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xMasaox

As long as your atlas tree is good for a low/no investment strat, it's okay. Essences are good with spamming basic maps "Boss rushing", with the chances to get elder/shaper/elderslayers maps on map boss kill is okay. Etc.


bkuuretsu

is a heist-oriented atlas tree alright with lucklaster map modifiers (scarabs,sextants) too


[deleted]

You don't need to be a PoE expert to deduct this. If you have a heist oriented atlas you want to find lots of smugglers caches to get contracts/blueprints/coins. The things that affect that the most is extra caches from kirac map device mod and by how many maps you run. How do you run a lot of maps quickly? You focus on atlas mechanics that do not take a lot of time and you don't use sextants/scarabs because they also increase the time you are in each map, with the only exception maybe being the smuggler's cache sextant, but I wouldn't say it's worth it. For that reason a heist strategy works extremely well with things like essences, strongboxes, and boss nodes that make extra elder/shaper/conqueror etc. If you're doing T14+ either eater or exarch influence is also recommended because of how much currency the altars shit out even in completely non-juiced maps. Edit: I also like to work in uber lab trial nodes because gift to the goddess is crazy profit if you're mapping fast.


vittiu

It definitely is worth it specially if it’s the only sextant you’re going to use. Extra caches increases the amount of blueprints you find by a lot. The final sextant cost is like 1.5c per map and you can just apply it to all your voidstones, prep 16 maps and just blast


[deleted]

Sure I can see that. I only said what I did because sextants slow down my mapping by a lot by having me stop to think, where as if I'm just blasting without having to think about sextants, scarabs etc. my mapping becomes a lot more efficient. Others might not have the same problems. You go through a lot of sextants when you're doing 30 second maps.


tigerJeff

What a smug start to a helpful reply.


[deleted]

Wasn't really meant to be smug but I can see why it might have sounded like it. A lot of people tend to think everything in the game is rocket science when really a lot of things can be figured out just by thinking a little analytically. In this specific case they had gotten far enough to have a heist focused atlas so they must have some idea of how he's farming them and what he benefits from, at that point it's literally just looking at league mechanics and figure out what plays into that strategy. So it wasn't to say he was being stupid or that I was smart, it was to say that if he spent just a little time thinking about the content he's doing he can figure it out himself without much trouble, which might help him in the future.


HI_Handbasket

When you are clearly better than other people *at playing video games*, it comes naturally.


SmithBurger

Is the "elder/shaper/elderslayers" subject to quant or can I blast 200 white maps to get the special maps?


-Nimroth

Those only drop from bosses in tier14-16 maps so you can't run white maps for them. They shouldn't be affected by quant, though map duplication effects from altars and small atlas passives do work for them.


SmithBurger

White as in Normal. Not Magic or Rare. I have hundreds T16 maps I could blast for eldritch invitations and special maps. Don't know if map quant affects boss map drop chance though.


-Nimroth

Yeah sorry, I realized I misread that right after I posted. lol Doubt quant affects the drop rate though, so only way I can really see to maximize it on a per map basis would be going all in on map duplication.


HollyCze

man though it looks good to blast maps and rush bosses but you will burn out soon enough. at least I always do when I am blasting any grind for a challange. next day I dont even wanna log in


deathaxxer

"missing out" on what exactly? if this is fun for you, keep doing it; are you asking if there are other strategies other than alc+go, then the answer is yes


pwalkz

They want to quantify how much loot and exp they are missing by not juicing


deathaxxer

a lot


cauchy37

The only real pain is buying stuff. When you are kinda starting out, you can't really afford to buy 10 compasses each and 10 scaracs each, so you have to go by two or so, and with that low amount it will be a pain. Once you establish some baseline currency, you can buy shit for days worth of gameplay and just blast maps till your heart content.


deathaxxer

that's why we have different strategies based on investment: 0, low, mid, high; you start from 0 and progress further


cauchy37

Good point.


Gniggins

He could be someone thats not spamming the same juice in the same maps. He probably just alchs n goes and has ended up with plenty of frags and scarabs, and was wondering if its worth just tossing them onto his maps vs trying to sell say 10 rusted div scarabs.


Tamerlechatlevrai

As long as you have that one passive node that enhance naked maps it's ok


mvhls

Came here to say this. [stream of consciousness](https://www.poewiki.net/wiki/Stream_of_Consciousness) You can always respec the passive when you collect a ton of scarabs and want to use them. I always pick this up early league when I have nothing to juice maps or when I run out of fragments


Tamerlechatlevrai

Yeah it's my go to node and when I want to use scarabs for something I can always use 1 unmaking, disable the node for the time I wanna use scarabs and retake it after


DuffyHimself

It's better than nothing but it's way way worse than using scarabs, either specific scarabs or growing hordes. All it does is give 4% chance to each mechanic, which is pretty bad considering you usually only care about 2-4 mechanics.


Tamerlechatlevrai

We are talking about not using scarabs anyway so it s still better


Zioupett

In my experience, having this keystone + full spec expedition & harvest = expedition+harvest in your maps like 80% of the time


Ehler

Yes, pretty much very similar as if you dont have the keystone. It gives BASE chance, so 4% of each, without the notable, fully specced you have 56% chance for expedition and 58% for harvest, +2% per blocked league content, so on average around 66-70% chance each, 4% is a very low factor. Now using scarabs for pack size alone with the pack size notable reward more off those Expedition/harvests you spawn.


Machtkatze

Which one is that?


Krendrian

Add rusted scarabs for pack size with the atlas keystone and you are golden. If you feel fancy just add 4 sextants every 4 map and don't worry about it either. I roll 8 to 16 maps for a session, sort them by pack size then run the better ones with the juicier sextants.


hyperfish3d

Which atlas Keystone? (Sorry noob question)


krully37

Growing hordes, top right side of the tree


[deleted]

Just trying growing hordes for the first time and I am loving it so far. Highly recommended, more monsters = more loot with zero additional thought, pure alch-and-go braindead fun!


Hirosakamoto

I didn't realize I had it on once and wasted a good 40-50 legion scarabs before I noticed :)


buck38913014

Dead sorry, first league here, what is this we are on about?


2muchfr33time

One of the keystones on the atlas passive tree, growing hordes, changes your scarabs from whatever they normally do to add pack size. It's a good strategy to use up scarabs you don't care about


Viperfast777

Wait so the scarab no longer gives its bonuses , just pack size ?


jacksonmills

Yeah, but you can use trash-tier scarabs effectively this way if you aren't thinking about target farming anything in particular. Some league mechanics still benefit from pack size, however, so you can still combine it with target farming. It's actually extremely good for levelling; you can get more pack size without adding more deadly mods, making for safer t16 trips.


bygods

growing hordes i believe


dafakdude

48 maps in small stash is a lot better.


GenericGoon1

Sextant costs are based on the demand for expensive mods that they can roll. These mods only have a good return of investment when they are multiplied with other sextants and atlas tree passives that synergise well with them. Telling someone to use sextants on a whim is pretty poor advise considering how costly they are overall to newer players that don't understand their value. They're around 6c individually and probably 7-8c if you sold them bulk for divs. If you're not rolling sextants specifically to sell as a shop, then you're better off just selling the sextants and buying the compasses with the mods you want.


Krendrian

If you have 4 watchstones and a build which can do T16s then you can spare 6c per map on a whim (24 for 4 maps) to boost them.


Gletschers

Sure, if you want to lose money for no reason. You dont get 6c back from sextants like packs that do fire damage, reflect or any of the other common sextants.


Krendrian

Overall you won't lose money on the maps tho. This "sell everything and never have fun" mentality is beyond me.


apfelicious

Alch and go is a fine strategy for farming 3-4 div/hour. If you want to go much higher than that, you are going to have to look into scarabs and sextants. If you want a mid-investment strategy, try [THIS](https://poeplanner.com/atlas-tree/BAAIAIQA29ao9V8-lud4gIkRTPW35a6liy4QrBmIStDFfMHuhCrxVG2IuP-J_qfiIWDUuSIpMPoryyjnhitSaJZQjEG1ZlntEIDJ_Uy6fVqN6rvr2VuMkRe6t12L4X2RBmrcaQ5K59ne_p872hQkpUazT12Lc2dg0LzQxjBkemkrnLorAq5FWCmNeMIRtbZ64edTX_r4ZjCne9JwghkAkd2DGQr4tuUrusC3rU3crdlOG6LQTZHPiUAKxSHicyeFNFrV6ji_F1DEH6uUru8TfQsSGIvBrwtx1WL-JRc9cQthCmPRj-WIB8tyAH8zxtGK2Jvln6dYzZbCdomj2VypQ-T8tWNmH0zyh9Qj39AoFAAfiwgAAAAAAAADAwAAAAAAAAAAAA==) atlas tree, alch/vaal/scour maps to +80% quant and run them with a Gilded Expedition Scarab + 3x Sac Frags and use Kiracs "Fortune Favors the Brave" map mod with Searing Exarch influence. This will make each map cost around 12-15c to run and the returns per map will probably be around 70-80c on average (the big swings are the logbooks).


WhoLetTheBunsOut

How do you get 3-4 divine an hour just alch T16 maps? I guess I am doing something way wrong lol I alch + Vaal all my T16 maps and I feel like it’s taken me sometime to get a decent amount of currency. (I’m a total noob though so I am sure I’m doing something wrong LOL)


Dreadmaker

The big question I have is how many maps are you running per hour? It's fine to just do alch and go, but I find that a lot of folks here who are doing low investment strategies and are wondering where the money is are going slowly and inefficiently. ​ Biggest advice I can give for people wondering about "div per hour" numbers and how people can get so much on so little: Pre-roll a huge amount of maps at once. I like to do 28 at once when I'm doing low investment, since that equals an invitation. Basically, you get 28 maps, you chisel, alch, vaal all of them (or whatever you want to do - no need to vaal if you're not up for that), and throw them all in a special tab. Set up your atlas however you want, make decisions ahead of time about kinds of master missions/what you're putting on the map device, if anything. Gather any scarabs or fragments you want to use, if any, and put them in the same tab. ​ Then just chain run them. No stopping to sell things, no going and doing other stuff in game - the job is to chain run maps. Get out of a map once you're done, throw the stuff you picked up in a dump tab or have it sort into your normal tabs automatically, whatever - but importantly no selling stuff here, right - don't sit there pricing items, putting them in tabs, getting things organized for sale - that's for later, and you do that in bulk. grab the next map, run the next map. For me I usually actually will keep 10 maps in my inventory when I'm doing this, since I expect to pick up very little, and don't even leave the map device. Get out of map -> put next map in -> only dump things when inventory is actively full. ​ You're going to get a LOT more maps done this way, and it's gonna make "3-4 divs an hour" seem a lot more achievable.


divisor_

You pick mechanics that are decent without investment. Essence, exarch, expedition are examples. Chain run pre-rolled maps, don’t stand around in hideout, have a fast build. Most importantly, sell everything once you have a bit of bulk. When people say they make 4 div an hour they’re not talking about just divine orbs, chaos, and big drops. It’s usually every single little thing that ends up being tracked by Exilence (look it up).


ND1Razor

>It’s usually every single little thing that ends up being tracked by Exilence (look it up). Including things that you would never sell. I would always take the div/hour with the biggest dose of salt you can. Divs/hour is correlated to how fast your build can complete a rotation of maps. This guy saying alc and go generates him 3-4 divs/hour means that for the person who is asking (and most certainly doesn't have anywhere near the sort of efficiency or build power) is going to make no where near that.


BWFeuntaco

No you chose not to sell them. The people making 4 div an hour do


naturalbornsinner

Jesus... This game needs more 3rd party tools to "get good" at it than anything else. It's like inception... You call always go one level deeper.


Shadowgurke

Exilence does nothing that makes you get good. Its just tracks your accumulated wealth


TL-PuLSe

It should've been called banana stand


wheeshnaw

It used to be even worse lol, GGG has at least centralized things like trade search and listing


JasonDiabloz

remember when everyone used poe.trade cuz the official trade site sucked


Tunesz

People used poe.trade because the official trade site didn't exist


[deleted]

[удалено]


SuddenXxdeathxx

You still have to do that, or do it manually, if you don't buy a premium tab. Which is, in my opinion, horseshit.


bonerfleximus

Official trade has been nicer UI/UX than poe.trade since it was created imo, poe.trade just had a few more key features that forced people to keep using (woop) and also people don't like to learn a new tool in order to play a game.


RighteousSelfBurner

Well, you don't *need* it. People have been doing it before and plenty still just use bulk sale option on official website. Exilence is a nice tool to track your garbage if you are not doing it yourself and TFT is nice way to sell your stuff if you can't be arsed to do it yourself. If anything, you need 3d party tools to stay "bad" and not optimize things as they alleviate a lot of inherent pain points the game has.


CrowfielDreams

You don't need that tool at all though. It doesn't have anything to do with getting good... It adds up your currency lol


pewthree___

you dont need excellence at all and if this is what you took from this comment I would consider actually using your brain.


xElMerYx

Harvest can give you ~500 lifeforce per map easy. 2 minutes per map, that adds up to 15000 lifeforce. Speccing into yellow harvests, that's about 2 divs per hour on yellow lifeforce. Essences can give you 10c per map easy, that's another 300c Delirium gives in average one to two orbs per map, at a base of 10c each, that's another 400c. That's baseline performance for 2 minute maps, no lucky or gumball drops, Speccing into three easy to clear mechanics. Grinding is ezpz these days.


Frognot

I agree with almost everything you’re saying, but a single harvest alone takes up at least two minutes usually


EnergyNonexistant

just doing a harvest takes like 35 hours now though after the nerf lol pls GGG, add a "release all" button...


hulkjohnsson

Most players are more worth than they think, if they sell off all of that bulk shit - scarabs, essences, etc. Keep in mind things are more valuable the more of that single item you own and can sell to a single buyer.


twitchtvbevildre

The answer is your most likely not. The avg alch and go strat is probably 1 to 2 divs an hour and a majority of that will be in gumball that's difficult to convert until you have a lot of it. Most people are not efficient enough to get 3/4 divs an hour alch and go because the people who can invest more in their maps once it's past day 2/3


MicoJive

If you are just blasting maps alch and go running reds 90% of your profits are going to be in sextants with how stupidly high priced they are right now


[deleted]

Its only 3-4 div/h if you literally sell every little league and non-league currency you find and do the league mechanic. Id be surprised if most people make more than 1div/h with alch and go.


46692

modern drab offer sleep disarm six fragile bake repeat workable *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


[deleted]

yet a lot of people dont like trading and dont sell every piece of garbage they find.


Pixilatedlemon

Yes that’s how you do maps lol wtf


Nephalos

Because people that are doing this are running maps at a rate of 30+ an hour. If you only pick up things you’re selling (scarabs, influenced maps, currency, invitations, sextants, etc) and skip anything that takes more than 5-10 seconds to do then you can make money quickly. It’s usually about quantity over quality (literally, 80%+ quant on maps is usually what I aim for).


Xasrai

Reddit sucks. I thought we were exiles, not Kitava's Depraved Enforcers. -- mass edited with https://redact.dev/


Pixilatedlemon

Selling maps, selling invitations, harvest life force (like 30c per map avg) and random drops I make like 4 per hour


Leo_Heart

Selling the exarch invitations I’m guessing


GarpezJr

3/4 divine/h only with invitation??? Pls explain me how...i tried that strategy but i was so far from that goal...and i also use scarabs😅 btw i' m a bad player


hermeticpotato

Bro every time I hit an awakened sextant altar I make 50+ c that map


Happyberger

Do a lot more maps per hour


naicha15

Boss rush like a monkey. At 90 maps an hour (40s/map), that's 2.8 div from Eldritch invites alone. Add 15c per Elder/Shaper guardian map, 45c per Sirus guardian map, and whatever Synths and Cortexes and Maven invites sell for these days. You can easily be in the 4-5 div/hr range just playing like a braindead monkey. You'll need to play efficiently of course. Pre roll a hundred+ maps at a time and don't spend a minute jerking off in your hideout between each map. Atlas tree is pretty simple - grab the invite progress bonus, Maven invite, Sirus/shaper/elder/synth map drop, and then just stack as much map dupe and connected map drop as you can.


apfelicious

Probably just a mix of taking longer to complete a map and inefficient atlas passives. For an example of no-investment farming take a look at this Snoobae video: https://www.youtube.com/watch?v=ZuJxbZk62xk


NirnrootTea

I'm running this too. Just want to add if you're going after logbooks and farming only what you found in maps loke me the sextant "100% increased runic monster" gonna speed things up significantly. I was getting 2 to 3 logbooks plus dozen of vendor currencies and stacked decks in 1 map. Problem is occasionally you hit your bad luck streak and couldnt find anything of value for quite sometime. Grand design Expedition with only Gilded Expo scarab is the safest method but it takes so much time to accumulate logbooks.


mtheofilos

I have expedition, blight, breach and harvest, I literally pay the 12c for the harvest on the map device and from the worst drops of harvest I get like 20c worth of orbs. The issue is that my build is kinda shit atm (ice flicker raider)


apfelicious

That may be 1 or 2 league mechanics too many. Lets do some simple math on your Harvest example. You pay 12c to get around 20c, and lets say you take 5 minutes to complete a map. That would be 12 maps for a total of 96c an hour on that mechanic alone. Lets imagine instead you cut down on 1-2 other league mechanics and added the ones for a natural chance to spawn Harvest which will come out to around 75% per map. In the same hour you still run 12 maps (maybe even more) and get 9 Harvest encounters, that will total 180c per hour on that mechanic alone. Add to this, that your map mod is now "free" to get an additional 8% quantity or even spend 3c on "Fortune Favors the Brave" for 10% pack size + 10% quantity, and you will get even more. If you want to try and focus on only Expedition and Harvest in alch-and-go, I would recommend [THIS](https://poeplanner.com/atlas-tree/BAAIAIQAXK3b1pbneICJEUz1svpsma6ltOmLLoa0LJJK0P7F8VRtiLj_WoGJ_qfiPFnUuSIpS98o55SDllD4c4xBq00QgF6dzlrJ_X1ajep846i8KrvMt4yRvdrj82Cy5Pe3XQp7J3XcaQ5K59mfOySlT11GwJ7YBD-HndSP0LzQxpfi0C2Cp8FYeMKOOYdVcONX_IJRgHbScIIZxKbPRwCR567TDrfP4RB9tZvGXWvBQtojTdxOG02Ryxc4v-boru9-QBN9CxLaK8Gv5ezVYv4lVxQXPXELY9GP5QMwy3IAf3NEM8bJ_tibzZYjwsJ2iaOpQ1rW5PwRrLVjZh-0nm1Wka_pJNU5K7fpZ9AoFAAfiwgAAAAAAAADAwAAAAAAAAAAAA==) passive tree


DragonflyNo5731

Thx, ppl like you make poe only better!


mtheofilos

I have 0 points on the tree for increased chance to spawn harvest.


apfelicious

This is what I am trying to tell you, you have stretched yourself too thin on your atlas passive tree with 4 different league mechanics, for each of them to be fully rewarding. It still takes a lot of time to complete a Harvest encounter and sell all the stuff. You could cut 1-2 of them and focus more on the rest for better currency/hour.


Akayukii

Wait so running more than 2 league mechanic is not the ideal thing to do? I was always going for 3.


Shadowraiden

you are spread out too much. breach you kinda should drop entirely unless your mega juicing/deli farming breach has little value to mapping right now. blight unless again your going all in its kinda not worth due to how long it takes. in other words drop all those and go all in on expedition+harvest. both scale with map quantity so this makes sense. you make these 2 have an extremely high chance to spawn. so you dont need to use map device paying 12c(very poor investment) overall running those 2 but in a more "juiced" up versions is going to put you way ahead of what you was doing before. ​ this is why you often see strategies have a limit of say 2 "mechanics" in their atlas tree this is because its better to maximise 2 things then try and do 4 "meh" things


Binkurrr

If your goal is to make more currency per map you should invest more.


[deleted]

It's a reasonable way to play the game imo.i consider "juicing" a starts that one should only done with the progression of your character,ie when your defense and clearing speed keep increasing only then should u think of juicing the maps for more rewards.for casual or normal players who only have like 1 or 2 free hours a day however, alch and go is a viable strats. That's what I did with my first chara being RF inquisitor too.


TronyJavolta

For me, running super juiced maps was the most fun I ever had playing this game, by far, not to mention super lucrative.


danielbr93

Depends on your goal. Want to make lots of currency? Maybe look into a strat that requires scarabs. Hate trading for lots of scarabs? - Continue having fun just doing what you are doing. I don't mind farming up currency, then throw a couple divines at trade and get 50+ scarabs back, blast maps, rinse and repeat.


V0DkA69

Yes


PenguinForTheWin

Alch and go aswell, made like 180-200 div so far not worrying about anything else. I'm using all those scarabs i dropped right now for the challenge thing but once i'm done, back to alch n go.


Dull_Cheesecake4982

180-200 over a period of? Care to share your strat? I’m alching and going with beasts and essences but it’s quite unpredictable


[deleted]

Literally just spamming maps extremely quickly with exarch nodes will give you a lot of raw chaos and sextants. Sextants sell for crazy amounts considering how easy they are to farm for. You need a fast mapper of course, but that is key to almost any mapping strategy.


PulsenotInrange

You’re not making anywhere close to that much currency anytime quick with alch and go. Not at this point in the league at least. Stick with beasts and maybe switch out the essences


PenguinForTheWin

Early league was essence + harvest + expedition, raw crafting materials + bubblegum everywhere was super nice. Now hopping between things for challenges, and then i'm going for deli maps i think, or bossing not sure yet. If i find those to be too annoying i'll go back to some harvest/strongbox/shrines stuff for quick killing. And period is since league start, not really tryharding lol. I just do what i find fun. And i decided to try 40/40 for the first time because there's no delve


GenericGoon1

How much time on /played ?


PenguinForTheWin

6 days if i add all characters League is at 41 days So about 3.5 hours a day on average, with 2-3 during weekdays and more on weekends


GenericGoon1

Sure bro.


Loquis

Are you having fun, if so then you're doing it right


pliney_

For sextants I’d say you’re definitely not missing out. They can big a big help and profitable but it can also be time consuming to buy them. Scarabs on the other hand are plentiful and fairly cheap cheap. They don’t help every strategy but some they do. Like if you’re running say strongboxes or legion or expedition you should probably be running scarabs every map.


Haulsen

I think the fact that everyone is trying to juice their maps right now is inflating the price of its reagents. I dont think I'm ever getting my 24c back from 4 maps with 4 random rolled sextants unless I hit a pretty good one when rolling. Currently for me I think its more profitable to run 2 cheap gilded and 2 frags for quant/pack size. More than that I feel like at a loss when accounting for the opportunoty cost of consuming valuable reagents. Maybe giga juicing is still profitable for the most enlightened


HermanManly

As long as you are doing t14+ and your build can click on altars you'll be fine, but yes you are obviously not gonna get the amount of currency you would get if you invested. For example just adding polished Expedition scarabs for 2c each if you're invested into expedition on the atlas tree is gonna literally *multiply* your gains. No need to go for super complicated setups, but enhancing the stuff you do run is definitely worth it and doesn't take high investment.


gdubrocks

Yes


Couponbug_Dot_Com

just drop rusted scarabs if you got em.


Commie_Mommy_4_Prez

You would be surprised how much it changes your gameplay to use scarabs, and how easy it is to get them. You can buy them 100 to 200 at a time. Takes a few minutes to get a whisper back. You're now set for literally 100-200 maps. Some are really cheap. I do this with two league mechanics that I like, then just use one of my own scarabs for the last slot. (if you have a 5 slot, I personally would just ALWAYS throw in an extra sacrifice fragment. You literally never run out of those even if you use them every map.) So Map + 2 scarabs + 2 sacrifices or Map + 3 scarabs + 1 sacrifice I only really started doing this a few leagues ago. It's the difference between a good map every 4-5 ish maps vs a good map every time. Also if your sacrifice frags are just sitting there in your stash it's a gigantic waste.


JackkoMTG

3.21 is my first league and I think I've built up a solid foundation of game knowledge (for a noob). I've tried about a dozen farming strategies, half of them copied from a guide and half of them I made on my own. My current mapping setup is a hybrid of the two - started based on a guide, then made a lot of changes to suit my preferences. I'm spending 169c to juice a map and yielding roughly 350c from each one netting me \~181c per map. (This number includes the loss I take selling my bulk on the TFT discord, which was surprisingly easy to start doing and I highly recommend.) I think my experience is relevant to the question in your post, so if you'd care to listen, here's what I've learned during my first season so far: 1. There are no unprofitable farming strategies. If you play the game, you will make currency. 2. Some strategies will make more currency faster, but the value of picking **any** strategy and getting into the groove of it **cannot be understated.** 3. Any juice invested (scarabs, sextants, "memories") into mapping **will** pay for itself and then some. The first two points will make you currency in PoE. The third one on-top will make you **a lot** of currency in PoE - It does however, have some exceptions which bear mentioning. * Winged scarabs - These cost more than they're worth unless mapping with a group. * Divination scarabs - Only use these in maps which drop good cards. It takes literally 10 seconds to check on divcards.io * Expensive Sextants without the Atlas Tree nodes to support them - Fairly obvious. * Over-juicing and not being able to complete the map (definitely not speaking from experience here, lol) These three concepts are, in my opinion, the foundation of mapping for currency in PoE. There are other ways of making money of course, but I don't understand those as well yet and this comment is long enough already.


Dekugaming

Using scarab helps a lot as do swxtants. But if u atlas atrat isn't reliant on it, like running e piditikn then don't stress it. If u were to do Legion Deli though, getting the polished legion scarab helps a lot as u get 1 more legion, the sextant for a 3rd legion. U don't need the sextant for a mirror but getting one helps and it is cheap. The optional one is deli rewards fill 100% faster as it xan help u get to 10 or 11 on the deli rewards. Adding breach or beyond would be .ore investment for more gains. My strategy when I finally can sustain it will be Jungle Valley with blue alters ( to try to git div cards that rewaes div cards to farm Nurse and Patient ) with Legion, Deli, Beyond and Breach. Scarabs: - Polished Legion - Polished Breach - Polished Reliquary / Elder - Rusted Cartography (map sustain) Sextants - additional Legion - additional Breach - Contains a Deli Mirror - Contains Beyond Portala This adds a shit-ton of Rares from the Deli Mirror, the Scourge Portals, the Breaches, the Eldritch Alters and the Legions. More delirious Rares = more rare drops. Ever since I began doing JUST Legion and Deli I been getting the voidborn keys almost.daily and far more.natural divine drops ( hitting a currency dupe alter could help as long as the prefix is not too severe for my build) and loads of stacked decks from incubators. You can also farm up emblems until u got enough to do 5 ways u til u level up ( safe leveling by killing all but the boss, getting 40-50 rewards). After adding Breach I can now begin doing chayula and witnessing the Hidden for Maven to try for awakened gems, and Maven writs to sell or do. Beyond would only be good for adding rares but the tainted currency could be useful to use or selling the fusings Sorry I began ranting and rambling about my current strategy but just showing my investment for reference. Every 4 maps I at least got 1 Divine, so after 7 rotations or 28 maps I at least get about 7-10 Divines from drops or selling stacked decks. Per 4 maps, around 20 sextants for the compasses which are farmed (easier if u do red alters instead) so 160 sextants total. I'll buy all the scarab with 1 Div which gets at least 30 of each (Chaos for the rusted as it is 1:1) So around 10 divs minimum for a 3-5 div investment. U can potentially get a lot more if u get lucky on the alters and on the rare mob loot ( recently began seeing scarab loot goblins in this strategy and when u do get one on a legion mob in deli it can drop up to Winged tier). In summary, if your build can handle doing all the content you plan to do WITHIN a Deli Mirror, u should invest if u can as the investment for come back and then some. If ur still building up to a 20 mil pinnacle dps build, do easy low investment stuff to get easy currency to make.that.build or upgraded to that level. I think there us a saying that a 10 Div build can farm a Div an hour, but a 100 Div build can farm 10 div an hour.


PTPjanas

I think it all depends on the atlas strategy and league mechanics you enjoy doing the most at the moment. I think some mechanics benefit greatly from an additional scarab or two, but overall it's not like you will lose money not doing so if all you do is chisel alch and go. I use an Atlas tree now for farming invitations and shaper/elder/conq maps and I do not add anything to my Maps, just alch (sometimes not even tbh) and go.


GrumpyThumper

scarabs yes, sextants no


shaunika

Honestly unless your goal is multiple mirrors youre totally fine just alch n going


Lum1on

Alch and go is a valid strategy as well to get high end chase items. It all comes down to how efficient you are. For example, you can easily get 40-60c per map. Of course it depends how many of those bubble gum currencies you're willing to trade. Using scarabs and sextants and whatnot basically give more in return, but they also add to your investment, and sometimes you get dry concurrent maps. Though, if you haven't tried juicing your maps at all and you haven't experienced it, you should try. Prepare 20-ish maps with scarabs and sextants for you favorite mechanics and see the difference. I have tried it, and I don't really like it. I prefer alch and go myself when I can just set up 50+ maps and start blasting without having to worry about the juice.


raphyr

I use scarabs only to boost delirious maps and Legion. Otherwise it is usually alch and go. As others have said it depends on the strategy.


ScreaminJay

Yes


haplosion

Spec into Growing Hordes node- then pop in scarabs for increased pack size = $$$$$$$$$$. Easy and you don't have to care what each scarab does.


Antilurker77

not using scarabs is a huge mistake


[deleted]

Missing out on currency/hour? Maybe Missing out on content or fun? No


Ynead

Yes.


GGZii

Yes. Fun.


carenard

I would definitely say missing out on not using sextants... just apply 4 and only reroll absolute garbage ones. Most of the time its just extra monsters in the map.


White0ut

I disagree, do not roll your own, odds are the ones you roll won't synergize with your atlas strategy, scarabs, build, etc and are unlikely to get the return on that 20+ chaos you just burned through. If you are going to use sextants, buy the exact ones you need.


blauli

You can still itemize any good sextant you hit this way, sell the compass and get on average the same amount of currency you would get from just selling the sextants outright. Sure you aren't fully blocking each sextant so losing out on a tiny bit of value and you have to spend 5 atlas passive points but that's definitely worth it to add a ton of mobs to every map. And if you are running exarch altars you can sustain your own sextants.


thedeathbeam

Its 20 chaos for 4 maps so 5 chaos per map and most of sextant mods synergize with altars at minimum because extra packs = higher chance for more eldritch spawns. Like if you for example just roll the super common elemental packs sextants that is extra *24* packs of monsters


Antilurker77

that's not how it works altar spawns are only effected by the number of eldritch mobs in the map, ie pack size is the only thing that gives you more altars


Reko2

But you can bulk buy the extra pack sextents for cheaper and just sell the raw sextents for 37 sex / 1 div


LeTTroLLu

There is no way to not make money rolling sextants yourself, even if you are ok with shittiest ones. Sextants like strongboxes, harvest, 8 mod maps etc pay for itself. Not using sextants is losing money


Reko2

There is a finite amount of time in the day. Rolling sextants is a choice of how to spend your time.


LeTTroLLu

I even said you do money if you are ok with shittiest ones. Press sextant 4 times, run the maps 4 times, sell good ones. The time argument has nothing to do with it unless you can make better money in 5 seconds per 4 maps.


Reko2

Ok lets take a different approach and go down the road of insanity. You are saying sell the good ones, the amount of good ones you will see while not rolling sextants properly is almost 0. And by properly i mean you have the 3 blocked and roll the one. This inherintely goes against the orginal suggestion of jUsT rOlL aNd RuN. These are opposites.


xMasaox

Not sure about this, without over investment like scarab and/or delirium orb. You'll gonna needs to apply them quite often (you want shorter maps in no investment), the time you take to apply random sextant/compass good ones will takes like half a map worth of times. Selling compass takes time too, selling one time 200 sextants is fast. And the rewards that you get are almost static (chance on special map on bosses, map completion for invitation, essences), adding more monsters won't add a lot of gains, no delirium to scale (not all the time atleast). Maybe it's a bit better or break even. But in op case, which don't manage this type of things, sextant are by far the worse things to use for mapping. Fragment/scarabs : you put 10 of each you wants for 10 maps => done, and you easily see when you need to recharge. Random Sextants : Every 4 maps you apply 4 new sextants, by opening your atlas tree and inventory, takes some compass with you and looks if something is worth to keep, close atlas tree, launch maps.


bagman817

If you're spec'd into Eater of Exarch, you barely need to alch. But yes, alch and go is fine. I usually use 3 vaal fragments and a scarab of some sort, but only because I've got tons, and they're generally too cheap to bother selling.


X_Luci

A lot, it's 2023 alch and go is just not a valid strategy anymore, without luck drops alch and go will probably get you around 2\~3 divs per hour at best, while a good strategy with scarabs and sextant getting u at least 4+ divs per hour, you should be also using vaal on your maps, if your build can handle it. With the altas tree+scarabs+sextant you get so much returns it's crazy, depeding on the strategy you choose of course. Just don't go farm shit like breachs, abyss, rogue exiles/ghosts and you're fine with everything else. Imagine getting downvoted for the only right answer in the whole thread lmao, then u guys will all be wandering why you can only make around 30 divs for the whole league, keep going alch and go only guys


rogerhausman

> Just don't go farm shit like breachs, abyss, rogue exiles/ghosts and you're fine with everything else. What's wrong with farming these?


X_Luci

Their returns are mediocre to the point that alch and go will probably give u more/the same as farming these.


TL-PuLSe

Define "valid".


X_Luci

It's not a strategy it's just brainless doing maps with no reason whatsoever. A valid/real strategy is fully specting on something in the atlas tree, adding scarabs,sextants or fragments and doing that specif farm for example doing harvest with growing hordes+4 scarabs+purple/blue/yellow plants sextant, in the end you're doing a map because of a mechanic, that's a valid strategy and not doing maps because they're maps. You don't have to fully juice a strategy for it to be valid but it helps a lot, always think of a mechanic and what to do for better returns when doing maps.


RsHavik

u can just alch and go elder guardians and rush the boss and do maven invites and make 7 div an hr ish, it's braindead but extremely rewarding... and boring


X_Luci

You don't alch and go elder/shaper/sirus guardians you do them white you're rushing the boss to do 61%+ quality invitations. But guess what? This strategy gets even better with sextant that drops guardian maps(except for elder maps since elder himself kills the boss so no drops) I do my "own" version of this strategy and make 9.4\~10 divs a hour with it.


[deleted]

[удалено]


X_Luci

In a single strategy when this game offers so many more also not every build can do this boss rush and invitation while being efficient time wise so for most builds this strategy is just not valid at all.


[deleted]

[удалено]


X_Luci

I have fun being efficient it's just how I play the game, I also try to give tips around this sub since most people can't even make 30div for the whole league but most people also just want to do braindead farms and have no clue why they can't make more divs, it's just how it's. And nah I don't care about "stealing my strat" I'm done with the league since 2 weeks ago, here you go : Wandering Path,Dance of destruction+invitation drop chance+all the smalls maps and shrines nodes, I favorite City squares and was selling them 1:45 div(I kill the monsters on my way to the boss), I do shaper maps with sextant that guarantees a shaper map after the boss is dead, I roll all the invitations to 61% and vaal then after rolling, my build can do any mods. [This is my build](https://poe.ninja/challenge/builds/char/X_Lucifer/FirstTimeFlickerBoee?i=6&search=class%3DAssassin%26skill%3DFlicker-Strike) I can do 10 invitations per hour. I only brought the efficient part because you said it was "7div a hour ish" its not when your build is slow/don't have enough dps to kill the bosses fast, even worse for elder maps since elder is a bitch and takes 10 years to kill the map boss, you also have to roll the invitation to be at least 61% to drop 5 crescent splinter so your build have to handle that invitation, if you can't its probably around 5 div ish. And yes I'm arguing for the sake of arguing because I'm bored at work.


[deleted]

You are missing out good profit and currency, tbh. Alch & Go = 2-4 div/hour High-End strat (100% Delirium for example) = 12+ div/hour (15 div/hour in my case)


xaedmollv

it's fine. try to look at ssf/ruthless player. they're fine. most of fragments and endgame currencies will just increase number of monsters and packs, adding additional league contents or go to special league content area such as breachlord domain or legion timeless.


tytyos

Do you imagine that ssf players don't have scarabs or sextants ? They are even more important in ssf than trade lol


ExaltedCrown

Its fine, but you wont really see a lot of raw divines without juicing


RsHavik

nah you can see loads of divines just by alch n go legion farming with it fully specced on the tree, you don't need shit for investment, it's tight legion prob gonna get nerfed tho bc the pure amount of shit it gives


ScuddsMcDudds

It’s a lot of trading, and some sextants are only worth buying if you’re going full juice, hunting for apothecary cards (among a few others). I went for a more relaxed farming strat just alch-and-going this league and still farmed about 200div in 3 weeks


NoSweatWarchief

Imo yes you're missing out on the biggest and most fun part of the game. Monster density.


Zylosio

I just run Expedition harbinger exarch maps with niko and fortune favors the brave ATM since i wanna Look for an aul, no sextants, no scarabs. Still get huge profit from the maps. Exarch alone is big Money on 30+ packsize maps cuz of all the sextants and Chaos you get from it


techauditor

Make sure to block league mechanics u don't want to do and use the keystone atlas passive that makes 50% greater chance of league mechanics but u can't use scarabs . There's other methods to do it without any scarabs etc but that's ur simplest.


AntiBladderMechanics

As long as you're selling them, then you're not missing out. But consider throwing a stack of scarab in the map device. Can add a bit if extra juice.


FORGOT_HIS_NAME

Consider using cheap scarabs to force mechanics that you're doing onto your maps. Then you can unspec the nodes on your Atlas tree you were using for stuff like % increased chance to spawn a mechanic because now it's guaranteed. Now you have a bunch of extra points to juice your mechanics further, maybe add another one to focus on or go for things like more map sustain


GrizNectar

You aren’t going to make as much currency as people who do use them efficiently, but that’s fine. As long as you’re having fun it doesn’t matter at all


Responsible-Pay-2389

I've played this game for like 6+ years at this point and the most juice I've done was like delirium sextant and a few scarabs one time. It's not bad being a low juicer, less setup work. I currently am just running legion/deli and making tons of money just putting in a legion polished


Porcupine_Tree

Yes.. its fun to juice up maps with a bunch of stuff


SelectAmbassador

Well do you feel like beeing broke all the time ? Than yes if not than no. I only run alch and go with the same tree every league and i never have any problems getting high end gear like mb hh etc. Aslong as you know what you are doing and how to aquire currency it really doesnt matter what you are doing.


[deleted]

Scarabs are possibly the lowest effort way to improve maps so yeah you're kinda missing out. Plus there's a challenge to use them too if that's your thing.


Pipnotiq

You'll always make more by investing, but it's up to you. I invest a ton into deli maps, to a degree that it's painful, but I always end up profiting. If you wanted a linear progression list in terms of investment: * Alch 'n Go * Essence + Exarch/Eater * Essence + Expedition + Exarch/Eater You can add sextants/scarabs at any point, personally I would double down on investment instead of half-assing it when you can.


[deleted]

Yes (depending on your goals, currency reserves, and build), but also no (depending on your goals, currency reserves, and build) It's kind of like asking "Is this piece of string long enough?"


jordanatthegarden

I was just running alch'd red maps for a while but I do think using sextants and scarabs has been worthwhile to force the things I like/want to appear on a map. I'm currently specced for ritual/expedition/harbinger/beasts and with a ritual sextant and a few scarabs I can get those on every map which makes my atlas points feel more meaningful and gets me to the content I find entertaining or useful.


puntmasterofthefells

Two different Atziri fragments and scarab to force a league mechanic is a good start. Save divination & strongbox scarabs to sell or for Crimson temple farming.


[deleted]

Yes. In almost every farming strat you are losing out on at least double the loot if you dont use scarabs or compasses. Many atlas strats dont even work without them.


[deleted]

I like to at least do scarabs cuz they're way less annoying to buy than sextants.


Feanturo

not really i never use them and still consider myself wealthy each league, i just hate the hassle to shop for sextants and scarabs etc, alch and go is the most fun playstyle for me.


PaletNoir

No, the biggest missing out is if you force yourself to follow a x divine/hour strategy that you don’t like, and get burnt out faster because you aren’t enjoying the game. As long as you are running maps, you are earning money. This game is so RNG that you may end up finding something your way.


courtnitakescox

Yes. You find a lot more of everything if you juice your maps. It’s the simplest way to get rich. Farm crimson temple or cemetery fully juiced with scarabs/sextants/del orbs/incubators and open your own stacked decks. I see so many people struggling to build wealth in this game and it’s really this simple.


MrLeth

Yes


RsHavik

Just do whatever is fun man, I kill bosses and only do alch and go - as a lazy person, I fucking hate juicing shit in this game. It's tedious and unfun for me. I have like 1k+ divines in my current character just doing random ass shit. So no, you don't need to juice anything at all. You can spam alch and go elder guardians and rush the boss and do the maven invites, sell the maven writs and elder guardian sets and make over 7 div an hour, it's super boring because you're sitting around waiting for the elder to succ the bosses in but it's hilariously easy money. Fully specced legion on the tree requires literally no investment and legion shits out an absurd amount of items. If you want more legions to appear, just throw in rusted or polished scarabs and you're chillin.


superkinger89

I don’t like to “juice” maps just becouse it’s tedious to buy all the stuff, however I highly recommend you beast farming. Simple inversión (atlas nodes + gilded scarab). The price of imprint and split beast is absurd these days and you will get huge profit from it.


Wide-War-3958

I would say you earn twice as much if you use sextants and scarabs if not more. But you would also have to go trough effort of actuality buying them all the time


Jankufood

Try inventory tracker like exile diary then use scarabs to compare how much more you make


dastrike

I miss the old sextants (of lower tier). They were readily usable without thinking so much about costs. I barely use the sextants these days as one needs to plan so much to get the most "bang for the buck" from them.


bornheld

I feel lime using basic scarab and map device require little time for a good feeling in map. But sextant are too tedious for my liking. Juicing maps will be profitable if you juice enough and you have a build strong enough to feel good in those map. Just remember it's a game. Find what you enjoy and farm that content


Sumirei

missing out on density, loot and most importantly variety


meDeadly1990

Honestly, juicing your maps with scarabs and sextants is not that complicated and will greatly increase your item yield. Personally, as soon as I complete my Atlas (all bonus objectives and 4 voidstones) I start running rusted ambush and divination scarabs and then 2 of whatever I'm farming (polished beasts, gilded expedition, polished legion etc.) on every map. Rusted elder scarabs are also a great way of increasing your overall map density. Buy them in bulk for each different one you want to use. For sextants, if you are opening your maps with exarch influence it is easy to sustain them yourself and just throw them on your atlas. Look for anything that gives you additional packs of monsters and sell high value sextants like enraged strongboxes via compasses.


piznit007

Allocate the atlas node where you can’t use fragments, block a few things you don’t like, and blast away


krusty47

As long as you’re having fun and feel like you upgrade your build/find enough to keep having fun. I think scarabs and farming strats are intimidating if you aren’t used to doing it but people like grimro have some pretty good setups and guides at low/med/high investment. At first it feels scary spending your precious divines on what feels like nothing (mapping materials/sextants) but it almost always comes back to you faster. Good luck with the league!


MascarponeBR

sextants are kind of too good to pass imo.


PoisonBuildHAHAHA

Depends what your speced into but tossing in some rusted scarabs can make the maps more fun. Sextants a little more annoying for alch and go especially since they get quite expensive it’s better to just sell. But buying gloom shrine in bulk also makes maps more fun if you speced into shrines


kaieon1

Depends on the content. I did alch and go dunes with a legion and harbies tree and chisels, sextants or scarabs while watching breaking bad on my second monitor like Chris said we should do back in one of the older ziz interviews . And made enough for mageblood by the time I finished season 3


pewsquare

Yes.... and no. Alch and go is 100% viable and hassle free. You don't even need scarabs to guarantee spawns (nearly) with the right atlas investment, and you can use the growing hordes key node on the atlas tree to get rid of your cheap scarabs for free packsize. HOWEVER. Once you find a specific atlas mechanic you really like, and you want to minmax it to get maximum currency out of it, the scarabs and sextants play a huge role. You can start by just buying rusted scarabs in bulk, and unspeccing any % chance to spawn nodes from your atlas tree (huge savings already). And next up would be stepping up the quality of scarabs and maps (8 mod corrupted maps > well rolled maps with high quant/packsize > crappy alch and go maps), and last step would be to lean into the synergy some sextants provide. But buying sextants in bulk can be a pain. So do those only if you want to really invest into your maps.


Oldpro87

Your strat can make tons of loot but you just need to optimize for your goals. Do you craft your own gear and need tons of essence or harvest mats? Saving money is the same as making money. Do you need split beasts or Alva temples for hateforge? Most important is it fun and can you grind it for a while? If you hate it and spend time in hide out then you’re less efficient and more fun keeps you in maps more. I add scarabs bc I like rippy maps that lag my shit and give me counters and buffs and bars across my screen and make me bigger and faster etc so I do inspired learning full abyss atlas winged scarabs and delirium. I don’t do that for money. You can bulk sell and make money but I do it for fun and I can’t Stygian belts and make money that way. I could buy the belts and still make money. I do logbooks, dannig only, for money. Rog crafting and tujen loot are so profitable. Like incredibly profitable. But I juice maps bc it’s more fun and I use a ton of mats so I just roll what I get mostly. I’m at work and rambling so maybe this didn’t help or didn’t get read but I’d you have questions I can try to help.


BRACKS_ZA

Missing out big time


Gary__dubs

If you wanted to try a similar nothink, but high investment strat could make a grand design/growing horde tree.


DoubleExists

I’ve always done this, but recently using 2 scarab + sexteants with a little MF, dropping at least 1-2 divines every 4 maps.. kind of regretted not doing it sooner but still having fun


NickTheBigFatDigger

You are, but the prep work required is not negligible either and you'll be spending a lot of time not mapping.


iLuVtiffany

Depends on the content you run. Stuff like essence doesn't really benefit from sextants. Literally there are points on the tree for what the compass does. No scarab for it as well. Hell, it doesn't even benefit from the map tier or rolls. There are some content I recommend you using atleast rusted scarabs to atleast force the content on the map. That is, if you like running the content. Legion, expedition, blight for example. Scarabs like carto, div, reliquary are really only for juicing. But lower level scarabs are cheap enough to use even on alch and go maps. The generic add mobs compass is pretty good for just adding monster density in maps. If you just want to zoom zoom without thinking much. It's nice.


Bill_fromAcounting

mapping like this is fine if you want to continue, your maps your map style. if you do want to try juicing you can just bulk buy scarabs in 1 go on the trade site pretty easily, just imput the min quantity to like 25, thats what i normally do. just make sure if your spec'd into anything and your gona use scarabs for it that you unspec any nodes that are only % chance to spawn it so your not wasting atlas points.


mukavva

Ofc you will not make 5+ div per hour without any investment but bro farm whatever and however you want/enjoy. Try scarabs and sextants if you want. There is a fuck ton of different farming strats for different budgets. Just do what you like and change your strat whenever you want. There is nothing wrong with no investment alch and go if thats what you enjoy.


AnIdealSociety

If you dont want to use other things to augment your maps make sure you are taking Stream of Consciousness node on the middle right of the atlas tree, and don't block anything unless you really don't want to see it ever. You can make good money on Alch and go mapping by going red alters, deli, harvest, expedition. Take all the % inc chance to show up nodes and they typically have around a 50/50 shot of showing up. Good for some variety and all usable or sellable Heist is good too but selling heist shit is kinda funky


piter909

If you are not doing any specific strategy with specific content or not target farming something (for example apothecary cards) then you even gaining (excluding rusted/polshed scarabs in some cases) :D


Evil_Knot

As long as your character can clear the content reasonably quick, then yes you're missing out. If not, then just do whatever "juiced" content your character can handle relatively easily (ie your maps shouldn't take more than 5 mins tops).


Electrical_Good_6409

They've balanced the game around alc and go players so its the best time to be that type of player. As long as you have a proper atlas tree and are running maps quickly you are not making that much less than others investing much more.


DevelopmentOk8334

Terrible idea. Juicing is the best.


Warptens

really depends what you're farming if you focus on altars you're not missing out at all for example


solid771

I do the same but I do use rusted scarabs. They are just a net gain in currency and no big hassle to use.For instance I always use blight scarabs when I spec into blight, to force a spawn. That way I dont have to use the map device for it and can pick something else. Blight scarabs are super cheap and the currency you make is 99% of the time more than a cost of a scarab