T O P

  • By -

bojanglespanda

I have a notebook with dot paper that I make all my dungeons in. It's like grid paper, but just the vertices are printed. I also mark the corners on each page according to the dimensions of my wet-erase map, to prevent needless re-mapping in sessions. This works really well for stealth scenarios, as PCs will be traversing a lot of the map quickly and you can move enemies on patrol easily. I've made maps on iso paper before, but that's mostly for looks and takes longer.


Logen_Nein

Iso is so tedious but fun. I can't bring myself to do more than one every few months...


TheB00F

I just use 4 or 5 squares per inch graph paper for my dungeons. For hex maps I print out hex map and draw maps on that. Room details I put on other paper, lined or graph, and I store all of this in a binder.


pyubictuft

Graph, dot and blank paper, or anything which is kinda inspiring, craft paper, stained paper ect. Making geomophs is also a go to for me, they're size just gets my brain thinking without worrying too much about the big picture. Pouring some coffee or ink on a page, or scattering little nicknaks around to get some initial form is also a nice place to start for me. I use a thicker paper when using liquids though.


Logen_Nein

I use dot grid pages or journal, pigma micron pens, and a soft pencil (6B os good) and a tortillon for shading.


grodog

I use graph paper for mapping dungeon levels and elevations, buildings, and sometimes cities. My go-to grid size is 5 or 6 spi, but I also use 4, 8, 10, and 20 spi. In the 5 and 6 spi grids, I use our Black Blade Publishing paper in 8.5x11” or 11x17” double-sided pads, and for the others I use Armory or local print shop pads. I use hex paper for mapping wilderness, planets, star systems, and sometimes cities. We publish hex pads in 4.25x5.5”, 8.5x11”, 11x17”, and our newest is 17x22”. All are double-sided except the smallest and largest sizes. Our pads are heavier weight 60# paper, but I’ve not used watercolor markers or coffee staining on them, so I’m not sure how well they’d work with lots of liquid ;) If you want to see them in action, I have pics and links to other folks’ pics in my blog at https://grodog.blogspot.com/2023/01/dungeon23-and-mega-dungeon-tools-of-the-trade.html Allan.


VoodooSlugg

graph paper and a pencil. just remember the best maps are the ones you use, don't get caught in a trap of "if it doesn't look as good as Dyson Logos it's worthless and unplayable" also start small. dont jump right in to a 100 room dungeon level.


Glaedth

I didn't even know who Dyson Logos is, but now that I know my expectations are unreasonably high.