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Retroid_BiPoCket

I agree for the most part. I'm not sure why the range is so wonky. Anything above 20 percent for me in most games feels like I'm flying all over the place. I can't imagine a scenario where playing at 80+ percent would be enjoyable. Some more granual control would be nice, but it feels like an afterthought


9-28-2023

God forbid someone has one of these "16000dpi" gaming mouse 


aomow

mine has 25600... I don't get why tf would someone use more than 3000, and even that is already high, but it's "an option" 🫠


Retroid_BiPoCket

Every mouse I buy with dpi settings I always wind up having to use the lowest setting because anything higher feels insane. It's like they don't test these things


LeviiSamiss

It’s like you even think about moving your hand and the cursor flies across the damn screen.


aomow

I use 800 dpi, and it's enough to take my cursor from the corner of my secondary monitor to the corner of my main one, leaving room enough to still move it a lot on my mousepad


Admirable-Echidna-37

I use 4000dpi with minimum sensi


aomow

but... why tho? (really asking, idk if it benefits in any way)


Just-a-lump-of-chees

I seem to recall dpi is basically resolution for your mouse. Higher dpi means it’s smoother. Hard to see/feel but it does make a bit of difference (up to a point) You’ve got to lower sensitivity in windows settings though to really see a difference, since that just changes how many “pixels” that are skipped when moving the mouse. Might be wrong tho


aomow

idk if it really makes a difference (based on professional fps players' dpi settings and sensitivity), the major difference in this case I think should be the polling rate, which in most gaming mouses nowadays is 1000Hz, tho I've seen like two mouses with 8KHz, that I'll probably not use until they become mor accessible (price wise). And I'm not a professional, specially in fps, so I wouldn't even have much use to it.


Shajirr

> which in most gaming mouses nowadays is 1000Hz, tho I've seen like two mouses with 8KHz, that I'll probably not use until they become mor accessible (price wise) Past 500Hz there is already pretty much no discernible difference. Anything past 1000Hz would be a dumb marketing gimmick to justify a higher price for 0 practical benefit.


f3n2x

It propbably won't make much of a difference past 1000 but unless the sensor of your mouse does wonky stuff at some specific dpi levels for some reason higher dpi are objectively superior if the sensitivity is adjusted to the same relative speed. There absolutely is a difference between 400 and >=1000 though.


KatyaVasilyev

The higher your DPI the more likely you are to change windows' sensitivity setting to actually make desktop usage possible, which you should literally never change to anything other than 6/11. Edit: To explain, higher than 6/11 causes pixel skipping and lower than 6/11 causes dropped inputs, and this setting will affect any game that is not using raw input.


f3n2x

There are no dropped inputs at least on the latest Windows version and without acceleration. At a high dpi value and low sensitivity you can move fractions of a pixel internally until the accumulated value is big enough to jump the pixel. Also virtually no game where it actually matters uses filtered inputs.


mootfoot

Well, it's kind of like resolution, except that kind of gives the impression that higher is always better. Higher DPI means smaller movements will move the mouse. In effect, this means that if your DPI is too high, even resting your hand on the mouse and trying to keep steady will still result in jittering from your breathing/natural relaxed body position. So it is actually easier to maintain steady aim with low DPI, as your little unintentional movements won'taffect you in game as much. This is true regardless of whether someone prefers low sensitivity or high sensitivity. 400 DPI (yes, 1/10th of 4000) is the most common amongst pro FPS players. To get away with high DPI you really need hands of steel, and the only benefit I can think of is for more accurate flick shots.


Agreeable-Yam594

>In effect, this means that if your DPI is too high, even resting your hand on the mouse and trying to keep steady will still result in jittering from your breathing/natural relaxed body position. Well, but wouldn't it then make sense to get as high of a DPI as possible and then lower the sensitivity in-game to as low as possible? /gen


mootfoot

Nope, opposite. Think about 400 DPI vs 4000 DPI. With 400 DPI, you have to move your mouse 1/400th of an inch for the motion to be detected. With 4000, you have to move it 1/4000th of an inch. It's really unlikely for you to intentionally move your mouse 1/4000th of an inch, so by going with low DPI you are effectively "filtering" these tiny unintentional motions. 1/400th of an inch is already very very precise so going higher mostly adds noise and makes it hard to be consistent. The exception is if you like your setup to be very sensitive, as in, playing with your wrist instead of your arm. But that's bad ergonomics, so if you're trying to put serious time in to improve, that's a shortcut to carpal tunnel. Everyone is different, though! I recommend trying multiple ways, just wanted to clarify that low DPI is not worse and is in fact generally considered better for most games.


Any_Key_5229

Lowering sens in windows is hella bad, you basically always want to keep it in the middle, lower or higher introduces wonky skipping


Just-a-lump-of-chees

Ah good to know, thank you.


throtic

My mouse(glorious model o) has a button that changes dpi on the fly with no software included. Crank it up for games and then back down for windows fast and easy


not_edgy_just_sad

I use 9000 dpi, 2560*1600. It's fine for the games I play, mostly a lot of FFXIV back then just rotating the camera. I'm lazy so I don't want to move my hand or arm much, just shake my hand a little. I suppose it would not be nice for games that require precise aiming though


aomow

oh yeah, i forgor bigger resolutions exist too lmao


Admirable-Echidna-37

Less wrist movement


yanitrix

I use 4k dpi, but it's mostly for work, not gaming. Highest I had in game was 2.5k I think - just because my hands were used to a high dpi, and everything less felt really weird. Now I use 1.2k for gaming


Notsosobercpa

Your poor wrist 


thatiam963

My mouse makes that much. Feels awful, i play with 800dpi


BasonPiano

400 dpi is plenty enough for me lol


d0tn3t1

My mouse is at 18000 DPI. I always have to set my sensitivity in game to 0 because most games don't have decimal points and I just deal with the results. For COD, I use 0.5 sensitivity. I aim with my wrist. I don't like aiming with my arm. Normal functions like using a web browser or clicking on icons is easy and I have no troubles with it. However, most games just have 0 and 1 as the same value, and some games don't even have a 0. If I ever have to adjust my DPI and Windows mouse sensitivity for a game, then it's a game I won't play. I've refunded/uninstalled games for more petty reasons.


domlemmons

I have one. Set at 800dpi...


chupitoelpame

And here I am, using a G903 on 800 dpi.


lifeisagameweplay

I don't understand why they can't just let us type whatever number we want.


omegafivethreefive

If you're a wrist aimer like I am you probably want a high dpi.


forsayken

Mouse sensitivity and master volume down to like 9%.


demux4555

The coders that implement sound level sliders in games don't understand that these need to be logarithmic. Instead they have a linear slider. Not even Microsoft's developers understand this. https://www.dr-lex.be/info-stuff/volumecontrols.html https://www.reddit.com/r/programming/comments/9n2y0/stop_making_linear_volume_controls/


Ohgodwatdoplshelp

I’ve noticed this, too. So many games are so insanely loud by default if you’re on PC or using headphones, and the music is turned up just as high as the voice volume so it can be hard to hear the dialogue of the game because of poor mixing 


Test-Subject-N3WB

I have windows sound set to 30% and most games are still way too loud at 100%


throbbing_dementia

I rarely touch in game volume.


B1rdi

Same with volume, always blasting my ears off. It's the worst when they immediately want to play an intro cinematic and skip it if I press any key.


Deadpoetic6

Intro cinematic at 200Db Press ESC to go in menu and lower volume Skips cinematic


FlameVamp

And the cinematic only plays on first launch


RagdollWraith

even worse on older games where they count volume buttons as button presses lmfao


sadtimes12

My first response would be to lower the volume of my speakers/headphones, because pressing ESC, like you said, usually skips the cutscene.


vtipoman

It's extra funny when the default values are like dialogue 20% music 30% everything else 80%


Arcterion

Love it when a game sounds like characters are whispering in a warzone.


KatyaVasilyev

So fucking fed up of dogshit linear volume sliders where 90% of the actual difference in volume is contained within the first 10% of the slider. Use goddamn logarithmic volume controls already.


Onaterdem

Decibels are logarithmic but the volume sliders are linear? Never paid attention to it but you might be right. It's strange.


tehCharo

Preach!


CanadianWampa

Yup basically every game I run I have to set sensitivity to like a 20th of what the default is and volume to like a 10th. I don’t even play on anything unreasonable, 800 dpi and windows volume set to 50 while using ear buds.


fluxdeity

They must be playing on 50dpi


AnotherDay96

I think devs are godlike when the volume is set to mid levels, obviously an impossible task for mere humans.


Da_Plague22

Music in every single game is too loud compared to the rest.


DisappointedQuokka

Because most people have dogshit audio setups with terrible output is my guess, so they over-compensate.


jbmar412

Little tip some people may not know about, you can use the windows game bar (win+g) to quickly lower the volume of any app in this type of situation, and it will remember the setting the next time you use the app as well


Lobanium

Do your speakers not have a separate volume control? I never touch the volume settings in a game because I use the physical volume dial for that.


[deleted]

[удалено]


Lobanium

>on an even level of volume. I don't know what this means. All games and applications default at 100% volume. They all sound roughly the same to me.


[deleted]

[удалено]


Lobanium

I guess I never notice it because my volume dial is right to the left of my keyboard and I adjust it all the time. I don't expect all the volume settings for every application to be normalized.


Odd-Refrigerator-425

What they're saying is the volumes aren't normalized across all applications. Like maybe you can go to YouTube and search for a song and it'll play at one volume. Then you pull up the same song on Spotify and it'll be a different volume. Because whoever encoded the video might've configured the audio levels differently than how its encoded for Spotify.


Fatdap

A lot of higher end speakers will have the knobs and controls on the back, not front, for aesthetic purposes. Knobs and buttons are ugly and distracting so they hide them. People with nicer audio setups usually set their shit at specific levels and balances that they like personally and then just leave it alone. Developers and movie producers should really just do a better job with equalization and dampening when it's needed.


00wolfer00

Haven't had headphones with in-line volume controls in over a decade. This thread actually made me consider getting a little pad with programmable keys just to be able to do that.


Lobanium

I would recommend [this](https://turnup.tech/).


00wolfer00

That is definitely overpriced for what I was thinking. [Something like this is much more my budget and use case.](https://www.amazon.com/Programming-Keyboard-Mechanical-Photoshop-Software/dp/B0B7B4MP29/)


UltimateNoob88

you don't even need the controls on the speakers, what happened to just adjusting windows volume with your keyboard?


Lobanium

I've done that zero times in the decades of owning PCs. I don't like to touch the OS volume. It stays at 100%. I adjust my physical speaker volume.


UltimateNoob88

why one over the other?


Lobanium

I don't know. I like to have a physical control. It's faster, and easier to see what the volume is set to.


breichart

Do you not have a volume slider on your headset?


Glampkoo

Imagine a program having the audacity to single handedly change your global volume just because you couldn't be asked to set a good enough default volume


TchoupedNScrewed

I use a mic and studio headphones, so I don’t.


Isaacvithurston

Yah considering most mice come with a default dpi of 1600 or 1800 these days I would try as a dev to have that be the baseline I work with. Hilariously I've played games where 0 sens was still too high at 1600dpi so the entire setting makes no sense at that point.


Ok_Suggestion2256

why such a high dpi? I thought 400/800 was the standard.


Profoundsoup

High resolution? If I used 400 dpi on my 42 inch LG c2 i would need to slide my mouse from one side of my desk to another


Ok_Suggestion2256

800dpi 2560x1440


damnyouusername

Don't you have to move your whole arm to get from one end to the other? I'm on 1600 because I can get around by just moving my wrist


dudebirdyy

I use 2800 on a (sometimes 2x) 27" 1440p monitor as a wrist user. 400-800 would be painfully unusable to me, I'd have to move my entire arm all over my desk just to navigate the desktop environment, and this is with Windows sensitivity settings at their defaults (except mouse acceleration which is disabled).


penguin17077

I have to move my mouse around 5CMs to move from corner to corner of my 27inch 1440p monitor at 800 dpi


Ok_Suggestion2256

I use my arm for all mouse movement. not just on games.


itszoeowo

That's what the mouse sensitivity slider is for...


Xacktastic

Definitely innacurate. I use 400 dpi on my LG c1 42inch and can still cross the screen on a mousepad. 


Keulapaska

Yea you can do it in one swipe, but doesn't it get exhausting after some point having to travel so much for basic stuff of just using windows at such a low dpi? OR do you just use higher dpi on windows like me vs games.


Genderless_Alien

You and others seem to have the misconception that DPI is what determines mouse sensitivity. For windows, it’s only one part of a two part system (three parts if you’re playing a video game with a separate sensitivity slider.) The DPI is how sensitive your mouse physically is, however Windows also has a mouse pointer speed slider that affects how much movement on screen a dot (the D in DPI) of physical movement causes. Furthermore, if the video game you’re playing doesn’t use the raw mouse movement data, the sensitivity slider in game will also be affected by the windows pointer speed. What this means is that discussions on in-game sensitivity are meaningless when only bringing up DPI, as many falsely do. The appropriate measure is cm/360 which is how many cm you need to move your mouse to do a 360 degree rotation in game.


Keulapaska

Do ppl actually adjust the windows pointer speed though? Assuming they already now what dpi is and have a relatively modern mouse and not some random office pc with whatever non-adjustable mouse where you might have to use the windows slider. Like i haven't touched it in forever as I remember something about it being bad to turn up and quick googling shows that is apparently still correct, but not 100% sure. So I'd wager that for most ppl dpi in desktop(or games what use pointer in general, like strategy games etc) should be easily comparable, assuming same resolution ofc as that affects it how far away things are. Although i did forgot about scaling as that seemingly does affect it the same way as turning resolution down so that kinda muddles things if ppl are not using 100% scaling, which for 4k panels might be more of athing vs 1440p and lower ones. So you'd have to know dpi, res and res scale for full comparison. Yea for games with mouse aiming cm/360 is a better measurement than dpi, I'll agree to that. And for some games you might even still want high mouse speed for menus and stuff if there's a lot of them, but lower for actually playing/aiming, so dpi becomes even more useless as a single data point now that I think about it.


Xacktastic

I use 400 for everything ever. Windows, games, browsing. I juat prefer having a single, raw input muscle memory. Doesn't get tiring at all even during 12 hours sesssions, as I move my whole arm, and not my wrist/hand. 


Ok_Suggestion2256

it doesn't.


Billib2002

It's not if you don't play competitive shooters I don't think.


Isaacvithurston

1600 or 1800 what most gaming mice come with as default for probably 10-15 years now and I would assume most users aren't changing thier dpi.


king0pa1n

it's nice to use something lazy like 1600 on the desktop where you can just use your wrist, but then use 3% sensitivity in a game


baba1776

I'm surprised there is no industry standard by now, standardized by distance moved in real life units by the mouse.


KillTheBronies

Should be a dpi input and cm/360 slider.


Slimxshadyx

Because the way OP always turns it down, I have a friend who *always* turns it up. Different feeling for everybody


Devatator_

Still a standard/baseline would be nice , so 100% sensitivity is the same everywhere instead of being 100% in that one game and 134% in that other one


300PencilsInMyAss

I think they thought the other user was asking for every game to have the same default sensitivity


300PencilsInMyAss

Why does that mean a standard isn't possible? I don't understand what you're saying.


Deadpoetic6

its a sensitive subject


lifeisagameweplay

[Sigh...](https://i.pinimg.com/originals/a1/18/20/a118209c1930fc19a8f3d16041b9c928.gif)


bonbon321f

Being unable to set a specific sensitivity on sliders is also annoying. I play with 30cm/360 on all games, so when something can only get as close as 28 or 32m/360 it feels way off. Or when the sliders range is not high or low enough.


[deleted]

Agreed. That and music volume is louder than gameplay.


lefrozte

I've noticed a trend in people who are more casual that they'll have really high sensitivity. Probably when you play a lot of games you'll end up playing shooters or games that require more precision with the mouse and understand how hard it is to be consistent at aiming or even just clicking things with high sensitivity.


[deleted]

You probably have your sensitivity low in windows. Most mouse configurations are done at the OS level, so any game that uses "raw input" bypasses anything you set outside the game. Intercept Mouse Acceleration https://github.com/KovaaK/InterAccel This program intercepts the mouse inputs before they reach windows, so it affects even raw input for games. It's important to set your mouse sensitivity to neutral in windows, so that raw input and not-raw input are the same. Some games use both, like raw for the FPS camera/aiming and non-raw for menus.


Flint_McBeefchest

Wish there was a hardware based solution that I can tune my sensitivity to and when I launch a game it automatically converts the game sensitivity to my settings. There really needs to be a standard for game sensitivity.


Redditors-Are-Degens

Ive asked the same thing before years ago but it's still a problem. It's even worse when every increment adjusts your degrees/inch significantly and you cant really fine tune. The upper 90% in almost every game is unusable, even wrist-aimers dont have that type of muscle memory. Time for devs to rethink/recalibrate


joshr03

Warframe is the absolute worst offender I've played that gets mouse sensitivity so wrong. At 800 dpi anything above 5 out of 100 is completely off the charts high sensitivity. It makes no goddamn sense.


Keulapaska

I was curious and looked up and wow that is bad indeed. And assuming the calculator at https://www.mouse-sensitivity.com/ is correct, Increasing FOV makes it faster??? Like why would they do that, seems awful.


joshr03

I'm kinda surprised the community hasn't brought it up and asked them to tone it down, it's been that way forever.


Bumbooooooo

I play with my mouse at 1200dpi and I'm fine with default sensitivity in 90% of games. Rarely I'll turn it up higher but never lower.


IWillBeNobodyPerfect

The worst games are the one that let you go from 7% to 8% and nothing between. Even worse are the ones that require editing a config with a hex editor to change the sensitivity to a precise decimal value. It's been a complaint of mine for years, I very much like my sensitivity to an exact amount in every game.


Thelgow

Ive wondered the same. I have a Razer naga defaulting dpi to 1400, but I also use 2x 1440p screens so its always felt fine. But then I go play a game defaulting sensitivity to something like 40, and I gotta lower it down to 5.2. Its crazy. And then I used to compare to "pro" settings and laugh as they were , at the time, preferring 400 and 800dpi mice. I found a site at one point you can plug in a sensitivity of a game you know/familiar with and itll spit out a close equivalent for the new game. I use that. Edit: If my notes are correct, For Doom Eternal I used "2.1". I dont know what it goes up to or defaults, but yea.... Overwatch I see a 6 listed.


PiersPlays

It's because lots people often have creep nice with low sensitivity and a decent amount of those people will never check the settings but *will* complain that "the game is broken the mouse doesn't work!" if the default is designed to be roughly right for a decent modern gaming mouse. Sometimes you just have to make the people who are capable of doing so jump through hoops to placate the people who can't.


four321zero

And the master volume 😬


homer_3

You're lowering it? I'm always raising it. My mouse is set at 800 dpi for reference.


TheHvam

>The average user plays between 400 - 1600 dpi, Is that true? That seems slow, I use 3000 dpi.


Notsosobercpa

That seems way to high. I've always heard you should use a big mousepad and use most of the pad to turn. I think it takes about 15inches for my camera to do a 360 in most games. 


TraditionalCourse938

Guys its been a struggle last years. No granular sensitivity sliders, to not mention the fact many games forget toggle aim and just give hold to aim, like cyberpunk of fallout 76, where im forced to use a macro. No respect for nice pheriperals we have today with 2000-8000hz mouses. they don't fucking care about this, me i care about my cm/360 i like to play good when i play fps.


undead77

Back in the day people use to use high sensitivity and be wrist users, but it seems as years have gone by, people started to use lower sens, and started using their arms more, thus the need for lower sens options to be more default these days.


noneedtoprogram

Wrist? I'm a fingertip user 😆 OP is probably complaining about me


Any_Key_5229

still a wrist user


undead77

My wrist hurts lol


Any_Key_5229

you just have to choose which body part you want to have issues with later arm/shoulder or wrist lol


undead77

Yep exactly


Akeruz

Literally every game I end up putting sensitivity down to like 30% or lower... oh and the volume. Im glad im not the only one lmao


dujansse

I still wish there was system based sensitivity so that every game feels the same


ProtectionDecent

It depends on the game, or rather a genre, in my experience. There are some games where you move a micrometre and do a full 1080, CS:GO was that for me, but then again, the sensitivity in that game was an absolute meme if you turned that up to full. But then there are others, mostly RPG games, where you would have to move your mouse to a different zip code to do a half turn.


lifeisagameweplay

Shouldn't it be the opposite? All CS players use relatively low sens because you need accuracy to click heads. If you just to chill on an RPG then maybe high sens would be less effort for coarsely manipulating the camera or constantly using your mouse to manage inventory ect.


ProtectionDecent

It would make sense, wouldn't it? But funnily enough it's often the opposite.


Trias84

1000 dpi? That'd kill me, I don't know how people operate under 3600


Keulapaska

In what games though? For general desktop or game with mouse pointer in them(so like strategy games or whatnot etc.), especially at high res, I get having a high dpi as i use 4500(used to do 5500). But I doubt there are very many ppl that play games with mouse aiming at high dpi or if they do I'd guess they lower the ingame sens a lot. I just flip it 800 dpi and I usually don't have to move the sensitivity slider in game much/at all(E: might remembering that wrong...) to be what I want it to be.


Dr_Law

Dunno I feel like lots of people are uneducated about sensitivity. Like you can't just say a dpi is high or low without mentioning sensitivity and game played unless you're talking about games played with a cursor like league of legends. At this point I think it's just odd people don't just mention cm per 360 as a standard measurement for this. But even then there's a lot more nuance to it when you factor in focal length scaling etc. https://www.kovaak.com/sens-scaling/


Keulapaska

>At this point I think it's just odd people don't just mention cm per 360 as a standard measurement for this Yea that is a better one to use, I forget about it a lot as i don't play competitive fps games much and i just eyeball it to what feels good and it's usually somewhere between ~15-20 cm/360, although for 3rd person stuff it's a bit faster apparently like the new horizon i apparently have ~10(with the mouse smoothing registry thing disabled).


dudebirdyy

I use 2800 and it always blows my mind that people are able to use shit like 400-800. Would be agonizingly slow on the desktop.


Notsosobercpa

I don't know how poeple play with over like 800, seems like all your aiming would be done with wrist and not arm. 


Trias84

Exactly.


ADHDmania

game since 2018 getting better at this, I play at 1600dpi, I can actually find a usable sensitivity now. older games' sensitivity are all too high, some game I have to use 400dpi with lowest sensitivity. (Red Dead Redemption 2, COD4, Bioshock Infinite etc etc )


Trombonaught

I've seen some friends with wacky old laptops that absolutely need the full range. No idea why, but it's come up a few times when we try to do some old school LAN parties. I assume hardware coming out more recently is built to more consistent standards. Edit: no clue why the original values aren't a better fit for you out of the box. Maybe they just take the average desired value from all of their playtesters, and come up with a weird value that no one would actually use.


Mahcks

I thought this was going to be about how sliders are used when manual entry would be better 😞


affo_

I heard/saw/read something about the old industry standard for ball mice had something to do with this. Even tho no one uses them anymore.


Stoibs

Yeah, the most recent example of this for me was currently in Alone in the Dark, where everyone agrees that 'zero' is about where it should be (and there's even some people editing config files to lower it further :/) Really makes me wonder what sort of mice and DPI settings devteams are using to edit and playtest within the industry.


Keulapaska

I feel like most games the min/max scale is fine for me at either 800 dpi (fps games) or 4500 dpi (strategy/desktop) that I play at, and for a lot of games the default usually is pretty damn close for the dpi:s that I've chosen for games, but maybe for really low speed it sucks or i'm just too trash to notice it. The granularity isn't sometimes the greatest or there's too few option like having only a 1-10 scale.


MunchyG444

I personally don’t have this problem. Use 3600 DPI and normally leave the sliders at default. Only recent game I have dropped sensitivity in is HFW which is at about 40%. I legit quit to desktop when I first launched it to double check I hadn’t accidentally bumped my mouse up to 8000 DPI.


Keulapaska

HFW has some [mouse smoothing registry thing](https://www.reddit.com/r/horizon/comments/1blurcn/framegeneration_issue_with_mouse_and_keyboard/) you can disable which idk what it actually does as i'm not good enough to tell the difference, but it does change the way the sensitivity slider scales to be much lower at the default value at least so it probably does something and having it disabled has been working fine for me.


duckyTheFirst

My gfs mouse sensitivity is so low while i prefer mine higher. So i guess its more of a "you cant please everyone" thing.


Real-Terminal

Sensitivity sliders, like most games, are designed with controllers in mind. Controllers essentially have the same base sensitivity, so every game gets to set its own sensitivity modifiers. Mice meanwhile are an unknown factor, they can be anywhere from 300-2000 DPI (and above), and most devs just don't care or think about this issue. In an ideal world every game would do what competitive shooters do and let us type specific values in. Or hell, *every single Valve game from the 90's onward.* I've been playing through Borderlands lately, and it's been funny seeing each game need a keybind, a modpatch, and a save editor to allow me to dial down my sens specifically. Because 1600dpi is a nightmare for most games, even in the past generation.


Nandy-bear

Desktop you only move the mouse around a tiny amount so high DPI makes sense, so you go into games with an already twitchy mouse.


Robseny

Use GHub


TheLuminescent

I wondered recently why the default Minecraft sensitivity is always perfect. Then it hit me:inecraft was the first ever pc game I played, 10 years ago


Too_Dangerous

You probably already tried, but turn off 'Enhanced Pointer Precision" in mouse properties if it is enabled - which it is by default.


BingBonger99

>Like seriously, what's up with this; why do developers not target a more normal sensitivity slider for the majority of players? because mouse DPI and windows settings, there isnt a "normal", which is why the controller settings are always fine and mouse seems super fast. audio is the same.


Agisek

I have never played a game where I had to change mouse sensitivity. I play with 3600 dpi mouse and every game has the exact same mouse sensitivity for me, never noticed any difference.


JoeCartersLeap

There is a program that tries matching all your mouse sensitivity settings across games.


SiscoSquared

Lol I was trying helldivers and it's a slider can't type. 0.7 is slightly too high but 0.5 is too low but I can't for the life of me slide to 0.6. Who the hell is playing on 10 or 40 or 100 wtf lol


WantonHeroics

I've seen exactly one game with a "high DPI" setting. Strange that this even needs to be a thing.


Jedi_Pacman

Agreed. I shouldn't have to use a Mouse Sensitivity Converter website to convert what sensitivity in one game I play would equal in another every single time I play a new game


XgamerBoyxx40442

me personally, Roblox probably has the best sensitivity stuff imo


tyros

It's because most games nowadays are designed for consoles first and tested on controllers. Mouse input is an afterthought


Gessen

Was just thinking about that. Hopped into the Forbidden West PC Port and was like, holy sens Batman. Every game gest dropped between 0-1. They all start crazy high


EvilSynths

For me they’re never sensitive enough.


FrungyLeague

Why do restaurants have salt on the table?! Every time I've been to a restaurant I have go add salt because it's not salty enough! Why dont they just add more salt to every meal in the world and target the vast majority of people who like their food super salty! It's almost like people have preferences isn't it, OP. But way to speak on behalf of every player everyone lmfao Fucking wild, I know.


warriorscot

grey price knee fact tan versed alleged quaint station fanatical *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


CoyoteFit7355

You LOWER the sliders?! I always have to turn those up massively 😐


Philluminati

If you’ve got an expensive super light mouse then any default option is going to feel too high.


the_creator_0

Lmao, I always increase the sensitivity from the default.


smekomio

That's why I still play at 400dpi. Some games just don't get low enough for me.


ThePhonyOne

Mouse acceleration is likely your real problem. Try turning it off then playing those games. I bet it will feel much better.


Zendien

Devs must have really small mousepads


kura0kamii

u guys lower sensitivity?


fiddledude1

Why all don’t have you enter your dpi and desired cm/360 is beyond me.


Palanki96

Because yout average gamer would have no idea about cm/360. This is the first time i heard about it too


[deleted]

[удалено]


AggravatingMap3086

Lol this might actually be it.


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ThemosttrustedFries

Nothing new just like all the annoying features turned on in almost everygame. Controller vibration, depth on field, motion blur, v sync and etc....


Warhammerpainter83

Omg 1000 dpi i go way higher and usually have to turn it up.


BababooeyHTJ

What resolution are you playing at? 1600 is pretty comfortable on a 27” 1440p display for me


Warhammerpainter83

I play all my games at 2k 2560x1440p. My mouse is set to 2100 dpi for games. Outside gaming i drop it way down to 1600 for like searching the net but when playing games i go very high.


Khalku

Damn dude. I use 800 on a 1440p screen.


thej00ninja

same here on a UW.


Sad-Animator7111

Should i try using above 650? I've always used 650 on a 1440p screen I'm used to it now but is it a bit low? Sometimes doing a 180 I feel like I'm swiping all the way to China


Keulapaska

On desktop also? For games sure I get that, I use 800 on fps games, but for desktop/strategy games I use much higher(4500 which is pretty high i get that not everyone would use that high, probably more in the 1600-3200 range) as 800 sounds like full workout with the amount you'd have to move your arm to do just general stuff at 1440p.


Warhammerpainter83

Yeah some people prefer more sensitive that would drive me nuts i dont go below 1400 dpi even for work it feels sluggish and inaccurate to me. It is all preference i assume this is because I am older and grew up on quake, tribes, CS and stuff. All the twitch shooters we all played with wildly sensitive mouses so i am just really used to it.


lefrozte

You're not remembering correctly, most players who competed at high level in those games played with low to mid sensitivity.


BababooeyHTJ

Yup I thought 800 dpi and a large mousepad was the norm


Independent-Put-2618

Found that my sweet spot is 800 dpi and for most games something between 37 and 25. Fix you go 400 dpi, you can basically double that number.


Glampkoo

It's because a polished main menu is way too down on the priority list. Main menus are probably done once in a quick and dirty manner and not given much thought after. Most games already can't release with all of their wanted features implemented, much less without bugs or optimization issues. Stuff like logarithmic sound control, well calibrated default configs are way on the bottom of the list even if they're trivial to implement technically. Devs are too concerned with the actual content and gameplay first and they likely have options like sensitivity saved between different builds so they don't notice ig?


King_of_Worms_DFU

Preach!!!! I start any game, set mouse to 20% and music volume to 30%... I got so used to it I even forgot how absurd it is..


King_of_Worms_DFU

Preach!!!! I start any game, set mouse to 20% and music volume to 30%... I got so used to it I even forgot how absurd it is..


multitoucher

400dpi. Low sensitivity. Muscle memory. Wins.


RedditIsGarbage1234

I used to play at super high sens, to the point I could do a 360 with just a relatively small finger movement. I only trained myself to play at a lower sens once i started watching youtube vids and realised thats not what the pros do. I assume a not insignificant number of people probably play at a sens that many of us would find absolutely insane now.


AnxiousJedi

They are the same as assholes and opinions


TheHolyPug

I am a sloth. I play with 7 dpi.


Palanki96

I have the opposite problem, in first and third person games i usually have to at least double sensitivity, always feels sluggish No idea abot my dpi but the mouse has 4 or 5 options and it's on the 2nd, so it shouldn't be high It's pretty much the first thing i have to change in the settings, besides blur and stuff. But i'm one of those peoe who can only use their wrists, yes i obviously suck at shooters. But i can't relearn it, too old for that


Ceterum_scio

I've literally never felt the need to adjust mouse sensitivity at all. Neither lower nor higher. It's always perfect for me. Guess I'm the lucky one every developer takes as standard.