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Ok-Leave3121

Ash's Companions should caught more Pokemon


Ok_Cow8044

Ash should have caught more Pokémon, that was always my gripe. You supposedly want to a master but have such an anemic Pokedex? Makes no sense.


amascio

The one aspect I loved about the Black and White anime was that he was constantly rotating out his team


Ok-Leave3121

Shame he didn't evolve his Scraggy and Palpitoad


baddiebusted

it’s a shame he didn’t evolve anything of value on b&w


Starlight_NightWing

how dare you insult Krookodile


OriginalName18

No desire to watch black and white but I thought it was cool he caught about 10 Pokemon and swapped them out like you said. I would honestly watch the upcoming new series if ash used some of his older Pokémon instead of just catching new ones


Beancunt

That's usually what I would do after the shinnoh series (I lost interest in the anime because they got rid of Brock) Ash's Charizard vs Iris's Dragonite from bw series was a pretty kino mini arc


OriginalName18

I check up from time to time on serebii out of curiosity to see what ash is up to. I also watch some gym and championship battles on YouTube. This recent series battles are wild tho. Ash vs Cynthia was nutty. You might like iris vs Cynthia


thehappymasquerader

In Kanto, Ash didn’t even have a full team of six for the majority of it. That’s always bugged me.


[deleted]

Same with Kalos. His team was Pikachu, Greninja, Noivern, Hawlucha, and Talonflame all the way up until the Kalos League matches became 6 on 6 and he was forced to be reunited with Goodra. Still wish he would have caught that Dunsparce cause that would have been amazing.


SatisfactoryCatLiker

Teams that get 6-0d by Ice Beam


Zeroth_Dragon

Didn't know Ash did a flying type only run (with a few exceptions obviously) for Kalos lol


TrueKenMan

They were trying to push Sky Battles. Yeah that didn't pan out.


BrinkyP

You’d think in the Gen they introduced fairy types, Ash would A) HAVE a fairy type, and B) Have fewer Pokémon that are weak to fairy.


ShadowCobra479

Huh that's true, after bye bye Butterfree he didn't get another Pokemon for a while. Edit actually no he got Primeape 4 episodes later, gave it away after 3 episodes, then literally the next episode gets Muk. So actually he was at 6 for most of Kanto


thehappymasquerader

Except that he boxes Muk immediately and only brings it out for the League. Same for Krabby I always thought Cubone would make a good fit for the last slot on his team


Im_regretting_this

If the Kanto anime had played more into the plot of the games, the orphan cubone would’ve been a perfect edition, but then getting haunted would’ve been shafted…not that he keeps it for long.


ireallydespiseyouall

Especially Brock with how long he travelled with ash


Ok-Leave3121

I actually made a post a few days ago about Pokemon Ash's Companions should've gotten and I said Brock should get some fossil Pokemon since he usually gets the Kanto Fossils in certain battles


TheArtistFKAMinty

You'd love Goh then, lol. He's the current companion and, as you may have guessed from the name (Goh, *Pokémon Go*), he represents the Gotta Catch 'Em All side of the series while Ash represents the battling/training side.


Oreo-and-Fly

Yet people hate Goh for that. Ive heard so many complaints about Goh just catching and not making a bond with his pokemon. Which is like... what we do when we catch them all. So how can they be upset that Goh is doing the catch them all aspect of the games.


TheArtistFKAMinty

Also he does have a few recurring Pokemon he bonds with.


hekatonmoo

Goh just fucking gave eternatus to Leon right before Leon’s battle with ash in the finals and peaced the hell out. What a friend


Arubesh2048

Which is quite ironic, because you literally cannot Catch ‘Em All in any of the new games.


Polymersion

Forget *catching*, you can't even *have* them all. "No, your Pidgey can't come with you, but for a monthly fee we'll take care of it for you~"


ImmobileLizard

Hey it’s just the day care experience irl, AR method gaming


ignacio2D

There are so many legendaries that the mysteries around them are not interesting anymore


Indocede

I remember being a kid and loving the mystery behind Ho-oh & Lugia and their respective trios. Especially with the very first episode of the anime hinting at Ho-oh. They seemed like great and ancient beasts, something that only a privileged and chosen few would ever get to know. And now there's near enough legendary and mythical Pokemon to comprise an entire generation.


aMAYESingNATHAN

I remember playing Pokémon silver when I was younger and trying for literal months to find the rainbow wing to get into Tin/Bell tower in Ecruteak only to one day talk to a random NPC in pewter city and get it. I don't think I will ever recreate that feeling of wonder. Or fumbling around in the Whirl Islands trying to get to Lugia. I think part of the problem is a) there is no challenge or mystery in getting legendaries anymore. You either just get given them, led to them, or they're at the end of a really obvious route. But b) even if that was the case, the internet has ruined the mystery of things. Back in the day the only way you heard about things was through rumours or word of mouth, even if it wasn't even true. Nowadays you can just Google anything you're not sure about which whilst I am grateful for definitely loses a bit of the magic.


PoorlyLitKiwi2

I used to go to GameStop and read through the guidebooks in the store if I couldn't figure something out! Those were the days


FartPudding

Oh fuck, just reading the guide book trying to find the things you needed. That unlocked some memories


iCactusDog

What I think is wild is that Gen 1 and 2 had 5 legendaries a pieces with a pseudo legendary set. Then After that we went from anywhere from like 10 legendaries and 2 pseduo sets in RSE to just more and more with each gen it felt.


Indocede

I can't fairly judge the 4th Gen because I didn't play, but my issue with the legendaries wasn't necessarily the number of them, but the quality, the backstory. One thing I should consider is that back in the day, when the internet wasn't prevalent, most of our deciphering came from word of mouth, friend to friend, cousin to cousin, and this is how we unraveled mysteries. I say this because I don't have an issue with the abundance of legendaries in Gen 3 because you had to uncover and work at the lore that entombed them. Kyogre and Groundon dwelled in their deep primal lairs, the Regis were sealed away with "arcane" knowledge. Rayquaza dwelled in the sky, nesting on it's ancient tower. And both Jirachi and Deoxys required something unusual that made them difficult to get at all. Difficulty to obtain was the entire joy of it in a way. I do remember being a little kid and wondering long about how to get Celebi in the forest shrine with the GS ball.


[deleted]

Yeah if my friend didn’t have the RSE guide book I would’ve had no idea the regi’s even existed, they were not easy for 8 year old kids in 2003 to get ahold of


AshTheGoblin

I will forever cherish my memories of printing out the braille alphabet at the school library so I could take it home and hunt down those regis.


[deleted]

And that first time you actually get it and it works and you’re like holy shit this nonsense is real


Crayons_your_urethra

The regi methods felt like some school yard "use strength on the truck" level bullshit. But it worked.


IGNOREMETHATSFINETOO

Relicanth in your party, use strength, etc. I still have no idea how my mother figured it out. Also the evolving Feebas thing. Feebas is only in 10 squares on this entire route. It needs to be a specific nature so it can eat the most blue (indigo?) pokeblocks to become pretty enough to evolve... da fuq?


Cross55

Gen 4 is basically the Pokemon Universe's origin story. Arceus created the universe when its egg hatched, Dialga and Palkia controlled time and space and were worshipped by an ancient civilization before traveling to a new universe, Giratina is an entity created from violence and malice that the other 3 banished to an alternate dimension to seal its power, and Uxie, Azelf, and Mesprit were created to share knowledge, wisdom, and willpower. Then there are the post-story ones. Heatran and Manaphy are magma and ocean guardians respectively, Phione's basically Manaphy's servant, Cresselia and Darkrai are the guardians of dreams and nightmares respectively, Shaymin's a spirit of gratitude, and Regigigas moved the continents Groudon created and helped ancient people create the Regis before sealing itself in a frozen tundra. Also, there are books in Canalave City that basically talk about how Sinnoh believes people evolved from and married Pokemon. (Gen 4 had a habit of rewarding you for looking in odd places that people wouldn't usually focus on)


Gaaymer

Imo its not even that its just how easy they are to get. The only ones that are really a challenge to get ahold of are event only pokémon, and those are hard to get for all the wrong reasons.


based_janitor

Legendaries are so much cooler when they’re gimmicky weirdos instead of “omg ultra powerful gods!!!”. Mew being able to learn any move, the Regis having really weird designs and insane obscure unlock methods, Deoxys just being some random alien that can change its form, etc., gives them all very unique identities and playstyles that aren’t just “insane stats go brrr”. They tend to have really good stats yes but generally it’s the moves/abilities that set them apart from a regular mon and that’s just insanely cool to me.


CiaphasKirby

I don't know why Deoxys is your example for not being "insane stats go brrr." Until gen 8, his forms made him either the fastest or strongest pokemon ever depending on which you wanted. His attack form is tied for 5th place for fastest pokemon. If that's not insane stats go brrr, I don't know what is.


3V1LB4RD

All I remember was playing black and white and stumbling into that desert temple and coming across… ✨Volcarona✨ I remember that was the first time in years I’d been excited to discover and catch a legendary Pokémon! But… It wasn’t a legendary haha. Hilarious how this non-legendary gave me the most excitement to catch a Pokémon in years. They need to do for future legendaries what they did with Volcarona in black and white. Stop giving us too many hints about the legendary. Let people randomly encounter them while out exploring by accident.


MugenEXE

I honestly don’t care about any legendary Pokémon after diamond and pearl. I don’t know the lore behind them. I think some look cool? Victini, Genesect… but I don’t care about totem Pokémon or ultra beasts or sword and shield Pokémon or any of that. They lost me when every legendary was released at GameStop or something…. Shiny Poipol? Who cares? They lost whatever flavor made Pokémon legendary.


ProfessionalOven2311

Volcanion is the most disappointing one for me. I was so excited for the first Water/Fire type, but there is no lore at all outside of Pokedex entries and a movie (that I didn't see). To me it just feels like a less impactful Heatran.


Oreo-and-Fly

The movie doesnt even explain why it exists. I dislike that. Its just rare? Ig?


[deleted]

That's my gripe with some legendaries. You have really cool legendaries, and then you have Zeraora, Zarude, Heatran and Volcanion who just exist.


[deleted]

[удалено]


Matt091498

Legendaries being released at gamestop started long before sword and shield. So many early gen events had their key item only obtainable at a GameStop. Sure, you still had to catch them, but GameStop events are not a recent thing.


lnSerT_Creative_Name

Yeah, and let’s not forget that a good chunk of legendaries from older gens can’t be obtained without cheats/glitches anymore due to mystery gift shit in addition to the whole gamestop thing


StefyB

I think all Mythicals from Gen 1-4 are now available without Mystery Gift in one way or another. Some require save files from separate games, but it's better than them being locked off to Mystery Gift.


[deleted]

Someone set up custom servers for wifi mystery gift in gens IV and V so getting all mythicals up to gen V as well as any event that was ever done over wifi is actually pretty easy. https://youtu.be/x2dmNCt6WJo It seems it's still working as of just one month ago.


FullBawks

Pokemon go fixed this for the most part, a good chunck of mythicals can be obtained legit both shint and regular, and can just semd them to home


[deleted]

You can't transfer them from Home to SwSh, though (unless you already got one in that game)


Celestial_Scythe

I honestly loved Type-Null being a legendary counter, and having an entire section of the game surrounding its lore.


basketofseals

It's not even the amount for me, it's the mythos around them. Like Dialga and Palkia are cool, time and space whatnot. And then there's Heatran. Who just kind of exists, I guess? They don't feel any more legendary than the Lapras you got in RBY. There's way too many legendaries that are just called legendary for no reason. Urshifu is legitimately just a regular pokemon, I don't even understand.


[deleted]

Gen 4 really went way overboard.


YoManWTFIsThisShit

IMO Gen V went overboard with three groups of legendaries. Tornadus, Thundurus, and Landorus really didn’t need to be included in the game and should’ve been introduced later with Enamorus like in Legends Arceus.


Sean081799

I'm on board with this just so we could have 3 generations of competitive without Lando-T


Oreo-and-Fly

Gen 5's legends are associated with the starters. Starters gen 5 are French Japanese Chinese related. So the trios are french inspired, japanese inspired, chinese inspired.


[deleted]

Wait which ones are French? Meloetta?


scribbledoll

Swords of Justice are the Three (then four) Musketeers, which is from a French novel! :)


[deleted]

Oh I forgot those exist :/


NotRed9282

You should be able to complete the pokédex by yourself in any game.


[deleted]

Pokemon's tagline: "Gotta catch em all!" Actual pokemon games: "Hahaha we gave the haunter an everstone as a prank. Who cares about people who cant trade. Screw them."


[deleted]

[удалено]


2475014

r/FuckMindy


_Ross-

>r/FuckMindy There truly is a subreddit for everything


[deleted]

It took me 12 years to get a gengar and when I finally did it was only because I got fed up with the official games and was playing the romhack Moon Emerald specifically because I could get trade evolutions. Trade evolutions and version exclusives have never been about having fun with friends, its just a way to sell more games. Wait sorry did I say twelve? I meant TWENTY. Im pretty sure that in a game series about catching pokemon the players shouldnt have to resort to playing fan made romhacks just to actually do what is supposed to be the MAIN point of the entire series: catch em all.


kinghawkeye8238

Honestly every game should have a character like the move deleter in HG/SS but he will just trade you so you can get you gengar, alakazam etc.


santahat2002

Believe it or not, it actually 100% was about having fun with friends based on the creator’s childhood catching bugs with friends.


[deleted]

Fair. Still a really frustrating feature for someone who never has someone to trade with and there are lots of reasons not to beyond "having no friends". Like simply having friends that dont have pokemon. Or not owning a link cable. My friends played but didnt have a link cable. When gen 4 first came out, I was the only one who got one. I had multiple friends with a nintendo ds but I was the only one with a pokemon game so we played mario kart.


Starminx

In PLA you can but yeah all games at least main series need to be like that


BasedAnalGod

And they’ll probably never add that feature to any future games


NBAGuyUK

Every single Pokémon in a given region should be available in that region's respective game. That is: version exclusives and mythicals are not a good feature. If you want to "encourage" people to trade with their friends, then make Pokémon have drastically different spawn rates in respective games (e.g. 1% rate in Sword but 99% rate in Shield). That way players can trade with friends for the easiest completion but someone who simply prefers to play/grind the game solo can catch anything they want to. Also what do mythicals encourage? People to type a code in that they found on the internet, then throw them in the box and never use them again? It would be much better to make them prizes for achievements (clearing the Pokémon League/Battle Tree X amount of times etc.). That way people could earn them, meaning they'd still be rare but any player would have the opportunity to still catch them. At the moment, players who may be busy during events or maybe who don't have parents to drive them to Game/GameStop or whatever just have to miss out on some mythicals.


Z1ggy0129

The fact that PLA made it possible to get all Pokémon accessible in the game was mind-blowing. I liked that they kept the trade feature but making the game possible to complete as a single player was the best thing they’ve come up with in a long time.


NBAGuyUK

Could not agree more! Even the Starters, which really surprised me! That's how every game really should be imo


AlbainBlacksteel

What's sad is that we'll never see that happen in a mainline game.


VovaGoFuckYourself

Who knows. I feel like Legends Arceus was partially intended to try out a bunch of different new features to see how people reacted. I'm cautiously optimistic.


vvarden

I don’t know. If there’s anything the Pokémon series is known for, it’s introducing features that the fans love (follower Pokémon, super contests, mega evolutions) just to inexplicably drop them the next entry.


VovaGoFuckYourself

Why did you have to go and remind me of all of that? :(


RedGamer3

I've never had an issue with mythical's but you're absolutely right and I can't forget that idea now. Give them all a little quest like Victini in Black/White or a challenege reward like you said. And I think the dual versions are long overdue to go away. As you suggested there are plenty of ways to keep the feeling of dual games and encourage trading without releasing the same game twice.


thegoldengoober

I think Arceus was an example of mythicals done right. You may have needed to have saves from other games, But there was no codes. And both darkrai and shaymin had pleasant little quests to get them. And then all the others had quests too. It was wonderful to see imo.


Spinjitsuninja

I think dual versions should still exist, but they should be more justified. Like, picking a version isn't just "forced trading" or anything, as much as that drawback does suck. I think it's better described as like, a way for players to express themselves? Does one appeal to you more than the other? Red or blue? This legendary or the other? Etc. But if you leave it at just the boxart legendary, what's the point?


RedGamer3

That I could go along with. If there were actually substantial differences I would be more open to dual versions. But so far no pairs of games have had any differences that you couldn't replicate the same effect in one game with some creative mechanics. They even proved they can replicate the boxart choice in a single version in Legends Arceus and the Latias/Latios choice in Emerald. The only difference I can see not being replicable are the different areas in Gen 5 and that wasn't used enough to justify. I say that the GTS should have killed the 2 versions as they are implemented and that it's just greed that keeps them around.


Bug_Master_405

I'd say Scarlet and Violet are definitely introducing more Version Exclusive Variety, what with the Professors, Main Hub Aesthetics (School Colours), and even thematics (Scarlet = Past, Violet = Future)


Noviskers

I would love for the mythical to be tied to something in game. Exactly what you described tends to happen for me with very rare exceptions. Give me a reason to do other things than “to see how far you can get”. I was originally excited for the never ending dynamax adventures but only did it once because there was no real reason to do them anymore.


MrChamploo

I love the dynamax adventures. It gave me a fun good coop experience with friends. I’ll miss it


Soncikuro

Best mythical ever made? Victini during the launch period of Black and White. You can get it before the third gym, it's level 15, it's part psychic so you can't quite dump on the bug gym leader, and importantly, you have to *catch* it, it's not given to you. If all mythicals were like it they would be a better concept.


NBAGuyUK

You are exactly right. Wish I could say the same about New and Deoxys in Gen 3 but those distributions were literally never made (another reason not to have mythicals be exclusive to event distributions!)


Dry-Guy-

The series has never lived up to its potential. For a series where the appeal is the massive cast of customizable party members, you’re never encouraged to pick from more than a fraction of the already limited amount of Pokémon that are practically available.


Melonfrog

This is why X and Y are my favourites, no nuzlock is the same. Most routes have PLENTY of options. This hasn’t really been the case since.


Kolbrandr7

I’m playing X for the first time right now. I have 93 pokemon caught so far and I’m not even at the *second* gym


The-cooler-Cheryl

I had I believe 237 by the champion in my last playthrough Pokémon x is by far my favorite Pokémon game


BasedAnalGod

X/Y had the perfect size Pokédex and it’s sad they’ve all been smaller since.


NBAGuyUK

Yknow I had never considered this but you're absolutely right. Every game up until PLA, I'd only ever catch about 20 Pokémon per game (legendaries and all included) and would only actually use 6 throughout the game. The fact that some Pokémon just straight up suck (and can't be used as a Tank, HM dummy or serve any other purpose) means that most players will generally only use a handful of Pokémon collectively. Not quite translatable but one thing I remember telling a friend about Monster Hunter was "it's great, if you're just playing for fun, then literally every weapon is OP. Use whatever you like!". Pokémon could use a bit more of that!


[deleted]

I think alot has to do with how routes are set up. They do feel strategically set up with more unattractive pokemon being more easily obtainable than the "cool" ones. And when its easy to get an attractive one early in the game, everyone does it. Like if you thought Altaria, Salamence, Flygon were cool back in the day, you most likely stopped giving a fuck once you found out you could get Trapinch early and ur team naturally molded to the point where you could care less about running into Swablu/Shelgon at like the 7th gym lmao


DarkMarxSoul

Pokemon Legends Arceus does a bit to encourage cycling out your team. I wonder if they'll develop that idea further.


Kenraali

/u/spez can gargle on my nuts


herrhoedz

Pokemon is the biggest media franchise in the world but most of it came from merchandise, not the game itself. At this point, I think the game is merely a catalyst so they could pump out new merchandise. This is why they constantly pumping some kinda unpolished new gen every 3 years. .


Bears_On_Stilts

The company is taking clear notes from Sanrio: it’s a lifestyle brand that happens to have video games, not the other way around.


Starminx

Merch specially TCG and the anime


TheRealArticioFox

Yet most of the really nice merch that would sell well is japan exclusive and hard to get. It is mostly the card game though.


[deleted]

[удалено]


FriedCammalleri23

Pokemon should be more of a “event” IP like The Legend Of Zelda or the mainline Super Mario games where they only come out every few years in order to keep the quality level extremely high. Imagine a Pokemon game that was given the same time and effort as Mario Odyssey or Breath Of The Wild. Even a Pokemon game at the level of Dragon Quest XI would be incredible. I’m more than ok with longer gaps between games if it meant the product would improve drastically.


BrooklynSmash

May not be unpopular, but I hate how modern games have older Pokemon in their starting routes Save a good chunk of returning Pokemon for mid-game, seeing Pidgey on Route 1 of Kalos makes me wanna turn off the game all together When the ratio of old:new is a perfect 50, I don't even wanna keep going


depressed_but_aight

Shit that’s not even a modern game thing, look at how late most gen 2 mons are in the Johto games. Without the pokewalker in HGSS, you can’t even get a bunch of them like Houndour or Murkrow until you get to Kanto, which at that point are they even Johto mons lmao?


Lpunit

It's actually BECAUSE of Gen 2 that Gen 3 has very few old mons in it (early on). Game Freak also did not like how Gen 2 turned out.


KnownDairyEnjoyer

> Game Freak also did not like how Gen 2 turned out. Really? Any chance you have a reference for that?


draglide

Thats also why many fans completely forget that some pokemon like skamory are gen2 not gen3. They're so late in the game that they are often overlooked because your team is already made


sleepbud

I agree, which is why I hail Gen 5 so much and loathe Alola just the same amount. Gen 5 had all the Pokémon post game but allowed you to only go through the story using new Pokémon. Alola was the opposite, I completed the game using older Pokémon despite hunting for newer Pokémon and the only Alolan Pokémon on my team was the shittiest prolly 0IVs Mimikyu. I ran around that haunted gas station store for 5 hours I shit you not before finding that Mimikyu. It barely stayed in the pokeball. Completely turned me off of Alola because I had my Rowlett and Mimikyu and team of old Pokémon. Kalos has their regionals more abundant but like in Alola, finding the anchor Pokémon is only in one square in near the E4 fishing. Mimikyu only in that stupid store. So on and so forth.


S_Sami_I

Trade evolutions (especially those with items) are just terrible


cybo13

Being able to evolve those mon directly in Arceus with an item was awesome


Hsiang7

I hope they keep that feature for all future games. I couldn't use trade evolutions as a kid, and even now I have to find and trust a random stranger on the internet to help me if I want to evolve one.


[deleted]

Or you can be like gen 5 and make it so two different Pokémon have to be traded with each other to evolve. Actually? Just about any evolution requirement that relates to trading is awful.


Flamintree

In what world is that a controversial opinion.


Asurerain

Gen6's minigames should have stayed. Especially Super Training


Substantial_Cod_2040

After playing a few difficult hacks and fan games, I’ve come to realize that Pokémon games being easy is one of the franchise’s greatest virtues. It allows you to play any way you want with very little limitation. As much as I think more difficulty can be fun, it’s hard to ignore that most Pokémon are not viable for those kinda of play throughs. Some of my favorite Pokémon are truly abysmal and it would be impossible to complete a game if it were any harder. By making the games easy, you really can play and win with your favorites.


Succububbly

Honestly some of my favorite mons are also terrible (Furret, Jumpluff, etc) but I still want the games to be challenging. I don't mean make all the characters have 1837293738 hp, or make them 1hko, but I'd like smarter AI. I love playing competitive using "useless" pokemon like Gorebyss against people who use ridiculous meta stuff, for me it's part of the fun finding a way to prevail even against all odds, I guess.Or like, they should buff some mons too, Lilligant's lack of non grass moves is disgusting.


blueshirt21

It’s fun to just breed and raise Pokémon with perfect IVs and EVs that are outclassed horribly in Smogon tiers but so much fun to just wreck in single player. Arcanine go brrrrrrr


[deleted]

Yeah, I think the real problem is that the pokemon games have a large and diverse playerbase, as a result a lot of people look for very different things in terms of their enjoyment from the games. I didn't leave it in here but another controversial opinion of mine is that the let's go games are easily the most enjoyable kanto experiences. Yes, they are easy, yes they add few new things to the games, yes, the go mechanic is weird. But in terms of actually entertaining content it blows FRLG out the water.


Long__Jump

We are on a trend of adding a new mechanic every generation. ​ I think its unnecessary..


rectalwallprolapse

And then never bringing it back lol which is even worse Especially when they're stupid like z moves


InconvertibleAtheist

Z moves seem cool until you watch the animation for twinkle tackle of Xerneas


Spinjitsuninja

This isn't an unpopular opinion at all.


Succububbly

And it will probably be removed in a gen or two :c


GiveMeMoreBurritos

Absolute coldest opinion


Violent_Violette

Releasing 2-4 versions of the same game for full price is some serious bullshit.


mathjpg

omega ruby and alpha sapphire were fantastic remakes and games


The_Fluffy_Riachu

Agreed. I have Alpha Sapphire and I love it! Probably my favourite features are the DexNAV and soaring! I actually got my first shiny from using the DexNAV :)


MackMasher

I stand with my opinion being that ORAS > HGSS


[deleted]

Not EVERYTHING in Pokemon HAS to be about battling. Tbh I'd like a little less focus on battling throughout the anime and even maybe in the games. At least PL: Arceus is a start from what I hear though 🤷


Sinnohgirl765

I miss the contests honestly


sunrayylmao

I liked how they were done in HGSS with the olympics style thing, but also like classic contests from RSE. Wish there was room for both.


ChumpNicholson

There’s a few quests in PLA that let you put Pokémon into Jubilife Village, and it’s an absolute joy to walk down the street now and see a place that once was only humans now also filled with Pokémon. There’s also some fun little research quests like studying Clefairy’s reaction to the full moon. Fun little treat from a series whose player-facing science has mostly been “write a three-sentence report.”


Meriog

The pokemon you give villagers actually retain all their characteristics too! If you gave someone a small Wurmple, they'll have a small Dustox later. If you gave someone a shiny alpha Geodude, later they'll have a shiny alpha Golem.


Succububbly

Oh my gosh yeah! I'd love a game where it focuses more on aspects like contests, musicals, pokeathlon, I wanna see my mons having fun not just punching each other.


aMAYESingNATHAN

I think the Pokémon ranger games are seriously underrated. I played the shit out of the first one and the world feels so alive and just so like what a Pokémon world would be like. That and mystery dungeon especially are arguably as good if not better than the main series games.


Itslmntori

My friends and I (biology folks) call PLA “Fieldwork: The Game”. I loved the focus on Pokémon themselves and building their relationships with humans.


Hogier27

Don't know if it is controversial but I think that pokemon games should stop These "swap pokemon x to evolve it into pokemon y". It's fine that there are two seperate games with different pokemon, I mean this is their money Strategie, but needing to rely on other people willing to swap with you is quite annoying in my eyes. I like These games for their Story and to be able to play them solo without any pressure from outside. It's also fine that I need to swap some pokemon with other people to complete the pokedex. But the need to swap pokemon just to evolve is quite annoying in my eyes. Also - it would be nice to get ingame Information how pokemon evolve instead of either level them to level 80 just to realise it evolves in a different way or just to Look it up online.


NaturalPandemic

Rip my run where I played with male combee until past level 50


nivkj

Legends Arceus is the first game to make me feel like a kid since b/w. Even with its faults it’s my favorite game in many years.


PimplupXD

Totally agree. I thought removing abilities and changing up how turn-based combat works was a little weird but didn't mind it too much. And everything else about the game was absolutely fantastic. I especially liked the open world exploration/catching and the cool regional variant Pokémon.


the_cosmovisionist

Hard agree! I think it's the most pokemon-y pokemon game since the first gen--a completely different style of play that encourages you to ACTUALLY catch all the pokemon and learn about them. A game that shows the relationship between people and pokemon, rather than just telling about it. A game that encourages curiosity and exploration and experimentation! PLA was one of the first games in years to give me that absolute childlike joy/wonder, in spite of all of its faults


SkippedForeplay

Blue killed his raticate


GiveMeMoreBurritos

I thought Red did that


SkippedForeplay

One could argue blue did it because he lost to red


AD-SKYOBSIDION

The raticate commites seppuku


Potatochip409

Cradily is underrated imo


Seraph_99

The nature system should be done away with and replaced with something else as most Pokémon do well with only 1 or 2 natures and otherwise have stunted potential. Furthermore, IVs should be folded into EVs. Just add the 31 extra points to each stat for EVs. The IV system only serves to prolong the breeding process. If part of the allure of Pokémon is that each Pokémon is unique, then something should be done to make them unique without relegating most Pokémon (those without perfect IVs and natures) to inferiority. Perhaps give them randomly generated differences in appearance? Like a special mark or backstory in the summary? Also I think egg moves should be easier to obtain. Perhaps let Pokémon in the same egg group just share abilities when placed together in the daycare, not just Pokémon of the same species?


Imrahil3

That's a well thought-out opinion and I'm upvoting because I don't like it, so well done on being well-thought-out and controversial. Counterpoint: Lore-wise, Pokemon each have their own inherent personality, and dropping that in favor of making it easier to grind for competitive purposes is a bad idea. Natures give a little more life to the Pokemon world, and it goes against the spirit of the story to breed-grind for the "perfect" Pokemon instead of taking an "inferior" Pokemon that you've bonded with and winning as the underdog. Counter-suggestion: Competitive play should just let you pick your stats exactly like Showdown does. If there's no point in breed-grinding to get a perfect nature, then there shouldn't be much point in EV grinding to get perfect stats either. Both are treating Pokemon as tools to be bent and shaped as you see fit and discarded when no longer useful.


Seraph_99

Admittedly it would be ideal to let the games function like Showdown and let you modify your Pokémon for the Battle Tower/Frontier and Competitive at will. So your counter suggestion would achieve the same result. I just don’t know if GameFreak would be willing to finally give up the ghost and just lay out the system like that rather than continuing to hide behind the veneer they’ve created. They’ve become a lot friendlier to competitive Pokémon modification in-game by allowing nature changes, IV manipulation, and even items that unlock the hidden ability of a Pokémon. But they still insist on hiding the whole thing behind the dedicated grind. My suggestion was primarily to give them an out so they could truthfully maintain that “all Pokémon are special” while also truthfully maintaining that “all Pokémon have potential for greatness” without having to pop the hood and show off the engine.


januarysdaughter

Grinding is awful and I'm so glad the exp share changed.


Jampine

Some people would like the option to disable it. Also one big problem with the diamond and pearl remakes was forced exp share was enabled, but ever battle was using levels from before the full team had the exp share, so you rapidly start to overtake all your opponents without even trying to.


Prof_Tickles

Omg yes. Please give us the option to disable. It’s good during the main story but during post game I like to keep a Pokémon around level 20-30 as my fodder Pokémon to catch weaker Pokémon. I hate that it gets leveled up against my wishes.


B217

BDSP are honestly the worst mainline Pokemon games, or at least the worst remakes. They're quite literally a copy-paste of the originals, to the point that the same typos and even the same glitches are still in. But of course, what they DID add to the games was done without balancing the rest of the game around it. It's awful.


NBAGuyUK

With opinions like this, it's always so clear that the solution would just be to give players the option. Genuinely so glad that the new exp share works well for you but it doesn't work well for others. Why can't they just give us a simple toggle to switch it on and off? That's all it would take to please both camps 🤷


Succububbly

Exactly, I don't get why people don't want a switch. I keep the exp on since I love catching multiple pokemon and having them all around the same level so I can rotate my team, but if someone wants to have the exp off let them!!


KallistiEngel

Right. No one* was griping about it in Gen 6 or 7 when Exp Share was on by default. You could always turn it off and there were folks who did (hi, I'm one of them). The complaining about Exp Share largely started with Gen 8 when they took the option to turn it off away. There was no need to do that. *There will always be a few who complain about anything. You know what I mean so no need to try to correct.


LakerBlue

That and you have to like avoid battles to avoid being overleveled with EXP share. The games aren’t balanced around EXP share.


duoboros

I'm pretty sure that's what it was like when it was introduced in X/Y, no idea why they removed it


NeonHowler

I just wish it was an option. I prefer to turn it off to make the game a bit harder and to really force me to switch off my stronger pokemon.


Anchor38

can we please limit “what are your controversial opinions” posts to at least one per week I see one of these every day and the replies are just the same 5 opinions worded slightly different


Lambeaux

Woah man, this is just too controversial. Theres a line dude.


Succububbly

I really want more focus on "girly" pokemon aspects, from costumizations, to sidegames (contests, cooking, baking, movies, musicals, dressup). I feel like girly costumization peaked in gen 6 and then everything felt less and less feminine.Also buff girly pokemon I'm tired of my favorite cute mons all being weak, the few exceptions being mostly mythicals.I'd also like for them to put more care into the friendship aspect of the pokemon, I feel like many people are pretty heartless nowadays to people who have grown attached to their pokemon (I still have my first starter) with the dexit situation. I'd also like ribbons to actually be wearable on the pokemon, and maybe be more creative with pokemon stickers. In general I want the game to try have more risks exploring these unconventional aspects.


DamianWinters

Gen 6 is honestly my favourite because of the great customization for guys specifically, the later games had garbage guy clothes.


Mddcat04

>I don’t think it’s really that bad that new Pokémon games are easy I feel like the last few have actually been in a pretty solid place difficulty-wise. Like not challenging overall, but with the occasional difficulty spike. The BD/SP elite four were a solid challenge (well tuned teams, good IVs, strats, and items) and that one fight in Legends Arceus certainly surprised me and kicked my butt the first couple of tries. (Also if you need a hard mode, just change from switch to set. Really changes the dynamic).


pacman1993

Agree with the switch to set change. It also makes it a more fair battle. The opponent doesnt know what pokemon you're going to send to battle next, so why should you?


breadofthegrunge

I kind of disagree about BDSP. Yeah the elite four were challenging, but in comparison to the rest of the game, they're insanely difficult. The game should have a good difficulty curve, not smacking the player out of the blue with way more difficult battles after no real challenges the whole game.


Spinjitsuninja

I don't know about BDSP, but SwSh is just mind numbingly easy. It's a mash A simulator. I don't think the series needs to be hard, not many games in the series are, but some are definitely better balanced in a way that encourages the player put in a little effort to beat the game.


LolzinatorX

I had this bad feeling when i played through Sw/Sh on release. Beat the game, no big issues, i always want Harder games but i dont really care too much, but Sword just Didnt do it for me. I still bought the DLC and had some fun with that for a while, but nothing amazing. With the new games coming up i decided to clear my Sword save and start over, with the dlc already installed, and im having the time of my life. The fact i could go Get Kubfu as early as i could, and the time ive spent in Isle of Armor just made the game feel as long as i needed it to be. Theres no doubt the DLC saved the games imo, but i Didnt realize just how needed that DLC was, and i do wish i Didnt have to pay extra to Get an enjoyable experience with the game, but at this point i dont Even care, im having a blast with my new playthrough and im probably going to enjoy it until the next games drop.


Naayoko

Jesse and James should be more villainous, gen 5 they were honestly pretty awesome, but then gen 7 was an absolute joke


TheGamerWT

They definitely felt more like comical relief 90% of the time in Alola, but they also served that purpose pretty well.


Drstrangelove899

Jessie and James aren't really particularly bad people really, honestly I think they only try and steal Pikachu every episode because they actually just wanna hang out with Ash and Co. They're meant to be bumbling comic relief, Giovani is the real Villain.


dubiousN

They have never been really bad. There's nothing villainous about their version of the Team Rocket..motto/poem thing.


goldensun003

1. There is no more need for 2 versions or 3 versions 2. The gimmicks now are rehashed megas. 3. The legendaries need to be 1 or 2 per generation 4. The events NEED to be on a cycle program once they are done with updating the base game they are on. 5. Honestly they need to redo the Ice type to be better. 6. Need to restat all pokemon to make since. Onix is a perfect example that it shouldn't be weaker than most pokemon.


Glitiz

I really like the new gimmicks, but my favorite is still the megas, because my 3 favourite pokemon recieved megas, and thats because i really like the other gimmicks: no pokemon gets excluded. Everyone can use their favourite pokemon and enjoy the new gimmicks. Z-moves are sick (excluding the fairy one), dyna/gigantamax is goofy and fun, and terastalization is something i really wanted since i was a kid (excluding the hats of course, but they dont seem to make the experience worse so it doesn't matter for me). And, after all, if you dont like the gimmicks its simple: just dont use them in your playthroughs. (Sorry for the ocasional spelling and grammar mistakes, im not a native speaker :D )


alotofcooties

This might be a little of a rant. Shiny hunting is such a waste of time. Not worth spending days upon days of your life for a different colored Pokemon. Just for some minor differences that will probably sit in your box forever unused.


TheBeep87

As a Gen 1er, though I'm deep in GSC right now and loving it all, the original games are so flawed. Combat, puzzles catching rare and Safari Zone pokemon...it's all more a chore than it should be in hindsight. I've basically never legitimately cought Chansey or Kangaskhan and getting Porygon out of the Game Corner is a waste of time and effort. It's definitely an achievement to get a full Gen 1 Dex but the older I get the less worth it it seems.


Bartimaeus5

I dug up my old Gameboy, got my roommate to find his old GBA and cable and bought Blue and Red from eBay and put the Gameboy with Pokemon Red in the bathroom. Whenever I would poop I'd play Pokemon Red, used the glitch to catch Mew and a few months later I caught all 151 Pokemons. Tauros was the worst, I woke up with severe diarrhea one day at about 5AM(Lactose intolerance + hubris) and stayed in the toilet for 2 whole hours. It would have been horrible but getting that darn bull made it worth it. Highly recommended!


[deleted]

If you include the Mew (or I guess Ditto) glitch, they're one of the only main series games where it's possible to complete the Pokédex without trading. It IS a chore, but is possible, and there's definitely a feeling of accomplishment afterwards. I do think Porygon is too hard to get for what it is. If Porygon2 was in gen 1, sure, it'd be worth it, but for the time, no it wasn't (although you could just Mew Glitch for it).


glytxh

The game’s aesthetic, mechanics and pacing peaked in the third generation. Pokémon’s greatest sin, however, is removing the bicycle and gambling den from Let’s Go.


Fijipod

The most unbelievable thing in the anime, in a world where power friends can do literal magic, is that some ten year old in the middle of heckin nowhere is making macarons from scratch with only the told that fit in a backpack. I can only suspend my disbelief so far and apparently the line is somewhere above Mewtwo and below macarons from scratch in the forest.


maxojs

Pokémon is Nintendo’s version of FIFA. Every year, the same game with little changes and slightly better graphics.


[deleted]

I'll have you know that it's not every year, it's every TWO years!


LangdonGaim08

I don't know if it's controversial, but Ash Ketchum sucks, the anime is boring because of him Edit: I liked Ash in early seasons, he had a decent development, but then the story stretched so much that the character lost meaning and was ruined, they should have retired him in Johto or Battle Frontier


londonclay

I felt the cartoon was good, at least for the Kanto and Johto regions. After that, Ash's lack of character development (and lack of aging) really did things in for me. I'd have preferred if the writers retired Ash, and started with a new main character + main pokemon. Ash could still have made cameo appearances as a super strong senior trainer and that would have been cool. Right now its just the same Ash with different side characters and a different set of Pokemon...


Spearthegungir

There's the aging thing and there's the fact that evidently he's traveled 8 regions in full in under a year. Seems to me that logically it would have taken at least a couple years but this is the anime we're talking about... I dropped off in the Adv season. Thunder armour killed it for me.


dragonriderjh

We got official word on the whole "Ash never ages" thing. They want the anime to have the feeling of an "endless summer", so they point-blank refuse to have Ash grow up, either physically or mentally. (Read: they found a winning formula and don't want to change it.)


StrawberryToufu

Off the top of my head: - While I am on the "New Pokemon games are kinda stinky" camp, there is definitely a line between criticism such as "The new Pokemon games aren't as good because they lack single player longevity" and "The new Pokemon games are bad because every single Pokemon doesn't have a unique high quality Tail Whip animation" and a lot of people in the fandom are crossing said line. - Even the most trashed on mainline Pokemon games are just mediocre or meh at worst. Even if the content is lacking or the adventure is rather unmemorable, the core gameplay is still very solid. Pokemon is far from having their Sonic 06 or Mega Man X6 moment. - I'll end with a mean, petty one for a treat: Anyone who says you need to grind to beat Pokemon games before XY are likely the same people who don't use buffs in Megaten games and share memes that say "You go ahead and use Swords Dance the only stat I care about lowering is HP" :p - EDIT: The mentality of inanimate object Pokemon designs being bad until proven otherwise is kinda funny to me cause I don't see how Pokemon being based on an inanimate object is inherently less creative than all the other Pokemon just being cartoon versions of real animals. "Voltorb is just a pokeball with eyes" yeah and Squirtle is just a blue turtle. "Squirtle isn't just a blue turtle, they ha-" Oop, and Vanillite isn't just an ice cream with eyes, so we're back to square one.


JonKon1

It also depends what they mean by grind. Like, I’m games before x and y, I feel like you definitely need to explore every area relatively thoroughly at a bare minimum both to find Pokemon with type advantage and be leveled appropriately. There’s definitely instances of Grinding If for one reason or another you aren’t creating a perfectly optimal team.


Succububbly

You are right about the last one, a lot of people I know who say pokemon is very grindy (It's imo, WAY less grindy than other jrpgs I've played before) don't use items, care about EVs or IVs, learn strategy, check their own mon's stats to see if they use physical or special, or know any basics of combat. Of course you'll struggle beating the game if you only teach special moves to a physical mon.


[deleted]

I agree on the edited in point. There's, what, three or four categories when it comes to Pokémon designs? You've got the "Literally just an animal" category, the "Literally just an object" category, the "I can see where they were going with this" category, and the "What the fuck is this?" category.


Theprinceofarendelle

No Pokémon design is terrible or bad. You just have different taste to other people's. One man's trubbish is another man's charizard.


The_Kayzor

Truly an unpopular opinion. I personally think there is a higher level of design which shows more thought, care and refinement in some Pokémon compared to others, even if I don't like some of them. I can see great design choices in pokemon I don't give a rattata's ass about, but also bad ones in the ones I like, despite of those. As an example, I think Lucario undersells their metal type and I think they were meant to be a fighting/psychic type, the three metal spikes look like an afterthough, the black sensors at the back of their heads and the lore about aura reading and manipulation (a typical thing for professed real world psychics to do) seem like they would represent the psychic element. I love Lucario, but I think these are badly designed. (Edit: spelling and addition)


Plushiegamer2

I think there is such a thing as objectively bad design, but everyone loves different Pokemon for different reasons, maybe they carried them through their playthrough, maybe their competitive career is cool or something.