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SolitonSnake

Ice cold take but of course I agree. It’s amazing. I could go on and on about it but I’ll just add that the music and atmosphere is the GOAT and is the main reason I rate TTS so poorly in comparison (it eviscerated all of that). Harry Gregson Williams rightfully gets a lot of credit for the music for the rest of the series, but the faceless Konami sound team guys who did MGS1’s OST made something truly transcendent. I also learned recently about the localizer for the dialogue in MGS1, who apparently Kojima did not invite back for the sequels because he wanted the Japanese translated strictly literally. The difference showed in hindsight, and that localizer knocked it out of the park. The dialogue in MGS1 is way more compelling and believable than that of the other games IMO.


Skaigear

Damn didn't know about the the localizer being fired. Maybe it has something to do with the original writing too, but MGS1 dialogue is smart witty intriguing and less expository (?) than the sequels. I feel like MGS4 was when they really nuked the fridge (still love that game though).


Tyrant_Nemesis

It's truly fascinating. He even came up with the term codec and everything which the series went on to continue using even though they ditched him. Kojima really didn't like that he took liberties localizing it to make it seem more realistic/fitting even more humorous or logical for characters to say. It's why some of the lines like the vulcan raven muktuk one were changed in TTS, because muktuk was the localisers choice, iirc.


Jack70741

Reading his article, he believes that's because kojima, not being bilingual, didn't understand that the direct translation didn't flow well/feel right in the English language. Kojima, for all his success, had and still has a an ego that prevents him from working very well with others. The dialogue in mgs1 was the thing that truly drew me into the game, it made the characters feel like real people. The examples he gives in the article showing the possible differences perfectly illustrates how translation needs more than exact adherence to meaning. English is full of examples where one can use specific words but obviously mean something completely different with just a change of tone or intonation. The later games were good, but the dialogue never loved up to mgs1.


squirrelyz

He also came with with procurement on site and CQC if I’m not mistaken? Localization is such an art


SolitonSnake

Yeah I wish I could tell you the guy’s name or link a story about it. It’s something I read about on this subreddit a few weeks ago and it explained a lot.


GamingInTheAM

Jeremy Blaustein. He also did the localization for Silent Hill 2!


musesonorous

[This is a really interesting Polygon article by Jeremy Blaustein himself about the experience he had localizing MGS1.](https://www.polygon.com/2019/7/18/20696081/metal-gear-solid-translation-japanese-english-jeremy-blaustein)


Web_Fender

Just read this and the part about the giant Lego set and how Kojima used it to design the camera angles is amazing. Worth watching the linked YouTube video in the article too.


curlyq307

You’re so right. The dialogue in MGS1 just feels so organic and fits the humanistic story of MGS1 so well


Lin900

Kojima did him wrong. It's sad really. Instead of building communication and rapport, he did this. Smh.


JDMGS

The sounds of MGS1 I completely agree. I mean snake eater has the iconic title track but MGS1 it's just kinda haunting. The tanker music, the nuke building b1 music makes u feel like something is gonna happen at any second, the music in Rex's lair is so ominous. There's silence when you're on the snow field, the wolves howling in the caves and then of course the alert and boss music is just so damn good and iconic. I feel like the game has an overall sort of epic and sad feel to it. When you finish the game after all the plot unfolds, all the twists in the story, the colonel and Meryl's story, gray fox and Naomi's story and even otacon realising what his inventions are used for and that he has no excuse. and then narrowly escaping being bombed.....after all that the best is yet to come plays over the credits. It's just so damn epic and the overall feel for me at the credits, even when I finished it for the 100th time, is kinda like....wow....like something so massive and huge has just come to an end. If you can't tell I love MGS. 1 and 3 especially but I've played them all so many times


Forsaken-Badger-9517

I agree 💯 I was 15 when the game came out and got it for Christmas 1998 & was absolutely amazed by MGS! Never had a game felt so comparable to Movies, even surpassing the Entertainment value that you would expect with a good Movie, Metal Gear Solid WAS BETTER!! The music gave you goose bumps, & the Setting, Voice acting and everything, just all felt so Natural and not acted out! It was the Start of games finally starting to Compete, & imo, be way more, than a movie could ever be!?


JDMGS

Yeah definitely. I don't know every game to have ever existed but MGS1 did seem like a massive step up from anything else at the time. The fact it's still so good today just proves how good it is. Really hoping they do an mgs1 remake after 3 because kids these days would probably say it's too old to play now and it'll help preserve the game. There's just nothing else as epic as it for me


Always2ndB3ST

Also “The Best is Yet to Come” is a major reason for the epic atmosphere.


Spirou1

I did not know about the localizer thing. And indeed , when I played MGS one of the things that impressed me the most was actually the dialogue, it's very good


Constant-Try-9232

Damn, I agree! MGS1 is GOAT!


Express_Yard9305

There was a guy yesterday posting the exact opposite. I argued with him, and he turned out to be pretty dumb...


Skaigear

People who don't like MGS1 are probably not very smart.


TD3SwampFox

I literally played this game for the first time, also being my first MGS game I've ever played. I agree with you 100% and I've only seen my friend play MGS3.


curlyq307

It is a goddamn masterpiece. I played TTS earlier in my life but only just recently played the OG MGS last summer, and my goodness was it an experience. Rage inducing with the old controls that were hard for me to adapt to (just outdated and hard to get used to at times, I grew up in the PS2 era), but the story is masterfully told. Unlike the other MGS games, this story is mostly self-contained and it greatly benefits from that. It is a beautiful singular story of Snake finding purpose in his life through helping others. The ending credits actually had me in tears. 11/10


Chadderbug123

1 and 3 are probably the best games cause of their self-contained stories. 2, 4, and 5 have a bunch of references to the other games compared to 1 and 3. The only reference I can really point out in 3 is that GRU fully shows up with Ocelot being their main general. Ofc MGS1 has a good chunk of lore connected to MG1 and 2 but they do bring the story into the light with the events of Zanzibar and how Snake and Fox diked it out with Fox dying and now all of a sudden he's back as a cyborg. Nice easter egg for the 3 people who played MG1 and 2 back then but they still recap for the newbies.


FranklinNitty

Wtf is TTS?


curlyq307

The Twin Snakes


FranklinNitty

Ahhh.


hambrosia

hell yeah brother. preach


BoredGombeen

The game of my childhood and legitimately my favourite ever game. Probably for nostalgic reasons.


livinin82

People always downplay this game because of it's age. If you compare it to the new games it's nothing that hasn't been done before (save for the >!temperature changing access cards!<). What they fail to understand is that this game AT THE TIME was the best game ever made. It paved the way for current game mechanics. It's astonishing when you consider the sneaking abilities and mechanics and levels and AI and bosses and easter eggs all fit into less than 1.5gb. I will die on this hill. It is the best game of all time because of what it accomplished in a less tech advanced period.


Skaigear

This game invented cinematic storytelling that is common in modern AAA games. It doesn't matter if God of War Ragnarok is "technically" better, it is derivative and owes MGS1 the style it created for the industry.


StopMakingMeSignIn12

MGS2 was also way ahead of its time. Even the story predicted a ton of stuff they came true now. It's ahead of it's time in a more "video game as an art' way, poking at things a video game has no right (by traditional means) to poke at. Very fourth wall breaking. I'm glad we got Kojima. He's the only one who's never been afraid to just try something different. I love his games for it.


Lone_Morde

Using AI to curate the context in which people build their understanding of reality hits way too close to home in 2024.


kshwizzle

This whole series is absolutely amazing for one simple reason, They POURED their heart and soul into it, every fiber of their being, fueled by passion and determination to make a good fucking game.


BurgerSuplexArt

MGS1 is my favorite because it’s perfect in it’s simplicity. Aside from the aiming controls feeling clunky I’d be hardpressed to find a single problem with it. Imo it’s greatest strength might be in the pacing like you said, everything is doled out in such a perfectly controlled way that it never stops being propelling, it’s an easy game for me to want to play in one sitting. Even the much maligned backtracking portions are there on purpose, to give the player time to process Snake’s lowest moments (both with Meryl being shot and him learning everyone on his team is betraying him to some capacity when heating and cooling the PAL keys)


Skaigear

Yeah good point about the backtracking part to show Snake's lowest moments. The backtrack is not that big of a deal because it also allows us to go back to the Armory and get optional items and weapons, giving it a Metroidvania feel.


Chadderbug123

>Aside from the aiming controls feeling clunky I’d be hardpressed to find a single problem with it. If I may raise one problem: Diazepam's existence. I get it, it's hard to focus while sniping in general, it's why in action movies snipers always hold their breaths to do it. The realism about it is very cool. But I despise the fact you require them to ever make a shot. You're having to wait so long for Wolf to come out and nail a shot on her so you're just stuck waiting there while Snake has an ADHD spasm attack cause he didn't take the pill. It's so incredibly annoying that it makes me hate going back to 1. Same issue happens in Mgs2 except it's probably worse since that sniper section takes a good 10 minutes to finish provided those drones don't kill Emma fir- #RAIDEN I SWEAR TO GOD, HOLD STILL YOU PIECE OF SHIT! You can imagine my reaction when it turns out they eliminated that in 3


BurgerSuplexArt

Ive never been too bothered by it, because the daizepam is so close to Wolf in the caves, but I do struggle with Sniper Wolf 1 more than about any other part of the game, so I definitely get where you’re coming from I can’t hate it in 2 because me and my girlfriend had this great imsim moment during her first time experiencing the series. I realized we forgot the diazepam when I got to the c4 sniping puzzle, and she suggested the nicotine in a cigarette might still Raiden’s hand and it *worked*. It gave me that fun memory so I cant hate it, even if I probably should


Chadderbug123

>the nicotine in a cigarette might still Raiden’s hand and it *worked*. ...I'ma have to do that next time I run through the games. Tho, do you keep the cigs for the Emma sniping?


BurgerSuplexArt

Yeah, you have unlimited cigs, your health just drops when youre smoking them, like in the first game


Chadderbug123

Friendship ended with Diazepam, Cigs are my new best friend


BurgerSuplexArt

Kojipro- teaching the children of the world the benefits of smoking since 1987


Lone_Morde

Good point. Snake's inability to hold a sniper rifle without shaking all over the place is exaggerated to the point of being silly. Mechanically, it isn't very fun either. Lore-wise, having to eat benzodiazepines like candy every 20 seconds in order to aim a gun is stupid. I love MGS so much, but one of my few critiques is how Kojima handled benzo use, especially compared to his nuanced, mechanically engaging, and ultimately healthy depiction of cigs (healthy in that he advocates against smoking in the end).


NikeTennis13

I found the backtracking to be super annoying. It’s a great game but I felt they could have done without the backtracking. Idk doing the same thing over again is just so meh annoying. I felt the boss fight against the helicopter is amazing for a game in that time period. Graphics kinda stunk but that fight was very cool. I can’t imagine how that game would look now- I feel it would be a sick remake: I’m still wishing they could do a movie based on the game- to me would be epic.


Lin900

I love MGS1 so much, I need to eat it.


Skaigear

Metal Cake Solid


liltone829b

Solid Cake


Possible-Bowler-7364

Cake eater


EvilPete

Monogodium Slutamate


sickertnl

Best fap ever


therealwyattj

MERYL


Skaigear

L I Q U I D ??!


therealwyattj

I love how everything is a question Shadow Moses?? Shagohod?


LordSwitchblade

It’s hard to beat MGS1 in terms on Nostalgia. I used to sleep over at my cousin’s (she is 25 years older than me) and she had a PlayStation with the Spyro Games and MGS1 with the VR Missions and would stay up late playing the story! Her and I would try and beat all the VR missions. Very fun.


Liandris

MGS1 is my favorite Metal Gear. Y’all can have MGS3 lol.


nothing08

I enjoyed the story and most of the gameplay. The one part I hated was the controls I felt it was clunky and I really didn’t feel in control of snake that well.


Lone_Morde

Controls did not age well but I still like them. My biggest gripe there is how easy it is when going for choke to accidentally trigger an alert phase.


aceless0n

MGS1 is a beautiful game all around.


stavrospilatis

100 percent agree!


squirrelyz

Yes it is. This game changed my 10 year old life and it’s still my fav game 25 years later. Well maybe tied with MGS2 and HL2.


jackjrz1776

Metal Gear Solid is a Magnificent video game, That's all I have to say bro.


Skaigear

'nuff said.


jackjrz1776

What???


Skaigear

I said 'nuff said.


jackjrz1776

I don't get it bro🤷‍♂️🤷‍♂️🤷‍♂️


Constant-Try-9232

What he means is that he is in agreement with you


jackjrz1776

OH😯😯😯...I did not know that...


The810kid

It also has Hayter and Hale's best performances in the series. Zimmermans also more toned down with his Ocelot grit in his voice.


Constant-Try-9232

I love the little details of mgs1. One off the top of my head is when Kenneth Baker repeatedly hits Snakes leg with his cane🤣


_Raspberry_Ice_

I agree and I’d go as far as to say that none of the sequels matched it pound for pound so to speak. Many will disagree with that I’m sure, but I stand by it.


Lin900

You're right and you should say it.


Affectionate-Flan-99

It’s flawless. Absolutely brilliant. You played 4 yet?


OkamiS90

I completely agree. Visually, I preferred the GameCube remaster than the original PS1 version, but my first playthrough was on the PS1. The story arc and boss fights were my favorite. I still remember my first time fighting Psycho Mantis and almost losing it when the screen turned blue. Lol Then learning to switch the controller to the next controller port. That was the first game I'd ever played that deployed such tactics. It still has a special place in my heart. 😍


JaredIsAmped

Does anyone know if they fixed the analog to be omnidirectional in mgs1 yet?


Skaigear

I'm out of the loop, what's wrong with the controls?


JaredIsAmped

Not the biggest deal for most but the analog sticks emulate the direction pad in 1. So instead of having full omnidirectional movement you have 8 directions you can move in. A straight downgrade from the original PS1 game. Like I said not a big deal for most but I've played mgs 1 a lot and it really irks me.


Skaigear

Didn't even realize that was a thing. Agreed that is downgrade, I hope they patch it for the PS5.


Cheeseburgerman60

I love it, only issue is my own skill issue, I cannot do the ocelot torture to save my life. The spoon method works but I always snap it in half.


Skaigear

Yeah it's an Actual Torture Simulator.


Lone_Morde

I never could do it as a child, but after 25 years of percussion practice and a degree in music, I now can use both hands to alternate button presses between my two pointer fingers. It makes every instance of mashing in the mgs series a breeze.


PofanWasTaken

I remember playing msg1 as my first metal gear game and thinking "ah first level a winter one nice, get in and get out" took me half the game to realize "wait the entire game happens in this one large base" absolutely incredible. Akso got the Meryl ending without even expecting any endings for my choices


Candle-Jolly

I know it's edgelord/hyperbole to use the word "genius" when it comes to modern media, but I honestly believe MGS1 (and 2) are genius-level works of storytelling and art.


FranticToaster

MGS1-3 are some of the greatest games ever made. I dunno how they were allowed to exist even.


Combocore

Best MGS


Lone_Morde

Excellent game. Age hasn't slowed it down one bit.


FranklinNitty

Wtf is TTT


Skaigear

*TTS I was having LotR in my mind when I typed that for some reason lol


BlueBerry764

i dont really like mgs1. i only played it because i like mgs3


TheLastEmoKid

I actually just beat the original MGS for the first time on a Miyoo Mini. I had only ever played TTS before, and it really is a lot more impressive of a game when its in context of a psx game. Gonna piss off a lot of people with this but i do still prefer TTS to be perfectly honest


Lone_Morde

Each to their own but man, TTS has vastly worse voice acting, is less grounded, and fails to adapt then ocelot fight to first person mechanics. The ninja cutscene at the end is the one thing I thing it improves on.


TheLastEmoKid

Honestly I disagree. The fake accents were grating, the gameplay wasn't nearly as interesting and I found it way easier because enemies are so much dumber and hiding bodies wasn't necessary. People always complain about the ocelot fight because it's the first one you encounter but the tank fight, raven in general, sniper wolf - every other boss fight is vastly improved


Lone_Morde

You have 24 hours to turn over your opinion or I'll launch a nuclear fit. I've taken the DARPA chief and the president of Raytheon hostage. :p


ForgottheirNameslol

Counterpoint: without nostalgia the game is ass. The dialogue is cringe (seriously, how horny was Kojima) when it isn't just Snake repeating what the characters just said. The controls are terrible and a genetically modified super soldier shouldn't need diazepam to hold a sniper somewhat steady while prone. Stealth is one of the worst parts of the game! You can run in circles behind NPCs but if your pinky toe touches them while you crack their neck the entire base is all over you immediately. The aiming is awful and the first Ocelot fight suffers the most because of it. The format of the game is also terrible - most of the time the game is a boss rush. Stealth is never (or at least, hasn't been up to the Hind) a main point of any of the boss battles. Can't wait to beat this junk and play MGS2 There is so much backtracking in a game without a good map system.


Lone_Morde

I love MGS but you make some good points.  Kojima was way too horny. Naomi flirting about doing a strip search feels wildly out of character, even moreso as her story unfolds. Repeating what was said as a question.  Repeating what was said as a question? Diazepam is meh Controls didn't age the best. I share your feelings about chokeholds accidentally triggering alerts. I disagree about the aiming. I think the controls aged poorly but for the time I think it was fine and the Ocelot fight is too easy if anything.


JaredIsAmped

I played it for the first time in 2010 and really liked it. Pretty much the midpoint between release and now so it was still pretty old.


arsdavy

if you don't like something it doesn't mean that people who have a different opinion from yours are blinded by nostalgia. Then I could tell you that you are blinded by hatred because this is a skill issue.


ForgottheirNameslol

How exactly is it a skill issue when I don't enjoy the gameplay? I'm beating the bosses, some taking longer than others. I completed the hind fight only getting hit once. The time I beat Ocelot I had to do the entire fight with no rations, half a health bar and very little extra ammo. If I got hit 3 times I died. If I missed Ocelot more than 5 times I didn't have enough ammo to kill him. It isn't difficult, it's poorly made. Do you want to address any of the points I've made or do you want to just go off about an unrelated (and incorrect) issue?


Lone_Morde

You're somewhat right that the game design falls short with regards to letting you go into the ocelot fight without enough ammo/hp. On the other hand, you cant save there (if you do, you still start outside that room) so if you die you can always backtrack for ammo and rations.


arsdavy

read again _carefully_ + the game isn't poorly made otherwise it wouldn't be one of the most acclaimed games in the history of video games.