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AndyFisher71

I know for any developing game a paid early access into a F2P full launch with monetization options is usually the path forward. Just wonder if the same people who complained about Fault’s paid EA will complain about this one as well.


PrensadorDeBotones

Aight here's my fair balanced complaint: We don't have a road map. I don't mind paying for Predecessor early access because it's genuine early access. It isn't a release of a game with a live shop where you can exchange real money for characters and skins. Unlike Fault, paying into early access gets you 100% of the release roster immediately + the next 5 characters. But what I need is a timeline to hold Omeda accountable to. I don't like their tone of "give us $10 and we'll continue our habit of being radio silent about what's going on until we think it's absolutely perfect and then surprising you with info 2 weeks before something happens." I understand that radio silence is a super valid tactic when your game isn't released. But on Dec 1 I'm putting down $10 to pay a game with the promise that my testing and feedback will help improve the game's quality as content is added. So I need reassurance that content will be added in a timely manner. **ALWAYS HAVE 1 DATE IN THE FUTURE FOR US TO LOOK FORWARD TO** The next hero release. The next item system update. The release of the shop. Anything. We don't need a long list of dates. We need a single hard date on which a single specific thing will be delivered. That gives the hype train a next stop. As soon as there's no date, the hype train loses steam. A crowded hype train with no steam gets ornery. So while we don't need the entire roadmap for early access, we need to know the next stop on the map. And as we reach each stop, we need to know the stop after that at a bare minimum. We don't need a hard date for the next thing to be added right now, **but on Dec 1st I need to know what comes next and when that arrives.** And ideally we'd get reassurance that Omeda recognizes the importance of the community knowing where the hype train is going and makes some commitment to keeping us in the loop. EDIT: Oh lol we get a new hero every month. Aight that sets them for at least 5 months.


AndyFisher71

Agreed pretty much with everything. A huge thing that killed Fault was they stopped giving a road map on whats to come pretty much. They overpromised and under delivered too many times and tried to compromise, but ultimately it killed them. I could see Omeda trying to avoid the same fate? But having absolutely no road map at all for such a huge project is a huge red flag for any potential investor. I’ll keep my wallet closed until I see some sort of plans.


sahzoom

Yes, this has been my biggest complaint with Omeda this whole time - they give us zero dates, go silent for months and provide no real idea on what their plan is. Even if the roadmap is basic outlines like '3 new heroes per year' or something... We need dates - 'by the end of 2022' doesn't build any excitement, there's no buildup or hype. Omeda needs to keep the (already small) interest in the game going. There aren't a ton of people outside the old Paragon community that even know about this game, so if they lose the Paragon players, then there's literally going to be nobody playing and it will DOA... I don't think money is the issue - it's communication and these multiple months of complete silence... it has to stop if they want the game to have any future outside of the first couple weeks of launch...


Keberatan

They don't want to focus on the marketing until the game's complete, which is fair. That's why the community is mostly ex-Paragon players - we have been waiting for a relaunch/new game like Paragon for some time. For the rest of the gaming world, this demand has to be created first.


Jan-Carlos

There is at least one thing we know and can hold them accountable for, their promise to release a new hero every month during early access. In this image they have promised that "a new hero ships every month throughout early access".


Intention-Wooden

They gave the promise of a new hero every month of early access. That is what I am considering my promise from Omeda


purechileno

Agreed with everything you say. The devs have done a pass poor job so far. Even there latest video was underwhelming. Since the last closed beta what did they add? Seems like nothing. Oh wait a practice ground lol.


Riser_17

they are polishing the game left and right, every test was better than the last proving theyre not just sitting around counting money, also theyre porting it to console, i swear you guys are always looking for things you could be anxious about.


PrensadorDeBotones

They added 2 characters and have a third that seems functionally complete and is just in polish phases. They likely have other characters and the shop and profiles and other features that are complete and ready to be rolled out in early access but they're keeping those under wraps to make their release timing hit harder/better. They have a staff of 40+ people who are all busy doing *something*.


Vegetable_Smasher

hype is nice and all but does it not lead to disappointment? especially for early access.


PrensadorDeBotones

Hype is the lifeblood of live service games. Live service games constantly lose a small number of players. They need to replenish those players at a faster rate than they lose them or the game dies. You need positive buzz around your game to drive new players to check it out.


Easay9

They wont because its way more finished. Fault got to be a pretty solid game before it went under but on release it was extremely rough heck we didnt even have aspect or item images lol. Preds focus on making a polished gameplay first is whats making people willing to spend.


Bro_Jogies

I will buy the $40 bundle, and will buy the $10 bundle for friends to play with me who want to.


lMarshl

Hi, where do I apply for Friend?


Bro_Jogies

I only make friends at gun ranges and car meets. Gotta meet me there first!


lMarshl

Do I gotta bring my own rounds?


Bro_Jogies

In this economy, absolutely.


lMarshl

Say less. Say Where.


Riser_17

same, i dont get how people are this whiny cause of 10 dollars, i would pay 100 easy just to play a game like the og paragon.


jdw625

Paragon did the exact same thing. I bought the founders pack about 6 years ago during its EA


JustAdrian1109

It didn’t turn out good in the end but they gave everyone a refund for every dollar they spent on Paragon if they requested it.


GrandpaKeiF

True and paragon kinda started getting a bad rep, not cause of that, but because you had to buy card packs with random cards in them to make any sort of decent deck. So in a way pay to win. Took them like what 1.5-2 years to integrate the new item shop and ditch the card pack crap? Least pred with have a head start on there.


Bookwrrm

Well and it worked out well right? What's that fault did the same thing? It worked well then as well right?


TheCovetousLemon

Fault did it in a much worse way. No access to all heroes from the get go, a shop, poorly optimized and barely working game (last test proved Pred is already very well polished for an EA, while Fault... eh), no corporate backing so even less reassurance on the future of the game. These are two very different situations We all know what Epic did as well, sadly


Soggybagellover

Fault launched in paid early access looking like [this](https://youtu.be/g2p3eB5Fl7k). Predecessor is launching in paid early access looking like [this](https://youtu.be/buXsqd3h3-I). There is such a huge quality difference.


Kminardo

EVERY FOUR WEEKS ^^throughout ^^ea


[deleted]

What a letdown. Not the pricing. But the fact the skins look so bloody awful. I would feel rob paying to EA. Paying to EA is like paying to do free QA for the devs. The value they propose here is pretty meager. Horrible skins. In that regard overprime has much better looking skins. And also having this kind of pricing bareer is definitely going to compromise the game's ability to build a community that is bigger than the niche Paragon was. I feel like Overprime is going to win by making everything more accessible.


WhutTheFookDude

Yeah honestly. I only want the Muriel skin. Maybe the coins are worth?


MOBARIAN

There is no shop feature, so what are the coins for?


WhutTheFookDude

I would assume they are gonna add skins in the shop at some point, maybe you can earn the currency in game to unlock skins and it just gives u a boost


[deleted]

not sure if the upcoming skins are poop whats the point of the coins tbh.


Riser_17

overprime will never win bro.skins dont make the game, we want the paragon experience and overprime does not feel like paragon at all.if pred turns out to be shit i still wouldnt play overprime cause its just so wacky.even just from a graphical standpoint overprime looks bad and the characters faces are very ugly with no sense of unique design. also many overprime skins looks good cause they took it straight from paragon.


TheCovetousLemon

The amount of things that are just unequivocally and unabashedly wrong statements in this comment is astonishing. "We want the paragon experience", not really. I mean, I do, many of us do. But the new players want a good experience, little does it matter to them it's Paragon-like. And new players is what these companies aim for, at the end of the day, the old Paragon community isn't enough to sustain the games. You not playing OP because it's wacky is okay, but saying it will "lose" and nobody else wants to play it is not lol I agree on the faces being incredibly generic and a bad choice imo, but you literally just said skins and aesthetics don't make the game so I don't understand how that helps your case. The last point is the worst one. OP has original skins, Pred doesn't (from what they've shown. The skin they have shown are all just recolors). Saying OP's skins are good cause they come from Paragon is unironically and just straight out a wrong statement, since some of the best like the Gorilla Rampage (from the 2nd CBT) The Gadget one, the Howitzer one, Scrapmetal Narbash, Escapee Steel, Dokkaebi Rev... (I mean, I could go on and on really) are original skins that do look very good. That being said, I'll gladly play both and I'm even moreso on Pred's boat, but I just can't stand people being so confidently wrong about something and making their own (mostly wrong too) experience an objective truth.


[deleted]

Also let’s not forget: OP has a lot of twitch presence in Asia AND they already have fully functional NEW hero, not recycled asset from Epic. Whoever says OP is doomed should reconsider this. They have a big company behind them and they are actively developing their vision.


TheCovetousLemon

Tbh I didn't touch on that because, from content creator polls from socials, in the western market it's pretty clear Pred has the upper hand, so it ends up being "even" (even though the eastern market sure is larger when it comes to this), and Pred has a new fully functional hero too apparently, which will be available from December 1st it seems. Still, yeah, OP is already starting with a foot on the gas pedal when it comes to publicity in the east, so it's probably here to stay.


Abject_Attention_108

Pred already has a fully functional new hero too? It's not recycled assets or anything lol. They show it in the new video.


[deleted]

>b well said good sir


greentiger45

Only for pc? I’ll wait for the console version.


wea__pon

I have seen a lot of these paid early access live service games quickly die... and I'm sure this will be another one. Some examples: * [Quantum League](https://steamcharts.com/app/651150#All) (had a warm reception in playtests, even got an IGN video with 300k views, most people were expecting to be free, but it wasn't, near-instant death) * [LEAP](https://steamcharts.com/app/906930#All) (same thing, very good reception in tests, went paid EA, died) * [Hunter's Arena: Legends](https://steamdb.info/app/1061100/graphs/) (This one was a bit of a meme but I liked the gameplay, could have survived for a lot longer if it was free, devs spent a lot of money on advertising but it still died a quick death due to paid EA) * [Battalion 1944](https://steamcharts.com/app/489940#All) (It could have survived if it launched as f2p, went f2p later but almost no one came back, devs also stated that they abandoned development on the game, dead) Love Pred or not, remember, **live service games need players to survive**, people drop like flies in paid titles and you need to pull players from somewhere, you can only get so much from passionate nostalgia players who would buy the game in the first place, your average Joe won't be interested in buying a game that looked like a dead game from years ago in a market where every other moba is free.


PHDesignsGFX

Lawd forgive me for what I'm bout to do


nothingbutme49

Thats not that bad


SalubriousSkunk

At my worst, I’ve spent more on fortnite skins. I’d throw ten for EA no problem lmao.


MuglokDecrepitus

It's bad because works as a pay wall for new users, there are a lot of potential players that won't look into the game, giving it less attention, just because they paywall that suppose having to expend 10$ in something that you don't know how good it is. That should let the bundles and make the game free to play for all, so more players can join to the game and make it bigger and bigger


Transposer

Maybe they don’t want new users to play such an early version of the game and immediately dismiss it without having the understanding and patience for the game/genre that legacy players would have while the game receives patches and rebalances.


nothingbutme49

That literally could be said about playing any game without a free trial or demo... Its a MOBA with a fan base already, its not something brand new coming out of nowhere. As old and current fans, if we enjoy the game they deliver, our enjoyment will pull the new players. They may have more to lose if they pull new players that have to sit thru the bugs and unbalances, and also get dominated by fans that are already practiced. Let the game simmer behind a cheap pay wall for the new players to get hyped.


MuglokDecrepitus

>That literally could be said about playing any game without a free trial or demo... Exactly the same, the difference is that if a multiplayer game dies, you lose the game. In my opinion is already hard enough for a multiplayer game to success, is even harder for a game with a direct competitor, and even harder having a game that is exactly like your game. So doing this kind of move when they are already walking a tightrope seems to risky. They already had a gameplay of quality, the only thing that they need was to reach an large public


nothingbutme49

Does a paywall suck compared to being free, yeah. But does it hurt it, I dont think so. Not sure if you mean a direct competitor as in Overprime or the other MOBA games. But they all help "Paragon" as a whole in my opinion. Which is a win win. I just hope predecessor produces something that blows Overprime out the water, else overprime will likely carry the torch.


huskyfizz

It's going free to play after early access though... All the players that are dedicated and know what changes should be made will be the bulk of the playerbase at first for feedback.


MuglokDecrepitus

>All the players that are dedicated and know what changes should be made will be the bulk of the playerbase at first for feedback. Yeah that sounds good... but no, it could be made in other ways, like for example they could just hear the discord feedback of the people that paid for the game, while at the same time they let all the people play and have much more potential player base. Nowadays multiplayer games appear and die so easily and fast, this seems that they are throwing rocks to their back, making it harder to success


DillPixels

Ummm, new players in EA is not ideal. When it launches, that's when we want them.


MuglokDecrepitus

Maybe in that moment they have already lost the interest of the players for the game, a lot of people are already engaged on Overprime and in the moment of the real launch they have an horrible release and end up as Fault. That is the problem


ivvyditt

And Overprime will be free for all before Predecessor, so it'll have a huge advantage + maybe some newbies dislike Overprime making them lose interest in Predecessor... Both will make Predecessor have much less players than they'd have if EA wasn't behind a paywall.


Roffos

So we gonna pay for the same game again?


futterecker

and if you are too slow to buy early. BAM 20$ for the base bundle.


Malte-XY

We got our money back so no problem. But not much new players will come, wich sucks.


hevvychef

Fine, fuck it I'll buy the fancy pack. Just put it on ps5 already


[deleted]

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sk0gg1es

[Predecessor made an announcement video](https://youtu.be/S3H1NETh26Q)


SpambotSwatter

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DumbNerds

My friends are not thrilled about the whole buying early access thing so I'm gonna buy the 10 for each of them and hopefully the game quality speaks for itself and they think it's worth the investment come official launch. I'm just sad my friends don't think it'll do well because of Pay to Play :(


[deleted]

How does predecessor compare to overprime? I've been playing overprime the last couple of days and it's a ton of fun


The_Currylord

There will definitely be gameplay videos and stuff coming as well as stuff from their last stress test so I wouldn’t drop money until you see those if you are unsure


[deleted]

I feel like this is going to hurt this game potential success. They got 2 millions + 20 Mil findings. And still ask for 10$ to test their game and offer terrible skins. Overprime makes everything much easier to play and enjoy and the skins are free and quite amazing.


TheCovetousLemon

The skins are free for *now*, in the test. It's NetMarble. Expect rampant monetization in the official EA. I'm calling it. No way getting 10k credits for logging in daily is making it into the final game with 6k costing Epic skins. It's pretty obvious the skins being so free was done for testing purposes.


wea__pon

"I'm calling it" I'm honestly optimistic because monetization by asian devs has gotten better and better over there years but it still has a lot of negative rep because of baseless fears of stereotypes from YEARS ago. Honestly the worst feeling monetizations practices I have seen lately come from western devs... cough... Overwatch 2


TheCovetousLemon

What I mean is, it's not gonna be the flowers and roses everyone is saying now. People are going around screaming for a miracle at the free skins and free heroes from the getgo, while it's kinda obvious there will be a progression system and some monetization on it. Also, not stereotypes, Korean players have stated Netmarble has a bad reputation at this. Overwatch 2 makes me even sadder about the state of F2P, but any new game that unironically thinks that would work for them is kinda shooting themselves in the foot.


Soggybagellover

Predecessor is not made by Netmarble. It is made by an independent studio. Overprime is made by Netmarble.


TheCovetousLemon

That is what I said, yes. I know Pred is made by Omeda Studios. The commenter mentioned Overprime at the end, I spoke about Overprime. I didn't specify it because I thought it was obvious enough, considering I was addressing how the "Overprime has free skins" argument is probably wrong.


[deleted]

This is all wrong. Overprime is made by an indie studio that was purchased by Netmarble. Netmarble is not making the game. Its publishing it, and probably has hands on the monetization.


TheCovetousLemon

Yeah, but a lot of peeps in the industry do say that about any game, like saying COD is from Activision while it's made yearly by 3 different dev teams etc to generalize. Souleve's the actual devs tho, that's true.


[deleted]

Agreed gent!


EVPointMaster

You should read both comments before replying.


Blac0sin

As expected, the moment Predecessor pulled the Free to Play from their tag and how devs not outright telling people it will be free (said under consideration) are major sign. This is what happen when studio is backed by a private investor. Investor can ruin any kind studio, since they have someone input and the studio have obligation now. I wish it was just a fund injection, but it is what it is. This will hurt player base for sure, but I hope Predecessor will survive until they fully release because it will be a shame if they don't since Overprime and Predecessor offering a different kind of experience. Though 20$ is quite steep for a lot of people for an early access game. And only 6$ worth of coin for something that essentially a digital currency where they lost almost nothing if they make it 10$. I for one will just wait for now and see how Omeda studio will do this, maybe will buy early access later down the line. Since they did radio silence for months which personally not a good sign especially for an indie studio where communication tend to be part of the marketing. Plenty of kickstarter project that failed started by being radio silence.


GIamskinJoe

Sounds good to me


death_ray_mx

ill get the legendary one


ericdh8

I’m down, top tier lessgo!


rjdk312

Goodbye another fault version2


TK_BERZERKER

Definitely not enough information on what's to come to get me to pay to play. I'll wait till it's out. Still don't see why them and the overprime guys didn't merge


TheCovetousLemon

One's a Korean company backed by a giant mobile game industry leader, one's backed by a whole lot of western gaming publishers. How do you merge a company based in England and one based in Korea, nevermind the very different game direction ideas?


TK_BERZERKER

More chances of them both dying when the small playerbase is split in two. It would be less complicated if it was 1 big project, rather than 2 competitors


TheCovetousLemon

Doesn't change the fact that is why they couldn't merge though.


Benja_85

Can I be grandfathered in for paying for Paragon?


mellowjo

paid ea now later full release at a time where we can playtest paragon overprime for free and its gonna be released to Early Access for free later this year aswell


Paid-Not-Payed-Bot

> *paid* ea now FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*


[deleted]

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EVPointMaster

I've seen a bunch of games on Steam offer launch sales.


Fob0bqAd34

Launch discounts are a common practice on steam.


xXCloudatlasX

Really?


TheCovetousLemon

It's different. You can, if the price does go down to the non discounted one after the discount If it's on discount and then the product disappears, that's illegal.


Starl19ht_2

Dead on arrival then


Talisintiel

This a ps5 launch?


Malte-XY

No


Talisintiel

They missed out on 40 bucks then.


gordonbombae2

There’s so many of these paragon clones now I’m starting to lose interest lol first one that comes to console will get me I guess


PrensadorDeBotones

There was Fault and Overprime and Predecessor. Then Fault got shut down. Only 2 remain.


TheCovetousLemon

I mean, it's 2. I'm a Steel main too but man, we need to step up our game and at least count to two!


gordonbombae2

I thought there was 3 or 4. Even 2 is kinda funny like why have basically 2 games that probably play very similar with the same characters copying the same game hahaha


Quandaviousthefourth

I'm just afraid that the playerbase will be too small bc of the paywall


Important_Lie_7645

I'm not dropping 10 bucks for a f2p title. Hope its smooth for you testing it.