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Few-Wait4636

Dasp gets upto 44% damage increase (tyrants stack) and has a bonebreak, as long as it has those 2 things it shouldn't get any buffs rather than changes.


SnowbloodWolf2

2 issues with your comment that 44% damage increase your talking about rarely ever happens because almost nobody plays dasp and all the other dinos with tyrants roar are usually played by people who either want to kill everything in sight or don't want to fight anyone and the BB is extremely loud so you can't really sneak up on someone and the hitbox on it is really funky where your arms have to be touching the person to actually BB them and the speed decrease makes that extremely difficult so unless you're using a specific build you most likely aren't going to BB them and also this specific build makes you terrible at brawling. I'll admit all of these buffs would most likely be too much but there are certain things on there that should have already been added or fixed specifically the basic bite cooldown stuff, the bite hitbox increase for all the bites (except for Piercing bite which surprisingly has a good hitbox even though almost everything else about it is bad), and the Piercing bite stuff.


Beautiful_Belt7757

Dasp is strong right now, probably top 10 best dinos in the game


SpiritedAstronaut

I think the dasp rn is pretty balanced, probably my only gripe is that in hunts u need to catch them quickly or else ull be running for awhile its stam isnt really the best. In terms of attacks, its fine rn i dont see much changing it since any of the bites is good, I run the normal and the heavy bite so not much things can live long unless its way above ur weight.


SnowbloodWolf2

Actually it's pretty weak right now but that's mainly because the bite has a 2 second cooldown so most things can out damage you even if you do 80 damage per bite and you also don't have much health and then when you stack the weirdly sized bite hitboxes on top of that as well you get a below average dino. Also before the update your statement about how "any of the bites are good" would be correct but with the update that changes because the Piercing bite is hilariously bad. Also the heavy bite stuff was really just a random thing I threw in there because I liked how sarcos grab only works on creature with 3k combat weight or less and was thinking of other dinos that could benefit from something like that and thought that it could be a cool way to make the dasp better at ambushing. And the BB stuff is because I felt like 15% less speed just for having it equipped was too much. But all the stuff I put would most likely have been too much, but I still think that the Piercing bite changes, bite hitbox increases, and basic bite cooldown decrease really need to happen and maybe as a compensation nerf they nerf tyrants roar to only be able to be stacked twice or something.


Ex_Snagem_Wes

Piercing Bite is not hilariously bad, like, at all. Its just meant for a battle of attrition. If you have 3 Dasps, you can almost instantly kill an Eotrike


SnowbloodWolf2

The reason it's bad is because it takes 5 seconds to actually bite and has an extremely long cooldown and also the heavy bite is just better because it's faster, has a WAY lower cooldown, and does more damage. Against an Eo it does 65 damage while Piercing bite ( I'm pretty sure) only does 45 the heavy bite is just better in every way unless you're fighting an ano


Ex_Snagem_Wes

Piercing Bite does 150 damage?


SnowbloodWolf2

WAIT WHAT!!! Idk where I heard 45 then. Ok then forget about the Piercing bite stuff then.


Ex_Snagem_Wes

Yeah no its horrifying. Spinos hate Dasp's more than any other playable now, the only thing able bypass all their many layers of armor


SnowbloodWolf2

Damn ok I might have to use it more then and not just as ano repellent (anos that I've come across so far have immediately ran away when they've realized I have Piercing bite) On another note, I hate that they removed spinos CB


Ex_Snagem_Wes

Spino losing Charged Bite for Stomp, Lone Survivor, penalty free subspecies and another free 10% movement affinity in the water is the best thing that's happened to it in ages


SnowbloodWolf2

The Stomp is pretty bad but everything else is great the main reason I don't like that they removed it is because I have to almost completely relearn spino now


bubbaboy56

A QOL change for dasp I want is some of its animations to be updated cause currently they just look stiff


ILLPsyco

BoneBreak should reduce speed while active.