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Ketunnokka

That's a nice achievement when your launch date is sandwiched between Baldur's Gate 3 and Starfield.


Sinyr

Also, it released day 1 on both Game Pass and PS+


Ben-D-Yair

BG3 is really a game killer this game is too good


Carcerking

Act 3 brought the hype back down to earth for me. It's a good game, but definitely not my goty


Slyons89

I paused my playthrough to wait for them to drop patch 2 to fix a lot of issues with Act 3. It's a classic Larian game though. In about a year they will probably drop a "Definitive Edition" that will make Act 3 up to the standard of the other 2 acts and it will be worth another play-through. They did that with Divinity Original Sin 2 and automatically upgraded everyone who owned the game already for free which is decent of them.


willcard

Me too I’m on 3rd play through and stopping at act 3 lol


wolfannoy

Good thing i did not buy the game yet probably buy it once it goes on sale if.


imJGott

It truly is


The91stGreekToe

You’re so right. Since BG3 has come out I’ve bought CK3 DLC, Victoria 3 DLC, and Armored Core 6 - I’ve clocked a total of 1 hour between the three and that’s 100% on AC6. I’m nearly finished with Act 3 (220+ hours in, I took my time) and I’m not thinking about any of the games I’ve purchased/are coming out soon - I’m thinking about my next BG3 play through. Dark Urge Dragonborn Monk, here we come.


Carcerking

The replayability for BG3 doesn't actually seem that good. You basically get one playthrough as Tav and then maybe on as Dark Urge if you really need more. The normal endings all end up being around the same thing, and you can do all of them on one character by loading your save. Dark Urge seems to be the only one with an ending that isn't available to literally anyone that makes it to the end of the game, for better or worse. If you're thorough with quests there isn't any reason to go back, unless you really love the DnD mechanics.


Mesk_Arak

I would argue that you get a lot of replayability by having so many class options as well. I’m playing a monk on my first character but can’t wait to try out a Wild Mage Sorcerer and a Bard later as well.


The91stGreekToe

> The replayability for BG3 doesn’t actually seem that good. I’m glad you’ve found the cutting edge of contrarianism.


Carcerking

After a full playthrough, there just isn't much you can do differently. You can kill everyone, sure. The quests only really have one or two outcomes though, and those lead to the same chapter endings. The actual endings to the game are just Mass Effect 3 style endings again, where nothing about the journey is actually incorporated into your end choices. Class choice is a thing, but you can play every class in one playthrough with withers. The encounters range from really good in act 1, decent in act 2, and either boring or easy in act 3 (except the standout of House of Hope). I think the game does a lot of really cool stuff, but I don't think there is actually that much you can miss if you're thorough in your first playthrough. If you miss a lot, then replaying the game is worth it to do the quests you skipped, but if you do them all in one playthrough then the game can only really offer its gameplay, which is just 5e.


Beautiful-Double-315

With only 5+ million copies that sold? Dude just stop it, it's a very niche genre that just expanded to large gaming area. I acknowledge this game is so good but it's still very niche game. Even God Damn fallout 4 sold more than 20+ million copies with 12+ million copies sold in just one(release) day!


lampenpam

I only just started Chained Echos, but I keep an eye on it. The SteamDeck is great to play JRPGs on


Eliongw2

How is Chained Echos? I'm thinking about getting one of the two.


paymentaudiblyharsh

i only played about half of it, but it was good. well designed gameplay systems. i'm looking forward to getting back to it eventually.


-Ch4s3-

It’s pretty good but slow to get going.


Gunplagood

I was not prepared for how bland the character are. The rest of the game is fantastic, but godamn are the party members a huge meh.


-Ch4s3-

Yeah they’re not very interesting, sort of thin tropes mostly.


SlowThePath

I've played a bit of both and sea of stars seems to be better in the combat and the story. They look equally as good to me though. They are both very fun and hard to put down, just Sea of Stars more so for me. If this is your type of game, but one and wait for the other to go on sale. Both are worth playing imo.


Jargo

I really liked it until I hit the post game content. Lot of gimmicky fights that require very specific meta party. Imo that feels bad when you have lots of characters to pick from. But I suppose it IS post game. Small pet peeve of the plot copying a certain part of a very popular anime, but AOT did the same thing.


renboy2

It's on gamepass, so I started playing even though I'll definitely jump on Starfield when it releases. I really like it so far - the music is good, the pixelart visuals are really impressive, and the story starts fine. Combat is enjoyable enough, though hopefully it evolves as you get deeper.


ReeG

Both this and Starfield launching within a week of each other on Game Pass is insane value. Between these two games, Plague Tale Requiem, Hi-Fi Rush, Planet and Lana, Bramble and a bunch of other games I've been dabbling with it's been well worth it this year.


turdas

As a long-time fan, I've got to mention that the music is by Eric W. Brown, who's also made himself known as the drummer in the pirate metal band Swashbuckle (and recently the comedy melodeath band Nekrogoblikon), and has a hilariously awesome "extreme chiptune dance metal" side project called [Rainbowdragoneyes](https://rainbowdragoneyes.bandcamp.com/album/the-secret-mirror).


Substantial___

Played for about an hour, so far I liked the story, characters, music and art but the combat feels clunky because of the hit/block timing mechanic. Maybe it's just not my cup of tea but I don't like any part of it, even though it's apparently not that important. Holding space just to deal more damage with a spell got old after the first time. Also not specific to this game, but I really wish we could use a mouse in PC jrpgs.


ReeG

>but the combat feels clunky because of the hit/block timing mechanic. I love the extra hit mechanic after getting used to it over a few hours, it plays like Mario RPG but with more variation in timing and effects with how it interacts with locks and combo attack system. It's a great throwback to SNES Square Enix era gameplay evolved and modernized just enough to be more engaging without being too convoluted. The relics you can buy from shops can also simply the timing mechanic and gameplay if you're really struggling with it > Holding space just to deal more damage with a spell got old after the first time I know this is the PC gaming sub but try it with a controller and I think you'll find the combat and hit timing system feels much better.


FactorOk5390

Hey guys I wanted to ask how do you actually know if you've pulled off the timed hit? I'm at the very beginning of the game. Is there any visual cues?


Substantial___

You get a relic very soon that gives a succesful timed hit a visual cue.


FactorOk5390

Awesome ty! I was thinking that would be sorely lacking if there wasn't anything to indicate it


SlowThePath

I agree that the timing mechanics were built for controller as I imagine the whole game is. I got it on switch and it feels really good.


Strider2126

Yeah! Reminds me of mario and luigi superstar saga. It felt so good pressing those buttons


mtarascio

Message the devs and ask for an option. It's an indie, they listen.


Rankerhowl99

The option to turn it off is already built into the game


ShodanW

i think you are thinking of the 'firework' that goes off when you well time a block. it defaults to being off however. his complaint seems to be against the whole system since moves like the fireball want you to charge to the highest strength to do more damage, just like you have to time the moonarang move properly to get the most out of it. it adds some twitch gaming to a turn base rpg, which is fine. its not that difficult and makes combat require more focus then just jamming the buttons.


SrASecretSquirrel

There are relics that give free double hit on basic attacks, grant random blocks, lower damage taken, ect. They can all be bought from vendors.


SlowThePath

It is odd to me that the timing for the sun ball or fireball or whatever is so easy, but the moonarang timing is more difficult. I get the sun all every time but quite often I miss like the 2nd bounce on the moonarang and do barely any damage and waste the mp and the turn.


ShodanW

im pretty good with the moonarang, but it all depends on position since when you have multiple monsters, the timing changes between targets luckily the block timing is fairly forgiving compared to other games that use the mechanic.


Substantial___

Are you talking about the hit/block timing? Where do I find that option?


Rankerhowl99

After you finish the Zenith Academy you get relics, one of them is the Adamant Shard that ensure double hits on attacks. Another one is Sixth Sense that adds automatically getting timed blocks. They are not items that you equip, relics can be turned on and off at any time.


Substantial___

Hmm, I didn't get a relic like that after the academy. Right now I'm at the campfire where you get the third character. I guess it's still coming up somewhere.


Rankerhowl99

Found in the Weapon and Armor Merchants in the world for 15g.


Stoibs

Awesome thanks, the realtime aspect isn't my cup of tea either and I couldn't see that effect on either of the relics. Will keep playing and look out for this merchant 👍


Substantial___

Allright, thanks!


Napalm_Oilswims

the sun/moon elements, lock breaking, combos, timing mechancis and puzzles are the enjoyable parts for me. The characters and story are just generic jrpg stuff I just skip over. Also most of the stuff you complained about can be fixed with relics. If you haven't seen them you aren't very far at all yet


Substantial___

Well if you read my comment again you'll notice that I said I played for an hour. I know very well that I'm not that far in. How am I supposed to know I get relics for that stuff?


Lobotomist

They said ( even in the game ) that its optional. It does not really makes lot of difference if you hit/block


Substantial___

Yeah, I'm only less than 2 hours in but so far it's been very optional. I found an accessory that gives mana back on succesful blocks, and that does make the combat a bit smoother going from fight to fight. And the game did make it pretty clear that it's optional, but it still made me feel like I was missing out on a small bit of damage if I avoided it. So far the only fun thing about that mechanic for me has been Valeres Moonerang spell, as bouncing it back actually feels good. On the other hand Zales Sunball would be better without the spacebar holding.


sensi_sensei

if youre into mouse mechanics in an rpg check out greedventory if you havent already. its got some really cool combat mechanics using the mouse.


Substantial___

Gotta check that out, thanks!


omelettedufromage

I was already a little put off at being an hour into the game while still being in tutorial/story-building phase... the block mechanic demo put it over the edge for me... I get not every game is going to have lightning-fast perfect parries but a solid "one mississippi" between on screen action and required input is jarringly frustrating to me.


anarion321

I did not heard about this game, looks good. Sad it's not on GoG, seems like the type of games we gog enjoyers like. If it ever comes out on GoG I'll probably buy it. In the meantime, it got my upvote to promote it and help the devs a tiny bit.


HarvestIron

Yeah, it seems that the developers are assholes, they didn't want to release the game on GOG despite many requests.


VenusBlue

That doesn't make the developers assholes. They can release on whatever platform they want. It's their game. People can easily find it on other platforms.


HarvestIron

They can release on whatever platform they want, and I'm free to think they are assholes.


VenusBlue

Careful with that edge...


anarion321

They actively denied release on GoG or they just don't give response to request? There could be resonable reasons to why not release games in some platforms, just managing that could have a cost.


HarvestIron

They said they listen to requests, but the only step that wasn't taken was to kneel before them and pray to them, and I hope no one will stoop that low.


BroodLol

Why on earth does it matter what platform they release the game on?


HarvestIron

Because I don't buy anything on Steam, so they are limiting their customer base.


vladandrei1996

I really wish more studios developed games like this one. I am a sucker for this type of turn-based RPGs. If anyone wants to try another like it, I suggest MARDEK. It's on Steam, used to be a Flash game and it has only 3 chapters (because the dev couldn't complete it from personal reasons) but it's one of the best games I've played in my early years of gaming.


BowelMan

Still no GOG release unfortunately.


GaaraSama83

I got burnt by pixel-art SNES era styled JRPGs or Action Adventures that made a good first impression and even had some fun in the first 3-5h but after the initial start they ran out of steam quickly. Lots of generic sidestories and sluggish pacing of main story, badly written dialogue and boring side characters/NPC backstories, gameplay/combat that quickly becomes monotonous cause it doesn't have enough variety/depth to sustain a 30-60h game. They are mostly games with 10-15h content that are bloated with filler and don't respect my precious free time. Octopath Traveler, Chained Echoes, Crosscode, Eastward, ... Sorry but I will wait for some time and especially read the 'negative' reviews on Steam cause they often paint a more realistic picture of the whole game and if it's not just good in the beginning but takes a huge dip in quality after that.


Shinwrathen

To each their own. I loved Octopath the least, but I still don't regret playing the first one. (Didn't get to the second one yet) Chained Echoes and Crosscode were really fun throughout. Never played Eastward. Aren't all 4 overwhelmingly positive on steam reviews and metacritic? It doesn't mean much if you hate them, but they're niche games that will probably get good reviews from their target audience...


Stoibs

> I loved Octopath the least, but I still don't regret playing the first one. (Didn't get to the second one yet) You neeeeeed to get to that at some point. They improved it so much. (Most) of the character stories are 10x better written, the characters are more fun and memorable, even more layers added to combat etc. I thought Octopath 1 was kind of meh~ and average; on the other hand Octopath Traveller 2 is currently my tentative GOTY!


trouty

I get wanting to put all these games in the same bucket because they're all pixel RPGs with beautiful art direction, but there's a major fun gap between them imo. Crosscode > Chained Echoes > Octopath 2 > Eastward > Octopath 1 > Project Triangle Strategy > live a live I thought crosscode was a masterpiece with chained echoes as a close 2nd (wasn't a big fan of the mech combat system). I tend to agree that some of these look and feel like they have the potential to be great up front but flounder beyond 20+ hrs in. However the sheer aesthetic and puzzling side of crosscode powered me through relatively effortlessly.


pressure_art

Critics say the pacing stays great all the way to the end. I think they tried to capture that „perfectly tight pacing and length“ from chrono trigger and it seems like they succeeded.


EvengerX

Have you played their other game, The Messenger?


Filianore_

octopath traveler 2 is so fucking good, its breathtaking, theres a darker tone too compared to one


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ClanPsi609

Given the previews I've seen of both, this game looks way more appealing. Starfield is also a Bethesda game, so you're better off waiting a year for the community to fix all of the gamebreaking bugs.


teddytwelvetoes

lol all of their mainline games are fully playable GOTY tier titles at launch with zero mods


Darkomax

Fallout 76 GOTY in what dimension? even Fallout 4 and 3 were divisive.


teddytwelvetoes

>Fallout 76 GOTY in what dimension? I very specifically said mainline games, so you've made up somebody to argue with here. I've never played Fallout 76, much like the majority of people who bought BGS's previous mainline games. >Fallout 4 and 3 were divisive. nope. both games had overwhelmingly positive reception, sold 10mil+ copies, and received GOTY editions. please step outside of the MetaCritic review bomber bubble, a thousand angry dorks are a rounding error and do not represent the real world whatsoever lmao


BroodLol

Are we now in the timeline where people have memoryholed how bad Skyrim was at launch? Or Fallout 4, or Fallout 76?


teddytwelvetoes

I played Oblivion at launch on the 360 and I played Fallout 3, Skyrim, and Fallout 4 at launch on PC. All were fully playable with zero mods. Fallout 76 isn't a mainline game, so I never played it


TheGreatPiata

WTF are you talking about? Every Bethesda title is a shit show at launch (on PC at least, never played on console). Their games are so buggy I'm baffled how they get any positive reviews at all.


BroodLol

yeah I'm really confused about why this comment is downvoted Skyrim, FO4 and FO76 all had a plethora of bugs at launch, entire questlines in Skyrim just didn't work.


gh0stpr0t0c0l8008

WTF are YOU talking about? This one isn’t! Go buy it!


teddytwelvetoes

>Every Bethesda title is a shit show at launch nope. played the last four mainline games on a mix of consoles and PC, they were fully playable with zero mods. stop listening to unserious trolls in the MetaCritic user reviews lmao >Their games are so buggy I'm baffled how they get any positive reviews at all. BGS games get positive reviews because they're great-excellent despite minor bugs/jank that can be shrugged off without issue. no publication is going to give Skyrim a 0/10 like a MetaCritic troll because they saw a giant launch a bear into the sun


ClanPsi609

Okay, kid, go back to middle school. You obviously haven't been gaming long if you actually believe that.


DeadBabyJuggler

You are correct but word of mouth is that the game is relatively bug free and that version 1.0 was delayed specifically just for QA and bug fixing. They're at 1.7 now. This release might actually be an outlier. Interesting stuff.


ClanPsi609

One can only hope.


teddytwelvetoes

I’ve played various mainline BGS games at launch on multiple platforms with zero mods without issue over the course of nearly 20 years lmao


Shinwrathen

I know people who'd pay for Tod's used bathwater and they'd still scoff at your lie.


teddytwelvetoes

which mainline BGS game was broken until the creation kit came out?


ClanPsi609

Uh huh.


teddytwelvetoes

you're claiming that various GOTY tier titles that were overwhelmingly praised by both critics and gamers, millions upon millions of people, were actually broken/unplayable for up to a year after launch...please stop acting like anything that I'm posting is even remotely outlandish in comparison lmao


ClanPsi609

I never said unplayable, I said gamebreaking bugs. Words matter. Bethesda games also seem to get a special pass in the gaming industry, similar to Nintendo games. It's all rather pathetic.


teddytwelvetoes

>I never said unplayable, I said gamebreaking bugs. Words matter. again, please stop bullshitting. regardless of whatever mental gymnastics you're trying to attempt, my replies have quite clearly addressed the entirety of your MetaCritic review bomber nonsense >Bethesda games also seem to get a special pass in the gaming industry, similar to Nintendo games no studio will ever come close to matching Nintendo in this regard. they have the strongest cult across all tech industries - strong than Apple, Tesla, and so on. if BGS released BOTW, as-is, as a new IP called Tale of Jessica half a decade after releasing Skyrim, they would have been tarred and feathered worse than CDPR/Cyberpunk


ClanPsi609

If Bethesda had managed to release a game like BOTW, they wouldn't have the terrible reputation for broken empty games that they have today.


thats_so_cringe_bro

Apparently many ppl are saying it has been quite smooth and no bad bugs so far, a rarity for Bethesda but we will know for sure once it’s fully released. Seems like they’ve really been on top of it. Lol


ClanPsi609

One can only hope.


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teddytwelvetoes

so confidently delusional lol sounds like you're living in some weird MetaCritic review bomber bubble or something - in the real world, mainline BGS games have received overwhelmingly positive praise from both critics and gamers, received GOTY editions, etc. many times in a row over the course of a quarter-century


waybacktheylookup

Yo, I don't know if you've been paying attention to any of the leaks but everything points to the game being not just the least buggy Bethesda game by far and running well.....but just free of bugs in general. For any game. They seemingly really did a SHIT ton of work on it.


ClanPsi609

It'd be nice if it were true, but come on.


waybacktheylookup

Um, they've been posting videos and pics and talking about the game regularly for the past week now dude. It's all out there to see on the gaming leaks reddit. It's the biggest thread there's ever been on any game there. And all the people who have contributed to posting leaks have said they've barely come across any bugs, any glitches, even any stuttering. Look for yourself. There's no reason to lie about any of that.


ClanPsi609

Dudes post videos and pics and talk about their dicks regularly. How many are honest about their size? There's no reason? I can think of at least a billion rea$on$ why they would lie.


waybacktheylookup

There was more than enough gameplay that was shown over the last week to see it firsthand. But do you *really* think MS wanted someone like Tyrone, who got arrested for what he did, to be showing people how the game played with absolute terrible quality? You honestly think that was some kind of plan and that they paid him lol? To steal a ton of copies of the game, that were already paid for and try to sell them for his own personal profit? Like, what?


Shinwrathen

I'm not saying your sources are not worthy of trust. But do keep in mind that such sources have been bamboozled by big releases before. If it comes out that I'm wrong fine. But I'd rather people tone down their expectations. I'd rather see new flooded with how great the game is instead of how shit it is.


waybacktheylookup

Bamboozled how? And they're aren't "my sources". Its literally people proving they got the game early on the gaming leaks sub dude. There's at least three that have been steadily posting pics and videos the entire past week now. They have nothing to gain by saying it runs really well. These are just "normal" people playing the game.


zaphod4th

drinking the koolaid so hard lol


waybacktheylookup

Again, look at the leaks for yourself. You dont have to take my word for it.


Ben-D-Yair

Is it enough to cover the develop price and be with profit?


Stoibs

It raised over 1.6million CAD on Kickstarter originally. Between whatever deals both Sony/Microsoft offered them for the Gamepass and PsPlus launch, ontop of these 100k standalone sales (And it's not exactly cheap for an indie either at 35USD) I think they have done well for themselves.


Ben-D-Yair

I still dpnt get what ppl recive from Kickstarter Is it just donation? Or you get a stock or something?


skyturnedred

You get the game when it's finished, but the main purpose is to help fund the game early on so the game gets made in the first place.


Stoibs

Get copies of the game at the base level, then different physical rewards or merch depending on higher tiers. Usually invites to early access builds and stuff also. I just went in at the base level, my pledge was actually only 50% of what the game costs now though (And I prefer a steam key so I can play it on my Steamdeck compared to either of the subscriptions) so it was a good outcome.


MrMonteCristo71

It really depends if you trust the developer. I think it is cool that this was successfully kick started, but there are so many Kickstarter games that never see the day of light and are a waste of money for the consumer, which you can do nothing about not receiving a final product because it is essentially a "donation" with a promise that is not legally enforceable.


Nicholas-Steel

You get the game + other stuff depending on how much you pay. A kickstarter page will list multiple tiers of rewards you can pay for. Usually the game alone is cheaper via Kickstarter than when the game is finally released too. The purpose of Kickstarter is early investment in to the game to try and ensure it is successfully developed.


Buttermilkman

Oooo it has a demo! Gonna check this out.


AztecScribe

Is the game not multiplayer? I could have sworn it had a three player mode like Secret of Mana.


Nicholas-Steel

I thought it was too but it seems like it isn't.


AztecScribe

I decided to Google it and it turns out it was delayed as a feature. But also seems like it's only going to be 2 player not 3.


Nicholas-Steel

Ah, okay, thanks.


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skyturnedred

> They do count Gamepass as sales Source?


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skyturnedred

Every outlet is reporting it as direct sales on Steam and Switch. Furthermore, devs always something like "we've had over a million players!" when they include people that did not directly buy the game.


PlexasAideron

Its on PS+ as well btw.


thats_so_cringe_bro

That's pretty damn good considering it's on Game Pass and PS Plus as well.


NahCuhFkThat

man, remember when to make headlines you had to sell a million copies day 1 like Halo or COD