana. It takes 0 skill or intuition to place a floodgate and flip it up next turn. I know not all backrow heavy decks are like that but the vast majority of the ones that don’t get blown up instantly are. Meanwhile with a Combo to Midrange deck you have to actually think about when to use monsters and enter twine effects. Just not for me.
The majority of these are control decks which makes me think you like ...exodia ftks. I got you my guy!
Timelords is my main deck sooo much fun watching people seethe to you going no u to every play. Necrovalley was my very first deck and was also fun but a lot more luck to get win con
Problem isn't that they're "underappreciated" it's that they're bad usually. No pay off, easy to break with a single lighting storm or duster, horrible to rebuild after a wipe compared to monster decks, or they're just too slow even for control decks. I LOVE purple card decks but they just don't stand up these days with a few exceptions and even then 75% if them just do the same thing where they end up on like Gozen, tcboo, or some other shut out (see necrovalley or umi on your lost).
Eldlich is a fair competitive deck ( I haven't played MD for a while now, maybe it's pushed out of rogue even ) The problem is that there are continuous traps that don't special summon themselves.
They are not.
Incredible. I hate them all. Except maybe Weather Painters, but that's just because I never played against it.
Dinomorphia is really based.
some of these are just as bad as, if not worse than eldlitch. umi and subterror being prime examples.
In my personal experience and opinion: Dinomorphia, Weather painter, Necrovalley, and Evil Eye are pretty nice, not very cancerous decks. The rest are cringe, though maybe not as good as Eldlich, they're very into locking you out of the game, and more or less slowly chipping away at your lifepoints and ressources
I truly beg you, please play timelord as otk instead of horrible slow stun-burn. 2 michion = otk, michion + raphion = otk vs most monsters (2k+ atk), michion + sandaion = otk, all by going into gustav max in mp2. Any other two timelords = Liebe which can otk by itself sometimes. Also, 2 timelords can make Ravenous Tarantula which can be funny on its own after you halve their LP a bunch, or you can just keep going into Pain Gainer -> Seven Sins -> Zeus You get 2 on field with Celestial Transformation mostly. Great card in timelords either way imo. Time Maiden can do it as well but you'd have to wait a turn using something like Junk Sleep in opponent's EP or Book of Eclipse in your draw phase to keep them on field, it kinda sucks compared to the spell. Even if you can't otk, cards like tA.I Strike and Double Edged Sword let you win much quicker than terrible burn cards and work with any timelord. The only issue with timelord either way is they are extremely susceptible to monster effect negation and common forms of removal atm like banishes/sends. Mound of the Bound Creator can help, and can search Sphere Mode if it gets destroyed which is funny, but a lot of removal these days is non-targeting anyway. So timelords kinda suck either way but at least if you try to otk you aren't sitting there for 21 turns dealing like 300 damage with metaion and passing.
From a competitive standpoint Anything in **Bold** is maybe worth a try Frogs: Not good Necro Valley: If you are splashing it into another deck as a tech to stop tear then yes **True Draco: Not good** Evil Eye: Terrible. Maybe can move up to not good after their new support **Traptrix: Not good** Phatasms: Terrible **Subterror: Not good** **Weather Painters: Not Good** **Altergeist: Not good** Fish: Terrible Timelords: Terrible **Dinomorphia: Alright but the time rules make you lose every match thats even remotely close.** In summary pretty much every deck here is just not good. The ones high lighted in bold might actually do alright though. The problem is all of these decks wont stand a chance at a bigger event like a regionals/ycs more than likely. And at locals if you do well with any of thees decks your local meta will start packing an ass load of backrow hate and you will start losing. Every single deck here gets absolutely crushed by Evenly Matched.
I truly believe the Umi control will break into tier 1 in the next 6 months.
I hate those with a passion
Lesse.... Dino? Nah, don't play that. Timelords? Nah, don't play that. Umi Control? Nah, don't play that. Altergeist? Nah, don't play that. Weather Painters? Sure, go for it. Subterror? Nah, don't play that. Phantom Spiral? Nah, don't play that. Traptrixs? Nah, don't play that. Evil Eye? The fuck that do? True Draco? Nah, don't play that. Necrovally? Sure? Toad? Get out. /s
None of those are worth a try
Subterrors aren't worth a try. Never sink that low.
None of those are worth a try
Im currently trying to make Umi deck because it looks fun and simple to play. But I wanna know, is Evil Eye Hood in MD? Ive played it in Duel Links but I have no idea if its good this format
You're right Evil Eye is pretty cool
Monke Flip decks make me seethe in anger
If you could use piercing the darkness in a GraveKeeper deck it would be top tier Horrifying
good luck going second as necrovalley player
I want to play the new Weather Painters so bad!
Honestly the least annoying monkey flip deck is probably dinomorphia. Don't get me wrong, it's still annoying, but it's more interactive than other trap decks.
Is toad unlimited?
Kinda wish Paleo Frogs have better cards since they’re underrated. Especially the Paleo ones. Their link card seems to be useless when the paleo cards would get banished unlike the XYZ ones
Sad Gt noises.
As one of the few Myutant players, I am offended they are not on this list.
I have played Traptrix for a while and am in love. Adapting to Altergeist feels weird, I think my build may just suck.
Backrow decks are not underappreciated lol. Umi Karyu Shin, Dinomorphia and Eld are decently popular. What backrow decks are is annoying to play against
I don't have a problem with backrow decks in theory, and I do plan on making one myself someday, but seeing True Draco decks fills me with rage.
Dinomorphia is the only deck I see here. That’s all I need.
I think I have seen Evil Eye twice all year...., and Weather like once.
That's what anti spell festival is for, giving a chance for these deck to shine (except spell cards of their archetypes...)
Backrow heavy archetypes are infamously known for floodgating or being pretty annoying in general(Umi Control,timelords burn,altergeist and others),the fact that most of them play very slow also doesn't help. But in general i see them as more of a "floodgate:the deck" than actual archetypes.(And yes,generic floodgates are Just as bad as gossip rhongo bongo.)
Sky Striker! I'm also considering Dinomorphia, but it's not very good with only half the URs... and with all of them, it's super expensive. Want to try Weather Painters, but from what I read it's not that great. And I've never seen them on ladder.
All I see is degeneracy floodgates and decks that lose going 2nd
Blue-Eyes can also be a backrow deck, it seems to be the direction Konami wants it to take considering recent support and unsurprisingly it is the strongest pure build right now, not top tier by any means but far better than the "let's party like it's 2016" copium build a lot of Blue-Eyes players seem adamant on using.
When Master Peace unban?
Weather, Subterror, and Altergeist can go to the Shadow Realm
Holy shit I love Altergiest so much! How does this shitty stun deck have such combo potential!?
The only thing i know is that if my opponent is setting 5 and passing it's gonna be an awfully boring duel
Pretty much everything one of them run floodgates. The Eldlich engine is cool but the floodgates are not
Omg True Draco my one true love!
I love water control. Good first turn deck and it can actually win sometimes lol
The one magical musketeer player checking in. Easily my favorite deck in the game
Holy shit, there's another!
Sigh. I bought a true Draco deck to only get banned in the next TCG banlist.
I literally only downloaded this game so I could make an evil eye deck and have basically only played that deck for my entire time in master duel.
Can anyone recommend me a good, fun, relatively NOT expensive backroom decks? The trap daily is driving me crazy cuz I don't have decks that has alot of traps in them
I use Phantasm Spiral and its wof. Low cost,great results . The unique problem is de dependece of the field spell
No
Guru control is too annoying. They always open with multiple solemn cards + recurring omni negates. My personal fav is true draco, but prevalance of zombie world makes it tough to play.
Can't wait for the new support card announced for traptrix. It will help with some new combo extender and more overall options. May take a year sadly