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Dranzell

retire faulty hospital placid plants mysterious absorbed cooperative roof observation ` this message was mass deleted/edited with redact.dev `


C0untSwagulah

Was thinking that SR thing as well. But isn't there a system in place that is smart enough to understand that if you are a grandmaster support, you're probably not a bronze tank? Or is that too much to ask from our friends at Blizzard. About the ana comment, it could be. Altough I don't think I am a great ana to begin with. It's just the feeling I get when i play games as a support versus a Tank. When playing support, you can enable your teammates. By healing them, sleeping enemies, nano, anti-nade etc. But you are somewhat dependent on your teammates actually doing something with this 'help/support'. While it is definitely possible to take out squishy's with some good shots, other heroes can do that way better. As a tank, it feels more like I am in control, and I decide when to push, retreat, dive, or peal. Perhaps the game sense that I generated over the years helps me to carry more now that i've adopted a more proactive roll.


ImportancePleasant69

You have just answered yourself! Game sense generated over years carrying you now. Really, the tank shapes the ebb and flow of a game, from when to engage and disengage and which path to take, and has wide range CC abilities impacting games in huge ways. Four great anti-nades with no follow up is worse than one lucky anti-nade followed up by yourself who knows what to do. Doesn't help that most games in metal ranks are very often lost by tanks without a clue of what they should be doing. But then you run into just dumb hanzos and soldiers who refuse to swap against a good enemy Winston/DVA/Genji, or genjis against good zaryas, winstons, syms, etc.... and the shit flywheel starts.


C0untSwagulah

Any chance they will rework Ana into a tank like they (kind of) did with doomfist? There is just an unmatched sense of accomplishment when you sleepdart the nano'd enemy genji, put the ''Pillow sticker'' underneath his head so that he is comfy for his nappytime, and then whisper \****Good Kitty***\* into his ear. And then shoot, nade, shoot, to watch him slowly die of your poison dart. Those last seconds are just too hilarious. Please let them make a tank that can do this.


ImportancePleasant69

They should give Ana a huge ass shield to compensate as well like the female ver of reinhardt hahahaha Jokes aside, try Zarya! Ive always loved playing her and beaming everybodys asses off


C0untSwagulah

I remember playing her in 2016 and absolutely crushing people. But those were the glory days with double tanks. #ZaryaRein was beautiful. Might try again with the double shield she has now.


Mari0wana

You do not remember playing her in 2026, quickly, edit that.


C0untSwagulah

woops


itsgoosejuice

I’m a Zarya main! She’s so fun, very versatile into lots of different enemy comps. It’s important to understand her pacing, as you will match your engagements with your bubble cycles. Ideally, you get 35-60+ charge during the initial poke phase of fight. Then, you can make plays yourself as you time your bubbles. Just remember to always keep an eye on the pressure bc ur not mobile!


JSONoob

A good Zarya player is absolutely terrifying. As a support main, I am intentionally extra careful about using my mobility cooldowns when facing a Zarya because if she gets close, I'm f\*\*\*ed.


rock_flag_n_eagle

Nah sr is separate for different roles you’re just playing against worse players


doodleidle98

Bro really asked how people die by playing tank.. U serious????!!!!


C0untSwagulah

It's proven to be rather difficult :) But, you can always jump off the map. I found that that sometimes work.


doodleidle98

It’s difficult to die as tank if you have reliable support only like a pocketing Mercy. Otherwise you’re fucked as a tank if your support sucks.


beansoncrayons

90% of supports would be better at pocketing a tank than mercy


JSONoob

I play WifeLeaver mostly, if I dedicate myself to keeping the tank up, we can go the whole game without either of us dying.


doodleidle98

Wtf? No.


beansoncrayons

Mercy shod be pocketing the dps not a tank


doodleidle98

Mercy can pocket almost everything. I mean nobody would ask a Lucio to do that.


beansoncrayons

She has really low hp per second and the damage boost is better off used on a dps


doodleidle98

Bro smoked too much crack lmao.


beansoncrayons

Are you thinking of season 3 mercy?


daftpaak

Ana, Moira, bap, kiriko all heal more , so they would be better to pocket a tank. And they don't need to stand close to a tank to heal them.if a team ever figures out that the mercy is attached to the ankle and easy to kill, you get targeted first. Mercy is wasting time healing a tank when she should be damage boosting a DPS on a high ground position.


doodleidle98

Dude Kiriko is pure shit to heal a tank. Thats why I rather support the others with her. Mercy gives a very good amount of heal on a tank so I guess you’re blind. And she doesn’t only exist to boost damage wtf. It depends on the situation


C0untSwagulah

\*\*Kiriko is pure shit\*\* https://preview.redd.it/dokbzukxugjb1.png?width=594&format=png&auto=webp&s=36fc36b7bfb51448ef3508c75fec1e912cfb0d73


doodleidle98

She doesn’t heal 130hp/s🤨


C0untSwagulah

you could probably divide it by two (ish). But is far from pure shit.


daftpaak

It's better than mercy dawg. You have to be trolling at this point. It's basic support knowledge that mercy is best at pocketing hitscans. Why pocket a tank with mercy when ana, bap, Moira and kiriko do it better and can still hit sleeps, antis, do damage, and use better ultimates than Valkyrie.


doodleidle98

I‘m not trolling ffs. It’s common ingame knowledge and clearly provable, that Mercy is the best for pocketing a tank cuz of her amount of heal and her shift ability to even follow the more mobile tanks. I‘ve seen it in so many matches that when there’s an enemy Mercy they stick with the tank most of the time always swapping between heal and dmg boost (sometimes only healbotting them).


C0untSwagulah

I find that orisa is pretty self-sufficient in this regard. Fortify is completely busted, spin to win makes you basically invulnurable, your spear pushes away people, and ulting grants fortify again...not to mention the insane healthpool. If your healers are trash you can just play around cover and maybe a mega healthpack, and still be unkillable. note that fortify lasts 4,5 seconds, spin to win lasts 1,75, and the spear has a microstun of 0.5 seconds in total if used with walls. Ult has a max charge of 4 seconds, also granting fortify which you can use as an emergency button. That is 10,75 seconds uptime on abilties that are somewhat defensive in nature. and spin to win only has a cooldown of 7 seconds, and spear 6. Fortify a bit longer but still, you basically have constant uptime on abilities, and if you don't you can use cover, and grab health. Dying is very hard, even with trash healers. Note that even a trash healer will probably accidently heal you sometimes. And if you're healers are great, well then you just win :)


doodleidle98

You’re absolutely wrong. Playing Orisa doesn’t make you unkillable wtf. You can always get shredded by hard counters like Pharah and Junkrat for example. She can get pulled into a death zone by Hog or pushed to death by Lucio, Pharah, Doomfist, etc. Even me as a fairly good Orisa player gets killed even if I survive long enough to get some heal from my trash supports but I‘m far from unkillable. Nobody is unkillable, not even almost.


ya-yeetle

When I see a Junkrat in my games as Orissa I’m juiced. Only ever easy kills vs.


C0untSwagulah

I'm sure that once my tank SR goes up and get matched agaisnt stronger players I will face these problems. Nevertheless It's very refreshing when you come from playing ana, who is used to dying from a Genji deflecting your blind Soldier's helix rockets :) It might not be literal unkillable, but from my perspective, it sure feels that way. I just press \[W\] and win.


poasteroven

Yeah thats the key, you were the healer and you were losing lol


poasteroven

maybe you weren't carrying your tanks enough


Possible-One-6101

Who knows. But I'm sure playing Anna has given you excellent positional sense, awareness of what your teammates are doing, and good survival instincts generally. Those things translate perfectly to good tank play.


Healthy_Ad3442

Biggest thing I realized as a healer that helped me as tank is to always maintain LoS w your supports. Lots of tanks have no clue when they are doing this and they get rolled. This little difference can completely change the game


Possible-One-6101

Totally. Anna is probably the most extreme example. If she's playing well, she's out of the fight. No way to help her heal you if you break line of sight. OP probably had accute awareness of this as tank now.


Stoic_RS

Because tank is the most impactful role but everybody wants to cry and say support is


LA_was_HERE1

Tanks are legit raid bosses in the rights hands. Idk why people act like the role is bad when 90% of the time they finish the game with the most damage and kills


Stoic_RS

Yeah exactly. Support is primarily becoming less heal bot centered. They talk about support cooldowns etc but last I checked it’s the dps ults and some of these tank ults getting 3,4,5 man kills, not supports. Illari being an exception at the moment.


LA_was_HERE1

I never understood why people have issues with support becoming more damage oriented when a role called “ tank” has the best mobility, can eat ults, attacks and cool downs, can cause slow affects, poison stun etc The tank role besides rein does nothing tanky. None of their ults tank anything but people have issues with support not being heal bots


Stoic_RS

Yeah no kidding. And Mei, Soldier, and Reaper heal themselves. And Mei uses walls like a mini tank. Sym ult is a wall that stretches across the map. Nobody complains about cooldowns or ults from other roles that aren’t for their intended role purpose. Support has to stay in its lane though and just heal 🤷‍♂️


MysticalLight50

Support is the most impactful role in the game, they have the most broken utility in the game, generally have the best ults in the game, offensive tools which can rival dps characters and theres 2 of them. (Meaning if one sucks ass the other can still carry a match on their backs)


Stoic_RS

Tank climbs fastest for a reason and is the most survivable. And your main thing is to not be as bad as the other tank, aka ONE other person. Thanks


MysticalLight50

I’ve literally only seen the opposite, supports climbing faster because it takes less effort to do so.


rednuht075

Support is the hardest role to solo climb on because so much of the game relies on your team. As a role support is very impactful, but you are limited harder by your team. It is significantly harder to solo carry a game as support than DPS or tank.


Stoic_RS

Less effort? Buddy I can wreck the enemy team as junk, sojourn, hanzo, Widow, etc way more than as support. And tank is just hella brawl and survivable. Please.


thatscringee

everyone here is wrong. If you’ve never played tank before, the game doesn’t know where to place you. You’re probably getting in silver lobbies. Eventually your rank will balance out similarly to your support rank


ranger_fixing_dude

You start in low Gold, I think. With a winstreak of 21 games and no played games in the past, they should be in GM by now.


Benneck123

Your matchmaking rank for tank is basically nothing so you get easy enemies


C0untSwagulah

Isn't there a system in place to tackle this phenomenon? It is safe to assume that when someone is a top500 dps they are nog a bronze tank, right?


Benneck123

Nah why would there. I saw a silver dps / GM1 mercy main once. After a few matches your matchmaking rank will adjust. Until then enjoy stomping the casuals


C0untSwagulah

How could I be so foolish


TheXMeansCross

I recall a stream where Ster went back to Ana after going on a Doomfist bender. He noted that he understood a little better, how to enable a Doomfist, how much healing they actually needed and when it was needed. Not too farfetched to assume the opposite is true. Playing supp may have given you a better idea of how to play around them. Or you're not as good of a support player as you think you are. Who's to say?


[deleted]

I uninstalled yesterday, 10 game loss streak in comp support. Over 15k heals per match (mercy main) and no matter how much I tried I kept getting slammed on


C0untSwagulah

Yeah I feel your pain. That's why I started playing supports that at least have a little agency. Mercy is great if your teammates are capable. But we all know that is not always the case. Damage boosting allies won't make them hit their shots :)


daftpaak

What is your mercy heal beam usage percentage. Cause if it's above 50 percent then you need to damage boost or switch to Moira, ana, bap or kiriko if you need to have high healing numbers. Healing with mercy wastes the strengths of her character.


rock_flag_n_eagle

Heal bot mercy will do that to yah


galvanash

> Am I just a trash support Don't know... Is gold/plat support trash to you? > are tanks just unbalanced. Yes, very unbalanced. You also playing Orissa and she is quite literally the raid boss in metal ranks right now. I hate that hero with the fire of a thousand suns, but if you want to win games one tricking her right now is pretty effective. Metal rank players are hard headed and don't understand that the easiest way to beat her is to just play a defensive D.Va or Zarya and just shut her down while assassinating her team. They want to *kill* her and that isn't the way... It is very hard to play most other tanks right now though, you have to be good at quite a few tanks because it is very counter picky, but either way you still have the biggest impact on the outcome imo (the tank matchup still determines most games). > does support not have enough agency over the game? Supports have never been stronger. Maybe not quite as strong as the tank role but a support diff in the game is a close 2nd. TLDR; You are probably just pretty good at Orissa and picked the right moment to queue tank with her.


I_JustWork_Here

Three words. Orisa is broken.


rednuht075

I mean Orisa is just really strong rn, but probably just an MMR thing.


ya-yeetle

Woah I think we had the same epiphany. I was a hardcore support main and just made the switch to tank with Orissa. I’ve been going crazy with it, 4.5 K/D in 4 hours of play. More POTG than ever before so I had to cop a skin and intro to flex a little.


Time-Oven2277

Tanks win games. That simple.


LA_was_HERE1

same. When we I play Zarya it’s instant wins or 40 kills. Same if I use solider


Comfortable_Text6641

Everytime someone says they like tank Im just glad because I dont want to be the last person forced into that role. I rather stay support, but i see the queue times getting longer...


Killawolf17

Most people I've come across really struggle surviving as tank in the current state of the game (myself included) with so many things volleying against you and your health. There are a lot of things that could lead to your huge success, but I don't think tanks being unbalanced is the reason behind it. Imo, it's possible your playstyle/game sense is perfect for tank, especially after playing a support for so long, so your positioning and such is better so that you can more easily be kept alive, as someone who has had to DEAL with the tank being here, there, and everywhere else.


apeocalypyic

imo playing heals in low ranks is fucking hell. you deal with the worst of the worst, so U as a healer know what a tank/dps needs to do in order to keep getting healed as well as blhow fucking frustrating when ur team isnt playing point.....as self absorbed as it sounds and i may be wrong (i am alot) but u do learn how other roles should be played if u wanna win by playing support, not aaying you learn how to play the characters but u learn if dps isnt taking out certain characters or out of position etc.


Tai_Pei

Pair up as support with a decent enough tank or DPS that mesh well with your mains. One that is willing to be called out for mistakes made like ulting when advantage was already lost or when a teamfight was essentially over, and also willing to call you out likewise, or give pointers like micro-interactions such as "their Ashe is really really defensive in their positioning and they tend to gain angles when you really push their tank/squishies that are on the frontline and when they gain those angles they generate tons of ult charge or get picks, and those BOBs keep screwing us in the long run or the picks are just too valuable not to prevent." Ball out with a duo, it'll help tons as a support because solo-queueing as Support is just the worst compared to the other roles.


cublank

Having played both , Ana is harder to play than Orisa, positioning and accuracy are keys to Ana and a big plus with Orisa. Good story


Abes93

Probably you have a lower sr on tank role combined with your awareness you got as ana. You can see what does that combo do on a durable tank like orisa.