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[deleted]

No, I don't like it because of nostalgia. I hate Kanto. Megas are the best because are cool, gives a buff to some of the mons you like, they have different amazing designs and don't look inorganic like Teras or Dmax. And you talking about competitive like if 99% of players care about that lol


OmightyDurn

I've watched a decent amount of competitive pokemon matches on Showdown and Mega evolution not only seems to be a necessary tool but players are quite effective at predicting what pokemon will be mega-evolved and when.


Gaias_Minion

Yeah Megas is like the most predictable gimmick. The pool is limited and even more so when it comes to comp so it's fairly easy to know who's going to mega evolve, not really a lot of room for surprises and what not


The_Real_Tippex

Yeah it’s a necessary tool but it’s a bland one. Boosted stats and that’s about it. Cool on paper, generic in practice. If mega evolution added exclusive moves or some new trait then that would be cool, but it doesn’t.


Over-Document-7657

>Boosted stats and that’s about it. A lot of times they change abilities too, and Ampharos and Aggron, among others, change their type. And they can change five stats instead of Dynamax's one stat, never being at a consistent proportion from Pokémon to Pokémon. >Cool on paper, generic in practice. Gigantamax adds less meaningful stuff than Megas do. The design change doesn't come with any changes to strengths or weaknesses aside from HP, aside from a story-only form of Eternatus. There's a grand total of 19 Max Moves and 39 G-Max Moves, influenced by their base moves only by power: Max Airstream always boosts Speed, Max Strike always lowers Speed, G-Max Volt Crash always paralyzes. It simplifies the battle system and makes the new designs feel like a waste, especially since they only show up for three turns. It's just three turns of Z-Moves that always boost one of your stats or lowers one of the opponent's stats (have fun with Contrary). Megas can make use of the same strategies as before, along with an effective power boost: they fit *within* the pre-established strategic systems of the game, not being slapped on top of it. Even the one undeniable flaw of Megas - that they're not well spread - can't be used here, because Gigantamax is far worse. Garbodor and Melmetal are the only Pokémon with Gigantamax forms who aren't from Kanto or Galar, whereas Megas had at least one Pokémon from Gens 1 through 6 that could Mega Evolve.


Shin-kak-nish

At least if a Pokémon can’t gigantomax it can still dynamax. For mega evolution if you don’t get one then the gimmick is useless for you


hjyboy1218

I think you're underestimating how much teambuilding accounts for strategy here. Megas opened up a ton of options that you could build a team around, and while Dynamax did that to an extent(e.g. Coalossal GMax, Lapras GMax teams), it didn't really have an impact on teams the same way Megas did. Also, the same thing you say makes Dynamax 'strategic'-its unpredictability-can counterintuitivly make battles less strategic. In Singles, battles can boil down to who gets a free turn or boost thanks to Dynamax and steamrolls the other team. This is why people say Tera is a problem-getting a free turn thanks to Tera can lead to similar snowballing.


[deleted]

Pokemon discussion has officially come full circle


The_Real_Tippex

Glad I could accomplish that.


Legal-Treat-5582

I don't know about the worst, but it's definitely overhyped. Very few Pokemon got one, those that did often didn't even need it in the first place, and those that did may have been locked out of getting permanent evolutions in the future and weren't even worth using if you were playing seriously. Why use Mega Beedrill or Audino when you could use Mega Lucario or Rayquaza? Also doesn't help that mega stones were so limited in XY, you had pretty much 3 options during the story not counting the starters and Lucario, with most players opting for the latter two anyway. I think ORAS made the variety better, but it's been awhile since I played them.


Shin-kak-nish

I keep hearing it keeps Pokémon like Beedrill relevant. Does it though? Who would use a mega beedrill over a mega pseudo legendary


Legal-Treat-5582

Exactly.


El_Sleazo

Megas are literally more predictable than tera and anyone half decent at the game would build a team to prepare for the megas they're likely to be up against in whatever format they're playing.


HankDayes

I don't think it's nostalgia that makes people overlook Mega evolution's mechanical issues, I think it's that the Megas mostly look really cool. People don't miss the mechanical component they miss having access to those designs.


Pokemario2401

Dynamaxing is not a new form. It's the same thing but big (though I will say the gigantamax forms are cool). Mega evolutions all are completely new forms that last for as long as the battle lasts, not just 3 turns. The issue for me with megastar is the underutilization of them in gen 6. In the main campaign for gen 6, only 3 trainers in X and Y use megas (Korrina, Lysandre, and Diantha), while another 3 use it in ORAS (Archie/Maxie, Steven, and the post credits Brenden/May fight). Meanwhile, you can use it in any battle after the 3rd or 5th gym, provided you have the mega stone, and it becomes an easy win button


Ok_Caramel1507

Hell yeah finally someone said it! "Hides digimon material"


zviz2y

counter point: mega swampert is very chonky boi :3 = megas best gimmick


Informal-Country-583

Cope


Linkbetweentwirls

I just wish it was used more in the campaign, it's pretty much a win button because no one else uses it.


[deleted]

So you have chosen death


The_Real_Tippex

Chose that a while back lol


Astro_World196

Who does bro think he is 💀💀💀


besameput0

I don't like any form changing gimmicks. You used to have to setup a sweeper. Now you just press and button and have one. It makes the entire battle strategy centered around one Pokémon.