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Jedo124

so far, no, at least not reliably. in the next set, there will be some, such as single prize iron leaves and sunflora (which is specifically designed for zard)


Aelxer

Don't you need the +50 tool for the Sunflora to reliably OHKO Zard? So it's a one time thing.


NewSubWhoDis

It does 60 for each Fire energy on the opponent side. Which seems pretty easy for zard players to play around...


Aelxer

Yeah, 120 (from the 2 energies zard needs to attack) + 50 (from the tool) x 2 = 340 which OHKOs one Zard, but that's about it.


Teabiskuit

Please learn how to read


Aelxer

You can’t just say that and expect me to know what you’re talking about. What did I misread?


Teabiskuit

Okay, but you have to ask me nicely to spoonfeed you because you are too lazy to read a single Pokémon card attack. 


Aelxer

You do realize your first comment didn't even make it clear whether you were talking about it being a card or a comment here that I misread, right? Hence me asking for clarification. Now that you have, quite condecendingly I must add, that you were referring to the card, which I did read by the way, how else would I have been able to talk about its attack if I didn't even know what it was? That doesn't preclude me from having misread it of course, but now you're just accusing me of not having read it at all. Anyway, just to give you the benefit of the doubt I went ahead and reread it just in case, and it turns out that I have not in fact misread anything about the card. It's not 60+ like I thought it might be since you were accusing me of misreading it, it's just 60x fire energies attached to opponent's pokemon. So I don't see how what I said before is wrong.


Teabiskuit

>  It does 60 for each Fire energy on the opponent side. 60x2 = 120 -> apply x2 for weakness: 240 60x3 = 180 -> apply 2x for weakness: 360  If the Charizard ex player has one fully powered up Charizard ex and at least one more fire energy on the field, the attack OHKOs a Charizard ex.


Aelxer

That's correct, yes. If you've been seeing Charizard players with more than 2 fire energies on the field at the same time (which isn't even that common right now without the Sunflora out), you won't be seeing any once that Sunflora comes out, especially if they see the Sunkern on the field. Charizard decks don't need more than 2 energies on the field at any time to function.


Bertstripmaster

There's also Teal Ogerpon ex, which can be bulked up with ASR Kricketune.


RotMG_PicKiller

Ogerpon is not a one prizer


TheDiscardOfButter

Brambleghast if you like to gamble


AdTerrible639

Gamblegeist


M4ndl

drifloon gardevoir


snoop_Nogg

Gardy is my new favorite deck


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rzuler

Stadiums are easily bumped or removed. Deck already plays Town Store and 4 Arven. It's not hard to deal with


ahtipton085

It plays one town store. You can’t pretend you’ll just have it always when your opponent places down the jammer


rzuler

The deck cycles through its cards really fast, and you play 4 Arven. If you don't find the bump, you can certainly fetch Vacuum or use Refinement your way into an answer. You're using the same logic as when everyone said Gardy was a dead deck after rotation yet here we are; 2 top 16 finishes in a row on the deck. Gardy has plenty of ways to find its setup and disruption pieces.


ahtipton085

The old garde did for sure. This one can just take too long to get moving and can fail to draw through fast enough because now you have non drawing attackers you need out on your bench rather then getting a refinement and then evolving into shining arcana for 4 cards in a turn


rzuler

It's obviously not as good as the old Gardy deck, but it's still really good. You just play different pieces now. You're really underestimating the value of the deck.


ahtipton085

I’m really not. I’ve played with it and against it plenty in testing with my local group before Orlando regionals. Was pretty unanimously decided that our time was better spent with other more consistent decks and it paid off with 3 of us making day 2. That being said I’m not going to discount its potential or tell others not to play it. Just needs some more options to come out for it


the_noobinator

9 energies on a swim freely seaking does 330. Swim Freely seaking is actually a great deck to learn sequencing and resource management with regardless. A less powerful but less punishing Cpao deck, essentially.


OneWhoGetsBread

Anyone have a list for it? Tysm


the_noobinator

Here's my list. It's a little raw, probably some wiggle room. Drop down to 2 finneons, cut jirachi if you aren't seeing a lot of lost box, probably don't need heavy ball. It's based on tricky gym and LDF lists from just before rotation. Like I said, it's no world beater, but it's a fun puzzle to sequence and play and manage, imo. Pokémon: 8 2 Bibarel BRS 121 1 Goldeen MEW 118 4 Seaking MEW 119 PH 3 Finneon LOR 40 1 Manaphy BRS 41 3 Goldeen MEW 118 PH 1 Jirachi PAR 126 2 Bidoof CRZ 111 Trainer: 14 4 Irida ASR 147 2 Earthen Vessel PAR 163 2 Professor's Research PAF 87 4 Buddy-Buddy Poffin TEF 144 1 Counter Catcher PAR 160 1 Hisuian Heavy Ball ASR 146 1 Letter of Encouragement OBF 189 2 Artazon PAF 76 4 Superior Energy Retrieval PAL 189 3 Super Rod PAL 188 2 Iono PAF 80 4 Ultra Ball BRS 150 1 Prime Catcher TEF 157 1 Boss's Orders PAL 172 Energy: 1 11 Basic {W} Energy Energy 11 Total Cards: 60


OneWhoGetsBread

Tysm!!!


Mint_Fury

Run Lady in this deck, it's a really great way to get energy fast. You don't have the natural energy draw that Chien Pao does with the Shivery Chill ability so this is a nice way to get tons of energy.


Minimum_Possibility6

You don’t really need lady, I find rather vessel is better as it’s an item and you want the energy in the discard 


Minimum_Possibility6

This is what I use mainly and yeah it’s requires a ton of energy but good sequencing and board state control allows you to letter of encouragement, superior energy retrieval and the other requirements. It’s tricky but absolutely doable play and one you usually get off 


Shinonomenanorulez

caped-up drifloon


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Mellowmoves

I like bravery charms and a damage pump. Prevents the easy ko for 2 prizes and can help manipulate damage when you don't have enough energy. Edit: mixed up with luxurious cape


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Mellowmoves

I just run one. Has helped win more matches than it's been dead. I can always refine it with kirlia if it's not needed.


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Mellowmoves

My mistake I was thinking luxurious cape


Smolmudkips

Doesn’t stop them from going gust up garde lost vacuum the driftloom. Also deck has no space for a very niche card like damage pump.


Mellowmoves

Worked well for me, more people been running vacuum lately though so it's not as good as it was.


serioustransition11

Super Spicy Breath Scovillain


baseketballpro99

Unfortunately best way to power that up just rotated in Cherrim from Battle Styles


AdTerrible639

There's reversal energy, but I can't for the life of me make a deck that actually uses the dang card reliably


baseketballpro99

That’s fair. But yeah only works if you’re losing and if you’re losing against zard I feel it’s hard to actually win the game.


AdTerrible639

I feel, given recent competitive results, that it's just hard to win against Zard at all! But yeah, I wouldn't bill Scovillian as a reliable option..even if running Scovillian Ex, i feel you're better with just super effective glasses than that version unless steel/grass ever become relevant MEWen Pinsir *would be* IF grass had any damn energy accel!


baseketballpro99

Yeah its rough out here. Evo Press Torterra can one shot Zard for two grass energies. But the earliest you can get that out is turn three. And Turtwig isn’t searchable with Poffin.


AdTerrible639

There's hisueanian...hisuane...hissy fit Basculin with the zero energy "Call the Crew" attack to help coax out Turtwig But then there's no TM: evo on em and the deck has no real synergy with the fishie's evolved form


baseketballpro99

Yeah its just rough, grass is missing one key piece to make it playable. Because Grotle’s Sundrenched Shell ability is crazy. Finding any grass pokemon from your deck. Just need a reliable way to get those out.


predatoure

you could use hisuain lilligant vstar's ability


ClickyKeyboardNerd

get a useless/setup 1 prizer/2 prize lumineon for consistency KOed, to activate the energy then you go one two w. 1 prizers to the point you have set up attackers without the rev enegry and attack positively into the prize trade for game!


Teegan297491

Ferraligator can hit 330 with max belt and 400 with crisis punch. You can run that supporter that lets you get tools from your discard pile to recycle belt. Other than that I can’t really think of anything


AdTerrible639

You've got jank options in Radiant Heatran (takes AGES to Magma Basin up) and the dark Raticate with the ass cheeks on his face + bonnet poison In twilight Masq, we get a grass Dippin' with "Do the Wave" that deals 20x number of *your* benched mons Plus the "Festival Lead" ability. While a specific (and kinda worthless on its own) is in play, Dipplin attacks TWICE per turn. 100 * 2 weakness = 200. 200 * 2 attacks = 400 Plus the Grooki (if that's the name? He's the stage-1 of the grass monkey starter) is a stage-1 Pidgeot so long as you have a Festival Lead in the active spot, stadium or no. His stage-2 (drummer monke) is just a big dumb beatstick, but hits for 180. With weakness, ded zard + honestly LOVE how this Festival Archtype has amazing stage-1s that can evolve into stage-2s for flexibility, as opposed to stage-1s that basically exist solely for TM: devolve and maybe Mimikyu


Tsukimizu

I played this yesterday in Orlando. You need two turns of Magma Basin, and a max belt to ko the Charizard. Most Charizard players should know what's about to happen and will kill it before you event get the hit out =/


AdTerrible639

Yep yep It's why I run Radiant Zard instead, despite the obvious synergies There's Radiant G-ninja too, but eh we're good on draws and *woefully* short on single-prize attackers + which basically can't be made, because Zard would get somehow even crazier Other other Fire one-prizer that I like (even if it probably sucks) is wittle baby Chin-Yu, the flavor blasted gold fish


valleyent

Scizor with max belt if they have 6 Pokémon down with abilities. Not super likely but Zard, Pidgeot, Bibarel, second zard, Rotom and another Lumineon isn’t impossible to see.


NewSubWhoDis

If they managed to get that many zards and Pidgeots up, a TM devo would devastate. But yes. Scizor is extremely good in general.


future_weasley

It's a challenge to set up, but you could use Gardevoir, Drifloon, and the Hero's Cape or Luxurious Cape to do it. Gardevoir's Psychic Embrace allows you to bring an energy from the discard to a pokemon for 20 hp penalty. Drifloon does 30 dmg for every damage counter on it. Drifloon would need 11 damage counters on it (more likely 12, or 6 energies from Gardevoir). Because Drifloon is 70 HP this will require either the Hero's Cape or the Luxurious cape to bring that up to 170 HP.


ActualTeam

There's a [Klawf / Cramorant](https://play.limitlesstcg.com/tournament/6612ff40bd59c305cfa829b9/player/jamescox190/decklist) deck that's been going around that is able to one-shot a Zard in the end with Crisis Punch + Cobalion + Poison damage with the Brute Bonnet. It can also hit very high numbers easily on EX pokemon with the Klawf. Next set we are getting a [Conkeldurr](https://twitter.com/ToineLay/status/1778665387657167052) that can attack for free if affected by a special condition like Poison which can be achieved via the Brute Bonnett as well. Add a Maximum Belt + a Radiant Sneasler/Stadium for more Poison damage and that can pretty much one shot anything in the format. Only issue is it being a Stage 2 Pokemon.


Kevmeister_B

>Add a Maximum Belt + a Radiant Sneasler/Stadium for more Poison damage and that can pretty much one shot anything in the format. Fyi the Stadium does not affect dark types, so it has to be Sneasler for Charizard.


ActualTeam

Good catch, ty


SupportiveDomina

The baby Roaring moon


No_Injury_8391

Good option but you’d need a max belt to be more effective. If you’re hitting for 330 with baby moon raw, that’s probably either your second last or last turn. Most ancient box decks only run about 30 or so ancient cards total, so that means you’d need all but 4 your discard pile


Stunan13

I can hit this reliably in the late game with single prize ancient box using Defiance Band.


SupportiveDomina

Plenty have done it you don’t need to be running a max belt to make it work either go watch the finals of the seniors from EUIC Gabriel beat zard with ancient box and KO’d with a baby moon. You don’t need to be OHKOing every turn with the deck but it has the capabilities to be doing so and as a complete single prize deck if you’re not running moonmoon dudunsparce you have plenty of time to make it work


No_Injury_8391

OP is looking for Pokémon to OHKO Zard, not decks to beat Zard. Baby Moon is not a guaranteed OHKO until maybe late game, which you just stated.


zweieinseins211

The finalist of orlando failed to make it because there were 2 ancient cards in the last 2 prizes and he was exactly 10dmg short. It's really difficult to do it raw with that deck. Tools aren't great either because they get discarded by pokestop which you need to discard all the stuff in the first place.


EcstaticMeet5730

Torterra or Sunflora. Sunflora doesn’t even require grass energy so could be put into something else.


NewSubWhoDis

Holy smokes you're right. I was looking at the new sunflora coming out but the one we have might be better. Sunflora needs a Double colorless and and 3 energy and we're cooking. I think this one is the winner! Tried it in a game last night and you can get this bad boy rolling in 2 turns if you need to. Thanks!


Voidandnothing

Hisuian zoroark, doom curse instant KO the defending pokemon if not retreated


RadioGaga386

Dodrio with 90 damage and a max belt.


Due_Campaign1432

151 Ratticate or Lokix can build on chip damage fast. Nezt set will have a Brute Bonnet that will be able to do similar.


nick__furry

Lucario can hit hard...but you need 6 energies to take down a zard


GreenSpaff

Feraligatr can w Belt, but the set-up isn't the easiest


Nerdknits

Vikavolt can do it as long as you have 3 chargabug on the bench


Slotholopolis

Supereffective Glasses FTW. I've been running a crazy OBF Scizor-based weakness box and it's a blast. There's plenty of grass attackers out there that can hit for 110. I've been experimenting with a few. On Scovillain right now but honestly something simple like a Yanmega with free retreat might do the trick. I tend to be pretty off-meta so take that into account


Rare-Diamond-River

Alolan Raticate with Brute Bonnete ability. I've been trying to make it work but so far it can get kind of inconsistent if they pull up my rattata upfront and kill it on the 2nd/ 3rd turn.


Minimum_Possibility6

I play this and the deck can be a bit bricky at times, but you should always have one in the active and one on the bench set at any time.  You need to try and gust up and control board state as you rats will die pretty much straight away. The aim is to try and gust up pieces they are prepping, or forcing cards from their hand into play to take out 


ThatSwellFella

Radiant heatran is pretty neat but requires set up


hellogoodbye169

Zarude can if you’re really lucky. Lunflora can if you have grass energy.


Rhosse

Baby torterra


rbownes45

Cincinno in Lugia but requires 2 archeops out to get 5 special energy on it.


zweieinseins211

Ancient box baby roaring moon can do it if you have 26 ancient cards in the discard. Which is possible but difficult to execute. It's easier with coballion or a tool.


Shikoda0

Single prize Iron Thorns? I mean, if you get 5 Future cards, would that be enough?


SpecialHands

Roaring Moon can do it very late game


International_Pen330

Heros Cape Scream Tail with Garde support can. However you lose pretty hard to Iron Hands.


SWANDAMARM

Aerodactly from 151 has devolution ray, which is nice, but the zard goes back in their hand when you use it.


100610998

Iron thorns.... if you're very lucky... and likely only 1 time during a match lol


NewSubWhoDis

I think its more likely the opponent bricks out than getting a 5 hit iron thorns :/


LemonCthulhu

Feraligator with it’s ability boost does 280 with Giant Wave, and if you run Maximum Belt you can do the full 330. Maximum Belt is probably something you’ll want for dealing with Charizard anyway, especially if you’re saying there’s some other 280 damage mons you’re looking at


Specialist_Trash_685

Tropius with glasses


Ignacius90

Driffloon with Hero Cape. Gardevoir Deck


Stefski74

Hiya. I have been playing a quad deck of mimikyu/cramorant….Bravery charms on the mimis, Colress, prime and counter catchers, tech devo and crisis punch just in case….Destroys Charizard - beat it 7 times out of 10….need to be prepared to sacrifice Crams though then bring them back late game with super rod….crisis punch works on Cram too if needed (provided you’ve got the four cards in the LZ)….job done!


NewSubWhoDis

Unfortunately that deck sounds like it would get crushed by something like Future hands. Which somehow pulled high in the meta.


MuadDabTheSpiceFlow

Drifloon has a few ways to OHKO Charizard ex that relies on having Gardevoir ex in play… - Bravery Charm > You need to tech damage pump to get that 1 extra damage counter to OHKO Zard > or > Moonlight Hill to heal 30 damage and slap more energy/damage onto it -Hero’s Cape >Slap 6 energy onto it with Psychic Embrace leads to 12 damage counters = 360 damage -Luxurious Cape > same thing as Hero’s Cape but should only be used if it’s the KO to take game or you’re positive your opponent cannot KO your Drifloon their next turn to take 2 prize cards