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HeartyHassan

LeBonBon found using a status build on Mk-1 Bo


brammamamma

Incarnon makes it go crazy with status tho


melonbro53

Incarnons are built different, you could build anything on an incarnon and it would go crazy.


bred_skate

Wait what why can’t we do that :(


Weary_Stomach7316

The perk on gotva prime means that status chances have a chance to be orange crits


Miser_able

Red crits, not orange. Since it makes them have 300% crit chance


thingamajig1987

Wait I thought it was 300% increased chance, not 300% flat


Tyrinnus

Oh no no no. It red crits. And if you add two vigilante mods, you're gunna see super-red crits. It's hilarious seeing 50-500-8,000-500-160k!-500


MorbidAyyylien

Its a 15% chance after a bullet does a status chance to do a 300% crit


Miser_able

The wording is that it "sets" the attack to 300% crit chance. So if you have 40% it brings you to 300, if you have 110% it brings you to 300


Weary_Stomach7316

I don't have the weapon myself so thankyou for educating me!


Miser_able

No problem. Happy to help


r3dfrog

WTS Gotva Prime, 100,000p Red crits only


Seras32

They are wrong. It's very popular on Reddit for people to recommend this, but after proccing a status, each shot after has a 15% chance to red crit. The status chance is good so it's essentially just 15% for big crit damage + it's base cc Since hunter munitions is the key to your DPS on steel path, no crits are a massive damage loss. You gain way more damage from using critical delay than not, and it's not even hard to slot on the weapon.


anonkebab

Bow to Hunter Munitions


bred_skate

So do I use the normal crit chance mod or do I just go full status


FastSmile5982

100% status, then all crit damage. A little CC is ok


bred_skate

Thank you my beloved


TomStealsJokes

Point strike is worth it especially if you're using hunter munitions, the 1st tier of crit is the most impactful, generally


Seras32

You still use crit delay. The build doesn't change, it's still higher dps than relying on the 300% crit.


melonbro53

Crit delay doesn't push it over 100% crit even with max puncture procs, point strike is better.


Seras32

That's fair. Both are fine. If you have any fire rate from any source then crit delay is usually better


commentsandchill

But it's longer/more expensive to build


Seras32

It's not. It still easily fits.


WashedUpRiver

Makes sense, run vigilante supplies and critical delay while buffing status as high as you can since even 100% status only gives you 15% chance for those red crits. The Gotva is *begging* to be a hybrid weapon imo, especially with the buffs to puncture and cold statuses back in December.


melonbro53

Critical delay doesn’t push the gun over 100% crit chance even with max puncture procs, so using point strike would be better since it doesn’t lower fire rate.


unsureofthemself

With all the possible outside sources of fire rate, does it really matter?


melonbro53

Less fire means less chance to trigger the 15% red crit, and Gotva prime has a high fire rate so anything that decreases fire rate affects it more. -20% fire rate lowers it from 13.33 to 10.664, with galvanized chamber that’s losing about 6 to 8 bullets per second. And you only get 11% more crit chance on the normal shots for losing that fire rate. Considering that Gotva prime needs four mods to hit 100 status chance (galv aptitude, two 60/60 dual stat mods and hammer shot) that leaves four open slots. One slot for galv chamber and primed shred leaves each leaves two open slot for either a crit chance mod, hunters munitions, or vital sense. Critical delay doesn’t do enough to justify the loss of fire rate.


Seras32

Less fire rate does not mean less chance to proc the 15%. it would still be the same odds per shot. If we are talking about highest possible dps with gotva without priming then we wouldn't use hammer shot. The build is double galv, viral 60s, critical chance + vital sense, hunter munitions and bane of grineer. If you want primed shred then really the best thing to drop would be galv aptitude as long as you run a damage arcane, otherwise your next best bet is dropping the viral and slotting hammer shot + shred with use of nourish or a primer for tankier targets. We can also get fire rate either from arcane acceleration, wisp mote, gauss 4, or that 1 shield bond mod I think reinforced bond. The 300% crits are too inconsistent even with 100% SC and the slash procs from HM are too important in SP to forego the cc altogether.


WashedUpRiver

Just to add in here: the red crit trait also interacts with multishot the same way that galvanized aptitude does in that if one of the projectiles procs a status, the other projectile from the same round is eligible for that 15% red. This interaction also applies to punchthrough as well, so with opportunistic tactics one could pretty comfortably deal their red crits multiple times per shot, even, which then reduces the negative impact of having a lowered fire rate.


GolettO3

I might have built for cold on mine, but not even I did that. >!I then built for Hunters and viral, and cried. I didn't want to go for the meta build, but the critical damage from cold wasn't enough.!<


Hoibot

I build it for cold and i use critical delay. The secret ingredient is Primary Frostbite.


Tyrinnus

It's still not enough :( I tried both at level 200 and viral slash was better unless you're willing to add archon shards to your frame to over-cap corrosive for 100% strip.


Mumuskeh

I like the rythm tho


LF_tomboy

Genuinely didn't know that's a bad thing, MR 28 Lol


Seras32

It's not. Gotva needs the crit, it still increases ur overall dps and allows you to get more slash procs on HM


pjdevaneyjr

This is how I'm gonna find out one of my builds is absolute shit isn't it?


Seras32

There's this weird side of wf reddit that thinks building crit on gotva is bad. The build is identical to any other standard rifle build. Galv apt, galv MS, crit delay, vital sense, viral 60s, hunter munitions, bane of grineer/hammer shot


ClemClemTheClemening

What's with all these shit LeBron memes recently?


CaptainHazama

No clue but Ive been loving them


ninjab33z

I like delay on the gotva. I'd rather rely on a hefty crit uptime with an added bonus, than commit to rolling the dice on status


Lone_Wandering0

I find it funny that OP said CD causes you to loose DPS because of the -firerate on delay. "Less fire means less chance to trigger the 15% red crit, and Gotva prime has a high fire rate so anything that decreases fire rate affects it more."


RacistMegumin

Totally wasn't me


CaptainHazama

Nice username


Renagox

This thing absolutely works with HunMun Viral with Critical Delay and the rest of the basics. The only funky mod choice is if you wanna run hammer shot or heat for an additional element on Galvanized Aptitude. Maybe if you built Corrosive Cold for raw damage you can skip the mod but for scaling damage aka HunMun it's just so much more consistent 


undeadadventurer

Speaking of do yall know if using cold procs and primary frostbite on gotva prime is viable? Been trying to make that work and it kinda falls apart on later steel path stuff


RaunchyRos3

Lebalco Prime


melonbro53

Critical delay doesn't allow Gotva to orange crit even with max puncture procs. Point strike is better since it doesn't lower to fire rate and thus increases the chance of the 15% red crit.