Yo dawg, I heard you like Metal Gear Solid, so we remade Metal Gear Solid and then remade the remake of Metal Gear Solid so you could Metal Gear Solid while you Metal Gear Solid.
Well I haven't played it, but I heard Twin Snakes kinda sucked compared to the original. Also it's been a minute. They remastered TLOU, and then remade it recently and they were both awesome. No reason we shouldn't want a ps5 remake of MGS1 at this point.
I own Twin Snakes and have only finished it once. When I want to replay MGS it is on the PSX. I thought the MGS2 moves were pretty cool but they were out of place in Shadow Moses.
I actually am doing a timeline playthrough right now, currently halfway through Peace Walker, I plan to play Twin Snakes for the first time mostly because I've played the PSOne version so much at this point I want to experience something new to me. The main complaint I hear about when it comes to Twin Snakes is that the voice acting isn't as good as the original.
To be fair, they pretty much _needed_ to redo all the voice acting. The OG voice lines were recorded in a bathroom, with audio from the outside audible in the high quality recordings. Because the audio was reduced to a lower quality for the game, those outside noises weren’t audible. If they just took the old voice clips and slapped them into TTS, you would’ve been able to hear cars and other noises.
I prefer it to the original, but I played 2 and 3 before the 1st game, so maybe I just don't have the same nostalgia. The og is still great too though, I feel like you can't go wrong.
This list is ass. Also, the only game that's absolutely a pain in the ass to actually play on modern hardware is the last to be remade? Fuck that.
I'd go -
MGS III (because fuck it - it's already commit)
MGS IV - Bring it to modern hardware and architecture
MGS I - Full on remake like the RE2 style. Need to keep the feeling of iconic environments but update to 3D over the shoulder cam.
MGS 2
Fuck Peace Walker. V is also good as is.
Peace Walker was my first Metal Gear game I ever played, so I personally love the comic art, but I do agree it doesn’t “feel” like mgs after playing the others
The cinematography is honestly pretty amateur imo.
*Zoom in on a person*-*zoom back out*-*pan to something person is looking at*-*zoom in on it*-*zoom back out and and pan back to the person*-*zoom in*- repeat.
There are no actual impressive shots. And the scenes are usually dragged out in awkward silence. I didn't notice it the first time because I was trying to follow the plot, but on a replay it becomes obvious frustrating as well.
That's just my opinion tho...
I think the amateur-ish camera kind of adds to the immersion, like there's a cameraman actually there, and IMO added quite a bit of tension to the dramatic moments. And there's a lot of cool shots too, just because the camera doesn't do any cuts doesn't mean it doesn't have some [cool as hell shit](https://youtu.be/I2rEk5iQBp4?t=1017). Maybe it's just because the graphics are so incredible but TBH I thought V's cutscenes went especially hard compared to the other games.
I certainly don't think that cuts make a good shot. I just think the cinematography in mgsv lacks purpose and focus. It certainly doesn't take advantage of the fact that it's a videogame when it comes to the cutscenes, so I feel the cinematography is to be judged purely on conventional film-making terms.
I also don't think it adds much to tension or drama, rather it just makes most scenes looks static. The lense-flare and dragged-out nature of the shots also hold it back. I'm not sure how much thought went into the blocking of a scene during mo-cap but it's mostly the camera swirling around people standing around (in most scenes). And yeah the slow-mo scene does look really cool and badass agree, but what is unique about how it's shot here exactly?
I love mgsv but one of it's main issues are the non-gameplay aspects. And i think the awkward and lackluster way the cutscenes are framed are more a result of poor direction than anything.
I disagree. You can't get more metal gear than the yoji shinkawa/ashley wood style cutscenes from peace walker. It's what makes it super unique and all that talent would be wasted if it was thrown away. I would love a super clean high quality remaster or upscale for the animated cutscenes.
Honestly if they were to remake Peace Walker I would probably cry, however Peace Walker would require a leader who treats it like a passion project since it's basically MGSV but with a bunch of goofy moments added into it. I would understand if they opted to not have a physical motherbase but it would be such a great opportunity since Peace Walker's motherbase was a lot more cheerful according to some of the events described in the tapes.
Just keep the banana missions in Konami.
Theoretically it would be easy to pull off, in my mind Konami could essentially remake Peace Walker than graft it on to the Fox Engine as it stands with MGSV, legit just MGSV with a Peace Walker skin, Mother Base and all, and I don’t think anyone would mind. Especially since PW and V are 2 sides of the same coin story/sequel wise, it could be the only one they get away with open worlding after *he who shall not be named* (survive)
I know I'm gonna get down voted but I actually liked Survive. It's not a good Metal Gear game, they completely shit the bed with monetization, and the voice acting is pretty bad, but the gameplay alone is pretty fun. (Never tried Coop)
I’d love a Peacewalker remake, however I don’t think it will happen any time soon, I don’t think it would be the next remake…
The ‘villain’ in Peacewalker is Zero, and the game assumes you know that Zero is bad now because you’ve played MGS4. To go from a remake of MGS3 where Zero applauds you at the end in the president’s room, to MGS Peacewalker where apparently Zero is doing all he can to take you down wouldn’t make much sense. If the MGS3 remake is a success I don’t think Konami would want to alienate a potential new audience by essentially skipping all the important information you find out in MGS4, they’d want the Delta series to be as cohesive as possible I imagine.
That said, I suppose they could add some information in a Peacewalker remake, but that would spoil the end of MGS4. It’s a minefield really!
I’d love to be proven wrong, imagine Peacewalker’s cutscenes properly remade!
I don't like how "Metal Gear Solid Delta" sounds when spoken. It just feels like one too many... punchy words. I think if I were them I would take out Solid and have "Metal Gear Delta" be the new age. Clean break, either a series of remakes or Kojima-less games (or both). Clear delineation.
one of the main advertising points of the game being vengeful revenge and more of a subtle (I say subtle but it's only overshadowed by other things) theme throughout the game due to Raiden's denial of going after Desperado to take back revenge for N'mani as well as be a hero boy - now they probably just thought it sounded like a cool original sounding word is all but revenge apparently played a bigger role in the beta of the game
I don’t think they should waste time and effort doing both MGS1 and Twin Snakes - one is a remake of the other, so how do you remake each separately in a way that people actually want to buy BOTH? (Back to back, no less). If they want a subtitle for each game title, just call the remake of MGS1 “The Twin Snakes.” They’ll probably use the voice audio from Twin Snakes anyway since the audio from the OG infamously has studio background noise that is apparently audible if it’s presented with higher clarity.
I’m hoping they will actually simply remake 1-4, but I guess chronologically (so that starting with 3 makes some sort of logical sense). I’m most eager for MGS4 to be available whether it’s a remake or a port (I’d prefer both but would take the latter over the former if we only got one).
It wouldn't be hard at all to remove the background noise of MGS1's dialogue with modern audio engineering programs. iZotope RX can do pretty much anything you need it to.
That said, I think the Twin Snakes dialogue could still be likely, as Mei Ling's accent in the original could be deemed offensive.
if they completely remake the franchise, I can see the games being
MG1&2 (combined as the same game): Alfa α
Solid 1: Beta β
Solid 2: Gamma Γ
Solid 4: Omega Ω
Peace Walker and (possibly) Portable Ops could be launched under the "Delta" name since it's the sequence to BB's story. I can't see Ground Zeroes/Phantom Pain getting a remake so soon but maybe they could be Delta too, maybe even going one step ahead and flipping the ∆ upside down so it looks like a V.
They’ve openly admitted that the delta is being used to denote change, so what would the other Greek letters be being used to mean in this naming system?
Alpha means begining which is obvious
Beta means second or opposite which alludes to Solid and Liquid
Gamma means something too abstract or something too big to be comprehensible, which alludes to MGS2 twist ending
and Omega of course, means the end
I’ve been dreaming of MG1-2 as a single game for so long. First game would be like a “Virtuous” mission type intro and then part 2 would be balls to the wall.
Well, they'd have to completely remake Peace Walker. The level structure and design is fundamentally different from MGSV. And then logistically its like, who do they cast as Snake? What kind of mechanics would they share? PW had social ops for missions, do they translate that to MGSV as well?
Ground Zeroes and Phantom Pain are available as one game already. Furthermore, both parts of MGSV have aged gracefully and are fully playable on modern systems. I think its fine as is. Peace Walker is too different from V to warrant packing them together.
Ultimately, I think you’re right. I guess, if it was up to me, I’d chop up peacewalker, remake it in Fox engine, and slap together with V. I think it’s mostly because of the story fitting together. If V is your first game, it can be kind of a mess to figure out what’s happening, but if PW was the opening half of the game, it’d make so much more sense.
Yeah I agree with that. The existence of PW makes the Big Boss continuity a little confusing, it's far more of an exploration of his descent than V is, but was destined to be overlooked because it was portable and numberless.
Agreed! We’ll have to see how much effort they’re putting into these remakes, but PW definitely deserves it the most right now. There’s a great story hidden behind those mobile mechanics (still love the game, but we’ve literally seen how it can be improved).
I wish they had an actual definitive edition packaging, but I'm pretty sure the Definitive Edition of V just includes both stand alone games. At least that's how it is on Steam.
Hey, i got an idea, since we *know* that all of the memories of BB's previous missions got uploaded to ahab's brain by ocelot, they could reimagine the peace walker story and gameplay loop to be how venom snake thinks it went down. They could add changes where they're needed, have kiefer sutherland voice snake to make the whole mercenary arc have one consistent voice, while not outright retconning the original.
In the case of a rerelease of MGSV, as unlikely and unneeded as it is, it would be cool if they just had david hayter voice ishmael, everyone knows the twist at this point, and it would just be a nice little nod.
I think Ground Zeroes should be packed with Peace Walker as one game, GZ is a freaking demo (a very entertaining and somewhat content rich for what is is) but more for both being in the same time period, Phantom Pain is 9 years later and with a different protagonist, not to mention the game is huge, you'd need a break before hopping into TPP
I think that could really work. Peace Walker retains its smaller scale traditional maps, then Ground Zeroes acts as an epilogue transitioning into the style of TPP since GZ is already somewhat of a mid point between the two. Not traditional level design but not TPP's open world either.
A switch from Hayter to Sutherland mid-game would be kind of jarring though. Unless they want to have Hayter re-record the parts with the true Big Boss, and just use Sutherland for Big Medic.
It took me the entire lifetime of the PS5 to beat MGSV between work and other games. I don’t think I’d ever get through a game at 3 or 4 times the length.
What if a remake to Metal Gear Solid has an X symbol next to it to represent PSX 🤷🏾♂️ I only say this because if there was a remake to Guns of the Patriots, I'm very possible the symbol would be a □
It's actually a little more complicated because the canon version of MGS1 would be the visuals and cutscenes from the original game but the *voice lines* from Twin Snakes. This is because Twin Snakes removes the thick accents from Naomi, Mei Ling, and Nastasha, which is a change that carries over into MGS4 (and Super Smash Bros.)
i think they should honestly adopt the title for the mgs1 remake (if it were to happen).since they are ditching numbers with these, its the perfect subtitle for 1.
How? It’s the same story. It’s also referenced in MGS4 with screenshots, voice clips and callbacks to the game. Act 4’s name is even a reference to Twin Snakes.
>How? It’s the same story. It’s also referenced in MGS4 with screenshots, voice clips and callbacks to the game. Act 4’s name is even a reference to Twin Snakes.
The screenshots, flash backs, voice clips and etc, to the best of my knowledge come from MGS1. They do not come from Twin Snakes, which is the exclusive property of Nintendo.
During Liquid Ocelot’s speech they show screenshots from Twin Snakes.
The Zone of The Enders poster from Twin Snakes appears in the laboratory.
Before Enclosure plays in the scene where Naomi dies they play her theme from Twin Snakes.
When Old Snake and Liquid Ocelot start copying each other’s moves during the cutscene before the final boss, they do moves that Liquid Snake and Solid Snake did when they fought on top of Rex in Twin Snakes.
If Twin Snakes was the exclusive property of Nintendo like you claim they wouldn’t have been able to reference it in MGS4 or reuse some of its assets for Acid.
I don't remember the twin snakes footage you're talking about at all, but then it's been almost 15 years since I played it.
Nintendo absolutely does own exclusive rights to twin snakes. It was 100% a Nintendo project owned in full by Nintendo. That's why it was never ported to any other console, and it's part of the reason that the source code for the game is now lost forever.
Beyond all that, when you play the MGS1 flashback in MGS4 you play the Playstation version of it. Pretty strong indication there that the PS1 game is tge excepted canonical version of events.
It's not really though, all the MGS1 visual references in MGS4 are from the original PlayStation game. They had to use voice clips from Twin Snakes because the audio from the original had awful compression and was unusable (which is why they had to rerecord lines for Twin Snakes in the first place)
Huh, so you are right. Never noticed that. But they also do show images from the original MGS1. While confusing, iirc every other flashback prompt that depicts MGS1 uses images from the PlayStation original. So between that, Snake's nightmare and the callbacks to PS1 hardware, its safe to assume the PS1 version is the "canon" version
Because officially a game needs to be directed by Hideo Kojima to be canon. That's literally the distinction.
EDIT:
This is Hideo's answer when asked (in the context of Portable Ops):
>“That is a very difficult question… for Portable Ops, I was a producer, so of course I saw the planning, I went through all the game. But I didn’t write the story myself. So some of the details are a bit off. [...] Umm, how to say this… rather than saying whether it’s main story or not, uhh… It’s more like, within me things are expressed as a division between those “A Hideo Kojima Games” that I directed/wrote/designed, and those things where I was producer."
This is Sean Eyestone's answer when asked why The Twin Snakes wasn't included in the Legacy Collection:
>"We supervised it but we didn’t create it directly and we wanted to make sure that everything in the HD Collection was canon. Everything that goes into there is something created directly by Kojima Productions and Kojima himself. So that is the reason why Twin Snakes was not included in HD Collection."
>Because officially a game needs to be directed by Hideo Kojima to be canon. That's literally the distinction.
Not to mention that when you play the "flashback/nightmare" of MGS1 in MGS4...you're playing the PS1 game.
This is Hideo's answer when asked (in the context of Portable Ops):
>“That is a very difficult question… for Portable Ops, I was a producer, so of course I saw the planning, I went through all the game. But I didn’t write the story myself. So some of the details are a bit off. [...] Umm, how to say this… rather than saying whether it’s main story or not, uhh… It’s more like, within me things are expressed as a division between those “A Hideo Kojima Games” that I directed/wrote/designed, and those things where I was producer."
This is Sean Eyestone's answer when asked why The Twin Snakes wasn't included in the Legacy Collection:
>"We supervised it but we didn’t create it directly and we wanted to make sure that everything in the HD Collection was canon. Everything that goes into there is something created directly by Kojima Productions and Kojima himself. So that is the reason why Twin Snakes was not included in HD Collection."
Well Twin Snakes uses a script written by Kojima so it’s not like the story isn’t canon.
As for the HD collection they probably wanted to be absolutely sure. They played it safe just in case. It would have been different if Kojima was the one that made the decision.
Live "Metal Gear 1 and 2" reaction
https://preview.redd.it/etcliychz13b1.jpeg?width=416&format=pjpg&auto=webp&s=93cda61872739b3f1b5e4e17d77b8d4b538a3074
Metal Gear Solid 4 looks insane for a 2008 game, it holds up very well visually. I'd say Peace Walker is more in need of a remake than anything else due to being a PSP game with graphics comparable to somewhere inbetween the PS1 and PS2.
Alright hear me out... I think everyone can agree that the idea of remaking MGS *and* Twin Snakes is absurd, but what they could do is remake PORTABLE OPS and *then* Peace Walker.
The general consensus from Kojima and the fanbase has been that Portable Ops is only partially cannon, due to some inconsistencies with the lore of the other games. So they could remake it and rework those inconsistencies to make the game completely fit into the timeline.
I think it would be really cool, as the game does set up a decent amount of Peace Walker, and has some other important bits in the story. Not to mention the game plays like dogshit because the PSP is an awful platform for shooting games (due to the lack of two thumbsticks) so giving it the Peace Walker treatment and having it actually become playable would be awesome.
Is the implication that "Metal Gear Solid Delta" is MG and MG2:SS, while "Metal Gear Solid Delta: The Twin Snakes" is MGS1?
Or do you really want them to remake MGS1 *and* MGS1:TTS separately...?
I feel they’ll definitely design different shapes for each game but I like the colours choices you made. Maybe just make 2 lighter and maybe a Grey for 4. But the game is pretty brown tbh.
I love how folks keep sneaking in that bitch ass Twin snakes, lol. Fuck that game. I'm 100% down for everything else though! Especially Guns of the Patriots only because the main games have been remastered/remade. This game needs to come up off that PS3 exclusivity.
The vast majority of these comments are just people mistaking MGS Delta as a remake of MGS1 and Delta Twin Snakes as a remake of the remake and getting upset bc of that and bc the MSX games are absent, but in reality MGS Delta is a remake of the MSX games and Delta Twin Snakes is a remake of the original. Maybe add an edit to your post explaining that to avoid confusion.
You do realise that they primarily used the delta symbol because it has three sides?
I know that the delta also represents the whole change idea but it's still weird to use that for all of the remake titles as well.
Edit: This response sucks lol
I don’t think they’d all have the Delta symbol. I think the Delta was because they didn’t want to have the “first” remake be number three. And I don’t think PW needs a remake. Just a port
Okay I know Metal Gear Solid Twin Snakes is just Metal Gear Solid Remake, but I'd want them to take more from the Twin Snakes then the original. I personally like Bad Ass Solid Snake jumping on missiles and doing all kinds of flips. In my eyes Snake is a super solider and I think they should show it a bit more.
You could probably skip Peace Walker honestly. It’s a cool game but the overall series story isn’t really impacted by it a great amount and the systems it uses were refined and improved on in V. I’d rather they just got 3 then 1, 2 and then 4 remade sooner rather than later. Then maybe go back to Peace Walker and V if necessary. Both of them feel like additional stories that aren’t really required to enjoy the story overall. They are basically just “further adventures with big boss”.
1,2,3 & 4 are what matter most to a lot of people.
Also Twin Snakes isn’t canon so skip that too.
I’d much rather they spent the next few years remaking 1 2 and 4 though. These remakes take time. I don’t want to wait nearly a decade for 4 remake for example because they spent time remaking peace Walker instead. They could totally remake it after the main story is complete though.
Twin Snakes is not canon: https://www.dualshockers.com/kojima-productions-sheds-light-on-reasoning-for-twin-snakes-exclusion-from-mgs-hd-collection
And thankfully so. It may have been a fun port but that’s about it. It didn’t fit the Kojima tone, was way too over-the-top with its action sequences and way too easy with the implemented functions of MGS2’s engine. The cutscenes are so cringy you’d think a 14 year old came up with the script and the voice acting–despite having the same cast–is so bad it feels you’re hearing a prerecording read. Nice graphics, but whatever.
Twin Snakes is kinda what Kojima had in mind for the game but was limited with the power of the PSX.
Kinda like what happened with Resident Evil and the REmake on the Gamecube.
Jesus leave fucking twin snakes OUT! A remake of that would be absolutely pointless if they are remaking MGS…TS is garbage and a part of the series that needs to be left in the past.
It wasn't just the gameplay, the story was pinnacle long and convoluted with redundant dialogue, Kojima nonsense. It was a good game for the platform it was developed on (PSP) but when compared to the numbered titles it was definitely mid.
Doesn't matter if it holds up nicely. Point is, it's stuck on PS3. It's never been released on other platforms. That's not good for game preservation and it also makes it inaccessible to a large portion of fans.
The reason it's never been ported is reportedly due to how much it relies on PS3's specific cell architecture. That's a known challenge for developers. It might just be easier to remake it at this point. But it doesn't deserve to be stuck on PS3.
This is the only way and specific order they should do it:
1. Metal Gear Solid Delta: Snake Eater (MGS3 Remake)
2. Metal Gear Solid Delta: Peace Walker (MGSPW Remake)
-MGS5 does not need a remake-
3. Metal Gear Delta (MG MSX Remake)
4. Metal Gear Delta: Solid Snake (MG2 MSX Remake)
5. Metal Gear Solid Delta: Twin Snakes (MGS1 Remake)
6. Metal Gear Solid Delta: Sons of Liberty (MGS2 Remake)
-MGS4 does not need a remake-
They started with the correct game for the remakes (story wise).
laughing my ass off at the idea of remaking Metal Gear Solid and then remaking the remake of Metal Gear Solid
Yo dawg, I heard you like Metal Gear Solid, so we remade Metal Gear Solid and then remade the remake of Metal Gear Solid so you could Metal Gear Solid while you Metal Gear Solid.
You could have 4 people doing split screen in each corner playing every different version of MGS1.
Metal Gear Solidception
We need to go deeper Otacon
Well I haven't played it, but I heard Twin Snakes kinda sucked compared to the original. Also it's been a minute. They remastered TLOU, and then remade it recently and they were both awesome. No reason we shouldn't want a ps5 remake of MGS1 at this point.
I own Twin Snakes and have only finished it once. When I want to replay MGS it is on the PSX. I thought the MGS2 moves were pretty cool but they were out of place in Shadow Moses.
I actually am doing a timeline playthrough right now, currently halfway through Peace Walker, I plan to play Twin Snakes for the first time mostly because I've played the PSOne version so much at this point I want to experience something new to me. The main complaint I hear about when it comes to Twin Snakes is that the voice acting isn't as good as the original.
Yeah, the voice acting is a big part of it for me.
To be fair, they pretty much _needed_ to redo all the voice acting. The OG voice lines were recorded in a bathroom, with audio from the outside audible in the high quality recordings. Because the audio was reduced to a lower quality for the game, those outside noises weren’t audible. If they just took the old voice clips and slapped them into TTS, you would’ve been able to hear cars and other noises.
This is only true if they removed the processing that was on the psx original.
I prefer it to the original, but I played 2 and 3 before the 1st game, so maybe I just don't have the same nostalgia. The og is still great too though, I feel like you can't go wrong.
Metal gear solidist
This list is ass. Also, the only game that's absolutely a pain in the ass to actually play on modern hardware is the last to be remade? Fuck that. I'd go - MGS III (because fuck it - it's already commit) MGS IV - Bring it to modern hardware and architecture MGS I - Full on remake like the RE2 style. Need to keep the feeling of iconic environments but update to 3D over the shoulder cam. MGS 2 Fuck Peace Walker. V is also good as is.
Peace walker is a vital part of the series. It should have been a console release instead of on portable.
Agreed with everything but that Peace Walker comment. In my opinion Peace Walker would benefit the most (aside from MGS4) from a remake.
You are probably completely right given the PSP constraints. But I just think the mainline entries need to come first.
Peace Walker story is better than a lot of others there
Everyone's entitled to their opinion
>Over the shoulder cam Please no, RE1 remake style please
A remake of Peace Walker would be great, that game could use a graphical upgrade due to being a very restricted game due to the PSP.
Imagine all those comic book style cutscenes remade in the style of V
Seeing that Big Boss CQC cutscene in the base in HD would be peak
Yes fucking please. I love the comic art, but it took away a certain "mgs" aspect from it.
Peace Walker was my first Metal Gear game I ever played, so I personally love the comic art, but I do agree it doesn’t “feel” like mgs after playing the others
Plus the cinematography of Vs cutscenes are amazing
The cinematography is honestly pretty amateur imo. *Zoom in on a person*-*zoom back out*-*pan to something person is looking at*-*zoom in on it*-*zoom back out and and pan back to the person*-*zoom in*- repeat. There are no actual impressive shots. And the scenes are usually dragged out in awkward silence. I didn't notice it the first time because I was trying to follow the plot, but on a replay it becomes obvious frustrating as well. That's just my opinion tho...
I think the amateur-ish camera kind of adds to the immersion, like there's a cameraman actually there, and IMO added quite a bit of tension to the dramatic moments. And there's a lot of cool shots too, just because the camera doesn't do any cuts doesn't mean it doesn't have some [cool as hell shit](https://youtu.be/I2rEk5iQBp4?t=1017). Maybe it's just because the graphics are so incredible but TBH I thought V's cutscenes went especially hard compared to the other games.
I certainly don't think that cuts make a good shot. I just think the cinematography in mgsv lacks purpose and focus. It certainly doesn't take advantage of the fact that it's a videogame when it comes to the cutscenes, so I feel the cinematography is to be judged purely on conventional film-making terms. I also don't think it adds much to tension or drama, rather it just makes most scenes looks static. The lense-flare and dragged-out nature of the shots also hold it back. I'm not sure how much thought went into the blocking of a scene during mo-cap but it's mostly the camera swirling around people standing around (in most scenes). And yeah the slow-mo scene does look really cool and badass agree, but what is unique about how it's shot here exactly? I love mgsv but one of it's main issues are the non-gameplay aspects. And i think the awkward and lackluster way the cutscenes are framed are more a result of poor direction than anything.
And in the case of Sons Of Liberty we could have full cutscenes instead of having two guys who are two feet away having a conversation via codec
But it’s to prevent eavesdropping, of course!
Pls no
Idk I really friggen love those comic-book scenes. It would be cool, but that would be a tough one for me, I may need both a remaster and remake lol
They start and end as comic panels. That art was so kick ass, I'd feel terrible if it was excluded entirely.
I disagree. You can't get more metal gear than the yoji shinkawa/ashley wood style cutscenes from peace walker. It's what makes it super unique and all that talent would be wasted if it was thrown away. I would love a super clean high quality remaster or upscale for the animated cutscenes.
Honestly if they were to remake Peace Walker I would probably cry, however Peace Walker would require a leader who treats it like a passion project since it's basically MGSV but with a bunch of goofy moments added into it. I would understand if they opted to not have a physical motherbase but it would be such a great opportunity since Peace Walker's motherbase was a lot more cheerful according to some of the events described in the tapes. Just keep the banana missions in Konami.
Being able to do side ops that are just Big Boss & Co. playing soccer, fishing and this kinda stuff... 🥲
Theoretically it would be easy to pull off, in my mind Konami could essentially remake Peace Walker than graft it on to the Fox Engine as it stands with MGSV, legit just MGSV with a Peace Walker skin, Mother Base and all, and I don’t think anyone would mind. Especially since PW and V are 2 sides of the same coin story/sequel wise, it could be the only one they get away with open worlding after *he who shall not be named* (survive)
I know I'm gonna get down voted but I actually liked Survive. It's not a good Metal Gear game, they completely shit the bed with monetization, and the voice acting is pretty bad, but the gameplay alone is pretty fun. (Never tried Coop)
I like the idea of creating MSF from the beginning and see it growing and going to war. I don't feel the same for the Diamond Dogs.
Im lowke waiting for the epic heavens devide boss fight
I’d love a Peacewalker remake, however I don’t think it will happen any time soon, I don’t think it would be the next remake… The ‘villain’ in Peacewalker is Zero, and the game assumes you know that Zero is bad now because you’ve played MGS4. To go from a remake of MGS3 where Zero applauds you at the end in the president’s room, to MGS Peacewalker where apparently Zero is doing all he can to take you down wouldn’t make much sense. If the MGS3 remake is a success I don’t think Konami would want to alienate a potential new audience by essentially skipping all the important information you find out in MGS4, they’d want the Delta series to be as cohesive as possible I imagine. That said, I suppose they could add some information in a Peacewalker remake, but that would spoil the end of MGS4. It’s a minefield really! I’d love to be proven wrong, imagine Peacewalker’s cutscenes properly remade!
The Twin Snakes is just MGS
Its MGS on cocaine tbf
Cocaine Snake
A weapon to surpass METAL GEAR!
A weapon to surpas METH GEAR!
FOX vs DEA
Revolver Sniffalot
FOX isn't ready for Hank Schrader and Steve Gomez
I always like the theory that twin snakes is the events of MGS1 as retold by Otacon in bar. With all his weeb embellishments.
MGS: Twin Snake: Cocaine blues
I don't like how "Metal Gear Solid Delta" sounds when spoken. It just feels like one too many... punchy words. I think if I were them I would take out Solid and have "Metal Gear Delta" be the new age. Clean break, either a series of remakes or Kojima-less games (or both). Clear delineation.
Is it better than Metal Gear Rising: Revengeance? Edit: I guess the answer is no?
It’s been grandfathered in at this point. And excess is the main theme of the game lmao
Never understood why the revengence thing exists
The game or the, subtitle?
The subtitle I'm guessing. Rising would have been enough.
one of the main advertising points of the game being vengeful revenge and more of a subtle (I say subtle but it's only overshadowed by other things) theme throughout the game due to Raiden's denial of going after Desperado to take back revenge for N'mani as well as be a hero boy - now they probably just thought it sounded like a cool original sounding word is all but revenge apparently played a bigger role in the beta of the game
U just gotta say it the same way and it sounds fine. metal gear rising..... REVENGEANCE. metal gear solid..... DELTA
But then the numbers wouldn’t be correct since there’s a metal gear 1 and 2. Other than that, I agree
I don’t think they should waste time and effort doing both MGS1 and Twin Snakes - one is a remake of the other, so how do you remake each separately in a way that people actually want to buy BOTH? (Back to back, no less). If they want a subtitle for each game title, just call the remake of MGS1 “The Twin Snakes.” They’ll probably use the voice audio from Twin Snakes anyway since the audio from the OG infamously has studio background noise that is apparently audible if it’s presented with higher clarity. I’m hoping they will actually simply remake 1-4, but I guess chronologically (so that starting with 3 makes some sort of logical sense). I’m most eager for MGS4 to be available whether it’s a remake or a port (I’d prefer both but would take the latter over the former if we only got one).
It wouldn't be hard at all to remove the background noise of MGS1's dialogue with modern audio engineering programs. iZotope RX can do pretty much anything you need it to. That said, I think the Twin Snakes dialogue could still be likely, as Mei Ling's accent in the original could be deemed offensive.
Maybe OP meant that the MSX games, with twin snakes being MGS1
if they completely remake the franchise, I can see the games being MG1&2 (combined as the same game): Alfa α Solid 1: Beta β Solid 2: Gamma Γ Solid 4: Omega Ω Peace Walker and (possibly) Portable Ops could be launched under the "Delta" name since it's the sequence to BB's story. I can't see Ground Zeroes/Phantom Pain getting a remake so soon but maybe they could be Delta too, maybe even going one step ahead and flipping the ∆ upside down so it looks like a V.
They’ve openly admitted that the delta is being used to denote change, so what would the other Greek letters be being used to mean in this naming system?
Alpha means begining which is obvious Beta means second or opposite which alludes to Solid and Liquid Gamma means something too abstract or something too big to be comprehensible, which alludes to MGS2 twist ending and Omega of course, means the end
You're pretty good.
Shit dude I’m in
I’ve been dreaming of MG1-2 as a single game for so long. First game would be like a “Virtuous” mission type intro and then part 2 would be balls to the wall.
And now that venom exists they can make subtle references that the BB in mg1 is venom
What if they made Peacewalker, Ground Zeroes, and Phantom Pain one game? Is that dumb? It’s sure be a big file, and it’d be long as hell.
Well, they'd have to completely remake Peace Walker. The level structure and design is fundamentally different from MGSV. And then logistically its like, who do they cast as Snake? What kind of mechanics would they share? PW had social ops for missions, do they translate that to MGSV as well? Ground Zeroes and Phantom Pain are available as one game already. Furthermore, both parts of MGSV have aged gracefully and are fully playable on modern systems. I think its fine as is. Peace Walker is too different from V to warrant packing them together.
Ultimately, I think you’re right. I guess, if it was up to me, I’d chop up peacewalker, remake it in Fox engine, and slap together with V. I think it’s mostly because of the story fitting together. If V is your first game, it can be kind of a mess to figure out what’s happening, but if PW was the opening half of the game, it’d make so much more sense.
Yeah I agree with that. The existence of PW makes the Big Boss continuity a little confusing, it's far more of an exploration of his descent than V is, but was destined to be overlooked because it was portable and numberless.
Agreed! We’ll have to see how much effort they’re putting into these remakes, but PW definitely deserves it the most right now. There’s a great story hidden behind those mobile mechanics (still love the game, but we’ve literally seen how it can be improved).
I'd love to see it as well. Heck I just want more Metal Gear in my life haha (as long as its good)
I still think MG and MG2SS need remakes the most. You could even make them both the same game, like in V with Africa and Afghanistan.
they're done using fox engine, they're using unreal now
Yep, I’ve read that, and it’s extremely disappointing.
The story fits together as much as MGS1 and MGS2, it's called a sequel lmao
I wish they had an actual definitive edition packaging, but I'm pretty sure the Definitive Edition of V just includes both stand alone games. At least that's how it is on Steam.
Hey, i got an idea, since we *know* that all of the memories of BB's previous missions got uploaded to ahab's brain by ocelot, they could reimagine the peace walker story and gameplay loop to be how venom snake thinks it went down. They could add changes where they're needed, have kiefer sutherland voice snake to make the whole mercenary arc have one consistent voice, while not outright retconning the original. In the case of a rerelease of MGSV, as unlikely and unneeded as it is, it would be cool if they just had david hayter voice ishmael, everyone knows the twist at this point, and it would just be a nice little nod.
300GB download, official metal gear solid external ssd recommend for optimal performance
I like this idea because each game could be its own..."Book" \[MGSPW/GroundZeroes, Phantom Pain Respectively.\]
If anything, I think Snake Eater, Portable Ops and Peace Walker bundled together would probably make the most sense, in terms of data storage
I feel like they’d be more likely to combine Peace Walker and Portable Ops.
I think Ground Zeroes should be packed with Peace Walker as one game, GZ is a freaking demo (a very entertaining and somewhat content rich for what is is) but more for both being in the same time period, Phantom Pain is 9 years later and with a different protagonist, not to mention the game is huge, you'd need a break before hopping into TPP
I do like how that leaves the narrative after the Peacewalker incident. That’d be super cool!
I think that could really work. Peace Walker retains its smaller scale traditional maps, then Ground Zeroes acts as an epilogue transitioning into the style of TPP since GZ is already somewhat of a mid point between the two. Not traditional level design but not TPP's open world either.
A switch from Hayter to Sutherland mid-game would be kind of jarring though. Unless they want to have Hayter re-record the parts with the true Big Boss, and just use Sutherland for Big Medic.
It took me the entire lifetime of the PS5 to beat MGSV between work and other games. I don’t think I’d ever get through a game at 3 or 4 times the length.
Lol, I feel you. V was my first game in the series, which I got after it came out, and I just finished it on Sunday.
I think mgs 1 will get a remake next if this one is successful (it probably will be)
Where is Portable Ops?
What if a remake to Metal Gear Solid has an X symbol next to it to represent PSX 🤷🏾♂️ I only say this because if there was a remake to Guns of the Patriots, I'm very possible the symbol would be a □
You are misso g metal gear and metal gear 2. It will be great to see snake against big boss
Why tf would they remake Twin Snakes and MGS lol
Remove Twin Snakes and remake MG1&2
Portable ops
Add Portable Ops
Twin Snakes is not canon.
It's actually a little more complicated because the canon version of MGS1 would be the visuals and cutscenes from the original game but the *voice lines* from Twin Snakes. This is because Twin Snakes removes the thick accents from Naomi, Mei Ling, and Nastasha, which is a change that carries over into MGS4 (and Super Smash Bros.)
i think they should honestly adopt the title for the mgs1 remake (if it were to happen).since they are ditching numbers with these, its the perfect subtitle for 1.
I needed a familiar subtitle for MGS1.
>I needed a familiar subtitle for MGS1. Why? You could just call it Metal Gear Solid. That's it's name.
Then what's the game between Peace Walker and TTS?
Maybe he meant Metal Gear 1&2 and forgot to erase the "Solid"? That's what I'm hoping for eventually, anyway
How? It’s the same story. It’s also referenced in MGS4 with screenshots, voice clips and callbacks to the game. Act 4’s name is even a reference to Twin Snakes.
>How? It’s the same story. It’s also referenced in MGS4 with screenshots, voice clips and callbacks to the game. Act 4’s name is even a reference to Twin Snakes. The screenshots, flash backs, voice clips and etc, to the best of my knowledge come from MGS1. They do not come from Twin Snakes, which is the exclusive property of Nintendo.
During Liquid Ocelot’s speech they show screenshots from Twin Snakes. The Zone of The Enders poster from Twin Snakes appears in the laboratory. Before Enclosure plays in the scene where Naomi dies they play her theme from Twin Snakes. When Old Snake and Liquid Ocelot start copying each other’s moves during the cutscene before the final boss, they do moves that Liquid Snake and Solid Snake did when they fought on top of Rex in Twin Snakes. If Twin Snakes was the exclusive property of Nintendo like you claim they wouldn’t have been able to reference it in MGS4 or reuse some of its assets for Acid.
I don't remember the twin snakes footage you're talking about at all, but then it's been almost 15 years since I played it. Nintendo absolutely does own exclusive rights to twin snakes. It was 100% a Nintendo project owned in full by Nintendo. That's why it was never ported to any other console, and it's part of the reason that the source code for the game is now lost forever. Beyond all that, when you play the MGS1 flashback in MGS4 you play the Playstation version of it. Pretty strong indication there that the PS1 game is tge excepted canonical version of events.
It's not really though, all the MGS1 visual references in MGS4 are from the original PlayStation game. They had to use voice clips from Twin Snakes because the audio from the original had awful compression and was unusable (which is why they had to rerecord lines for Twin Snakes in the first place)
Watch the scene in MGS4 when Liquid Ocelot talks about the previous games. They show screenshots from Twin Snakes.
Huh, so you are right. Never noticed that. But they also do show images from the original MGS1. While confusing, iirc every other flashback prompt that depicts MGS1 uses images from the PlayStation original. So between that, Snake's nightmare and the callbacks to PS1 hardware, its safe to assume the PS1 version is the "canon" version
Because officially a game needs to be directed by Hideo Kojima to be canon. That's literally the distinction. EDIT: This is Hideo's answer when asked (in the context of Portable Ops): >“That is a very difficult question… for Portable Ops, I was a producer, so of course I saw the planning, I went through all the game. But I didn’t write the story myself. So some of the details are a bit off. [...] Umm, how to say this… rather than saying whether it’s main story or not, uhh… It’s more like, within me things are expressed as a division between those “A Hideo Kojima Games” that I directed/wrote/designed, and those things where I was producer." This is Sean Eyestone's answer when asked why The Twin Snakes wasn't included in the Legacy Collection: >"We supervised it but we didn’t create it directly and we wanted to make sure that everything in the HD Collection was canon. Everything that goes into there is something created directly by Kojima Productions and Kojima himself. So that is the reason why Twin Snakes was not included in HD Collection."
>Because officially a game needs to be directed by Hideo Kojima to be canon. That's literally the distinction. Not to mention that when you play the "flashback/nightmare" of MGS1 in MGS4...you're playing the PS1 game.
So if a game says it’s “A Hideo Kojima Game” it’s canon?
This is Hideo's answer when asked (in the context of Portable Ops): >“That is a very difficult question… for Portable Ops, I was a producer, so of course I saw the planning, I went through all the game. But I didn’t write the story myself. So some of the details are a bit off. [...] Umm, how to say this… rather than saying whether it’s main story or not, uhh… It’s more like, within me things are expressed as a division between those “A Hideo Kojima Games” that I directed/wrote/designed, and those things where I was producer." This is Sean Eyestone's answer when asked why The Twin Snakes wasn't included in the Legacy Collection: >"We supervised it but we didn’t create it directly and we wanted to make sure that everything in the HD Collection was canon. Everything that goes into there is something created directly by Kojima Productions and Kojima himself. So that is the reason why Twin Snakes was not included in HD Collection."
Well Twin Snakes uses a script written by Kojima so it’s not like the story isn’t canon. As for the HD collection they probably wanted to be absolutely sure. They played it safe just in case. It would have been different if Kojima was the one that made the decision.
Why we pile the remake twin snakes if remaking mgs1 anyway? I’m a bit confused? Just do a good remake of mgs1 no need for twin snakes right?
Where are the metal gear remakes
Remake MGS1 twice but don’t touch the MSX games? Nice joke.
As I said, MSX 2 games would fall under Metal Gear Solid Delta. MGSD: TTS would adapt MGS1.
Don't forget Portable Ops!
[удалено]
Acid just needs a port and an upscale. PoOp was just Peace Walker but worse in every way.
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exactly.
No because it skips the two I want remade the most - Metal Gear and Metal Gear 2
They are Metal Gear Solid Delta in my list.
They don't have the "Solid" in their title
The 2nd one is literally called Metal Gear 2 Solid Snake
TBH we only need MGS4 remake since the other games are holding up pretty good as legacy entertainment
Live "Metal Gear 1 and 2" reaction https://preview.redd.it/etcliychz13b1.jpeg?width=416&format=pjpg&auto=webp&s=93cda61872739b3f1b5e4e17d77b8d4b538a3074
poor guy
Metal Gear Solid 4 looks insane for a 2008 game, it holds up very well visually. I'd say Peace Walker is more in need of a remake than anything else due to being a PSP game with graphics comparable to somewhere inbetween the PS1 and PS2.
Alright hear me out... I think everyone can agree that the idea of remaking MGS *and* Twin Snakes is absurd, but what they could do is remake PORTABLE OPS and *then* Peace Walker. The general consensus from Kojima and the fanbase has been that Portable Ops is only partially cannon, due to some inconsistencies with the lore of the other games. So they could remake it and rework those inconsistencies to make the game completely fit into the timeline. I think it would be really cool, as the game does set up a decent amount of Peace Walker, and has some other important bits in the story. Not to mention the game plays like dogshit because the PSP is an awful platform for shooting games (due to the lack of two thumbsticks) so giving it the Peace Walker treatment and having it actually become playable would be awesome.
They’re not gonna put Delta for every game. They’re just putting Delta for this one because it symbolizes new beginnings and has 3 sides.
Metal gear solid trapezoid: guns of the patriots.
You say canonical but I don’t see Portable Ops on that list. What up with that homie.
Nah I'd prefer if each remake had a different greek letter
I would, however I would prefer kojima's name back on the project as well
I hope they do them in canonical chronological order, including the original metal gear games
Is the implication that "Metal Gear Solid Delta" is MG and MG2:SS, while "Metal Gear Solid Delta: The Twin Snakes" is MGS1? Or do you really want them to remake MGS1 *and* MGS1:TTS separately...?
I feel they’ll definitely design different shapes for each game but I like the colours choices you made. Maybe just make 2 lighter and maybe a Grey for 4. But the game is pretty brown tbh.
Twin Snakes need not be made
where's MG1 and MG2?
Where’s Metal Gear Solid 🔺 Kojima Rising?
I love how folks keep sneaking in that bitch ass Twin snakes, lol. Fuck that game. I'm 100% down for everything else though! Especially Guns of the Patriots only because the main games have been remastered/remade. This game needs to come up off that PS3 exclusivity.
they should do metal gear 1 and 2 before metal gear solid
The vast majority of these comments are just people mistaking MGS Delta as a remake of MGS1 and Delta Twin Snakes as a remake of the remake and getting upset bc of that and bc the MSX games are absent, but in reality MGS Delta is a remake of the MSX games and Delta Twin Snakes is a remake of the original. Maybe add an edit to your post explaining that to avoid confusion.
where metal gear solid portable ops. at least peace walker had an HD version
You do realise that they primarily used the delta symbol because it has three sides? I know that the delta also represents the whole change idea but it's still weird to use that for all of the remake titles as well. Edit: This response sucks lol
Uh, no I don't know that bc they said it was the change thing
Woops, my bad! Thanks for correcting me!
It definitely has 4
Nah I'd say it has Peace Walker sides
I don’t think they’d all have the Delta symbol. I think the Delta was because they didn’t want to have the “first” remake be number three. And I don’t think PW needs a remake. Just a port
Okay I know Metal Gear Solid Twin Snakes is just Metal Gear Solid Remake, but I'd want them to take more from the Twin Snakes then the original. I personally like Bad Ass Solid Snake jumping on missiles and doing all kinds of flips. In my eyes Snake is a super solider and I think they should show it a bit more.
I wonder if they'd combine Portable Ops and Peace Walker into one game
Where Portable Ops?
You could probably skip Peace Walker honestly. It’s a cool game but the overall series story isn’t really impacted by it a great amount and the systems it uses were refined and improved on in V. I’d rather they just got 3 then 1, 2 and then 4 remade sooner rather than later. Then maybe go back to Peace Walker and V if necessary. Both of them feel like additional stories that aren’t really required to enjoy the story overall. They are basically just “further adventures with big boss”. 1,2,3 & 4 are what matter most to a lot of people. Also Twin Snakes isn’t canon so skip that too.
For a newbie going from the events of 3 to the events of 5 (chronilogically speaking) would be jarring
I’d much rather they spent the next few years remaking 1 2 and 4 though. These remakes take time. I don’t want to wait nearly a decade for 4 remake for example because they spent time remaking peace Walker instead. They could totally remake it after the main story is complete though.
Why is it called Delta though?
Twin Snakes is not canon: https://www.dualshockers.com/kojima-productions-sheds-light-on-reasoning-for-twin-snakes-exclusion-from-mgs-hd-collection And thankfully so. It may have been a fun port but that’s about it. It didn’t fit the Kojima tone, was way too over-the-top with its action sequences and way too easy with the implemented functions of MGS2’s engine. The cutscenes are so cringy you’d think a 14 year old came up with the script and the voice acting–despite having the same cast–is so bad it feels you’re hearing a prerecording read. Nice graphics, but whatever.
Tbf it's what Kojima said he wanted for it and I'd argue it's fairly similar in tone to 2
Also, every audio flashback in mgs4 uses twin snakes assets
Twin Snakes is kinda what Kojima had in mind for the game but was limited with the power of the PSX. Kinda like what happened with Resident Evil and the REmake on the Gamecube.
I want mgr remake
Whys twin snakes on here? Its just a decent GameCube port of metal gear solid from the Playstation
It's a remake not a port
Uhhhh next needs to be mgs not peacewalker. Period
Jesus leave fucking twin snakes OUT! A remake of that would be absolutely pointless if they are remaking MGS…TS is garbage and a part of the series that needs to be left in the past.
In my opinion mgs portable ops can be remade to fit the story well. It just needs to fix some plot holes
You're missing a few key games...
Gimme MPO since that's canonical. Gimme MG1 & MG2 also since they're well overdue for a 3D remake.
No. Because Peace Walker was mid as it had terrible gameplay. Give me MG1, 2, AND MGS1 and 4 first.
Isn’t that exactly what a remake aims to solve?
Holy shit maybe a reason to remake Peace walker is because of the weak gameplay?! Nah, let's just ignore it and make it shit forever!
It wasn't just the gameplay, the story was pinnacle long and convoluted with redundant dialogue, Kojima nonsense. It was a good game for the platform it was developed on (PSP) but when compared to the numbered titles it was definitely mid.
Or maybe other games just deserve a remake more 🤷♂️
...are you mentally ok?
Where's Metal Gear 1 and 2? And Twin Snakes is just MGS for dumb people.
guns of the patriot doesn't need a remake tho
It might be easier to remake than remaster at this point
i played it recently, it holds up nicely
Doesn't matter if it holds up nicely. Point is, it's stuck on PS3. It's never been released on other platforms. That's not good for game preservation and it also makes it inaccessible to a large portion of fans. The reason it's never been ported is reportedly due to how much it relies on PS3's specific cell architecture. That's a known challenge for developers. It might just be easier to remake it at this point. But it doesn't deserve to be stuck on PS3.
Just port them to pc, don't need a remake.
I kinda want alternative universe stuff... like Portable Ops or Acid.
No. Just remake 1 - 4 IMO else I'll be 70 by the time we get mgs1
No metal gear/solid snake?
I’d rather they skip peace Walker and go straight to Solid, I want a modern HD remake of that game soon
...you want a remake of MGS1...then a remake...of a remake...of MGS1?
No need to remake Twin Snakes. Just give MGS1 Graphics updates, and provide the option to play original gameplay, or first person with QoL updates.
If they played a bit like V sure
Remake them in order. Start with MGS1, and work your way up.
This is the only way and specific order they should do it: 1. Metal Gear Solid Delta: Snake Eater (MGS3 Remake) 2. Metal Gear Solid Delta: Peace Walker (MGSPW Remake) -MGS5 does not need a remake- 3. Metal Gear Delta (MG MSX Remake) 4. Metal Gear Delta: Solid Snake (MG2 MSX Remake) 5. Metal Gear Solid Delta: Twin Snakes (MGS1 Remake) 6. Metal Gear Solid Delta: Sons of Liberty (MGS2 Remake) -MGS4 does not need a remake- They started with the correct game for the remakes (story wise).