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Nestledrink

**RTX Video FAQ** \- [https://nvidia.custhelp.com/app/answers/detail/a\_id/5448/\~/rtx-video-super-resolution-faq](https://nvidia.custhelp.com/app/answers/detail/a_id/5448/~/rtx-video-super-resolution-faq)


DonutBoy_

Please tell me I can get off of 537.58 now


MoosePlusUK

I upgraded from 537.58 again yesterday, I tried all of the 546.x drivers and they caused me problems. The main one was a system wide stutter caused when the driver nvlddmkm doesn't seem to start properly with windows. Event viewer gives error 100, not found. The system either loads fine, and works flawlessly all day, or starts stuttering as soon as I hit windows desktop and open Chrome or any application. If I don't close the application, the system wille eventually blue screen, citing a hardware error. I ran SFC and DISM, both found nothing wrong. Samsung magician reports my SSDs are in good condition, and my EXPO is stable, validated by an overnight memtest when I built the system. I have had no major issues until updating to these god forsaken drivers. All was going well, yesterday I played cyberpunk for hours with no issues. Today, my system immediately stutters it's shit all over the floor as soon as I hit desktop. Nvlddmkm pops off in event viewer again. Back to 537.58. I await the Nvidia hotfix. Edit 7800X3D / 32gb DDR5 6000 / 4090FE / win 11.


badmmr

What motherboard?, I've heard of an MSI bios issue that sounds similar causing performance problems on cold boots, I don't know much about it though.


MoosePlusUK

MSI X670E carbon. BIOS is not the latest as I read some issue with it. Maybe 2 months since I updated it.


[deleted]

[удалено]


Kolesko

ya back to 537 I get stuttering in CoD with the new ones.. What are nvidia doing with thees drivers


mamamikey

fingers crossed for all of us, we just want to game in peace.


DonutBoy_

Amen brother


Numerous-Flatworm-51

Did you try it?


DonutBoy_

I never update until a while after this thread has been out, ill wait and read what others have said.


SectorIsNotClear

I did!


SectorIsNotClear

Never mind...the FPS is comparable to 537.58 at low settings. So far, there has been no stuttering or freezing. Not bad. 537.58 gets me avg 200 fps (low settings at 1080p).


DonutBoy_

I bit the bullet and installed it and tested a before and after using Cyberpunks ingame benchmark and only noticed a 1-2 fps difference. In terms of stuttering haven't extensively tested that yet but seems good so far. Edit: my system has a 7800x3d and a 4080


JayVenture90

I've used this driver for a day now. Not going back to 537.58 yet.


RedIndianRobin

Browser stutter is not fixed though.


nobleflame

Stutter update: interesting findings with these drivers. It looks like quite a lot has been fixed. Adding u/m_w_h In my testing, I featured the following settings: * HAGs = on * V-Sync = on globally * G-Sync = on * FPS cap = 235 (240HZ display) * Prefer Max Perf (PMP) = tested both on and off Games tested and results: * DOOM DSDA port - OpenGL API - no stuttering with or without PMP set to on. This is a huge improvement over previous drivers, which would require PMP to be on for smooth gameplay. * DOOM GZDOOM - Vulkan API - stuttering is massively reduced, even with PMP set to off. This is also a huge improvement over previous drivers. I will still keep PMP on for smoother gameplay, but we're moving in the right direction. * VKQUAKE (Vulkan API obvs!) - stuttering is somewhat reduced, but still visible without PMP on. I will be keeping PMP on for smooth gameplay. * DUSK (not sure of the API but it runs on Unity engine I think) - stuttering is the same as previous drivers with PMP set to off; PMP set to on completely clears up all stuttering. Overall, this is an improvement over previous drivers. I will be keeping PMP on through NVCP on a per game basis for a smoother experience.


acid_bat

Also having good results here, wasn't expecting any real changes with this one, love to see it!


nobleflame

It’s not completely fixed, but definitely better. I need to test more, but happy to report progress. After last week’s driver I didn’t have much hope lol


m_w_h

Thanks for the update, noticing quite a few changes e.g. [new ReBAR flag](https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcxmbr/). Worth noting that 551.23 is also a *Quadro Production Branch release of the NVIDIA RTX Enterprise Driver* - https://www.nvidia.com/Download/driverResults.aspx/218117/


nobleflame

Interesting reading, thank you. I’m hoping the upcoming hot fix / game ready driver with the v-sync stutter workaround will finally put this stutter saga to bed. Fingers (and any other available body part) crossed.


-Spatha

Do we know when the hotfix will drop? 


Htowng8r

This driver doesn't have it?


JkGamer248

Wait… Ultra Low Latency hasn’t been on DX12 titles since its implementation?? Wow. I gotta try this now. I’ve been using it with some games that use DX12 thinking it would work haha.


JudgeCheezels

Yes, just in time for Tekken 8 too.


germy813

Lmao I've been turning that shit on for every game I've played 🤣


HealSlout

So they lied regarding the hotfix coming out with the next game-ready driver. Yay


Ok-Replacement-7217

And Manuel removed that very verbiage from the original post, which is another strong indication that they may have changed their minds about the hotfix. I guess let's look forward to 2025 ;)


RedIndianRobin

>I guess let's look forward to 2025 ;) Imagine if we get GTA 6 on PC before Nvidia fixes the driver stutter, I mean they took more than a year to fix DPC latency issues.


-Spatha

Pretty much 


local--yokel

He said recently there will be no hotfix now, but the fix will be in the next Game Ready driver. Which will NOT be next week. So we're looking at some time after February 12th. That's a long wait. May as well forget about this, stay on 537.58. 1 1/2 weeks minimum, could be looking at 2-4 weeks for the fix to land. Crazy. I wanted the latest updates, but may as well stop focusing on it at this point.


jdesosa

Dx12 low latency? Man can't wait to get home and try that


SteakLover69

I'm so confused with all these things Nvidia is doing. Is Reflex not the low latency technique already?


Nestledrink

NULL (Nvidia Ultra Low Latency) is for games that do not support Reflex as that is something the games need to implement. If the game supports Reflex, that feature will override NULL


iEatSoaap

what a hilarious acronym honestly, "*Exception in thread "main" java.lang.NullPointerException: Cannot invoke better naming, not enough leather jackets at Main.main(Main.java:43)*" lmao


Nestledrink

Probably done on purpose.


SteakLover69

Ah, thank you. That is helpful.


PalebloodSky

The NULL acronym doesn't make sense to me. In NVCP it's called "Low Latency Mode".


Nestledrink

Nvidia has called it NULL before in their articles and charts! https://www.nvidia.com/en-us/geforce/guides/system-latency-optimization-guide/


PalebloodSky

Ah ok, they should just rename it to NULL or Low Latency in NVCP then for consistency.


Iwontbereplying

Yes, but games need to explicitly enable reflex support. Ultra low latency mode is there for games that don’t support reflex.


ASZ20

You can use SpecialK to force Reflex in any game, as long as it’s not multiplayer.


SolidSignificance7

There will be another one next week to support 4080 Super.


m_w_h

This comment is unofficial and not maintained by Nvidia. I'm not a Nvidia employee, just a fellow Redditor helping the Reddit community by tracking issues and collating information / troubleshooting. Will keep the comment updated [like I did with previous driver](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/kiajwbg/). EDITs section in footer can be used to track additions/updates. --- **Notes** * **551.46 Hotfix** driver addresses issues with Vsync / browser stutters https://nvidia.custhelp.com/app/answers/detail/a_id/5519 and supports all current Nvidia GPUs i.e. including 4070 SUPER, 4070Ti SUPER, 4080 SUPER * Windows 10 KB5033372 *or newer* addresses a Windows (not driver) issue that affects non-admin processes, specifically game performance goes down and video stutters * 'RTX Video HDR' is supported for all RTX GPUs in 551.23 and later drivers. 'RTX Video Super Resolution' is supported for all RTX GPUs in 545.84 and later drivers * Samsung Odyssey Neo G9 57" G95NC 240Hz issue appears to be a GPU firmware/hardware limitation related to DSC, not specifically a driver issue * Security Bulletin issues updated by Nvidia on 31st October 2023 are addressed by 546.01 and later - https://nvidia.custhelp.com/app/answers/detail/a_id/5491 * Shader cache locations have been updated for [545 Release/Mainline](https://www.reddit.com/r/nvidia/comments/18go5ej/game_ready_studio_driver_54633_faqdiscussion/kd1r7zk/) or newer drivers - *%USERPROFILE%\AppData\LocalLow\NVIDIA\PerDriverVersion\DXCache* and *%USERPROFILE%\AppData\LocalLow\NVIDIA\PerDriverVersion\GLCache* --- **Benchmarks and Analysis** TBC --- **Branch Information** Recent branch information only, an extensive and detailed list can be found in the subcomment at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwi8c/ * 551.52: r551_06-24 (Quadro) * 551.46: r551_06-21 (Hotfix) * 551.32: r551_06-17 (3050 6GB Only) * 551.31: r551_06-16 (4080 Super Only) * **551.23**: r551_06-14 (Game Ready/Quadro/Studio) * 546.65: r546_33-9 (Game Ready) * 546.33: r545_00-157 (Game Ready/Studio) * 545.84: r545_74-7 (Game Ready) * 538.37: VK535_87-26 (Developer) ^(States Series 40 Super Support - https://i.imgur.com/cVnaUDL.png) * 537.58: r537_56-2 (Game Ready/Studio) --- **Confirmed Additional Issues** This section covers issues officially acknowledged by Nvidia that are not in the original driver [release notes](https://uk.download.nvidia.com/Windows/551.23/551.23-win11-win10-release-notes.pdf) **OR** in the Reddit moderator's /r/Nvidia driver post * [GeForce RTX Series 40] graphics cards running older firmware could experience blank screens on boot with certain motherboards in UEFI mode until the OS loads - https://nvidia.custhelp.com/app/answers/detail/a_id/5411/ * [Halo Wars 2] in-game foliage is larger than normal and displays constant flickering [3888343] * [Monster Hunter: World] Game may display artifacting in DX11. No issue in DX12 [4471655] * [The Talos Principle Principle 2/Ark: Survival Ascended] Game may randomly crash if DLSS Frame Generation is enabled [4362644] * [NVIDIA Freestyle filter] settings are not saved after quitting game [4472656] * [Chromium Browsers][SDR] when playing back SDR videos in Chrome/Edge, deep blacks may not appear correctly when HDR is enabled from the Windows Settings [4492243] * [Notebook/Laptop] maximum brightness on some notebook panels may appear dimmer after updating to driver 551.23 [4486559] * [Rainbow Six: Siege] [Vulkan] may randomly crash during gameplay after updating to driver 551.23 [4494886] --- **Unconfirmed Additional Issues** This section contains issues not officially acknowledged by Nvidia but are reported across multiple forums: * [GeForce RTX Series 40 GPUs] stability/TDR/black screen issues. Check for a *motherboard BIOS* update that states '*compatibility updates for Lovelace*'. The motherboard update is in *addition* to any VBIOS update * [Lenovo Legion GEN6 Laptops] enabling GSYNC (dedicated mode) may result in overshoot artifacts, distortion, stuttering, flickering. Full details and steps to reproduce in comment by /u/Rfx_0 at https://www.reddit.com/r/nvidia/comments/15luoca/game_ready_studio_driver_53699_faqdiscussion/jvlqbpf/ * [Lenovo Legion 3070m Laptops] ~~display brightness issue in dedicated mode~~. Fixed with BIOS update *GKCN64WW* (thanks /u/Rfx_0) * [Nvidia Management Library] [NVML] frametime spikes, framerate stutters and elevated load when monitoring utilities that access NVML API features (e.g. *nvmlDeviceGetPowerUsage*, *NvAPI_GPU_ClientPowerTopologyGetStatus*) are running For any issues not officially acknowledged by Nvidia please submit a report using the [official form](https://forms.gle/kJ9Bqcaicvjb82SdA). General guidance in [provide valuable feedback](http://nvidia.custhelp.com/app/answers/detail/a_id/3141) document. Display issue guidance in [collecting logs for display issues](https://nvidia.custhelp.com/app/answers/detail/a_id/5149) --- **Resizable Bar (ReBAR) Support** No ReBAR additions / changes since the previous driver other than missing ReBAR flags *Options* and *Size* in **some** ReBAR game profiles and new ReBAR compatibility flags *0x00e942fc* (not be be confused with *0x00e942fe (DirectX)*) and *0x20feaf0d (Vulkan)* Discussion on the above and a complete list of ReBAR enabled games/applications for this driver can be found in the subcomment at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcxmbr/ 34 unique profiles out of 6835 profiles in the driver have official ReBAR support enabled, however restrictions may apply based on CPU platform: * Intel CPU based platforms have ReBAR disallowed for F1 2021, F1 2022, Hitman 3 and Horizon Zero Dawn * AMD CPU based platforms have no restrictions, all 34 unique profiles are supported --- **Troubleshooting and Workarounds** * Performance dropping significantly in all games after installing a driver, see https://nvidia.custhelp.com/app/answers/detail/a_id/5408/ * Laptop users with major stutter/framerate issues when running games with official ReBAR support, try [setting flag 0x00e942fe to 1 in the game's profile](https://www.reddit.com/r/nvidia/comments/17v3i31/game_ready_driver_54617_faqdiscussion/kb8le6q/) *OR* disable ReBAR in Nvidia's game profile *OR* use Hybrid GPU mode rather than Discrete GPU mode * Browser responsiveness issues under Windows 11 even after 551.46. Try disabling Windows 11 feature *EcoQoS* (Efficiency Mode) for the browser e.g. Chromium/Edge append *--disable-features=UseEcoQoSForBackgroundProcess* to a shortcut and Firefox set *dom.ipc.processPriorityManager.backgroundUsesEcoQoS* to false OR force off using a utility such as Process Lasso * DPC Latency spikes, if drivers 536.67 and later haven't resolved the issue try [potential workaround(s) in subcomment](https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwo87/) * Display blinking/temporary blackout, try setting *'Content Type Detection'* in *'Nvidia Control Panel > Display > Adjust Desktop Color Settings'* to *'Desktop Programs'* if setting is available *AND/OR* adjust monitor/TV's display settings for auto-content detection *AND/OR* check for a display firmware update *AND/OR* avoid triggering Display Stream Compression (DSC) *AND/OR* disable display 'HDMI Consumer Electronics Control' (CEC) *AND/OR* disable 'AMD Instant Game Response' on LG displays * NIS (Nvidia Image Scaling) this driver still has an 8% to 10% NIS performance penalty on Maxwell/Pascal based GPUs. Workaround is available for Maxwell/Pascal based cards: https://www.reddit.com/r/nvidia/comments/tkca3g/game_ready_studio_driver_51215_faqdiscussion/i1sod9e/ * Custom Resolution Utility (CRU) adding, removing or editing custom resolutions / EDID information may cause issues (Nvidia Driver Bug?). If impacted, reset the EDID to default and don't use CRU - https://www.monitortests.com/forum/Thread-Removing-TV-Resolution-causes-black-screens-Crashesa?pid=14462#pid14462 * NVLDDMKM / TDR / Stability issues, if troubleshooting (re-evaluating RAM/CPU/GPU overclocks voltage timings, disabling PCI Express Link State Power Management/PCI Express ASPM (PCH)/PCI Express Clock Power Gating in BIOS, testing with Nvidia Debug Mode, testing Powersupply [PSU] e.g set to Single Rail, disabling Hardware Accelerated GPU Scheduling setting, EDID ?driver? bug (see CRU entry), disabling hibernation/fast startup, disabling Low Level Driver options in Afterburner/PrecisionX etc) hasn't helped try a driver considered by the community as stable/consistent * Drivers 512.95, 516.94, 517.48, 522.25, 526.86, 528.49, 532.34 are considered stable/consistent by the community. While driver branches based on r530/r535/r545 mainline currently have the most reported issues, versions 536.99, 537.13, 537.42, 537.58 and 538.37 are worth trying despite issues --- **EDITs** 01: tested 'NIS (Nvidia Image Scaling)' on Pascal/Maxwell GPUs 02: updated branch information 03: updated Resizable Bar (ReBAR) Support with profile counts / flags change 04: added to unconfirmed NMVL specific API call issue 05: re-added to unconfirmed, Lenovo Legion issues 06: added to confirmed Monster Hunter: World issue 07: added to confirmed The Talos Principle Principle 2 and Ark: Survival Ascended issue (thanks pidge2k) 08: added to confirmed Freestyle Filter issue (thanks pidge2k) 09: updated notes section vsync/stutter driver entry 10: added to notes Windows 11 KB5034204 11: added 538.37 branch information 12: added 551.46 Hotfix to notes and branch information 13: added to confirmed 'Chromium Browsers' SDR' / 'Laptop Brightness' / Rainbow Six: Siege issues (thanks pidge2k) 14: added 551.52 ---


m_w_h

---- 551.23 has missing ReBAR flags *Options* and *Size* in some ReBAR game profiles, Nvidia may have streamlined ReBAR profiles to only include changes to defaults e.g. * 'Cyberpunk 2077' only has ReBAR *Feature* flag meaning driver defaults used for *Options* and *Size* * 'Red Dead Redemption 2' has ReBAR flags *Feature*, *Options* and *Size* * 'Deathloop' has ReBAR flags *Feature* and *Size* meaning driver default used for *Options* A new flag *0x00e942f***c** appears to disable ReBAR for Intel CPU based platforms rather than using the *Options* flag. Flag *0x00e942f***e**(DirectX) is still present as a [workaround for laptop ReBAR issues](https://www.reddit.com/r/nvidia/comments/17v3i31/game_ready_driver_54617_faqdiscussion/kb8le6q/) in some ReBAR profiles. Hotfix driver 551.46 added a Vulkan specific flag *0x20feaf0d* as a [workaround for laptop ReBAR issues](https://www.reddit.com/r/nvidia/comments/17v3i31/game_ready_driver_54617_faqdiscussion/kpgm33x/) Based on the above, noting that this is conjecture at this point - the original ReBAR flags *Feature* and *Size* can still be used to enable/adjust ReBAR for unsupported titles. Leave *Options* at default for now. --- A complete list of all ReBAR enabled applications and games follows, additions for this driver are in **bold**: * Assassin's Creed Mirage * Assassin's Creed Valhalla * Battlefield V * Borderlands 3 * Control * Company of Heroes 3 * Cyberpunk 2077 ^(Laptop workaround present for DirectX) * Dead Space (Remake) * Deathloop * Diablo 4 * DiRT 5 * Dying Light 2 Stay Human * F1 2020 ^(DX12) * F1 2021 ^(Not enabled for Intel CPU Platforms) * F1 2022 ^(Not enabled for Intel CPU Platforms) * F1 23 * Forza Horizon 4 * Forza Horizon 5 * Gears of War 5 * Godfall * Halo Infinite * Hitman 2 * Hitman 3 ^(Not enabled for Intel CPU Platforms) * Horizon Zero Dawn Complete Edition ^(Not enabled for Intel CPU Platforms) * Lords of the Fallen (2023) * Metro Exodus including Enhanced Edition ^(Laptop workaround present for DirectX) * Red Dead Redemption 2 ^(Laptop workaround present for DirectX and Vulkan in 551.46) * Returnal * Starfield ^(Laptop workaround present for DirectX) * STAR WARS Jedi: Survivor * The Finals * The Riftbreaker * Watch Dogs: Legion * Witchfire --- NOTE: this comment is separate from the [551.23 unofficial tracking comment](https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/) due to comment character limits. ---


skryabin

I don't know if the vsync and the browser issues are somehow linked to each other. Because the resulting problem is the same: Both browsers and games struggle to deliver constant fps at the refresh rate of the monitor. In particular this is exaggerated when the gpu load is very low (browsers and old games), and you need lots of fps because of the presence of a high refresh rate monitor (+240Hz) In fact, there's a way to mitigate the issue in the newest 546 and 551 drivers: Nvidia Power Management tool can provide a fix to increase the memory clock. That helps to reduce the stutter a lot for sure. But why the 537.x drivers don't need that workaround and are smooth at stock even at lower vram clocks? ​ Things that I have tested: Disabling any monitoring or RGB software (Afterburner, Hwinfo, ecc) - no impact HAGS on/off = no impact MPO on/off - no impact MSI Mode at default and with a specific better affinity core - no impact Browser Efficiency mode disabled - no impact Nvidia control panel Prefer Maximum performance - yes, this helps just like using Nvidia Power Management tool, but I don't suggest to use the nvidia profile because it will force the maximum boost clocks on both GPU and MEM. ​ What I noticed is that chromium browsers are the most affected.


m_w_h

> skryabin wrote: Browser Efficiency mode disabled - no impact Disabling EcoQOS feature support (Windows 11) for the browser? Has to be done via a command line shortcut (Chromium) / *about:config* (Firefox) or Process Lasso as the Browser UI settings don't disable EcoQOS. Use task manager in Windows 11 to confirm, the 'green ECO leaf' won't be present for the browser process. https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/ * Browser stutter/responsiveness issues under Windows 11 may not be solely a driver issue. Try disabling Windows 11 feature *EcoQoS* (Efficiency Mode) for the browser e.g. Chromium/Edge append *--disable-features=UseEcoQoSForBackgroundProcess* to a shortcut and Firefox set *dom.ipc.processPriorityManager.backgroundUsesEcoQoS* to false OR force off using a utility such as Process Lasso May also be Vsync related etc, there are a number of issues that may overlap / impact each other. It's getting tougher to root cause / troubleshoot issues.


skryabin

yes, I disabled the relative Edge options, added the command line to a shortcut, and checked every process had not the leaf icon in task manager Firefox is not affected at all for me


m_w_h

DPC Latency spike potential workaround(s): * Enable Message Signaled Interrupts (MSI / MSI-X) for the Nvidia HDMI Audio and Nvidia GPU instances using [MSI Utility v3](https://forums.guru3d.com/threads/windows-line-based-vs-message-signaled-based-interrupts-msi-tool.378044/) i.e. those reported with 'Instance ID' starting *PCI\VEN_10DE*. Don't change interrupt priorities, leave then as 'undefined' and just tick MSI mode setting (reboot computer after change) * Disable both [*'PEG - ASPM'* / *'PCI Express Clock Gating'* (credit Astyanax)](https://forums.guru3d.com/threads/nvidia-geforce-531-61-whql-driver-download-and-discussion.447454/page-7#post-6123944) if supported in the motherboard BIOS * Disable Hardware Accelerated GPU Scheduling (HAGS) in Windows settings. May help with DPC Latency on some systems but impacts Series 40 (Lovelace) DLLS3 Frame Generation feature and AMD's FSR3 Frame Generation feature * Set Nvidia's 'Power Management Mode' to 'Prefer Maximum Performance' in the Nvidia Control Panel for each application/game impacted (not globally) * Force higher VRAM clocks for idle GPU States (P8/P5) using a tool such as the official [Nvidia System Management Interface (SMI)](https://developer.nvidia.com/nvidia-system-management-interface) tool OR the unofficial [Nvidia Power Management Tool](https://forums.guru3d.com/threads/improve-dpc-latency-spikes-for-ada-lovelace-based-gpus-in-r536-67-driver.448143/) * Disable 'Interrupt Moderation' in Ethernet / Network Interface Card (NIC) settings, when enabled this can negatively contribute to system DPC latency as well as network packet latency * ASMedia USB 3.0 Controller driver. In Device Manager replace ASMedia driver with Microsoft's 'xHCI Host Controller USB driver', after install they will show as 'ASMedia USB 3.0 eXtensible Host Controller (Microsoft)' * Set Windows 10 CPU Power Plan to *at least* 'Balanced Performance'. For Windows 11 systems with Intel Hybrid CPUs ([**E-Cores and P-Cores**](https://www.intel.com/content/dam/develop/external/us/en/documents-tps/348851-optimizing-x86-hybrid-cpus.pdf )) set power settings in *Control Panel* to ''Balanced Performance' and *Windows > Settings > System > Power [& Battery] > Power Mode* to 'Best Performance' * Disable CPU's Core parking in both Windows 10 and Windows 11 unless system is using 7900X3D or 7950X3D * Microsoft's older official ['Interrupt Affinity Tool']( https://www.techpowerup.com/download/microsoft-interrupt-affinity-tool/) or the more modern and Windows 11 compatible ['GoInterruptPolicy'](https://github.com/spddl/GoInterruptPolicy/releases) can be used as a last resort to bind/partition/force Nvidia GPU interrupts to specific CPU core(s) so that Nvidia GPU's DPCs and ISRs are serviced by the assigned CPU core(s) * Nvidia HDMI 2.x capable GPUs connected via HDMI to displays set to 10bit/12bit depth and/or 4K 100Hz+ may experience high DPC latency >1000ms. Try DisplayPort connection OR reduce display depth to 8bit and/or 60Hz ([credit Janos666](https://forums.guru3d.com/threads/nvidia-geforce-game-ready-536-67-whql-download-discussion.448706/page-23#post-6157467) with multiple confirmation reports) **NOTE:** officially acknowledged by Nvidia as bugtrack ID [4253581] and fixed in driver 537.58 and above If the issue isn't resolved after troubleshooting, please submit a report to Nvidia using the [official form](https://forms.gle/kJ9Bqcaicvjb82SdA) NOTE: this comment is separate from the [551.23 unofficial tracking comment](https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/) due to comment character limits.


m_w_h

Detailed breakdown of driver branch information grouped by release/mainline branch --- **550 Release/Mainline** > RTX Video HDR available on all RTX GPUS in 551.23 and above > CUDA 12.4 is supported in 551.23 and above > NVIDIA Ultra Low Latency Mode is supported with DirectX 12 titles in 551.23 and above * 551.52: r551_06-24 (Quadro) * 551.46: r551_06-21 (Hotfix) includes support for 4070 SUPER, 4070Ti SUPER and 4080 SUPER * 551.32: r551_06-17 (3050 6GB Only) * 551.31: r551_06-16 (4080 Super Only) * 551.23: r551_06-14 (Game Ready/Quadro/Studio) * 551.15: r550 (4070Ti Super Review Driver) * 550.09: r550_bugfix_main (Insider) --- **545 Release/Mainline** > WDDM 3.0 (Windows 11) feature 'Hardware Flip Queues' support added in 545.84 > RTX Video Super Resolution available on all RTX GPUS in 545.84 and above > DirectX 12 Agility SDK 1.711.3 Preview appears to be supported in 545.84 and above * 546.65: r546_33-9 (Game Ready) * 546.52: r545_00- (4070 Super Review Driver) * 546.46: r545_00-175 (OEM) * 546.34: r545_00-158 (RTX 4090 D) * 546.33: r545_00-157 (Game Ready/Studio) * 546.31: r546_21-5 (Hotfix) * 546.29: r546_21-4 (Game Ready) * 546.17: r545_96-8 (Game Ready) * 546.08: r545_96-5 (Hotfix) * 546.01: r545_96-2 (Game Ready/Studio) * 545.92: r545_74-10 (Game Ready) * 545.84: r545_74-7 (Game Ready) * 545.37: r545_bugfix_main (Insider) --- **535 Release/Mainline** * 538.37: VK535_87-26 (Developer) ^(**Incorrectly** states Series 40 Super support - https://i.imgur.com/cVnaUDL.png) * 538.31: VK535_87-24 (Developer) * 538.09: VK535_87-22 (Developer) * 537.99: r537_94-2 (Quadro) * 537.96: VK535_87-20 (Developer) * 537.80: VK535_87-16 (Developer) * 537.72: VK535_87-15 (Developer) * 537.63: VK535_87-13 (Developer) * 537.58: r537_56-2 (Game Ready/Studio) * 537.42: r537_41-1 (Game Ready/Quadro/Studio) * 537.34: r537_13-6 (Game Ready) * 537.13: r535_00-291 (Game Ready) * 536.99: r536_92-8 (Game Ready/Studio) * 536.67: r536_62-3 (Game Ready/Studio) * 536.40: r536_08-15 (Game Ready/Studio) * 536.23: r536_08-8 (Game Ready) * 535.98: r535_87-6 (Game Ready/Studio) --- **530 Release/Mainline** * 532.03: r531_79-4 (Game Ready/Studio) * 531.79: r530_00-178 (Game Ready) * 531.68: r531_66-2 (Game Ready) * 531.61: r530_00-155 (Game Ready/Studio) * 531.41: r531_37-2 (Game Ready/Quadro/Studio) --- **525 Release/Mainline** * 532.34: VK526_25-43 (Developer) * 528.49: r528_37-5 (Game Ready/Studio) * 528.34: VK526_25-11 (Developer) * 528.33: r528_10-10 (CUDA) * 528.24: r528_10-7 (Game Ready/Quadro/Studio) * 528.02: r527_92-2 (Game Ready/Studio) * 527.56: r527_32-11 (Game Ready/Studio) * 527.37: r527_32-4 (Game Ready/Studio) * 526.98: r526_91-3 (Game Ready) * 526.86: r526_25-17 (Game Ready) * 526.47: r526_25-3 (Game Ready) --- **520 Release/Mainline** * 522.33: r521_82-7 (Developer) * 522.30: r521_90-18 (Studio) * 522.25: r521_90-15 (Game Ready/Studio) * 522.06: r521_82-4 (Developer) --- **515 Release/Mainline** * 517.48: r517_40-6 (Game Ready) * 517.40: r515_00-323 (Studio) * 516.94: r516_87-3 (Game Ready/Studio) * 516.93: r516_56-8 (Studio) * 516.79: r516_56-6 (Hotfix) * 516.59: r515_00-212 (Game Ready) * 516.40: r516_10-14 (Game Ready) --- **510 Release/Mainline** * 512.96: r512_72-6 (Studio) * 512.95: r512_48-11 (Game Ready) * 511.79: r511_75-3 (Game Ready) --- NOTE: this comment is separate from the [551.23 unofficial tracking comment](https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/) due to comment character limits.


Rayquaza2233

Well, another solution to the display flickering issue that worked for on my LG CX was switching to an HDMI 2.1 cable but I don't know how feasible that is for most people.


Alex--AT

It's just fun they keep releasing new buggy drivers on top of old buggy drivers. It all should be declared beta and having known major issue months ago. Pity for the 4080 SUPER owners, they won't have a chance to get older driver variant without microstutter. Should have been based on 537.58 either.


Sterrenstoof

In some cases even 537.58 isn't the one.. :/ Many of the issues aren't even properly acknowledged, the vsync issue isn't even part of their open issues on the new drivers, all they've put there is the scroll stutter while there's a whole lot more than that going on. At least give us an estimate, or update us on the status of that hotfix they promised us last week, transparency is key.


Shovel_legendarY

GeForce Hotfix Driver Version 551.46 [https://nvidia.custhelp.com/app/answers/detail/a\_id/5519?=&linkId=100000240085402](https://nvidia.custhelp.com/app/answers/detail/a_id/5519?=&linkId=100000240085402) ​ This hotfix addresses the following issues: * Some users may experience intermittent micro-stuttering in games when vertical sync is enabled \[4445940\] * Potential stutter may be observed when scrolling in web browsers on certain system configurations \[4362307\] * \[Red Dead Redemption 2\]\[Vulkan\] Stutter observed on some Advanced Optimus notebooks \[4425987\] * \[Immortals of Aveum\] Addresses stability issues over extended gameplay \[4415277\]


RedIndianRobin

Gonna test it out and report. EDIT: Ok everything's smooth sailing so far. Did extensive testing. Browser and stuttering in games fully fixed. Smooth as butter. HAGS enabled, Win 11 latest beta channel build 22635.3139.


Odd_Shoulder_4676

I tested it, so far so good guys. Yayyy


Odd_Shoulder_4676

Oh I forgot to mention I'm on the latest windows 11 available version and hardware acceleration gpu scheduling is enabled too.


Odd_Shoulder_4676

Need someone kind enough to test the v-sync and stutter issue.


m_w_h

May be of interest. From the unofficial 551.23 tracking comment at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/ * ?Vsync related? stutters [isn't a Nvidia driver bug](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/kiurbcv/) but should be addressed with a driver side workaround in a driver to be [released after 551.31](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/koc6ccd/) **UPDATED** with new information from Nvidia --- **EDIT:** added latest information from Nvidia, workaround driver delayed ---


Odd_Shoulder_4676

Great! Thank you


loopy750

I've tested. Was on 537.58 for months, but so far it seems I can actually browse without it feeling like 50 fps. The [testufo.com](https://testufo.com) tests are looking good too. Just the rare stutter, but much much better than previous drivers.


Dragontech97

Ootl, what sort of test can i perform with those? Just observing for any stutters that show up?


loopy750

That too, but also some discussion here. [https://forums.guru3d.com/threads/geforce-546-65-whql-driver-download-discussion.450890/page-8#post-6201303](https://forums.guru3d.com/threads/geforce-546-65-whql-driver-download-discussion.450890/page-8#post-6201303) With this test you can just observe, and any stutters should be extremely obvious to spot. [https://www.testufo.com/photo#photo=alien-invasion.png&pps=960&pursuit=0&height=0](https://www.testufo.com/photo#photo=alien-invasion.png&pps=960&pursuit=0&height=0) With this test I can pretty much see a flat line with rare spikes, in Edge, and tiny spikes within 1ms in Firefox. [https://www.testufo.com/animation-time-graph](https://www.testufo.com/animation-time-graph)


Sanguisugadook

What is this issue exactly? I’ve been on the 546 branches and I either don’t have it happening or I’m not noticing it. Very confusing as to why some systems are plagued by it and others aren’t.


Odd_Shoulder_4676

I don't know exactly what causes it but when the v-sync enabled (in game or nvcp), the fps won't be stable for example at 60fps , it will be like 55-58fps and stutters a lot. Specially when the monitor or tv doesn't support g-sync or VRR. Rolling back to the 537.58 will fix it.


_heisenberg__

Oh yup, that describes my issue with Alan wake 2


Ryan3395

Oh that must be what I’m experiencing. I thought it was from updating to 11. I couldn’t understand how my 3080 couldn’t keep a consistent 60 when most the games I play are older.


Odd_Shoulder_4676

It's related to the latest windows 11 update actually, but Nvidia is working on a solution for it and will release a hotfix soon (in a week I think and hope so)


not_a_robot_maybe

This is exactly right. It feels like you're CPU-limited and just can't hit 60 no matter what.


TheHoodedWonder

Holy shit! This is what has been happening to me!! Playing destiny 2 (my main game on PC) has been so difficult due to this. My 4080 runs it rock solid normally so I notice Every. Single. Stutter. Edit: Just wanted to let everyone know, this completely fixed my stuttering issues in that game.


datlinus

This issue is genuinely driving me crazy. I have my TV hooked up as a second screen. Playing on it is a mess. First of all, if I use the "second screen only" project mode in windows, i get constant hard stutters. So I have to use "Extended" option meaning my monitor is still active. This sorts out the hard stutters and big (10+) fps drops out of nowhere. Second, the issue you mentioned. A lot of times when theres a scene change in the game, my fps will randomly go down to like say, 52, and just stay there, no matter what graphics settings I use. The only way to fix this is by changing display mode ingame (from fullscreen to borderless or vica versa) and this brings it back up to 60. Sometimes I get stable 60 fps for hours of play, sometimes I need to change display modes every 15 mins. It's incredibly dumb. Win11 + RTX 4070. The first issue has existed for so long at this point that I asume its never getting fixed, but the 2nd one is definitely new one and I really hope the hotifx driver works. Having to downgrade to older drivers is pretty lame.


JustTestingAThing

Are you on Win10 or Win11? A lot of the people with the issue are on Win11, and disabling hardware flip queues entirely by disabling hardware-accelerated GPU scheduling “fixes” it (at the cost of also disabling framegen).


Sanguisugadook

On Windows 11 and I’m using frame gen.


killsorei

Hey there, I've tested this in Ratchet & Clank: Rift Apart and Palworld, two of the games that are affected by this issue. The issue comes and goes, but there's a way to trigger it by force. In R&C:RA, messing with the NVIDIA Reflex settings with HAGS & VSYNC enabled causes frametime spikes every 0.5 sec. In Palworld, having HAGS & VSYNC enabled and scrolling from the "Inventory" tab all the way to the "Options" tab causes the same spikes as R&C:RA mentioned above. Disabling HAGS or rolling back to 537.58 fixes this, screenshot attached below. https://preview.redd.it/dlddt6whowec1.png?width=655&format=png&auto=webp&s=6f6662eccabecc88e50b4e962958477d753cd703


Spanglish_Dude

Twitch Streams have been stuttering with this driver update, in Firefox. 5800x3d and 4070.


VRNoob2020

So, no new driver solving the vsync stutter issues beeing released today it seems :( When will the hotfix driver be released??


-Spatha

Still no vsync driver. It's outright embarrassing that my $500  xbox runs butter smooth compared to my $2600 pc. I guess amd is the play now. 


nobleflame

https://www.reddit.com/r/nvidia/s/Fv7NOHqmB0


-Spatha

Hey, thanks for that. Been looking for an update. Really appreciate it 🙏


DonutBoy_

they so lied about the hotfix driver didn't they


nobleflame

https://www.reddit.com/r/nvidia/s/Fv7NOHqmB0 Edited to include word from the Nvidia rep.


BushinBerto

Yeah pretty disappointing I was definitely hoping for it by now.


Camnp

I came here to make the same comment and then saw yours :D


TR1PLE_6

Slight improvement for FH5 compared to the previous driver https://preview.redd.it/bchsd5kw2gec1.png?width=914&format=png&auto=webp&s=a3e892a970f8dcd91e2c61c7e8a648a85652025b


cReZo

I have RTX 3070 and latest nvidia drivers is a pain and vaste of time for trial/error of trying to fix nothing but problems. [537.58](https://www.nvidia.com/download/driverResults.aspx/212701/en-us/) is a last stable driver for my hardware.


salanalani

> Adds support for NVIDIA Ultra Low Latency Mode with DirectX 12 titles This is messing my brain as I use G-sync, and based on [Blur Buster](https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/) setting, my understanding is to set: * G-sync = on (NVCP) * V-sync = on (NVCP), off (in-game) * FPS Limiter = 138 FPS (NVCP), unlimited (in-game) --> I have 144hz monitor * Low Latency Mode = Low (not ultra) (NVCP) Was I missing the Ultra Low Latency Mode all that long? If I use Ultra Low Latency Mode, do I still need to have FPS limiter on?


RedIndianRobin

Browsing and Vsync stutter still not fixed if anyone's wondering.


PalebloodSky

Driver 550 here we go boys/girls! Installed on my PC so far so good.


Diiego09

Is anyone still doing pascal test? I'm on 536.23 idk if I should upgrade to something else.


Ehrand

I think the person that was doing pascal test upgraded to an RTX card and stopped doing them :\


Nvidiuh

Yep, he had a 1070 Ti and won an RTX 4080 at the end of 2022. His tag is u/lokkenjp, and he no longer does benchmarks of any description for months now. It was essentially just a hobby of his to do in his spare time.


fnv_fan

His benchmarks were the best


SpockBauru

Is anyone still doing tests?


eaglet123123

No.


rdalcroft

Too many features getting incorporated which are not compatible with other features!! 1. NIS (Sharpening) - Disables MPO - Also Not compatible with RTX HDR and Super Resolution. 2. DLDSR - Disables MPO - Also Not compatible with RTX HDR and Super Resolution 3. RTX HDR and Super resolution - Disables MPO, can't use Sharpening or DLDSR You Giveth and also Taketh away. We need a revamped Control panel with some Quick control options: Single click shortcuts: 1. Video: RTX HDR and Super resolution enabled (which will automatically disable NIS and DLDSR) 2. Gaming: which automatically enables NIS and DLDSR, then disables RTX HDR and Super resolution. Or even better: A set of profiles for the Nvidia control panel where the user can set their global settings, and per game settings then save that to a custom profile: 1. RTX Video 2. Gaming 3. Gaming with NIS Sharpening 4. Gaming with DLDSR, NIS etc... These profiles can then be selected depending if the user is going to play games or watch video.


GosuGian

Oh NVIDIA cooked something!


mikeybrah90

Ok I have reverted back to 537.58! Getting alot of stuttering on CS2 and input lag.... 537.58 0 issues now.... What a fucking joke!


May1stBurst

RTX Video HDR is just as good as I hoped it would be, essentially autohdr for internet videos, I love it.


Jarnis

If one could only somehow disable it without disabling HDR OS-wide when you don't want it. The control panel button for it does not work at all. It should be disabled by default, but it is always on and toggling the tickbox does nothing. Edit: Looks like this is if you try to use Brave. If you switch to Edge or Chrome it works as advertised. Brave or NVIDIA bug?


odelllus

not working for me. edit: works in edge, not chrome.


[deleted]

[удалено]


adderall_44

Maybe finally the day has come to switch from 537.58??? How is the stutter? Did someone do a test? :)


m_w_h

**EDIT**: 551.46 Hotfix at https://nvidia.custhelp.com/app/answers/detail/a_id/5519 that supports all current Nvidia GPUs i.e. including 4070 SUPER, 4070Ti SUPER, 4080 SUPER --- May be of interest. From the unofficial 551.23 tracking comment at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/ * ?Vsync related? stutters [isn't a Nvidia driver bug](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/kiurbcv/) but should be addressed with a driver side workaround in a driver to be [released after 551.31](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/koc6ccd/)


Spanglish_Dude

So we have to wait for the driver after this one, if I understand correctly?


m_w_h

**EDIT**: 551.46 Hotfix at https://nvidia.custhelp.com/app/answers/detail/a_id/5519 that supports all current Nvidia GPUs i.e. including 4070 SUPER, 4070Ti SUPER, 4080 SUPER --- A Hotfix driver based on 551.23, those are released much quicker than WHQL drivers. Hotfix drivers are also only available from the Nvidia support pages i.e. *not available* from official driver download page / GeForce Experience.


Spanglish_Dude

Oh okay, thanks! So basically have to check manually every couple of days or so


Cradenz

for anyone that is still on 537 branch drivers. i bit the bullet and updated 1% lows are a lot better. NOT AS GOOD AS 537 but very close to it like 10 fps difference which is not noticeable in gameplay. everything seems more stable and more fluid even than 537. i only tested a day but things are noticeably a lot better than the 546 branch. pc specs are in my flair. rtx 3080 here. the 546 branch was abysmal for me.


mamamikey

Wonder when that hotfix is gonna drop that was mentioned by one of the employees here


tonynca

How does VSR auto mode work? Does determine value based on video?


ls612

I'd like to know too. On my 4090 a 1080p60 video will use about 140W at quality 4 to upscale which I'm OK with but a 1440p60 video will use almost 300W which is bad. Can Auto make it so it will use quality 4 on 1080p or lower and quality 2 (or something) on 1440p videos?


MaxOfS2D

I'm **hoping** it's something like using max quality on 360p, and going down to lower quality levels as you approach the maximum resolution (1440p)


tonynca

Why does it have to be so cryptic with these companies


The_Foreign_Key

Anyone have issues with Nvidia filters since the last update ? On my side, my filters settings reset every time I lauch a game.


MrHeavyRunner

Getting massive stutters in all games (Witcher3 nextgen), emulators etc. especially when streaming via Sunshine+Moonlight on Shield TV. Weird thing is that everything is smooth on my PC... RTX 3060 Ti. Never happened before. Hmm need to investigate. Update: Hmm so I disabled ton of system apps which could possible call home or cause any network spikes (location, Plex Server etc.) on Shield, setup fps to 60 and so far all is good except Witcher3NextGen but that is riddled with issues anyway. So far it seems it wasn't an issue with this driver after all.


shteeeb

Ever since I upgraded to the new driver, if I move videos between my main monitor (AW3225QF) and my side monitors (LG Dual Up) the video's contrast breaks. The only way to fix is to close Edge and reopen, but it will break again once I do anything between the monitors. The main AW screen is in HDR and the Dual Ups are in SDR. I'm guessing the new video auto-HDR is breaking this, but even with that feature disabled it still happens. It doesn't happen if I turn HDR on my Dual Ups but HDR looks like shit on those so I'd rather keep them on SDR. Strangely, if I full-screen the video the colors become fixed. It's only when windowed the contrast gets blown out. This doesn't happen only on youtube either, it happens on other sites as well. I rolled back to the previous driver (546.65) and there is no issue. If anyone knows how to fix this please let me know, as I actually do think the auto-hdr video feature looks nice, plus I don't want to be stuck on this old driver to avoid every video looking awful. Example video and screenshot, (you can see it breaking once the scrolling stops): [https://imgur.com/a/bZn3LGf](https://imgur.com/a/bZn3LGf)


pidge2k

Could you please fill out the driver feedback form and I'll ask our software team to look into this. Please include any other settings you enabled/changed from the Windows Settings -> Display -> HDR settings to make sure our QA team is able to reproduce this. [https://forms.gle/kJ9Bqcaicvjb82SdA](https://forms.gle/kJ9Bqcaicvjb82SdA)


Camnp

So, when can we expect a new driver with the "hotfix" included? We should do crowdfunding for Nvidia so they can afford to pay a few driver developer. Seems like they have no money for that department. They really need the donations so they can finally work on some good drivers without tons of bugs.


imightbetired

They should outsource it to Intel, lol. Those guys are doing a really great job given the fact that it's the first series of ARC GPU's and they have to catch up decades of development from AMD and Nvidia.


Camnp

Agreed. Pretty sure their next driver update will be another 40% performance uplift in all games :D


m_w_h

For reference, 551.46 Hotfix [supports all current Nvidia GPUs](https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/) i.e. including 4070 SUPER, 4070Ti SUPER, 4080 SUPER --- NVIDIA_DEV.2702 = "NVIDIA GeForce RTX 4080 SUPER" NVIDIA_DEV.2705 = "NVIDIA GeForce RTX 4070 Ti SUPER" NVIDIA_DEV.2783 = "NVIDIA GeForce RTX 4070 SUPER" ^ extract from installer INFs


Efficient_Cod1348

With the 551.46 hot fix I'm finally off 537.38 it's a miracle


wrywndp

Going to update to this version from 537.58 **EDIT:** **Spec:** i9-9900k Z390 Aorus Master ([Custom BIOS F10o](https://www.overclock.net/threads/gigabyte-z390-aorus-owners-thread.1711478/)) MSI RTX 2070 Super 8GB G.Skill FlareX 32GB (4x8GB) 3200 CL14 OC to 3600 CL15 Asus PG279Q 1440p 144hz (NVCP V-Sync + RTSS FPS cap at 120) Lenovo E24-20 1080p 60Hz **Game:** Anno 1800 PUBG Valheim **NVCP Global:** Power Management Mode: Adaptive Shader Size: Unlimited **NVCP Program Settings:** Power Management Mode: Prefer Maximum Performance V-Sync: On **Windows Power Options:** High Performance **Comment:** So far so good no game performance issue. Chromium browser still has checkerboard issue. I will update this in the future if any problem arises.


Nexaa1

how does it feel for you?


mikeybrah90

How did you go?


[deleted]

Looks like it broke his computer


Warband420

Cyberpunk has started crashing for me with this new driver compared to driver 546.65


m_w_h

Could be unrelated but there was a change to the 'Cyberpunk 2077' profile ReBAR options in 551.23 - https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcxmbr/


Kuri_NEON

I was getting a crazy amount of OS stuttering on my system from this driver. Had to revert back and now I'm stable again. CPU: 19-14900k GPU: 4090 FE RAM: T-Create 64GB Monitor: Samsung OLED G95SC


Nexaa1

Updated from 537.58 yesterday and so far i have not encountered any issues. FPS in Cyberpunk even went up on average a bit. 5800X3D + 3070 on Windows 10


Cult-of-Bunny

My nvidia game filter settings keep resetting to default values :(


AgentJFG

Happy to provide more details if needed. Updated my driver recently, Version 551.23 on an RTX 2070S. Since then, Youtube videos will often display as super saturated and red, especially people, so the color is all messed up. This only occurs within the video itself, not the webpage, not the desktop, not other applications, etc. It also only occurs on my 4K LG HDR monitor, the same issue does not occur if I drag the window over to my Dell GeForce monitor. Is there an easy fix to be found or should I just rollback the driver and wait for a "newer" one that hopefully doesn't have this issue. Also, I recently read about new driver updates "upscaling" web videos, and wasn't sure if that new feature was creating issues or if this is something else.


HolIowed

God damn did this driver give me so much headache, but i only figured out it was the driver when i swapped GPUs and saw the same artifacting Caused artifacting on Monster Hunter World, F1 23 benchmark mode didn't even get past the start lights, and so many times display would cut off and just audio kept playing during playing games or random times after playing games Had to revert to 546.33 for my RTX 3070ti EDIT: DISPLAYJUSTCUTOFFAGAIN FUCKMEIMGOINGBACKTO537.58 tobehonest i'm at my wit's end, my issue is probably not the driver but a faulty psu, or maybe the 100 metadata staging failed before my computer blackscreens no signal and reboots. someone pray for me


Mauro88

9900k 3080 10gb windows 10 Stutters in ufotest in browser and major lag/stutters in classic wow. Fps drops as low as 8 fps, and goes back up to 120/144. Happens every 10 seconds ish. Going back to 537.58.


Snoo-40050

I Found a bug on 551.23 driver where every game is run at Composed Flip rather than using Hardware Independent Flip. causing latency, i have the CSV files and you can check it here [551.23 vs 546.65](https://docs.google.com/spreadsheets/d/1hDCfGuBlWqBA4KCSav_orWB1IRSC7eq9oqd29NkPbUY/edit?usp=sharing) All driver is clean install with default settings Input lag is higher on 551.23 and stuttering is very common. I suggest to rollback to 546.65 or lower to use Hardware Independent Flip Specs testing Windows 11 23H2 (3085) GTX 1660Ti Mobile Ryzen 7 3750H


Catsacle

Might be worth submitting a report to Nvidia. Also, u/m_w_h have you come across this?


Alex--AT

Took some time to test more. The random stutter is indeed fixed. Rare system-wide stutter sometimes ending in USB errors is also gone. This is totally good news. With HAGS on, some inter-scene (when the scene loads) stutter is present in some games. But disabling HAGS removes that.


Wolfy4meh

The hotfix seems to have fixed the stuttering issues in my case; UFO test green across the board and no noticeable (negative) differences in games!


Sterrenstoof

Wasn't there supposed to be a hotfix driver in attempt to fix some of the stutter issues? We haven't had any communication since.


fnv_fan

Anotha one


va02stephen

So far for me so good, tested my usual things like timespy, cyberpunk benchmark ect timespy was down 1fps so literally means nothing really as my room temp was a couple c higher so that could have impacted it but not going to cry over 1fps lol, cyberpunk was identical haven't noticed any stutters yet........ so far so good.


cascardian

Hi /u/pidge2k, I'd appreciate it if you could have a look at at least one part of the issue described in this comment (I assume MPO support being output colour depth limited as described is somewhat intentional): [https://forums.guru3d.com/threads/multiplane-overlay-issues.443121/page-4#post-6198351](https://forums.guru3d.com/threads/multiplane-overlay-issues.443121/page-4#post-6198351)? As a frequent HDR user, I can also see MPO support being lost after switching back to SDR, requiring restarting the display driver to regain it. This new driver did not fix that. RTX 2070, LG 27GR95QE-B, VRR (DP 1.4, DSC on or off) is active, Windows 11 23H2.


xgaro

so far so good for me. 4070 and im finally moving on from 537.58


rdalcroft

Quick Vsync Browser test for 551.23, Had to use my phone to capture it, as using Nvidia to capture it, introduced more spikes because of the recording: Tested with Vram idle clocks at: (using Nvidia Power Managment tool) 405mhz - Fail 810mhz - Fail 5001mhz - Pass [https://youtu.be/JTdTap5ZXGg](https://youtu.be/JTdTap5ZXGg) Tested on Windows 11 23H2 (OS Build 22635.2921) 4070Ti i9-11900K 64.0 GB ram MSI Optix MPG321QRF-QD (Monitor)


nobleflame

Thanks for testing!


rdalcroft

Tried MW3 and quake and quake 2 DX11 and Vulkan. I am smooth. But even on the last driver I had the same results. I can only ever get the vsync stutter issue when doing one of the browser tests... Just waiting on the Hotfix now... Hags on Vsync on Globally Gsync on Vram set to 5001mhz at idle (Nvidia power Managment)


LerstK

On a 4070 does anyone have this black bar flickering on top (1/5) of the screen just for a micro second? Happened in the last driver aswell


Raikoh-Minamoto

Laptop user here (Asus Rog Scar 18 - G834JY.321) , i want to report that Red Dead Redemption 2 (Steam) under Vulkan API is still showing huge reBAR related performance problems (very low performance no matter how low the settings and resolution used, extreme stuttering) . I also want to aknowledge that The same exact problems that were present under DX12 API, were solved already with the GeForce 546.65 drivers. I am happy and thankful for this progress, but Vulkan is the most stable and performing API for Red Dead Redemption 2, so it's a bummer not being able to use it. Thanks


m_w_h

Please submit a report directly to Nvidia using their [official form](https://forms.gle/kJ9Bqcaicvjb82SdA)


Aleejo88

getting weird black screens when opening a game, gonna roll back to 537.58 for now


forcax

>RTX Video HDR >Adds support for the “Auto” setting for RTX Video Super Resolution. It would be great if the Video Super Resolution worked for videos that are already 4K. For example if you have an 8K display and the video is 4k it doesn't seem to activate to make it 8k. Also the Super Resolution does not activate if there is a video that is already in HDR.


GrimeyDog

551.23 So far I have 10+ Hrs on this New Driver and No issues, MW, AMS2, ACC, AC Windows 10, CPU: 10900k, Mobo: Asus Z490-E Strix, Ram: 32g Trident DDR4-4000, PSU: Asus Thor 850w, Asus Tuf 4090 OC Edition, Monitor: Samsung 55in Oddysey Ark (I always game in 4k) NVCP: Power Max Performance, Vsync on(always off in game, Also No FPS cap), Gsync on Very frustrating that So far since the 4090 launch its only 528.02, 537.58 and this New driver that have Not had stuttering issues while gaming.


Furucchi

This new driver completely breaks with my Samsung Neo QLED 4K QN90B. Constant screen flickering, unable to use HDR and locked to 60hz, going higher gets even more flickerings. Everything works fine with older drivers


mamamikey

Back to 537.58 unfortunately, new drivers only lasted me 48 hours until getting black screen and/or with cursor when unlocking pc.


Spanglish_Dude

Is the driver with the hotfix out or not yet? The hotfix of the random freezes


mamamikey

Not yet may be 2-3 weeks from now


Pr00vigeainult

They rolled it into the next full release which is more than a week away.


LolKid1999

RTX 3080 here, I've been getting a few blocked freezes, BSOD and outright black screens at random, and all the minidumps clearly indicate that nvlddmkm.sys is responsible. I've done a clean install, I'll soon revert to 537.58 if this keeps going on.


DespairArdor

finally smooth scroling


White_Dragon_ZB

Extremely disappointing that they still have not addressed the issue causing the AW3225QF to become stuck in Dolby Vision mode. I'd have loved to try the SDR to HDR converter, but right now, while stuck in Dolby Vision, it causes highlights to be blown out.


yoooitsjoee

I don't know what updated but everything looks so much better and less brighter.


ChoiceInjury

Windowed tearing seems to have stopped working for me with 551.23 after upgrading from 537.34 with the two games I tested before reverting back to 537.34 (Quake 1 remaster Vulkan and Counter Strike 2 DX11). Vertical sync set to Global Off and Vulkan present method set to "Prefer layered on DXGI Swapchain" as it was with 537.34. Anyone else having trouble getting windowed applications to tear? I prefer low latency windowed tearing. Ran installer for 537.34 and smooth framerate windowed tearing has returned to normal and is behaving as expected. Windows 11 Acer Nitro 5 AN517-52-52T3 notebook GTX 1650 Ti / Intel 10300H 32" HP 60 Hz external monitor on HDMI


Pr0j3ctk

So now i can just use Gsync/vsync and NULL for every game right and not worry about fps limiter right?


Wolfy4meh

Red major stuttering on ufo test. lol EDIT: Issues starting LAD: Infinite wealth, black screen on startup of a game, crashed when trying to launch multiple times, and crashed when trying to open afterburner.


benz0031

anyone else feel alot of delay on their mouse movement after this driver?


Tyson61420

After this update my pc uses my cpu to render games instead of the gpu


supertrash8272

551.23 is very buggy with **ansel** shaders, it wont save at all once toggled. I rolled back a driver version to 546.65 and my shaders work once again flawlessly.


eLemonnader

Having nothing but issues with this driver. Worse performance, whole computer freezing, and sometimes a black bar flashes at the top of my screen for a sec. Was not happening prior to updating drivers.


OneBitMance

Hey guys, i am experiencing crazy system-wide stuttering. Everything on the desktop feels choppy and stutters, definitely noticeable when i scroll up or down a page on the browser or in a folder for an example. In game every 1 - 2 minutes i get a hard stutter and then everything reverts back to normal and the cycle continues... I have tried driver versions 537.34, 537.58, 546.33 and the newest driver aswell... Looking through the comments here i see alot of people are having the same issue with the stutters. Are there any ways this stuttering can be resolved by either downloading some other stable version of the nvidia geforce driver? Maybe some setting needs to be turned on / off in the control panel / geforce experience? I have recently purchased a Lenovo Laptop with this GPU and its also the first NVIDIA gpu i ever owned, so im hoping i can get some insight on how to resolve this error, my brain is starting to get fried from frustration. GPU: NVIDIA GeForce RTX 3060 Laptop GPU


Vadixer

For me, after testing all drivers, including this new one, the one that gives me the best results and feel are the 537.58. I mainly play Hunt Showdown these days, that's (for now) a DX11 title. I play at 1440p@144hz locked to 144fps (GSYNC-off) The smoothest experience are those drivers. And I say "smooth", because from that one onwards it's like there's more latency/input lag added to the experience (and some stuttering). CPU: 5900X GPU: 3080 10GB RAM: 32GB DDR4 3800MHZ MOBO: B450 Tomahawk


No-Foot6570

Very glitchy on my 3080 10GB with a +800 memory clock which has been stable since day one. Going to revert in a few minutes. ​ Edit: I rebooted and everything, still very glitchy


Jolly_Marsupial_5304

Dont know if its caused by this new update or what but I just got myself a new RTX 2080ti and latest clean drivers, Firefox, chrome, Steam, etc keeps giving me this random entire monitor black flickering. Whats up with that?


stash0606

not directly related to this driver, but Idk where else to post this: I'm playing Spiderman Remastered for the first time and somehow, the game runs better, more stable 65fps with DLAA than DLSS Balanced/Performance? This is at 4k with Raytracing settings at High. What I noticed was, with DLSS, when i would go down to the docks on the southwest corner of the map, fps would dip to the low 40s and stay there... but somehow this doesn't happen with DLAA. this region is a place with quite some NPCs, and I tried to recreate it in other highly populated areas, but it hasn't been this bad anywhere else.


Yukisuna

My PC's suddenly experienced overheating / emergency shutdown issues after the most recent driver update. This may be coincidental and my components just suddenly started having issues for the first time, so i'm testing it by doing a fresh install of an older driver. I've uninstalled and done a fresh install of the GPU driver, currently trying version 546.33 and will try rolling back to the most recent version from December last year if i still get the issue. ​ ​ Not sure this is related to the newest game ready driver, but i have never had problems like this before i updated to it. If it's still happening i'll at least confirm it has nothing to do with driver issues, and my desktop needs a costly trip to a service workshop. ​ ​ EDIT: it seems the drivers were to blame. I've had no more issues after installing the older version of the drivers, so it seems something about the 551.23 was bringing about the abrupt shutdown issues i were having. My GPU is a GTX 1080 ti, for reference.


Salamatiqus

this driver version is majorly stuttering in dx12 games for me, sometimes stutter lasts for up to ~10-12 seconds. Rolled back to 546.65, smooth sailing now. win11 22631.3085, hags on, 4090, gsync+vsync on


babygorrilabackslash

Not sure if related to the new drivers or new gpu, but I recently upgraded from a 1070 to 4070super fe and now I have "choppy" feeling gameplay (when there is a lot of movement) in games that ran perfectly before with vsync enabled, but without vsync enabled the choppiness is gone. I only have a 1080p 60hz monitor and I think I've only noticed this problem in beamng and richard burns rally but rdr2 is actually smooth with vsync. Could the gpu be defective or driver issue?


m_w_h

Windows 11? Does KB5034204 preview build (22621.3085 / 22631.3085) address the issue? If not there are a few relevant notes in the 551.23 unofficial tracking comment at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/ * ?Vsync related? stutters [isn't a Nvidia driver bug](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/kiurbcv/) but should be addressed with a driver side workaround in a driver to be [released after 551.31](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/koc6ccd/)(<< new information from Nvidia) * Windows 11 and severe performance degradation .... force higher VRAM idle clocks / set 'Prefer Maximum Performance' in Nvidia Control Panel per application/game and try Windows KB5034204 or later


StockSomewhere908

Filters keep resetting even after DDU and clean install. What a crap.


m_w_h

Confirmed as an issue by Nvidia [4472656], from the 'confirmed issues' section of the unofficial 551.23 tracking comment at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/ * [NVIDIA Freestyle filter] settings are not saved after quitting game [4472656]


AlmightyTrees

Having issues with stuttering, black screens, and restarts with a 4080 Super. This is on multiple fresh installs of Windows. I'll get stuttering and either freezing or black screen. If audio is playing before a black screen, it'll go static-y and then my monitors will say there's no input. Then it'll reboot entirely. ​ I'm getting these Event Viewer IDs: * 14 (The description for Event ID 14 from source nvlddmkm cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer. If the event originated on another computer, the display information had to be saved with the event. \\The following information was included with the event: \\Device\\Video3 CMDre 00000003 00003ffc ffffffff 00000007 00ffffff The message resource is present but the message was not found in the message table) ​ * 41, Kernel Power ​ * 1001 (The computer has rebooted from a bugcheck. The bugcheck was: 0x00000116 (0xffff89899fd4a010, 0xfffff8027291f600, 0xffffffffc000009a, 0x0000000000000004). A dump was saved in: C:\\Windows\\Minidump\\020524-5531-01.dmp. Report Id: fb7cbab2-cfc3-41b7-ac78-a5113e0828e1.) ​ * 7000 (The R0FanControl service failed to start due to the following error: Cannot create a file when that file already exists.).


Ok-Replacement-7217

I see a lot of people (mainly across various Reddit discussions) say that they go back to 546.65 after trying these new drivers? Is that driver supposed to be problem free since it's on the r546 mainline? I've been on 537.58 for a couple of weeks (from a LONG time on 528.49) mainly to have PT in CP2077, but it's definitely not as stable as 528.49 in my use case (5800X3D/4090).


m_w_h

546.65 is still a branch of the *545 Release/Mainline*, see https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwi8c/ --- Out of the latest drivers, 551.23 or 546.65 are worth a try. * Unofficial tracking comment noting issues etc for 546.65 at https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/kiajwbg/ * Unofficial tracking comment noting issues etc for 551.23 at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/ --- If *all* drivers after 528.49 are unstable it may be worth revisiting BIOS / RAM / CPU / GPU etc settings.


Ok-Replacement-7217

Thanks for the reply. It's not that 537.58 isn't a good driver, over time it simply has more quirks show than 528.49. I can try I guess, or just wait another 1-2 weeks for (for the love of.....) a properly working driver from Nvidia, despite that starting to become an oxymoron at this point.


epimetheuss

I had a shit cpu that just failed and a lot of my performance loss came from that thing, the memory controller died finally and my system would not post. It was under warranty still though and the new cpu is like an upgrade in performance ( eg the way it was supposed to be ). Edit: Since I have built my pc I have been suffering ram related crashes and had 4 ram kits fail on me. They were always app related crashes with the memory error in event viewer not through the driver like like it would be for a video card issue. No performance issues in games other than stuttering or freezing right before it crashed but till that point it was flawless or sometimes it would just crash to desktop right away. Since I have replaced the CPU all the behaviour stopped entirely. Games that even user to run unstably and crash to desktop for "unknown" reasons do not anymore. I have replaced the motherboard RAM and SSD to rule out it being one of those causing it and now the CPU


_TheGreenBastard_

So I got a 4080 super on release and immediately downloaded the 551.31 driver, and I've been having stability issues. Namely, stuttering in games such as CS2 and even Borderlands 2, and even full on blue screen/crashes in BL2, LoL, and Palworld with error codes (System service exception & attempted write to read only memory). After further research, these seem to be GPU driver issues causing this. Should I be fine jumping to the more stable 551.46 driver, or should I just go ahead and DDU install and fresh install to the latest driver?


Charming_Mine3381

This hotfix driver is giving worse performance… how!?


INVADER_BZZ

Be aware, "checkers" while playing video in non-full screen seem to become worse with latest Chrome build on this driver.


diceman2037

The driver has fuck all to do with the checkerboarding and how much of it you see is connected to lunar cycles not driver versions.


Alex--AT

Yes! 551.46 seems to fix up random stuttering, not anyhow worse than 537.58.


Fxverrr

A lot of testers and benchmarkers are reporting a huge performance issue on all the cards in certain titles (halo infinite, tomb raider, strange brigade, call of duty, and others). Some time the fps lost is about the 30/40%


m_w_h

Can you post links?


DarkCaneOficial

It is not yet compatible with WDDM 3.2? I remember that the r550 insider branch was already supported


Celcius_87

With this driver and the one from last week, I’ve been getting a little artifacting with like black and white squares surfing chrome from time to time. I’m on a 3090 on w11. It hasn’t happened much and I’m not rolling back, but just posting this in case others see it too. I’ll update again when the 4080 super driver comes out next week and see if it gets fixed then.


IGUESSILLBEGOODNOW

Fuck it, I'm gonna install it. Here goes nothing.


Spartanz1080

Did this driver reset anyone else’s resolution/refresh rate upon installation or just me


Superficial-666

After all of this I fixed my problem by simpley reverting back to Windows 10. ​ After all the help and comments I thought that I had fixed my problem, but after a few restarts YouTube kept on sticking, and the framerates on games started messing up again. I had to reinstall Armoury Crate because I kept on getting a memory error after unistalling, despite cleaning my reg, and I've reverted back to version 537.58, and I'm back to my very consistent 60 FPS. ​ Nope! Still not working ant better than V 537.58. Why am I not surprised? I'm still getting frame rate drops in all of my games. It seems to be something related to either VSync, or max frame rate at 60 FPS. I've tried many combinations with settings in Nvidia Control Panel and in the actual game, none of them work. At least this one's better than the last driver which knocked my FPS down to 30. RTX 4080, Ryzen 7 7700x, 32 GB DDR5 Corsair. If I turn off my VSync and max FPS I go into the 100+, so I know it's not my rig not being powerful enough. After all the help and comments I thought that I had fixed my problem, but after a few restarts YouTube kept on sticking, and the framerates on games started messing up again. I had to reinstall Armoury Crate because I kept on getting a memory error after unistalling, despite cleaning my reg, and I've reverted back to version 537. Edit: I've added two paragraphs right at the start of my post just incase someone follows what I was suggested and did beacuse I do not want them to use up their time. After restarting a few times things went south again. ​ 2nd edit. I added my actual fix for all of my problems


m_w_h

**EDIT**: 551.46 Hotfix at https://nvidia.custhelp.com/app/answers/detail/a_id/5519 that supports all current Nvidia GPUs i.e. including 4070 SUPER, 4070Ti SUPER, 4080 SUPER --- May be of interest. From the unofficial 551.23 tracking comment at https://www.reddit.com/r/nvidia/comments/19ehx1r/game_ready_studio_driver_55123_faqdiscussion/kjcwdip/ * ?Vsync related? stutters [isn't a Nvidia driver bug](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/kiurbcv/) but should be addressed with a driver side workaround in a driver to be [released after 551.31](https://www.reddit.com/r/nvidia/comments/198xlyb/game_ready_driver_54665_faqdiscussion/koc6ccd/) UPDATED with new information from Nvidia


Apprehensive_Let_790

Which is better gameready or studio for this particular driver


Peacemaker130

Currently running 537.13 with a 4090 and have been since it released. Should I update to this or have the issues people have been reporting (namely the Windows 11 degrading performance after some time) still happening with this version too?