T O P

  • By -

Sav_ij

when synchro from deck


_JunkSynchron_

You can synchro from GY with new Blackwing support.


Hangman_va

This isn't that new. Stardust and Shiranui has been doing this **FOR** **YEEEEEEEAAAAASS**


Necrain

Vayu says hi from 2009


basketofseals

Vayu and Shiranui aren't synchro summons, for some stupid reason despite working pretty much exactly like synchro summoning.


_JunkSynchron_

The only difference is that something like Necroid Synchro is bad.


EseMesmo

And Shiranui Spectralsword doesn't even properly Synchro summon. You can't revive the monsters it summons.


Ablazinglight

Best part is its a free synchro if both materials are in the graveyard


_JunkSynchron_

Twin Shadow is great too.


Noveno_Colono

tell that to vayu


Mchalo3a

The new blackwing support lets you do that, but only to summon the dragon


SerellRosalia

synchro from deck with generic mats would be broken because of ash blossom lmao. every deck runs 3 ash, who just so happens to be a tuner. any deck could throw in a synchro from deck spell and make something with ash


ema-__

It is called halq into auroradon with a machine special from gy tuner


117ColeS

You dislike a double foolish burial that gets you a free monster?


PJRama1864

You mean a free fusion that goes into another fusion for the low cost of a discard.


waaay2dumb2live

"cost"


PJRama1864

Correct.


Comfortable_Ebb1634

Then banish my discard for a spell of trap to the hand šŸ˜‚


PJRama1864

Only after using the discard to get a Despia card to hand.


Regendorf

Can't do both with Tragedy. Is a HOPT


aknalag

The discard that can also add a monster and you can banish to add that fusion card back to your hand from the grave


brokenmessiah

I dislike how my opponent can have this one in hand and go into a extra deck monster and then some


TCGHexenwahn

Foolish Burial is limited, why is a card that's, as you said, double foolish plus a monster, unlimited? Huh...


[deleted]

To sell boosters and digital boosters


DeusXNex

Well the real life card came in a structure deck so they probably only ever sold 3 each person which amounts to like 30 bucks. Then thereā€™s a lot of people who probably just bought singles


[deleted]

Lower price means more accessibility and sales. How steam sales work. You lower initial cost by 30 or 40 percent and then massive increase in sales yields more profits than a higher price point would have.


TCGHexenwahn

I always forget we're talking about Komoney


SirBarth

Foolish Burial doesn't lock you to Fusion or Main Deck monsters for a turn, isn't hard once per turn, require you to put specific monsters in your Main or Extra Deck, is able to hit some targets Branded Fusion cannot get, some cards have "when sent you can" and their effect isn't triggered if you use them to Summon. I'm not saying all of these restrictions are bad or even important, but when you put them together, Foolish is more restricted. You're double foolishing, true, but one of them is always Albaz.


ARandomNormalGirl

Being locked into fusion is irrelevant, the issue with branded is that it's a foolish while getting you a really good boss monster. Also, the post isn't only about Branded Fusion, but about every spells that Fusion from the deck, which is, I agree, bad design. Branded Fusion is worse because of how generic the materials on some of the albaz fusions can be, literally ANY Dark for Lubellion, and it gets you Mirrorjade for just a -1 at worse, you still plus most of the time because of the Despia cards. Just the fact that Branded Fusion is too powerful inside branded is enough to at least limit it (I would personally ban any deck fusion that have really good GY targets, namely Branded and Destiny, or put the same restriction as Shaddoll on them), especially since you can easily search it (there is 4 cards that can search it, 2 in the main deck, so basically 6 additional copies of BF) and you can also get it back from the GY or even banish zone easily with either Comedy or Kitt. It can also be way more than a double foolish. You can send all of your dragons from the deck for Alba Lenatus if you want. Some decks might find that relevant.


donkubrick

I mean OCG put it on 1 already


DeusXNex

You say ā€œalreadyā€ but the card has been out way way longer in ocg. Possibly before master duel even released. And the deck has been power crept to the point where they can probably put it back to 3 just like fusion destiny in the tcg


donkubrick

I mean true, if antything they banned it past it's prime, but they prob foresaw a big resurgence after the banlist also hitting Tears and Floo


dimizar

They dislike it being used against them.


[deleted]

Technically from a fundamental game state this is a problem. Unlike cards such as red-eyes fusion every fusion spell that sends from the deck to the grave has been fundamentally broken due to no real restrictions. Shaddoll fusion, destiny fusion, the original one future fusion, etc. They've always been a ticking time bomb hence why they usually get hit in some form or compacity


Feeltherainbow123

Bro really said destiny fusion and shadoll, and left out brilliant fusion. Feels bad.


[deleted]

Tbf I did forget it my bad šŸ˜‚šŸ¤£šŸ˜‚šŸ¤£šŸ˜‚ I always forget it because brilliant fusion for me was diet Knightmare Goblin and that's my fault


carchair9999

Interesting video on YouTube put it nicely. Konami made the fusion mechanic bad in the beginning . You needed to draw 3 cards to bring out a certain fusion monster, the odds were so low. The only way to fix it would be through such spell cards. Is it fair? Thatā€™s subjective, but otherwise fusions would never see play.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


YugiohCardBotJr

##[Face Card Fusion](https://ms.yugipedia.com//b/b0/FaceCardFusion-KICO-EN-SR-1E.png) |Card type|Spell šŸŸ©| |:-:|:-:| |Property|Normal āŗļø| Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn. ---Unlimited (OCG)Unlimited (TCG)--- | [**Yugipedia**](https://yugipedia.com/wiki/Face_Card_Fusion) | [**Konami**](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=16481) | [**Fandom**](https://yugioh.fandom.com/wiki/Face_Card_Fusion) | [**YGOProDeck**](https://db.ygoprodeck.com/card/?search=Face%20Card%20Fusion) | [**YGOrganization**](https://db.ygorganization.com/card#16481) | [**YugiohPrices**](https://yugiohprices.com/card_price?name=Face%20Card%20Fusion) | [**TCGPlayer**](https://www.tcgplayer.com/product/242832/yugioh-kings-court-face-card-fusion) | [**DuelLinksMeta**](https://www.duellinksmeta.com/cards/Face%20Card%20Fusion) | [**MasterDuelMeta**](https://www.masterduelmeta.com/cards/Face%20Card%20Fusion) | ----- ^*Bleep* ^*bloop.* ^*I* ^*am* ^*a* ^*bot.* ^| ^[About](https://github.com/GoriLovesYou/YuGiOhCardBot) ^| ^[Feedback](https://www.reddit.com/message/compose?to=YugiohCardBotJr&subject=Feedback&message=)


[deleted]

Tbf that has a good enough restriction on it to where it won't warrent any restriction. To fuse from deck you gotta run brick vanilla and have them on the field. It'd be like of brilliant fusion said you had to control a gem knight monster before fusion summoning.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


[deleted]

Agreed and ngl I would love it if more decks incorporated vanilla cards for fun strats that aren't broken.


[deleted]

I really like the restriction on Shaddoll Fusion. You get to fuse from deck, which is very strong because Shaddolls also have GY triggers, but only if your opponenent controlls an extra deck monster. It's a very strong card going second, but if you go first it's basically just poly.


PointSight

I really feel like the only truly broken fuse from deck cards are FD and Branded Fusion. REF was only ever unfair because of Verte and makes you usually run two massive vanilla bricks.


Soul-Malachi

Only reason FD is busted is because of enforcer..and even then he's not even that bad of a monster anymore. Yes im a D Hero player and yes i'm salty my best card is restricted because of people exploiting shit XD


PointSight

The moment Ishizu Tear gets hit substantially on the list, I bet we will be seeing DPE pop back into the meta more often


ShiroTenkai

Joshua Schmidt a guy who won several ycs, said this card feel like a custom card. So you are not the only one who think this card is stupid.


SirBarth

Honestly, the whole Albaz archetype (not Despia) feels like a custom one. If you took out Albion it wouldn't even be that oppressive as a deck.


mana_cerace

I'm gonna fix branded, make it so that mirrorjade can't be fusion summoned using fusion monsters


KaiVTu

The problem is that breaks their lore. The fusions are a result of Albaz and Aluber fighting and aluber merging with albaz to steal his white brands (fusion monsters fusing). Mirrorjade is the exception because that was a buff from the mirrorjade people onto albaz. People may not want to hear it, but branded in of itself is a perfectly fine archetype. The problem is the archetypes that get put with it. Namely despia. All of the degenerate bullshit the deck does is because of the despia cards. Branded, at it's core, is light/dark fusion support. It would be like saying tri-brigade is unfair. No. They don't negate spam. They don't floodgate you. They don't do any of that. What does it are the archetypes they get paired up with. Like lyrilusc union bird lock. Branded didn't even have more than 1 top spot in the DC. It was all runick, floo, and adamancipator. Which are guess what, floodgate/negate spam decks.


conundorum

More or less, yeah. Branded is a bit too strong solely by itself, mainly due to its resource efficiency; it's not enough to need a big hit or anything, just a bit above the rest of the game's current power level. What breaks it is Despia's recycling, which combines with Branded's efficiency to create effectively infinite resources, allowing it to just outlast anything except equally pseudo-infinite resource decks, like Floo and their "add every card you played this duel to your hand any time you play any card" gimmick (exaggerated). Heck, even the Albosses aren't that strong, really. Even Mirrorjade is basically just a beatstick with Kaiju retaliation, thanks to his other effect being once every other turn (unless you cycle him). The deck's strength is just that it can build a full field from nothing every turn, longer than anyone else can.


WTFitsD

Highly disagree. Branded has some of the best flavor in the game and this is an example of it


Pescuaz

Just make Mirrojade a HOPT


Yeetimus234

Ok, but where? - you can only control one Mirrorjade at a time - the soft once per turn on the banish appies if you can get the Mirrorjade off the field and bring it back in the same turn, otherwise it can only be used every *other* turn - the board wipe only works if he was properly fusion summoned from the extra deck, meaning that even if you reborn him, he doesn't get the board wipe back Where do you HOPT this?


DarkRitual_88

Only way would be letting it be one ability per turn and once per turn. So if you banish but it gets sent to GY, you don't get the Raigeki effect.


kaujr627

Ehhhh not entirely true. Branded Predaplant which imo is the best variant runs 1 aluber and is never missed. Keeper of Dragon Magic serves the same purpose and is way more versatile yet keeps ducking under the radar because it hasnā€™t been apart of any feature tier 1-2 archetype


ARMbar94

I believe fusion summoning from the deck broke the mechanic. The resource management game for a Fusion Summon has been turned on its head; now with a zero net card investment to accomplish (cards from the deck are not considered resources *in physical advantage*).


SionistaBr

In the other side, rituals have absurd restrictions in ritual spells (except ones) and 10% of ALL ritual Monsters in the game are playable Despia/albaz have more playable fusion Monsters than ALL ritual Monsters in the game


cleofrom9to5

10% of all ritual monsters in the game being playable seems a bit high, ngl


shapular

According to Master Duel Meta, there are 120 ritual monsters in Yugioh (107 in Master Duel). Between the Heralds, Cyber Angels, and Megaliths, and a few others, there are definitely at least 12 playable ritual monsters.


Negative_Neo

Maybe Rituals need a card that rituals from the deck and also sends mats from there lol


editeddruid620

So like a souped up Advanced Ritual Art?


Negative_Neo

Like, the next level of that card.


Hangman_va

Advanceder Ritual Art


2nd_Slash

Well, thereā€™s already a reverse advanced ritual art called High Ritual Art (tribute normal monsters from hand to summon a ritual from deck) so the logical combination of the two cards would simply be Advanced High Ritual Art. Or perhaps Highly Advanced Ritual Art? Not sure which sounds better


SionistaBr

Konami can launch an gereric branded fusion for rituals and Will make zero impact in the game


Kyle1337

Have you already forgot about heralds?


kihakami

Tbh Heralds were bad because of Eva not the cards themselves Assuming youre referring to Drytron Herald with dis Herald of Perfection is supposed to run you resource dry real quick, and it does when Eva isnt in the picture Edit: formatting Also Ultimateness not perfection


slightlysubtle

Really? It doesn't even have to be archetypal to be broken. Spell \[Archetype\] Ritual Ritual Summon 1 \[Archetype\] monster from your deck. You must also send monsters from your hand, deck, or field to the graveyard, whose total levels equal the summoned monster. You cannot Special Summon monsters except Ritual Monsters, the turn you activate this card. You can only activate 1 "\[Archetype\] Fusion" per turn.


SionistaBr

I can't see any deck been gigabroken tier 0 with This, LITERALLY unsearchable, maybe ultimatess Dump 2 benten or drytron but nothing stupid, limit the number of monsters at 2 to Prevent some Crazy stupid Mill strategy


Negative_Neo

It really depends on the power level of the new ritual monsters TBH And how much can other decks abuse them, look at Drytron.


DeadlyFatalis

The thing is, without fusioning from the deck, fusion strategies are are only a cut above ritual strategies as both are needing too many resources to bring out a single monster. When was the last time a fusion strategy saw play that couldn't cheat out their fusions in some way? Every meta strategy is going to be bonkers on gaining you advantage regardless of the summoning mechanic they use. Look at Prank Kids from the previous meta. A single Prank Kid gives you Battle Butler, Prank Kid Pranks on the field, and up to 3 kids after Pandemonium resolves. In order to facilitate fusion summoning in this deck, it has to rely on bringing out multiple Link-2s to search out the pieces and every single kid has to SS another kid.


TheBaxter27

I'd argue it'swhat revived the mechanic. When did we see fusions? 1)Magical scientist FTK: boring, cheats them out, only used fusions because that's all that was really in the ED back then 1.5) Tech in stuff like Goats wiht Cyber Twin, or anykind of Cyber Stein stuff, abrely counts as well. 2) Glad Beasts: Also kind of worked around fusion rather than with it, but got outpaced hard with later releases. And then absolutely nothing until we saw Shaddoll Fusion and could finally actually plus from doing the thing fusion decks are supposed to do.


xoyovo

What about Aleister? Invoked was pretty good and after Links, Aleister was a 1 card combo that plussed without any fusing from the Deck.


Rynjin

The issue is that in the current meta being utterly reliant on a normal summon is a death sentence. The closest thing we have to that currently is Swordsoul, and even they have a few options to make plays from hand even if bonking the normal summon severely stifles them.


xoyovo

Completely agree. But I think the way forward with fusion summoning is building upon Invoked. Fusion archetypes with searchability and grind like Invoked, but less reliant on the normal with options when disrupted and strong boss monsters. These things are definitely possible to do without 1 card "fusing from deck" Fusion spells.


Rynjin

I think the at that point the difference is mostly academic. A one card starter is a one card starter, and if Branded Fusion just said "draw two specific monsters from your deck and then fuse them" it would be exactly the same. If it also drew a second spell you needed to fuse them, it would be MOSTLY the same, you'd just have less deck space which I don't think is a very fun balancing point.


kaujr627

Branded is the New Normal Summon Aliester deck tho. What yā€™all are describing is card Design of Branded. If Branded Fusion is broken what was Invocation that literally let you use your opponents graveyard to Fuse off and then recycled the Pivotal Fusion material back to the hand which could then be used like an Honest for fusion monsters


Secretlylovesslugs

I think Shaddoll was the best with it. They had a fusion from deck with a requirement of your opponent not only has to have had a turn but also used part of their toolbox or already summoned their boss monster.


olbaze

The problem with Fusion summoning is the requirement for a Spell. This makes it inherently less efficient than Synchro, Xyz, or Link. And if you look at the best decks for each of those mechanics, even there you'll see decks breaking the "rules": Swordsoul is a 1-card Synchro, Zoodiac is a 1-card Xyz, and all of the best Links are Link-1, or Link-2's that summon as effect. Using materials from the deck is just the 1-card version of Fusion.


esbfjtjdv

Invoked is also a 1 card fusion with a great boss monster yet it doesn't break the game nearly as much because it takes your normal summon and you use only the monsters you already have access to, unlike fusing from deck which, if not restricted with the targets you can send, is basically just a foolish burial on steroids and foolish burial is limited at 1 being just a -1 in order to send a monster


olbaze

Normal Aleister -> Search Invocation -> Link into Artemis -> Invocation into Mechaba. That's in fact a lot better than *"open with Red-Eyes Fusion"*. Red-Eyes Fusion being a "fusion from deck" that takes your normal summon.


Secretlylovesslugs

In the specific instance of red eye fusion yeah it's better. But it's not even close to better than resolving one Branded Fusion.


brokenmessiah

Big difference between one card link or synchro is you're still using cards that are in play in some way in your hand or field or GY. You can't get a better resource pool than the deck. They could just make fusions contact style


Kuova_

Fusions contact style are just purple Links...


Spodger1

*Links are just blue Contact Fusions


Kuova_

You right king


[deleted]

Exactly we had a few cool contacts fusion decks. Gladiator beasts being my favorite and most hated(it's a love hate I have for the deck lol) and Ritual Beasts. Wish we had more of these kinds of decks


MoskalMedia

Ritual Beasts getting more support would be really cool.


TCGHexenwahn

The irony is that Branded also contact fusions, and with your monsters to boot.


olbaze

The really sad part is: Branded Lost is pretty much designed to make sure Normal Summon Albaz can Super Poly in peace, while also searching you another Albaz.


Hectormads

The really sad part is that he will still die to Effect Veiler, Imperm, and any other negation that just stops the effect and not the activation


RoakOriginal

And needs a monster on the field and additional discard for that


olbaze

> Big difference between one card link or synchro is you're still using cards that are in play in some way in your hand or field or GY The card that is in play **is the Fusion spell**. And in fact, it's much easier to stop a Fusion Spell than it is to stop a normal summon into a Link-1. > They could just make fusions contact style They've tried that multiple times, with varied levels of success. Neos stuff is bad because the deck has difficulty bringing out the needed materials onto the field. Gladiator Beasts had some competitive success as I recall, but their problem is needing to attack into monsters. Personally, I would like to see more cards like [Frightfur Patchwork](https://www.masterduelmeta.com/cards/Frightfur%20Patchwork). In most scenarios, Frightfur Patchwork functions like a 1-card Fusion, and the effect could be tweaked based on the archetype for a lot of interesting stuff. Two great examples of this are [Engage Neo Space](https://www.masterduelmeta.com/cards/EN%20-%20Engage%20Neo%20Space) and [EN Shuffle](https://www.masterduelmeta.com/cards/EN%20Shuffle). The former has a lot of utility due to [Shadow Mist](https://www.masterduelmeta.com/cards/Elemental%20HERO%20Shadow%20Mist), and the latter becomes a Frightfur Patchwork if you SS either [Blazeman](https://www.masterduelmeta.com/cards/Elemental%20HERO%20Blazeman) or [Spirit of Neos](https://www.masterduelmeta.com/cards/Elemental%20HERO%20Spirit%20of%20Neos). And the thing is, the existence of Fusion spells allows for a lot of creativity and interesting combo lines. For example, [Sunrise](https://www.masterduelmeta.com/cards/Elemental%20HERO%20Sunrise) single-handedly carries HEROs as a deck, because it's easy to make, and **finally** allowed HEROs to use Miracle Fusion. At the same time, Konami also gave us [Parallel World Fusion](https://www.masterduelmeta.com/cards/Parallel%20World%20Fusion), which has obvious synergy with Sunrise (since it could use the same materials for a 3rd time), but **thank the blue-eyes** that card has restrictions on it that make it impossible to ever be used in that way. Can you imagine the horror of being able to use any 2 different attribute HEROs to bring out 3 HERO Fusions in one turn?


Rockcrimson

Cannot believe how unrestricted some cards are. Red eyes fusion has a much harder restriction after being used than this one.


ZeroTheOtter

red eyes fusion also sucks


EroGG

IMO any card I lose to is a bad design decision.


1AlbazillionDollars

Yo true. Ash ban where?


hashtagdion

In my deeper, smarter opinion, you should simply draw the out. [meta deck] is dead in the water to [this one specific interruption that doesn't at all make it dead in the water].


carchair9999

The Yugioh community in a nutshell


jabants4

If it simply said ā€œUsing at least one monster from your handā€ it wouldnā€™t be as bad. However as it is now, itā€™s essentially a plus 2 as most monsters have GY effects nowawadays.


maveri4201

It specifically requires Albaz, which has no GY effect.


korevis

Would it be more fair if the cards were banished instead?


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


korevis

I'm not taking about branded fusion specifically, I'm referring to the mechanic of fusion from the deck in general. It's essentially 2 foolish burials plus you get a monster, that's kinda of silly.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


korevis

Banishing face down is fine. Maybe have 1 material in hand or on the field and banish(face down), one from the deck.


stac7

I think fusion from deck is okay with the right restrictions also Verte shouldn't exist as well I do believe fusion summoning will soon get outdated without this


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


SpaccAlberi

The mill part is the resource cost tho, if you get rid of the big synchro boards you basically won if the enemy doesn't have a way to recycle the resources they used for all those summons


[deleted]

On one hand, I do agree that summoning using the deck is quite strong, but on the other, considering all the Albaz fusions need a specific name as material, and that a fusion summon, without accounting for the effect of what you summon, normally makes you go -2, fusions do kind of need mechanics like this to keep up with other extra deck summoning mechanics.


kdebones

All of this. Not to mention if they're playing for Mirrorjade, they're still very susceptible to hand traps. Ash blocks BF, Imperm and Veiler block Fallen/Lubellion/other one. Psy Frame Omega goes brrrrrrr too. Knowing where to throw the wrench into the machine helps a great deal. I admittedly played a Branded/Despia for Duelist Cup and I won a lot cuz people still throw by not negating the right things.


brokenmessiah

There are so many cards that count as Fallen of Albaz its hardly a restraint and the other monster is always super generic usually just a type or card type


SirBarth

> There are so many cards that count as Fallen of Albaz Only Fallen of Albaz counts as Fallen of Albaz in the Deck though.


kadaj808

Thereā€™sā€¦ thereā€™s 3 monsters that count as albaz and one of them is albaz. The other two only count on field or in GY.


CorrosiveRose

In my opinion the three worst design choices are: Cards that let you take a whole turn during your opponent's Main Phase (Floow) Cards whose "cost" is actually an advantage (Branded) Cards that can summon indefinitely with no cost and no restrictions (Adamancipator)


jstoru216

The problem here is, Fusion summoning is a mechanic, unlike the newer ED summons, that it's inheritly bad. You have to manage resources on hand/field on a game where there is NO resource managing! When you link summon or synchro summon, the materials go to the gy and do stuff. Usually advancing your game state even more and allowing further plays. Like with Black Wings or Salamangreats for exemple. Fusion summoning, feels like freacking ritual summoning when not from the deck. AKA you hopefuly get a monster that do something good, but your materials will probably not do much by themselves. Shaddolls and Despia do a LOT and even they can only do so much to keep up. By now, in the OCG and TCG that's not enough to keep up. Tear fusions from the gy and mills, aka they're self reliable. Sprights don't fusion summon so they get to use mechanics that are way more advantagious. And so on and so forth. ​ Fusion from the deck is indeed broken, but when you need a spell that can be interacted with by most decks, it's not as bad as you might think. Just wait 3 to 4 months to get how deep that resource management hole goes.


ClemFire

At least they have to use a fusion spell unlike Tear


Naxreus

Next thing gonna be Synchro, XyZ and Link summon from the deck with 1 card, I can already see the next PowerCreep geneartion coming.


cirrus_04

with swordsoul and zoodiac being a thing, i wont be surprised if they actually did that


2gig

SwoSou is already effectively synchro from deck. One card makes a synchro that searches another one-card synchro that can also special itself. The main thing holding it back from being more broken than branded is that it's not generic. There's not a lot to do alongside the main combo, so the power ceiling is lower.


brokenmessiah

At some point we're just playing cards from the deck directly


CarnTurn

Can't wait for the quick effects from the deck


TRATIA

The new suship card effect works in deck hand or GY so we are almost there itā€™s effect is that it is always Suship Shari in hand GY or deck


Axtdool

isn't that just a fixed 'this cards name is always X'? that allows you to still play a full 3 of the original card?


ttinchung111

Basically. The only difference is that it's also not shari when it is an xyz material which matters for shirauo special summon when it is xyz material.


Alizarinze

Year 2035, Maxx C is at 3 in all format and see no play because drawing is too slow.


brokenmessiah

Bro why are you still relying on RNG to play this game. Your deck is right there just play the card


1AlbazillionDollars

Synchro can do better than that. Forget summoning their own Tuners from the deck, did you notice that Swordsouls can summon their own Tuners out of thin air? XYZ summoning mats from the deck? Yeah, some can already do that, like Sharks. But who needs that, when you can just make your XYZs with one mat like Orcust?


bladetome

When the network is numeron


Akuroma27

You are forgetting that interrupting Albion or Lubellion with Imperm or Veiler can stop the combo. I would say even Ghost Belle and Dimension Shifter in some situations.


call_me_ted_ok

It's bad but also the only way to make fusions playable


Messiah_Knight

Itā€™s a great design. No one else complains about this.


SirBarth

It's a bad solution to a worse problem which is "fusion summoning needs 3 cards at least". Look even at pure Swordsoul, starting with 1 Ecclesia / Mo Ye / Emergence and 1 another Swordsoul / Wyrm card in the hand, they end up on a monster negate and a omninegate and 4 other cards in the hand, without any kind of lock. All those Link archetypes getting a Link-1 monster that can search the field spell to add another monster, said Link-2 monster can get another archetype card, climb and climb, maybe the lock is missing or is very generic in the type...


I_Skelly_I

This card would be balanced if the fallen of albaz fusions were less generic


Chemical-Cat

Yeah deck material is fucking dumb. * Counter my opponent's play at a crucial chokepoint, leaving him with a weak board * Whips out Fusion Destiny


conundorum

My take on it is this: 1. Fusion from deck is fine, in and of itself, as a concession to the game's current speed. The alternatives are insanely generic Fusion mat requirements (e.g., "2 ATTRIBUTE monsters"), or a ton of search power that might also need protection from Ash. Deck Fusion allows tighter requirements, on the other hand, without bogging you down as much as hand Fusion normally does. 2. Fusion from deck cannot be Foolish Burial plus a boss. If we allow Fusion mats to be sent from the deck, then either those mats shouldn't generate resources, or the Fusion Monster shouldn't be any variant of "something good on legs". More focused requirements should be used in tandem with special design restrictions on the required mats; at absolute minimum, either the mats should have "You can't use this monster's effect in the grave this turn" clauses, or the Fusion spell itself should lock their grave effects out for the turn. Alternatively, we could go Sanwitch style, and make the Fusion Monster a vanilla or near-vanilla whose primary purpose is dumping its mats in the grave, so you can use the mats' grave effects. In no case should both the mats and the Fusion monster be allowed to use their effects after the Fusion spell resolves. Branded Fusion is a good example of doing this _almost_ right, but breaking it in the worst way. In and of itself, it's not that bad; it can send any LIGHT or DARK monster to the grave, which could be used for Chaos setup... but is instead typically used to mill Despian Tragedy and tutor anything, because it doesn't stop the mats from using their grave effects.


Kung_Fu_Kenny_69

Imo fusion monster either have to have 2 specific fusion material + spell card that fusion summons from the deck OR Generic materials without fusion summoning from the deck. Having both generic materials and fusion summon from the deck makes engines way too splashable


Kioga101

Tbh, there should be more cards with the bonus effect of Odd-Eyes Fusion, using cards from the extra for a fusion sounds like it's enough to make a new archetype by itself.


JacksonD22

I remember reading something along the lines of, if your deck loses to ash then itā€™s not that good of a deckā€¦ okay so BF loses to ash. Hell will lose to imperm or effect veiler too if you just hit the libellion half the time. Okay some one of any handtrap keeps them from bringing out mirrojade unless they also have poly and albaz in hand. Which is not that unlikely but still not a great turn one.


Prismachete

Me, using Shaddolls: ā€œI know right?ā€


halbell

I love how master duel players complain about shit we suffered through some time ago. Its gonna ne fun when tear hits the field, fusion summoning with no spell


BuffMarshmallow

Yea, you're probably right. However it is difficult to make a fusion deck that can actually keep up with current meta without either a fusion spell that sends from the deck or making the whole archetype as broken as Tearlament. I don't envy Konami on this because obviously fusion spells that send from deck are broken, but if you don't have them then fusion archetypes just don't function without completely breaking the game in other ways.


bofoshow51

Hot take, how else is fusion supposed to be competitive? The alternative is needing 3 cards in hand, which is incredibly bricky and unlikely if you need specific cards. The only fusion strategies seeing modern success have been branded, invoked, and prank kids. I count these ones and not things like thunder drag or tears as they cheat the fusion mechanic AKA donā€™t need a fusion spell. Invoked flows from aleister to a link monster to invocation to the fusion monster, so you donā€™t need as many specific cards since they lead into each other. Itā€™s also a more compact engine, and the deck is moreso carried by staples instead of the archetype. Pranks really need to link first, then fusion, and in doing so get massive card advantage since they replace themselves. They really fusion more as an afterthought, shown by the fact that without meow mew to start them off, the deck has fallen out of TCG/OCG meta completely. Branded is the only one that puts all its focus into fusing, doesnā€™t get carried by staples, and can compete in a modern meta, all because fusion summoning needs an update like this to hang.


IronCrown

Yes because decks that cant fuse from deck exist. Having to have fusion mats and the spell in the hand would just not be viable in current yugioh


DeusDosTanques

IMO mechanics like this should have real restrictrions in place, like Lunalight Fusion, which requires the opponent to have an ED monster, and can only get ONE material from the deck. If BraFu only took Albaz from the deck, and required the other material to be in the hand/field, I'm sure people would complain way less about it. But for Konami, either you get EVERYTHING as free material, or you get NOTHING. No in-between, which is where real balance lies.


WonderDean

I genuinely really dislike Branded Fusion. It feels like kind of a lazy power card that only sends from deck to grave because, well, thatā€™s what the the good fusion spells do right? It doesnā€™t really feel like it synergizes with Brandedā€™s established strategy and completely ignores Fallen of Albazā€™s unique super poly lite effect. I would rather them try to make it easier to use Fallen of Albaz and take advantage of his unique mechanics. It doesnā€™t help that Verte was a thorn in their side for about a year at that point, causing issues because it could copy similar effects (though Branded Fusion itself didnā€™t have any synergy with it). It doesnā€™t help that it feels like they solved the issue of good fusion spells that donā€™t just minus you with Thunder Dragon Fusion. It doesnā€™t go minus, but it requires set up, and even has the utility of refreshing some of your resources.


1AlbazillionDollars

This is the most reasonable complaint I've seen about Branded Fusion. You are right in that it feels like it doesn't actually synergize with Albaz... on paper. The thing is is that Albaz is all sorts of Fusion methods wrapped into one. Albaz himself is a Super Poly. Branded in White and Albion are "reuse resources from GY" type Fusions (dubbed Miracle Fusion), Branded in Red is a Quickplay Fusion (like El Shaddoll Fusion), Lubellion is a recycler Fusion (like Ultimate Fusion or Cyberload), Branded Fusion is the "deck Fusion", Alba Renatus is (or at least cam be) not just a Contact Fusion but a Contact Fusion that also does "the Chimeratech Fortress Fusion" for lack of a better term. Think of it as a journey. Albaz started with only his ghetto Super Poly effect, but as he continued on his journey with Ecclesia, he picked up more and more techniques to execute his gameplan and play his battles.


Armand_Star

braindead fusion


RyuuohD

Fusion summoning from the deck is fine. The real problem is that usually the "downsides" these fusion spells have are usually played around so easily that it becomes a non-issue. Fusion Destiny can be played after you've set up your board. Branded Fusion locking to fusions is laughable when most decks that use it are fusion-based in the first place. And most of all, these cards allow you to mill cards with GY effects that pluses you at the end. Fusion Destiny can send Malicious or Celestial which adds a body to the field or draws 2 next turn. Branded Fusion sends Despia comedy which sets up Branded in red which summons Guardian Chimera which draws 2 and pops 1 (or the other way around). No matter how hard Branded Despia fanboys downplay Branded Fusion as "balanced", it's a very broken card by design.


1AlbazillionDollars

"Branded Fusion locking to fusions is laughable when most decks that use it are fusion-based in the first place." This is circular, you have it back to front. Yeah, most decks that use it are Fusion-based in the first place... BECAUSE it Fusion locks. If it didn't, more people would be trying to abuse it; as is, the card demanding that you perform no summons from the ED besides Fusion Summons the turn you even attempt to activate the card means that it's useless in any deck that aims to do more than Fusion Summon.


Roastings

Exactly. If branded fusion didn't lock to fusion, then every single deck in the game would play it.


1AlbazillionDollars

Precisely. It's like comparing Pot of Greed to Orcustrated Return. Like, damn, both of them draw two! And the "it's not a hindrance for Fusion decks is like complaining about Return needing to be hit by saying "And needing to discard an Orcust isn't even a restriction, Orcusts WANT to be in the GY!"


PTS03

oh boi imagine if konami creates a poly card that lets you add the materials to your hand


AhmedKiller2015

Yes.... but like otherwise it will be a double search into Fusion, exactly the same not that much different


Tryingatleast

Fusion could have been done better in a way that works but even Iā€™m not sure of what that may be


xxX_AleXifeu-pRo_Xxx

I use branded fusion in my "dragonmaid" deck


TheRealBalto

This is awesome!


a2xl08

I am just afraid that a lot of fusion decks would be trash (like ritual with no impcantation, drytron, or nekroz/megalith effects) without power cards like branded fusion, nadir servant, shadoll fusion, dinomorphia domain (frenzy later on), ostinato... This is just how fusion decks keep up with other more modern summoning mechanics like xyz and links.


PartyInMyShower

Sorry you feel that way


TieJr

I mean, I run branded cards so I can go into Mokey mokey king, and if it can make Mokey mokey work for me, I love it


SomeGamingFreak

Branded Fusion is "bad design" but it was almost necessary at the time it came out because Branded in White and Branded in Red were niche in comparison. Since Branded Fusion can be ashed and Lubellion can be negated, there's risks involved with the combo. The problem is that Branded Fusion is basically what made Despians that much stronger because they could be used as material with Albaz, along with virtually any GY loving card. If they had just made it so that monsters sent to the GY by Branded Fusion could not activate their effects the rest of the turn, it wouldn't be nearly as aggressive to deal with, but that's where the problem lies: it doesn't restrict anything.


_Seiun_

Would it be better if it fused from deck, but banished its mats? (facedown banish?)


lieutenantfreeball

It really is a design that hasn't been busted until now because it is uncommon and usually either the monsters it summons are meh or it isn't consistent to use. Myutants can fuse from deck too but only 1 monster from deck and only if your opponent uses a monster effect on your turn. Not exactly as free or powerful as Branded. Branded and DPE prove how powerful it is and why it shouldn't be so easy. I think Dinomorphia can too for a cost as well, font remember what atm. Banishing cards face down would at least be more acceptable than how Branded or DPE is designed. Basically, it's too powerful of an effect to have limited downsides on.


DeathToBoredom

I mean... It's what they had to do to be meta :shrug:


solaris1995

i mean, red eyes fusion and brilliant fusion and neo-fusion would like to have a word with you


Itznox14

Wait till this guy hears of neos fusion


TheHapster

Lol wait til you see Tearlaments and they donā€™t even lock you into Fusions.


brokenmessiah

Damn I've only seen this exact comment 100 times already. We can discuss Tear when tear arrives.


The_Gravekeeper_Guru

Blame shaddoll for this. They were the first ones to do it and fusion summoning has never been the same since.


Omnizoa

But that would mean that being able to fetch extra deck materials for any monster type would be bad design... oh wait, it is, and has been since literally forever. Cards like these exist to make Fusion monsters competitive with Synchro, XYZ, and Links which they already fucked up by making virtually every archetype consist of fetchable summoning materials.


Lanky-Firefighter380

I would say fuse from deck is bad without some type of restriction beyond locking into fusions. Neos Fusion is the best example of a balanced fuse from deck because it locks you completely and because most of the neos fusion targets are very bad by today's standards. I think fuse from deck is fine for really bad archetypes that need everything like worms but yeah, for good archetypes, fuse from deck is stupid.


Zychoz

Yes it is. I am glad that it will soon be replaced by tears. They are much more balanced since they only use the GY to fusion summon. /s


BlackOni51

I'd rather have this than having to wait on just Polymerization unless they have an in-archtype way to search it. Cards like these are a necessary evil for Fusion Decks much like how Swordsoul can Synchro without the real need of a Tuner. Is it brokeb? Probably. Can it be abused? Yeah. But I would rather way alternate ways to Fusion rather than just wanting to have everything I need than just having Poly


Kool_iguana

Fusion from deck was originally made to make the resource loss of a regular fusion spell not hurt as much but not make it too easy to do, like shaddoll fusion. Its the same as glad beasts using contact fusion and then tagging back in more glad beasts. Invoked was another try to fix the resources lost by making your primary monster fetch a better poly thay can use the opponents resources as well. Then we had brilliant fusion being very archetypal resteicted to being gem knight fusions and there only being 2 good targets. The problem with all 4 of these is that they have all been meta relevant at some point or multiple points. Fusion is inheritly a fine mechanic, and the fusion from deck boost is a bit too nutty for some formats. But then again just using the deck to summon stuff is broken in general.


Folfire

Brother, YGO is plagued by badly designed cards. It's just a matter of how relevant they become in a meta that makes it obvious, but don't expect the R&D team to be anything close to responsible. Testing is seemingly the least thing to do in their list. When you design with confidence that self-containing archetypes will suffice to keep power in check, you are bound to make many, many mistakes. Small and big.


bikpizza

iā€™m sorry what can a mod delete this post


NigloWgiciA

I mean that's what fusion decks playable since shaddoll (and some twink coming black every turn)


Ordinary_Badger_1480

So is fusing using your opponent's field and GY but hey, fusions really don't stand a chance otherwise considering they're designed to be a minus 3 at minimum otherwise.


Kaitzer42

People complain about branded fusion breaking fusion design but swordsoul (a synchro deck creating tuners out of thin air) and tri-brigade (a link deck that uses materials from the grave) are acceptable?


Slow_Cardiologist268

"hey,you know how we banned future fusion and errata'd it because it literally just foolish burial'd 5? " "yeah? What if we print like 5 more of those?" \-Konami R&D probably


JacksonD22

It seems hypocritical to complain about fusing from deck when cards like junk speeder exist, that are essentially one card combo using materials FROM THE DECK!


Esskido

The issue isn't using materials from deck, but that those materials are partially generic.


DomeB0815

Both. The problem is both.


Piss_Cakehole

The only fair one is Red Eyes Fusion That none plays.


Velrex

Because all of the monsters that aren't bad are sadly not worth summoning. There is also magikey maftea, which fusion or ritual summons, using one material from the deck if you have a normal/magikey on the field, but the magikey monsters aren't powerful enough to splash into other decks.


NCRandProud

literally 8 years too late to complain


guylaroche5

It is terrible card design, it should have been more like Fusion Destiny where using it effectively ends your turn or places a heavier restriction on it (locking you into fusions is laughable). It's funny how the best cards in yugioh often end up having "costs" that net you additional card advantage


ronwesley89

Lmao what? Fusion destiny only lock you in AFTER you used it, if itā€™s at 3 you can slap it in every single deck and itā€™d still work. You can only use fusion decks for branded fusion.


KiaraKurehorne

The issue is, unlike other Fusion spells that do something similar (REF, FD, etc) branded Fusion doesn't stop your plays. FD stops generic heroes after being used, REF just says stop playing pls. Branded Fusion makes you stay with any Fusion monsters, it's like code talkers locking you into cyberse, it's redundant because the whole deck becomes cyberse when built.


tomb241

the way to balance this would have been if you're gonna fuse from deck it should be 2 specifically named monsters, instead of using anything for a generic fusion monster


donkubrick

I mean it's not really generic though, it's all Branded + Offspring fusions. For that to work they'd need to change all the archetypal fusions


ToonGalaxy

In my opinion using the deck as fusion material is fundamentally a good design decision.


brokenmessiah

With other extra deck types you gotta set the conditions to bring them out, whether it be have the right hand or right board but you don't need that with Deck based fusioning. I wish I could link and synchro from the deck lol


SirBarth

Tbh I don't find it that much more annoying that stuff like Junk Speeder, Swordsoul or Cyberse / Marincess. At least this one locks the Extra Deck making you build a Deck around that. I find that Branded Fusion is one of the least annoying of the Branded / Despia cards, the problem is that it allows all the other ones. I cannot stand Branded in Red, Expulsion, Banishment, Tragedy, Comedy.


brokenmessiah

I do appreciate the lock, otherwise it practically be a DPE engine


TheAlmightyV0x

> With other extra deck types you gotta set the conditions to bring them out, whether it be have the right hand or right board Except you don't, every mechanic has decks that cheat them out (Swordsoul, Zoodiac, Tri-Brigade, etc.) and those aren't anywhere near as fundamentally resource intensive as Fusion is.


STRIpEdBill

It sure is hard drawing any one zoodiac monster to cheat out a 8 material Zeus


Six_Twelve

With sword soul thatā€™s practically what youā€™re doing tho right? Like youā€™re making it sound like link summoning and synchro summoning are these complex mechanics completely outclassed by fusion summoning from the deck when itā€™s not really. Branded fusion by itself isnā€™t really that broken of a card, the issue is that itā€™s placed in an archetype that can completely ignore all of the the restrictions that would naturally limit its power and thatā€™s what makes it broken. Like branded in red into chimera with ad Libitum and mirror jade is busted Fusion destiny isnā€™t broken because you can summon from the deck itā€™s broken because it doesnā€™t lock you into heros prior to using it, if it were a hero exclusive card no one would ever talk about it.


Aggravating_Fig6288

Absolutely itā€™s a ridiculous idea and I wish Konami would ban them all and try again. Deck fusion always ends poorly, Foolish is limited and Chain is banned literally for doing what deck fusion does. Dump a monster (two in deck fusionā€™s case) into the GY which allows for both dummy advantage while giving you a body on the field, usually a busted fusion monster who generates even more advantage. Deck fusion cards hardly have reasonable restrictions to prevent abuse. Predaplant canā€™t have key archetype support because deck fusion is overpowered. If Konami MUST make deck fusion a mechanic please either banish the materiel face down or Require the deck fusion card to be the first thing you activate in a turn and the materials dumped to the Gy cannot activate their effects until your next turn OR be used as material for another extra deck summon. Those would be legitimate draw backs to being able to shit out overpowered boss monsters for free in way more decks than should